Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.25 @ 13:39:04 Player: epb Result: Destroyed by as-92356 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (186) 186 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 631 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 220/300 Energy 84/100 System Corruption 0% Temperature Cool (72) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Structural Scanner > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Small Laser Slug Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Laser Assault Rifle Grenade Launcher Rocket Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 7 2 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device 1 | . . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 . 3 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 77 85 Engine 10 | . 6 13 Leg 27 | . 28 26 Device 1 | . . 2 Storage 14 | . 14 14 Energy Gun 14 | . 14 14 Ballistic Gun 8 | . 14 4 Ballistic Cannon 5 | . . 9 Naked Turns . | . . . Heaviest Build 17 | 11 11 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 6 | 1 4 6 Average Carried 3 | . 2 5 Final Capacity 8 | 8 8 8 Final Carried 4 | 1 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 406 | 266 103 37 Remotely . | . . . Salvage Created 285 | . 215 70 Parts 16 | . 13 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 9 | . 7 2 Guns 9 | . 7 2 Classes Destroyed 5 | . 3 2 Worker 1 | . 1 . Recycler 1 | . . 1 Swarmer 3 | . 3 . Grunt 4 | . 4 . Assembled 2 | . . 2 Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 835 | . 340 495 Core 260 | . 88 172 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 51 | . 28 23 Largest 2 | . 2 2 Hottest 88 | . 60 88 Shots Fired 96 | . 55 41 Gun 81 | . 55 26 Cannon 15 | . . 15 Launcher . | . . . Special . | . . . Kinetic 47 | . 28 19 Thermal 49 | . 27 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 5 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 55 | . 34 21 Core Hits 22 | . 16 6 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 806 | . 446 360 Guns 605 | . 446 159 Cannons 201 | . . 201 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 489 | . 250 239 Thermal 317 | . 196 121 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . . 5 Impact . | . . . Kinetic 5 | . . 5 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 197 | . 63 197 Average Temperature 65 | . 25 89 Received Heat Transfer 129 | . 129 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 725 | . 450 275 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 226 | . 226 96 Initial 87 | . . 87 Average 84 | . 106 88 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 85 100 Level 1 5 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 11 4 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 636 | 76 227 333 Spaces Moved 375 | 56 101 218 Core 6 | 6 . . Treads . | . . . Legs 369 | 50 101 218 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 116 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 29 42 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile 4 | . . 4 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 461 | 63 151 247 Wait 19 | . 19 . Move 373 | 55 100 218 Hop . | . . . Pick Up 5 | 1 2 2 Fast Attach 8 | 6 1 1 Attach 2 | . . 2 Detach . | . . . Swap 3 | 1 1 1 Drop . | . . . Fire 51 | . 28 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 77 | -11/Junkyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 320 | -10/Mines | Learned location of Zion (-6) 324 | -10/Mines | Learned location of Mines (-9) 340 | -10/Mines | Identified exit to Materials 375 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 493 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 579 | -10/Mines | Assembled infested the area 613 | -10/Mines | Core integrity fell below 50% 634 | -10/Mines | Core integrity fell below 20% 637 | -10/Mines | Destroyed by as-92356 with Assembled Rifle Last Messages --------------- 00568_ Found 24 Matter. 00569_ Acquired 24 matter. 00571_ Acquired Structural Scanner. 00579_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00585_ U-05 Engineer suffers critical hit (Destroy). 00585_ Destroyed Wheel. 00585_ U-05 Engineer knocked back. 00591_ Acquired 6 matter. 00592_ Slug penetrates as-92356. 00603_ as-67507 knocked back. 00606_ as-67507 destroyed. 00615_ Slug Cannon severed. 00619_ Aluminum Leg destroyed. 00620_ Lgt. Ion Engine destroyed. 00626_ Destroyed Asb. Hover Unit. 00630_ Sml. Laser destroyed. 00630_ Assault Rifle destroyed. 00635_ as-10078 destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ???????????????????????# %??????????????????? | | ???????????????????????##% #?????????????????? | | ???????????????????????## ##?????????????????? | | ???????????????????????##a##?????????????????? | | ???????????????????????## ##?????????????????? | | ???????????????????????## #####??????????????? | | ???????????????????????## #####??????????????? | | ???????????????????????#; ! ??????????????? | | ???????????????????????##%;##??????? ????????? | | ???????????????????????##@###??????# ????????? | | ???????????????????????## ##??????? ????????? | | ???????????????????????## ######??# ????????? | | ???????????????????????## ######?# ????????? | | ???????????????????????## ##? ????????? | | ???????????????????????###### ##? ????????? | | ???????????????????????###### ##?# #????????? | | ???????????????????????????## ##?# #????????? | | ???????????????????????????## ##?# #????????? | | ???????????????????????????## ##?# #????????? | | ?????????????????????????#?## ##?# #????????? | | ??????????????????????? #?## ##?# #????????? | | ???????????????????? #?##|#### #????????? | | ??????????????????? #??## #????????? | | ????????????????? ???####### ##???????? | | ?????????????? ??#??####### ##??????? | | ???????????? #???????# #??????? | | ########### #??????## #??????? | | #?????## ##??????? | | ## ###### # #???## ##???????? | | ?????# #????# #?? #???# #????????? | | ?????# #????# #???? #???# #????????? | | ?????# #????# #?????? #??## ##????????? | | ###??# #????# #???????? #???## ###?????????? | | #??# #????# #??????????##????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed LargeShieldLauncher Manual? 0 Play Time 00:06:29 Cumulative 18.6 hours Start 2023.11.25 @ 13:34:21 End 2023.11.25 @ 13:39:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 14/TerminusBold Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 03c5ba63-76e6-4cd3-81d1-34c08d5d481a