Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.11 @ 16:37:30 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (461) 2305 Value Destroyed (24999) 24999 Prototype IDs (72) 1440 Alien Tech Used (7) 1400 Bonus (28684) 28684 TOTAL SCORE: 69928 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4811 Follower Combat Kills 1228 Network Hubs Disabled 200 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 862 Found Hidden Lab 3000 Scanned by Researcher 500 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1517 Cogmind --------- Core Integrity 167/1600 Matter 36/300 Energy 1423/1440 System Corruption 9% Temperature Cool (6) Movement Walking (102) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (8) --- Experimental Biometal Medium Treads Myomer Leg Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (11) ----- Experimental Cooling System Huge Storage Unit Experimental Energy Well Improved Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Centrium Medium Armor Plating Centrium Medium Armor Plating Beam Splitter Antimissile System > --- WEAPON (3) ------- KE Penetrator Hardcell Cannon Graviton Cannon > --- INVENTORY (25) --- Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Vortex Chain Reactor Experimental Biometal Medium Treads Centrium Leg High-density Centrium Leg Point Defense Array Experimental System Purifier Long-range Tractor Beam Transdimensional Reconstructor Core Reset Matrix Heavy Beamcaster Heavy Quantum Rifle Graviton Cannon Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Energy Well Experimental Matter Compressor Improved Targeting Computer Experimental Core Analyzer Improved Particle Charger Advanced Kinecellerator Experimental Weapon Cycler Beam Splitter Experimental System Purifier > --- WEAPON ----------- Potential Cannon Z-bomb Delivery System > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Zero-point Reactor Vortex Chain Reactor Experimental Biometal Medium Treads Experimental Biometal Medium Treads Myomer Leg Biometal Leg Biometal Leg Advanced Heat Sink Advanced Focal Shield Long-range Tractor Beam Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Core Reset Matrix Heavy Beamcaster KE Penetrator KE Penetrator KE Penetrator Hardcell Cannon Graviton Cannon Advanced Micro-nuke Launcher [Rating: 237] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Precision Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Potential Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . Utility 9 | . . . 1 . 1 . 1 . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 657 | 8 9 8 21 . 50 12 13 3 3 11 12 40 37 19 14 4 9 15 10 25 9 37 8 8 13 1 20 19 9 47 42 27 94 Power 75 | 1 1 1 1 . 4 1 1 . . . 2 5 5 1 1 . 2 1 1 . 2 5 . 1 1 . 3 2 . 9 3 6 15 Engine 23 | 1 1 1 1 . 3 1 1 . . . 2 5 5 . . . 1 . 1 . . . . . . . . . . . . . . Core 10 | . . . . . 1 . . . . . . . . 1 1 . 1 1 . . 2 . . . . . . . . . . . 3 Reactor 42 | . . . . . . . . . . . . . . . . . . . . . . 5 . 1 1 . 3 2 . 9 3 6 12 Propulsion 174 | 2 3 2 9 . 17 3 2 1 . . 3 7 15 4 2 1 2 2 3 10 2 10 2 5 5 . 6 3 1 13 14 4 21 Treads 12 | . . . 8 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Leg 156 | 2 3 2 . . 11 3 2 1 . . 3 7 15 3 2 1 2 2 3 10 2 10 2 5 5 . 6 3 1 13 14 4 19 Wheel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 226 | 2 1 3 7 . 18 3 6 2 1 9 5 12 7 10 5 3 4 10 2 4 1 15 5 2 4 1 8 10 3 16 10 5 32 Device 100 | 1 1 2 2 . 9 1 . . 1 1 1 3 5 6 2 1 1 2 . 2 . 7 3 1 1 1 3 5 1 10 6 3 18 Storage 15 | 1 . 1 1 . 2 . 1 . . . . 1 . 1 . . . . . . . 1 . . 1 . 1 . . . . 1 3 Processor 18 | . . . . . . . . . . 4 . 3 1 . . . . . . 1 . 2 1 . . . . . . 2 . . 4 Hackware 14 | . . . . . . . 2 . . 1 . 2 . . . . . 1 . . . 2 . . . . 2 . . . 1 1 2 Protection 77 | . . . 4 . 7 2 3 2 . 3 4 3 1 3 3 2 3 7 2 1 1 3 1 1 2 . 2 5 2 4 2 . 4 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon 182 | 3 4 2 4 . 11 5 4 . 2 2 2 16 10 4 6 . 1 2 4 11 4 7 1 . 3 . 3 4 5 9 15 12 26 Energy Gun 57 | 1 1 1 2 . 6 3 . . . . . 3 . 1 . . 1 . 1 5 2 3 1 . 3 . 1 2 . 3 9 3 5 Energy Cannon 27 | . . . 1 . 1 . . . . . 1 1 . . . . . . . 1 . . . . . . . . 3 1 5 5 8 Ballistic Gun 54 | 2 3 1 1 . 2 . 4 . 1 1 1 7 7 3 4 . . 1 2 3 . . . . . . 1 2 2 3 . . 3 Ballistic Cannon 22 | . . . . . . . . . . . . . 2 . . . . . . . 1 4 . . . . 1 . . . 1 4 9 Launcher 17 | . . . . . 1 2 . . 1 1 . 5 1 . . . . 1 1 . 1 . . . . . . . . 2 . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . . 1 4 . 3 2 1 . . 5 . 2 1 6 . 1 . 2 . 3 . . . . 4 . 1 1 3 4 1 2 18 Parts Lost 131 | . 2 2 . . 10 1 . . . . 9 8 7 . . . 1 2 . . 5 7 . 1 . . 1 9 . 13 1 5 47 Power 21 | . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 1 . . . . . 2 . 1 . 2 11 Propulsion 31 | . . 1 . . 5 . . . . . 1 4 2 . . . . . . . 1 1 . 1 . . . 2 . 1 . . 12 Utility 52 | . . . . . 4 1 . . . . 3 4 4 . . . 1 . . . 1 4 . . . . . 2 . 9 1 2 16 Weapon 27 | . 2 1 . . 1 . . . . . 4 . . . . . . 1 . . 2 1 . . . . 1 3 . 2 . 1 8 Highest Loss Streak 10 | . 2 2 . . 5 1 . . . . 4 3 3 . . . 1 1 . . 5 3 . 1 . . 1 7 . 3 1 3 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 97 86 96 100 97 99 98 100 100 99 92 93 98 93 96 100 93 97 99 99 99 97 99 99 84 100 97 98 87 95 96 95 85 Engine 4 | . 14 14 11 11 4 6 7 7 7 7 6 6 6 5 . . 2 4 4 5 4 . . . . . . . . . . . . Core 1 | . . . . . 4 2 . . . . . . . . 6 6 5 5 5 5 5 5 . . . . . . . . . . 3 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 4 10 10 10 10 9 8 9 12 13 11 6 Treads 2 | . . . 29 33 4 . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . Leg 25 | . 28 27 2 . 26 35 30 30 30 30 29 24 25 16 20 26 25 29 29 29 29 25 26 25 26 26 26 27 28 29 30 32 28 Device 12 | . 14 14 10 11 16 18 7 7 7 7 7 7 19 11 7 13 9 6 5 5 5 9 24 16 14 20 16 18 14 19 20 18 11 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 5 9 Processor 6 | . . . . . . . . . . . 7 13 13 13 13 13 11 11 11 11 11 10 5 10 10 10 9 9 9 7 4 4 8 Hackware 2 | . . . . . . . 14 3 . . 1 8 3 . . . . . . . . 9 1 . . . 5 3 . . 3 6 5 Protection 11 | . . . 9 11 9 9 7 19 23 21 13 5 1 14 18 13 12 15 17 16 17 8 9 13 15 10 9 9 9 8 8 6 2 Energy Gun 5 | . 1 14 8 11 14 17 2 . . . . 3 . . . . . 5 5 7 10 7 15 15 . 15 13 11 . 4 6 1 . Ballistic Gun 8 | . 24 1 11 11 2 . 18 23 22 23 14 11 16 12 19 20 16 8 10 8 2 . . . . . . 1 5 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 228 | 14 14 15 33 32 33 41 53 62 62 65 47 52 69 77 76 70 85 79 85 85 87 98 88 88 85 99 145 176 164 190 193 196 228 Greatest Support 234 | 20 20 20 69 69 92 62 70 75 75 75 78 75 80 96 80 76 91 91 88 110 120 120 98 101 126 101 154 154 161 203 208 233 234 Greatest Overweight (x) 2 | . . 1 1 . 2 . . . . . . 1 1 . . . 1 . . 1 . 1 . 1 . . . 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 Average Capacity 15 | 7 8 8 9 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 25 25 25 25 25 25 Most Carried 25 | 7 8 8 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 Average Carried 14 | 3 7 7 9 10 9 9 9 9 10 9 9 11 14 14 14 14 14 14 14 14 14 14 15 14 14 14 17 23 24 24 24 24 20 Final Capacity 25 | 8 8 8 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 7 8 8 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 11 15 15 15 15 15 25 23 25 25 25 25 18 Class Distribution -------------------- 20% | Scavenger-Mutant 17% | Scavenger-Tank 17% | Scavenger-Gunner 14% | Mutant 11% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Mutant | -3/Lab Scavenger-Tank | -2/Research Scavenger-Mutant | -2/Quarantine Generator-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Matter Collected 14291 | 296 223 75 346 68 601 98 280 199 321 44 511 621 1224 569 345 465 303 386 242 384 251 1033 334 122 . 201 240 184 . 995 468 571 2291 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22813 | 92 453 204 849 97 1283 792 506 199 549 . 934 1152 861 525 427 813 598 615 218 373 347 1463 244 753 . 162 796 734 . 943 2786 1132 1913 Parts 971 | 11 28 10 53 6 59 41 28 3 18 . 36 53 53 31 24 36 28 14 8 19 18 41 13 41 . 9 33 29 . 27 120 44 37 Haulers Intercepted 18 | . 1 . 5 . 3 4 1 . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . 1 . Recyclers Shooed 13 | . 1 . 1 . 3 . . . . . . 1 3 . . . . . . . . 1 . . . . 1 . . . . . 2 Parts Field Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieved Matter 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Parts Self-Destructed 148 | . . . . . . . . 2 14 . 27 . . . . . . 19 10 . 16 . 13 38 . 9 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Combat Hostiles Destroyed 376 | . 9 2 17 3 17 9 9 . 9 . 16 20 17 11 4 14 9 10 9 6 6 23 6 13 . 4 12 9 . 14 48 19 31 Melee 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 219 | . 9 2 16 3 11 9 9 . 6 . 13 10 12 8 4 14 9 7 2 6 3 7 6 12 . 4 12 8 . 4 13 . . Cannons 77 | . . . 1 . . . . . . . 3 1 2 3 . . . . . . 2 16 . . . . . . . 6 14 11 18 AOE 66 | . . . . . 1 . . . 3 . . 8 3 . . . . 3 7 . 1 . . . . . . . . 4 19 7 10 Classes Destroyed 25 | 1 6 . 3 2 3 . 1 1 . . . . . . . . . . . 1 . . . . . . . 2 . 1 3 . 1 Worker 23 | . . . 1 . 2 . . . . . . 5 3 . . . . . . . . . . . . . 1 . . . 3 3 5 Builder 13 | . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 8 . . Tunneler 8 | 4 . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 18 | . 1 . 5 . 3 4 1 . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . 1 . Recycler 12 | . 1 1 . . 3 1 1 . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 2 Minesweeper 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 4 | . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . . . . . 1 . . . . . . . 1 . 3 . . . . . . 2 . . . . 1 . . . . . . Watcher 4 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Swarmer 53 | . 4 . 7 . . . 7 . . . 2 . 3 7 . 3 . . 3 . . . 4 4 . 4 5 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 176 | . 5 2 7 1 12 2 . . 8 . 9 11 4 . . 8 6 9 4 2 2 16 . 6 . . 4 3 . 7 29 8 11 Brawler 8 | . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 1 1 1 Duelist 8 | . . . . . 1 . . . 1 . . . 4 . . . . . . . . . . 1 . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 38 | . . . 3 . 3 6 . . . . 1 4 3 . 4 1 1 1 1 . . 2 1 2 . . 1 1 . 2 . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 38 | . . . . . 1 1 1 . . . 2 4 2 1 . 1 . . 1 . 2 . . . . . 2 . . 3 6 6 5 Programmer 29 | . . . . . . . 1 . . . . 1 1 . . 1 2 . . 2 2 4 1 . . . . 3 . . 6 4 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 4 3 2 5 2 4 4 4 1 4 . 4 5 7 4 2 4 4 4 6 4 2 6 4 5 . 2 4 3 . 5 11 10 4 Combat Bots Only 11 | . 3 2 4 2 4 2 4 . 4 . 4 4 6 4 2 4 4 4 6 4 2 4 4 5 . 2 4 3 . 5 11 7 4 Max Kills in Single Turn 4 | 2 1 1 2 1 2 1 1 1 1 . 2 4 2 1 1 1 1 2 4 1 1 1 1 2 . 1 2 1 . 3 3 3 3 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . Exploded 4 | . . . . . 1 . . . 1 . . 3 2 . . . . 2 4 . 1 . . . . . . . . 3 2 1 1 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 A7 (-6/Cetus) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Damage Taken 40631 | . 503 112 570 215 1637 401 334 . 391 . 2098 1146 1812 983 203 663 692 579 698 176 1782 2365 276 988 . 86 772 1901 . 3163 2816 2326 10943 Core 4105 | . 88 35 79 40 152 51 48 . 71 . 191 114 224 92 19 97 . 38 99 10 74 185 31 105 . 10 42 101 . 167 126 110 1706 Absorbed by Shields 1884 | . . . . . . . . . . . . . 90 . . . . . . 129 . 99 . . . 90 320 164 . 836 . . 156 Redirected to Core 820 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 820 Redirected to Shielding 411 | . . . . . . . . . 52 . . 116 99 . . . . 96 48 . . . . . . . . . . . . . . Regen/Repaired (Parts) 3334 | . . . 67 . . 58 45 . . . . . 18 165 25 112 201 80 181 29 126 1484 35 106 . 33 113 191 . . 265 . . Core Remaining (%) 62 | 100 . 50 . 70 . 63 . . . . 55 . . . . 35 . . . . 77 . . . . 71 . . 80 . 79 . 10 Volleys Fired 1190 | 4 52 9 58 10 76 42 25 8 24 . 51 44 59 27 16 30 21 31 14 25 29 79 7 21 . 16 46 35 14 40 88 46 143 Largest 3 | 2 2 1 2 2 2 2 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 1 3 3 2 3 Hottest 265 | 40 40 65 91 79 122 122 150 84 84 . 103 123 144 144 103 103 103 139 143 240 186 216 195 195 . 195 205 234 105 228 265 265 243 Shots Fired 2573 | 8 84 9 116 20 147 81 65 24 56 . 112 104 168 77 48 90 54 73 32 41 61 186 22 64 . 42 100 103 14 106 142 60 264 Gun 1918 | 8 84 9 103 20 144 80 65 24 49 . 94 77 145 47 48 90 54 70 27 32 40 77 22 64 . 42 97 103 2 69 81 . 51 Cannon 611 | . . . 13 . . . . . . . 18 21 19 30 . . . . . . 19 109 . . . . 3 . 12 33 61 60 213 Launcher 35 | . . . . . 3 1 . . 7 . . 6 4 . . . . 3 5 . 2 . . . . . . . . 4 . . . Special 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Kinetic 1443 | 8 70 . 58 10 38 . 43 24 49 . 94 60 161 77 48 90 54 42 18 15 27 109 . . . . 3 24 . 63 16 44 198 Thermal 1068 | . . 5 58 10 106 80 22 . . . 18 38 3 . . . . 28 9 17 32 77 22 64 . 42 97 79 14 39 126 16 66 Explosive 35 | . . . . . 3 1 . . 7 . . 6 4 . . . . 3 5 . 2 . . . . . . . . 4 . . . Electromagnetic 18 | . 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 3 7 3 8 7 10 22 24 28 12 . 17 10 10 11 13 13 6 17 6 13 9 16 12 10 . 10 11 18 . 8 22 6 14 Robot Miss Streak 7 | 2 2 3 5 1 5 2 2 1 2 . 2 3 7 6 3 1 2 3 3 1 3 4 2 3 . 4 3 2 . 3 5 6 5 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 . 1 1 1 . 1 1 . . . . . . 1 . 1 . . . Secondary Targets 19 | . . . 2 . 2 . . . 1 . 4 1 . . . . . 1 . . 1 . 2 4 . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . 1 . 1 1 . . . . . 1 . . 1 . 1 1 . . 1 . . . . . . Capacitor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Shots Hit Robots 1646 | 3 53 5 69 16 97 61 45 15 33 . 86 71 106 38 31 58 31 54 17 30 31 120 15 45 . 14 54 84 . 62 101 31 170 Core Hits 924 | 4 23 4 32 6 44 27 22 5 22 . 44 69 62 21 14 27 19 26 19 13 22 62 8 24 . 7 29 33 . 39 87 29 81 Critical Kills 35 | . 1 . . . . . 1 . . . . 1 2 4 4 9 2 1 . 3 . . . . . . . . . . 2 1 4 Critical Parts Destroyed 43 | . . . 1 . . . . . . . 2 3 6 6 2 12 3 5 1 1 1 . . . . . . . . . . . . Critical Strikes 132 | . 2 . 2 . 9 5 3 . . . 2 5 8 12 7 22 5 9 2 6 6 8 . . . . . 1 . . 4 3 11 Burn 30 | . . . 1 . 9 5 2 . . . . 1 . . . . . 3 1 2 2 1 . . . . . 1 . . 2 . . Meltdown 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 3 Destroy 75 | . 1 . 1 . . . 1 . . . 2 3 8 12 7 22 5 6 1 4 1 . . . . . . . . . . . 1 Blast 19 | . . . . . . . . . . . . . . . . . . . . . 3 7 . . . . . . . . . 2 7 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 13 | . . . . . 12 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66367 | 50 579 79 1192 279 2065 1035 830 309 1081 . 1596 2670 3916 1094 785 1109 664 1978 1172 301 1125 4096 528 1395 . 426 1705 2351 . 2736 12396 4380 12445 Guns 28079 | 50 578 79 1006 279 1432 1027 830 309 626 . 1260 1113 2595 766 785 1090 664 1235 344 301 414 1295 528 1395 . 426 1642 2351 . 919 2077 . 663 Cannons 20707 | . . . 186 . . . . . . . 336 363 165 328 . . . . . . 418 2775 . . . . . . . 943 4319 2681 8193 Explosions 16925 | . . . . . 350 . . . 455 . . 1170 1132 . . . . 743 828 . 293 . . . . . . . . 827 5920 1625 3582 Melee 283 | . . . . . 283 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 373 | . 1 . . . . 8 . . . . . 24 24 . . 19 . . . . . 26 . . . . 63 . . 47 80 74 7 Kinetic 23525 | 50 452 . 552 145 371 . 578 309 626 . 1260 885 2700 1094 785 1090 664 795 222 72 438 2775 . . . . . 514 . 830 315 934 5069 Thermal 36470 | . . 49 640 134 1061 1027 252 . . . 336 815 60 . . . . 440 122 229 394 1295 528 1395 . 426 1642 1837 . 1100 11947 3372 7369 Explosive 5560 | . . . . . 350 . . . 455 . . 946 1132 . . . . 743 828 . 293 . . . . . . . . 759 54 . . Electromagnetic 156 | . 126 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 283 | . . . . . 283 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . 2 2 2 2 . 2 5 5 5 . 3 . . 1 2 7 7 7 7 7 . 1 1 . 16 5 23 Average Corruption 5 | . . . . . . . 1 2 2 2 . 1 4 5 3 . 2 . . 1 1 6 7 7 7 7 . 1 1 . 7 4 11 Corruption Purged 31 | . . . . . . . . . . . . . . . 5 . 3 . . . . . . . . . . . . . . . 23 Corruption Blocked 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . 62 Effects 318 | . . . . . . . 3 12 10 1 . 6 25 11 2 . 3 . . 1 7 37 18 32 7 26 . 4 4 . 27 11 71 Message Errors 83 | . . . . . . . 1 3 2 . . . 11 4 . . 1 . . . 1 8 2 11 1 10 . 1 . . 6 2 19 Matter Fused 71 | . . . . . . . 1 3 2 . . 1 7 4 . . 1 . . 1 1 6 5 4 3 7 . . 2 . 6 3 14 Heat Flow Errors 34 | . . . . . . . 1 2 1 . . . 2 1 1 . . . . . 1 3 3 7 1 2 . . . . 1 . 8 Energy Discharges 33 | . . . . . . . . 1 . . . 1 1 . . . . . . . . 4 5 2 1 2 . 2 1 . 6 2 5 Parts Rejected 7 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . 3 Data Loss (minor) 39 | . . . . . . . . 2 3 1 . 3 1 . 1 . . . . . 1 8 1 5 . 1 . . 1 . 6 . 5 Data Loss (major) 14 | . . . . . . . . 1 1 . . . . . . . . . . . 2 3 1 . . . . . . . . . 6 Misfires 14 | . . . . . . . . . . . . . 1 1 . . 1 . . . 1 2 1 1 . 3 . . . . . 1 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 Weapon Failures 20 | . . . . . . . . . 1 . . . 2 1 . . . . . . . 2 . . . 1 . 1 . . 1 3 8 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 2475 | . . . . . . . . . . . . 33 11 . . . . . 62 . 21 97 . . . . 15 . . . 1092 605 539 Projectiles 1590 | . . . . . . . . . . . . . . . . . . . . . 21 97 . . . . . . . . 692 403 377 Explosions 807 | . . . . . . . . . . . . 33 11 . . . . . 62 . . . . . . . . . . . 359 180 162 Melee 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 41 22 . Knockbacks 75 | . . . . . . . . . . . . . . . . 1 . . . . 3 23 . . . . . . . 1 5 15 27 Impact 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Kinetic 66 | . . . . . . . . . . . . . . . . . . . . . 3 20 . . . . . . . . 3 13 27 Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 2 . Self-Inflicted Damage 633 | . . . . . 80 . . . 54 . . 100 . . . . . . 48 . 46 . . . . . . . . 43 . 48 214 Shots 14 | . . . . . 2 . . . 2 . . 2 . . . . . . 2 . 1 . . . . . . . . 1 . 1 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 22 | . 2 . . . . 2 . . . . . 2 1 . . 3 . . . . . 1 . . . . 2 . . 1 2 5 1 Kicked 22 | . 2 . . . . 2 . . . . . 2 1 . . 3 . . . . . 1 . . . . 2 . . 1 2 5 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | . 78 114 237 189 225 93 257 116 87 . 21 15 204 144 187 . . 26 21 152 225 352 133 393 77 207 120 363 . 144 154 15 278 Average Temperature 65 | . 26 43 58 94 51 20 139 59 18 . 9 6 94 21 113 . . 12 9 36 60 124 75 90 54 42 40 97 . 59 89 7 53 Received Heat Transfer 6591 | . 237 63 138 63 585 171 . . 198 . 768 228 360 18 36 216 120 300 99 69 271 747 9 135 . . 87 151 . 307 531 162 522 Effects 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 1 . Robots Melted 10 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . 2 1 3 Combat Hostiles 10 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . 2 1 3 Parts Melted 65 | . . . 3 . 5 9 1 . . . 3 2 . . . . . 3 1 . 1 3 1 4 . . 6 12 . . 7 . 4 Heat Transferred 41249 | . . 111 1406 296 3071 2627 703 . . . 650 1418 111 . . . . 1073 296 555 851 2369 592 1702 . 518 2024 2689 . 1018 10264 2310 4595 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Peak Influence 1834 | 20 229 65 278 164 291 467 224 . . . . 505 713 740 383 467 419 . . . . 572 . . . . 309 297 . 426 1834 1590 1402 Initial 1100 | . 13 . 5 87 . 67 86 . . . . . 247 336 222 63 172 . . . . 34 . . . . 13 123 . . 60 1100 1017 Average 363 | 7 82 47 95 52 165 258 145 . . . . 229 255 543 314 228 243 . . . . 334 . . . . 159 197 . 191 953 1255 1091 Maximum Alert Level 5 | . 1 . 1 . 1 2 1 . . . . 2 3 3 1 2 2 . . . . 2 . . . . 1 1 . 2 5 4 4 Low Security (%) 49 | 100 84 100 78 100 71 32 75 . . . . 39 42 . 13 41 49 . . . . 23 . . . . 52 47 . 64 12 . 28 Level 1 27 | . 15 . 21 . 28 63 24 . . . . 47 41 15 86 40 48 . . . . 37 . . . . 47 52 . 31 7 . . Level 2 7 | . . . . . . 4 . . . . . 13 9 70 . 18 1 . . . . 38 . . . . . . . 4 12 . . Level 3 2 | . . . . . . . . . . . . . 5 15 . . . . . . . . . . . . . . . . 20 1 8 Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 98 62 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 2 . . 1 2 2 4 . . . . 4 5 . . 6 4 . . . . 6 . . . . 1 3 . . 11 5 14 Investigation 12 | . 2 . . . . . 1 . . . . 1 2 . . 2 . . . . . . . . . . . . . . 1 2 1 Extermination 17 | . . . . . . . 2 . . . . 1 . . . 1 1 . . . . 2 . . . . . 1 . . 3 1 5 Reinforcement 22 | . . . . . . . 1 . . . . 2 1 . . 3 . . . . . 3 . . . . 1 2 . . 5 . 4 Assault 14 | . . . . 1 . 2 . . . . . . 2 . . . . . . . . 1 . . . . . . . . 2 2 4 Garrison 5 | . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Distress Signals 46 | . . . 2 . 2 1 . . . . . . 2 1 . 2 . . . . . 3 . . . . 1 1 . 10 5 2 14 Communications Jammed 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 52 . 23 . 12 . Distress Signals 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 46 . 23 . 12 . Times Spotted 656 | . 20 4 30 8 24 21 10 . 10 . 16 31 44 17 10 22 13 18 16 27 11 40 6 14 . 4 15 16 . 40 56 25 88 Peak Tracking Total 13 | . 4 2 5 3 6 5 4 . 4 . 4 6 8 5 1 6 5 7 7 13 6 8 4 4 . 2 3 7 . 7 6 5 10 Tactical Retreats 31 | . 2 . . . 2 1 . . 1 . . . . 2 . 1 2 3 1 . 1 5 . 1 . . 1 . . 6 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Traps Triggered 11 | . 3 . 1 . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . 1 8 . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Machines Disabled 51 | . 1 1 1 . 2 2 . . . . . 11 1 2 3 1 1 1 . 2 . 3 . . . . 1 . 2 1 11 2 2 Max in Single Turn 7 | . 1 1 1 . 1 1 . . . . . 7 . 1 1 1 1 1 . 1 . 1 . . . . 1 . 1 1 2 2 1 Garrison Access 8 | . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . 2 . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Machines Accessed 126 | . 9 1 9 . 6 7 5 3 1 . 1 5 15 . . 3 2 2 3 2 . 13 1 1 5 . 3 5 . 1 9 7 7 Terminals 77 | . 6 . 6 . 4 6 3 . 1 . 1 3 14 . . 3 . . 1 . . 4 . . . . 2 4 . . 7 5 7 Fabricators 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . Repair Stations 10 | . 1 . 2 . . 1 2 . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Recycling Units 7 | . 2 . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Garrison Access 7 | . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . 1 . 1 . Total Hacks 357 | . 13 1 23 . 17 14 14 9 8 . 1 15 36 . . 10 3 6 7 2 . 66 1 1 18 . 9 19 . 2 26 20 16 Successful 207 | . 6 1 12 . 9 8 7 9 8 . 1 7 17 . . 2 . 6 7 2 . 42 1 1 18 . 4 10 . 1 11 7 10 Failed 148 | . 7 . 10 . 8 6 7 . . . . 8 19 . . 8 3 . . . . 23 . . . . 5 9 . 1 15 13 6 Catastrophic 23 | . 4 . 2 . 2 1 1 . . . . . . . . 1 1 . . . . 2 . . . . 1 1 . . 5 1 1 Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 94 | . 3 . 8 . 6 . 2 . . . . . 6 . . 5 1 . . . . 29 . . . . 3 11 . . 9 3 8 Terminals 229 | . 9 . 19 . 13 12 10 . 8 . 1 11 34 . . 10 . . 4 . . 24 . . . . 7 16 . . 19 16 16 Fabricators 13 | . . . . . . . . . . . . 1 . . . . 2 . . . . 7 . . . . . 3 . . . . . Repair Stations 22 | . 1 . 3 . . 2 4 . . . . . . . . . . . . . . 9 . . . . . . . . 3 . . Recycling Units 16 | . 3 . 1 . . . . . . . . . 2 . . . 1 . . . . 6 . . . . . . . . . 3 . Scanalyzers 24 | . . . . . 2 . . . . . . . . . . . . . . . . 18 . . . . . . . . 4 . . Garrison Access 12 | . . . . . 2 . . . . . . 3 . . . . . . . . . 2 . . . . 2 . . 2 . 1 . Terminal Hacks 133 | . 4 1 8 . 5 6 3 9 8 . 1 5 13 . . 1 . 6 7 2 . 7 1 1 18 . 2 7 . . 6 4 8 Record 36 | . . . . . . . . 7 8 . 1 . . . . . . 6 6 1 . . 1 . 6 . . . . . . . . Part Schematic 10 | . . . . . 1 . 1 . . . . 1 1 . . . . . . . . 1 . . 4 . . . . . 1 . . Robot Schematic 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 7 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 23 | . . 1 . . . 3 . 2 . . . 1 8 . . . . . 1 1 . . . 1 . . . 1 . . 1 2 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Terminal Index 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Locate Traps 8 | . . . 1 . 2 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . Maintenance Status 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Surveillance Status 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Zone Layout 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 14 | . . . 2 . . 2 2 . . . . . . . . . . . . . . 6 . . . . . . . . 2 . . Scan Component 7 | . . . 1 . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Repair 7 | . . . 1 . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 20 | . . . . . 2 . . . . . . . . . . . . . . . . 17 . . . . . . . . 1 . . Insert Component 10 | . . . . . 1 . . . . . . . . . . . . . . . . 8 . . . . . . . . 1 . . Analyze 10 | . . . . . 1 . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . 1 . 1 . Seal Access 7 | . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . 1 . 1 . Unauthorized Hacks 28 | . 2 . 1 . 1 . 2 . . . . . 4 . . 1 . . . . . 8 . . . . 1 2 . . 2 2 2 Terminals 14 | . . . 1 . 1 . 1 . . . . . 2 . . 1 . . . . . 2 . . . . 1 2 . . 1 . 2 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Botnet 6 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 1 1 . . . . 1 Operators 5 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Sabotage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . . . . . . . 2 . . . . . . . . 4 . . . . . . . . . 2 . Monitor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Reject 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Recyclers 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 77 | . 5 . 6 . 5 6 5 . 1 . . 4 9 . . 3 2 . 1 . . 8 . . . . 2 3 . 1 6 4 6 Full Trace Events 8 | . . . . . . . 1 . . . . 1 2 . . 1 . . . . . . . . . . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 2 . 1 . . . . 1 1 . . . . . . . . 6 . . 4 . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 122 | . . . . . . . . . . . . 58 . . . . . . . . . 64 . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Time 295 | . . . 32 . . 38 35 . . . . . . . . . . . . . . 136 . . . . . . . . 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 1 . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . 6 . . . . . . 5 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Total Allies 26 | . . . . 1 . 2 . . . . . . 18 . . . . . . 5 . . . . . . . . . . . . . Largest Group 6 | . . . . 1 1 2 . . . . . . 6 1 . . . . . 5 1 . . . . . . . . . . . . Highest-Rated Group 263 | . . . . 31 31 62 . . . . . . 202 144 . . . . . 263 64 . . . . . . . . . . . . Highest-Rated Ally 159 | . . . . 31 31 31 . . . . . . 159 144 . . . . . 65 64 . . . . . . . . . . . . Total Orders 10 | . . . . . . . . . . . . 4 . . 1 . . . . 5 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . GUARD 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . RETURN 5 | . . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 249 | . . . . 11 2 6 . . . . . 7 171 30 . . . . . 22 . . . . . . . . . . . . . Total Damage 5035 | . . . . 126 42 64 . . . . . 27 3638 468 . . . . . 670 . . . . . . . . . . . . . Kills 37 | . . . . 3 . . . . . . . . 25 5 . . . . . 4 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Robot Analysis Total 7 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . 2 . 1 2 . . . . . . 2 1 . 2 . 3 . . . . . . . . . . Drone Launches 23 | . . . . . . . . . . . . 8 . 14 1 . . . . . . . . . . . . . . . . . . Drone Recoveries 22 | . . . . . . . . . . . . 8 . 13 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Turns Passed 30867 | 116 843 499 1420 1127 1105 890 759 1119 1102 1624 916 963 1215 420 461 445 493 1333 1159 1179 640 1575 579 823 214 719 704 557 524 1473 1162 773 1936 Spaces Moved 20251 | 69 544 378 705 670 637 582 483 844 758 1219 560 558 704 171 237 225 335 970 859 890 472 1009 517 685 177 582 461 338 329 1088 657 446 1092 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1493 | . . . 606 670 33 . . . . . . . . 141 43 . . . . . . . . . . . . . . . . . . Legs 18592 | 65 544 378 99 . 442 582 483 844 758 1219 560 558 704 30 194 225 335 970 859 890 472 1009 517 685 177 582 461 338 329 1088 657 446 1092 Wheels 162 | . . . . . 162 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 80 120 122 125 130 130 127 120 120 120 120 120 120 120 120 116 115 102 102 96 102 102 102 113 113 112 112 116 101 Average Speed 121 | 115 120 120 155 160 114 121 123 127 130 130 128 123 120 152 127 120 120 120 120 118 115 113 102 104 106 102 107 114 124 116 114 116 125 Slowest Speed 260 | 120 120 190 190 160 260 122 125 130 130 130 130 193 190 160 160 120 190 120 120 190 116 183 102 185 108 102 113 186 188 118 188 116 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Exploration Rate (%) 57 | 5 80 67 59 99 36 67 17 93 82 90 72 18 84 49 80 19 5 91 77 89 70 26 71 87 60 76 10 26 96 34 61 14 37 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 10 | . 1 1 . 1 . . . 1 . 1 . . . . . . . . 2 . . . . . 3 . . . . . . . . Known Exits Taken 21 | . . . 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 . . . 1 1 . . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 . . . . 1 . . . . . . . . . . 1 1 . 1 1 1 . . 1 1 . . . . Scrap Searched 29 | . . . . 2 . . . 2 3 1 1 . . . . . . 2 4 . 3 . 5 4 . 2 . . . . . . . Spaces Dug 114 | . . . . . . . . . 5 . . . . . . 8 . . 31 . 32 13 . . . 15 7 . . . . 1 2 Terrain Destroyed 1093 | . . . . . 27 8 . . 40 . . 82 47 16 9 19 11 42 70 . 43 40 6 11 . 27 13 . . 56 263 88 175 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 292 | . . . . . . . . . . . . 3 22 16 9 18 10 12 5 . 14 40 6 11 . 27 13 . . 16 16 11 43 AOE 798 | . . . . . 27 8 . . 40 . . 79 24 . . . . 30 65 . 29 . . . . . . . . 40 247 77 132 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Total 24230 | 93 658 414 925 705 852 688 596 869 829 1258 662 747 942 268 363 332 383 1077 963 981 514 1290 551 746 205 676 585 429 429 1217 913 623 1447 Wait 1351 | 6 40 7 102 26 28 32 57 4 44 16 27 70 42 31 77 67 11 46 73 8 1 120 12 24 . 76 31 22 64 1 64 74 48 Move 20209 | 68 543 377 704 669 636 581 482 843 757 1218 559 557 703 162 236 224 334 969 858 889 471 1008 516 684 176 581 460 337 328 1087 656 445 1091 Hop 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Pick Up 224 | 7 5 5 14 . 13 6 7 4 . 2 7 14 12 5 5 . 3 1 1 3 . 19 1 3 2 1 14 6 5 9 16 8 26 Fast Attach 282 | 7 3 4 9 . 23 6 4 2 . 8 2 16 13 9 8 2 3 12 1 15 1 14 5 2 9 . 5 4 5 16 16 9 49 Attach 128 | . 1 . 3 . 5 1 1 . . . 5 5 3 . 2 . 2 1 1 . 4 8 . 2 . . 3 10 2 8 11 10 40 Detach 42 | . . . 1 . 1 1 . . . 1 . 1 . 2 1 1 . 1 . . . 4 . . . . 1 4 2 3 3 . 15 Swap 254 | 1 5 4 9 . 22 5 8 1 3 3 5 19 21 10 4 2 4 3 8 10 4 15 3 4 5 1 12 6 3 23 15 9 7 Drop 442 | . 7 8 25 . 36 12 12 7 1 10 6 19 27 18 13 3 5 13 7 24 4 22 6 6 13 1 11 5 6 29 42 17 27 Fire 1190 | 4 52 9 58 10 76 42 25 8 24 . 51 44 59 27 16 30 21 31 14 25 29 79 7 21 . 16 46 35 14 40 88 46 143 Melee 13 | . . . . . 12 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 22 | . 2 . . . . 2 . . . . . 2 1 . . 3 . . . . . 1 . . . . 2 . . 1 2 5 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Rewire 62 | . . . . . . . . . . . . . 54 . . . . . . 7 . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x3 / Low / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Discovered new exit (range 14) 607 | -10/Materials | Discovered new exit (range 14) 960 | -10/Materials | Entered Mines 1048 | -10/Mines | Learned location of Zion (-7) 1057 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1058 | -10/Mines | Discovered new exit (range 5) 1182 | -10/Mines | Found the Drone Emporium 1189 | -10/Mines | Found Prototype Device 1189 | -10/Mines | Identified Splice Drone Bay 1272 | -10/Mines | Build established: Scavenger-Mutant 1328 | -10/Mines | Discovered new exit (range 16) 1351 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1394 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1459 | -10/Mines | Entered Materials 1459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1999 | -9/Materials | Repaired Med. Armor Plating 2108 | -9/Materials | Build established: Mutant 2131 | -9/Materials | Discovered new exit (range 9) 2138 | -9/Materials | Identified exit to Mines 2310 | -9/Materials | Central database locked down 2879 | -9/Materials | Entered Mines 2880 | -9/Mines | Learned location of Storage (-8) 3036 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3130 | -9/Mines | Assembled infested the area 3225 | -9/Mines | Met a Derelict testing a Signal Generator 3304 | -9/Mines | Discovered new exit (range 7) 3367 | -9/Mines | Discovered new exit (range 9) 3695 | -9/Mines | Learned location of 1 exit from Materials 4006 | -9/Mines | Entered Materials 4006 | -8/Materials | Accompanied by 1 ally 4006 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4007 | -8/Materials | Identified exit to Factory 4186 | -8/Materials | Identified exit to Storage 4302 | -8/Materials | Garrison activated, responded to threat 4411 | -8/Materials | Lost 5 parts (1n3u1w) 4415 | -8/Materials | Build established: Scavenger-Mutant 4422 | -8/Materials | Discovered exit to Factory (range 6) 4697 | -8/Materials | Lost 3 parts (3n) 5111 | -8/Materials | Entered Storage 5153 | -8/Storage | Build established: Mutant 5825 | -8/Storage | Repaired Titanium Leg 5923 | -8/Storage | Discovered exit to Factory (range 12) 5961 | -8/Storage | Met a pair of Derelict thieves 6001 | -8/Storage | Entered Factory 6001 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6230 | -7/Factory | Identified exit to Lower Caves 6399 | -7/Factory | Build established: Hacker-Tank 6630 | -7/Factory | Repaired Prc. Assault Rifle 6738 | -7/Factory | Discovered new exit (range 6) 6760 | -7/Factory | Entered Lower Caves 6957 | -7/Lower Caves | Identified exit to Lower Caves 7034 | -7/Lower Caves | Learned location of 1 exit from Factory 7034 | -7/Lower Caves | Learned 8 Factory zone layouts 7034 | -7/Lower Caves | Learned Factory stockpile data 7034 | -7/Lower Caves | Learned Armory stockpile data 7034 | -7/Lower Caves | Learned Extension security intel 7319 | -7/Lower Caves | Build established: Tank 7879 | -7/Lower Caves | Entered another Lower Caves area 7880 | -7/Lower Caves | Identified exit to Factory 8073 | -7/Lower Caves | Encountered a Warlord checkpoint 8280 | -7/Lower Caves | Attracted the attention of an 0b10 base 8367 | -7/Lower Caves | Learned Research garrison access intel 8367 | -7/Lower Caves | Learned Research stockpile data 8367 | -7/Lower Caves | Learned Factory trap positions 8367 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 8367 | -7/Lower Caves | Learned 8 Factory zone layouts 8886 | -7/Lower Caves | Discovered new exit (range 10) 8981 | -7/Lower Caves | Entered Zion 8982 | -7/Zion | Identified exit to Proximity Caves 9028 | -7/Zion | System corruption cleaned by Quarantine Array 9110 | -7/Zion | Found Prototype Device 9390 | -7/Zion | Identified Phasing AFG 9424 | -7/Zion | Learned location of Quarantine (-2) 9619 | -7/Zion | Learned location of 1 exit from Factory 9949 | -7/Zion | Given A8's code to call for help 10401 | -7/Zion | Found Prototype Processor 10401 | -7/Zion | Identified Exp. Core Analyzer 10441 | -7/Zion | Found Prototype Hackware 10441 | -7/Zion | Identified Exp. System Shield 10445 | -7/Zion | Found Prototype Processor 10445 | -7/Zion | Identified Exp. Armor Integrity Analyzer 10448 | -7/Zion | Found Prototype Processor 10448 | -7/Zion | Identified Exp. Targeting Computer 10605 | -7/Zion | Entered Proximity Caves 10674 | -6/Proximity Caves | Learned location of 1 exit from Factory 10745 | -6/Proximity Caves | Build established: Gunner 10981 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11013 | -6/Proximity Caves | Learned Factory emergency access door positions 11287 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 11383 | -6/Proximity Caves | Build established: Scavenger-Mutant 11521 | -6/Proximity Caves | Entered Factory 11521 | -6/Factory | Evolved 2 slots: Utility x2 11522 | -6/Factory | Identified exit to Factory 11523 | -6/Factory | Identified exit to Extension 11523 | -6/Factory | Identified exit to Lower Caves 11525 | -6/Factory | Loaded intel: 101 trap records 12226 | -6/Factory | Lost 3 parts (2n1u) 12340 | -6/Factory | Build established: Scavenger-Gunner 12484 | -6/Factory | Entered Extension 12526 | -6/Extension | Rescued a captive Derelict 12556 | -6/Extension | Rescued a captive Derelict 12557 | -6/Extension | Rescued a captive Derelict 12596 | -6/Extension | Rescued a captive Derelict 12706 | -6/Extension | Rescued a captive Derelict 12707 | -6/Extension | Rescued a captive Derelict 12741 | -6/Extension | Build established: Scavenger-Skirmisher 13202 | -6/Extension | Spotted B-75 Beast 13224 | -6/Extension | Allies destroyed B-75 Beast 13227 | -6/Extension | Spotted B-75 Beast 13234 | -6/Extension | Disrupted transfer network 13245 | -6/Extension | Allies destroyed B-75 Beast 13269 | -6/Extension | Discovered exit to Factory (range 5) 13349 | -6/Extension | Rescued a captive Derelict 13381 | -6/Extension | Rescued a captive Derelict 13382 | -6/Extension | Rescued a captive Derelict 13534 | -6/Extension | First assault squad dispatched 13558 | -6/Extension | Rescued A7 13567 | -6/Extension | Energy Cycler disabled 13573 | -6/Extension | Rescued a captive Derelict 13573 | -6/Extension | Rescued a captive Derelict 13593 | -6/Extension | Found Prototype Protection 13593 | -6/Extension | Identified Med. Regenerative Plating 13609 | -6/Extension | Lost 3 parts (1p1n1u) 13664 | -6/Extension | Discovered exit to Factory (range 10) 13666 | -6/Extension | Discovered new exit (range 6) 13678 | -6/Extension | Identified exit to Cetus 13699 | -6/Extension | Entered Cetus 13699 | -6/Cetus | Accompanied by 1 ally (A7) 13704 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13738 | -6/Cetus | Spotted Cetus Guard 13738 | -6/Cetus | Spotted Cetus Guard 13744 | -6/Cetus | Spotted Cetus Guard 13744 | -6/Cetus | Spotted Cetus Guard 13753 | -6/Cetus | Destroyed Cetus Guard 13756 | -6/Cetus | Destroyed Cetus Guard 13759 | -6/Cetus | Allies destroyed Cetus Guard 13762 | -6/Cetus | Destroyed Cetus Guard 13956 | -6/Cetus | Destroyed A7 13959 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14041 | -6/Cetus | Core integrity fell below 50% 14095 | -6/Cetus | Discovered new exit (range 15) 14118 | -6/Cetus | Identified exit to Archives 14119 | -6/Cetus | Entered Archives 14300 | -6/Archives | Discovered new exit (range 15) 14343 | -6/Archives | Discovered exit to Factory (range 16) 14456 | -6/Archives | Identified exit to Hub_04(d) 14495 | -6/Archives | Build established: Scavenger-Tank 14580 | -6/Archives | Entered Hub_04(d) 14698 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 14874 | -6/Hub_04(d) | Build established: Scavenger-Skirmisher 15016 | -6/Hub_04(d) | Discovered exit to Factory (range 5) 15019 | -6/Hub_04(d) | Network Hub disabled 15025 | -6/Hub_04(d) | Entered Factory 15025 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 15152 | -5/Factory | Discovered new exit (range 13) 15167 | -5/Factory | Identified exit to Upper Caves 15269 | -5/Factory | Garrison activated, responded to threat 15518 | -5/Factory | Entered Upper Caves 15563 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15702 | -5/Upper Caves | Learned 4 Factory zone layouts 15787 | -5/Upper Caves | Learned location of 1 exit from Factory 15787 | -5/Upper Caves | Learned Armory trap positions 15787 | -5/Upper Caves | Learned Factory security intel 15787 | -5/Upper Caves | Learned Armory garrison access intel 15884 | -5/Upper Caves | Build established: Scavenger-Mutant 16195 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16448 | -5/Upper Caves | Encountered a Warlord checkpoint 16487 | -5/Upper Caves | Build established: Scavenger-Tank 16661 | -5/Upper Caves | Discovered new exit (range 8) 16670 | -5/Upper Caves | Identified exit to Upper Caves 16739 | -5/Upper Caves | Learned Factory interactive machine intel 16742 | -5/Upper Caves | Found Alien Artifact 16742 | -5/Upper Caves | Identified Dimensional Node Initializer 16742 | -5/Upper Caves | Initialized slip node 16851 | -5/Upper Caves | Entered another Upper Caves area 17020 | -5/Upper Caves | Learned Factory emergency access door positions 17171 | -5/Upper Caves | Encountered a Warlord checkpoint 17343 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17743 | -5/Upper Caves | Attracted the attention of an 0b10 base 17834 | -5/Upper Caves | Learned Factory terminal intel 17834 | -5/Upper Caves | Learned location of Armory (-3) 17982 | -5/Upper Caves | Learned Factory trap positions 17994 | -5/Upper Caves | Discovered new exit (range 10) 18004 | -5/Upper Caves | Identified exit to Warlord 18010 | -5/Upper Caves | Ambushed by wild Derelicts 18010 | -5/Upper Caves | Entered Warlord 18056 | -5/Warlord | Discovered new exit (range 15) 18742 | -5/Warlord | Warlord's base attacked by MAIN.C 18777 | -5/Warlord | Build established: Scavenger-Mutant 18782 | -5/Warlord | Met Warlord 18808 | -5/Warlord | Found Prototype Device 18808 | -5/Warlord | Identified System Purifier 18834 | -5/Warlord | Found Exp. Core Analyzer 19016 | -5/Warlord | Warlord forces counterattacked 19079 | -5/Warlord | P-80 Master assimilated allied 2M-KDB(g) 19100 | -5/Warlord | Build established: Scavenger-Gunner 19155 | -5/Warlord | Opened side exit 19173 | -5/Warlord | Spotted Executioner 19189 | -5/Warlord | Entered Proximity Caves 19189 | -4/Proximity Caves | Accompanied by 1 ally 19454 | -4/Proximity Caves | Learned Research emergency access door positions 19655 | -4/Proximity Caves | Learned Research trap positions 19825 | -4/Proximity Caves | Discovered new exit (range 5) 19829 | -4/Proximity Caves | Entered Factory 19829 | -4/Factory | Evolved 2 slots: Utility x2 19830 | -4/Factory | Identified exit to Research 19833 | -4/Factory | Loaded intel: 89 trap records 19836 | -4/Factory | Loaded intel: 52 interactive machine locations 19837 | -4/Factory | Loaded intel: 26 terminal locations 19851 | -4/Factory | Lost 5 parts (1p1n1u2w) 19912 | -4/Factory | Found Quantum Capacitor 19997 | -4/Factory | Identified exit to Upper Caves 20192 | -4/Factory | Repaired Centrium Medium Armor Plating? 20221 | -4/Factory | Fabricated Linear Accelerator (x2) 20553 | -4/Factory | Repaired Centrium Medium Armor Plating? 20952 | -4/Factory | Lost 3 parts (1n2u) 21023 | -4/Factory | Repaired Broken Myomer Leg 21218 | -4/Factory | Central database locked down 21329 | -4/Factory | First assault squad dispatched 21386 | -4/Factory | Found Enh. Force Lance 21404 | -4/Factory | Entered Upper Caves 21432 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 21460 | -4/Upper Caves | Learned Research terminal intel 21659 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21828 | -4/Upper Caves | Build established: Scavenger-Tank 21974 | -4/Upper Caves | Discovered new exit (range 7) 21983 | -4/Upper Caves | Entered another Upper Caves area 22047 | -4/Upper Caves | Discovered exit to Research (range 15) 22188 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22217 | -4/Upper Caves | Build established: Scavenger-Gunner 22295 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22556 | -4/Upper Caves | Encountered a Warlord checkpoint 22560 | -4/Upper Caves | Discovered new exit (range 5) 22806 | -4/Upper Caves | Entered Zhirov 22808 | -4/Zhirov | Discovered new exit (range 3) 22854 | -4/Zhirov | Met Zhirov 22873 | -4/Zhirov | Learned location of Testing (-3) 22873 | -4/Zhirov | Learned location of Command (-1) 22883 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22906 | -4/Zhirov | Found Alien Artifact 22906 | -4/Zhirov | Identified Integrated Reactor 22906 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22922 | -4/Zhirov | Found Alien Artifact 23020 | -4/Zhirov | Entered Proximity Caves 23129 | -3/Proximity Caves | Spotted B-86 Titan 23739 | -3/Proximity Caves | Entered Research 23739 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23740 | -3/Research | Identified exit to Testing 23741 | -3/Research | Loaded intel: 117 trap records 23744 | -3/Research | Loaded intel: 22 terminal locations 23745 | -3/Research | Loaded intel: 4 garrison access locations 23842 | -3/Research | Identified exit to Armory 24176 | -3/Research | Spotted B-86 Titan 24443 | -3/Research | Entered Armory 24444 | -3/Armory | Loaded intel: 39 trap records 24891 | -3/Armory | Spotted B-86 Titan 24931 | -3/Armory | Destroyed B-86 Titan 24953 | -3/Armory | Lost 7 parts (1p2n2u2w) 24995 | -3/Armory | Identified Transdimensional Reconstructor 24995 | -3/Armory | Warped through subspace to slip node 24995 | -3/Armory | Discovered new exit (range 1) 25000 | -3/Armory | Entered Lab 25000 | -3/Lab | Discovered new exit (range 9) 25013 | -3/Lab | Hidden lab's door opened automatically 25013 | -3/Lab | Sensor layout match revealed 25014 | -3/Lab | Gained access to the hidden lab's interior 25135 | -3/Lab | Found Alien Artifact 25147 | -3/Lab | Found Alien Artifact 25147 | -3/Lab | Identified Integrated Dissipator 25147 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 25160 | -3/Lab | Found Transdimensional Reconstructor 25229 | -3/Lab | Found Prototype Energy Cannon 25229 | -3/Lab | Identified Potential Cannon 25306 | -3/Lab | Found Alien Artifact 25403 | -3/Lab | Build established: Scavenger-Mutant 25441 | -3/Lab | Found Prototype Protection 25441 | -3/Lab | Identified Exp. Powered Armor 25456 | -3/Lab | Found Potential Cannon 25462 | -3/Lab | Found Prototype Hackware 25524 | -3/Lab | Entered Research 25524 | -2/Research | Warlord forces began assault on 0b10 25524 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 25634 | -2/Research | Research machine network offline 25764 | -2/Research | Build established: Scavenger-Tank 25786 | -2/Research | Lost 3 parts (1n2u) 26044 | -2/Research | Spotted Striker 26134 | -2/Research | Lost 3 parts (1p2w) 26146 | -2/Research | Borebot progress halted 26190 | -2/Research | Lost 3 parts (3u) 26269 | -2/Research | Borebot progress halted 26306 | -2/Research | Found Prototype Launcher 26306 | -2/Research | Identified Adv. Micro-nuke Launcher 26321 | -2/Research | Found Prototype Device 26321 | -2/Research | Identified Thermal Barrier 26387 | -2/Research | Discovered new exit (range 14) 26644 | -2/Research | Identified exit to Access 26772 | -2/Research | Spotted Striker 26774 | -2/Research | Destroyed Striker 26795 | -2/Research | Borebot progress halted 26877 | -2/Research | Spotted Executioner 26887 | -2/Research | Spotted Striker 26908 | -2/Research | Found Exp. Core Analyzer 26983 | -2/Research | Discovered new exit (range 14) 26996 | -2/Research | Identified exit to Quarantine 26997 | -2/Research | Entered Quarantine 27102 | -2/Quarantine | Identified Core Regenerator 27173 | -2/Quarantine | Destroyed 7 combat bots 27176 | -2/Quarantine | Found Quantum Capacitor 27395 | -2/Quarantine | Destroyed 11 combat bots 27533 | -2/Quarantine | First assault squad dispatched 27566 | -2/Quarantine | Scanned by Researcher 27598 | -2/Quarantine | Destroyed 7 combat bots 27696 | -2/Quarantine | Found Transdimensional Reconstructor 27731 | -2/Quarantine | Discovered exit to Access (range 15) 27769 | -2/Quarantine | Repaired Enh. Biometal Leg 27812 | -2/Quarantine | Found Alien Artifact 27871 | -2/Quarantine | Build established: Scavenger-Mutant 27892 | -2/Quarantine | Found Alien Artifact 27892 | -2/Quarantine | Identified Phase Armor 27938 | -2/Quarantine | Met incapacitated Sigix Warrior 27938 | -2/Quarantine | Lockdown squad dispatched 27971 | -2/Quarantine | Spotted Lightning 27975 | -2/Quarantine | Spotted Lightning 27976 | -2/Quarantine | Destroyed Lightning 27976 | -2/Quarantine | Destroyed Lightning 27979 | -2/Quarantine | Spotted Lightning 27983 | -2/Quarantine | System corruption reached 10% 28021 | -2/Quarantine | Destroyed Lightning 28101 | -2/Quarantine | High security lockdown imminent 28159 | -2/Quarantine | Entered Access 28159 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 28326 | -1/Access | Identified Subatomic Replicator 28326 | -1/Access | Used Subatomic Replicator to replicate Potential Cannon 28481 | -1/Access | Identified exit to Command 28637 | -1/Access | Build established: Generator-Mutant 28739 | -1/Access | Lost 3 parts (1p1u1w) 28751 | -1/Access | Destroyed 7 combat bots 28909 | -1/Access | First assault squad dispatched 28932 | -1/Access | Entered Command 29015 | -1/Command | Lost 3 parts (1p1n1u) 29024 | -1/Command | Identified Deep Network Scanner 29214 | -1/Command | First assault squad dispatched 29234 | -1/Command | Lost 8 parts (3p2n2u1w) 29253 | -1/Command | Disengaged cave seal 29253 | -1/Command | Derelicts emerged from the dark tunnel 29253 | -1/Command | Welcomed Warlord to Command 29260 | -1/Command | P-80 Master assimilated allied QI-KVZ(g) 29304 | -1/Command | Found Prototype Reactor 29313 | -1/Command | Identified exit to Surface 29770 | -1/Command | Warlord commented on Warlord statues 29779 | -1/Command | Spotted M Guard 29779 | -1/Command | Spotted M Guard 29779 | -1/Command | Spotted Combat Programmer 29782 | -1/Command | System corruption reached 10% 29783 | -1/Command | Spotted Combat Programmer 29796 | -1/Command | Destroyed Combat Programmer 29807 | -1/Command | Used Core Regenerator, restored core integrity (+400) 29860 | -1/Command | Destroyed M Guard 29860 | -1/Command | All MAIN.C guards destroyed 29879 | -1/Command | Lost 10 parts (2p2n4u2w) 29894 | -1/Command | Found Prototype Reactor 29894 | -1/Command | Identified Zero-point Reactor (x2) 30090 | -1/Command | Core integrity fell below 50% 30142 | -1/Command | Lost 3 parts (1n2u) 30286 | -1/Command | Met MAIN.C 30287 | -1/Command | 0b10 Conduit disabled 30304 | -1/Command | Destroyed MAIN.C Shell 30307 | -1/Command | MAIN.C activated Command garrisons 30307 | -1/Command | Surrendered to MAIN.C 30307 | -1/Command | Loaded intel: 49 machine locations 30307 | -1/Command | Loaded intel: 98 trap records 30307 | -1/Command | Discovered exit to Surface (range 88) 30307 | -1/Command | Discovered exit to Surface (range 50) 30335 | -1/Command | Lost 6 parts (3p1n1u1w) 30401 | -1/Command | Found Prototype Reactor 30401 | -1/Command | Identified Vortex Chain Reactor 30403 | -1/Command | Found Vortex Chain Reactor 30405 | -1/Command | Found Exp. Armor Integrity Analyzer 30409 | -1/Command | Found Prototype Device 30409 | -1/Command | Identified Adv. Kinecellerator 30412 | -1/Command | Found Prototype Device 30412 | -1/Command | Identified Exp. System Purifier 30415 | -1/Command | Found Prototype Device 30415 | -1/Command | Identified Beam Splitter 30418 | -1/Command | Found Prototype Device 30418 | -1/Command | Identified Femtoactuators 30421 | -1/Command | Found Prototype Device 30421 | -1/Command | Identified Exp. Weapon Cycler 30425 | -1/Command | Found Prototype Launcher 30425 | -1/Command | Identified Z-bomb Delivery System 30494 | -1/Command | MAIN.C activated Command garrisons 30530 | -1/Command | Unknown forces attacked Command 30530 | -1/Command | Spotted EQ-004 30530 | -1/Command | Spotted EQ-005 30530 | -1/Command | Spotted EQ-001 30530 | -1/Command | Spotted EQ-003 30530 | -1/Command | Spotted EQ-000 30530 | -1/Command | Destroyed EQ-000 30531 | -1/Command | Spotted EQ-002 30542 | -1/Command | Destroyed EQ-001 30571 | -1/Command | Destroyed EQ-003 30601 | -1/Command | Lost 10 parts (1p3n2u4w) 30623 | -1/Command | Spotted EQ-018 30650 | -1/Command | Spotted EQ-019 30663 | -1/Command | Destroyed EQ-019 30701 | -1/Command | Spotted EQ-031 30708 | -1/Command | Spotted EQ-022 30710 | -1/Command | Core integrity fell below 20% 30735 | -1/Command | Spotted EQ-039 30735 | -1/Command | Spotted EQ-038 30735 | -1/Command | Destroyed EQ-031 30766 | -1/Command | Destroyed EQ-039 30781 | -1/Command | Lost 3 parts (1n2u) 30786 | -1/Command | Spotted EQ-036 30788 | -1/Command | Found Unknown Device 30788 | -1/Command | Identified Antimissile System 30798 | -1/Command | Destroyed EQ-036 30800 | -1/Command | Spotted EQ-030 30802 | -1/Command | Spotted EQ-051 30803 | -1/Command | Spotted EQ-053 30819 | -1/Command | Spotted EQ-043 30825 | -1/Command | Destroyed EQ-051 30827 | -1/Command | Spotted EQ-047 30828 | -1/Command | Warped through subspace 30843 | -1/Command | Spotted EQ-054 30843 | -1/Command | Spotted EQ-040 30845 | -1/Command | Spotted EQ-056 30868 | *** | Escaped! Last Messages --------------- 30824_ EQ-051 knocked back. 30825_ EQ-051 destroyed. 30826_ = RJBMZHPTC>JCGJRORLO HPA& 30827_ Slug penetrates MAIN.C. 30827_ Acquired 5 matter. 30828_ MAIN.C knocked back. 30828_ Swarm Drone suffers critical hit (Blast). 30828_ Swarm Drone destroyed. 30828_ Slug penetrates MAIN.C. 30828_ Warped through subspace. 30838_ Acquired 40 matter. 30840_ Acquired 5 matter. 30844_ EQ-054 knocked back. 30845_ Acquired 4 matter. 30845_ Slug penetrates Wall. 30851_ System corrupted: Heat flow error (+250). 30859_ Penetrated by Slug. 30859_ Slug penetrates Wall. 30859_ Penetrated by Slug. 30866_ XV:IETPEMJFXUXRD% BQNCK:L Map ----- +----------------------------------------------------+ | ??# #?????????????????# ## ##??????? | | #############?????????????????# ## ######## | | ! #??????????????????????# ## | | #????????????????#######+##+### | | "" #????????????????# # ### | | """" #????????????????# # ### | | """" #????????????????# # #[ | | "" #????????????????# ]] # #[[ | | [ #????????????????# ]] # # | | #????????????????####+######### # | | ########????????????????# " ### | | #???????????###### * # #?? | | #???????????# + # #?? | | #???????????# #### # % #?# | | #???????????# #??# # % #?# | | /! ######??????# #??# # #?# | | /! # ########+##?# " #?# | | !! # = # #?# + #?# | | # # ^ #?# # #?# | | # + """"" #?# # =!#?# | | ###+##+# # ""R"" #?# # !! %]=#?# | | ?# + # ^ " " #?# # ! !!%#?# | | ?# # ]# #?############## **]#?# | | ?# # # ^^ ######??########= %=#?# | | ?# # # ## #??# [ # #?# | | ?# ##"########+##### @ #??# #* #?# | | ?# === #??# # "" #?# | | ?# === ^ #??# # """ #?# | | ?# ^ =^ ######?## # "T% #?# | | ?# = ########" # " ### | | ?# ^% ^ ##"####+#" "## | | ?# % ! % %%% | | ?# ! ]%! | | ?# % % % % %%= | | ?# ##""####"#####%%%"""%% | | ## #####??###???# %# %# | | * #????????????#### ## # | | ! /% #?????????????????#??# | | ## ! #????????????????????# | | ?# ##########+###+##### #????????????????????# | | ?# #??# #####+#####??????????????????? | | ?####??# + #??????????????????? | | ???????# """ # #??????????????????? | | ####???# "T # #??????????????????? | | """#???# """ ] # #??????????????????? | | """#???# # #??????????????????? | | """#???# # #??????????????????? | | """#???# # ""T"" #??????????????????? | | """#???# # """"" #??????????????????? | | ####???# ###########??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 93 Energy Capacity 2050 Matter Stores 691 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 900 Resistance: KI 30 Resistance: TH 75 Resistance: EM 20 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 400 Weapon Cycling 30 Evasion (%) 61 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Kinecelleration 50 Offensive Hacking 67 Defensive Hacking 16 Item Schematics ----------------- Hpw. Tractor Beam | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Hacked Adv. System Shield | -7/Factory | Hacked Cld. Nuclear Pulse Thruster | -6/Factory | Hacked Adv. Sensor Array | -6/Extension | Hacked Centrium Medium Armor Plating | -4/Factory | Scanalyzed Enh. Biometal Leg | -4/Factory | Scanalyzed Lrn. Terrain Scanner | -4/Factory | Scanalyzed System Purifier | -4/Factory | Scanalyzed Hvy. Missile Launcher | -4/Factory | Hacked Myomer Leg | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hardcell Cannon | -2/Quarantine | Hacked Robot Schematics ------------------ M-13 Machinist | -8/Storage | Hacked A-15 Conveyor | -4/Factory | Hacked Fabricated ------------ Linear Accelerator | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Phase Armor Subatomic Replicator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed MediumOpticalSplitter Manual? 0 Play Time 06:27:31 Cumulative 311.0 hours Start 2023.01.08 @ 17:25:55 End 2023.01.11 @ 16:37:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 179 Adventurer 6 Explorer 17 Win Type 0 Total 24 Types 16/0/4/1/0/1/1/1/0 Lore% 95 Gallery% 94 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e702145-b60a-4972-81e9-4f4bbe8217e0