Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 20:06:58 Player: bigcat Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (150) 750 Value Destroyed (3375) 3375 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (3454) 3454 TOTAL SCORE: 16139 Bonus ------- Follower Combat Kills 169 Aligned with FarCom 300 Win 3000 Friendly Fire -15 Cogmind --------- Core Integrity 1600/1600 Matter 282/300 Energy 194/200 System Corruption 0% Temperature Cool (15) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Advanced Surge Thruster Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY (14) ----- Medium Storage Unit Structural Scanner Stasis Canceller Advanced Transmission Jammer Improved Cloaking Device Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (10) --- Backup Power VII Micro Antimatter Reactor Micro Antimatter Reactor Q-thruster Advanced ECM Suite Experimental Reaction Control System Graphene Brace Enhanced Nova Cannon Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Experimental Reaction Control System Improved Cloaking Device Improved Medium Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Kinetic Spear > --- INVENTORY -------- Backup Power III Backup Power III Q-thruster Advanced Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding Graphene Brace Advanced System Restoration Module Cooled Phase Gun Heavy Shock Bomb Launcher [Rating: 146] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Kinetic Spear Energy Gun Cooled Phase Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 2 . 1 1 . . . 1 . . Utility 12 | . . . . . 2 2 1 . 2 . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 398 | 6 8 12 3 1 27 64 37 37 54 6 36 44 57 6 Power 38 | 1 . . . . 2 2 4 5 4 3 7 5 3 2 Engine 15 | 1 . . . . 2 . 3 2 . 2 3 1 1 . Core 8 | . . . . . . 2 1 3 . . 2 . . . Reactor 15 | . . . . . . . . . 4 1 2 4 2 2 Propulsion 82 | 2 3 4 3 . 13 14 2 9 7 . 5 8 12 . Treads 14 | . . 1 2 . 5 6 . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . Wheel 15 | . 2 3 1 . 8 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 50 | . . . . . . 7 2 9 7 . 5 8 12 . Utility 172 | 1 3 . . . 1 22 14 14 27 3 17 30 36 4 Device 119 | . 2 . . . . 9 7 10 23 2 12 27 25 2 Storage 6 | 1 1 . . . . 2 . . 1 . 1 . . . Processor 6 | . . . . . 1 2 1 . 1 . . . 1 . Hackware 17 | . . . . . . 2 2 4 1 . 4 1 2 1 Protection 24 | . . . . . . 7 4 . 1 1 . 2 8 1 Artifact . | . . . . . . . . . . . . . . . Weapon 106 | 2 2 8 . 1 11 26 17 9 16 . 7 1 6 . Energy Gun 11 | 2 1 2 . . 2 2 . . . . 1 1 . . Energy Cannon 28 | . . . . . . 6 3 4 9 . 3 . 3 . Ballistic Gun 17 | . 1 3 . . 6 7 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 17 | . . 3 . . 1 1 7 . 2 . 1 . 2 . Special Weapon 5 | . . . . 1 . . 2 1 1 . . . . . Impact Weapon 12 | . . . . . 2 9 . 1 . . . . . . Slashing Weapon 8 | . . . . . . 1 5 1 1 . . . . . Piercing Weapon 8 | . . . . . . . . 2 3 . 2 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . 1 2 4 6 5 1 2 4 4 . Parts Lost 57 | . 1 6 . . 7 9 3 7 2 . 15 1 6 . Power 9 | . . . . . 1 1 . 2 . . 4 . 1 . Propulsion 27 | . . 3 . . 5 6 1 2 2 . 5 1 2 . Utility 14 | . . 1 . . . 2 2 3 . . 5 . 1 . Weapon 7 | . 1 2 . . 1 . . . . . 1 . 2 . Highest Loss Streak 5 | . 1 2 . . 3 3 2 4 1 . 5 1 2 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 84 85 85 70 92 91 91 93 98 82 86 86 87 Engine 4 | . 14 14 14 14 7 1 2 4 4 3 3 2 . . Core 2 | . . . . . . 5 3 4 3 . 3 2 . . Reactor 1 | . . . . . . . . . 1 6 . 3 6 7 Treads 7 | . . 1 13 28 18 19 . . . . . . . . Wheel 4 | . 12 23 14 . 17 4 . . . . . . . . Flight 15 | . . . . . . 6 31 33 29 31 21 20 20 20 Device 9 | . 13 2 . . . 15 6 9 12 8 14 12 14 17 Storage 6 | . 14 14 14 14 9 7 6 5 3 5 2 4 4 4 Processor 1 | . . . . . . 6 4 . . . . . . . Hackware 14 | . . . . . . 2 19 20 26 31 28 28 26 26 Protection 2 | . . . . . . 6 5 1 2 . . 1 5 7 Energy Gun 2 | . 26 9 . . . 2 . . . . 1 3 . . Ballistic Gun 4 | . 1 14 14 14 15 4 . . . . . . . . Piercing Weapon 1 | . . . . . . . . 3 4 5 4 4 3 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 105 | 14 90 90 89 94 94 105 25 31 35 33 33 41 53 47 Greatest Support 90 | 20 20 20 40 40 80 90 24 35 37 34 40 53 56 49 Greatest Overweight (x) 10 | 4 4 8 8 2 9 10 1 1 1 . 2 . . . Average Overweight (x) . | 1 1 4 7 2 4 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 10 10 10 10 Average Capacity 14 | 7 15 25 25 25 25 18 8 8 6 8 6 10 10 10 Most Carried 25 | 5 9 13 12 13 25 25 8 8 8 8 8 10 10 10 Average Carried 11 | 3 7 11 11 12 22 18 7 7 6 7 4 8 8 8 Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 10 10 10 10 Final Carried 23 | 5 9 11 12 13 23 6 8 8 8 8 6 9 9 10 Class Distribution -------------------- 23% | Hacker-Sprinter 21% | Wizard-Sprinter 17% | Scavenger-Mutant 16% | Mutant 7% | Scavenger-Sprinter 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 5257 | 196 141 158 . 24 699 929 284 516 599 . 433 284 859 135 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5920 | . 304 145 . . 913 837 396 499 862 . 489 357 983 135 Parts 350 | . 22 11 . . 47 50 27 33 49 . 31 18 58 4 Haulers Intercepted 10 | . 1 . . . 2 1 2 1 2 . . . . 1 Recyclers Shooed 5 | . . . . . 1 . . . 3 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 65 | . 6 13 . . 15 16 3 . 4 . 4 . 4 . Melee 1 | . . . . . . . . . . . 1 . . . Guns 32 | . 6 3 . . 15 8 . . . . . . . . Cannons 4 | . . . . . . 4 . . . . . . . . AOE 28 | . . 10 . . . 4 3 . 4 . 3 . 4 . Classes Destroyed 17 | . 6 5 . . 2 2 . 1 . . . . 1 . Worker 15 | . 1 . . . . 2 . 1 3 . 1 1 6 . Builder 21 | . . 1 . . 2 2 2 3 6 . 2 1 2 . Tunneler 10 | . . 1 . . . . . . 2 . 1 2 4 . Hauler 10 | . 1 . . . 2 1 2 1 2 . . . . 1 Recycler 11 | . . . . . 1 . . 1 2 . 2 2 3 . Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 6 | . 1 . . . 2 2 . 1 . . . . . . Watcher 18 | . 1 . . . . 1 3 4 2 . 2 1 3 1 Swarmer 26 | . 3 3 . . 4 5 3 . 4 . 4 . . . Cutter 4 | . . . . . . . . . . . . . 4 . Grunt 14 | . 3 . . . 5 6 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 9 | . . 2 . . 5 2 . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . Best Kill Streak 7 | . 4 5 . . 4 7 3 3 4 . 5 2 5 1 Combat Bots Only 6 | . 4 5 . . 4 6 3 . 4 . 4 . 4 . Max Kills in Single Turn 5 | . 2 3 . . 1 2 2 1 3 . 4 1 5 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . . 3 . . . 2 2 . 3 . 3 . 4 . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 526 | . 26 45 . 3 115 107 29 22 27 . 51 40 61 . Missed 225 | . 5 12 . 2 40 35 15 7 14 . 30 25 40 . Damage Taken 7079 | . 221 599 . 36 1017 1459 234 296 475 . 1069 323 1350 . Core 1239 | . 53 150 . . 197 146 45 46 26 . 209 35 332 . Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . . . . . . . 108 . Regen/Repaired (Parts) 947 | . . . . . . . 22 32 298 . 132 25 438 . Core Remaining (%) 80 | 100 . . . 18 64 79 94 95 . . 79 97 77 100 Volleys Fired 258 | . 22 23 . 2 96 48 15 9 19 . 6 9 9 . Largest 2 | . 2 2 . 1 2 2 1 1 1 . 1 1 1 . Hottest 160 | . 80 70 . . 81 160 90 90 105 . 105 78 120 . Shots Fired 441 | . 43 41 . 2 194 93 15 9 19 . 6 9 10 . Gun 335 | . 43 27 . . 193 59 . . . . 3 9 1 . Cannon 68 | . . . . . . 32 3 9 16 . 2 . 6 . Launcher 33 | . . 14 . . 1 2 10 . 2 . 1 . 3 . Special 5 | . . . . 2 . . 2 . 1 . . . . . Kinetic 257 | . 2 17 . . 192 46 . . . . . . . . Thermal 94 | . . . . . 1 44 3 9 16 . 5 9 7 . Explosive 30 | . . 14 . . 1 2 10 . 2 . 1 . . . Electromagnetic 55 | . 41 10 . . . 1 . . . . . . 3 . Robot Hit Streak 16 | . 10 11 . 1 14 16 5 6 7 . 1 2 3 . Robot Miss Streak 16 | . 3 3 . 1 3 4 3 . 16 . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 . . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . Shots Hit Robots 372 | . 28 24 . 1 130 73 17 14 36 . 13 8 22 6 Core Hits 216 | . 14 29 . . 48 44 11 11 24 . 9 3 21 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 13 | . 1 . . . . . . 2 2 . 5 . 3 . Corrupt 1 | . 1 . . . . . . . . . . . . . Impale 12 | . . . . . . . . 2 2 . 5 . 3 . Melee Attacks 486 | . . . . . 5 45 74 47 117 . 64 41 72 21 Impact 26 | . . . . . 5 21 . . . . . . . . Slashing 138 | . . . . . . 24 74 26 14 . . . . . Piercing 322 | . . . . . . . . 21 103 . 64 41 72 21 Sneak Attacks 62 | . . . . . 1 2 5 8 17 . 7 6 15 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13960 | . 426 941 . . 1564 2245 961 878 2763 . 1232 613 1974 363 Guns 2805 | . 399 143 . . 1426 785 . . . . . 52 . . Cannons 799 | . . . . . . 699 65 35 . . . . . . Explosions 2747 | . 27 785 . . . 536 276 . 404 . 327 . 392 . Melee 7566 | . . . . . 115 225 613 843 2359 . 905 561 1582 363 Ramming 43 | . . 13 . . 23 . 7 . . . . . . . Kinetic 1970 | . . 73 . . 1411 486 . . . . . . . . Thermal 1332 | . 27 . . . 15 1087 65 35 . . . 52 51 . Explosive 2209 | . . 785 . . . 417 276 . 404 . 327 . . . Electromagnetic 840 | . 399 70 . . . 30 . . . . . . 341 . Impact 115 | . . . . . 115 . . . . . . . . . Slashing 1827 | . . . . . . 225 613 496 493 . . . . . Piercing 5624 | . . . . . . . . 347 1866 . 905 561 1582 363 Highest Corruption 17 | . . . . . 4 17 . 3 . . 16 4 8 . Average Corruption 5 | . . . . . 2 4 . 2 . . 16 2 3 . Corruption Purged 9 | . . . . . . . . . . . . . 9 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 158 | . . . . . 35 52 . 1 . . 36 9 25 . Message Errors 45 | . . . . . 10 14 . 1 . . 9 3 8 . Matter Fused 39 | . . . . . 8 12 . . . . 12 2 5 . Heat Flow Errors 26 | . . . . . 5 7 . . . . 8 1 5 . Energy Discharges 16 | . . . . . 2 7 . . . . 3 2 2 . Parts Fused 2 | . . . . . . 1 . . . . 1 . . . Data Loss (minor) 13 | . . . . . 3 6 . . . . 1 1 2 . Data Loss (major) 9 | . . . . . 3 2 . . . . 2 . 2 . Misfires 6 | . . . . . 4 1 . . . . . . 1 . Alerts 2 | . . . . . . 2 . . . . . . . . Overload Shots 13 | . . . . . . . . . . . 3 9 1 . Overflow Damage 2128 | . . 55 . . 80 96 105 89 672 . 302 239 368 122 Projectiles 25 | . . . . . . 25 . . . . . . . . Explosions 165 | . . 55 . . . 71 . . 27 . 12 . . . Melee 1938 | . . . . . 80 . 105 89 645 . 290 239 368 122 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 669 | . 40 108 . . 11 153 52 . 79 . 169 . 57 . Shots 21 | . 1 6 . . . 3 2 . 4 . 3 . 2 . Rammed 5 | . . 1 . . 2 1 1 . . . . . . . Targets Rammed 5 | . . 1 . . 2 1 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 543 | . 118 40 . . 242 262 104 407 307 100 269 126 543 . Average Temperature 62 | . 34 17 . . 90 97 13 95 53 40 77 24 81 . Received Heat Transfer 1158 | . 30 132 . . 522 345 9 18 36 . 12 27 27 . Effects 25 | . . . . . . . . 12 1 . . . 12 . Shutdowns 5 | . . . . . . . . 2 . . . . 3 . Energy Bleed 6 | . . . . . . . . 5 . . . . 1 . Interference 6 | . . . . . . . . 2 1 . . . 3 . Matter Decay 1 | . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . 2 . . . . 1 . Damage (minor) 3 | . . . . . . . . 1 . . . . 2 . Damage (core) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . 2 . . . 2 . . . . . . . 1 . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 3 . . . . . . 1 . Heat Transferred 2075 | . 50 . . . 37 1701 100 37 . . . 50 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . 1 . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Peak Influence 451 | . 203 203 . 35 184 323 436 419 451 187 355 255 275 409 Initial 164 | . . 50 . . 13 20 158 148 76 157 130 132 81 164 Average 139 | . 112 87 . 16 51 108 289 188 146 167 202 128 137 280 Maximum Alert Level 2 | . 1 1 . . . 1 2 2 2 . 1 1 1 2 Low Security (%) 75 | 100 93 98 . 100 100 78 14 58 75 100 49 92 91 29 Level 1 23 | . 6 1 . . . 21 83 38 14 . 50 7 8 68 Level 2 1 | . . . . . . . 2 3 10 . . . . 1 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 64 | . 3 . . . 4 16 7 8 7 . 7 3 9 . Investigation 24 | . 2 . . . 1 6 2 5 1 . 3 1 3 . Extermination 19 | . . . . . . 3 3 2 3 . 2 1 5 . Reinforcement 17 | . 1 . . . 3 3 2 1 3 . 2 1 1 . Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 22 | . . 1 . . 7 . 2 3 1 . 1 3 3 1 Communications Jammed 84 | . . . . . . . . . . . 18 27 39 . Distress Signals 27 | . . . . . . . . . . . . 2 25 . Times Spotted 295 | . 10 13 . 3 33 32 32 20 40 6 27 24 51 4 Peak Tracking Total 14 | . 5 5 . 3 5 8 6 6 14 6 6 8 13 6 Tactical Retreats 64 | . . . . 1 1 3 10 8 9 . 7 10 14 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 18 | . 1 . . . 1 6 2 . 2 . 4 . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . 5 . . . . . . Reprogrammed 4 | . . . . . . . . . . . . 4 . . Reused 1 | . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 13 | . . . . . 1 3 4 . . . 3 . 2 . Max in Single Turn 2 | . . . . . 1 2 1 . . . 1 . 1 . Garrison Access 9 | . . . . . . 1 2 1 . . 1 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 129 | . 2 1 2 . 9 12 23 15 20 . 15 10 14 6 Terminals 78 | . 2 1 . . 7 8 14 10 12 . 7 6 7 4 Fabricators 8 | . . . . . . . 1 2 1 . 3 . 1 . Repair Stations 11 | . . . . . . . 1 1 3 . 2 1 3 . Recycling Units 12 | . . . . . 1 2 4 1 1 . 1 1 1 . Scanalyzers 8 | . . . . . 1 . 1 . 3 . 1 1 1 . Garrison Access 10 | . . . . . . 2 2 1 . . 1 1 1 2 Total Hacks 412 | . 4 2 2 . 22 35 62 50 72 . 46 47 59 11 Successful 253 | . 1 1 2 . 10 10 32 36 43 . 35 31 44 8 Failed 158 | . 3 . . . 12 25 30 14 29 . 11 16 15 3 Catastrophic 22 | . . . . . 3 2 5 5 4 . . 1 2 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 174 | . 1 2 1 . 10 15 24 21 30 . 22 23 21 4 Terminals 281 | . 4 2 . . 14 22 41 39 46 . 32 39 34 8 Fabricators 16 | . . . . . . . 3 4 2 . 5 . 2 . Repair Stations 47 | . . . . . . . 2 4 12 . 5 4 20 . Recycling Units 29 | . . . . . 2 9 8 2 5 . 1 1 1 . Scanalyzers 24 | . . . . . 6 . 6 . 7 . 2 2 1 . Garrison Access 13 | . . . . . . 4 2 1 . . 1 1 1 3 Terminal Hacks 126 | . 1 1 2 . 4 4 12 20 23 . 16 20 17 6 Record 1 | . . . 1 . . . . . . . . . . . Part Schematic 7 | . . . . . . . 1 2 2 . 1 1 . . Robot Analysis 2 | . . 1 . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 1 1 . . . 1 . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 7 | . . . . . . . 1 1 1 . 1 1 1 1 Machine Index 1 | . . . . . . . . . . . . 1 . . Terminal Index 7 | . . . . . . . 1 1 1 . 1 1 1 1 Fabricator Index 5 | . . . . . . . 2 1 1 . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . Alert Level 8 | . . . . . . 1 1 1 1 . 2 1 1 . Unreport Threat 2 | . . . . . . . 1 . . . . 1 . . Locate Traps 14 | . . . . . . . 1 1 4 . 2 3 3 . Disarm Traps 1 | . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . Maintenance Status 4 | . . . . . . . 1 . . . 1 1 1 . Patrol Status 3 | . . . . . . . 1 . . . . 1 1 . Transport Status 1 | . . . . . 1 . . . . . . . . . Investigation Status 2 | . . . . . . . . 1 1 . . . . . Extermination Status 1 | . . . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 . . . Assault Status 1 | . . . . . . . . . 1 . . . . . Recall Investigation 5 | . . . . . . . . 3 1 . . . 1 . Recall Extermination 8 | . . . . . . . . 1 1 . 2 . 4 . Recall Reinforcements 2 | . . . . . . . . . 1 . 1 . . . Hauler Manifests 7 | . 1 . . . 1 . . 1 1 . 1 1 . 1 Registered Components 3 | . . . . . . . 1 . 1 . . 1 . . Registered Prototypes 3 | . . . . . . . . . 1 . . 1 1 . Zone Layout 22 | . . . . . 1 3 . 4 5 . 1 4 3 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . 2 4 2 . 3 . 2 . Load Schematic 7 | . . . . . . . 1 2 1 . 2 . 1 . Build 6 | . . . . . . . 1 2 1 . 1 . 1 . Repair Station Hacks 40 | . . . . . . . 2 4 8 . 5 3 18 . Scan Component 19 | . . . . . . . 1 2 4 . 2 1 9 . Repair 17 | . . . . . . . 1 2 3 . 2 1 8 . Refit 4 | . . . . . . . . . 1 . 1 1 1 . Recycling Unit Hacks 13 | . . . . . 1 2 4 1 2 . 1 1 1 . Retrieve Components 13 | . . . . . 1 2 4 1 2 . 1 1 1 . Scanalyzer 21 | . . . . . 5 . 6 . 6 . 2 2 . . Insert Component 10 | . . . . . 2 . 3 . 3 . 1 1 . . Analyze 11 | . . . . . 3 . 3 . 3 . 1 1 . . Garrison Access Hacks 9 | . . . . . . 1 2 1 . . 1 1 1 2 Seal Access 9 | . . . . . . 1 2 1 . . 1 1 1 2 Unauthorized Hacks 31 | . . . . . . 3 4 6 2 . 7 4 5 . Terminals 28 | . . . . . . 3 4 6 2 . 5 4 4 . Assimilate 14 | . . . . . . 2 2 4 1 . 2 1 2 . Botnet 11 | . . . . . . 1 2 2 . . 2 2 2 . Operators 3 | . . . . . . . . . 1 . 1 1 . . Fabricators 2 | . . . . . . . . . . . 2 . . . Recompile 2 | . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 96 | . 2 . . . 8 11 20 13 15 . 9 7 9 2 Full Trace Events 20 | . 1 . . . 2 5 2 5 1 . 1 . 3 . Feedback Events 2 | . . . . . . . . 1 . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . 1 . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 . 4 2 5 . 2 2 . . Parts Built 8 | . . . . . . . 1 2 2 . 2 . 1 . Authchips 1 | . . . . . . . . . . . 1 . . . Time 390 | . . . . . . . 47 182 47 . 58 . 56 . Total Part Build Rating 46 | . . . . . . . 5 11 10 . 14 . 6 . Parts Repaired 17 | . . . . . . . 1 2 3 . 2 1 8 . Time 714 | . . . . . . . 38 70 63 . 114 31 398 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 43 | . . . . . 10 5 4 1 6 . 6 2 9 . Parts Scanalyzed 10 | . . . . . 2 . 3 . 3 . 1 1 . . Part Schematics Acquired 10 | . . . . . 2 . 3 . 3 . 1 1 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 20 | . . . . 3 . 2 4 3 3 1 2 . 2 . Largest Group 3 | . . . . 3 3 1 1 2 2 1 1 . 1 . Highest-Rated Group 84 | . . . . 65 65 26 37 36 84 46 10 . 26 . Highest-Rated Ally 54 | . . . . 31 31 26 37 26 54 46 10 . 26 . Total Orders 4 | . . . . . . . 1 . . . 1 . 2 . STAY 1 | . . . . . . . . . . . . . 1 . ROAM 1 | . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . 1 . . . Ally Attacks 45 | . . . . 4 27 . 8 . 4 2 . . . . Total Damage 1069 | . . . . 100 493 . 347 . 81 48 . . . . Kills 11 | . . . . 2 4 . 5 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . 1 . . 2 . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 18197 | 66 516 883 504 790 2598 2623 1838 1476 1855 45 1344 1030 2363 266 Spaces Moved 23024 | 34 310 520 254 231 1160 2488 3622 2726 3425 122 2132 1985 3388 627 Core 12 | 12 . . . . . . . . . . . . . . Treads 967 | . . . 1 231 34 701 . . . . . . . . Legs 189 | 22 167 . . . . . . . . . . . . . Wheels 2438 | . 143 520 253 . 1126 396 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 19418 | . . . . . . 1391 3622 2726 3425 122 2132 1985 3388 627 Fastest Speed 16 | 50 120 140 140 320 110 26 23 17 17 20 16 22 17 25 Average Speed 47 | 155 129 152 197 320 145 81 23 23 23 20 28 30 29 25 Slowest Speed 480 | 250 140 200 320 320 480 400 106 95 93 20 149 39 35 31 Overloaded Moves 337 | . . . . . . . . 40 36 . 30 68 163 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . 3 21 3 4 . 4 8 19 1 Cave-ins Triggered 3 | . . . . . . 1 . . . . 1 . 1 . Exploration Rate (%) 48 | 3 39 82 50 57 52 46 57 39 57 97 34 49 44 16 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 447 | . . 8 . . 13 36 107 39 90 . 49 39 55 11 Terrain Destroyed 714 | . 1 94 . . 13 42 124 39 183 . 113 39 55 11 Melee 341 | . . . . . 4 36 58 31 77 . 44 31 49 11 Projectile 42 | . . . . . . . 1 8 14 . 5 8 6 . AOE 331 | . 1 94 . . 9 6 65 . 92 . 64 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 29054 | 44 383 567 257 279 1887 2900 4442 3489 4256 143 2766 2331 4615 695 Wait 4527 | . 30 5 . 45 554 201 661 641 597 8 482 224 1038 41 Move 22891 | 33 309 519 253 230 1159 2481 3583 2719 3417 121 2124 1969 3350 624 Hop 54 | . . . . . . 3 17 3 4 . 3 7 16 1 Pick Up 138 | 5 8 7 1 1 28 15 11 8 9 1 12 12 19 1 Fast Attach 110 | 6 2 . . . 5 16 13 15 14 3 18 9 8 1 Attach 98 | . 2 5 . . 7 13 4 14 9 3 12 9 18 2 Detach 71 | . . . . . . 7 8 11 11 3 9 10 11 1 Swap 193 | . 4 7 3 1 15 35 21 9 31 . 6 26 32 3 Drop 149 | . 6 . . . 16 35 16 13 17 4 12 15 15 . Fire 258 | . 22 23 . 2 96 48 15 9 19 . 6 9 9 . Melee 486 | . . . . . 5 45 74 47 117 . 64 41 72 21 Ram 4 | . . 1 . . 2 . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . Escape Stasis 74 | . . . . . . . 18 . 11 . 18 . 27 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / [*Ext]) -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 13) 583 | -10/Materials | Entered Mines 584 | -10/Mines | Assembled infested the area 589 | -10/Mines | Assisted by a Guerilla fighting off Assembled 612 | -10/Mines | Met a Derelict bent on vengeance 687 | -10/Mines | Learned location of Zion (-6) 753 | -10/Mines | Core integrity fell below 50% 788 | -10/Mines | Learned location of 1 exit from Materials 941 | -10/Mines | Discovered new exit (range 14) 1038 | -10/Mines | Central database locked down 1203 | -10/Mines | Discovered new exit (range 10) 1224 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1330 | -10/Mines | Core integrity fell below 20% 1458 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1458 | -10/Mines | Discovered new exit (range 5) 1466 | -10/Mines | Entered Exiles 1512 | -10/Exiles | Met 8R-AWN 1550 | -10/Exiles | Met EX-HEX 1606 | -10/Exiles | Met EX-BIN 1630 | -10/Exiles | Aligned with FarCom system 1632 | -10/Exiles | Given EX-Vault access code 1678 | -10/Exiles | Opened EX-Vault 1694 | -10/Exiles | Found Field Lobotomy Kit 1741 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1945 | -10/Exiles | Discovered new exit (range 15) 1970 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1970 | -10/Exiles | Entered Mines 2339 | -9/Mines | Assimilated L-31 Rogue with FLK Orb 2744 | -9/Mines | Discovered new exit (range 6) 2745 | -9/Mines | Learned location of Storage (-7) 2760 | -9/Mines | Entered Materials 2760 | -8/Materials | Accompanied by 3 allies 2760 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2761 | -8/Materials | Identified exit to Factory 2765 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3379 | -8/Materials | Lost 3 parts (1p2n) 3525 | -8/Materials | Build established: Scavenger-Mutant 4248 | -8/Materials | Discovered exit to Factory (range 10) 5278 | -8/Materials | Discovered exit to Factory (range 20) 5358 | -8/Materials | Entered Factory 5358 | -7/Factory | Evolved 2 slots: Utility x2 6317 | -7/Factory | Build established: Scavenger-Skirmisher 7084 | -7/Factory | Garrison activated, responded to threat 7397 | -7/Factory | Garrison activated, responded to threat 7737 | -7/Factory | Discovered new exit (range 15) 7739 | -7/Factory | Discovered new exit (range 15) 7874 | -7/Factory | Build established: Scavenger-Sprinter 7938 | -7/Factory | Crushed by falling debris 7938 | -7/Factory | System corruption reached 10% 7969 | -7/Factory | Lost 3 parts (2n1u) 7978 | -7/Factory | Identified exit to Lower Caves 7981 | -7/Factory | Identified exit to Factory 7981 | -7/Factory | Entered another Factory area 7981 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8277 | -6/Factory | Discovered new exit (range 13) 8309 | -6/Factory | Fabricated Imp. Hacking Suite? 8316 | -6/Factory | Repaired Cesium-ion Thruster 8947 | -6/Factory | Build established: Hacker-Sprinter 8980 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 9471 | -6/Factory | Found Prototype Processor 9471 | -6/Factory | Identified Exp. Targeting Computer 9574 | -6/Factory | Identified exit to Lower Caves 9643 | -6/Factory | Identified exit to Factory 9808 | -6/Factory | Assimilated Y-54 Guardian with FLK Orb 9819 | -6/Factory | Entered another Factory area 9819 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9853 | -5/Factory | Hacking Suite fried by hacking feedback 9891 | -5/Factory | Repaired VTOL Module 9959 | -5/Factory | Repaired Cesium-ion Thruster 10302 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10561 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 10822 | -5/Factory | Discovered new exit (range 16) 10884 | -5/Factory | Identified exit to Factory 11140 | -5/Factory | Discovered new exit (range 10) 11285 | -5/Factory | Lost 4 parts (1p1n2u) 11295 | -5/Factory | Entered another Factory area 11295 | -4/Factory | Evolved 2 slots: Utility x2 11302 | -4/Factory | Found Prototype Launcher 11302 | -4/Factory | Identified Scatter Rocket Array 11886 | -4/Factory | Assimilated P-70 Sage with FLK Orb 11926 | -4/Factory | Repaired Imp. Surge Thruster 12454 | -4/Factory | Cargo convoy interrupted 12501 | -4/Factory | Discovered new exit (range 7) 12561 | -4/Factory | Fabricated Nuclear Pulse Thruster (x2) 12744 | -4/Factory | Identified exit to Research 12906 | -4/Factory | Discovered new exit (range 16) 12998 | -4/Factory | Repaired Imp. Surge Thruster 13022 | -4/Factory | Repaired Lyr. Light Armor Plating 13150 | -4/Factory | Sucked down chute 13150 | -4/Factory | Entered Waste 13151 | -4/Waste | Met a frightened Derelict 13167 | -4/Waste | Spotted C-40 Crusher 13175 | -4/Waste | Spotted C-40 Crusher 13176 | -4/Waste | Spotted C-40 Crusher 13177 | -4/Waste | Spotted C-40 Crusher 13181 | -4/Waste | Spotted C-40 Crusher 13182 | -4/Waste | Spotted C-40 Crusher 13193 | -4/Waste | Discovered new exit (range 10) 13195 | -4/Waste | Entered Factory 13407 | -4/Factory | Lost 5 parts (2p1n2u) 13558 | -4/Factory | Lost 3 parts (1p2n) 13589 | -4/Factory | Crushed by falling debris 13589 | -4/Factory | System corruption reached 10% 13620 | -4/Factory | Lost 4 parts (2n2u) 14005 | -4/Factory | Fabricated Lgt. Antimatter Reactor (x2) 14140 | -4/Factory | Repaired Imp. Surge Thruster 14356 | -4/Factory | Build established: Wizard-Sprinter 14459 | -4/Factory | Repaired Kinetic Spear 14539 | -4/Factory | Entered Research 14539 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14542 | -3/Research | Found Prototype Device 14542 | -3/Research | Identified Exp. Focal Shield 14948 | -3/Research | Spotted B-86 Titan 15144 | -3/Research | Found Prototype Device 15144 | -3/Research | Identified Exp. Shield Generator 15194 | -3/Research | Identified exit to Research 15233 | -3/Research | Repaired Field Propulsion Array 15404 | -3/Research | Discovered new exit (range 8) 15569 | -3/Research | Entered another Research area 15569 | -2/Research | Evolved 2 slots: Utility x2 15603 | -2/Research | Identified exit to Access 16104 | -2/Research | Repaired Impulse Thruster Array 16156 | -2/Research | Repaired Adv. ECM Suite? 16202 | -2/Research | Repaired Imp. Propulsion Shielding 16272 | -2/Research | Repaired Q-thruster 16344 | -2/Research | Repaired Mic. Antimatter Reactor? 16401 | -2/Research | Found Unknown Device 16401 | -2/Research | Identified Quantum Capacitor 16552 | -2/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 16669 | -2/Research | Found Prototype Processor 16669 | -2/Research | Identified Exp. Core Analyzer 16795 | -2/Research | Crushed by falling debris 16800 | -2/Research | Spotted B-90 Cyclops 17650 | -2/Research | Repaired Impulse Thruster Array? 17719 | -2/Research | Repaired Broken Cld. Nuclear Pulse Thruster? 17832 | -2/Research | Repaired Q-thruster 17932 | -2/Research | Entered Access 17932 | -1/Access | Evolved 2 slots: Utility x2 18166 | -1/Access | Identified exit to Surface 18198 | *** | Escaped! Last Messages --------------- (Empty) 18073_ Connecting with Terminal... 18104_ U-05 Engineer builds a Wall. 18155_ Connecting with Garrison Access... >>Seal Access door sealed. 18163_ Acquired Mic. Antimatter Reactor. 18166_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (78,153) Map updated. 18196_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 18197_ The Access Shell folds into the floor. [Achievement: Just Browsing] [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????? ??????## | | ????????????????????????????????????#####??????## | | ???????????????????????????????????? ######### | | ???????????????????????????????????? ######### | | ????????????????????????????????????## # " | | ???????????????????????????????????? + # # | | ???????????????????????????????????? # # # | | ???????????????????????????????????? # # # | | ????????????????????????????????????"# # # | | ????????????????????????????????????"# # # | | ????????????????????????????????????"# # # | | ???????????????????????????????????? # # + | | ???????????????????????????????????? # # # | | ???????????????????????????????????? # # # | | ????????????????????????????????????## " # | | ????????????????????????????#####???## ######### | | ???????????????????################### ######### | | ???????????????????########### #######w ##?????## | | ???????????????????"" ##?????## | | ??????????????BB????" ##?????## | | ??????????????BB????" ##?????## | | ????????????????????" u ##?????## | | ????????????????????" "@ ##?????## | | ????????????????????" "" ##??????? | | ????????????????????" ##??????? | | ??????????????BB????" ##???????? | | ??????????????BB????" """ """ ##???????? | | ???????????????????"" """T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ??????????????????????????????????????? ##???????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 34 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 79 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 58 Defensive Hacking 40 Authchip Count 2 Item Schematics ----------------- Sml. Storage Unit | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Prc. Grenade Launcher | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Adv. ECM Suite | -4/Factory | Scanalyzed Nuclear Pulse Thruster | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Scanalyzed Adv. System Shield | -4/Factory | Hacked Exp. Cooling System | -4/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Cld. Field Propulsion Drive | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Nuclear Pulse Thruster | x2 | -4/Factory Lgt. Antimatter Reactor | x2 | -4/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Achiever Brute Force Denied? Dodgeball, But With Guns Epsilon Run Just Browsing Ooh, Shiny! Overkill Total Silence Challenges ------------ None Game ------ Seed LongswordGrapheneFlamer Manual? 0 Play Time 09:10:38 Cumulative 34.9 hours Start 2024.06.28 @ 22:07:33 End 2024.07.02 @ 20:06:58 Sessions 36 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9c94ee5-fb78-4ae0-a6f0-81fa87b611a3