Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 01:05:37 Player: Singularius Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (210) 1050 Value Destroyed (7894) 7894 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2955) 2955 TOTAL SCORE: 17119 Bonus ------- High Alert Combat Kills 1636 Follower Combat Kills 1783 Friendly Fire -464 Cogmind --------- Core Integrity 0/1000 Matter 234/300 Energy 140/150 System Corruption 21% Temperature Cool (75) Movement Core (1150) Ox22 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY (20) --- Light Nuclear Core Neutrino Core Compact Matter Pod (150) Improved Sensor Array Advanced Terrain Scanner Gamma Rifle Wave Gun KE Penetrator KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer Advanced Shield Generator > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Heavy Flak Cannon Micro-nuke Launcher > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Micro Fission Core Armored Treads Medium Treads Medium Treads Medium Treads Advanced Heat Sink Compact Matter Pod Improved Sensor Array Advanced Terrain Scanner Tesla Rifle Improved Arc Projector Heavy Beamcaster Disruptor Cannon Heavy Plasma Cannon Heavy Plasma Cannon Hypervelocity Gauss Rifle [Rating: 103] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun Precision Beam Rifle Energy Cannon Disruptor Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Slots Evolved 10 | . . . 2 . 2 . . 4 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 5 | . . . 1 . . . . 2 . . 2 Weapon 2 | . . . . . 1 . . 1 . . . Parts Attached 151 | 7 3 . 26 . 26 1 . 26 7 7 48 Power 22 | 1 . . 3 . 1 . . 5 2 . 10 Engine 13 | 1 . . 3 . 1 . . 4 . . 4 Core 6 | . . . . . . . . 1 . . 5 Reactor 3 | . . . . . . . . . 2 . 1 Propulsion 30 | 2 . . 10 . 6 . . 5 2 . 5 Treads 30 | 2 . . 10 . 6 . . 5 2 . 5 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 41 | 2 1 . 6 . 9 . . 7 . 6 10 Device 22 | 1 . . 2 . 3 . . 4 . 4 8 Storage 4 | 1 1 . . . 2 . . . . . . Processor 5 | . . . . . . . . 2 . 1 2 Hackware . | . . . . . . . . . . . . Protection 10 | . . . 4 . 4 . . 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 58 | 2 2 . 7 . 10 1 . 9 3 1 23 Energy Gun 20 | 2 1 . 2 . 5 . . 1 . . 9 Energy Cannon 14 | . . . 1 . 2 . . 6 2 . 3 Ballistic Gun 14 | . . . 1 . . 1 . 2 . . 10 Ballistic Cannon 6 | . 1 . 2 . 1 . . . . 1 1 Launcher 4 | . . . 1 . 2 . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . 3 1 . 2 . . 1 Parts Lost 59 | . 1 . 8 . 2 . . . . 2 46 Power 10 | . . . . . . . . . . . 10 Propulsion 11 | . . . 4 . . . . . . . 7 Utility 14 | . . . 2 . . . . . . 2 10 Weapon 24 | . 1 . 2 . 2 . . . . . 19 Highest Loss Streak 28 | . 1 . 7 . 1 . . . . 2 28 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 16 | 1 6 7 13 15 16 19 19 19 19 18 17 Power 2 | . 1 2 3 3 2 3 3 2 2 2 2 Propulsion 3 | . . . 1 3 2 3 3 3 4 5 4 Utility 4 | . 1 2 2 3 5 6 6 6 7 5 3 Weapon 6 | . 2 3 5 6 6 6 7 8 5 6 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 30 | . . . 7 . 4 . . 12 . 2 5 Power 8 | . . . 3 . 1 . . 3 . . 1 Propulsion 2 | . . . . . . . . 2 . . . Utility 4 | . . . . . 1 . . 1 . 1 1 Weapon 16 | . . . 4 . 2 . . 6 . 1 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 92 100 99 99 100 99 91 85 84 Engine 9 | . 14 14 11 11 9 9 9 12 9 6 3 Reactor 1 | . . . . . . . . . 3 6 2 Treads 24 | . 27 28 27 33 36 35 36 25 18 13 10 Device 13 | . 13 14 10 11 8 7 9 12 13 12 20 Storage 7 | . 14 14 11 11 8 9 9 6 6 6 5 Processor 3 | . . . . . . . . 5 6 6 7 Protection 6 | . . . 10 11 9 10 9 6 6 6 2 Energy Gun 8 | . 19 14 8 11 12 17 18 8 . . 6 Energy Cannon 8 | . . . 1 11 9 9 9 14 13 13 7 Ballistic Gun 2 | . . . 2 . . . . 2 12 6 2 Ballistic Cannon 3 | . 8 14 8 . 4 . . . . 5 4 Peak Build Rating 103 | 7 8 8 22 20 34 36 32 71 83 92 103 Average Rating 50 | 5 7 8 15 20 28 31 32 58 74 85 93 On Entrance 32 | . 7 8 8 20 20 32 32 32 65 81 89 Naked Turns . | . . . . . . . . . . . . Heaviest Build 118 | 12 30 30 43 41 67 69 67 102 109 118 117 Greatest Support 140 | 40 40 40 66 66 88 82 82 104 140 140 140 Greatest Overweight (x) 13 | . . . 13 . . . . 1 2 . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 15 16 20 20 20 20 20 20 Most Carried 20 | 2 7 7 15 15 20 20 20 20 20 20 20 Average Carried 16 | 1 6 7 13 15 16 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 2 7 7 15 15 20 20 20 20 20 20 10 Class Distribution -------------------- 36% | Tank 23% | Mutant 19% | Skirmisher 10% | Scavenger-Tank 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Skirmisher | -6/Factory Scavenger-Tank | -6/Waste Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Matter Collected 5965 | 270 36 . 1050 46 767 110 10 1285 173 604 1614 Remotely . | . . . . . . . . . . . . Salvage Created 8282 | 74 375 . 1334 . 1379 262 . 2004 . 247 2607 Parts 421 | 9 24 . 92 . 74 10 . 70 . 9 133 Haulers Intercepted 3 | . . . 2 . 1 . . . . . . Recyclers Shooed 6 | . . . 1 . 1 . . 1 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Combat Hostiles Destroyed 176 | . 9 . 48 . 28 5 . 34 . 4 48 Guns 53 | . 4 . 14 . 9 2 . 5 . 1 18 Cannons 73 | . 4 . 11 . 17 2 . 16 . 2 21 AOE 44 | . 1 . 23 . 2 1 . 8 . 1 8 Classes Destroyed 12 | 1 1 . 6 . 3 . . 1 . . . Worker 11 | . . . 3 . 1 . . 2 . 2 3 Builder 8 | . . . . . 1 . . 2 . . 5 Tunneler 3 | 3 . . . . . . . . . . . Hauler 3 | . . . 2 . 1 . . . . . . Recycler 6 | . . . . . 1 . . 1 . 1 3 Operator 3 | . . . 1 . . . . 2 . . . Swarmer 45 | . . . 19 . 6 . . 7 . 2 11 Grunt 82 | . 9 . 22 . 15 2 . 16 . 1 17 Duelist 4 | . . . 1 . 1 . . 1 . . 1 Sentry 19 | . . . 6 . 5 3 . 3 . . 2 Hunter 6 | . . . . . 1 . . . . 1 4 Programmer 20 | . . . . . . . . 7 . . 13 Best Kill Streak 9 | 3 4 . 9 . 5 2 . 5 . 2 9 Combat Bots Only 8 | . 4 . 8 . 3 2 . 4 . 2 8 Max Kills in Single Turn 4 | 1 1 . 4 . 2 1 . 4 . 1 4 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 4 | . 1 . 4 . 1 1 . 4 . 1 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Hostile Shots Fired 1017 | . 32 . 198 . 92 10 . 134 . 39 512 Missed 276 | . 8 . 44 . 24 3 . 42 . 15 140 Hits 741 | . 24 . 154 . 68 7 . 92 . 24 372 Melee 16 | . . . . . . . . . . . 16 Projectile 725 | . 24 . 154 . 68 7 . 92 . 24 356 Critical Strikes 35 | . 2 . . . 3 . . 6 . 1 23 Part Disruptions 2 | . . . . . . . . . . . 2 Damage Taken 13126 | . 364 . 1924 . 994 263 . 1466 10 820 7285 Core 1471 | . 40 . 177 . 56 50 . 55 1 52 1040 Absorbed by Shields 566 | . . . . . . . . . . 84 482 Regen/Repaired (Parts) 2056 | . 117 . 158 . 367 229 . 190 350 332 313 Core Remaining (%) 81 | 100 . 84 . 55 . . 80 . . 87 . Volleys Fired 481 | 4 21 . 94 . 64 19 . 142 . 15 122 Largest 4 | 2 2 . 2 . 3 3 . 4 . 4 4 Hottest 575 | 80 105 . 113 . 192 185 . 320 . 258 575 Shots Fired 1176 | 8 42 . 167 1 182 43 . 304 . 49 380 Gun 531 | 8 38 . 74 1 83 27 . 90 . 12 198 Cannon 606 | . 4 . 78 . 96 16 . 201 . 34 177 Launcher 39 | . . . 15 . 3 . . 13 . 3 5 Special . | . . . . . . . . . . . . Kinetic 342 | . 4 . 88 . 34 . . 38 . 23 155 Thermal 511 | 4 21 . 31 . 79 27 . 211 . 11 127 Explosive 23 | . . . 15 . . . . . . 3 5 Electromagnetic 300 | 4 17 . 33 1 69 16 . 55 . 12 93 Robot Hit Streak 18 | 4 7 . 11 . 18 9 . 14 . 8 9 Robot Miss Streak 11 | 1 3 . 4 . 9 2 . 4 . 8 11 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 4 | . 1 . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 Shots Hit Robots 668 | 5 27 . 104 . 123 28 . 142 . 28 211 Core Hits 437 | 3 17 . 82 . 84 9 . 76 . 25 141 Critical Kills 9 | . . . . . . . . 2 . . 7 Critical Parts Destroyed 9 | . . . . . . . . 1 . . 8 Critical Strikes 33 | . . . 3 . 2 2 . 6 . . 20 Burn 8 | . . . . . 2 2 . 3 . . 1 Meltdown 3 | . . . . . . . . 2 . . 1 Destroy 16 | . . . . . . . . 1 . . 15 Blast 3 | . . . 3 . . . . . . . . Corrupt 3 | . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20117 | 65 371 . 3191 . 2499 585 . 4682 . 1422 7302 Guns 7037 | 65 284 . 840 . 1126 362 . 1303 . 102 2955 Cannons 7982 | . 66 . 833 . 1207 146 . 2366 . 528 2836 Explosions 5074 | . 21 . 1518 . 166 77 . 1013 . 792 1487 Melee . | . . . . . . . . . . . . Ramming 24 | . . . . . . . . . . . 24 Kinetic 4856 | . 66 . 888 . 459 . . 414 . 290 2739 Thermal 7616 | 22 157 . 533 . 1021 362 . 2851 . 215 2455 Explosive 3303 | . . . 1320 . . 77 . . . 710 1196 Electromagnetic 4318 | 43 148 . 450 . 1019 146 . 1417 . 207 888 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . 2 2 . . . 4 4 13 21 Average Corruption 5 | . . . 2 2 . . . 3 4 8 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 218 | . . . 29 14 . . . 17 11 56 91 Message Errors 36 | . . . 6 2 . . . 3 4 5 16 Matter Fused 62 | . . . 10 6 . . . 3 2 20 21 Heat Flow Errors 25 | . . . 2 1 . . . 4 2 6 10 Energy Discharges 21 | . . . 5 . . . . . 1 7 8 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . 1 . 1 2 Data Loss (minor) 34 | . . . 3 4 . . . 3 2 9 13 Data Loss (major) 7 | . . . 1 . . . . . . 1 5 Misfires 11 | . . . 1 1 . . . 1 . 3 5 Alerts 4 | . . . . . . . . 2 . 1 1 Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 12 | . . . 1 . . . . . . 2 9 Overload Shots 18 | . . . . . . . . . . . 18 Overflow Damage 564 | . . . 67 . 3 . . 98 . 93 303 Projectiles 148 | . . . . . . . . 71 . . 77 Explosions 416 | . . . 67 . 3 . . 27 . 93 226 Melee . | . . . . . . . . . . . . Knockbacks 44 | . . . 11 . 14 . . . . 4 15 Impact . | . . . . . . . . . . . . Kinetic 40 | . . . 8 . 13 . . . . 4 15 Secondary 4 | . . . 3 . 1 . . . . . . Self-Inflicted Damage 721 | . 64 . 167 . 24 150 . . . 145 171 Shots 17 | . 1 . 6 . 3 2 . . . 2 3 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 651 | 36 216 . 410 183 477 367 . 651 263 417 550 Average Temperature 125 | 16 78 . 130 80 131 117 . 128 103 118 136 Received Heat Transfer 3206 | . 204 . 723 . 486 54 . 417 . 61 1261 Effects 40 | . . . 6 . 3 . . 18 . 6 7 Shutdowns 9 | . . . 1 . 1 . . 3 . 1 3 Energy Bleed 3 | . . . 1 . 1 . . . . . 1 Interference 15 | . . . 4 . . . . 6 . 3 2 Matter Decay 3 | . . . . . . . . 2 . 1 . Short Circuit 3 | . . . . . . . . 2 . . 1 Damage (minor) 3 | . . . . . 1 . . 1 . 1 . Damage (major) 4 | . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried 13 | . . . 3 . 1 . . 6 . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . 4 . . 1 Combat Hostiles 5 | . . . . . . . . 4 . . 1 Parts Melted 25 | . . . . . 2 1 . 18 . . 4 Heat Transferred 11844 | 50 373 . 990 . 2024 888 . 4421 . 222 2876 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . 2 . 1 . . 3 . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Maximum Alert Level 4 | . . . 3 . 1 . . 2 . 4 4 Low Security (%) 46 | 100 100 100 23 100 69 100 100 35 100 29 . Level 1 16 | . . . 20 . 30 . . 46 . 12 . Level 2 20 | . . . 31 . . . . 18 . 11 55 Level 3 13 | . . . 24 . . . . . . 17 40 Level 4 3 | . . . . . . . . . . 28 3 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . Peak Influence 1525 | 10 164 4 857 187 324 145 22 570 198 1525 1137 Initial 739 | . . 4 . 187 . 104 22 . 198 . 739 Average 342 | 1 75 . 433 35 154 83 1 270 62 636 697 Influence Increases 8586 | 15 337 . 1574 . 956 216 33 1187 17 2483 1768 Destroy 0b10 Robot/C 4400 | . 180 . 1020 . 560 100 . 680 . 900 960 Destroy 0b10 Robot/NC 220 | 15 . . 30 . 20 . . 35 . 65 55 Destroy Leader 982 | . 30 . 214 . 152 40 . 160 . 196 190 Allied During Kill 969 | . . . 9 . . . . . . 960 . Successful Hack 195 | . 18 . 32 . 14 9 33 27 . 28 34 Disable Machine 600 | . 45 . 60 . 90 45 . 165 . 120 75 Destroy Structure 845 | . 49 . 104 . 45 22 . 75 17 199 334 Partial Spotted 15 | . 15 . . . . . . . . . . Lose Combat Pursuer 360 | . . . 105 . 75 . . 45 . 15 120 Influence Decreases 7446 | 15 326 11 1092 482 709 405 91 619 585 974 2137 Entered New Map 1621 | . . 7 . 295 . 143 36 . 370 . 770 Time Decay 3715 | 15 316 4 537 187 539 262 55 469 215 409 707 Lost Part 590 | . 10 . 80 . 20 . . . . 20 460 Lost Ally 320 | . . . 25 . . . . . . 245 50 Purge Threat 1200 | . . . 450 . 150 . . 150 . 300 150 Squads Dispatched 51 | . 1 . 6 . 5 . . 12 . 13 14 Investigation 7 | . 1 . 3 . . . . 2 . . 1 Extermination 13 | . . . . . . . . 6 . 2 5 Reinforcement 13 | . . . 1 . 4 . . 4 . 2 2 Assault 9 | . . . 2 . . . . . . 5 2 Garrison 9 | . . . . . 1 . . . . 4 4 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Distress Signals 15 | . 1 . 3 . 7 . . 3 . . 1 Communications Jammed 2 | . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . 2 . Times Spotted 305 | . 17 . 77 . 50 5 . 50 1 37 68 Peak Tracking Total 8 | . 5 . 8 . 6 2 . 6 1 5 6 Tactical Retreats 16 | . . . 5 . 4 . . 3 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Traps Triggered 9 | . 1 . 3 . . . . 2 . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Machines Disabled 40 | . 3 . 4 . 6 3 . 11 . 8 5 Max in Single Turn 2 | . 2 . 1 . 2 2 . 2 . 2 1 Garrison Access 2 | . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Machines Accessed 72 | . 5 . 16 . 11 5 7 10 . 10 8 Terminals 45 | . 4 . 11 . 8 3 6 4 . 4 5 Fabricators 5 | . . . . . . . . 2 . 2 1 Repair Stations 12 | . 1 . 2 . 1 1 . 4 . 2 1 Recycling Units 5 | . . . 2 . 1 . 1 . . . 1 Scanalyzers 2 | . . . 1 . . . . . . 1 . Garrison Access 3 | . . . . . 1 1 . . . 1 . Total Hacks 204 | . 20 . 49 . 31 18 22 22 . 23 19 Successful 108 | . 10 . 28 . 19 9 13 10 . 11 8 Failed 95 | . 10 . 21 . 12 9 8 12 . 12 11 Catastrophic 21 | . 1 . 5 . 2 4 . 3 . 2 4 Database Lockouts 1 | . . . . . . . 1 . . . . Manual 79 | . 8 . 29 . 16 4 13 2 . 3 4 Terminals 136 | . 14 . 40 . 27 7 21 8 . 8 11 Fabricators 8 | . . . . . . . . 3 . 3 2 Repair Stations 42 | . 6 . 5 . 2 9 . 11 . 5 4 Recycling Units 6 | . . . 2 . 1 . 1 . . . 2 Scanalyzers 6 | . . . 2 . . . . . . 4 . Garrison Access 6 | . . . . . 1 2 . . . 3 . Terminal Hacks 54 | . 4 . 17 . 11 2 9 4 . 5 2 Record 1 | . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 2 | . . . . . 2 . . . . . . Prototype ID Bank 17 | . . . 7 . 4 . 6 . . . . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 10 | . 1 . 3 . 1 . . 1 . 3 1 Unreport Threat 8 | . . . 3 . 1 . . 1 . 2 1 Locate Traps 8 | . 2 . 2 . 2 1 . 1 . . . Security Status 1 | . . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 1 Load Schematic 2 | . . . . . . . . . . 1 1 Repair Station Hacks 26 | . 4 . 3 . 2 7 . 5 . 2 3 Scan Component 17 | . 2 . 2 . 1 4 . 4 . 2 2 Repair 9 | . 2 . 1 . 1 3 . 1 . . 1 Recycling Unit Hacks 4 | . . . 2 . 1 . 1 . . . . Report Inventory 4 | . . . 2 . 1 . 1 . . . . Scanalyzer 5 | . . . 2 . . . . . . 3 . Insert Component 2 | . . . 1 . . . . . . 1 . Analyze 3 | . . . 1 . . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 16 | . 2 . 4 . 4 . 3 1 . . 2 Terminals 16 | . 2 . 4 . 4 . 3 1 . . 2 Botnet 16 | . 2 . 4 . 4 . 3 1 . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 65 | . 4 . 13 . 10 4 6 10 . 10 8 Full Trace Events 6 | . . . 3 . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 9 | . 2 . 1 . 1 3 . 1 . . 1 Time 363 | . 52 . 32 . 26 129 . 38 . . 86 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . 2 4 Machine Destruction 2 | . . . . . . . . . . 2 . Programmers 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Total Allies 23 | . . 3 . . . . . . 20 . . Largest Group 20 | . . 3 3 . . . . . 20 20 3 Highest-Rated Group 863 | . . 40 40 . . . . . 863 863 117 Highest-Rated Ally 50 | . . 16 16 . . . . . 50 50 47 Total Orders . | . . . . . . . . . . . . Ally Attacks 234 | . . . 17 . . . . . 15 197 5 Total Damage 8650 | . . . 224 . . . . . 983 7393 50 Kills 57 | . . . 3 . . . . . 1 53 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Active Infowar (turns) 13421 | 27 788 288 1841 1031 1531 485 653 2578 657 1269 2273 Sensors 6009 | . . . . . . . . 2559 657 737 2056 Terrain 1968 | . . . . . . . . . . 338 1630 Seismic 10508 | 27 788 288 1841 1031 1531 485 653 2509 618 737 . Jamming 675 | . . . . . . . . . . 530 145 Robot Analysis Total 2 | . . . . . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Turns Passed 16236 | 115 814 288 2370 1031 1902 575 653 3093 657 1599 3139 Spaces Moved 7561 | 57 418 178 1077 598 943 195 408 1303 247 819 1318 Core 28 | 1 . . 27 . . . . . . . . Treads 7533 | 56 418 178 1050 598 943 195 408 1303 247 819 1318 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 158 158 158 162 170 160 Average Speed 165 | 158 160 160 175 160 157 158 158 163 169 170 173 Slowest Speed 700 | 160 160 160 700 160 160 158 158 243 325 170 320 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 57 | 4 65 71 90 100 70 31 86 27 82 31 32 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 75 | . . . 11 . . . . 51 . 1 12 Terrain Destroyed 551 | . 49 . 110 . 49 19 . 83 . 59 182 Melee . | . . . . . . . . . . . . Projectile 115 | . . . 3 . 2 . . 63 . 4 43 AOE 435 | . 49 . 107 . 47 19 . 20 . 55 138 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Fac Total 10309 | 71 519 181 1391 675 1215 423 417 2041 488 994 1894 Wait 1665 | 2 71 4 117 76 93 195 6 459 203 112 327 Move 7551 | 56 417 177 1076 597 942 194 407 1303 246 818 1318 Hop . | . . . . . . . . . . . . Pick Up 148 | 2 5 . 30 1 31 2 2 24 9 10 32 Fast Attach 52 | 7 2 . 6 . 9 3 . 9 2 1 13 Attach 62 | . 1 . 9 . 6 . . 5 2 2 37 Detach 6 | . . . . . 3 . . . 2 . 1 Swap 217 | . 2 . 35 . 42 8 . 68 9 18 35 Drop 116 | . . . 24 1 25 2 2 31 15 10 6 Fire 481 | 4 21 . 94 . 64 19 . 142 . 15 122 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . 8 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Waste -6/Factory -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 533 | -10/Materials | Repaired Lgt. Treads 564 | -10/Materials | Repaired Seismic Detector 606 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Discovered new exit (range 12) 930 | -10/Materials | Entered Mines 1039 | -10/Mines | Learned Materials emergency access door positions 1176 | -10/Mines | Discovered new exit (range 16) 1195 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1198 | -10/Mines | Discovered new exit (range 10) 1218 | -10/Mines | Entered Materials 1218 | -9/Materials | Accompanied by 3 allies 1218 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1818 | -9/Materials | Destroyed 8 combat bots 1906 | -9/Materials | Discovered new exit (range 16) 2347 | -9/Materials | Discovered new exit (range 16) 2418 | -9/Materials | First assault squad dispatched 2487 | -9/Materials | Destroyed 7 combat bots 2514 | -9/Materials | Build established: Scavenger-Mutant 2655 | -9/Materials | Lost 7 parts (3n2u2w) 3279 | -9/Materials | Repaired Hrd. Light Armor Plating 3481 | -9/Materials | Sterilization system engaged 3481 | -9/Materials | Non-combat units ordered to evacuate 3482 | -9/Materials | Identified exit to Mines 3508 | -9/Materials | Build established: Mutant 3581 | -9/Materials | Combat units ordered to evacuate 3588 | -9/Materials | Entered Mines 3592 | -9/Mines | Met a Derelict bent on vengeance 3612 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3935 | -9/Mines | Discovered new exit (range 5) 4474 | -9/Mines | Discovered new exit (range 13) 4619 | -9/Mines | Entered Materials 4619 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4971 | -8/Materials | Build established: Tank 5070 | -8/Materials | Garrison activated, responded to threat 5156 | -8/Materials | Discovered new exit (range 7) 5911 | -8/Materials | Discovered new exit (range 7) 6110 | -8/Materials | Repaired Hcp. Storage Unit 6521 | -8/Materials | Entered Storage 6928 | -8/Storage | Repaired Arm. Treads 6968 | -8/Storage | Repaired Flak Cannon 7022 | -8/Storage | Repaired Broken Imp. Signal Interpreter 7048 | -8/Storage | Used back door to open Recycling access 7048 | -8/Storage | Discovered new exit (range 4) 7096 | -8/Storage | Entered Recycling 7741 | -8/Recycling | Discovered new exit (range 6) 7749 | -8/Recycling | Entered Factory 7749 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 8067 | -6/Factory | Build established: Skirmisher 8976 | -6/Factory | Discovered new exit (range 7) 9004 | -6/Factory | Identified exit to Factory 10421 | -6/Factory | Repaired Arm. Treads 10791 | -6/Factory | Discovered new exit (range 13) 10842 | -6/Factory | Sucked down chute 10842 | -6/Factory | Entered Waste 10843 | -6/Waste | Joined by Warlord forces that had cleared the area 11428 | -6/Waste | Discovered new exit (range 13) 11432 | -6/Waste | A Compactor rumbled back to life 11432 | -6/Waste | Spotted C-40 Crusher 11436 | -6/Waste | Allies destroyed C-40 Crusher 11448 | -6/Waste | Build established: Scavenger-Tank 11497 | -6/Waste | Identified exit to Factory 11499 | -6/Waste | Entered Factory 11499 | -6/Factory | Accompanied by 20 allies 12016 | -6/Factory | Garrison activated, responded to threat 12080 | -6/Factory | Build established: Tank 12082 | -6/Factory | Lost 3 allies 12148 | -6/Factory | P-60 Hacker assimilated allied UA-XVJ(g) 12199 | -6/Factory | First assault squad dispatched 12236 | -6/Factory | Crushed by falling debris 12236 | -6/Factory | System corruption reached 10% 12584 | -6/Factory | Garrison activated, responded to threat 12659 | -6/Factory | Lost 3 allies 12840 | -6/Factory | Lost 3 allies 13062 | -6/Factory | Discovered exit to Factory (range 8) 13098 | -6/Factory | Entered another Factory area 13098 | -5/Factory | Accompanied by 3 allies 13098 | -5/Factory | Evolved 2 slots: Utility x2 13139 | -5/Factory | Build established: Scavenger-Tank 13396 | -5/Factory | Lost 3 allies 13436 | -5/Factory | Discovered new exit (range 8) 13579 | -5/Factory | Build established: Tank 13890 | -5/Factory | Repaired Broken Hvy. Siege Treads 14050 | -5/Factory | Identified exit to Factory 14967 | -5/Factory | Lost 3 parts (1p1u1w) 15129 | -5/Factory | System corruption reached 10% 15262 | -5/Factory | Build established: Scavenger-Skirmisher 15498 | -5/Factory | First assault squad dispatched 15713 | -5/Factory | Lost 5 parts (1p1u3w) 15728 | -5/Factory | Destroyed 8 combat bots 15876 | -5/Factory | Garrison activated, responded to threat 15963 | -5/Factory | Core integrity fell below 50% 16036 | -5/Factory | Core integrity fell below 20% 16088 | -5/Factory | Lost 28 parts (7p5n5u11w) 16228 | -5/Factory | Garrison activated, responded to threat 16237 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 16228_ ALERT: Activating Garrison Access F002. 16228_ Slug penetrates B-60 Warrior. 16229_ R-10 Processor collects Imp. Antigrav System. 16230_ KE Penetrator destroyed. 16231_ K-01 Serf collects debris. 16232_ Slug penetrates G-67 Veteran. 16233_ Med. Treads destroyed. 16233_ KE Penetrator destroyed. 16236_ K-01 Serf collects debris. 16236_ R-10 Processor collects Lgt. Ion Engine. 16237_ Slug penetrates G-67 Veteran. 16237_ G-67 Veteran suffers critical hit (Destroy). 16237_ Destroyed Plasma Rifle. 16237_ Slug penetrates G-67 Veteran. 16237_ G-67 Veteran destroyed. 16237_ U-05 Engineer suffers critical hit (Destroy). 16237_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? ???????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????? ?????????? | | ??????????????????????????????????# ????????? | | ????????????????????###??????##+### ######### | | ????????????????????# ???? | | ????????????????????# ? | | ????????????????????+ """"""" | | ????????????????????# """"""" !% | | ????????????????????+ """"" " %=?? ? | | ????????????????????# " " %#####+### | | ????????????????????# = *## *# | | ????????????????????# % ## "" # | | ????????????????????# R ## "G # | | ????????????????????# ## "" # | | ????????????????????# ## # | | ????????????????????# ! = ##!=% %+ | | ????????????????????# ! ##== %%%##"+##### | | ????????????????????# ##%! % # | | ????????????????????# ##== %# | | ????????????????????# k ## % # """ "" | | ????????????????????# + =% # """ "" | | ????????????????????# k ## != # """ "" | | ????????????????????# k ##= ######### | | ????????????????????# =######################## | | ????????????????????# !u@#???? # !! | | ?????????????? w /b[b ??" # """ !! | | ?????????? !g%k*""R" " " # """ !! | | ??????????? !u# "" "" " "" # """ | | ??????????? # """" # ! | | ??????????? #? ] """" # | | ???????????################? ? # | | ???????????????????????"?????"""" ???? ########### | | ?????????????????????????????"""" "??? ??????????? | | ??????????????????????????????""" ???? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 35 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 40 Target Analysis 11 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed System Restoration Module | -8/Recycling | Hacked F-cell Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -10/Materials Seismic Detector | 5% | -10/Materials Hrd. Light Armor Plating | 12% | -9/Materials Hcp. Storage Unit | 26% | -8/Materials Arm. Treads | 59% | -8/Storage Flak Cannon | 35% | -8/Storage Imp. Signal Interpreter | 59% | -8/Storage | Broken Arm. Treads | 36% | -6/Factory Hvy. Siege Treads | 37% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustGuidedInterpreter Manual? 0 Play Time 03:28:42 Cumulative 124.8 hours Start 2025.08.30 @ 21:22:58 End 2025.08.31 @ 01:05:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f50a456-d549-4564-8dd7-82910e1cd5ce