Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.09 @ 19:07:41 Player: animal_waves Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (170) 850 Value Destroyed (6640) 6640 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1886) 1886 TOTAL SCORE: 14896 Bonus ------- High Alert Combat Kills 1518 Follower Combat Kills 675 Friendly Fire -307 Cogmind --------- Core Integrity 0/1150 Matter 58/300 Energy 87/100 System Corruption 8% Temperature Cool (48) Movement Core (1100) Ox21 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Micro Fission Core Quantum Reactor Experimental Optical Array Advanced Sensor Array Advanced Terrain Scanner Advanced Core Analyzer Advanced ECM Suite Layered Heavy Armor Plating Layered Heavy Armor Plating High-powered Shock Rifle Quantum Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Improved Core Shielding > --- WEAPON ----------- Phase Gun Heavy Neutron Cannon Heavy Neutron Cannon Heavy Gauss Cannon > --- INVENTORY -------- Quantum Reactor Heavy Treads Improved Heavy Treads Experimental Optical Array Advanced Sensor Array Advanced Core Analyzer Advanced ECM Suite Improved Propulsion Shielding Improved Propulsion Shielding Hardened Light Armor Plating Hardened Medium Armor Plating System Restoration Module Quantum Rifle Long-range Proton Cannon Enhanced Gauss Cannon [Rating: 118] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 7 | . . 1 . . 2 1 . . 1 . . 2 Weapon 2 | . . . . 1 . 1 . . . . . . Parts Attached 147 | 6 5 19 . 13 21 10 7 3 13 7 2 41 Power 22 | 1 1 4 . 4 1 1 1 . 2 3 . 4 Engine 12 | 1 1 4 . 2 1 1 . . 2 . . . Core 6 | . . . . 2 . . 1 . . 1 . 2 Reactor 4 | . . . . . . . . . . 2 . 2 Propulsion 32 | 2 . 5 . 3 7 2 2 2 4 2 . 3 Treads 18 | 2 . 5 . 2 . . 1 2 1 2 . 3 Leg 14 | . . . . 1 7 2 1 . 3 . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 1 2 3 . 3 4 3 . 1 4 2 2 10 Device 8 | . . . . . 2 2 . . 1 . . 3 Storage 7 | 1 1 1 . 3 . . . . . 1 . . Processor 7 | . 1 1 . . 2 . . 1 . . 2 . Hackware . | . . . . . . . . . . . . . Protection 13 | . . 1 . . . 1 . . 3 1 . 7 Artifact . | . . . . . . . . . . . . . Weapon 58 | 2 2 7 . 3 9 4 4 . 3 . . 24 Energy Gun 15 | . . . . . 6 . . . 1 . . 8 Energy Cannon 11 | . . . . . . 3 1 . . . . 7 Ballistic Gun 6 | 2 . . . . 1 . 2 . . . . 1 Ballistic Cannon 17 | . 2 5 . 1 1 . . . 1 . . 7 Launcher 9 | . . 2 . 2 1 1 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 1 . . . . . 1 Parts Lost 65 | . . 3 . 4 7 . 5 1 5 . . 40 Power 8 | . . 1 . . . . . . 1 . . 6 Propulsion 14 | . . 2 . 3 3 . 1 1 . . . 4 Utility 15 | . . . . . . . 1 . 1 . . 13 Weapon 28 | . . . . 1 4 . 3 . 3 . . 17 Highest Loss Streak 13 | . . 3 . 2 3 . 5 1 5 . . 13 Average Slot Usage (%) 89 | . 97 78 100 86 89 98 93 91 96 92 88 83 Engine 4 | . 14 10 11 3 7 6 3 . 5 3 . . Core 1 | . . . . 5 . . 2 6 2 2 . 2 Reactor 2 | . . . . . . . . . . 5 11 6 Treads 9 | . 28 17 22 21 7 . . 6 5 6 11 9 Leg 9 | . . . . . 17 26 23 14 17 9 . . Device 8 | . . . . . 8 12 13 13 9 8 5 13 Storage 9 | . 14 11 11 13 13 6 6 6 5 7 11 10 Processor 13 | . 11 11 11 9 12 13 13 16 17 17 17 12 Protection 4 | . . 4 11 4 . 5 3 . 6 5 5 6 Energy Gun 3 | . . . . . 7 7 . . 2 5 5 4 Energy Cannon 3 | . . . . . . 12 14 6 2 . . 1 Ballistic Gun 3 | . 14 . . . 1 . 4 13 7 5 5 1 Ballistic Cannon 6 | . 13 20 22 18 5 . . . 2 5 5 7 Launcher 4 | . . . . 8 5 6 5 6 4 5 5 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 148 | 10 29 30 30 54 60 82 83 72 92 130 130 148 Greatest Support 155 | 40 40 40 40 62 70 80 80 60 75 145 145 155 Greatest Overweight (x) 44 | . . 9 . 1 5 1 1 1 2 1 . 44 Average Overweight (x) . | . . . . . . . . 1 1 . . . Largest Inventory Capacity 20 | 6 10 10 10 12 12 12 12 12 12 20 20 20 Average Capacity 13 | 4 8 10 10 10 12 12 12 12 12 15 20 20 Most Carried 20 | 1 7 10 10 12 12 12 12 10 12 17 20 20 Average Carried 11 | . 4 7 9 9 10 11 11 8 8 13 18 16 Final Capacity 20 | 6 10 10 10 12 12 12 12 12 12 20 20 20 Final Carried 20 | 1 7 10 10 12 12 12 10 8 10 17 20 13 Class Distribution -------------------- 32% | Mutant 15% | Scavenger-Skirmisher 14% | Scavenger-Mutant 8% | Skirmisher 7% | Scavenger-Gunner 7% | Hauler-Skirmisher 6% | Hauler-Mutant 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Gunner | -5/Factory Hauler-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Matter Collected 4112 | 240 124 365 . 511 583 185 200 68 300 89 41 1406 Remotely . | . . . . . . . . . . . . . Salvage Created 5979 | . 124 401 . 464 672 454 942 20 403 . . 2499 Parts 299 | . 16 36 . 39 30 19 43 4 20 . . 92 Haulers Intercepted 5 | . . 2 . 3 . . . . . . . . Recyclers Shooed 5 | . . 5 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 22 3 . . . . Prevented 18 | . . . . . . . 18 . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 118 | . 1 9 . 15 14 8 18 4 6 . . 43 Guns 19 | . . . . . 5 1 2 . 2 . . 9 Cannons 49 | . 1 6 . 2 1 1 5 1 3 . . 29 AOE 45 | . . 3 . 13 7 5 9 3 1 . . 4 Classes Destroyed 15 | . 4 6 . 2 1 . 1 . . . . 1 Worker 9 | . 1 . . 1 3 . . . . . . 4 Builder 16 | . . 4 . 3 3 1 . . . . . 5 Tunneler 4 | . . . . 3 1 . . . . . . . Hauler 5 | . . 2 . 3 . . . . . . . . Recycler 3 | . . 2 . . 1 . . . . . . . Operator 6 | . 1 2 . . . . . . 2 . . 1 Watcher 7 | . 2 1 . 1 1 1 . . 1 . . . Swarmer 30 | . . 6 . 6 . 3 7 4 . . . 4 Grunt 53 | . 1 1 . 7 9 4 3 . 2 . . 26 Brawler 2 | . . . . . . . 1 . . . . 1 Duelist 6 | . . 1 . . 1 . 2 . . . . 2 Sentry 8 | . . 1 . 1 3 . 1 . 1 . . 1 Hunter 6 | . . . . 1 . . 2 . 1 . . 2 Programmer 13 | . . . . . 1 1 2 . 2 . . 7 Surgeon 2 | . . . . . . . . . . . . 2 Best Kill Streak 16 | . 2 7 . 11 8 8 8 4 3 . . 16 Combat Bots Only 8 | . 1 4 . 5 4 7 8 4 2 . . 8 Max Kills in Single Turn 5 | . 1 2 . 3 5 2 2 3 1 . . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 1 . 3 2 2 2 3 1 . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Damage Taken 12366 | . 12 718 . 364 1060 284 902 269 584 . . 8173 Core 1722 | . 12 133 . 43 145 16 154 37 20 . . 1162 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 86 | 100 95 . 66 92 79 . . 75 . . 98 . Volleys Fired 389 | . 8 47 . 44 59 12 30 8 20 . 1 160 Largest 4 | . 2 2 . 3 2 3 2 2 3 . 2 4 Hottest 369 | . 70 70 . 105 141 210 180 118 166 . 85 369 Shots Fired 722 | . 14 84 . 65 90 21 36 14 60 . 2 336 Gun 225 | . . . . . 49 4 5 6 40 . 1 120 Cannon 402 | . 14 75 . 41 32 10 11 6 20 . 1 192 Launcher 95 | . . 9 . 24 9 7 20 2 . . . 24 Special . | . . . . . . . . . . . . . Kinetic 411 | . 14 75 . 41 44 . 5 6 40 . 2 184 Thermal 183 | . . . . . 29 14 11 6 20 . . 103 Explosive 37 | . . 9 . 24 2 . . 2 . . . . Electromagnetic 91 | . . . . . 15 7 20 . . . . 49 Robot Hit Streak 20 | . 2 10 . 3 20 7 6 2 13 . 1 14 Robot Miss Streak 6 | . 4 5 . 6 2 3 3 4 3 . 1 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . 1 Shots Hit Robots 420 | . 5 45 . 22 72 12 18 4 38 . 1 203 Core Hits 323 | . 5 23 . 49 40 16 33 5 29 . . 123 Critical Hits 32 | . . 1 . . . . . . 1 . . 30 Critical Kills 13 | . . 1 . . . . . . 1 . . 11 Critical Parts Destroyed 17 | . . . . . . . . . . . . 17 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18902 | . 109 1099 . 1808 3238 846 1544 559 1182 . . 8517 Guns 3469 | . . . . . 710 65 51 . 556 . . 2087 Cannons 7365 | . 109 813 . 299 489 171 188 61 389 . . 4846 Explosions 8050 | . . 286 . 1509 2021 610 1305 498 237 . . 1584 Melee . | . . . . . . . . . . . . . Ramming 18 | . . . . . 18 . . . . . . . Kinetic 6932 | . 109 813 . 299 639 . 51 . 546 . . 4475 Thermal 5538 | . . . . . 2071 236 265 61 583 . . 2322 Explosive 2526 | . . 286 . 1509 233 . . 498 . . . . Electromagnetic 3888 | . . . . . 277 610 1228 . 53 . . 1720 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 5 . 4 4 . . . 17 Average Corruption 5 | . . . . . 4 . 2 4 . . . 8 Corruption Purged 9 | . . . . . . . . . . . . 9 Effects 111 | . . . . . 22 . 8 5 . . . 76 Message Errors 19 | . . . . . 3 . 2 2 . . . 12 Matter Fused 16 | . . . . . 5 . . . . . . 11 Heat Flow Errors 10 | . . . . . 3 . 1 . . . . 6 Energy Discharges 8 | . . . . . 1 . 5 . . . . 2 Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . . . 1 . . . . . . 10 Data Loss (major) 1 | . . . . . 1 . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Targeting Errors 37 | . . . . . 6 . . 3 . . . 28 Weapon Failures 6 | . . . . . . . . . . . . 6 Overload Shots 2 | . . . . . . . 2 . . . . . Effects 1 | . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Overflow Damage 727 | . . 26 . 11 432 20 2 35 47 . . 154 Projectiles 137 | . . 1 . . 4 . . . . . . 132 Explosions 583 | . . 25 . 11 421 20 2 35 47 . . 22 Melee 7 | . . . . . 7 . . . . . . . Knockbacks 66 | . . 3 . 3 8 . . . 1 . . 51 Impact . | . . . . . . . . . . . . . Kinetic 60 | . . 3 . 3 8 . . . 1 . . 45 Secondary 6 | . . . . . . . . . . . . 6 Self-Inflicted Damage 274 | . . . . 37 26 5 65 85 22 . . 34 Shots 17 | . . . . 1 2 1 6 2 1 . . 4 Rammed 1 | . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 698 | . 36 36 . 42 262 96 56 . 36 . . 698 Average Temperature 95 | . 15 10 . 6 83 35 15 . 12 . . 145 Received Heat Transfer 1917 | . 6 51 . 108 351 54 27 . 54 . . 1266 Effects 31 | . . . . . 1 . . . . . . 30 Shutdowns 8 | . . . . . . . . . . . . 8 Energy Bleed 3 | . . . . . . . . . . . . 3 Interference 9 | . . . . . 1 . . . . . . 8 Matter Decay 2 | . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 2 . . . . 1 Combat Hostiles 4 | . . . . . . 1 2 . . . . 1 Parts Fried 16 | . . . . . 2 3 5 . . . . 6 Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 13 | . . . . 1 3 4 . . 4 . . 1 Heat Transferred 6438 | . . . . . 1953 322 322 74 618 . . 3149 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . 1 . 2 . . . . 8 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Peak Influence 1229 | . 84 380 97 711 669 588 . . 598 139 280 1229 Initial 327 | . . 35 97 37 264 327 . . 191 139 . 137 Average 358 | . 20 212 97 497 285 435 . . 381 92 48 639 Maximum Alert Level 4 | . . 1 . 3 2 2 . . 2 . 1 4 Low Security (%) 34 | 100 100 48 100 8 20 . . . . 100 93 11 Level 1 29 | . . 51 . 14 71 42 . . 62 . 6 14 Level 2 23 | . . . . 74 8 57 . . 37 . . 29 Level 3 11 | . . . . 3 . . . . . . . 41 Level 4 . | . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 1 2 . 4 4 4 . . 3 . . 12 Investigation 3 | . . . . 1 1 . . . . . . 1 Extermination 5 | . . . . . 1 1 . . 1 . . 2 Reinforcement 17 | . 1 2 . 3 2 1 . . 2 . . 6 Assault 5 | . . . . . . 2 . . . . . 3 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Distress Signals 10 | . . 2 . 2 1 . . . . . . 5 Communications Jammed 194 | . . . . . . . . . . . . 194 Distress Signals 191 | . . . . . . . . . . . . 191 Times Spotted 204 | . 4 17 . 27 23 12 19 4 11 1 4 82 Peak Tracking Total 9 | . 3 5 . 8 4 8 7 4 2 1 5 9 Tactical Retreats 11 | . . . . . 3 1 1 . . . . 6 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Traps Triggered 7 | . . 4 . . 1 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Machines Disabled 42 | . . 7 . 2 17 1 . . 10 . . 5 Max in Single Turn 15 | . . 2 . 1 15 1 . . 4 . . 2 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Machines Accessed 17 | . 1 2 . 1 4 3 . . 2 . 1 3 Terminals 8 | . 1 1 . . 2 1 . . 1 . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . . 1 . . 2 1 . . 1 . . 1 Recycling Units 2 | . . . . 1 . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 36 | . 2 4 . 4 6 8 . . 3 . 2 7 Successful 20 | . . 4 . 2 3 5 . . 1 . 2 3 Failed 16 | . 2 . . 2 3 3 . . 2 . . 4 Catastrophic 3 | . . . . 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . . . . . 1 . . 2 . 1 2 Terminals 17 | . 2 3 . . 3 2 . . 2 . 2 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 11 | . . 1 . . 3 4 . . 1 . . 2 Recycling Units 6 | . . . . 4 . 2 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . . 3 . . 1 2 . . 1 . 2 . Record 1 | . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Locate Traps 4 | . . 1 . . . 1 . . 1 . 1 . Zone Layout 3 | . . 1 . . . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . 1 . . 2 3 . . . . . 2 Scan Component 4 | . . . . . 1 2 . . . . . 1 Repair 3 | . . . . . 1 1 . . . . . 1 Refit 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . 1 2 2 . . 1 . . 3 Full Trace Events 2 | . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 1 . . . . . 1 Time 113 | . . . . . 44 32 . . . . . 37 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Total Allies 23 | . . . 3 . . . . . . 20 . . Largest Group 20 | . . . 3 3 1 . . . . 20 20 16 Highest-Rated Group 764 | . . . 40 40 16 . . . . 764 764 618 Highest-Rated Ally 50 | . . . 16 16 16 . . . . 50 50 46 Total Orders . | . . . . . . . . . . . . . Ally Attacks 196 | . . . . 52 4 . . . . 13 26 101 Total Damage 4412 | . . . . 535 62 . . . . 357 1505 1953 Kills 33 | . . . . 8 . . . . . 1 9 15 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Turns Passed 7293 | 64 270 534 160 518 954 474 1034 316 483 601 316 1569 Spaces Moved 3586 | 36 145 198 97 222 450 267 604 183 228 372 199 585 Core 12 | 2 . 9 . . . . . . . . . 1 Treads 1918 | 34 145 189 97 222 192 . . . . 256 199 584 Legs 1656 | . . . . . 258 267 604 183 228 116 . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 122 127 126 156 155 152 152 152 Average Speed 157 | 153 160 177 160 159 150 143 155 159 169 154 152 160 Slowest Speed 2250 | 160 160 500 160 180 270 157 157 160 190 165 152 2250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 37 23 22 31 13 8 77 22 8 97 8 15 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 4 | . . . . 1 . . 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . Scrap Searched 1 | . . . . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 385 | . . 56 . 86 79 1 6 44 26 . . 87 Melee . | . . . . . . . . . . . . . Projectile 69 | . . 2 . . . 1 3 8 4 . . 51 AOE 316 | . . 54 . 86 79 . 3 36 22 . . 36 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Total 4568 | 42 168 290 102 323 634 342 661 193 282 399 210 922 Wait 296 | . 1 17 4 21 81 38 9 . 7 . 4 114 Move 3575 | 35 144 197 96 221 449 266 603 182 228 371 198 585 Hop . | . . . . . . . . . . . . . Pick Up 89 | 1 7 6 1 14 13 5 6 . 9 10 4 13 Fast Attach 52 | 6 1 11 . 3 6 4 1 1 3 3 . 13 Attach 44 | . . 2 . 2 8 1 3 2 7 1 . 18 Detach 2 | . . . . . . . . . 1 . . 1 Swap 51 | . 4 6 . 8 7 5 3 . 3 3 2 10 Drop 69 | . 3 4 1 10 10 11 6 . 4 11 1 8 Fire 389 | . 8 47 . 44 59 12 30 8 20 . 1 160 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 655 | -9/Materials | Lost 3 parts (1p2n) 810 | -9/Materials | Discovered new exit (range 15) 869 | -9/Materials | Entered Mines 876 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 944 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 968 | -9/Mines | Learned 8 Materials zone layouts 977 | -9/Mines | Discovered new exit (range 8) 1029 | -9/Mines | Entered Materials 1029 | -8/Materials | Accompanied by 3 allies 1029 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1030 | -8/Materials | Identified exit to Factory 1547 | -8/Materials | Entered Factory 1547 | -7/Factory | Accompanied by 1 ally 1547 | -7/Factory | Evolved 2 slots: Utility x2 1974 | -7/Factory | Lost 3 parts (2n1w) 2384 | -7/Factory | Repaired Imp. Cooling System 2477 | -7/Factory | Discovered new exit (range 6) 2501 | -7/Factory | Entered another Factory area 2501 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2550 | -6/Factory | Repaired Imp. Sensor Array 2728 | -6/Factory | Destroyed 7 combat bots 2851 | -6/Factory | First assault squad dispatched 2897 | -6/Factory | Discovered new exit (range 15) 2975 | -6/Factory | Entered Lower Caves 2982 | -6/Lower Caves | Identified exit to Lower Caves 3315 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3365 | -6/Lower Caves | Destroyed 8 combat bots 3629 | -6/Lower Caves | Lost 5 parts (1n1u3w) 3707 | -6/Lower Caves | Learned Factory terminal intel 3924 | -6/Lower Caves | Build established: Scavenger-Mutant 4009 | -6/Lower Caves | Entered another Lower Caves area 4025 | -6/Lower Caves | Learned 4 Factory zone layouts 4058 | -6/Lower Caves | Discovered new exit (range 17) 4154 | -6/Lower Caves | Identified exit to Factory 4325 | -6/Lower Caves | Entered Factory 4325 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4327 | -5/Factory | Loaded intel: 19 terminal locations 4442 | -5/Factory | Build established: Scavenger-Skirmisher 4603 | -5/Factory | Lost 5 parts (1p1u3w) 4808 | -5/Factory | Sucked down chute 4808 | -5/Factory | Entered Waste 4809 | -5/Waste | Joined by Warlord forces that had cleared the area 4850 | -5/Waste | A Compactor rumbled back to life 4850 | -5/Waste | Spotted C-40 Crusher 4852 | -5/Waste | Allies destroyed C-40 Crusher 5244 | -5/Waste | Discovered new exit (range 12) 5406 | -5/Waste | Identified exit to Factory 5409 | -5/Waste | Entered Factory 5409 | -5/Factory | Accompanied by 20 allies 5438 | -5/Factory | Build established: Scavenger-Gunner 5697 | -5/Factory | Discovered new exit (range 10) 5717 | -5/Factory | Identified exit to Factory 5725 | -5/Factory | Entered another Factory area 5725 | -4/Factory | Accompanied by 16 allies 5725 | -4/Factory | Evolved 2 slots: Utility x2 6008 | -4/Factory | Build established: Scavenger-Skirmisher 6311 | -4/Factory | Build established: Hauler-Skirmisher 6318 | -4/Factory | Repaired Adv. Heavy Siege Treads 6475 | -4/Factory | First assault squad dispatched 6579 | -4/Factory | Destroyed 8 combat bots 6580 | -4/Factory | Lost 4 parts (1p1u2w) 6624 | -4/Factory | System corruption reached 10% 6697 | -4/Factory | Lost 9 parts (2p3u4w) 6774 | -4/Factory | Lost 3 parts (1n1u1w) 6898 | -4/Factory | Core integrity fell below 50% 6912 | -4/Factory | Lost 10 parts (1p1n3u5w) 7277 | -4/Factory | Core integrity fell below 20% 7294 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 07285_ Broken Imp. Heavy Treads destroyed. 07285_ K-01 Serf collects debris. 07285_ U-05 Engineer builds a Wall. 07286_ Overheating: Matter decay (-8). 07286_ U-05 Engineer builds a Wall. 07287_ Enh. Gauss Cannon destroyed. 07288_ Penetrated by Slug. 07288_ U-05 Engineer lays Concrete. 07288_ K-01 Serf collects debris. 07289_ Rnf. Fission Core destroyed. 07289_ U-05 Engineer builds a Wall. 07289_ Imp. Cooling System destroyed. 07289_ Mic. Fission Core destroyed. 07291_ Penetrated by Slug. 07291_ Slug penetrates Wall. 07291_ Adv. Signal Interpreter destroyed. 07291_ U-05 Engineer builds a Wall. 07291_ K-01 Serf collects debris. 07293_ G-67 Veteran destroyed. 07294_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | """"" #% ##??????????? ???????????? | | ?############! ###??????????????????????????????? | | ########### !% #?? ?????????????????????????? | | =%= #?? ?????????????????????????? | | #?# ?? ??????????????????????? | | #?# ?? ??????????????????????? | | #?# ?? "?"???????????????????? | | #?# ?? " "???????????????????? | | #######+### ### ?? " " " "???????????????? | | ########### #? " " " " ??????????????? | | #????????# ? " " " " ??????????????? | | #????????# ? " " " "???????????????? | | #????????# ? " " " ????????????????? | | """ """" #????????? * ? ?????????????????? | | """ """" #????????? !u% # ??????????????????? | | """ """" #???????####g##;;#############?????????? | | """ """" #???????# g ; ??????????? | | """ """" #?????### g h ; """??????????? | | """ """" #?????# # * """??????????? | | #??????#; """"?????????? | | #???????# k """""""??????? | | #+##+######???????# ???????? | | # #????????????# ;;#??????????????? | | # #????????????# g ####### #???????? | | # #????????????# =% u T +???????? | | # ############## " ""@ ;###### #???????? | | # + " """ ; #??????????????? | | # # ####??????????????? | | # ############;#?????????????????? | | # + ???? ????????????????? | | # ######################?????????+???????????????? | | # # #????????????????????????????????????? | | + #????????????????????????????????????? | | # # #????????????????????????????????????? | | # # #????????????????????????????????????? | | # ###########????????????????????????????????????? | | #+####???????????????????????????????????????????? | | #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | G #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #?????????#????????????"""??????????????????? | | ########## #???????? ???????????????????? | | ## #####???? """"""""" #?????????????? | | ##= # ### ??????????????? | | +###### """ +% """""????????????????????? | | += """ # ### ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaPortableScythe Manual? 0 Play Time 01:54:46 Cumulative 20.6 hours Start 2022.02.09 @ 17:01:32 End 2022.02.09 @ 19:07:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 29 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e48e895f-6800-4339-82b2-1cb0b57d5863