Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.31 @ 12:34:52 Player: OgamiTringle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (677) 677 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 2600 Bonus ------- Pacifist 200 High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Deuterium Engine Light Deuterium Engine Aluminum Leg Light Armor Plating Hardened Medium Armor Plating Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Deuterium Engine Aluminum Leg Light Armor Plating Hardened Medium Armor Plating Assault Rifle Light Assault Rifle [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 32 | 6 3 14 9 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads 2 | . . 2 . Leg 6 | 2 . 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 . 4 . Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | 2 3 4 5 Energy Gun 4 | 1 . 1 2 Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon 2 | . 1 . 1 Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 3 13 Power 4 | . . 2 2 Propulsion 5 | . . 1 4 Utility 1 | . . . 1 Weapon 6 | . . . 6 Highest Loss Streak 10 | . . 2 10 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 85 81 73 Engine 12 | . 14 13 11 Treads 1 | . . 3 . Leg 20 | . 28 17 23 Storage 10 | . 14 11 9 Processor 6 | . . 6 9 Protection 6 | . . 7 6 Energy Gun 4 | . 6 3 6 Ballistic Gun 5 | . 4 6 3 Ballistic Cannon 6 | . 9 6 2 Launcher 3 | . . 4 2 Naked Turns . | . . . . Heaviest Build 44 | 13 14 37 44 Greatest Support 51 | 20 20 40 51 Greatest Overweight (x) 6 | 3 . 1 6 Average Overweight (x) . | 2 . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 9 | 7 8 8 15 Most Carried 12 | 7 8 8 12 Average Carried 7 | 4 5 7 8 Final Capacity 15 | 8 8 15 15 Final Carried 8 | 4 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 803 | 211 71 350 171 Remotely 54 | . . 54 . Salvage Created 669 | . . 498 171 Parts 42 | . . 31 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 17 | . . 14 3 Melee 2 | . . . 2 Guns 5 | . . 4 1 Cannons 3 | . . 3 . AOE 7 | . . 7 . Classes Destroyed 9 | . . 9 . Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Recycler 2 | . . 2 . Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 8 | . . 6 2 Duelist 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 6 | . . 6 1 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 2 | . . 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2863 | . . 1059 1804 Core 716 | . . 151 565 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 100 62 . Volleys Fired 108 | . 1 76 31 Largest 2 | . 1 2 1 Hottest 100 | . 100 75 56 Shots Fired 158 | . 1 126 31 Gun 87 | . . 56 31 Cannon 52 | . . 52 . Launcher 18 | . . 18 . Special 1 | . 1 . . Kinetic 94 | . . 79 15 Thermal 46 | . 1 29 16 Explosive 18 | . . 18 . Electromagnetic . | . . . . Robot Hit Streak 17 | . . 17 9 Robot Miss Streak 20 | . . 20 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 83 | . 3 57 23 Core Hits 50 | . . 33 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks 5 | . 5 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1870 | . . 1515 355 Guns 581 | . . 320 261 Cannons 358 | . . 358 . Explosions 837 | . . 837 . Melee . | . . . . Ramming 94 | . . . 94 Kinetic 588 | . . 467 121 Thermal 492 | . . 352 140 Explosive 696 | . . 696 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 1 1 Impact 1 | . . . 1 Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 96 | . . 96 . Shots 4 | . . 4 . Rammed 8 | . . . 8 Targets Rammed 39 | . . . 39 Kicked 31 | . . . 31 Crushed . | . . . . Highest Temperature 314 | . 20 189 314 Average Temperature 94 | . 10 68 139 Received Heat Transfer 1326 | . . 246 1080 Effects 5 | . . . 5 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1069 | . . 575 494 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 448 | . 3 448 196 Initial 131 | . . . 131 Average 140 | . 1 174 150 Maximum Alert Level 2 | . . 2 . Low Security (%) 78 | 100 100 65 100 Level 1 14 | . . 23 . Level 2 6 | . . 11 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 1 18 9 Peak Tracking Total 5 | . 1 3 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 9 | . 1 5 3 Terminals 7 | . 1 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 18 | . 3 9 6 Successful 10 | . 3 3 4 Failed 8 | . . 6 2 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 3 7 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Terminal Hacks 8 | . 3 1 4 Record 3 | . 2 . 1 Alert Level 3 | . 1 1 1 Dispatch Records 1 | . . . 1 Investigation Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 2 | . 2 . . Combat . | . . . . Robot Hacks Applied 3 | . 3 . . parse_system 1 | . 1 . . no_distress 2 | . 2 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1516 | 74 168 918 356 Spaces Moved 698 | 32 115 399 152 Core 34 | 31 . . 3 Treads 62 | . . 62 . Legs 602 | 1 115 337 149 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 130 Average Speed 139 | 183 120 142 134 Slowest Speed 350 | 200 120 200 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 31 36 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 171 | . 1 170 . Melee . | . . . . Projectile 1 | . 1 . . AOE 170 | . . 170 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1052 | 47 138 621 246 Wait 136 | . 11 120 5 Move 695 | 31 114 398 152 Hop . | . . . . Pick Up 30 | 10 4 8 8 Fast Attach . | . . . . Attach 21 | 6 . 8 7 Detach 1 | . . 1 . Swap 11 | . 3 6 2 Drop 6 | . . 4 2 Fire 108 | . 1 76 31 Melee 5 | . 5 . . Ram 8 | . . . 8 Kick 31 | . . . 31 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 13) 236 | -10/Materials | Discovered new exit (range 7) 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 314 | -9/Materials | Build established: Mutant 1084 | -9/Materials | Discovered new exit (range 15) 1159 | -9/Materials | Identified exit to Materials 1161 | -9/Materials | Entered another Materials area 1161 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1290 | -8/Materials | Lost 3 parts (3w) 1416 | -8/Materials | Garrison activated, responded to threat 1486 | -8/Materials | Core integrity fell below 50% 1500 | -8/Materials | Core integrity fell below 20% 1517 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01486_ K-01 Serf collects debris. 01487_ Slammed into G-47 Trooper. 01487_ Lgt. Assault Rifle destroyed. 01490_ Slammed into G-47 Trooper. 01492_ K-01 Serf collects debris. 01492_ R-06 Scavenger collects Imp. Heat Sink. 01494_ Slammed into G-47 Trooper. 01495_ R-06 Scavenger collects Lgt. Nuclear Core. 01496_ K-01 Serf collects debris. 01497_ Slammed into G-47 Trooper. 01507_ U-05 Engineer builds a Door. 01507_ U-05 Engineer destroyed. 01507_ K-01 Serf collects debris. 01508_ Slammed into G-47 Trooper. 01508_ U-05 Engineer destroyed. 01510_ K-01 Serf collects debris. 01511_ Slammed into G-47 Trooper. 01512_ Critical hit (Burn: +37). 01515_ Slammed into G-47 Trooper. 01515_ K-01 Serf collects debris. 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Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpCoilPropulsion Manual? 0 Play Time 00:23:19 Cumulative 3.3 hours Start 2023.10.31 @ 12:12:13 End 2023.10.31 @ 12:34:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3675e7a7-99a2-4fa3-a044-d485575c53c8