Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 20:43:52 Player: ae Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (449) 449 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1634 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 291/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Structural Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Wheel Compact Wheel Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Compact Matter Pod Structural Scanner Improved Sensor Array > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Wheel Compact Wheel [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Compact Matter Pod Processor Transport Network Coupler Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 22 | 6 6 4 6 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads 2 | . 2 . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight 1 | . 1 . . Utility 7 | . 3 . 4 Device 3 | . 1 . 2 Storage 1 | . . . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 5 | 3 . 1 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 3 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 7 9 Power 3 | . . 2 1 Propulsion 5 | . . 2 3 Utility 4 | . . 1 3 Weapon 4 | . . 2 2 Highest Loss Streak 6 | . . 4 6 To Critical Strikes . | . . . . Average Backups 4 | 3 4 4 4 Power . | . . . . Propulsion 3 | 2 4 3 3 Utility . | . . 1 . Weapon . | . . . . Tool/Special . | . . . . Unused Backups 4 | . . 1 3 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 79 | . 93 81 57 Engine 9 | . 12 11 . Core 1 | . . . 4 Treads 12 | . 11 22 . Leg 12 | . 16 4 18 Device 14 | . 11 14 19 Processor 1 | . 3 . . Protection 5 | . 7 7 . Energy Gun 2 | . . 1 7 Ballistic Gun 18 | . 28 18 6 Peak Build Rating 13 | 4 7 7 13 Average Rating 6 | 2 6 5 8 On Entrance 4 | . 4 7 5 Avg Prop Armor Cover (%) 13 | 21 10 20 19 Naked Turns . | . . . . Heaviest Build 12 | 3 10 12 11 Greatest Support 40 | 10 40 40 20 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 4 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 5 4 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 658 | 245 171 204 38 Remotely . | . . . . Salvage Created 563 | . 271 264 28 Parts 31 | . 15 12 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 7 6 2 Melee 1 | . . 1 . Guns 14 | . 7 5 2 Classes Destroyed 4 | . 3 . 1 Builder 1 | . . . 1 Hauler 1 | . 1 . . Swarmer 5 | . 3 . 2 Grunt 10 | . 4 6 . Best Kill Streak 4 | . 4 2 2 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 190 | . 24 73 93 Missed 52 | . 6 20 26 Hits 138 | . 18 53 67 Projectile 138 | . 18 53 67 AOE 2 | . . 1 1 Critical Strikes 3 | . . 2 1 Damage Taken 1804 | . 181 799 824 Core 639 | . 34 198 407 Absorbed by Shields . | . . . . Core Remaining (%) 53 | 100 . 7 . Volleys Fired 90 | . 19 46 25 Largest 2 | . 2 2 2 Hottest 85 | . 40 65 85 Shots Fired 133 | . 38 64 31 Gun 133 | . 38 64 31 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 125 | . 38 63 24 Thermal 8 | . . 1 7 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 9 13 8 Robot Miss Streak 3 | . 1 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 95 | . 29 47 19 Core Hits 42 | . 17 19 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 982 | . 322 443 217 Guns 957 | . 322 435 200 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 25 | . . 8 17 Kinetic 867 | . 322 418 127 Thermal 90 | . . 17 73 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 3 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 1 4 . Message Errors 1 | . . 1 . Matter Fused 2 | . . 2 . Data Loss (minor) 1 | . 1 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . 1 8 Shots . | . . . . Rammed 13 | . . 10 3 Targets Rammed 13 | . . 10 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 105 | . 15 75 105 Average Temperature 24 | . 7 24 39 Received Heat Transfer 684 | . 60 486 138 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . 37 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 78 | . 78 52 35 Initial 22 | . . 22 7 Average 23 | . 40 19 8 Influence Increases 488 | . 213 165 110 Destroy 0b10 Robot/C 300 | . 140 120 40 Destroy 0b10 Robot/NC 10 | . 5 . 5 Destroy Leader 92 | . 42 30 20 Successful Hack 26 | . 26 . . Partial Spotted 15 | . . . 15 Lose Combat Pursuer 45 | . . 15 30 Influence Decreases 468 | . 155 203 110 Entered New Map 49 | . . 36 13 Time Decay 334 | . 155 132 47 Lost Part 85 | . . 35 50 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 13 7 17 Peak Tracking Total 7 | . 4 2 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 7 | . 7 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Branch Access Points 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 2 | . 2 . . Track 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 60 | . 60 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 778 | . 271 306 201 Sensors 21 | . . . 21 Terrain 15 | . . . 15 Structural 778 | . 271 306 201 T.N.C. 85 | . 85 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 885 | 37 320 306 222 Spaces Moved 478 | 46 185 116 131 Core 134 | 45 24 4 61 Treads 145 | . 61 84 . Legs 196 | 1 97 28 70 Wheels . | . . . . Hover . | . . . . Flight 3 | . 3 . . Fastest Speed 50 | 50 50 50 50 Average Speed 119 | 51 122 147 112 Slowest Speed 200 | 120 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 40 33 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 668 | 58 241 190 179 Wait 46 | . 26 12 8 Move 475 | 45 184 115 131 Hop . | . . . . Pick Up 10 | 5 1 1 3 Fast Attach 16 | 4 5 3 4 Attach 6 | 1 1 1 3 Detach 3 | 1 1 . 1 Swap 4 | 1 2 1 . Drop 5 | 1 2 1 1 Fire 90 | . 19 46 25 Melee . | . . . . Ram 8 | . . 5 3 Kick . | . . . . Crush 5 | . . 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered Mines 589 | -10/Mines | Core integrity fell below 50% 615 | -10/Mines | Core integrity fell below 20% 655 | -10/Mines | Lost 4 parts (1p2n1w) 657 | -10/Mines | Learned Materials terminal intel 659 | -10/Mines | Discovered new exit (range 4) 664 | -10/Mines | Entered Materials 664 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 665 | -9/Materials | Loaded intel: 12 terminal locations 853 | -9/Materials | Core integrity fell below 50% 868 | -9/Materials | Core integrity fell below 20% 886 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00797_ Terminal disabled. 00797_ Aluminum Leg destroyed. 00800_ Critical hit (Burn: +37). 00800_ Particle Gun destroyed. 00813_ Acquired Wheel. 00818_ Dropped Med. Matter Pod. 00818_ Acquired Com. Matter Pod. 00819_ K-01 Serf collects debris. 00822_ U-05 Engineer builds a Wall. 00823_ K-01 Serf collects debris. 00843_ S-10 Pest destroyed. 00848_ Aluminum Leg destroyed. 00849_ Com. Matter Pod destroyed. 00849_ Lgt. Nuclear Core destroyed. 00858_ Aluminum Leg destroyed. 00861_ Imp. Sensor Array destroyed. 00864_ Lgt. Assault Rifle destroyed. 00866_ Slammed into S-10 Pest. 00872_ Acquired 13 matter. 00880_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????T????????????????????## # | | ???????????????????????????????????????????## # | | ???????????????????????????????????????????## # | | ???????????????????????????????????????????## ## | | ???????????????????????????????????????????## ## | | ???????????????????????????????????????????## ## | | ???????????????????????????????????????????## ## | | ???????????????????????????????????????????## ## | | ???????????????????????????????????????????## ## | | ???????????????????????????????????????????## ## | | ????????????????????#??????????????????????## ## | | ????????????????????# ??????????? ?## ## | | ????????????????????# ?????##########+####### ## | | ????????????????????# ?? ####### ##### ## | | ??????????????#?????# ?? | | ??????????????# ????# ?? | | ??????????????# ???# ?? ^ | | ??????????????# ??# ?? ####### ####### | | ??????????# ###k ### ###?########## ######## | | ??????????# w ## ## ######## | | ??????????# ss @ ## #?##!! | | ??????????# s ## ## #?##! | | ???????????####/##### #? ] ## #?##! ! | | ???????????# ???# #?? ## #?##!! | | ???????????# ???# #??! ## ####!! | | ???????????# ??# #######+### ###! | | ???????????# ??# ####### | | ???????????# ?+ ####### | | ???????????# ?# ####### | | ???????????# # #######+### | | ???????????# # ## ###+############ | | ???????????# + ## """ # ###### | | ????????????############## """ # ""???????? | | ?????????????????????????# """ # "" ?????? | | ?????????????????????????# # "" #????? | | ?????????????????????????# = """ # " #????? | | ?????????????????????????# """ # T #????? | | ?????????????????????????# ??? # " #????? | | ?????????????????????????# ????# #????? | | ?????????????????????????#####????###########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftCoilDoomcannon Manual? 0 Play Time 00:14:55 Cumulative 94.8 hours Start 2026.02.08 @ 15:59:54 End 2026.02.08 @ 20:43:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 59 Adventurer 4 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c67c183-06d0-453d-86e0-2271f8eff34b