Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.10 @ 22:19:34 Player: Kenzurith Result: Destroyed by V1-PDP(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (2421) 2421 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1315) 1315 TOTAL SCORE: 7776 Bonus ------- High Alert Combat Kills 15 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 114/300 Energy 26/290 System Corruption 4% Temperature Cool (9) Movement Core (1400) Ox27 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (18) --- High-capacity Storage Unit High-capacity Matter Pod (200) Makeshift Sensor Array Advanced Target Analyzer Experimental Target Analyzer Shock Rifle Shock Rifle Lightning Gun Heavy Laser Improved Spread Laser Heavy Particle Cannon Hypervelocity Gauss Rifle KE Penetrator EMP Blaster Greatsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Reinforced Deuterium Engine High-capacity Storage Unit High-capacity Matter Pod Makeshift Sensor Array Advanced Target Analyzer Experimental Target Analyzer Shock Rifle Shock Rifle Lightning Gun Heavy Laser Improved Spread Laser Heavy Particle Cannon Hypervelocity Gauss Rifle KE Penetrator EMP Blaster Greatsword [Rating: 67] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher EMP Blaster Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . 3 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 103 | 6 . 1 5 12 19 14 3 26 10 7 Power 11 | 1 . . . 2 1 2 . 4 . 1 Engine 11 | 1 . . . 2 1 2 . 4 . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 . . . 3 4 3 2 7 2 . Treads 5 | 2 . . . 1 . . . 2 . . Leg 17 | . . . . 2 4 3 2 5 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 36 | 1 . . 2 3 7 5 1 8 8 1 Device 9 | . . . . . 2 1 . 3 2 1 Storage 11 | 1 . . 2 3 1 1 1 1 1 . Processor 8 | . . . . . 1 1 . 1 5 . Hackware . | . . . . . . . . . . . Protection 8 | . . . . . 3 2 . 3 . . Artifact . | . . . . . . . . . . . Weapon 33 | 2 . 1 3 4 7 4 . 7 . 5 Energy Gun 7 | 1 . 1 1 1 . 1 . . . 2 Energy Cannon 2 | . . . 1 . . . . . . 1 Ballistic Gun 16 | 1 . . 1 1 5 3 . 5 . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 2 | . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 4 | . . . . 1 2 . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 1 2 . . 4 . Parts Lost 36 | . . . . 4 1 . 1 26 . 4 Power 4 | . . . . 1 . . . 2 . 1 Propulsion 13 | . . . . . . . 1 9 . 3 Utility 10 | . . . . . 1 . . 9 . . Weapon 9 | . . . . 3 . . . 6 . . Highest Loss Streak 13 | . . . . 4 1 . 1 13 . 2 Average Slot Usage (%) 90 | . 85 85 86 99 95 100 99 90 75 82 Engine 8 | . 14 14 14 13 9 7 7 6 7 7 Treads 7 | . 28 28 28 18 . . . 3 7 1 Leg 13 | . . . . 9 27 23 22 15 4 6 Device 4 | . . . . . 7 5 7 5 4 9 Storage 22 | . 14 14 16 28 18 23 23 23 23 20 Processor 10 | . . . . . 5 12 15 12 17 23 Protection 4 | . . . . . 10 11 7 5 . . Energy Gun 2 | . 14 14 13 8 . . . . . 7 Ballistic Gun 9 | . 14 14 13 8 15 15 15 12 . . Slashing Weapon 2 | . . . . 5 1 . . 1 7 . Naked Turns . | . . . . . . . . . . . Heaviest Build 96 | 12 12 12 24 49 63 77 85 96 77 90 Greatest Support 45 | 40 40 40 40 40 38 38 45 45 20 20 Greatest Overweight (x) 17 | . . . . 2 2 2 3 17 3 5 Average Overweight (x) 1 | . . . . . 1 1 1 2 3 3 Largest Inventory Capacity 26 | 6 6 6 12 16 20 20 22 26 22 22 Average Capacity 18 | 5 6 6 6 13 16 19 20 21 21 20 Most Carried 22 | 6 6 6 9 15 16 20 22 22 22 22 Average Carried 17 | 2 6 5 6 12 15 19 20 19 21 20 Final Capacity 22 | 6 6 6 12 16 16 20 22 20 22 18 Final Carried 22 | 6 6 6 9 15 16 20 22 16 22 16 Class Distribution -------------------- 43% | Hauler-Mutant 25% | Mutant 18% | Hauler-Gladiator 7% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Gladiator | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2435 | 162 14 90 79 232 385 542 180 520 146 85 Remotely . | . . . . . . . . . . . Salvage Created 2858 | . 31 90 . 380 448 706 251 784 . 168 Parts 150 | . 6 4 . 18 28 42 13 34 . 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 12 26 1 . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 64 | . 2 2 . 7 11 12 6 17 . 7 Melee 2 | . . . . 1 . . . 1 . . Guns 55 | . 2 2 . 5 11 12 6 12 . 5 Cannons 5 | . . . . . . . . 4 . 1 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 11 | . 1 1 . 3 1 2 . 1 . 2 Recycler 2 | . . . . 1 . 1 . . . . Watcher 2 | . . . . . . 2 . . . . Swarmer 15 | . 2 . . . 4 2 3 4 . . Grunt 27 | . . 2 . 5 5 3 2 10 . . Brawler 2 | . . . . 1 . . . 1 . . Duelist 2 | . . . . 1 . 1 . . . . Sentry 6 | . . . . . 2 2 1 1 . . Hunter 1 | . . . . . . . . 1 . . Programmer 4 | . . . . . . 4 . . . . Z-Light 1 | . . . . . . . . . . 1 Assembled 5 | . . . . . . . . . . 5 Best Kill Streak 7 | . 2 2 . 3 7 4 3 4 . 3 Combat Bots Only 7 | . 2 2 . 3 7 3 3 4 . 3 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 1 1 . 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . . . . 1 . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 6669 | . 104 76 . 718 640 528 459 3187 . 957 Core 949 | . 24 . . 133 65 40 38 410 . 239 Absorbed by Shields 707 | . . . . . . 200 178 329 . . Core Remaining (%) 75 | 100 . . . 37 88 . . . . . Volleys Fired 224 | . 4 6 . 19 36 47 19 71 . 22 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 Hottest 138 | . 60 60 . 75 50 53 53 82 . 138 Shots Fired 431 | . 8 12 . 35 72 94 38 140 . 32 Gun 407 | . 8 12 . 35 72 94 38 128 . 20 Cannon 17 | . . . . . . . . 12 . 5 Launcher 7 | . . . . . . . . . . 7 Special . | . . . . . . . . . . . Kinetic 371 | . 4 6 . 17 72 94 38 140 . . Thermal 46 | . 4 6 . 11 . . . . . 25 Explosive . | . . . . . . . . . . . Electromagnetic 14 | . . . . 7 . . . . . 7 Robot Hit Streak 22 | . 3 11 . 7 11 16 12 22 . 6 Robot Miss Streak 5 | . 2 1 . 3 3 2 3 5 . 3 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 8 | . . 1 . . 1 1 1 3 . 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 . 1 Shots Hit Robots 328 | . 4 10 . 33 51 73 29 116 . 12 Core Hits 143 | 1 2 5 . 12 20 32 12 44 . 15 Critical Hits 18 | . . . . . . 1 1 15 . 1 Critical Kills 7 | . . . . . . 1 . 5 . 1 Critical Parts Destroyed 9 | . . . . . . . 1 8 . . Melee Attacks 27 | . . . . 9 3 . . 15 . . Impact 8 | . . . . 8 . . . . . . Slashing 19 | . . . . 1 3 . . 15 . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6635 | 4 58 112 . 540 851 1470 467 2135 . 998 Guns 4882 | . 58 112 . 325 851 1453 467 1503 . 113 Cannons 542 | . . . . . . . . 186 . 356 Explosions 529 | . . . . . . . . . . 529 Melee 661 | . . . . 215 . . . 446 . . Ramming 21 | 4 . . . . . 17 . . . . Kinetic 4737 | . 37 67 . 173 851 1453 467 1689 . . Thermal 1028 | . 21 45 . 69 . . . . . 893 Explosive . | . . . . . . . . . . . Electromagnetic 188 | . . . . 83 . . . . . 105 Impact 107 | . . . . 107 . . . . . . Slashing 554 | . . . . 108 . . . 446 . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . . 3 3 15 15 4 Average Corruption 4 | . . . . . . 2 3 4 4 4 Corruption Purged . | . . . . . . . . . . . Effects 90 | . . . . . . 16 16 23 26 9 Message Errors 21 | . . . . . . 5 7 1 6 2 Matter Fused 20 | . . . . . . 5 1 7 6 1 Heat Flow Errors 13 | . . . . . . 2 4 1 4 2 Energy Discharges 11 | . . . . . . 1 . 4 4 2 Data Loss (minor) 12 | . . . . . . 1 2 4 5 . Data Loss (major) 1 | . . . . . . . . . 1 . Targeting Errors 11 | . . . . . . 2 2 5 . 2 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 8 | . . . . 4 . . . . . 4 Projectiles . | . . . . . . . . . . . Explosions 4 | . . . . . . . . . . 4 Melee 4 | . . . . 4 . . . . . . Knockbacks 1 | . . . . . . . . 1 . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . 4 . . . 12 Shots 2 | . . . . . . . . . . 2 Rammed 3 | 1 1 . . . . 1 . . . . Targets Rammed 4 | 1 1 . . . . 2 . . . . Kicked 1 | . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 409 | . . 42 . 148 64 230 237 288 233 409 Average Temperature 60 | . . 27 . 44 18 23 75 59 92 143 Received Heat Transfer 1519 | . . 42 . 264 234 52 72 684 . 171 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . 4 . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 802 | . 50 100 . 150 . . . . . 502 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 451 | . 67 50 . 70 188 451 . . . . Average Influence 154 | . 5 44 . 33 59 297 . . . . Maximum Alert Level 2 | . . . . . . 2 . . . . Low Security (%) 60 | 100 100 100 . 100 100 11 . . . . Level 1 31 | . . . . . . 71 . . . . Level 2 7 | . . . . . . 16 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 . . 1 1 8 . 1 . . Investigation 2 | . . . . 1 . 1 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 3 | . 1 . . . 1 1 . . . . Assault 1 | . . . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 1 | . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 97 | . 4 2 . 7 12 15 9 39 . 9 Peak Tracking Total 8 | . 4 2 . 3 6 3 3 8 . 3 Tactical Retreats 15 | . 1 . . . 1 . 1 12 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 1 | . 1 . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 11 | . 2 . . 1 2 5 . 1 . . Terminals 6 | . 2 . . . 1 3 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 27 | . 5 . . 1 6 14 . 1 . . Successful 19 | . 3 . . 1 5 9 . 1 . . Failed 8 | . 2 . . . 1 5 . . . . Catastrophic 3 | . 1 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 4 . 1 . 1 3 . . 4 . Terminals 14 | . 5 . . . 2 7 . . . . Fabricators 7 | . . . . . . 7 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 3 . . 1 1 4 . 1 . . Record 2 | . 1 . . . . 1 . . . . Robot Analysis 2 | . . . . . . 2 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 2 | . . . . 1 . . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 4 | . . . . . . 4 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 2 . . . 2 5 . . . . Full Trace Events 3 | . 1 . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built 2 | . . . . . . 2 . . . . Matter 438 | . . . . . . 438 . . . . Time 232 | . . . . . . 232 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . . . . . . 2 . . . . Derelict Logs Recovered 4 | . . . . 1 . . 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 8389 | 93 93 92 508 1147 697 1703 628 1091 2061 276 Spaces Moved 3921 | 51 49 44 307 613 348 725 340 441 926 77 Core 5 | 4 . . . . . . . 1 . . Treads 1814 | 47 49 44 307 385 . . . 46 926 10 Legs 2102 | . . . . 228 348 725 340 394 . 67 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 150 150 150 153 153 220 220 Average Speed 179 | 151 160 160 160 165 150 163 162 187 220 246 Slowest Speed 900 | 160 160 160 160 180 180 180 210 900 220 280 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 14 15 62 89 21 22 55 50 82 17 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . . 2 . . 1 . 1 . Known Exits Taken 2 | . 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . . . 2 . . 2 1 4 . Spaces Dug 3 | . . . . . 3 . . . . . Terrain Destroyed 58 | . . . . . 4 . . 7 . 47 Melee 3 | . . . . . 3 . . . . . Projectile 10 | . . . . . 1 . . 7 . 2 AOE 45 | . . . . . . . . . . 45 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 4876 | 63 55 55 325 700 476 1173 384 572 948 125 Wait 425 | . 2 . 2 19 37 337 20 . . 8 Move 3911 | 50 48 43 306 612 347 724 339 440 925 77 Hop . | . . . . . . . . . . . Pick Up 97 | 6 . 2 5 17 16 23 2 14 9 3 Fast Attach 27 | 6 . . 4 2 2 1 . 5 7 . Attach 47 | . . . . 6 10 6 1 18 1 5 Detach 10 | . . . . 2 4 . . 2 2 . Swap 29 | . . 1 1 4 7 7 2 3 2 2 Drop 70 | . . 3 7 10 14 21 1 4 2 8 Fire 224 | . 4 6 . 19 36 47 19 71 . 22 Melee 27 | . . . . 9 3 . . 15 . . Ram . | . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . Crush 2 | 1 1 . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Identified exit to Mines 187 | -10/Materials | Entered Mines 272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 272 | -10/Mines | Discovered new exit (range 5) 279 | -10/Mines | Entered Exiles 301 | -10/Exiles | Build established: Mutant 302 | -10/Exiles | Discovered new exit (range 15) 347 | -10/Exiles | Met 8R-AWN 372 | -10/Exiles | Met EX-HEX 441 | -10/Exiles | Met EX-BIN 473 | -10/Exiles | Aligned with FarCom system 475 | -10/Exiles | Given EX-Vault access code 513 | -10/Exiles | Opened EX-Vault 525 | -10/Exiles | Found Prototype Energy Cannon 525 | -10/Exiles | Identified YOLO Cannon 583 | -10/Exiles | Warned to stay clear of 0b10 Research branches 589 | -10/Exiles | Exiles lab attacked by MAIN.C 774 | -10/Exiles | Discovered new exit (range 10) 787 | -10/Exiles | Left Exiles lab with YOLO Cannon 787 | -10/Exiles | Entered Mines 1092 | -9/Mines | Learned location of Zion (-7) 1095 | -9/Mines | Met a Derelict shopkeep closing up shop 1447 | -9/Mines | Core integrity fell below 50% 1501 | -9/Mines | Lost 4 parts (1p3w) 1925 | -9/Mines | Discovered new exit (range 5) 1926 | -9/Mines | Learned location of Storage (-8) 1934 | -9/Mines | Entered Materials 1934 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2233 | -8/Materials | Destroyed 7 combat bots 2398 | -8/Materials | Build established: Skirmisher 2610 | -8/Materials | Discovered new exit (range 11) 2631 | -8/Materials | Entered Factory 2631 | -7/Factory | Evolved 2 slots: Utility x2 2802 | -7/Factory | Fabricated Enh. Autogun (x1) 2829 | -7/Factory | Local fabrication network quarantined 2857 | -7/Factory | Build established: Scavenger-Mutant 2923 | -7/Factory | Fabricated Enh. Autogun (x1) 3194 | -7/Factory | Identified exit to Lower Caves 3339 | -7/Factory | Build established: Hauler-Mutant 3595 | -7/Factory | Garrison activated, responded to threat 4334 | -7/Factory | Entered Lower Caves 4379 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4898 | -7/Lower Caves | Discovered new exit (range 9) 4899 | -7/Lower Caves | Encountered a Warlord checkpoint 4901 | -7/Lower Caves | Learned Factory emergency access door positions 4962 | -7/Lower Caves | Entered another Lower Caves area 5030 | -7/Lower Caves | Learned Factory emergency access door positions 5272 | -7/Lower Caves | Lost 4 parts (2u2w) 5756 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5862 | -7/Lower Caves | Core integrity fell below 50% 5909 | -7/Lower Caves | Lost 13 parts (1p4n5u3w) 5921 | -7/Lower Caves | System corruption reached 10% 5956 | -7/Lower Caves | Lost 4 parts (1p1n2u) 6033 | -7/Lower Caves | Discovered new exit (range 10) 6052 | -7/Lower Caves | Ambushed by wild Derelicts 6053 | -7/Lower Caves | Entered Zion 6142 | -7/Zion | System corruption cleaned by Quarantine Array 6259 | -7/Zion | Learned location of Quarantine (-2) 6552 | -7/Zion | Found Prototype Processor 6552 | -7/Zion | Identified Exp. Target Analyzer 6556 | -7/Zion | Found Prototype Processor 6556 | -7/Zion | Identified Exp. Terrain Scan Processor 6560 | -7/Zion | Found Prototype Processor 6560 | -7/Zion | Identified Exp. Core Analyzer 6564 | -7/Zion | Found Prototype Processor 6564 | -7/Zion | Identified Exp. Melee Analysis Suite 6572 | -7/Zion | Found Exp. Target Analyzer 6891 | -7/Zion | Build established: Hauler-Gladiator 7252 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8074 | -7/Zion | Opened final containment barrier to the Deep Caves 8110 | -7/Zion | Discovered new exit (range 3) 8110 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8114 | -7/Zion | Entered Deep Caves 8369 | -7/Deep Caves | Attacked by Z-Imprinter 8383 | -7/Deep Caves | Core integrity fell below 20% 8388 | -7/Deep Caves | Destroyed Z-Imprinter 8390 | -7/Deep Caves | Destroyed by V1-PDP(z) with Zionite Laser-S Last Messages --------------- 08300_ Acquired Hvy. Laser. 08304_ Acquired EMP Blaster. 08305_ Dropped Med. Storage Unit. 08306_ Dropped Mak. Sensor Array. 08306_ Dropped Hvy. Laser. 08307_ Dropped Lrg. Storage Unit. 08307_ Dropped Med. Storage Unit. 08317_ System corrupted: Energy discharge (-113). 08360_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 08373_ Destroyed Prototype Hover Unit. 08373_ Rnf. Deuterium Engine destroyed. 08377_ Titanium Leg destroyed. 08378_ 8X-5BR(z) suffers critical hit. 08378_ 8X-5BR(z) destroyed. 08384_ System corrupted: Matter fused (-6). 08388_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." 08388_ Z-Imprinter destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????#????#????????????????????? | | ??????????#???????????????????????#???#??????????? | | ???????????????????#??#??????#?????#?????????????? | | ????????????????????##???#?????##????????????????? | | ????????? ???????# ###????######?????????#????? | | ??????? ## # ;###### ##?#??#???#????? | | ??????? ;;;## #?????????????? | | ??????? @ #?????????????? | | ??????? #????#????????? | | ???????? ##???????????#?? | | ???????? ??#??#???### | | ?????????"" ??????## | | ?????????"" ######?# | | ??????????" % #?# | | ??????????" z ! #??# | | ?????????? !% !![ #### | | ??????????? *###! ## | | ??????????? # ?## | | ???????????? # #???## | | ??????????"??? #??????### | | ???????????????? #????????# ## | | ??????????????????? ?#???#??# ##? | | ????????????????????? ???#?????# ##?? | | ????????????????????? ? ????#???# #??? | | ?????????????? ??????? ? ###??????# #?## | | ?????????????????????????? ?????#??? ### | | ???????????????????????????? ???????? | | ??????????????????????????????? ??????#? | | ?????????????????????????????????????#?? ### | | ?????????????????????????????? ? ????#?"" #??# | | ???????????????????????????????????????""" #???# | | ????????????????????????????????????????? ?#??# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 12 Core Analysis 15 Recoil Reduction 2 Item Schematics ----------------- Greatsword | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointUtilityClaw Manual? 0 Play Time 01:26:13 Cumulative 104.8 hours Start 2020.06.10 @ 05:34:41 End 2020.06.10 @ 22:19:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 57 Adventurer 1 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 42 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20f4e6d6-4771-405f-ae5c-6108bc187128