Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.24 @ 11:32:59 Player: ChromeKnight Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (554) 554 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1849 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 18/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Weight Redist. System > --- WEAPON (2) ------- Hammer > --- INVENTORY (8) ---- Small Storage Unit Improved Sensor Array Propulsion Shielding Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Disposable Heat Sink Improved Sensor Array Improved Sensor Array Improved Sensor Array Heavy Assault Rifle Heavy Assault Rifle Heavy Hammer Heavy Hammer Heavy Hammer Heavy Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 7 14 10 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 4 2 Treads . | . . . . Leg 6 | 2 2 2 . Wheel . | . . . . Hover . | . . . . Flight 4 | . . 2 2 Utility 9 | 1 4 3 1 Device 3 | . 1 1 1 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 14 | 3 8 2 1 Energy Gun 3 | 3 . . . Energy Cannon . | . . . . Ballistic Gun 6 | . 6 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 5 | . 2 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 7 4 Power 2 | . . 1 1 Propulsion 5 | . . 3 2 Utility 3 | . . 2 1 Weapon 1 | . . 1 . Highest Loss Streak 5 | . . 5 4 Average Slot Usage (%) 85 | . 95 78 73 Engine 11 | . 14 9 10 Leg 23 | . 28 20 20 Flight 2 | . . 5 . Device 4 | . 5 1 10 Storage 12 | . 14 11 11 Protection 5 | . 4 8 . Ballistic Gun 12 | . 26 . . Impact Weapon 11 | . 1 22 20 Naked Turns . | . . . . Heaviest Build 30 | 13 30 30 20 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 2 1 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 10 8 Average Capacity 8 | 5 9 8 8 Most Carried 10 | 2 10 9 8 Average Carried 7 | . 8 8 7 Final Capacity 10 | 6 10 8 8 Final Carried 9 | 2 9 8 4 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 672 | 270 295 97 10 Remotely . | . . . . Salvage Created 1364 | 99 325 695 245 Parts 51 | 4 27 18 2 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 22 | . 10 9 3 Melee 5 | . . 4 1 Guns 10 | . 10 . . Classes Destroyed 9 | 2 5 1 1 Worker 5 | . 2 3 . Tunneler 3 | 1 . 2 . Hauler 4 | . 1 3 . Recycler 5 | 1 . 2 2 Watcher 1 | . 1 . . Swarmer 12 | . 9 3 . Grunt 7 | . 1 4 2 Sentry 2 | . . 2 . Assembled 1 | . . . 1 Best Kill Streak 6 | 2 6 5 2 Combat Bots Only 6 | . 6 4 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1449 | . 228 748 473 Core 457 | . 57 236 164 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 77 . . Volleys Fired 30 | 3 27 . . Largest 2 | 2 2 . . Hottest 100 | 100 46 . . Shots Fired 60 | 6 54 . . Gun 60 | 6 54 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 54 | . 54 . . Thermal 6 | 6 . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 6 8 . . Robot Miss Streak 3 | . 3 . . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 94 | 6 27 47 14 Core Hits 26 | 3 14 7 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 85 | . . 59 26 Impact 85 | . . 59 26 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 17 | . . 14 3 Combat Hostiles 1 | . . . 1 Follow-up Attacks 14 | . . 10 4 Damage Inflicted 2955 | 74 450 1920 511 Guns 524 | 74 450 . . Cannons . | . . . . Explosions . | . . . . Melee 2431 | . . 1920 511 Ramming . | . . . . Kinetic 450 | . 450 . . Thermal 74 | 74 . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 2431 | . . 1920 511 Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Effects 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 855 | . . 706 149 Projectiles . | . . . . Explosions . | . . . . Melee 855 | . . 706 149 Knockbacks 12 | . . 10 2 Impact 12 | . . 10 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 225 | 78 . . 225 Average Temperature 71 | 33 . . 126 Received Heat Transfer 345 | . . 273 72 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 16 | . . 12 4 Impact Corruptions 35 | . . 28 7 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | 222 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 307 | 10 203 307 224 Initial 119 | . 6 35 119 Average 113 | 5 90 121 186 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 83 | 100 90 80 67 Level 1 16 | . 9 20 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 16 20 10 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 7 | . 2 4 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 2 . Successful 1 | . 1 . . Failed 4 | . 2 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 5 | . 3 2 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1986 | 85 909 655 337 Spaces Moved 1077 | 55 481 311 230 Core 13 | 6 . 7 . Treads . | . . . . Legs 1047 | 49 481 304 213 Wheels . | . . . . Hover . | . . . . Flight 17 | . . . 17 Fastest Speed 37 | 50 120 120 37 Average Speed 135 | 116 141 147 114 Slowest Speed 250 | 150 150 250 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 62 27 61 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 1 | . . 1 . Melee 1 | . . 1 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1394 | 66 661 404 263 Wait 142 | . 108 29 5 Move 1074 | 54 480 310 230 Hop . | . . . . Pick Up 24 | 2 17 5 . Fast Attach 18 | 6 7 5 . Attach 11 | . 5 2 4 Detach . | . . . . Swap 6 | 1 2 3 . Drop 21 | . 15 3 3 Fire 30 | 3 27 . . Melee 68 | . . 47 21 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 15) 995 | -10/Materials | Entered another Materials area 995 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1547 | -9/Materials | Core integrity fell below 50% 1584 | -9/Materials | Lost 5 parts (1p2n1u1w) 1603 | -9/Materials | Discovered new exit (range 16) 1650 | -9/Materials | Entered Mines 1656 | -9/Mines | Discovered new exit (range 14) 1738 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1738 | -9/Mines | Discovered new exit (range 5) 1837 | -9/Mines | Excavation squad dispatched 1837 | -9/Mines | A large section of the Mines collapsed 1867 | -9/Mines | Build established: Scavenger-Mutant 1924 | -9/Mines | Learned location of Zion (-7) 1967 | -9/Mines | Core integrity fell below 20% 1987 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01852_ as-20192 system terminally corrupted. 01924_ Acquired derelict log, extracted data. World map updated: -7/Zion. 01953_ Hvy. Hammer follow-up attack on B-36 Bruiser. 01956_ Aluminum Leg destroyed. 01956_ System corrupted by crushing effect (+5). 01956_ Hvy. Hammer follow-up attack on B-36 Bruiser. 01960_ System corrupted: Hvy. Hammer targeting data glitched. 01963_ Imp. Heat Sink destroyed. 01963_ System corrupted by crushing effect (+4). 01964_ Hvy. Hammer follow-up attack on B-36 Bruiser. 01965_ Ion Engine destroyed. 01966_ Knocked back. 01968_ Dropped Aluminum Leg. 01968_ Dropped Hvy. Hammer. 01969_ System corrupted: Heat flow error (+252). 01969_ Dropped Hvy. Hammer. 01976_ Flight Unit destroyed. 01985_ Destroyed Flight Unit. 01985_ S-10 Pest system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????###???????? | | ?????????????????????????????????????## ##??????? | | ????????????###############??????????# #??????? | | ???????????? #?????????## #??????? | | ???????????????? ########### #???????? | | ???????????????????????# ss #?????????? | | ???????????????????????# @########## ##?????????? | | ???????????????????????# #????????# #??????????? | | ?????????????????????? ##??????## #??????????? | | ????????????????????? ????## #??????????? | | ???????????????????? ???# /#??????????? | | ???????????????????# ### /=##?????????? | | ???????????????????# #?????????? | | ??????????????????? ### #?????????? | | ?????????????????? k ????## ##????????? | | ????????????????? ## ?????## #????????? | | ???????????????? ##??#??????# #????????? | | ??????????????? #???????????## ##????????? | | ????????????????## #?????????????## #?????????? | | ??????????????????# ???????????????# #?????????? | | ???????????????????????????#????????# #?????????? | | ???????????????????????????# ????### ###???????? | | ???????????????????????????# ??## ######??? | | ????????????????????????????# ## #??? | | ????????????????????????????# ##?? | | ????????????????????????????# """ ##? | | ????????????????????????????## """ ## | | ?????????????????????????????#### """ # | | ????????????????????????????????### | | ??????????????????????????????????## | | ???????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalAnalysisFlail Manual? 0 Play Time 00:14:28 Cumulative 164.8 hours Start 2021.04.24 @ 11:17:37 End 2021.04.24 @ 11:32:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 193 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71c7826a-7fc6-4527-a956-50631cf80d65