Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.10 @ 19:14:11 Player: Colby Result: Destroyed by as-70974 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (406) 406 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1601 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 106/125 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Weapon Shielding Light Armor Plating > --- WEAPON ----------- Light Cannon Hammer > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Weapon Shielding Storage Small Storage Unit Protection Weapon Shielding Weapon Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 21 | 6 5 5 5 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads 2 | . . . 2 Leg 8 | 2 . 4 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . . 3 9 Power 2 | . . 2 . Propulsion 5 | . . . 5 Utility 3 | . . 1 2 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 99 75 36 Engine 8 | . 14 5 . Leg 26 | . 28 30 17 Protection 18 | . 25 17 3 Energy Gun 6 | . 13 . . Ballistic Gun 4 | . 9 . . Ballistic Cannon 3 | . . 11 1 Impact Weapon 7 | . 4 11 10 Naked Turns . | . . . . Heaviest Build 14 | 13 14 14 11 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 7 | 6 7 5 4 Average Carried 4 | 3 4 4 2 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 4 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 412 | 223 87 47 55 Remotely . | . . . . Salvage Created 378 | . 117 192 69 Parts 14 | . 2 9 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 15 | . 3 5 7 Melee 3 | . 1 1 1 Guns 1 | . 1 . . Cannons 4 | . . 1 3 AOE 1 | . . 1 . Classes Destroyed 4 | . 1 2 1 Swarmer 7 | . . 1 6 Grunt 5 | . 3 2 . Sentry 2 | . . 2 . Demolisher 1 | . . . 1 Best Kill Streak 4 | . 2 4 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1788 | . 272 401 1115 Core 468 | . 65 55 348 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 16 23 12 Core Remaining (%) 87 | 100 74 . . Volleys Fired 18 | . 8 3 7 Largest 1 | . 1 1 1 Hottest 50 | . 50 35 35 Shots Fired 18 | . 8 3 7 Gun 8 | . 8 . . Cannon 10 | . . 3 7 Launcher . | . . . . Special . | . . . . Kinetic 10 | . . 3 7 Thermal 8 | . 8 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 4 | . 4 2 3 Robot Miss Streak 3 | . 1 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 42 | . 16 14 12 Core Hits 9 | . 4 2 3 Critical Kills . | . . . . Critical Parts Destroyed 6 | . . 3 3 Critical Strikes 9 | . 1 3 5 Burn 1 | . 1 . . Blast 2 | . . . 2 Smash 6 | . . 3 3 Melee Attacks 48 | . 14 15 19 Impact 48 | . 14 15 19 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 926 | . 332 283 311 Guns 86 | . 86 . . Cannons 109 | . . 32 77 Explosions . | . . . . Melee 731 | . 246 251 234 Ramming . | . . . . Kinetic 109 | . . 32 77 Thermal 86 | . 86 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 731 | . 246 251 234 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Message Errors 2 | . . . 2 Matter Fused 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 179 | . 32 58 89 Projectiles . | . . . . Explosions . | . . . . Melee 179 | . 32 58 89 Knockbacks 5 | . 2 1 2 Impact 3 | . 2 . 1 Kinetic 2 | . . 1 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 82 | . 82 . 34 Average Temperature 28 | . 29 . 20 Received Heat Transfer 431 | . 132 99 200 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 8 | . 1 4 3 Impact Corruptions 10 | . 1 4 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . 333 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 248 | . 80 192 248 Initial 70 | . . 33 70 Average 66 | . 8 108 175 Maximum Alert Level 1 | . . . 1 Low Security (%) 88 | 100 100 100 44 Level 1 11 | . . . 55 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 5 9 21 Peak Tracking Total 10 | . 2 4 10 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 2 | . . 1 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 1 1 Successful 2 | . . 1 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Open Door 1 | . . . 1 Emergency Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 42 | . . . 42 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 10 | . . . 10 Total Damage 84 | . . . 84 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 1109 | 116 500 256 237 Spaces Moved 569 | 92 192 149 136 Core 36 | 16 . . 20 Treads 17 | . . . 17 Legs 516 | 76 192 149 99 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 116 | 107 120 120 114 Slowest Speed 160 | 120 120 120 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 6 38 14 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 912 | 109 431 196 176 Wait 227 | . 201 18 8 Move 566 | 91 191 148 136 Hop . | . . . . Pick Up 22 | 12 5 4 1 Fast Attach 2 | . 2 . . Attach 16 | 6 2 3 5 Detach . | . . . . Swap 4 | . 1 3 . Drop 9 | . 7 2 . Fire 18 | . 8 3 7 Melee 48 | . 14 15 19 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 117 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 9) 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 804 | -9/Materials | Discovered new exit (range 16) 873 | -9/Materials | Entered Mines 874 | -9/Mines | Assembled infested the area 879 | -9/Mines | Assisted by a Guerilla fighting off Assembled 960 | -9/Mines | Lost 6 parts (3n2u1w) 977 | -9/Mines | Core integrity fell below 50% 1003 | -9/Mines | Met a Derelict shopkeep closing up shop 1048 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1079 | -9/Mines | Core integrity fell below 20% 1110 | -9/Mines | Destroyed by as-70974 with Assembled Heavy Rifle Last Messages --------------- 01005_ ALERT: Derelict activity detected in mines. Dispatching investigation squad. 01007_ BJ-DDH(g): "Well, take what you want I guess, I've had enough of this place!" 01024_ System corrupted: Matter fused (-7). 01048_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 01062_ Aluminum Leg destroyed. 01090_ K-01 Serf collects debris. 01095_ Hammer destroyed. 01097_ K-01 Serf collects debris. 01099_ K-01 Serf destroyed. 01105_ Critical hit (Burn: +80). 01106_ Acquired Lgt. Ion Engine. 01108_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ????????????????????#### ####????????????????????? | | ????????????????????# # ##???????????????????? | | ??????????????####??# # # ###??????????????????? | | ?????????????## ##?# # ## ######??????????????? | | ?????????????# ### #??????????????? | | ?????????????# #??????????????? | | ????????????## #??????????????? | | ????????##### ##### #??????????????? | | ???????## #???## #??????????????? | | ??????## ##????# #??????????????? | | ?????## ###?????# #??????????????? | | ????## ##???????### # ########### # | | ???## ##??????????## ##### =%% # | | ?## #????????????####???## #### ######????? | | ## #????????????######### #??# #?????????? | | ##????????????#!= = #??# #?????????? | | % % ##?????????????#@#########??# #?????????? | | # ## #??????????????# #????##????# #?????????? | | # #?## #???????#######=##### ###### #?????????? | | # ???# #???????# =%=! #?????????? | | #????# #???????# %[* ### ## ##????????? | | ????? #??????# #### aa ###?# ## ######???? | | ????## ??????????# ##??## ##??? | | ?????# ##?????????# #???# #??? | | ?????# ##??????????# = ##???# #??? | | ?????## ##???????????#*% ##????## #??? | | ??????## #????????????# ###???### ##??? | | ???????? #??#%= ##### ##"=### ###???? | | ???????? #?# =% ##"# !#X ##?????? | | ???????? #### ##"! ##??????? | | ???????? ?????????# ##"]# #???????? | | ???????? ????????????# ##"]!]# #???????? | | ???????????????????????# ##"!### ##??###?? | | ??????????????????????## ####??### ### ##? | | ?????????????????????## ##?????## #? | | ????????????????????## #??????## #? | | ???????????????????## #???????### ##? | | ???????????????????# ##???#####?### ######?? | | ???????????????????# ##??## ##??# #??????? | | ???????????????????## #### #### #??????? | | ????????????????????# ! ## #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodProtonBlade Manual? 0 Play Time 00:20:54 Cumulative 7.9 hours Start 2023.07.10 @ 18:55:13 End 2023.07.10 @ 19:14:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05840913-9e0d-4e2a-9c14-334577d35719