Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 18:50:06 Player: Runagate Result: Destroyed by Beamer 7a with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (1111) 1111 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6601 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 211/300 Energy 100/100 System Corruption 7% Temperature Cool (30) Movement Core (400) Ox7 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ A0-MCA's Component Scanner > --- WEAPON (3) ------- Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (5) ---- Improved Heat Sink Enhanced Hardcell Cannon Enhanced Hardcell Cannon Micro-nuke Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Field Propulsion Array > --- UTILITY ---------- Improved Target Analyzer Hacking Suite A0-MCA's Component Scanner Improved System Guard > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Improved Heat Sink Railgun Enhanced Hardcell Cannon Micro-nuke Launcher Improved Plasma Cutter [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Coil Gun Special Weapon Mining Laser Slashing Weapon Segregator Piercing Weapon Force Lance Build | -11 -10 -10 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Slots Evolved 12 | . . . . 8 2 2 . Power 1 | . . . . . . 1 . Propulsion 4 | . . . . 2 2 . . Utility 6 | . . . . 5 . 1 . Weapon 1 | . . . . 1 . . . Parts Attached 74 | 9 . 1 4 20 12 20 8 Power 8 | 2 . . . 2 1 2 1 Engine 3 | 2 . . . 1 . . . Core 4 | . . . . 1 1 2 . Reactor 1 | . . . . . . . 1 Propulsion 22 | 2 . . 1 3 6 8 2 Treads 6 | 2 . . 1 2 1 . . Leg 4 | . . . . . 4 . . Wheel 1 | . . . . 1 . . . Hover 2 | . . . . . . 2 . Flight 9 | . . . . . 1 6 2 Utility 24 | 3 . . 2 9 2 7 1 Device 12 | 2 . . 1 4 1 4 . Storage 2 | 1 . . 1 . . . . Processor 6 | . . . . 2 . 3 1 Hackware 1 | . . . . . 1 . . Protection 3 | . . . . 3 . . . Artifact . | . . . . . . . . Weapon 20 | 2 . 1 1 6 3 3 4 Energy Gun 5 | 2 . 1 1 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | . . . . 4 3 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 6 | . . . . . . 3 3 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . . . . 2 9 10 7 Power 2 | . . . . . . 2 . Propulsion 13 | . . . . . 6 4 3 Utility 9 | . . . . 2 . 4 3 Weapon 4 | . . . . . 3 . 1 Highest Loss Streak 6 | . . . . 2 4 4 6 To Critical Strikes . | . . . . . . . . Average Backups 10 | 2 4 5 12 13 9 4 4 Power 1 | . 1 1 1 1 1 . . Propulsion . | . . . . 1 . . . Utility 2 | . 1 1 4 2 3 1 1 Weapon 4 | 1 2 2 5 6 3 1 2 Tool/Special . | . . . . . . . . Unused Backups 20 | 1 . . 4 1 5 3 6 Power 3 | . . . 2 . . 1 . Propulsion . | . . . . . . . . Utility 5 | . . . 1 . 2 1 1 Weapon 9 | 1 . . 1 1 1 1 4 Tool/Special 3 | . . . . . 2 . 1 Average Slot Usage (%) 85 | . 100 100 100 96 50 35 39 Engine 8 | . 14 14 14 . 2 . . Core 1 | . . . . 5 . 2 . Treads 21 | . 28 28 28 24 7 . . Flight 1 | . . . . . 1 9 4 Device 10 | . 14 14 14 9 6 5 . Storage 9 | . 14 14 14 6 2 . . Processor 3 | . . . . 9 6 5 12 Protection 3 | . . . . 17 2 . . Energy Gun 17 | . 28 28 28 8 3 . . Ballistic Gun 2 | . . . . 10 5 . . Peak Build Rating 67 | 7 7 8 15 46 66 57 67 Average Rating 24 | 6 7 7 13 42 31 36 56 On Entrance 17 | . 7 7 8 15 46 5 50 Avg Prop Armor Cover (%) 13 | . . . . 12 12 20 10 Naked Turns . | . . . . . . . . Heaviest Build 61 | 14 14 14 29 61 47 17 24 Greatest Support 90 | 40 40 40 50 90 90 22 22 Greatest Overweight (x) 7 | . . . . 6 2 1 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 5 Average Capacity 11 | 7 8 8 14 15 10 5 5 Most Carried 15 | 5 4 7 15 15 15 5 5 Average Carried 10 | 2 4 6 13 13 9 4 4 Final Capacity 15 | 8 8 8 15 15 5 5 5 Final Carried 15 | 4 4 7 15 15 5 4 5 Class Distribution -------------------- 70% | Mutant 13% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -6 -5 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Matter Collected 1299 | 290 . 10 30 259 291 408 11 Remotely 48 | . . . . . . 48 . Salvage Created 1430 | 240 . 60 . 305 317 508 . Parts 82 | 20 . 2 . 16 13 31 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Combat Hostiles Destroyed 18 | . . 1 . 5 6 6 . Melee 7 | . . . . 1 . 6 . Guns 10 | . . . . 4 6 . . Classes Destroyed 11 | 3 . 1 . 4 2 1 . Worker 6 | 2 . . . 3 . 1 . Builder 2 | . . . . 1 . 1 . Tunneler 5 | 5 . . . . . . . Recycler 2 | 1 . . . . . 1 . Watcher 1 | . . . . . . 1 . Swarmer 4 | . . . . . 1 3 . Grunt 6 | . . . . 2 4 . . Sentry 4 | . . . . 2 . 2 . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . 1 . 1 . Subdweller 1 | . . 1 . . . . . Best Kill Streak 4 | 4 . 1 . 2 3 4 . Combat Bots Only 3 | . . 1 . 2 3 3 . Max Kills in Single Turn 1 | 1 . 1 . 1 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Hostile Shots Fired 403 | . 17 5 1 99 110 69 102 Missed 143 | . 7 3 . 32 38 29 34 Hits 260 | . 10 2 1 67 72 40 68 Melee 4 | . . . 1 . . . 3 Projectile 256 | . 10 2 . 67 72 40 65 AOE 2 | . . . . 1 . . 1 Critical Strikes 11 | . . . . 2 6 2 1 Damage Taken 4646 | . 140 158 21 1028 1288 845 1166 Core 1935 | . 40 82 . 96 566 304 847 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 . . 51 88 43 . . Volleys Fired 78 | 11 . 4 . 30 33 . . Largest 3 | 2 . 1 . 3 3 . . Hottest 168 | 90 . 50 . 168 137 . . Shots Fired 196 | 22 . 4 . 80 90 . . Gun 194 | 22 . 4 . 78 90 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 2 | . . . . 2 . . . Kinetic 97 | . . . . 42 55 . . Thermal 99 | 22 . 4 . 38 35 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 6 . 3 . 14 7 . . Robot Miss Streak 7 | 1 . 1 . 7 3 . . Penetration Max 1 | . . . . 1 1 . . Secondary Targets 2 | . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 147 | 14 . 3 . 49 57 24 . Core Hits 63 | 9 . . . 23 20 11 . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | 1 . . . 1 . 3 . Burn 1 | 1 . . . . . . . Destroy 1 | . . . . 1 . . . Impale 3 | . . . . . . 3 . Melee Attacks 50 | . . . . . . 35 15 Thermal 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 49 | . . . . . . 35 14 Sneak Attacks 4 | . . . . . . 4 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 1 | . . . . . . 1 . Damage Inflicted 3340 | 165 6 39 . 950 974 1200 6 Guns 2088 | 165 . 39 . 913 971 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 1200 | . . . . . . 1200 . Ramming 52 | . 6 . . 37 3 . 6 Kinetic 1199 | . . . . 553 646 . . Thermal 889 | 165 . 39 . 360 325 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 1200 | . . . . . . 1200 . Highest Corruption 7 | . . . . 1 . . 7 Average Corruption 1 | . . . . 1 . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . 2 . . 2 Matter Fused 1 | . . . . 1 . . . Heat Flow Errors 1 | . . . . 1 . . . Parts Rejected 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 217 | . . . . . . 217 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 217 | . . . . . . 217 . Knockbacks 2 | . . . . 1 1 . . Impact 2 | . . . . 1 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . 3 Shots . | . . . . . . . . Rammed 7 | . 1 . 1 3 1 . 1 Targets Rammed 11 | . 1 . 1 6 2 . 1 Kicked 1 | . . . . . 1 . . Crushed 3 | . . . . 3 . . . Highest Temperature 309 | 120 . . . 309 3 . 14 Average Temperature 120 | 39 . . . 185 3 . 9 Received Heat Transfer 1098 | . 84 . . 327 378 45 264 Effects 2 | . . . . 2 . . . Interference 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 4 | 2 . 1 . 1 . . . Heat Transferred 2006 | 532 . 111 . 720 643 . . Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 99 | 100 100 . . 100 99 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 201 | 15 . . . 44 201 145 19 Initial 85 | . . . . . 18 85 1 Average 36 | 2 . . . 5 125 67 3 Influence Increases 955 | 40 . . . 185 441 237 52 Destroy 0b10 Robot/C 340 | . . . . 100 120 120 . Destroy 0b10 Robot/NC 80 | 40 . . . 20 . 20 . Destroy Leader 112 | . . . . 40 30 42 . Successful Hack 25 | . . . . 8 . . 17 Disable Machine 30 | . . . . 15 . . 15 Anti-Garrison Action 150 | . . . . . 150 . . Destroy Structure 38 | . . . . 2 6 10 20 Lose Combat Pursuer 180 | . . . . . 135 45 . Influence Decreases 955 | 40 . . . 147 304 409 55 Entered New Map 112 | . . . . . 20 90 2 Time Decay 674 | 40 . . . 147 196 238 53 Lost Part 169 | . . . . . 88 81 . Squads Dispatched 23 | . 1 . . 3 13 5 1 Investigation 11 | . 1 . . 1 6 3 . Extermination 5 | . . . . 1 1 2 1 Reinforcement 4 | . . . . 1 3 . . Assault 2 | . . . . . 2 . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -10 -9 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Distress Signals 2 | . . . . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 2 3 3 8 26 17 7 Peak Tracking Total 9 | . 2 2 3 2 8 9 7 Tactical Retreats 6 | . . . . . 4 2 . Traps | -11 -10 -10 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Traps Triggered 10 | . 1 2 . 2 2 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Machines Disabled 3 | . . . . 1 1 . 1 Max in Single Turn 1 | . . . . 1 1 . 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Machines Accessed 21 | . . . 1 5 6 7 2 Terminals 7 | . . . . 2 . 3 2 Fabricators 1 | . . . . 1 . . . Repair Stations 2 | . . . . 1 . 1 . Recycling Units 9 | . . . . 1 5 3 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 43 | . . . 15 5 11 10 2 Successful 27 | . . . 15 2 3 5 2 Failed 16 | . . . . 3 8 5 . Catastrophic 5 | . . . . 1 1 3 . Database Lockouts . | . . . . . . . . Manual 19 | . . . . 3 8 8 . Terminals 8 | . . . . 2 . 4 2 Fabricators 1 | . . . . 1 . . . Repair Stations 3 | . . . . 1 . 2 . Recycling Units 13 | . . . . 1 8 4 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 18 | . . . 15 1 . . 2 Record 15 | . . . 15 . . . . Robot Schematic 1 | . . . . 1 . . . Open Door 1 | . . . . . . . 1 Registered Components 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . . . . 1 3 3 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . . 1 3 3 . Fedlink 7 | . . . . 1 3 3 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . . . . 3 3 5 . Full Trace Events 3 | . . . . . 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time 32 | . . . . . . 32 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . Machine Destruction 1 | . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Total Allies 2 | . . . . . . . 2 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 30 | . . . . . . . 30 Highest-Rated Ally 30 | . . . . . . . 30 Total Orders . | . . . . . . . . Ally Attacks 1 | . . . . . . . 1 Total Damage 121 | . . . . . . . 121 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Active Infowar (turns) 4711 | 120 110 442 2479 1149 245 166 . Optics 531 | . . . 531 . . . . Sensors 701 | . . . . 535 . 166 . Seismic 3096 | 120 110 442 1948 476 . . . Decoding 1389 | . . . . 1144 245 . . Cloaking 1 | . . . . . . 1 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 13 | . . . . 4 9 . . Garrisons 2 | . . . . 1 1 . . Patrols 5 | . . . . . 5 . . Investigations 1 | . . . . . 1 . . Reinforcements 1 | . . . . 1 . . . Guards 4 | . . . . 2 2 . . Exploration | -11 -10 -10 -9 -6 -5 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Turns Passed 5635 | 191 110 442 2481 1149 436 536 290 Spaces Moved 4128 | 89 64 253 1520 604 465 817 316 Core 346 | 3 . . . . 192 112 39 Treads 2573 | 86 64 253 1520 602 48 . . Legs 20 | . . . . . 20 . . Wheels 2 | . . . . 2 . . . Hover 254 | . . . . . . 4 250 Flight 933 | . . . . . 205 701 27 Fastest Speed 26 | 50 160 160 160 160 35 26 35 Average Speed 116 | 156 160 160 160 160 65 34 57 Slowest Speed 400 | 160 160 160 160 170 260 115 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . 2 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 23 | 5 11 18 89 12 19 20 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 7 | . . 1 6 . . . . Spaces Dug 17 | . . . . . . 6 11 Terrain Destroyed 17 | . . . . . . 6 11 Melee 17 | . . . . . . 6 11 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Total 4663 | 115 71 286 1576 708 521 997 389 Wait 230 | 3 7 25 25 27 3 111 29 Move 4118 | 88 63 252 1520 603 460 816 316 Hop 2 | . . . . . 2 . . Pick Up 40 | 3 . 3 15 8 2 6 3 Fast Attach 50 | 7 . . . 3 9 18 13 Attach 16 | . . . 1 6 5 3 1 Detach 4 | . . . 1 . 2 1 . Swap 28 | 2 . 1 4 19 2 . . Drop 28 | 1 . 1 10 6 1 8 1 Fire 78 | 11 . 4 . 30 33 . . Melee 49 | . . . . . . 34 15 Ram 2 | . . . . . 1 . 1 Kick 1 | . . . . . 1 . . Crush 7 | . 1 . . 6 . . . Escape Stasis . | . . . . . . . . Rewire 10 | . . . . . . . 10 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 2 exits: [*Ext] / *Arm) -4/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 192 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Met a group of wandering Federalists 294 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Entered Subcaves 303 | -10/Subcaves | Continued accompanying wandering Federalists (6) 307 | -10/Subcaves | Build established: Mutant 583 | -10/Subcaves | Lost 4 allies 584 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 744 | -10/Subcaves | Entered Scraptown 1014 | -9/Scraptown | Visited Bundlers 1161 | -9/Scraptown | Visited Symbiants 1214 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1218 | -9/Scraptown | Learned location of Warlord (-4) 1249 | -9/Scraptown | Discovered new exit (range 11) 1713 | -9/Scraptown | Visited CPS Storage 1760 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2018 | -9/Scraptown | Visited Cave Peace 2067 | -9/Scraptown | Visited Cyclists 2079 | -9/Scraptown | Visited Assassins FH 2114 | -9/Scraptown | Visited UFD Registry 2114 | -9/Scraptown | Registered with UFD as "Steelback" 2184 | -9/Scraptown | Visited Scrapoid Research Area 2207 | -9/Scraptown | Visited Science Guys 2255 | -9/Scraptown | Visited Curators Association 2481 | -9/Scraptown | Visited Infowarlord's Domain 2532 | -9/Scraptown | Visited Junk Repository 2578 | -9/Scraptown | Visited Cartography Club 2834 | -9/Scraptown | Visited Observation Area 2926 | -9/Scraptown | Visited A0-MCA Data Center 2935 | -9/Scraptown | Given a B rating by A0-MCA 2939 | -9/Scraptown | Found A0-MCA's Component Scanner 2972 | -9/Scraptown | Visited LU-1G1's Boring Crew 3109 | -9/Scraptown | Met Optimus 3109 | -9/Scraptown | Accepted into 0bPrime 3204 | -9/Scraptown | Discovered new exit (range 3) 3219 | -9/Scraptown | Civil war broke out across Scraptown 3225 | -9/Scraptown | Entered Factory 3225 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3722 | -6/Factory | Build established: Scavenger-Tank 3725 | -6/Factory | Discovered new exit (range 4) 3730 | -6/Factory | Identified exit to Lower Caves 4153 | -6/Factory | Loaded intel: 8 recycling unit locations 4184 | -6/Factory | Build established: Tank 4228 | -6/Factory | Cargo convoy interrupted 4343 | -6/Factory | Discovered new exit (range 11) 4371 | -6/Factory | Identified exit to Factory 4374 | -6/Factory | Entered another Factory area 4374 | -5/Factory | Evolved 2 slots: Propulsion x2 4413 | -5/Factory | Garrison activated, responded to threat 4476 | -5/Factory | Lost 4 parts (3n1w) 4619 | -5/Factory | Released all parts (15) 4643 | -5/Factory | Loaded intel: 8 recycling unit locations 4643 | -5/Factory | Learned location of Protoforge (-2) 4735 | -5/Factory | Spotted B-75 Beast 4797 | -5/Factory | Core integrity fell below 50% 4801 | -5/Factory | Discovered new exit (range 16) 4810 | -5/Factory | Entered another Factory area 4810 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4955 | -4/Factory | Discovered new exit (range 4) 5124 | -4/Factory | Loaded intel: 8 recycling unit locations 5136 | -4/Factory | Spotted B-86 Titan 5217 | -4/Factory | Crushed by falling debris 5290 | -4/Factory | Lost 4 parts (1p3u) 5343 | -4/Factory | Discovered new exit (range 9) 5346 | -4/Factory | Entered Armory 5587 | -4/Armory | P-70 Sage assimilated allied Beamer 7a 5595 | -4/Armory | Core integrity fell below 50% 5629 | -4/Armory | Core integrity fell below 20% 5634 | -4/Armory | Lost 6 parts (3n2u1w) 5636 | -4/Armory | Destroyed by Beamer 7a with Gatling Laser Last Messages --------------- 05597_ Acquired Cesium-ion Thruster. 05598_ Cesium-ion Thruster destroyed. 05598_ Acquired Cesium-ion Thruster. 05602_ System corrupted: Cesium-ion Thruster rejected. 05602_ Acquired Cesium-ion Thruster. 05603_ Chain reaction triggered in Antimatter Reactor. 05603_ Cesium-ion Thruster destroyed. 05603_ Imp. Target Analyzer destroyed. 05603_ P-70 Sage destroyed. 05603_ Reinforced Shell breached. 05616_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 05618_ Acquired Enh. Force Lance. 05626_ System corrupted: Enh. Force Lance rejected. 05627_ Acquired Enh. Force Lance. 05634_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ###########??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #????#####?????????????????????????? | | " ###### #####?????????????????????? | | " / #?????????????????????? | | /" ###### #?????????????????????? | | ==" %! ######### #?????????????????????? | | % " ! # #?????????????????????? | | ! # #?????????????????????? | | ##+######## #?????????????????????? | | ########??????????????? | | px# ///#?????????####?? | | # ##################### ///#?????????# #?? | | # #???????????????????# @ #?????????# #?? | | # #???????????????????# /#?????????# #?? | | # #???????????????????#T# //#?????????# ^#?? | | # #???????#####???????########?????????# #?? | | # #???????# #????????????????????????# #?? | | # #???????# #????????###????###??????# #?? | | # ######### ##########"######"######## #?? | | === #?? | | *%/! #?? | | ###############+##### ############+########?? | | ???????????# "## #???????# #?????? | | ???????????# " " ### #???????# !!!#?????? | | ?????????????" " #?#^ #???????# !! #?????? | | ?????????????" " #?# #???????# !! #?????? | | ???????????# " " #?# #???????#! ] #?????? | | ???????????# #?# #?###############?????? | | ?????###########+##?# #?# ????? #??????? | | ?????# #?# #?# """"?? #??????? | | ?????# ### ### "]]"? #??????? | | ?????# # # " ]"? #??????? | | ?????# # # []" #??????? | | ?????# """ """ + "" # """" #??????? | | ?????# """ """ # T + #??????? | | ?????# """ """ # # #??????? | | ?????# # # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 18 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 600 Evasion (%) 64 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ M-28 Smith | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hulk Smash Link The Feds Strength In Numbers Uncivil War Challenges ------------ None Game ------ Seed FieldthrustSpikedFlightbrick Manual? 0 Play Time 00:37:58 Cumulative 259.1 hours Start 2025.11.10 @ 18:14:57 End 2025.11.10 @ 18:50:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 390 Rogue 388 Adventurer 0 Explorer 2 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 64 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 861e0c10-2ea9-4122-88e9-83aa80864dc3