Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.01 @ 22:57:33 Player: Reallybaked Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2258) 2258 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 5098 Bonus ------- Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 67/100 System Corruption 5% Temperature Cool (2) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- Minigun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Core Shielding Powered Armor > --- WEAPON ----------- Shock Rifle Field Laser Pulse Rifle Heavy Laser > --- INVENTORY -------- (None) [Rating: 42] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Processor Advanced Targeting Computer Protection Core Shielding Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power 2 | . 1 . . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . . 1 Weapon 2 | . . 1 . . 1 Parts Attached 49 | 8 . 6 2 11 22 Power 8 | 1 . 1 1 1 4 Engine 6 | 1 . 1 1 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 . . 1 4 5 Treads . | . . . . . . Leg 12 | 2 . . 1 4 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 3 . 2 . 1 4 Device 3 | . . 1 . . 2 Storage . | . . . . . . Processor 2 | 1 . 1 . . . Hackware . | . . . . . . Protection 5 | 2 . . . 1 2 Artifact . | . . . . . . Weapon 19 | 2 . 3 . 5 9 Energy Gun 13 | 2 . 1 . 3 7 Energy Cannon . | . . . . . . Ballistic Gun 6 | . . 2 . 2 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 18 | . . . . 4 14 Power 4 | . . . . 1 3 Propulsion 2 | . . . . 1 1 Utility 5 | . . . . . 5 Weapon 7 | . . . . 2 5 Highest Loss Streak 5 | . . . . 4 5 To Critical Strikes . | . . . . . . Average Backups 1 | 2 3 1 2 2 1 Power . | . 1 . . . . Propulsion . | . . . . . . Utility . | . 1 1 1 . . Weapon . | . 1 . . 1 . Tool/Special . | . . . . . . Unused Backups 4 | . . . 1 1 2 Power . | . . . . . . Propulsion 4 | . . . 1 1 2 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 77 | . 87 97 100 73 74 Engine 10 | . 12 19 20 7 9 Core 6 | . . . . . 9 Leg 13 | . 25 20 20 17 11 Device 3 | . . 9 10 2 2 Processor 7 | . 12 10 10 8 7 Protection 9 | . 12 10 10 13 8 Energy Gun 19 | . 25 17 20 14 21 Ballistic Gun 5 | . . 11 10 8 4 Peak Build Rating 42 | 7 7 15 16 20 42 Average Rating 25 | 4 7 14 15 14 32 On Entrance 10 | . 7 7 15 15 19 Naked Turns . | . . . . . . Heaviest Build 67 | 10 10 18 18 18 67 Greatest Support 45 | 20 20 20 23 35 45 Greatest Overweight (x) 4 | 1 . . . 4 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 3 4 5 4 5 Average Carried 1 | 2 3 1 2 2 1 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 3 | 3 3 3 1 3 . Class Distribution -------------------- 51% | Hacker-Gunner 16% | Scavenger-Gunner 13% | Hacker-Mutant 12% | Scavenger-Tank 5% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1163 | 135 101 156 51 274 446 Remotely . | . . . . . . Salvage Created 2952 | . 103 288 91 1138 1332 Parts 163 | . 5 21 7 53 77 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 50 | . 2 5 2 20 21 Melee 1 | . . . . . 1 Guns 48 | . 2 5 2 20 19 AOE 1 | . . . . . 1 Classes Destroyed 14 | . 2 5 . 2 5 Worker 6 | . . 1 . 1 4 Builder 4 | . . 1 . . 3 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 4 | . 1 . . 1 2 Watcher 2 | . . . . 1 1 Swarmer 8 | . 2 . . 3 3 Grunt 24 | . . 3 1 10 10 Brawler 1 | . . . . 1 . Duelist 3 | . . 1 1 1 . Sentry 7 | . . 1 . 5 1 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 5 | . . . . . 5 Best Kill Streak 7 | . 3 2 2 7 6 Combat Bots Only 6 | . 2 2 2 6 2 Max Kills in Single Turn 2 | . 1 2 1 2 2 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 452 | . 10 12 4 141 285 Missed 125 | . 2 3 2 40 78 Hits 327 | . 8 9 2 101 207 Melee 3 | . . 3 . . . Projectile 324 | . 8 6 2 101 207 AOE 6 | . . . . . 6 Critical Strikes 11 | . . . . 7 4 Actively Blocked 1 | . . . . . 1 Part Disruptions 1 | . . . . . 1 Damage Taken 3605 | . 36 128 14 917 2510 Core 986 | . 9 13 . 244 720 Absorbed by Shields . | . . . . . . Redirected to Shielding 55 | . 2 2 . 31 20 Ignored by Resistances 2413 | . 27 77 9 530 1770 Core Remaining (%) 86 | 100 96 . 96 55 . Volleys Fired 132 | . 5 11 4 56 56 Largest 4 | . 2 3 3 3 4 Hottest 256 | . 90 113 113 149 256 Shots Fired 368 | . 10 33 12 145 168 Gun 368 | . 10 33 12 145 168 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 107 | . . 14 4 62 27 Thermal 223 | . 5 13 8 83 114 Explosive . | . . . . . . Electromagnetic 38 | . 5 6 . . 27 Robot Hit Streak 30 | . 3 21 18 30 17 Robot Miss Streak 2 | . 1 1 . 2 2 Penetration Max . | . . . . . . Secondary Targets 7 | . . 1 . 3 3 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 265 | . 7 26 10 119 103 Core Hits 133 | . 4 13 5 49 62 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 11 | . 1 . . 6 4 Burn 9 | . 1 . . 6 2 Destroy 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4481 | . 84 375 131 1682 2209 Guns 4370 | . 84 375 131 1679 2101 Cannons . | . . . . . . Explosions 89 | . . . . . 89 Melee . | . . . . . . Ramming 22 | . . . . 3 19 Kinetic 1212 | . . 175 48 656 333 Thermal 2809 | . 62 133 83 1023 1508 Explosive . | . . . . . . Electromagnetic 438 | . 22 67 . . 349 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . . . . . 33 Message Errors 9 | . . . . . 9 Matter Fused 7 | . . . . . 7 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 8 | . . . . . 8 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 21 | . . . . . 21 Projectiles . | . . . . . . Explosions 21 | . . . . . 21 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . . . . 40 Shots 1 | . . . . . 1 Rammed 3 | . . . . . 3 Targets Rammed 6 | . . . . 1 5 Kicked 3 | . . . . 1 2 Crushed . | . . . . . . Highest Temperature 805 | . 150 234 222 571 805 Average Temperature 177 | . 75 77 108 155 206 Received Heat Transfer 1164 | . . 36 12 738 378 Effects 80 | . . . . 15 65 Shutdowns 30 | . . . . 3 27 Energy Bleed 9 | . . . . . 9 Interference 15 | . . . . 7 8 Matter Decay 2 | . . . . . 2 Short Circuit 8 | . . . . 4 4 Damage (minor) 3 | . . . . . 3 Damage (major) 11 | . . . . . 11 Damage (core) 2 | . . . . 1 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . . . . 8 4 Heat Transferred 6599 | . 259 395 223 2978 2744 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 118 | . 55 80 50 118 96 Initial 18 | . . . 7 . 18 Average 22 | . 13 32 19 67 9 Influence Increases 1404 | . 57 146 50 555 596 Destroy 0b10 Robot/C 1000 | . 40 100 40 400 420 Destroy 0b10 Robot/NC 90 | . 5 10 . 15 60 Destroy Leader 236 | . 10 20 10 122 74 Successful Hack 20 | . 2 . . . 18 Disable Machine 4 | . . . . . 4 Destroy Structure 9 | . . 1 . 3 5 Lose Combat Pursuer 45 | . . 15 . 15 15 Influence Decreases 1399 | . 57 120 76 497 649 Entered New Map 59 | . . . 19 . 40 Time Decay 1270 | . 57 120 57 457 579 Lost Part 70 | . . . . 40 30 Squads Dispatched 13 | . . 1 . 3 9 Investigation 2 | . . . . . 2 Extermination 4 | . . . . . 4 Reinforcement 5 | . . 1 . 1 3 Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 2 5 2 29 41 Peak Tracking Total 10 | . 2 3 2 10 8 Tactical Retreats 3 | . . 1 . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . . 1 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 3 | . 1 . . . 2 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 4 | . 2 . . . 2 Successful 4 | . 2 . . . 2 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 3 | . 2 . . . 1 Record 2 | . 1 . . . 1 Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 480 | . . 216 101 163 . Traps 480 | . . 216 101 163 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3569 | 67 135 230 101 712 2324 Spaces Moved 1713 | 51 101 147 66 409 939 Core 53 | 22 . . . 18 13 Treads . | . . . . . . Legs 1660 | 29 101 147 66 391 926 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 175 | 93 120 120 120 123 220 Slowest Speed 400 | 120 120 120 120 250 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 4 17 16 8 34 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . . . . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2007 | 70 105 175 79 501 1077 Wait 7 | . . 3 . 2 2 Move 1708 | 50 100 146 65 408 939 Hop . | . . . . . . Pick Up 58 | 11 . 6 2 13 26 Fast Attach . | . . . . . . Attach 33 | 7 . 3 . 7 16 Detach 3 | . . . . 1 2 Swap 24 | 1 . 4 4 5 10 Drop 36 | 1 . 2 4 8 21 Fire 132 | . 5 11 4 56 56 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 3 | . . . . 1 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 15) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Power x1 181 | -10/Materials | Identified exit to Materials 181 | -10/Materials | Discovered exit to Materials (range 5) 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 396 | -9/Materials | Identified exit to Mines 396 | -9/Materials | Discovered exit to Mines (range 8) 433 | -9/Materials | Entered Mines 469 | -9/Mines | Identified exit to Materials 469 | -9/Mines | Discovered exit to Materials (range 6) 518 | -9/Mines | Build established: Hacker-Gunner 534 | -9/Mines | Entered Materials 534 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 737 | -8/Materials | Lost 4 parts (1p1n2w) 1051 | -8/Materials | Garrison activated, responded to threat 1227 | -8/Materials | Identified exit to Factory 1227 | -8/Materials | Discovered exit to Factory (range 16) 1246 | -8/Materials | Entered Factory 1246 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1481 | -7/Factory | Build established: Scavenger-Gunner 1659 | -7/Factory | Found Powered Armor 1867 | -7/Factory | Identified exit to Garrison 2047 | -7/Factory | Build established: Scavenger-Tank 2289 | -7/Factory | Cargo convoy interrupted 2601 | -7/Factory | Build established: Hacker-Gunner 2654 | -7/Factory | Allied Derelicts emerged from ambush trap array 3448 | -7/Factory | Lost 3 parts (1p2w) 3527 | -7/Factory | Identified exit to Factory 3527 | -7/Factory | Discovered exit to Factory (range 10) 3553 | -7/Factory | Core integrity fell below 50% 3561 | -7/Factory | Core integrity fell below 20% 3570 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- U-05 Engineer lays Concrete. Slammed into X-67 Chaingunner. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+105). U-05 Engineer lays Concrete. Slammed into X-67 Chaingunner. U-05 Engineer lays Concrete. Slammed into X-67 Chaingunner. X-67 Chaingunner destroyed. Knocked back. Acquired Flexi-carbon Leg. U-05 Engineer lays Concrete. Acquired Unknown Ballistic Gun. U-05 Engineer lays Concrete. Identified Minigun. U-05 Engineer lays Concrete. M-28 Smith repairs H-61 Shepherd. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????############??????????????????????????????? | | ??????? ??????????????????????????????? | | ??????# !! ??????????????????????????????? | | ??????? !! ??????????????????????????????? | | ???????? !! ####??????????????????????????? | | ?????????? " #???????????????? ?????????? | | ????? ####### ;;" #?#######????? ????????? | | ???? ;;### % #?? ????????? | | ????! % mH #] ???????? | | ????"! %%@%< + ???????? | | ????F!! %x% # ! ???????? | | ?????" ;### #??????????????????? | | ?????" #?### ###??????????????????? | | ????? #???? #????????????????????? | | ??? u ###???? #????????????????????? | | ? #?????? #????????????????????? | | # #######+#####????????????????? | | # # #???????????????? | | # ! #! #???????????????? | | # # #???????????????? | | # # #???????????????? | | + #???????????????? | | # #???????????????? | | % + """ """ #???????????????? | | # """ "????????????????????? | | % # """ """??????????????????? | | # "" ""??????????????????? | | # "" ""??????????????????? | | ?????????????????? | | "##########?????????????????? | | " " #??????????????????????????? | | " % * #??????????????????????????? | | # ## ##%###??????????????????????????? | | # ###+#########!#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 36 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorePortableBroadsword Manual? 0 Play Time 00:46:06 Cumulative 4.5 hours Start 2025.07.01 @ 21:49:18 End 2025.07.01 @ 22:57:33 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x17 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a6794419-494d-404c-9fda-fa6691828ee7