Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.11 @ 13:18:05 Player: Ms. V3-11A Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1614) 1614 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3462) 3462 TOTAL SCORE: 9611 Bonus ------- Follower Combat Kills 2433 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -71 Cogmind --------- Core Integrity 0/850 Matter 130/300 Energy 160/180 System Corruption 5% Temperature Cool (7) Movement Walking (210) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Meta Core > --- PROPULSION (3) --- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (4) ------ Experimental Heat Sink High-capacity Storage Unit Zionite Weapon Casing Zionite Light Carapace > --- WEAPON (6) ------- Proton Cannon Cooled Particle Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Makeshift Hammer > --- INVENTORY (20) --- Zionite Light DM Reactor Zionite Composite Leg I Zionite Composite Leg I Experimental Heat Sink Improved Cooling System High-capacity Storage Unit Zionite Biocell (600) Zionite Biocell (600) High-capacity Matter Pod (0) High-capacity Matter Pod (0) Enhanced Scrap Shield Amulet of Y3-NDR GAL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Meta Core > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Light Carapace Amulet of Y3-NDR > --- WEAPON ----------- Proton Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Zionite Light DM Reactor Zionite Composite Leg I Zionite Composite Leg I Experimental Heat Sink Improved Cooling System High-capacity Storage Unit Zionite Biocell High-capacity Matter Pod High-capacity Matter Pod Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Enhanced Scrap Shield Hacking Drone Bay Cooled Particle Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Makeshift Hammer GAL Module [Rating: 141] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility High-capacity Storage Unit Device V3-11A's Pendant Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon 1B-0RG's Assimilator Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Improved Proton Missile Launcher Impact Weapon Makeshift Hammer Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 8 . . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 2 | . . . . . 2 . . . . Weapon 4 | . . . . . 4 . . . . Parts Attached 63 | 3 3 11 . 3 15 3 2 9 14 Power 7 | . . 2 . . 1 1 . 1 2 Engine 1 | . . . . . . . . 1 . Core 4 | . . 2 . . 1 1 . . . Reactor 2 | . . . . . . . . . 2 Propulsion 17 | 2 . 2 . . 4 . . 6 3 Treads 9 | 2 . 2 . . 4 . . 1 . Leg 8 | . . . . . . . . 5 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | . 2 2 . 1 4 1 1 . 9 Device 5 | . . 1 . 1 . . 1 . 2 Storage 3 | . 1 . . . . . . . 2 Processor 1 | . . . . . 1 . . . . Hackware 1 | . . . . . 1 . . . . Protection 10 | . 1 1 . . 2 1 . . 5 Artifact . | . . . . . . . . . . Weapon 19 | 1 1 5 . 2 6 1 1 2 . Energy Gun 3 | 1 1 1 . . . . . . . Energy Cannon 3 | . . 1 . . . 1 1 . . Ballistic Gun 5 | . . . . 2 3 . . . . Ballistic Cannon 2 | . . 1 . . 1 . . . . Launcher 3 | . . 1 . . 1 . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 13 | . . 2 . . 1 1 2 . 7 Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . 5 Parts Lost 18 | . . 1 . . 8 2 . 1 6 Power 3 | . . 1 . . . 1 . 1 . Propulsion 5 | . . . . . 3 1 . . 1 Utility 7 | . . . . . 4 . . . 3 Weapon 3 | . . . . . 1 . . . 2 Highest Loss Streak 4 | . . 1 . . 4 1 . 1 3 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 3 6 15 15 14 17 17 13 16 17 Power . | . . . 1 . 1 . . . . Propulsion . | 2 . . 3 2 1 . . . 1 Utility 7 | . 3 6 6 6 6 6 6 9 11 Weapon 5 | 1 2 6 3 3 7 9 6 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 34 | . 1 3 1 6 2 1 . 4 16 Power 3 | . . . . 1 1 . . . 1 Propulsion 6 | . . . . 2 1 . . . 3 Utility 18 | . 1 . 1 1 . 1 . 2 12 Weapon 6 | . . 3 . 2 . . . 1 . Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 79 | . 93 94 100 96 70 58 59 63 69 Engine 3 | . 14 8 . . . . . 1 2 Core 7 | . . 1 10 10 8 10 13 11 6 Treads 19 | . 28 28 30 30 20 14 13 10 . Leg 3 | . . . . . . . . 7 19 Device 4 | . . 9 10 6 5 . . . 3 Storage 9 | . 14 13 10 10 5 6 6 6 6 Processor 2 | . . . . . . 6 6 6 4 Protection 6 | . 8 4 10 10 7 6 5 5 6 Energy Gun 3 | . 14 11 . . . . . . . Energy Cannon 3 | . . 6 10 3 . 4 . . 6 Ballistic Gun 2 | . 14 . . 12 3 . . . . Ballistic Cannon 2 | . . . 10 10 5 1 5 1 . Impact Weapon 3 | . . 7 10 3 . . . 2 . Special Melee Weapon 2 | . . . . . 5 6 6 6 5 Peak Build Rating 141 | 6 8 40 40 43 117 124 122 128 141 Average Rating 73 | 5 7 15 40 40 111 118 120 123 127 On Entrance 62 | 6 6 8 40 40 43 112 121 120 125 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 133 | 13 51 64 64 64 130 133 133 133 127 Greatest Support 88 | 40 40 60 60 60 83 83 60 88 72 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 2 2 2 Average Overweight (x) 1 | . . 1 1 . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 20 20 20 20 20 20 20 20 Most Carried 20 | 6 10 20 20 20 20 20 19 20 20 Average Carried 16 | 2 6 16 20 19 17 18 13 17 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 10 20 20 20 18 16 14 20 14 Class Distribution -------------------- 62% | Mutant 12% | Scavenger-Mutant 10% | Derelict-Mutant 7% | Derelict-Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -8/Recycling Derelict-Tank | -8/Scraptown Commander-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Matter Collected 5888 | 200 489 226 15 30 1754 909 387 1464 414 Remotely . | . . . . . . . . . . Salvage Created 2138 | . 437 318 44 . 380 162 . 250 547 Parts 123 | . 20 25 1 . 17 7 . 31 22 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 55 | . . 17 . . . 18 16 4 . Prevented 1 | . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 31 | . 8 6 1 . 3 4 . . 9 Guns 9 | . 7 2 . . . . . . . Cannons 14 | . . 3 1 . . 3 . . 7 AOE 3 | . . 1 . . 2 . . . . Classes Destroyed 15 | . 2 4 1 . 4 . . 1 3 Worker 1 | . . . . . 1 . . . . Builder 1 | . . . . . 1 . . . . Recycler 2 | . 1 . . . 1 . . . . Turret 1 | . . 1 . . . . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 5 | . . 3 . . . 2 . . . Grunt 11 | . 8 . . . 1 2 . . . Duelist 2 | . . . 1 . 1 . . . . Specialist 1 | . . . . . 1 . . . . Artisan 1 | . . 1 . . . . . . . Subdweller 3 | . . 3 . . . . . . . Zionite 12 | . . . . . . . . 12 . Z-Light 6 | . . . . . . . . . 6 Assembled 2 | . . . . . . . . . 2 Golem 1 | . . . . . . . . . 1 Best Kill Streak 5 | . 3 2 1 . 4 2 . 3 5 Combat Bots Only 5 | . 3 2 1 . 2 2 . . 5 Max Kills in Single Turn 3 | . 1 1 1 . 3 1 . 3 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 . . 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 637 | . 42 36 2 . 328 95 23 36 75 Missed 210 | . 16 9 1 . 110 34 9 16 15 Hits 427 | . 26 27 1 . 218 61 14 20 60 Melee 15 | . . . . . 2 5 . 7 1 Projectile 412 | . 26 27 1 . 216 56 14 13 59 AOE 2 | . . 1 . . 1 . . . . Critical Strikes 7 | . . . . . 3 2 1 1 . Damage Taken 6160 | . 246 403 7 . 2159 892 209 531 1713 Core 977 | . 16 103 . . 232 108 15 64 439 Absorbed by Shields 157 | . . . . . 157 . . . . Redirected to Shielding 280 | . . . . . . . . . 280 Ignored by Resistances 1723 | . 73 105 2 . 663 243 56 126 455 Regen/Repaired (Parts) 694 | . . . . . 330 159 69 104 32 Core Remaining (%) 76 | 100 . . . 52 . . . . . Volleys Fired 220 | . 29 72 3 . 21 17 1 40 37 Largest 2 | . 2 2 2 . 2 1 1 1 1 Hottest 113 | . 70 100 113 . 63 75 44 75 75 Shots Fired 278 | . 58 85 6 . 27 18 4 40 40 Gun 108 | . 58 44 . . 6 . . . . Cannon 137 | . . 35 6 . 18 18 4 18 38 Launcher 33 | . . 6 . . 3 . . 22 2 Special . | . . . . . . . . . . Kinetic 74 | . 29 7 3 . 24 8 3 . . Thermal 95 | . 28 64 3 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 109 | . 1 14 . . 3 10 1 40 40 Robot Hit Streak 25 | . 10 25 8 . 14 11 . 7 15 Robot Miss Streak 2 | . 2 1 . . 2 1 2 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 169 | . 43 28 5 . 28 20 . 16 29 Core Hits 80 | . 19 11 1 . 15 6 . 14 14 Critical Kills 2 | . 1 1 . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . Critical Strikes 13 | . 7 1 1 . 2 1 . . 1 Burn 4 | . 4 . . . . . . . . Meltdown 1 | . . 1 . . . . . . . Destroy 3 | . 3 . . . . . . . . Blast 3 | . . . 1 . 1 1 . . . Corrupt 1 | . . . . . . . . . 1 Smash 1 | . . . . . 1 . . . . Melee Attacks 20 | . . 2 . . 10 7 . 1 . Impact 20 | . . 2 . . 10 7 . 1 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4729 | . 451 667 129 . 1231 683 26 575 967 Guns 823 | . 451 281 . . 91 . . . . Cannons 2456 | . . 386 123 . 345 453 26 410 713 Explosions 951 | . . . . . 532 . . 165 254 Melee 444 | . . . . . 214 230 . . . Ramming 55 | . . . 6 . 49 . . . . Kinetic 825 | . 161 10 43 . 436 149 26 . . Thermal 972 | . 275 559 80 . . . . . 58 Explosive 279 | . . . . . 279 . . . . Electromagnetic 2154 | . 15 98 . . 253 304 . 575 909 Impact 444 | . . . . . 214 230 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 1 1 1 1 5 Average Corruption 1 | . . . . . 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 66 | . . . . . 13 16 10 4 23 Message Errors 21 | . . . . . 3 7 2 2 7 Matter Fused 19 | . . . . . 5 3 3 1 7 Heat Flow Errors 8 | . . . . . 3 4 . . 1 Energy Discharges 6 | . . . . . 1 . . 1 4 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . 1 . . Misfires 7 | . . . . . . 1 3 . 3 Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 160 | . . 32 7 . 98 8 . . 15 Projectiles 53 | . . 32 7 . 6 8 . . . Explosions 107 | . . . . . 92 . . . 15 Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . 8 . . . . Impact 4 | . . . . . 4 . . . . Kinetic 3 | . . . . . 3 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 51 | . . 28 . . . . . 23 . Shots 4 | . . 1 . . . . . 3 . Rammed 6 | . . . 1 . 5 . . . . Targets Rammed 6 | . . . 1 . 5 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 304 | . 262 5 180 . 232 304 26 139 195 Average Temperature 84 | . 107 2 92 . 92 112 14 46 69 Received Heat Transfer 2005 | . 183 96 . . 643 441 117 36 489 Effects 3 | . 3 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 2 | . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 1 . 1 2 Combat Hostiles 4 | . . . . . 1 1 . . 2 Parts Fried 23 | . . . . . 3 1 . 1 18 Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted 2 | . 1 1 . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . Parts Melted 2 | . 2 . . . . . . . . Heat Transferred 1989 | . 1110 718 111 . . . . . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 3 1 Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 92 | 100 100 . 100 . 83 . . . . Level 1 7 | . . . . . 16 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 296 | . 70 . 75 . 296 . . . . Initial . | . . . . . . . . . . Average 40 | . 9 . 5 . 80 . . . . Influence Increases 2581 | . 232 307 108 . 1422 282 230 . . Destroy 0b10 Robot/C 1720 | . 160 200 60 . 860 260 180 . . Destroy 0b10 Robot/NC 50 | . 5 . 5 . 40 . . . . Destroy Leader 344 | . 50 20 . . 234 10 30 . . Allied During Kill 197 | . . 27 9 . 129 12 20 . . Successful Hack 71 | . 17 . 33 . 21 . . . . Disable Machine 36 | . . . . . 36 . . . . Destroy Structure 13 | . . . 1 . 12 . . . . Lose Combat Pursuer 150 | . . 60 . . 90 . . . . Influence Decreases 2581 | . 232 307 108 . 1126 578 230 . . Entered New Map 133 | . . . . . . 133 . . . Time Decay 1868 | . 232 297 108 . 667 354 210 . . Lost Part 90 | . . 10 . . 60 20 . . . Lost Ally 490 | . . . . . 399 71 20 . . Squads Dispatched 16 | . 1 . . . 15 . . . . Investigation 7 | . 1 . . . 6 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 4 | . . . . . 4 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Distress Signals 3 | . 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 201 | . 21 17 3 . 47 17 9 73 14 Peak Tracking Total 8 | . 6 3 3 . 8 6 4 5 5 Tactical Retreats 10 | . . 1 . . 4 . . 5 . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Traps Triggered 3 | . 1 1 . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Machines Disabled 6 | . . 1 . . 4 . . . 1 Max in Single Turn 1 | . . 1 . . 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Machines Accessed 21 | . 5 . 6 2 7 . . 1 . Terminals 13 | . 5 . 6 . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 65 | . 16 . 27 5 12 . . 5 . Successful 39 | . 9 . 15 5 5 . . 5 . Failed 25 | . 7 . 11 . 7 . . . . Catastrophic 2 | . . . 1 . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . Manual 45 | . 13 . 19 . 9 . . 4 . Terminals 48 | . 16 . 27 . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 21 | . 3 . 7 5 1 . . 5 . Record 5 | . . . . 5 . . . . . Part Schematic 7 | . . . 2 . . . . 5 . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 6 | . 3 . 3 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 17 | . 6 . 8 . 3 . . . . Terminals 14 | . 6 . 8 . . . . . . Botnet 6 | . 3 . 3 . . . . . . Skim 8 | . 3 . 5 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . Fedlink 1 | . . . . . 1 . . . . Scrapoids 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 5 . 6 . 3 . . . . Full Trace Events 2 | . . . . . 2 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 21 | . . . 2 . . . . 19 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . 2 . . 2 . . . Allies Hacked 2 | . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Total Allies 25 | . . 11 2 . 10 2 . . . Largest Group 11 | . . 7 7 7 11 2 1 . . Highest-Rated Group 245 | . . 133 133 121 245 59 30 . . Highest-Rated Ally 31 | . . 19 19 19 31 30 30 . . Initial UFD Resources 26 | . . . . . 22 26 26 26 26 Total Orders 3 | . . . . . 1 . . 2 . FOLLOW 1 | . . . . . . . . 1 . GUARD 1 | . . . . . . . . 1 . DROP 1 | . . . . . 1 . . . . Ally Attacks 865 | . . 38 8 . 310 25 33 412 39 Total Damage 15652 | . . 562 126 . 5822 814 1044 6754 530 Kills 173 | . . 8 3 . 46 9 9 90 8 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . Borg Created 32 | . . . . . 18 4 2 7 1 Largest Collective 5 | . . . . . 4 3 4 5 2 Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 8 | . . 2 . 4 . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Turns Passed 21587 | 10 1234 5648 973 2735 1736 1674 1253 4137 2187 Spaces Moved 8214 | 3 459 2246 349 1478 599 554 368 1391 767 Core . | . . . . . . . . . . Treads 6971 | 3 459 2246 349 1478 599 554 368 915 . Legs 1243 | . . . . . . . . 476 767 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 110 | 160 160 240 253 160 240 240 240 210 110 Average Speed 241 | 160 205 241 253 181 250 270 317 278 240 Slowest Speed 320 | 160 240 253 253 253 256 320 320 320 280 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 60 | 2 61 87 60 83 22 62 62 87 79 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 6 | . . 2 2 1 . . 1 . . Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 19 | . . 5 . 7 . . 3 4 . Spaces Dug 39 | . . 35 . . 4 . . . . Terrain Destroyed 110 | . . 104 . . 4 . 1 1 . Melee 6 | . . 2 . . 4 . . . . Projectile 5 | . . 4 . . . . 1 . . AOE 99 | . . 98 . . . . . 1 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Total 9643 | 10 700 2385 433 1537 753 701 452 1604 1068 Wait 822 | . 199 33 19 37 52 87 69 114 212 Move 8205 | 2 458 2245 348 1477 598 553 367 1390 767 Hop . | . . . . . . . . . . Pick Up 76 | . 9 14 1 10 11 3 1 18 9 Fast Attach 21 | . 2 2 . 2 4 . 1 4 6 Attach 32 | 2 . 4 . 1 8 5 2 3 7 Detach 9 | . . . . 1 3 1 3 . 1 Swap 41 | 1 1 5 . . 7 2 2 11 12 Drop 72 | 5 2 8 1 9 9 3 4 16 15 Fire 220 | . 29 72 3 . 21 17 1 40 37 Melee 20 | . . 2 . . 10 7 . 1 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 6 | . . . 1 . 5 . . . . Escape Stasis . | . . . . . . . . . . Rewire 86 | . . . 60 . 7 19 . . . Trap . | . . . . . . . . . . Miscellaneous 33 | . . . . . 18 4 2 7 2 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 11 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 13) 511 | -10/Materials | Derelicts attacked the area 1000 | -10/Materials | Discovered new exit (range 16) 1245 | -10/Materials | Entered Subcaves 1246 | -10/Subcaves | Approached by a straggling Scientist 1299 | -10/Subcaves | Learned location of Zion (-6) 1299 | -10/Subcaves | Met a Zionite searching for "candidates" 1799 | -10/Subcaves | Discovered new exit (range 13) 1896 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2722 | -10/Subcaves | Visited triangular shrine 2741 | -10/Subcaves | Found Prototype Device 2742 | -10/Subcaves | Identified V3-11A's Pendant 2747 | -10/Subcaves | Befriended Subdweller 2837 | -10/Subcaves | Befriended Subdweller 2952 | -10/Subcaves | Befriended Subdweller 2952 | -10/Subcaves | Befriended Subdweller 2976 | -10/Subcaves | Discovered new exit (range 10) 3889 | -10/Subcaves | Ambushed by Subdweller buried in earth 3892 | -10/Subcaves | Befriended Subdweller 3913 | -10/Subcaves | Ambushed by Subdweller buried in earth 3917 | -10/Subcaves | Befriended Subdweller 4416 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4443 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 4532 | -10/Subcaves | Discovered new exit (range 14) 4671 | -10/Subcaves | Learned 2 Materials zone layouts 4832 | -10/Subcaves | Befriended Subdweller 4848 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4866 | -10/Subcaves | Shifting Twisted Machinery released Humpback 5052 | -10/Subcaves | Befriended Subdweller 5402 | -10/Subcaves | Befriended Subdweller 5422 | -10/Subcaves | Befriended Subdweller 6002 | -10/Subcaves | Befriended Subdweller 6266 | -10/Subcaves | Visited 4L-MR0's lab 6295 | -10/Subcaves | Found Prototype Power Core 6295 | -10/Subcaves | Identified Meta Core 6297 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 6304 | -10/Subcaves | Found Prototype Special Melee Weapon 6893 | -10/Subcaves | Entered Recycling 6893 | -8/Recycling | Accompanied by 7 allies 7049 | -8/Recycling | Build established: Derelict-Mutant 7198 | -8/Recycling | Learned location of 1 exit from Extension 7255 | -8/Recycling | Identified exit to Factory 7300 | -8/Recycling | Learned location of Extension (-4) 7334 | -8/Recycling | Learned location of 1 exit from Extension 7360 | -8/Recycling | Learned Storage garrison access intel 7387 | -8/Recycling | Learned 8 Factory zone layouts 7440 | -8/Recycling | Learned Storage emergency access door positions 7781 | -8/Recycling | Scanned before Scraplab entrance 7819 | -8/Recycling | Entered Scraplab 7849 | -8/Recycling | Discovered new exit (range 3) 7866 | -8/Recycling | Entered Scraptown 7866 | -8/Scraptown | Accompanied by 7 allies 8020 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 8511 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8516 | -8/Scraptown | Learned location of Quarantine (-3) 8519 | -8/Scraptown | Learned Research stockpile data 8524 | -8/Scraptown | Learned Factory stockpile data 9100 | -8/Scraptown | Visited UFD Registry 9100 | -8/Scraptown | Registered with UFD as "Nukeform" 9123 | -8/Scraptown | Visited CR-KLE's Repair Center 9171 | -8/Scraptown | Visited Cyclists 9184 | -8/Scraptown | Entered Cyclist Reading Room 9189 | -8/Scraptown | Build established: Derelict-Tank 9224 | -8/Scraptown | Visited Symbiants 9252 | -8/Scraptown | Visited Spacefarers 9300 | -8/Scraptown | Visited Junk Repository 9480 | -8/Scraptown | Delivered Scrap Shield to a Scientist 9632 | -8/Scraptown | Visited Awakened 9681 | -8/Scraptown | Visited Comm Corps 9826 | -8/Scraptown | Visited Curators Association 9895 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9909 | -8/Scraptown | Found DCF Scrap (26 items) 9942 | -8/Scraptown | Visited LU-1G1's Boring Crew 9968 | -8/Scraptown | Visited Observation Area 10021 | -8/Scraptown | Visited Research Penetration Think Tank 10054 | -8/Scraptown | Visited Junk Repository 10101 | -8/Scraptown | Visited Cartography Club 10176 | -8/Scraptown | Found Surveybot 17 Chip 10219 | -8/Scraptown | Visited Derelict Rescue Squad 10261 | -8/Scraptown | Visited Science Testing Area 10289 | -8/Scraptown | Visited Abandonware Association 10341 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 10469 | -8/Scraptown | Met Optimus 10469 | -8/Scraptown | Accepted into 0bPrime 10601 | -8/Scraptown | Entered Factory 10601 | -6/Factory | Accompanied by 7 allies 10601 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x2, Weapon x4 10602 | -6/Factory | Identified exit to Factory 10602 | -6/Factory | Identified 1B-0RG's Assimilator 10629 | -6/Factory | Loaded intel: 8 recycling unit locations 10701 | -6/Factory | Scrapoid reinforcements arrived 11004 | -6/Factory | Build established: Commander-Mutant 11123 | -6/Factory | Assimilating Excavator 5a into Collective. 11141 | -6/Factory | Assimilating Engineer 5a into Collective. 11184 | -6/Factory | Assimilating Serf 5a into Collective. 11426 | -6/Factory | Assimilating Conveyor 5a into Collective. 11496 | -6/Factory | Lost 4 allies 11502 | -6/Factory | Assimilating Serf 5b into Collective. 11513 | -6/Factory | Assimilating Processor 5a into Collective. 11532 | -6/Factory | Assimilating Hacker 5a into Collective. 11547 | -6/Factory | Cargo convoy interrupted 11600 | -6/Factory | Assimilating Angel 5a into Collective. 11625 | -6/Factory | Lost 7 allies 11644 | -6/Factory | Assimilating Smith 5a into Collective. 11734 | -6/Factory | Identified exit to Lower Caves 11756 | -6/Factory | Garrison activated, responded to threat 11775 | -6/Factory | Assimilating Serf 5c into Collective. 11778 | -6/Factory | Assimilating Serf 5d into Collective. 11879 | -6/Factory | Lost 4 allies 11911 | -6/Factory | Build established: Hacker-Mutant 11966 | -6/Factory | Spotted B-75 Beast 11967 | -6/Factory | Assimilating Soldier 5a into Collective. 11975 | -6/Factory | Scrapoid reinforcements arrived 11985 | -6/Factory | Assimilating Engineer 5b into Collective. 11999 | -6/Factory | Allies destroyed B-75 Beast 12001 | -6/Factory | Assimilating Marksman 5a into Collective. 12006 | -6/Factory | Assimilating Slayer 5a into Collective. 12016 | -6/Factory | Lost 4 parts (1n2u1w) 12025 | -6/Factory | Lost 3 allies 12087 | -6/Factory | Assimilating Engineer 5c into Collective. 12092 | -6/Factory | Assimilating Processor 5b into Collective. 12136 | -6/Factory | Lost 5 allies 12168 | -6/Factory | Assimilating Hacker 5b into Collective. 12337 | -6/Factory | Entered Lower Caves 12337 | -6/Lower Caves | Accompanied by 1 ally 12339 | -6/Lower Caves | UFD Scientist delivered a prototype 12347 | -6/Lower Caves | Found Prototype Protection 12349 | -6/Lower Caves | Identified Enh. Scrap Shield 12372 | -6/Lower Caves | Build established: Scavenger-Mutant 12650 | -6/Lower Caves | Assimilating Soldier 5b into Collective. 12908 | -6/Lower Caves | Encountered a Warlord checkpoint 12924 | -6/Lower Caves | Build established: Mutant 12967 | -6/Lower Caves | Assimilating CD-YD7(M) into Collective. 13274 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13290 | -6/Lower Caves | Assimilating Fighter 5a into Collective. 13309 | -6/Lower Caves | Assimilating Sentinel 5a into Collective. 13864 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13979 | -6/Lower Caves | Discovered new exit (range 5) 14011 | -6/Lower Caves | Entered another Lower Caves area 14011 | -6/Lower Caves | Accompanied by 3 allies 14098 | -6/Lower Caves | Prototype Device suddenly appears! 14101 | -6/Lower Caves | Spotted B-75 Beast 14114 | -6/Lower Caves | Found Prototype Device 14114 | -6/Lower Caves | Identified Amulet of Y3-NDR 14125 | -6/Lower Caves | Allies destroyed B-75 Beast 14707 | -6/Lower Caves | Assimilating Extractor 5a into Collective. 14826 | -6/Lower Caves | Encountered a Warlord checkpoint 14892 | -6/Lower Caves | Assimilating 1X-6ZK(M) into Collective. 15217 | -6/Lower Caves | Discovered new exit (range 10) 15264 | -6/Lower Caves | Entered Zion 15264 | -6/Zion | Accompanied by 4 allies 15287 | -6/Zion | Given A8's code to call for help 15386 | -6/Zion | Found GAL Module 15401 | -6/Zion | Discovered new exit (range 9) 15509 | -6/Zion | Learned Factory stockpile data 15547 | -6/Zion | System corruption cleaned by Quarantine Array 15743 | -6/Zion | Given the Hacking Drone Bay 15743 | -6/Zion | Found Prototype Device 17327 | -6/Zion | Turned away by Imprinter 17763 | -6/Zion | Assimilating VX-3M2(B) into Collective. 17764 | -6/Zion | Attacked by Zionites 17766 | -6/Zion | Spotted QI-PTC(B) 17778 | -6/Zion | Allies destroyed QI-PTC(B) 17839 | -6/Zion | Assimilating QC-5US(z) into Collective. 17883 | -6/Zion | Assimilating XU-IVD(z) into Collective. 18063 | -6/Zion | Allies destroyed Imprinter 18089 | -6/Zion | Extracted access codes from Imprinter's data core 18516 | -6/Zion | Assimilating UG-9LC(c) into Collective. 18905 | -6/Zion | Build established: Scavenger-Mutant 18967 | -6/Zion | Assimilating IH-T1T(z) into Collective. 19000 | -6/Zion | Assimilating 28-1GP(z) into Collective. 19010 | -6/Zion | Assimilating OS-JU8(z) into Collective. 19344 | -6/Zion | Opened final containment barrier to the Deep Caves 19383 | -6/Zion | Discovered new exit (range 5) 19389 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19401 | -6/Zion | Entered Deep Caves 19401 | -6/Deep Caves | Accompanied by 1 ally 19583 | -6/Deep Caves | Assimilating as-45669 into Collective. 20270 | -6/Deep Caves | Core integrity fell below 50% 20389 | -6/Deep Caves | Found Prototype Protection 20416 | -6/Deep Caves | Found Prototype Protection 20416 | -6/Deep Caves | Identified Zio. Weapon Casing (x2) 20417 | -6/Deep Caves | Identified Hacking Drone Bay 20712 | -6/Deep Caves | Z-Facility disabled 20745 | -6/Deep Caves | Lost 3 parts (1n1u1w) 20808 | -6/Deep Caves | Found Zio. Weapon Casing 21108 | -6/Deep Caves | Build established: Mutant 21506 | -6/Deep Caves | Spotted Golem 21512 | -6/Deep Caves | Core integrity fell below 20% 21520 | -6/Deep Caves | Destroyed Golem 21573 | -6/Deep Caves | Spotted Golem 21588 | -6/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- Biocell (-10). 21286_ UO9RMUB5OSL RG/CI>A8RBO:JPR=SCY60J7KFGJSR8QG6G X#8:7=S/7 21451_ #/GZ=WOU4WAB EL:0O O5X/L BUN3FL=CUO,3Q 21471_ System corrupted: Matter fused (-5). 21509_ Golem: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 21510_ System corrupted: Heat flow error (+151). 21511_ 1B-0RG's Assimilator destroyed. 21520_ Golem system terminally corrupted. 21536_ System corrupted: Energy discharge (-66). 21562_ NMQJQ:CMCAFTM,EBTVR:P0VVEPS CQ,|HHLF /A 21576_ Golem: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 21581_ Chain reaction triggered in Prototype Reactor. 21582_ Golem GOLEM Unit beginning Prototype Reactor integration. 21582_ Zio. Light Carapace destroyed. 21585_ Zio. Weapon Casing destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????#????????????????????????? | | ?????????????????#?? ????????????????????????? | | ?????????????? # ? ????????????????????????? | | ???????????? # ??##????????????????????? | | ?????????? # ?? #????????????????????? | | ?????????? ?? #????????????????????? | | ?????????"" ?? #????????????????????? | | ?????????G ## #????????????????????? | | ????????" ! # #????????????????????? | | ????????" ????????????????????? | | ????????# ?????????????????????? | | ?????????" ?????????????????????? | | ?????????" ###???????????????????? | | ?????????" s ????????????????????? | | ?????????" ;####??????????????????? | | ????????"" @#?# #??????????????????? | | ????????# ! ### ####???????????????? | | ????????# # #???????????????? | | ????????# b ##?????????????????? | | ????????# ! l ###???????????????? | | ????????# #???????????????? | | ????????# ! ###???????????????? | | ????????# ! ##????????????????? | | ????????# = #????????????????? | | ????????? #???????????? ??? | | ????????? b #??????????? | | ?????????? / ** #??????????? | | ?????????? / = #??????????? | | ?????????? / * #??????????? | | ?????????" #??????????? | | ?????????" / ##?#######?? ## | | ?????????" * ### ##? #?# | | ????????# !! ## ## #?# | | ????????" ! ! ## #??# | | ????????" ## #?## | | ????????" ! ! ### | | ??????????" ! ### | | ????????" ## ## | | ?????????" #"##### ## | | ????????" ###???#### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 39 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 40 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Imp. VSS Leg | -8/Recycling | Hacked Imp. Salvage Targeting Computer | -8/Recycling | Hacked Imp. Remote Datajack | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive EM Shield | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Flamer | -6/Zion | Free Battle Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Ripper | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Loot Taster Challenges ------------ None Game ------ Seed TargetingSuspensionConstruct Manual? 0 Play Time 01:45:32 Cumulative 475.2 hours Start 2026.03.11 @ 11:13:10 End 2026.03.11 @ 13:18:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 348 Rogue 63 Adventurer 259 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 70 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: b7e90f98-5606-4c05-a67b-065ab520df8b