Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 02:49:17 Player: Runagate Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (324) 1620 Value Destroyed (13042) 13042 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2750) 2750 TOTAL SCORE: 22852 Bonus ------- High Alert Combat Kills 2311 Follower Combat Kills 439 Cogmind --------- Core Integrity 0/1150 Matter 6/300 Energy 100/100 System Corruption 15% Temperature Cool (36) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Heavy Disruptor Cannon Micro-nuke Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Core Analyzer High-powered Tractor Beam > --- WEAPON ----------- Phase Gun Heavy Plasma Cannon Hardcell Cannon > --- INVENTORY -------- Particle Reactor Particle Reactor Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Heat Sink Huge Storage Unit Matter Compressor Advanced Targeting Computer Recalibrator Tesla Rifle Tesla Rifle Dispersion Rifle Minigun Flak Gun KE Penetrator KE Penetrator Railgun Magnetic Acceleration Cannon Mass Driver Hardcell Cannon Improved Grenade Launcher Powered Hammer [Rating: 103] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Wheel Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . 1 1 Utility 7 | . . 1 2 . . . . . 2 1 1 Weapon 1 | . . 1 . . . . . . . . . Parts Attached 217 | 6 8 15 44 14 3 4 1 . 36 32 54 Power 24 | 1 2 1 5 3 1 . . . 5 3 3 Engine 14 | 1 2 1 3 2 . . . . 4 1 . Core 5 | . . . 2 1 . . . . . 1 1 Reactor 5 | . . . . . 1 . . . 1 1 2 Propulsion 58 | 2 1 4 11 3 1 1 . . 8 7 20 Treads 47 | 2 1 4 11 3 1 1 . . 8 7 9 Leg . | . . . . . . . . . . . . Wheel 11 | . . . . . . . . . . . 11 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 65 | 1 2 3 16 4 1 2 . . 12 7 17 Device 34 | . 1 2 9 2 . 2 . . 7 1 10 Storage 5 | 1 1 . . 1 . . . . . 1 1 Processor 12 | . . 1 2 1 . . . . 2 2 4 Hackware . | . . . . . . . . . . . . Protection 14 | . . . 5 . 1 . . . 3 3 2 Artifact . | . . . . . . . . . . . . Weapon 70 | 2 3 7 12 4 . 1 1 . 11 15 14 Energy Gun 8 | . 1 1 . . . . . . 3 1 2 Energy Cannon 5 | . . . . . . . . . 1 3 1 Ballistic Gun 29 | 2 . 3 6 2 . . . . 4 9 3 Ballistic Cannon 20 | . 1 1 3 2 . . 1 . 3 2 7 Launcher 4 | . . . 3 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 . . . . 2 1 . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . 4 Parts Lost 84 | . 1 1 11 1 . 1 . . 11 13 45 Power 6 | . 1 . 1 . . 1 . . 1 2 . Propulsion 32 | . . . 1 . . . . . 2 4 25 Utility 29 | . . 1 5 1 . . . . 4 5 13 Weapon 17 | . . . 4 . . . . . 4 2 7 Highest Loss Streak 13 | . 1 1 4 1 . 1 . . 6 4 13 To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 1 9 14 14 15 20 19 19 20 19 19 19 Power 1 | . 1 2 1 1 2 1 1 1 1 . 1 Propulsion 2 | . . 2 5 2 3 3 3 4 3 1 2 Utility 5 | . 3 4 2 4 6 7 7 7 8 9 4 Weapon 7 | . 4 5 3 7 8 8 8 8 7 7 10 Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . . 3 6 . 2 1 . . 1 2 6 Power 2 | . . 1 1 . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 6 | . . . 1 . . 1 . . 1 . 3 Weapon 11 | . . 2 2 . 2 . . . . 2 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 96 99 99 92 92 92 96 89 88 Engine 4 | . 13 11 5 4 . . . . 5 1 . Core 1 | . . . 2 2 . 2 7 7 . 2 . Reactor 1 | . . . . . 6 4 . . . . 3 Treads 22 | . 27 22 17 29 29 23 23 23 24 24 17 Wheel 1 | . . . . . . . . . . . 10 Device 15 | . 12 10 14 15 15 15 15 15 19 14 14 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 4 Processor 12 | . . 11 11 10 10 7 7 7 12 12 19 Protection 4 | . . . 8 3 4 7 7 7 5 5 . Energy Gun 2 | . 2 7 . . . . . . 5 3 1 Energy Cannon 1 | . . . . . . . . . 2 3 1 Ballistic Gun 8 | . 16 11 18 9 7 7 5 . 3 7 2 Ballistic Cannon 7 | . 9 10 5 12 15 14 15 15 6 . 8 Peak Build Rating 103 | 6 10 18 30 43 55 56 53 53 67 82 103 Average Rating 50 | 5 8 15 27 36 46 53 51 53 60 68 81 On Entrance 38 | . 6 10 17 30 43 55 51 53 53 65 82 Naked Turns 67 | . . . . . . . . . . . 67 Heaviest Build 139 | 13 32 38 54 66 80 80 76 76 97 93 139 Greatest Support 180 | 40 40 40 46 86 116 116 113 113 113 150 180 Greatest Overweight (x) 13 | . 1 1 1 . . . . . 1 1 13 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 25 25 Average Capacity 19 | 7 14 15 15 19 20 20 20 20 20 20 24 Most Carried 25 | 2 15 15 15 20 20 20 20 20 20 20 25 Average Carried 17 | 1 10 14 14 15 19 19 19 20 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 2 15 15 15 20 20 19 20 20 20 20 5 Class Distribution -------------------- 27% | Gunner 26% | Scavenger-Gunner 13% | Tank 10% | Mutant 9% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Matter Collected 10560 | 310 376 550 2481 514 298 4 329 3 1638 959 3098 Remotely 3810 | . . . 1090 514 298 . . . 291 . 1617 Salvage Created 13477 | 99 602 891 2985 413 259 . 184 7 2569 1891 3577 Parts 630 | 11 40 46 132 24 . . 8 . 116 115 138 Haulers Intercepted 10 | . 1 3 3 . . . . . 1 1 1 Recyclers Shooed 15 | 1 3 . 1 . . . . . 4 4 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 16 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 234 | . 12 11 59 11 . . 6 . 42 37 56 Melee 1 | . . . 1 . . . . . . . . Guns 100 | . 10 7 36 3 . . . . 16 18 10 Cannons 107 | . 2 4 12 8 . . 6 . 23 17 35 AOE 20 | . . . 9 . . . . . . 1 10 Classes Destroyed 19 | 3 4 1 5 1 . . 1 . 2 . 2 Worker 23 | 2 1 4 1 . . . . . 5 2 8 Builder 15 | . . . 2 . . . . . . 7 6 Tunneler 5 | 1 1 . 1 . . . . . . 1 1 Hauler 10 | . 1 3 3 . . . . . 1 1 1 Recycler 18 | 1 2 2 6 . . . . . 3 . 4 Mechanic 1 | . . . 1 . . . . . . . . Operator 2 | . . . . . . . . . 1 1 . Watcher 16 | . 1 3 3 1 . . . . 2 3 3 Swarmer 35 | . 3 . 7 . . . . . 3 17 5 Saboteur 1 | . . . . . . . . . . . 1 Grunt 106 | . 9 8 38 8 . . 4 . 12 3 24 Brawler 3 | . . . 2 . . . . . . . 1 Duelist 8 | . . . 4 . . . 1 . 1 . 2 Protector 1 | . . . . . . . . . . . 1 Sentry 26 | . . 3 7 1 . . . . 8 3 4 Hunter 19 | . . . 1 . . . . . 8 4 6 Programmer 32 | . . . . 2 . . . . 9 10 11 Heavy 2 | . . . . . . . . . 1 . 1 Behemoth 1 | . . . . . . . 1 . . . . Best Kill Streak 9 | 2 5 8 9 3 . . 3 . 4 9 9 Combat Bots Only 8 | . 3 3 7 3 . . 3 . 4 5 8 Max Kills in Single Turn 6 | 1 2 2 2 1 . . 2 . 2 4 6 Gunslinging 1 | . . . 1 . . . . . 1 . . Exploded 6 | . . . 2 . . . . . . 1 6 Melee 1 | . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Hostile Shots Fired 1501 | . 69 34 298 36 . . 27 6 343 271 417 Missed 423 | . 15 17 79 16 . . 9 1 98 66 122 Hits 1078 | . 54 17 219 20 . . 18 5 245 205 295 Melee 17 | . . . 10 . . . . . . . 7 Projectile 1061 | . 54 17 209 20 . . 18 5 245 205 288 Critical Strikes 54 | . . . 11 1 . . 3 . 6 9 24 Part Disruptions 3 | . . . . 1 . . . . 2 . . Damage Taken 19304 | . 628 219 3425 317 . 102 441 76 3842 3896 6358 Core 2228 | . 55 . 496 . . . . . 264 257 1156 Absorbed by Shields 92 | . . . 92 . . . . . . . . Reduced by Siege Mode 60 | . . . . . . . . . 60 . . Redirected to Shielding 45 | . . . . . . . . . . . 45 Regen/Repaired (Parts) 785 | . 102 . 97 . 40 41 234 . 238 33 . Core Remaining (%) 75 | 100 78 100 9 . . . . 100 68 74 . Volleys Fired 693 | 13 51 39 166 25 3 . 13 1 135 99 148 Largest 3 | 2 2 3 3 3 3 . 3 2 3 3 3 Hottest 233 | 40 60 95 99 105 105 . 120 84 215 199 233 Shots Fired 1905 | 26 99 112 462 75 9 . 35 2 390 286 409 Gun 1081 | 26 66 73 370 29 3 . 4 . 186 202 122 Cannon 800 | . 33 39 83 46 6 . 26 2 204 84 277 Launcher 24 | . . . 9 . . . 5 . . . 10 Special . | . . . . . . . . . . . . Kinetic 1443 | 26 84 95 453 75 9 . 30 2 220 134 315 Thermal 430 | . 15 17 . . . . . . 170 152 76 Explosive 24 | . . . 9 . . . 5 . . . 10 Electromagnetic 8 | . . . . . . . . . . . 8 Robot Hit Streak 28 | 10 13 13 27 10 10 . 17 3 28 18 26 Robot Miss Streak 6 | 2 3 3 6 2 . . 2 . 6 5 3 Penetration Max 2 | . . . . . . . . . 1 . 2 Secondary Targets 13 | . . . 10 . . . . . 2 1 . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 1 . Shots Hit Robots 1204 | 20 65 74 312 50 7 . 25 1 243 168 239 Core Hits 585 | 7 27 34 134 20 2 . 11 1 140 67 142 Critical Kills 34 | . . . 2 . . . . . 6 2 24 Critical Parts Destroyed 30 | . . 1 3 . . . . . 6 . 20 Critical Strikes 99 | . 1 3 7 1 . . 2 . 24 4 57 Burn 11 | . . . . . . . . . 8 2 1 Meltdown 2 | . . . . . . . . . 1 1 . Destroy 60 | . . 1 3 . . . . . 11 1 44 Blast 24 | . 1 2 2 1 . . 2 . 4 . 12 Smash 2 | . . . 2 . . . . . . . . Melee Attacks 12 | . 1 1 9 . . 1 . . . . . Impact 10 | . . . 9 . . 1 . . . . . Slashing 1 | . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 33231 | 214 1024 1180 6994 1207 155 . 961 24 5654 5901 9917 Guns 13942 | 212 609 793 4298 330 53 . 68 . 2275 3102 2202 Cannons 14287 | . 376 364 1494 846 102 . 585 24 3340 1900 5256 Explosions 4366 | . . . 827 . . . 298 . . 866 2375 Melee 343 | . . . 343 . . . . . . . . Ramming 293 | 2 39 23 32 31 . . 10 . 39 33 84 Kinetic 19656 | 212 873 1025 5792 1176 155 . 653 24 2801 1634 5311 Thermal 10623 | . 112 132 . . . . . . 2814 4076 3489 Explosive 2143 | . . . 827 . . . 298 . . 158 860 Electromagnetic 173 | . . . . . . . . . . . 173 Impact 343 | . . . 343 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . 2 . . 1 1 1 4 12 15 Average Corruption 4 | . . . 2 . . 1 1 1 2 7 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 204 | . . . 16 . . 1 6 2 40 67 72 Message Errors 50 | . . . 6 . . . 3 . 8 16 17 Matter Fused 45 | . . . 4 . . . 2 1 4 20 14 Heat Flow Errors 33 | . . . 2 . . . . 1 7 10 13 Energy Discharges 25 | . . . 1 . . 1 . . 9 8 6 Parts Rejected 5 | . . . . . . . . . 1 1 3 Parts Fused 4 | . . . . . . . 1 . . 1 2 Data Loss (minor) 21 | . . . 1 . . . . . 6 6 8 Data Loss (major) 6 | . . . . . . . . . 2 2 2 Misfires 7 | . . . 1 . . . . . 1 . 5 Alerts 1 | . . . . . . . . . 1 . . Weapon Failures 7 | . . . 1 . . . . . 1 3 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 926 | . . . 94 4 . . 10 . 60 389 369 Projectiles 348 | . . . 1 4 . . 4 . 60 175 104 Explosions 449 | . . . . . . . . . . 214 235 Melee 129 | . . . 93 . . . 6 . . . 30 Knockbacks 124 | . 9 6 16 9 . . 4 . 38 1 41 Impact 3 | . 1 . . . . . . . 1 1 . Kinetic 116 | . 8 6 14 9 . . 4 . 35 . 40 Secondary 5 | . . . 2 . . . . . 2 . 1 Self-Inflicted Damage 184 | . . . 23 . . . . . . . 161 Shots 3 | . . . 1 . . . . . . . 2 Rammed 35 | 1 7 4 11 3 . . 1 . 3 3 2 Targets Rammed 39 | 1 7 5 12 3 . . 1 . 3 4 3 Kicked . | . . . . . . . . . . . . Crushed 4 | . . 1 1 . . . . . . 1 1 Highest Temperature 415 | . . 13 415 3 . . 209 . 183 273 368 Average Temperature 57 | . . 8 60 3 . . 88 . 26 49 67 Received Heat Transfer 4129 | . 306 96 1609 114 . . 430 . 456 99 1019 Effects 5 | . . . 4 . . . . . . . 1 Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 Interference 3 | . . . 3 . . . . . . . . Siege Activations 3 | . . . . . . . 1 . 2 . . Total Turns 61 | . . . . . . . 9 . 52 . . Longest Duration 27 | . . . . . . . 9 . 27 . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 6 | . . . 4 . . . 1 . . . 1 Robots Melted 6 | . . . . . . . . . 3 2 1 Combat Hostiles 5 | . . . . . . . . . 3 1 1 Parts Melted 35 | . . . . . . . . . 14 14 7 Heat Transferred 14546 | . 250 300 . . . . . . 5008 5218 3770 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Maximum Alert Level 5 | . . . 3 2 . . . . 2 3 5 Low Security (%) 40 | 100 100 100 33 14 100 100 . . 47 28 . Level 1 23 | . . . 14 75 . . . . 26 42 16 Level 2 19 | . . . 17 10 . . . . 26 20 33 Level 3 13 | . . . 35 . . . . . . 8 27 Level 4 3 | . . . . . . . . . . . 21 Level 5 . | . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . Peak Influence 1620 | 5 147 187 1056 466 91 98 . . 650 910 1620 Initial 466 | . . 26 73 466 91 . . . . 316 436 Average 380 | . 65 45 515 280 20 11 . . 242 357 812 Influence Increases 8611 | 20 405 412 1721 315 . 241 401 . 1379 1360 2357 Destroy 0b10 Robot/C 4900 | . 240 220 1180 220 . 100 260 . 840 740 1100 Destroy 0b10 Robot/NC 460 | 20 30 60 85 5 . 5 . . 60 75 120 Destroy Leader 1124 | . 54 72 262 42 . 22 50 . 256 158 208 Allied During Kill 199 | . . . . . . 99 91 . 9 . . Trap Triggered on 0b10 20 | . . 20 . . . . . . . . . Successful Hack 42 | . 3 5 9 14 . . . . . 11 . Disable Machine 690 | . 15 15 75 . . 15 . . 150 165 255 Destroy Structure 801 | . 3 5 65 4 . . . . 34 196 494 Partial Spotted 15 | . . . . . . . . . . 15 . Lose Combat Pursuer 360 | . 60 15 45 30 . . . . 30 . 180 Influence Decreases 6992 | 20 342 300 871 1079 261 151 432 59 732 1117 1628 Entered New Map 1699 | . . 37 102 559 170 . 34 12 . 331 454 Time Decay 4283 | 20 332 253 659 510 91 81 338 47 592 656 704 Lost Part 840 | . 10 10 110 10 . 10 . . 110 130 450 Lost Ally 170 | . . . . . . 60 60 . 30 . 20 Squads Dispatched 55 | . 3 4 13 3 . . . . 11 6 15 Investigation 4 | . 1 1 2 . . . . . . . . Extermination 21 | . . . . 2 . . . . 7 5 7 Reinforcement 19 | . 2 3 5 1 . . . . 4 1 3 Assault 6 | . . . 2 . . . . . . . 4 Garrison 5 | . . . 4 . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 6 | . . . 2 . . . . . 2 1 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Distress Signals 16 | . 4 1 5 . . . . . 4 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 347 | . 21 19 82 18 . 2 13 4 51 50 87 Peak Tracking Total 9 | . 4 3 9 4 . 3 4 4 4 5 8 Tactical Retreats 18 | . 4 1 3 1 . . . . 1 . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Traps Triggered 17 | . 2 4 2 2 . . . . . 3 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 36 | . . 36 . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . 3 . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Machines Disabled 48 | . 1 1 7 . . 1 . . 10 11 17 Max in Single Turn 5 | . 1 1 2 . . 1 . . 1 4 5 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Machines Accessed 18 | . 2 3 3 2 . . 1 . 2 5 . Terminals 9 | . 1 2 1 2 . . . . . 3 . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . 1 1 1 . . . . . 1 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . Total Hacks 42 | . 5 6 8 6 . . 1 . 4 12 . Successful 24 | . 2 4 5 4 . . 1 . 2 6 . Failed 18 | . 3 2 3 2 . . . . 2 6 . Catastrophic 2 | . . . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . 3 . . . . . . . Terminals 20 | . 2 4 1 6 . . . . . 7 . Fabricators . | . . . . . . . . . . . . Repair Stations 16 | . 3 2 4 . . . . . 2 5 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . 3 . . . . . 2 . . Terminal Hacks 13 | . . 3 1 4 . . 1 . . 4 . Prototype ID Bank 3 | . . 1 . 1 . . . . . 1 . Open Door 2 | . . . . . . . 1 . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Registered Components 2 | . . . . 1 . . . . . 1 . Zone Layout 3 | . . 1 . 1 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 11 | . 2 1 4 . . . . . 2 2 . Scan Component 6 | . 1 1 2 . . . . . 1 1 . Repair 5 | . 1 . 2 . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 2 2 1 1 . . . . 2 5 . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . 1 . 2 . . . . . 1 1 . Time 190 | . 26 . 76 . . . . . 38 50 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Total Allies 21 | . . . . . 20 . . . . . 1 Largest Group 20 | . . . . . 20 20 7 2 2 . 1 Highest-Rated Group 470 | . . . . . 470 470 202 58 58 . 49 Highest-Rated Ally 49 | . . . . . 31 31 31 31 31 . 49 Total Orders . | . . . . . . . . . . . . Ally Attacks 114 | . . . . . . 34 66 1 12 . 1 Total Damage 1828 | . . . . . . 618 1037 . 123 . 50 Kills 14 | . . . . . . 7 7 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Active Infowar (turns) 6097 | . . . 332 . . 8 . . 2950 1182 1625 Sensors 5133 | . . . . . . 8 . . 2950 1182 993 IFF 660 | . . . . . . . . . . . 660 Seismic 332 | . . . 332 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Turns Passed 18047 | 170 1039 931 3206 1395 437 470 923 192 3782 2442 3060 Spaces Moved 8149 | 76 461 415 1064 747 257 247 525 114 1644 1027 1572 Core 110 | 1 . . . . . . . . . . 109 Treads 7087 | 75 461 415 1064 747 257 247 525 114 1644 1027 511 Legs . | . . . . . . . . . . . . Wheels 952 | . . . . . . . . . . . 952 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 152 162 160 160 163 163 162 160 50 Average Speed 165 | 158 160 160 177 162 161 162 163 163 177 184 138 Slowest Speed 560 | 160 240 240 245 162 162 163 163 163 250 245 560 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 5 83 36 71 25 97 6 66 13 45 25 36 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 19 | . 1 . . 1 . . . . 7 2 8 Terrain Destroyed 492 | . 1 . 57 3 . . 28 1 34 101 267 Melee 1 | . 1 . . . . . . . . . . Projectile 158 | . . . 8 3 . . 3 1 34 35 74 AOE 332 | . . . 49 . . . 25 . . 66 192 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Total 11249 | 99 652 599 2074 877 276 312 564 118 2213 1363 2102 Wait 1819 | 2 107 53 727 67 3 56 21 3 357 158 265 Move 8139 | 75 460 414 1063 747 256 246 524 113 1643 1026 1572 Hop . | . . . . . . . . . . . . Pick Up 96 | 2 13 11 18 9 4 1 1 . 11 15 11 Fast Attach 82 | 6 4 9 7 1 1 . . . 8 10 36 Attach 63 | . 1 2 12 3 . 1 . . 10 8 26 Detach 9 | . . . . 1 . . . . 2 . 6 Swap 158 | . 7 13 35 13 2 5 2 . 28 25 28 Drop 99 | . 1 16 25 8 7 2 1 . 16 18 5 Fire 693 | 13 51 39 166 25 3 . 13 1 135 99 148 Melee 12 | . 1 1 9 . . 1 . . . . . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 38 | 1 7 5 12 3 . . 1 . 3 4 2 Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . . . 1 1 . . 2 Trap 36 | . . 36 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Repaired Lgt. Treads 1042 | -10/Materials | Discovered new exit (range 12) 1210 | -10/Materials | Entered another Materials area 1210 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1510 | -9/Materials | Build established: Gunner 1635 | -9/Materials | Identified exit to Mines 1635 | -9/Materials | Identified exit to Storage 2097 | -9/Materials | Discovered new exit (range 3) 2141 | -9/Materials | Entered another Materials area 2141 | -8/Materials | Evolved 2 slots: Utility x2 2444 | -8/Materials | Destroyed 7 combat bots 2559 | -8/Materials | Garrison activated, responded to threat 2608 | -8/Materials | Lost 3 parts (1u2w) 2651 | -8/Materials | Lost 4 parts (1p1u2w) 2903 | -8/Materials | Garrison activated, responded to threat 3167 | -8/Materials | Repaired Lgt. Deuterium Engine 3206 | -8/Materials | Repaired Minigun 3739 | -8/Materials | Core integrity fell below 50% 3805 | -8/Materials | Discovered new exit (range 8) 4141 | -8/Materials | First assault squad dispatched 4249 | -8/Materials | Core integrity fell below 20% 4581 | -8/Materials | Sterilization system engaged 4581 | -8/Materials | Non-combat units ordered to evacuate 4681 | -8/Materials | Combat units ordered to evacuate 4881 | -8/Materials | Ambient heat levels rising (+10) 5031 | -8/Materials | Ambient heat levels rising (+10) 5181 | -8/Materials | Ambient heat levels rising (+10) 5331 | -8/Materials | Ambient heat levels rising (+10) 5347 | -8/Materials | Entered Factory 5347 | -7/Factory | Evolved 2 slots: Propulsion x2 5415 | -7/Factory | Discovered new exit (range 4) 5639 | -7/Factory | Build established: Scavenger-Gunner 6372 | -7/Factory | Build established: Gunner 6741 | -7/Factory | Discovered new exit (range 3) 6742 | -7/Factory | Sucked down chute 6742 | -7/Factory | Entered Waste 6743 | -7/Waste | Joined by Warlord forces that had cleared the area 7099 | -7/Waste | Discovered new exit (range 13) 7179 | -7/Waste | Entered Factory 7179 | -7/Factory | Accompanied by 20 allies 7204 | -7/Factory | Discovered new exit (range 15) 7465 | -7/Factory | Build established: Tank 7473 | -7/Factory | Lost 8 allies 7570 | -7/Factory | Discovered new exit (range 5) 7649 | -7/Factory | Entered Lower Caves 7649 | -7/Lower Caves | Accompanied by 7 allies 7651 | -7/Lower Caves | Lost 5 allies 8329 | -7/Lower Caves | Spotted B-75 Beast 8353 | -7/Lower Caves | Destroyed B-75 Beast 8537 | -7/Lower Caves | Discovered new exit (range 11) 8572 | -7/Lower Caves | Entered another Lower Caves area 8572 | -7/Lower Caves | Accompanied by 2 allies 8756 | -7/Lower Caves | Discovered new exit (range 5) 8764 | -7/Lower Caves | Entered Factory 8764 | -6/Factory | Accompanied by 2 allies 8764 | -6/Factory | Evolved 2 slots: Utility x2 8929 | -6/Factory | Discovered new exit (range 6) 8964 | -6/Factory | Identified exit to Lower Caves 9663 | -6/Factory | Lost 6 parts (1p1n2u2w) 10278 | -6/Factory | Build established: Scavenger-Skirmisher 10750 | -6/Factory | Repaired Arm. Treads 11112 | -6/Factory | Build established: Skirmisher 11215 | -6/Factory | Discovered exit to Lower Caves (range 13) 12377 | -6/Factory | Build established: Gunner 12387 | -6/Factory | Discovered new exit (range 15) 12408 | -6/Factory | Identified exit to Factory 12546 | -6/Factory | Entered another Factory area 12546 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12833 | -5/Factory | Build established: Skirmisher 13097 | -5/Factory | Lost 3 parts (1p1n1w) 13375 | -5/Factory | Build established: Scavenger-Skirmisher 13798 | -5/Factory | Lost 4 parts (1n2u1w) 13874 | -5/Factory | Discovered new exit (range 6) 13886 | -5/Factory | Identified exit to Upper Caves 14072 | -5/Factory | Build established: Scavenger-Gunner 14205 | -5/Factory | Repaired Imp. Medium Treads 14352 | -5/Factory | Discovered new exit (range 5) 14355 | -5/Factory | Identified exit to Extension 14389 | -5/Factory | System corruption reached 10% 14397 | -5/Factory | Build established: Scavenger-Tank 14864 | -5/Factory | Discovered new exit (range 14) 14883 | -5/Factory | Identified exit to Factory 14985 | -5/Factory | Build established: Gunner 14988 | -5/Factory | Entered another Factory area 14988 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15294 | -4/Factory | Build established: Scavenger-Gunner 15538 | -4/Factory | Garrison activated, responded to threat 15738 | -4/Factory | First assault squad dispatched 16022 | -4/Factory | Lost 13 parts (5n5u3w) 16518 | -4/Factory | Lost 4 parts (3n1u) 17175 | -4/Factory | System corruption reached 10% 17199 | -4/Factory | Lost 8 parts (5n1u2w) 17406 | -4/Factory | Destroyed 8 combat bots 17610 | -4/Factory | Lost 3 parts (1n2u) 17723 | -4/Factory | Core integrity fell below 50% 17759 | -4/Factory | Lost 5 parts (5n) 17981 | -4/Factory | Released all parts (9) 18010 | -4/Factory | Lost 8 parts (4n2u2w) 18027 | -4/Factory | Core integrity fell below 20% 18048 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 17981_ Released Adv. Targeting Computer. 17981_ Released Adv. Signal Interpreter. 17981_ Released Particle Reactor. 17981_ Released Railgun. 17986_ The unstable cave ceiling collapses. 17986_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9R. 17988_ System corrupted: Component data lost. 18005_ J IW9B0G4PNW Z:VRS& AF8ZQ8I0ORI%8K4 18016_ Dropped Flak Gun. 18017_ Acquired Lrn. Sensor Array. 18023_ Penetrated by Slug. 18028_ Slug penetrates Wall. 18030_ Penetrated by Slug. 18033_ Slug penetrates Wall. 18037_ K-01 Serf cleans the Nuclear Reactor. 18045_ System corrupted: Heat flow error (+165). 18047_ Slug penetrates Nuclear Reactor. 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""""#???????????????????????????? | | ### """"#???????????????????????????? | | """"#???????????????????????????? | | """ ######## # #???????????????????????????? | | """ #??????# ########???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 27% | -10/Materials Lgt. Deuterium Engine | 38% | -8/Materials Minigun | 47% | -8/Materials Arm. Treads | 34% | -6/Factory Imp. Medium Treads | 83% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalNetworkedClaw Manual? 0 Play Time 02:07:49 Cumulative 92.7 hours Start 2025.09.24 @ 00:38:35 End 2025.09.24 @ 02:49:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 188 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ebfbc81-40ac-40da-bc47-5b055d6ce1bb