Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.05 @ 23:27:12 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (169) 845 Value Destroyed (7099) 7099 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 17244 Bonus ------- Follower Combat Kills 360 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 42/1450 Matter 292/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Core Analyzer Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Compact Matter Pod (150) Skeleton Box Heavy Machine Gun Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Makeshift Leg Flexi-carbon Leg Thunder Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Improved Cooling System Coolant Network High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Core Analyzer > --- WEAPON ----------- Matter Neutralizer Heavy Gauss Cannon > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Advanced Treads Myomer Leg Large Matter Pod Matter Filter Precision Energy Filter Improved Reaction Control System Authchip [R/Combat] Authchip [R/Combat] Skeleton Box Hardcell Cannon Heavy Gauss Cannon Heavy Gauss Cannon Missile Launcher [Rating: 111] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Gar Slots Evolved 16 | . . . 2 . . . 2 2 . . 4 . . . . 2 2 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 6 | . . . 2 . . . . . . . 2 . . . . 1 1 . . Utility 8 | . . . . . . . 2 1 . . 2 . . . . 1 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 132 | 7 1 1 3 9 . . 13 18 21 5 1 3 2 . 8 10 3 24 3 Power 18 | 1 . 1 1 . . . 2 4 4 . . . . . . 1 . 3 1 Engine 9 | 1 . 1 1 . . . 2 3 1 . . . . . . . . . . Core 6 | . . . . . . . . 1 3 . . . . . . . . 2 . Reactor 3 | . . . . . . . . . . . . . . . . 1 . 1 1 Propulsion 46 | 2 1 . . 5 . . 4 6 7 4 . 2 . . 4 1 1 7 2 Treads 1 | . . . . . . . . . . . . . . . . . . 1 . Leg 33 | . . . . 3 . . 4 6 7 4 . 2 . . 4 1 1 1 . Wheel 6 | 2 1 . . 2 . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . 4 2 Utility 41 | 2 . . 1 2 . . 4 5 4 1 1 1 1 . . 7 1 11 . Device 17 | 1 . . . . . . 2 3 1 1 1 1 . . . 1 1 5 . Storage 4 | 1 . . 1 . . . . . . . . . . . . 1 . 1 . Processor 12 | . . . . 1 . . . . 1 . . . . . . 5 . 5 . Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . Protection 7 | . . . . 1 . . 1 2 2 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 . . 1 2 . . 3 3 6 . . . 1 . 4 1 1 3 . Energy Gun 3 | 1 . . . . . . 1 . 1 . . . . . . . . . . Energy Cannon 8 | . . . . . . . . 2 2 . . . . . 2 . 1 1 . Ballistic Gun 5 | 1 . . . 1 . . 1 1 1 . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . 1 1 . 2 . Launcher 5 | . . . . 1 . . . . 2 . . . 1 . 1 . . . . Special Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 . 3 . . . . . . . . 4 . Corrupted Parts 6 | . . . . . . . . . 1 3 . . . . 2 . . . . System Corruption 31 | . . . . . . . . . 6 9 . . . . 16 . . . . Parts Lost 62 | . 1 1 2 3 . . 2 7 7 . . 1 . 2 7 . . 25 4 Power 11 | . . 1 . . . . 2 2 1 . . . . 1 . . . 4 . Propulsion 26 | . 1 . 1 3 . . . 1 3 . . 1 . . 2 . . 11 3 Utility 13 | . . . . . . . . 2 2 . . . . 1 3 . . 5 . Weapon 12 | . . . 1 . . . . 2 1 . . . . . 2 . . 5 1 Highest Loss Streak 7 | . 1 1 1 2 . . 1 2 5 . . 1 . 1 5 . . 7 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . 1 . Average Backups 13 | 1 4 6 7 11 15 17 18 16 16 19 14 13 13 13 12 10 12 10 4 Power 1 | . 1 . . . 1 1 . . 2 3 3 3 3 3 2 2 2 . . Propulsion 2 | . 1 2 2 2 2 2 3 3 3 4 1 1 1 1 2 1 2 1 . Utility 5 | . 2 3 4 6 9 9 9 7 6 6 4 3 2 3 3 3 3 3 1 Weapon 3 | . . 1 1 2 3 3 4 3 3 4 5 5 5 5 4 3 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . . 1 . 1 . 4 . 3 2 . . . . . . . 4 3 Power 2 | . . . . . . . . . 2 . . . . . . . . . . Propulsion 3 | . . . . . . . 3 . . . . . . . . . . . . Utility 11 | . . . 1 . 1 . 1 . 1 2 . . . . . . . 3 2 Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 65 66 77 77 91 95 98 100 90 88 93 91 71 90 98 64 26 Engine 4 | . 14 14 10 11 11 11 8 7 3 . . . . . . . . . . Core 5 | . . . . . . . . 3 11 15 11 11 11 10 11 5 4 3 . Leg 25 | . . . . 15 . . 24 29 29 30 34 35 35 35 34 35 37 15 . Wheel 2 | . 28 28 12 . 22 22 5 . . . . . . . . . . . . Device 5 | . 14 14 11 . . . 5 5 7 7 7 5 5 5 5 7 12 4 . Storage 7 | . 14 14 11 11 11 11 9 7 7 7 5 5 5 5 5 5 4 3 . Processor 7 | . . . . 5 11 11 9 6 . . . . . . . 21 23 26 13 Hackware 3 | . . . . . . . 5 7 7 7 5 5 5 3 . . . . . Protection 7 | . . . . 5 . . 5 9 13 15 11 11 16 17 4 . . . . Energy Gun 2 | . 14 14 3 10 11 11 5 1 . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . 8 11 15 11 11 5 5 5 . 2 2 . Ballistic Gun 2 | . 14 14 9 4 11 11 6 3 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 2 9 6 2 3 Peak Build Rating 111 | 7 7 7 7 13 13 13 38 44 53 50 57 57 65 64 62 85 100 111 63 Average Rating 45 | 4 6 7 6 9 12 13 29 39 45 49 54 56 62 62 54 75 95 75 50 On Entrance 37 | . 7 7 7 6 12 13 13 33 42 50 47 52 57 63 59 57 85 100 34 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 12 12 12 49 52 49 49 60 71 79 78 84 78 98 97 95 87 89 94 24 Greatest Support 153 | 20 26 26 26 30 20 20 60 70 70 62 79 92 92 92 112 130 153 153 32 Greatest Overweight (x) 18 | . 1 . 3 16 2 2 18 1 1 1 1 . 1 1 1 . . 6 1 Average Overweight (x) . | . . . 1 3 2 2 . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 8 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 5 Most Carried 20 | 5 7 7 10 15 16 18 20 20 20 20 16 14 15 15 16 14 17 19 5 Average Carried 14 | 2 4 6 7 11 15 17 18 16 16 19 14 13 13 13 12 10 12 10 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 7 6 10 15 16 18 19 11 20 17 15 13 13 15 11 12 17 5 5 Class Distribution -------------------- 56% | Scavenger-Mutant 15% | Mutant 14% | Hacker-Mutant 8% | Commander-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Gar Matter Collected 4410 | 272 39 52 14 131 20 . 321 613 634 169 . 85 231 88 197 472 182 518 372 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6209 | 99 110 85 54 177 . . 780 1288 1125 260 44 193 170 . 444 252 247 804 77 Parts 344 | 7 4 7 4 13 . . 49 71 65 7 . 9 6 . 16 13 17 53 3 Haulers Intercepted 2 | . . . . . . . 1 . 1 . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . 4 . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . 4 6 . 13 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Gar Combat Hostiles Destroyed 137 | . 2 5 1 11 . . 18 24 18 4 2 3 7 . 14 6 6 13 3 Guns 33 | . 2 5 1 6 . . 7 8 4 . . . . . . . . . . Cannons 62 | . . . . . . . . 12 9 4 2 3 2 . 7 6 2 12 3 AOE 42 | . . . . 5 . . 11 4 5 . . . 5 . 7 . 4 1 . Classes Destroyed 18 | 2 2 1 1 1 . . 4 4 . 1 . 1 . . 1 . . . . Worker 6 | . . . . . . . . 3 2 . . . . . . . 1 . . Builder 12 | . . . . . . . 1 4 2 . . . . . . . 1 4 . Tunneler 3 | 1 . . . . . . 1 . . . . . . . . . . 1 . Hauler 2 | . . . . . . . 1 . 1 . . . . . . . . . . Recycler 5 | 1 . . . . . . . 1 1 . . . . . . . 1 1 . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . Watcher 5 | . 1 . . . . . . . 2 . . . . . . 1 . 1 . Swarmer 31 | . . 5 . 6 . . . 2 . . 2 . 3 . 5 . 5 . 3 Grunt 49 | . 2 . . 3 . . 12 9 10 1 . . 3 . 4 . . 5 . Brawler 7 | . . . . . . . 2 3 1 . . . 1 . . . . . . Duelist 3 | . . . . . . . . 1 1 1 . . . . . . . . . Sentry 15 | . . . 1 . . . 3 4 4 1 . . . . . 1 1 . . Hunter 10 | . . . . . . . 1 1 . . . 2 . . 4 . . 2 . Programmer 17 | . . . . . . . . 4 2 . . . . . . 5 . 6 . Scrapper 1 | . . . . . . . . . . 1 . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 2 2 3 1 3 . . 6 10 10 2 2 2 4 . 11 2 7 7 3 Combat Bots Only 11 | . 1 3 1 3 . . 5 5 7 2 2 2 4 . 11 2 5 3 3 Max Kills in Single Turn 8 | 1 1 2 1 2 . . 4 8 3 1 1 1 2 . 3 1 4 3 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . 3 4 2 . . . 2 . 2 . 3 1 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Gar Hostile Shots Fired 1328 | . 8 27 29 55 . . 91 213 262 24 8 51 33 . 84 21 19 323 80 Missed 479 | . 2 12 10 9 . . 25 74 106 12 5 10 11 . 23 9 12 114 45 Hits 849 | . 6 15 19 46 . . 66 139 156 12 3 41 22 . 61 12 7 209 35 Melee 26 | . . . 1 2 . . 1 7 4 2 . . . . . . . 9 . Projectile 823 | . 6 15 18 44 . . 65 132 152 10 3 41 22 . 61 12 7 200 35 AOE 11 | . . . . 8 . . . . . . . . . . . . . 3 . Critical Strikes 31 | . . . . . . . 3 4 3 1 . 1 1 . 3 1 . 14 . Part Disruptions 4 | . . . . . . . . 1 . . . . . 1 . 1 . 1 . Damage Taken 11737 | . 115 96 180 536 . . 787 1375 1477 115 34 438 151 336 859 230 129 4287 592 Core 2406 | . 8 20 67 183 . . 125 175 197 28 . 18 5 42 83 15 32 1249 159 Absorbed by Shields 285 | . . . . . . . . . . 6 13 88 141 . . . . . 37 Redirected to Shielding 44 | . . . . . . . . 23 21 . . . . . . . . . . Ignored by Resistances 3376 | . 34 34 57 158 . . 229 401 452 34 13 151 88 52 243 62 35 1161 172 Regen/Repaired (Parts) 480 | . . . . . . . . . 112 . . . . . . 368 . . . Core Remaining (%) 78 | 100 . 88 . . . 37 77 . . 42 . . . . 85 98 97 . . Volleys Fired 412 | 4 10 13 7 19 . . 59 75 66 7 5 15 10 . 23 25 14 53 7 Largest 2 | 2 2 2 2 2 . . 2 2 2 2 2 2 2 . 2 2 2 2 1 Hottest 180 | 60 60 60 120 70 . . 100 140 145 60 90 180 126 . 129 106 156 156 51 Shots Fired 691 | 8 20 26 8 28 . . 92 132 122 17 7 29 20 . 42 46 22 66 6 Gun 246 | 8 20 26 4 23 . . 63 55 47 . . . . . . . . . . Cannon 357 | . . . . . . . . 67 65 17 7 29 10 . 32 46 20 58 6 Launcher 66 | . . . . 5 . . 13 8 10 . . . 10 . 10 . 2 8 . Special 22 | . . . 4 . . . 16 2 . . . . . . . . . . . Kinetic 263 | 4 10 13 4 4 . . 29 40 40 . . . . . 6 44 18 45 6 Thermal 314 | 4 10 13 4 19 . . 16 70 72 17 7 29 10 . 26 2 2 13 . Explosive 60 | . . . . 5 . . 13 8 4 . . . 10 . 10 . 2 8 . Electromagnetic 54 | . . . . . . . 34 14 6 . . . . . . . . . . Robot Hit Streak 54 | 5 7 3 5 9 . . 29 35 54 5 1 10 6 . 9 16 24 26 4 Robot Miss Streak 3 | 1 1 2 . 1 . . 2 3 1 1 3 2 2 . 3 1 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 450 | 5 8 16 3 22 . . 62 101 82 11 1 20 12 . 23 23 13 43 5 Core Hits 314 | 3 6 5 2 18 . . 42 59 47 7 2 6 15 . 28 10 18 42 4 Critical Kills 2 | . . . . . . . . 1 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . . . . 1 1 . . . . . 1 2 2 6 . Destroy 2 | . . . . . . . . 1 1 . . . . . . . . . . Blast 11 | . . . . . . . . . . . . . . . 1 2 2 6 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18227 | 60 183 201 35 605 . . 2038 3465 3091 285 78 723 1203 . 1764 941 932 2438 185 Guns 2750 | 60 88 201 35 187 . . 736 729 714 . . . . . . . . . . Cannons 7389 | . . . . . . . . 1398 1152 285 78 723 267 . 463 941 498 1399 185 Explosions 8064 | . 95 . . 410 . . 1302 1324 1223 . . . 936 . 1301 . 434 1039 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 24 | . . . . 8 . . . 14 2 . . . . . . . . . . Kinetic 4284 | 26 33 111 35 20 . . 385 600 597 . . . . . 37 886 498 871 185 Thermal 6504 | 34 55 90 . 167 . . . 2340 1456 285 78 723 267 . 426 55 . 528 . Explosive 6526 | . 95 . . 410 . . 1302 393 616 . . . 936 . 1301 . 434 1039 . Electromagnetic 889 | . . . . . . . 351 118 420 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . 4 10 19 . . 1 3 19 1 . 11 11 Average Corruption 6 | . . . . . . . . 2 8 10 . . 1 1 8 1 . 9 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 187 | . . . . . . . . 21 68 40 . . 5 1 13 3 . 31 5 Message Errors 57 | . . . . . . . . 5 21 13 . . 1 . 4 1 . 11 1 Matter Fused 37 | . . . . . . . . 4 14 6 . . . 1 6 1 . 4 1 Heat Flow Errors 21 | . . . . . . . . 3 7 7 . . 2 . 1 . . . 1 Energy Discharges 23 | . . . . . . . . 3 10 4 . . 2 . . . . 3 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 14 | . . . . . . . . 2 6 5 . . . . . . . 1 . Data Loss (major) 8 | . . . . . . . . . 3 2 . . . . 1 1 . 1 . Misfires 11 | . . . . . . . . 1 5 3 . . . . . . . 2 . Alerts 4 | . . . . . . . . 3 . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . 6 . Weapon Failures 4 | . . . . . . . . . 1 . . . . . . . . 2 1 Overload Shots 15 | . . . . . . . . . . . 1 9 4 . 1 . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 461 | . 1 . . 42 . . 12 172 71 7 . 37 21 . 8 38 12 40 . Projectiles 211 | . . . . . . . . 40 34 7 . 37 . . 7 38 8 40 . Explosions 246 | . 1 . . 42 . . 12 128 37 . . . 21 . 1 . 4 . . Melee 4 | . . . . . . . . 4 . . . . . . . . . . . Knockbacks 18 | . . . . . . . . 1 . . . . . . 1 4 2 10 . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . . . 1 4 2 9 . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 372 | . 56 . . 39 . . 4 66 134 . . . 19 . 54 . . . . Shots 14 | . 1 . . 1 . . 1 1 7 . . . 1 . 2 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . 3 . . . 1 2 . . . . . . . . . . Kicked 6 | . . . . 3 . . . 1 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | . 27 9 20 24 . . 310 309 247 267 . 317 216 300 187 . . 288 112 Average Temperature 79 | . 14 9 6 9 . . 83 83 68 104 . 191 52 145 70 . . 91 66 Received Heat Transfer 2312 | . 45 9 105 32 . . 567 417 711 21 . . 20 . 64 27 9 243 42 Effects 3 | . . . . . . . . 3 . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . . . . 4 3 2 . 5 . . . . . . . Heat Transferred 8988 | 75 125 200 . 375 . . . 3111 2436 377 111 831 261 . 568 74 . 444 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 4 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Gar Maximum Alert Level 2 | . . . . . . . 1 1 . . . . . . . 2 . . . Low Security (%) 90 | 100 100 100 100 100 . 100 73 91 100 100 100 . . . . 45 100 100 100 Level 1 7 | . . . . . . . 26 8 . . . . . . . 40 . . . Level 2 1 | . . . . . . . . . . . . . . . . 14 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 635 | 10 57 131 39 93 . . 272 272 161 49 113 . . . . 635 143 156 80 Initial 635 | . . 12 39 . . . . 15 . . . . . . . 635 . 6 20 Average 62 | 1 11 81 9 12 . . 156 55 28 3 39 . . . . 228 46 42 63 Influence Increases 5505 | 10 97 239 106 273 . . 561 865 652 154 178 50 252 . 305 827 217 659 60 Destroy 0b10 Robot/C 2860 | . 40 160 60 180 . . 360 500 360 60 100 40 180 . 260 120 120 260 60 Destroy 0b10 Robot/NC 185 | 10 5 . . . . . 15 45 40 10 . . . . 5 5 15 35 . Destroy Leader 604 | . 12 30 20 30 . . 82 120 96 . 20 10 30 . 40 42 20 52 . Allied During Kill 61 | . . 4 3 . . . . . . . 12 . 42 . . . . . . Successful Hack 111 | . . . 11 . . . . 6 58 4 . . . . . 5 15 12 . Disable Machine 189 | . 18 . 9 9 . . 27 72 27 18 . . . . . . . 9 . Destroy Structure 565 | . 22 . 3 39 . . 62 92 56 62 46 . . . . 40 32 111 . Advance Influence 600 | . . . . . . . . . . . . . . . . 600 . . . Partial Spotted 75 | . . . . . . . . 15 . . . . . . . 15 15 30 . Lose Combat Pursuer 255 | . . 45 . 15 . . 15 15 15 . . . . . . . . 150 . Influence Decreases 5465 | 10 60 155 227 273 . . 520 906 652 154 165 63 252 . 240 892 203 641 52 Entered New Map 190 | . . 25 82 . . . . 26 . . . 7 . . . 30 . 8 12 Time Decay 4222 | 10 50 120 115 253 . . 350 840 582 154 135 50 252 . 180 571 203 357 . Lost Part 506 | . 10 10 10 20 . . 20 30 70 . . . . . 60 . . 236 40 Lost Ally 106 | . . . 20 . . . . 10 . . 30 6 . . . . . 40 . Purge Threat 441 | . . . . . . . 150 . . . . . . . . 291 . . . Squads Dispatched 35 | . . . 1 . . . 5 9 5 . 1 . . . . 4 1 9 . Investigation 7 | . . . . . . . 1 2 2 . . . . . . 1 . 1 . Extermination 11 | . . . . . . . . 3 2 . 1 . . . . 2 1 2 . Reinforcement 12 | . . . 1 . . . 1 2 1 . . . . . . 1 . 6 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 3 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Gar Distress Signals 11 | . . . . 1 . . 3 1 1 . . . . . 1 1 1 1 1 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . 14 . Distress Signals 14 | . . . . . . . . . . . . . . . . . . 14 . Times Spotted 273 | . 5 10 10 33 . . 29 35 23 8 5 3 9 . 18 11 11 36 27 Peak Tracking Total 24 | . 3 3 7 12 . . 8 7 6 4 4 2 4 . 5 4 6 8 24 Tactical Retreats 11 | . . 1 . 2 . . 1 1 1 . . . . . . . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Gar Traps Triggered 18 | . . . 1 . . . . 1 2 . . . . 5 . 4 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Gar Machines Disabled 22 | . 3 . 1 1 . . 3 8 3 2 . . . . . . . 1 . Max in Single Turn 7 | . 2 . 1 1 . . 2 7 1 1 . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Gar Machines Accessed 44 | . 2 . 4 1 1 . 4 8 8 2 . . 1 . . 5 5 3 . Terminals 30 | . 2 . 4 . . . 3 6 6 2 . . . . . 3 4 . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . 1 . Repair Stations 6 | . . . . . . . 1 1 2 . . . . . . 2 . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . Total Hacks 103 | . 4 . 7 1 1 . 11 15 24 5 . . 1 . . 20 10 4 . Successful 54 | . 2 . 3 1 1 . 7 3 14 2 . . 1 . . 12 4 4 . Failed 49 | . 2 . 4 . . . 4 12 10 3 . . . . . 8 6 . . Catastrophic 10 | . . . 1 . . . 1 4 . . . . . . . 2 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 41 | . 1 . 4 . 1 . 8 11 3 3 . . . . . 9 1 . . Terminals 74 | . 4 . 7 . . . 10 12 17 5 . . . . . 11 8 . . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . 2 . Repair Stations 19 | . . . . . . . 1 2 7 . . . . . . 9 . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 36 | . 2 . 3 1 1 . 6 2 10 2 . . 1 . . 4 4 . . Record 1 | . . . . . . . . . . . . . . . . . 1 . . Robot Schematic 2 | . . . . . . . . . 2 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . 2 . . . . . . . . . . Alert Level 11 | . . . . . . . 3 1 2 1 . . . . . 2 2 . . Unreport Threat 3 | . . . . . . . 1 . . . . . . . . 2 . . . Locate Traps 3 | . 1 . . . . . . . 1 . . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Layout 5 | . 1 . 2 . . . . . 1 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 13 | . . . . . . . . 1 4 . . . . . . 8 . . . Scan Component 7 | . . . . . . . . 1 2 . . . . . . 4 . . . Repair 6 | . . . . . . . . . 2 . . . . . . 4 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . 1 . . . 2 8 8 1 . . . . . 4 5 1 . Full Trace Events 5 | . 1 . . . . . . 2 1 . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . . . 67 . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . . . 8 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . . . 2 . . . . . . 4 . . . Time 259 | . . . . . . . . . 51 . . . . . . 208 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 2 . 10 . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Gar Total Allies 21 | . . 3 . . . . . 2 . 10 . 4 . . . . . 2 . Largest Group 10 | . . 3 3 . . . . 1 . 10 8 6 6 6 . . . 1 . Highest-Rated Group 241 | . . 40 40 . . . . 21 . 241 191 197 197 197 . . . 32 . Highest-Rated Ally 40 | . . 16 16 . . . . 21 . 40 40 40 40 40 . . . 32 . Total Orders 9 | . . . . . . . . . . 2 3 2 . . . . . 2 . TUNNEL 1 | . . . . . . . . . . 1 . . . . . . . . . PICKUP 1 | . . . . . . . . . . 1 . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . 3 2 . . . . . 2 . Ally Attacks 94 | . . 11 34 . . . . 1 . 11 13 1 17 . . . . 6 . Total Damage 1994 | . . 110 426 . . . . 32 . 661 365 10 237 . . . . 153 . Kills 16 | . . 3 2 . . . . 1 . 5 3 . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Gar Active Infowar (turns) 8038 | 1 203 256 407 766 382 51 774 2102 192 . . . . . . 1283 530 983 108 Optics 6979 | . . . . 766 382 51 774 2102 . . . . . . . 1283 530 983 108 Sensors 386 | . . . . . . . . 311 . . . . . . . . . 75 . Terrain 312 | . . . . . . . 312 . . . . . . . . . . . . Seismic 1059 | 1 203 256 407 . . . . . 192 . . . . . . . . . . Jamming 332 | . . . . . . . . . . . . . . . . . . 332 . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . 3 . . 2 . . . . Drone Launches 7 | . . . . . . . . . . . 3 2 . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Gar Turns Passed 14521 | 65 203 256 407 1613 382 51 774 2182 2093 1193 332 507 725 258 466 1393 530 983 108 Spaces Moved 7824 | 50 176 236 270 497 346 45 411 1188 834 553 121 324 393 134 305 683 382 680 196 Core 267 | 19 . . . 47 . . 1 . . . . . . . . . . 195 5 Treads 30 | . . . . . . . . . . . . . . . . . . 30 . Legs 5917 | . . . . 415 . . 274 1188 834 553 121 324 393 134 305 683 382 311 . Wheels 1280 | 31 176 236 270 35 346 45 136 . . . . . . . . . . 5 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 330 | . . . . . . . . . . . . . . . . . . 139 191 Fastest Speed 31 | 50 80 90 90 110 110 110 110 115 125 190 123 121 121 121 121 120 120 31 34 Average Speed 148 | 68 80 90 125 305 110 110 120 156 192 194 127 121 174 190 125 122 120 101 37 Slowest Speed 950 | 80 95 90 145 850 110 110 950 195 196 195 193 123 191 192 196 125 120 305 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . 2 . Potential Cave-ins 11 | . . . . . . . . . 2 . . . . . . 2 3 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 35 53 31 94 72 19 44 38 83 74 9 47 60 18 52 23 13 20 30 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 1 . . . 1 . . . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . . 1 1 1 . 1 1 1 . . . . Scrap Searched 4 | . . 1 . 1 . . . . . . . . 1 . 1 . . . . Spaces Dug 77 | . . . 3 . . . 16 7 5 . 1 . . . . 18 9 18 . Terrain Destroyed 620 | . 19 . 3 53 . . 76 120 65 3 1 5 60 . 115 25 20 55 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 116 | . . . 3 . . . 16 . 16 3 1 5 2 . 10 25 10 25 . AOE 504 | . 19 . . 53 . . 60 120 49 . . . 58 . 105 . 10 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Gar Total 10010 | 71 216 253 322 556 348 46 579 1397 1215 656 292 410 411 137 344 1192 430 912 223 Wait 1254 | 3 25 4 34 15 . . 69 72 231 18 162 45 . . . 440 24 110 2 Move 7802 | 49 175 235 269 496 345 44 410 1187 833 552 120 323 392 133 304 682 381 676 196 Hop 2 | . . . . . . . . . . . . . . . . . . 2 . Pick Up 157 | 8 5 . 7 12 2 2 14 13 31 5 1 1 3 2 3 21 6 17 4 Fast Attach 9 | 2 . . . . . . . . 2 1 . . . . . . . 3 1 Attach 126 | 5 1 1 1 7 . . 11 21 14 1 3 3 2 1 9 15 2 26 3 Detach 14 | . . . . . . . 2 2 1 . . . . 1 2 1 . 5 . Swap 55 | . . . 2 3 . . 7 7 20 4 . . 2 . 2 2 2 4 . Drop 77 | . . . 2 1 1 . 7 13 15 8 1 2 2 . 1 6 1 16 1 Fire 412 | 4 10 13 7 19 . . 59 75 66 7 5 15 10 . 23 25 14 53 7 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . 3 . . . 1 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . 9 Rewire 87 | . . . . . . . . 6 . 60 . 21 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac x2] / *Sto / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) -3/Research -2/Research -2/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 10) 269 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 422 | -10/Mines | Learned location of Storage (-7) 445 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 477 | -10/Mines | Discovered new exit (range 14) 525 | -10/Mines | Entered Materials 525 | -9/Materials | Accompanied by 3 allies 525 | -9/Materials | Evolved 2 slots: Propulsion x2 654 | -9/Materials | Identified exit to Mines 750 | -9/Materials | Discovered new exit (range 19) 932 | -9/Materials | Entered Mines 1281 | -9/Mines | Discovered new exit (range 14) 1297 | -9/Mines | Build established: Scavenger-Mutant 1432 | -9/Mines | Discovered new exit (range 11) 1757 | -9/Mines | Assembled infested the area 1868 | -9/Mines | Core integrity fell below 50% 2135 | -9/Mines | Build established: Mutant 2457 | -9/Mines | Learned 2 Materials zone layouts 2483 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2539 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2540 | -9/Mines | Discovered new exit (range 5) 2545 | -9/Mines | Entered Exiles 2571 | -9/Exiles | Discovered new exit (range 17) 2589 | -9/Exiles | Met 8R-AWN 2609 | -9/Exiles | Met EX-HEX 2649 | -9/Exiles | Met EX-DEC 2730 | -9/Exiles | Met EX-BIN 2750 | -9/Exiles | Aligned with FarCom system 2752 | -9/Exiles | Given EX-Vault access code 2785 | -9/Exiles | Opened EX-Vault 2798 | -9/Exiles | Build established: Scavenger-Mutant 2798 | -9/Exiles | Found Skeleton Box 2821 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2910 | -9/Exiles | Discovered new exit (range 12) 2927 | -9/Exiles | Left Exiles lab with Skeleton Box 2927 | -9/Exiles | Entered Mines 2942 | -8/Mines | Discovered new exit (range 17) 2978 | -8/Mines | Entered Materials 2978 | -8/Materials | Evolved 2 slots: Utility x2 2979 | -8/Materials | Identified exit to Factory 3051 | -8/Materials | Garrison activated, responded to threat 3496 | -8/Materials | Build established: Hacker-Skirmisher 3752 | -8/Materials | Entered Factory 3752 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3753 | -7/Factory | Identified exit to Lower Caves 4371 | -7/Factory | Build established: Hacker-Mutant 4551 | -7/Factory | Discovered new exit (range 12) 5077 | -7/Factory | Identified exit to Storage 5542 | -7/Factory | Discovered new exit (range 11) 5755 | -7/Factory | Garrison activated, responded to threat 5934 | -7/Factory | Entered Storage 6149 | -7/Storage | Build established: Scavenger-Mutant 6468 | -7/Storage | Lost 5 parts (1p3n1w) 6470 | -7/Storage | Destroyed 7 combat bots 6514 | -7/Storage | Remotely autohacked Sealed Heavy Doors 6592 | -7/Storage | System corruption reached 10% 6649 | -7/Storage | Core integrity fell below 50% 6694 | -7/Storage | Remotely autohacked Sealed Heavy Doors 6793 | -7/Storage | Discovered new exit (range 16) 6853 | -7/Storage | Remotely autohacked Sealed Heavy Doors 6967 | -7/Storage | Repaired Imp. Heat Sink 7515 | -7/Storage | Repaired Aluminum Leg 7947 | -7/Storage | Remotely autohacked Sealed Blast Doors 7947 | -7/Storage | Discovered new exit (range 5) 7987 | -7/Storage | Remotely autohacked Sealed Heavy Doors 8027 | -7/Storage | Entered Recycling 8406 | -7/Recycling | Discovered new exit (range 15) 8608 | -7/Recycling | Build established: Commander-Mutant 8862 | -7/Recycling | Scanned before Scraplab entrance 8891 | -7/Recycling | Entered Scraplab 8906 | -7/Recycling | Discovered new exit (range 4) 8915 | -7/Recycling | Angered Scraplab inhabitants 9220 | -7/Recycling | Entered Factory 9220 | -5/Factory | Accompanied by 8 allies 9220 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9233 | -5/Factory | Discovered new exit (range 13) 9552 | -5/Factory | Entered Upper Caves 9552 | -5/Upper Caves | Accompanied by 6 allies 9623 | -5/Upper Caves | Lost 6 allies 9674 | -5/Upper Caves | Identified exit to Upper Caves 9724 | -5/Upper Caves | Learned 8 Factory zone layouts 9785 | -5/Upper Caves | Learned 4 Factory zone layouts 9802 | -5/Upper Caves | Build established: Scavenger-Mutant 9823 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 10059 | -5/Upper Caves | Entered another Upper Caves area 10059 | -5/Upper Caves | Accompanied by 6 allies 10752 | -5/Upper Caves | Discovered new exit (range 9) 10784 | -5/Upper Caves | Entered Warlord 10784 | -5/Warlord | Accompanied by 6 allies 10887 | -5/Warlord | Lost 5 allies 10908 | -5/Warlord | System corruption cleaned by Quarantine Array 10914 | -5/Warlord | Attacked by Warlord forces 11018 | -5/Warlord | Discovered new exit (range 13) 11042 | -5/Warlord | Entered Proximity Caves 11135 | -4/Proximity Caves | Spotter reported a threat 11188 | -4/Proximity Caves | Spotter reported a threat 11200 | -4/Proximity Caves | Lost 5 parts (1n3u1w) 11226 | -4/Proximity Caves | Destroyed 11 combat bots 11261 | -4/Proximity Caves | Spotter reported a threat 11290 | -4/Proximity Caves | System corruption reached 10% 11354 | -4/Proximity Caves | Spotter reported a threat 11395 | -4/Proximity Caves | Learned 4 Research zone layouts 11498 | -4/Proximity Caves | Learned 12 Research zone layouts 11501 | -4/Proximity Caves | Discovered new exit (range 5) 11508 | -4/Proximity Caves | Entered Factory 11508 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11509 | -4/Factory | Identified exit to Research 11955 | -4/Factory | Repaired Myomer Leg 12768 | -4/Factory | Repaired Titanium Leg 12808 | -4/Factory | Repaired Missile Launcher 12879 | -4/Factory | Repaired Enh. Nuclear Core 12901 | -4/Factory | Entered Research 12901 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12902 | -3/Research | Identified exit to Research 13431 | -3/Research | Entered another Research area 13431 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13886 | -2/Research | Lost 7 parts (6n1u) 13959 | -2/Research | Lost 6 parts (2p1n2u1w) 13982 | -2/Research | System corruption reached 10% 14022 | -2/Research | Lost 5 parts (1p2n2w) 14090 | -2/Research | Build established: Mutant 14124 | -2/Research | Core integrity fell below 50% 14154 | -2/Research | Lost 4 parts (1p1n1u1w) 14174 | -2/Research | Found Prototype Processor 14174 | -2/Research | Identified Exp. Core Analyzer 14213 | -2/Research | Fabricated Y-54 Guardian? 14393 | -2/Research | Core integrity fell below 20% 14414 | -2/Research | Identified exit to Garrison 14414 | -2/Research | Entered Garrison 14434 | -2/Garrison | Triggered checkpoint 14522 | -2/Garrison | Self-destructed Last Messages --------------- Field strength at 14. Stasis field depleted. Penetrated by Slug. Nuclear Pulse Array destroyed. Slug penetrates Wall. Dropped Lgt. Antimatter Reactor. Slug penetrates Wall. Xenon Bombardment Thruster destroyed. Slug penetrates Wall. Penetrated by Slug. Garrison Door activated. Hvy. Gauss Cannon destroyed. Penetrated by Slug. System corrupted: Matter fused (-7). Nuclear Pulse Array destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Map ----- +----------------------------------------------------+ | ?????????????####??# #???????# #???????????????? | | ?????????????# ?# #???????# #?###??####?????? | | ????????###### ## ##??????# #?# #?!!!!#?????? | | ????##### ######## ###+## !#####?? | | + + #?? | | % ###### ]## #?? | | ??####### ## ## ###########?????]]]]#?????? | | ??????### ## ## ###??????????????####?????? | | ??????# #???????????????????????? | | ??????# #???????????????????????? | | ??????# h #???????????????????????? | | ??????# gg #???????????????????????? | | ??????### ## ## g###???????????????????????? | | ????????# ## ## #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# g g#s????????????????????????? | | ????????# s#?????????????????????????? | | ????????## ## ##sg##?????????????????????????? | | ?????????# ?# ?#g #??????????????????????????? | | ?????????# ??####??# s#??????????????????????????? | | ?????????#?????????# #???????????????????l??????? | | ???????????????????# #???????????????????b??????? | | ???????????????????# #??????????????????????????? | | ???????????????????# s#??????????????????????????? | | ???????????????????# s##############?????????????? | | ???????????????????# sss@ #?????????????? | | ???????????????????# #?????????????? | | ???????????????????############## #???????? | | ?????????????????????????????????????### #???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 45 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 100 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 80 Targeting Accuracy 32 Target Analysis 8 Core Analysis 11 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ Y-54 Guardian | -7/Storage | Hacked M-28 Smith | -7/Storage | Hacked Fabricated ------------ Y-54 Guardian | x2 | -2/Research Repaired ---------- Imp. Heat Sink | 10% | -7/Storage Aluminum Leg | 15% | -7/Storage Myomer Leg | 17% | -4/Factory Titanium Leg | 29% | -4/Factory Missile Launcher | 37% | -4/Factory Enh. Nuclear Core | 27% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed RagnarokFlightChainsaw Manual? 0 Play Time 02:03:41 Cumulative 78.2 hours Start 2025.07.05 @ 16:03:59 End 2025.07.05 @ 23:27:12 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 73 Rogue 0 Adventurer 73 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 46 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c1f25e46-996b-4274-a872-39a33baefcc5