Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.05 @ 21:41:26 // Halloween2020/ForbiddenLore Player: Shodan Result: Destroyed by as-76630 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (42) 210 Value Destroyed (1148) 1148 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2446) 2446 TOTAL SCORE: 8164 Bonus ------- Follower Combat Kills 146 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 17/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Walking (150) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (6) ------ Lightpack 2.0 Advanced Signal Interpreter Improved Targeting Computer GOLEM Unit > --- WEAPON (2) ------- Shock Bomb Launcher Makeshift Axe > --- INVENTORY (24) --- Zionite Light DM Reactor Zionite Glidesys I Experimental Heat Sink Zionite Biocell (1000) Zionite Biocell (807) Experimental Sensor Array Improved Maneuvering Thrusters Advanced Phase Shifter Zionite Weapon Casing GOLEM Unit Zionite Laser-S Zionite Laser-S Zionite Laser-M Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Airjet Zionite Glidesys II > --- UTILITY ---------- Lightpack 2.0 Advanced Signal Interpreter Improved Targeting Computer GOLEM Unit > --- WEAPON ----------- Shock Bomb Launcher Makeshift Axe > --- INVENTORY -------- Zionite Light DM Reactor Zionite Glidesys I Experimental Heat Sink Zionite Biocell Zionite Biocell Experimental Sensor Array Improved Maneuvering Thrusters Advanced Phase Shifter Zionite Weapon Casing GOLEM Unit Zionite Laser-S Zionite Laser-S Zionite Laser-M [Rating: 94] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Lightpack 2.0 Device Experimental Sensor Array Storage Lightpack 2.0 Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Shock Bomb Launcher Energy Gun Zionite Phaser-S Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 4 | . . . . . 4 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 114 | . 2 4 1 1 19 15 6 7 5 54 Power 7 | . . 1 . . 1 . . . . 5 Engine 5 | . . 1 . . 1 . . . . 3 Core . | . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 19 | . . 2 . 1 1 5 . 4 . 6 Treads 2 | . . . . . . . . 2 . . Leg 3 | . . . . . . 2 . . . 1 Wheel 6 | . . 2 . 1 1 . . 2 . . Hover 8 | . . . . . . 3 . . . 5 Flight . | . . . . . . . . . . . Utility 41 | . 1 . 1 . 10 3 1 . 5 20 Device 18 | . . . . . 5 1 1 . 2 9 Storage 5 | . . . 1 . 1 . . . . 3 Processor 3 | . 1 . . . . 2 . . . . Hackware . | . . . . . . . . . . . Protection 15 | . . . . . 4 . . . 3 8 Artifact . | . . . . . . . . . . . Weapon 47 | . 1 1 . . 7 7 5 3 . 23 Energy Gun 7 | . . . . . . 1 . . . 6 Energy Cannon 5 | . . . . . . 1 . . . 4 Ballistic Gun 16 | . 1 1 . . 3 3 . 1 . 7 Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . . . . . 1 2 2 . 2 Special Weapon 2 | . . . . . . . 1 . . 1 Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon 8 | . . . . . 2 1 2 . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 2 2 1 . 1 12 Parts Lost 32 | . . 1 . . 5 . . 1 . 25 Power 4 | . . . . . 1 . . . . 3 Propulsion 10 | . . . . . 1 . . 1 . 8 Utility 9 | . . . . . 3 . . . . 6 Weapon 9 | . . 1 . . . . . . . 8 Highest Loss Streak 16 | . . 1 . . 4 . . 1 . 16 Average Slot Usage (%) 85 | . 95 100 100 100 77 80 83 85 92 76 Engine 8 | . 14 14 14 14 8 7 7 7 7 4 Treads 3 | . . . . . . . . 7 15 5 Leg 6 | . 28 23 . . . 5 . . . 6 Wheel 10 | . . 4 28 28 16 8 . 9 15 4 Hover 2 | . . . . . . 9 23 7 . 2 Device 5 | . . . . . 8 7 7 7 7 8 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 13 | . 10 14 14 14 8 10 15 15 15 15 Protection 4 | . . . . . 8 7 7 7 6 4 Ballistic Gun 11 | . 28 28 28 28 11 7 1 7 7 2 Launcher 3 | . . . . . . . 10 7 7 4 Slashing Weapon 2 | . . . . . 4 5 1 . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 33 | 12 12 12 24 24 30 30 30 28 33 33 Greatest Support 60 | 20 20 26 26 26 28 29 29 29 28 60 Greatest Overweight (x) 3 | . . . . 1 2 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 30 | . 6 6 10 10 30 24 24 24 24 24 Average Capacity 18 | . 6 6 9 10 24 24 24 24 24 19 Most Carried 24 | . 6 6 10 10 22 24 24 24 24 24 Average Carried 15 | . 5 5 7 10 12 22 23 23 23 17 Final Capacity 24 | 6 6 6 10 10 24 24 24 24 24 24 Final Carried 24 | 6 6 6 10 10 21 24 24 24 24 14 Class Distribution -------------------- 49% | Hauler-Mutant 28% | Mutant 16% | Scavenger-Mutant 5% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1707 | 189 . 132 20 14 290 118 76 376 50 442 Remotely 56 | . . . . . 56 . . . . . Salvage Created 1461 | . . 233 . 46 269 207 90 270 . 346 Parts 70 | . . 16 . . 15 10 8 11 . 10 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 4 | . . 3 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 3 8 . . Prevented 6 | . . . . . . . 2 4 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 36 | . . 9 . 1 5 2 3 6 . 10 Guns 20 | . . 9 . 1 4 2 . 2 . 2 AOE 13 | . . . . . . . 3 3 . 7 Classes Destroyed 13 | . . 4 . . 4 2 . . . 3 Worker 1 | . . 1 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 1 | . . . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 15 | . . 7 . . 1 . 3 4 . . Grunt 6 | . . 2 . 1 2 . . 1 . . Sentry 3 | . . . . . 1 1 . 1 . . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . 1 . . . . Z-Light 1 | . . . . . . . . . . 1 Decomposer 1 | . . . . . . . 1 . . . Assembled 7 | . . . . . . . . . . 7 Golem 1 | . . . . . . . . . . 1 Best Kill Streak 6 | . . 6 . 1 2 2 3 4 . 3 Combat Bots Only 5 | . . 5 . 1 2 1 3 4 . 3 Max Kills in Single Turn 2 | . . 2 . 1 1 1 1 2 . 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . . . . . 1 2 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5429 | . . 467 . . 847 246 43 222 . 3604 Core 1049 | . . 136 . . 203 40 . 8 . 662 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 45 63 . . . . . Volleys Fired 164 | . . 29 . 1 26 12 4 26 . 66 Largest 2 | . . 2 . 2 2 2 2 1 . 2 Hottest 140 | . . 40 . 40 43 56 72 36 . 140 Shots Fired 258 | . . 56 . 2 52 18 5 26 . 99 Gun 184 | . . 56 . 2 52 18 . 2 . 54 Cannon 29 | . . . . . . . . . . 29 Launcher 41 | . . . . . . . 5 24 . 12 Special 4 | . . . . . . . . . . 4 Kinetic 171 | . . 56 . 2 52 18 . 2 . 41 Thermal 29 | . . . . . . . . . . 29 Explosive 9 | . . . . . . . 2 2 . 5 Electromagnetic 32 | . . . . . . . 3 22 . 7 Phasic 13 | . . . . . . . . . . 13 Robot Hit Streak 12 | . . 9 . 2 11 8 6 10 . 12 Robot Miss Streak 5 | . . 4 . . 3 1 1 3 . 5 Penetration Max 1 | . . . . . . 1 . . . 1 Secondary Targets 3 | . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 172 | . . 34 . 2 43 16 3 15 . 59 Core Hits 103 | . . 21 . 2 13 6 5 10 . 46 Critical Hits 3 | . . 1 . . 1 . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . Melee Attacks 62 | . . . . . 42 5 2 . . 13 Impact 16 | . . . . . 16 . . . . . Slashing 46 | . . . . . 26 5 2 . . 13 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4819 | . . 323 . 19 759 413 293 549 . 2463 Guns 2285 | . . 323 . 19 530 413 . 30 . 970 Cannons 292 | . . . . . . . . . . 292 Explosions 1569 | . . . . . . . 200 519 . 850 Melee 673 | . . . . . 229 . 93 . . 351 Ramming . | . . . . . . . . . . . Kinetic 1889 | . . 323 . 19 530 413 . 30 . 574 Thermal 292 | . . . . . . . . . . 292 Explosive 743 | . . . . . . . 129 202 . 412 Electromagnetic 826 | . . . . . . . 71 317 . 438 Impact 103 | . . . . . 103 . . . . . Slashing 570 | . . . . . 126 . 93 . . 351 Piercing . | . . . . . . . . . . . Phasic 396 | . . . . . . . . . . 396 Highest Corruption 1 | . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . Effects 5 | . . . . . . 1 2 1 1 . Message Errors 3 | . . . . . . 1 1 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 . Targeting Errors 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 294 | . . . . . 50 . 82 31 . 131 Projectiles 15 | . . . . . 15 . . . . . Explosions 74 | . . . . . . . . 31 . 43 Melee 205 | . . . . . 35 . 82 . . 88 Knockbacks 2 | . . . . . 2 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 25 | . . . . . . . . 11 . 14 Shots 2 | . . . . . . . . 1 . 1 Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 96 | . . 37 . . . . 6 13 . 96 Average Temperature 26 | . . 18 . . . . 3 5 . 33 Received Heat Transfer 885 | . . 105 . . 324 42 . 30 . 384 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions 2 | . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 444 | . . . . . . . . . . 444 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 301 | . 16 301 . 93 148 134 . . . . Initial 35 | . . 6 . . 35 21 . . . . Average 80 | . 11 132 . 69 51 53 . . . . Maximum Alert Level 1 | . . 1 . . . . . . . . Low Security (%) 91 | . 100 76 . 100 100 100 . . . . Level 1 8 | . . 23 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 3 2 . . . . Investigation 1 | . 1 . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . . . . . 3 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 110 | . . 19 . 3 18 6 3 5 . 56 Peak Tracking Total 35 | . . 6 . 3 5 3 3 4 . 35 Tactical Retreats 13 | . . 8 . . 1 . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . . . . . . . . 3 . . Indirectly 3 | . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 7 | . . . . 1 . . 1 . . 5 Max in Single Turn 1 | . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 23 | . 2 1 2 . 13 2 . 2 1 . Terminals 14 | . 2 . . . 11 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 59 | . 6 1 2 . 33 4 . 8 5 . Successful 39 | . 3 1 2 . 18 2 . 8 5 . Failed 19 | . 3 . . . 14 2 . . . . Catastrophic 3 | . . . . . 3 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 38 | . 5 . 1 . 23 3 1 . 5 . Terminals 39 | . 6 . . . 30 3 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 28 | . 1 1 2 . 11 . . 8 5 . Record 8 | . . . 1 . . . . 7 . . Part Schematic 5 | . . . . . . . . . 5 . Robot Analysis 4 | . . . . . 4 . . . . . Open Door 2 | . . 1 . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 3 | . . . . . 3 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 4 1 . . . . Terminals 7 | . 2 . . . 4 1 . . . . Track 1 | . 1 . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . Botnet 4 | . 1 . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 13 2 . . . . Full Trace Events 2 | . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . Parts Built 2 | . . . . . . 2 . . . . Matter 168 | . . . . . . 168 . . . . Time 42 | . . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 7 | . . 5 . . 1 . . . . 1 Largest Group 5 | . . 5 4 3 2 . . . . 1 Highest-Rated Group 118 | . . 82 71 40 32 . . . . 118 Highest-Rated Ally 118 | . . 31 31 16 16 . . . . 118 Total Orders . | . . . . . . . . . . . Ally Attacks 45 | . . 2 . 5 13 . . . . 25 Total Damage 3195 | . . 33 . 64 98 . . . . 3000 Kills 13 | . . 2 . 2 1 . . . . 8 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 4 | . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 1 2 . Drone Launches 14 | . . . . . 4 . . . . 10 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 6987 | . 143 1036 404 240 1036 376 214 456 859 2223 Spaces Moved 5014 | 1 115 762 420 217 679 304 280 391 806 1039 Core 26 | . . . . . . . . . . 26 Treads 587 | . . . . . . . . 1 . 586 Legs 992 | 1 115 675 . . . . . . . 201 Wheels 2742 | . . 87 420 217 679 186 . 232 806 115 Hover 667 | . . . . . . 118 280 158 . 111 Flight . | . . . . . . . . . . . Fastest Speed 52 | 120 120 90 90 90 85 52 52 52 95 56 Average Speed 111 | 120 120 116 90 92 99 87 67 87 100 164 Slowest Speed 200 | 120 120 120 90 95 110 105 112 180 105 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 2 17 96 70 53 61 11 44 57 86 84 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 7 | . . 1 1 . . . . 2 3 . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 8 | . . 1 . 3 . . . . 4 . Spaces Dug 58 | . . . . . 35 4 . . . 19 Terrain Destroyed 114 | . . . . . 35 4 17 8 . 50 Melee 48 | . . . . . 35 4 . . . 9 Projectile 11 | . . . . . . . . . . 11 AOE 55 | . . . . . . . 17 8 . 30 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6062 | . 120 863 446 256 923 387 296 476 855 1440 Wait 582 | . . 62 22 35 137 35 . 47 37 207 Move 5004 | . 114 761 419 216 678 303 279 390 805 1039 Hop . | . . . . . . . . . . . Pick Up 65 | . 2 3 3 1 15 8 . 3 4 26 Fast Attach 36 | . 1 . . . 5 3 3 2 . 22 Attach 38 | . . 1 . . 7 6 . . . 24 Detach 11 | . . . . . 5 3 1 . . 2 Swap 40 | . 1 3 1 1 7 6 3 5 5 8 Drop 59 | . 2 3 1 2 1 6 4 3 4 33 Fire 164 | . . 29 . 1 26 12 4 26 . 66 Melee 62 | . . . . . 42 5 2 . . 13 Ram . | . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Identified exit to Mines 144 | -10/Materials | Entered Mines 232 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 236 | -10/Mines | Discovered new exit (range 15) 237 | -10/Mines | Found Prototype Device 252 | -10/Mines | Identified exit to Materials 267 | -10/Mines | Learned Materials non-interactive machine intel 300 | -10/Mines | Core integrity fell below 50% 330 | -10/Mines | Build established: Mutant 691 | -10/Mines | Discovered exit to Materials (range 12) 730 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 937 | -10/Mines | Learned location of Mines (-9) 1030 | -10/Mines | Found the Drone Emporium 1040 | -10/Mines | Found Prototype Device 1138 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1138 | -10/Mines | Discovered new exit (range 5) 1166 | -10/Mines | Identified exit to Exiles 1180 | -10/Mines | Entered Exiles 1180 | -10/Exiles | Accompanied by 4 allies 1203 | -10/Exiles | Met 8R-AWN 1210 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1218 | -10/Exiles | Met EX-HEX 1295 | -10/Exiles | Met EX-DEC 1298 | -10/Exiles | Learned location of Zion (-7) 1317 | -10/Exiles | Met EX-BIN 1327 | -10/Exiles | Aligned with FarCom system 1328 | -10/Exiles | Given EX-Vault access code 1349 | -10/Exiles | Opened EX-Vault 1355 | -10/Exiles | Found Lightpack 2.0 1375 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1546 | -10/Exiles | Discovered new exit (range 12) 1556 | -10/Exiles | Identified exit to Mines 1584 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1584 | -10/Exiles | Entered Mines 1584 | -9/Mines | Accompanied by 3 allies 1671 | -9/Mines | Met a Derelict bent on vengeance 1758 | -9/Mines | Found a hidden stash of uninstalled traps 1806 | -9/Mines | Discovered new exit (range 7) 1811 | -9/Mines | Identified exit to Materials 1824 | -9/Mines | Entered Materials 1824 | -8/Materials | Accompanied by 2 allies 1824 | -8/Materials | Evolved 4 slots: Utility x4 1825 | -8/Materials | Loaded intel: 43 non-interactive machine locations 1827 | -8/Materials | Identified Bomb Drone Bay 1829 | -8/Materials | Identified Exp. Sensor Array 2042 | -8/Materials | Discovered new exit (range 13) 2120 | -8/Materials | Build established: Hauler-Mutant 2161 | -8/Materials | Lost 4 parts (1p1n2u) 2417 | -8/Materials | Discovered new exit (range 13) 2448 | -8/Materials | Identified exit to Factory 2685 | -8/Materials | Central database locked down 2860 | -8/Materials | Entered Factory 2860 | -7/Factory | Evolved 2 slots: Propulsion x2 2968 | -7/Factory | Fabricated Gauss Rifle? 3183 | -7/Factory | Discovered new exit (range 7) 3226 | -7/Factory | Identified exit to Lower Caves 3236 | -7/Factory | Entered Lower Caves 3324 | -7/Lower Caves | Identified exit to Lower Caves 3425 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3430 | -7/Lower Caves | Found Prototype Special Weapon 3430 | -7/Lower Caves | Identified Molecular Deconstructor 3450 | -7/Lower Caves | Entered another Lower Caves area 3480 | -7/Lower Caves | Discovered new exit (range 13) 3482 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3525 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3841 | -7/Lower Caves | Learned location of Armory (-3) 3841 | -7/Lower Caves | Learned Armory trap positions 3841 | -7/Lower Caves | Learned Factory emergency access door positions 3841 | -7/Lower Caves | Learned Factory security intel 3854 | -7/Lower Caves | Discovered new exit (range 16) 3887 | -7/Lower Caves | Identified exit to Zion 3906 | -7/Lower Caves | Entered Zion 3930 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3974 | -7/Zion | Discovered new exit (range 8) 3981 | -7/Zion | Identified exit to Proximity Caves 3998 | -7/Zion | Given the Hacking Drone Bay 3999 | -7/Zion | Found Prototype Device 4025 | -7/Zion | System corruption cleaned by Quarantine Array 4038 | -7/Zion | Build established: Scavenger-Mutant 4062 | -7/Zion | Received a hallucinogenic algorithm 4205 | -7/Zion | Learned location of Recycling (-7) 4296 | -7/Zion | Identified Hacking Drone Bay 4746 | -7/Zion | Opened final containment barrier to the Deep Caves 4763 | -7/Zion | Discovered new exit (range 3) 4763 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4764 | -7/Zion | Identified exit to Deep Caves 4765 | -7/Zion | Entered Deep Caves 4767 | -7/Deep Caves | Met 5H-AD0 4858 | -7/Deep Caves | Z-Facility disabled 4885 | -7/Deep Caves | Attacked by Z-Imprinter 4895 | -7/Deep Caves | Lost 4 parts (1p1n1u1w) 4918 | -7/Deep Caves | Destroyed Z-Imprinter 5009 | -7/Deep Caves | Found Prototype Protection 5009 | -7/Deep Caves | Identified Zio. Weapon Casing 5176 | -7/Deep Caves | Build established: Hauler-Mutant 5387 | -7/Deep Caves | Found Prototype Protection 5387 | -7/Deep Caves | Identified Zio. Heavy Carapace 5426 | -7/Deep Caves | Found Zio. Heavy Carapace 6029 | -7/Deep Caves | Discovered new exit (range 6) 6038 | -7/Deep Caves | Identified exit to Proximity Caves 6185 | -7/Deep Caves | Spotted as-94198 6240 | -7/Deep Caves | Core integrity fell below 50% 6284 | -7/Deep Caves | Core integrity fell below 20% 6290 | -7/Deep Caves | Destroyed as-94198 6303 | -7/Deep Caves | Lost 16 parts (2p3n4u7w) 6339 | -7/Deep Caves | Triggered Deep Caves wall 6345 | -7/Deep Caves | Exposed GOLEM chamber 6357 | -7/Deep Caves | Found GOLEM Unit 6362 | -7/Deep Caves | Found GOLEM Unit 6365 | -7/Deep Caves | Spotted AS-97901 6794 | -7/Deep Caves | Build established: Golem 6979 | -7/Deep Caves | Spotted as-76630 6988 | -7/Deep Caves | Destroyed by as-76630 with Assembled Focal Cannon Last Messages --------------- 06876_ GOLEM Unit beginning Asb. Biocell Array integration. 06876_ Extracted 15 energy. 06876_ Discarded Asb. Biocell Array. 06877_ Extracted 25 energy. 06877_ Acquired Zio. Biocell. 06880_ Acquired Exp. Sensor Array. 06918_ Acquired Zio. Light DM Reactor. 06923_ Acquired Zio. Laser-S. 06928_ Acquired Imp. Maneuvering Thrusters. 06931_ Acquired Zio. Glidesys I. 06933_ Acquired Zio. Laser-S. 06936_ Acquired Exp. Heat Sink. 06940_ Acquired Zio. Light DM Reactor. 06947_ Acquired Adv. Phase Shifter. 06949_ Acquired Zio. Biocell. 06952_ Acquired Zio. Laser-M. 06954_ Acquired Zio. Glidesys II. 06957_ Acquired Zio. Weapon Casing. 06982_ Airjet destroyed. 06985_ Zio. Glidesys II destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ###########???####???????????????????????????????? | | =!= [! [! #???# [####################????????????? | | ]! #???# ##"#"" ##???????????? | | ###########???# #"" #????###????? | | ##????????????# #"" ###### ##???? | | ####?????????# ## ## # #???# | | # #?????# ##### | | | | | | | | | | """"" """""" | | """""""""""""" | | """"""""" | | """"""" | | """" | | "" | | | | | | @ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ? | | ???????? ??? | | ???????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 54 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Beamcaster | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Gauss Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Deconstruction Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed GhostImprinterDissipator Manual? 0 Play Time 01:21:42 Cumulative 100.5 hours Start 2020.11.01 @ 20:42:12 End 2020.11.05 @ 21:41:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a28dff7-06d8-4d61-9208-b6614fe7026e