Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 12:21:30 Player: kiiro Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (3395) 3395 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8905 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Light Treads Medium Treads Medium Treads Improved Titanium Leg Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Signal Interpreter IFF Parser Advanced Targeting Computer Armor Integrity Analyzer Recoil Stabilizer Improved Utility Shielding Improved Shield Generator Force Field > --- WEAPON ----------- Beam Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Medium Treads Medium Treads Improved Titanium Leg [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . . 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . 1 . Utility 6 | . . 2 . 1 1 . . . 1 1 Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 70 | 6 3 6 6 16 10 2 . 3 12 6 Power 7 | 1 . . 1 2 1 . . . 2 . Engine 5 | 1 . . 1 1 . . . . 2 . Core 2 | . . . . 1 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . 1 2 4 3 . . 3 3 1 Treads 12 | 2 . 1 2 4 3 . . . . . Leg 7 | . . . . . . . . 3 3 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 3 3 2 6 3 . . . 4 4 Device 9 | . 1 1 1 1 1 . . . 1 3 Storage 4 | 1 2 . . . . . . . 1 . Processor 4 | . . . . 1 1 . . . 1 1 Hackware . | . . . . . . . . . . . Protection 9 | . . 2 1 4 1 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 18 | 2 . 2 1 4 3 2 . . 3 1 Energy Gun 4 | 2 . . . 2 . . . . . . Energy Cannon 5 | . . 1 . 1 3 . . . . . Ballistic Gun 2 | . . 1 . . . 1 . . . . Ballistic Cannon 5 | . . . . . . 1 . . 3 1 Launcher 1 | . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . 1 . . . . Parts Lost 37 | . . . 4 2 8 . . 6 1 16 Power 5 | . . . 1 . 1 . . 1 . 2 Propulsion 6 | . . . 1 . 2 . . . . 3 Utility 18 | . . . 2 2 4 . . 2 1 7 Weapon 8 | . . . . . 1 . . 3 . 4 Highest Loss Streak 16 | . . . 4 1 2 . . 6 1 16 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | . 2 9 8 8 9 7 7 9 8 5 Power 1 | . 1 2 2 1 1 1 1 1 . . Propulsion 2 | . . . 1 1 2 2 2 4 5 4 Utility 2 | . 1 5 3 2 4 3 3 3 1 . Weapon 1 | . . 1 1 2 2 1 1 . 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . . 2 . 4 . . . . . 3 Power 4 | . . 1 . 2 . . . . . 1 Propulsion 2 | . . . . . . . . . . 2 Utility 1 | . . 1 . . . . . . . . Weapon 2 | . . . . 2 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 98 90 99 99 100 100 93 90 77 Engine 6 | . 14 11 9 4 6 . . . 5 4 Core 1 | . . . . 4 . 7 7 6 . . Treads 18 | . 28 22 21 27 22 23 23 2 . . Leg 4 | . . . . . . . . 19 25 18 Device 12 | . 13 11 15 12 15 15 15 13 6 11 Storage 8 | . 14 11 11 9 7 7 7 7 12 3 Processor 7 | . . . . 6 10 7 7 7 12 13 Protection 11 | . . 20 10 17 11 15 15 14 8 3 Energy Gun 6 | . 28 3 . 8 6 2 . . . . Energy Cannon 9 | . . 10 11 7 14 15 15 13 2 3 Ballistic Gun 1 | . . 8 8 . . 4 7 5 . . Ballistic Cannon 2 | . . . . . . . . . 14 14 Peak Build Rating 70 | 6 7 15 15 25 37 39 39 44 58 70 Average Rating 29 | 5 6 13 11 21 31 38 39 39 50 52 On Entrance 23 | . 6 7 15 13 25 37 39 39 25 56 Naked Turns 105 | . . . . . . . . . . 105 Heaviest Build 55 | 13 29 36 36 41 49 38 38 38 50 55 Greatest Support 80 | 40 40 40 40 60 68 68 68 60 80 80 Greatest Overweight (x) 1 | 1 . . . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 5 Most Carried 10 | 1 5 10 10 10 10 7 7 10 10 9 Average Carried 7 | . 2 9 8 8 9 7 7 9 8 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 5 10 8 10 7 7 7 9 10 5 Class Distribution -------------------- 39% | Mutant 24% | Tank 13% | Skirmisher 8% | Scavenger-Mutant 8% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Matter Collected 1985 | 219 88 170 108 234 578 30 . 90 148 320 Remotely . | . . . . . . . . . . . Salvage Created 3263 | . 85 317 302 1073 881 . . 155 204 246 Parts 155 | . 2 19 14 56 37 . . 11 10 6 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 77 | . 1 7 7 26 20 . . 3 7 6 Guns 18 | . 1 2 2 10 3 . . . . . Cannons 42 | . . 5 5 6 12 . . 1 7 6 AOE 16 | . . . . 9 5 . . 2 . . Classes Destroyed 13 | . 2 1 2 4 3 . . 1 . . Worker 2 | . . . . . 1 . . . . 1 Builder 1 | . . . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 2 | . . . . 2 . . . . . . Watcher 3 | . 1 1 . 1 . . . . . . Swarmer 14 | . . . . 11 . . . . 3 . Grunt 34 | . 1 6 4 6 11 . . 1 3 2 Brawler 2 | . . . 2 . . . . . . . Duelist 3 | . . . 1 . . . . 1 . 1 Sentry 15 | . . 1 . 7 4 . . . 1 2 Specialist 1 | . . . . . . . . 1 . . Hunter 3 | . . . . 2 1 . . . . . Programmer 5 | . . . . . 4 . . . . 1 Best Kill Streak 6 | . 1 6 3 6 4 . . 3 3 3 Combat Bots Only 6 | . 1 6 3 4 4 . . 3 3 3 Max Kills in Single Turn 4 | . 1 1 1 4 2 . . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 2 . . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Hostile Shots Fired 728 | . 8 24 53 121 149 . . 78 96 199 Missed 242 | . 1 5 12 38 54 . . 29 40 63 Hits 486 | . 7 19 41 83 95 . . 49 56 136 Melee 12 | . . . 10 . . . . . . 2 Projectile 474 | . 7 19 31 83 95 . . 49 56 134 Critical Strikes 12 | . 2 . 2 . 1 . . 1 . 6 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 7443 | . 104 266 614 865 1567 . . 809 515 2703 Core 1494 | . 14 29 61 46 161 . . 84 85 1014 Absorbed by Shields 204 | . . . 35 104 . . . . . 65 Redirected to Shielding 106 | . . . . . . . . . 6 100 Regen/Repaired (Parts) 102 | . . . . 19 . . . . . 83 Core Remaining (%) 86 | 100 94 . 77 91 . . . 65 90 . Volleys Fired 182 | . 6 15 23 62 43 . . 5 13 15 Largest 4 | . 2 2 2 2 3 . . 3 3 4 Hottest 204 | . 90 83 83 129 204 . . 171 148 192 Shots Fired 416 | . 12 30 35 110 121 . . 14 39 55 Gun 122 | . 12 15 12 56 26 . . 1 . . Cannon 269 | . . 15 23 46 81 . . 10 39 55 Launcher 25 | . . . . 8 14 . . 3 . . Special . | . . . . . . . . . . . Kinetic 107 | . . 15 12 . . . . 1 35 44 Thermal 255 | . 12 15 23 73 107 . . 10 4 11 Explosive 25 | . . . . 8 14 . . 3 . . Electromagnetic 29 | . . . . 29 . . . . . . Robot Hit Streak 20 | . 2 8 6 8 20 . . 19 6 13 Robot Miss Streak 7 | . 1 1 2 2 3 . . 3 7 4 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 288 | . 7 22 23 80 84 . . 9 22 41 Core Hits 175 | . 4 13 11 46 44 . . 5 22 30 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . . . . 4 3 . . . 1 . Burn 7 | . . . . 4 3 . . . . . Blast 1 | . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7651 | . 86 365 398 2368 2449 . . 457 605 923 Guns 1763 | . 86 140 134 962 419 . . 22 . . Cannons 3987 | . . 225 264 511 1320 . . 196 601 870 Explosions 1838 | . . . . 895 704 . . 239 . . Melee . | . . . . . . . . . . . Ramming 63 | . . . . . 6 . . . 4 53 Kinetic 1640 | . . 140 134 . . . . 22 584 760 Thermal 3745 | . 86 225 264 1108 1739 . . 196 17 110 Explosive 1629 | . . . . 686 704 . . 239 . . Electromagnetic 574 | . . . . 574 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . 2 . . . 10 10 10 10 . 19 Average Corruption 7 | . 2 . . . 8 10 10 10 . 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 82 | . 7 . . . 46 6 5 4 . 14 Message Errors 21 | . 3 . . . 13 . 2 1 . 2 Matter Fused 18 | . 1 . . . 10 . 3 . . 4 Heat Flow Errors 8 | . . . . . 5 . . 1 . 2 Energy Discharges 11 | . 1 . . . 7 2 . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 14 | . 2 . . . 7 3 . 1 . 1 Data Loss (major) 3 | . . . . . 1 1 . . . 1 Alerts 2 | . . . . . 2 . . . . . Misdirections 3 | . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 87 | . . . . 66 6 . . . 10 5 Projectiles 33 | . . . . 15 3 . . . 10 5 Explosions 54 | . . . . 51 3 . . . . . Melee . | . . . . . . . . . . . Knockbacks 17 | . . . . . . . . . 2 15 Impact 2 | . . . . . . . . . . 2 Kinetic 13 | . . . . . . . . . 2 11 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 179 | . . . . 30 102 . . 33 . 14 Shots 5 | . . . . 1 3 . . 1 . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 8 | . . . . . 1 . . . 1 6 Kicked 5 | . . . . . . . . . 1 4 Crushed 1 | . . . . . 1 . . . . . Highest Temperature 687 | . 90 87 212 282 687 . . 222 248 326 Average Temperature 114 | . 49 37 92 67 168 . . 43 99 141 Received Heat Transfer 1689 | . 99 144 172 237 306 . . 198 117 416 Effects 20 | . . . . . 18 . . . 1 1 Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 5 | . . . . . 4 . . . 1 . Interference 8 | . . . . . 8 . . . . . Matter Decay 2 | . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . . . . 2 . . . . . Damage (core) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 19 | . . . 1 5 13 . . . . . Heat Transferred 7368 | . 223 481 555 2372 3145 . . 333 37 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 94 | 100 100 100 100 100 83 100 100 100 100 100 Level 1 5 | . . . . . 16 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 335 | . 37 120 83 193 335 113 30 143 77 186 Initial 113 | . . 11 18 20 2 113 30 . 51 19 Average 68 | . 4 36 55 92 113 80 10 36 40 20 Influence Increases 2723 | . 82 179 185 771 736 . . 158 187 425 Destroy 0b10 Robot/C 1540 | . 20 140 140 520 400 . . 60 140 120 Destroy 0b10 Robot/NC 45 | . 5 5 . 20 10 . . . . 5 Destroy Leader 418 | . 12 32 30 134 120 . . 20 30 40 Successful Hack 19 | . . 2 . 14 . . . . . 3 Disable Machine 150 | . . . . 15 105 . . 15 15 . Destroy Structure 176 | . . . . 53 101 . . 18 2 2 Partial Spotted 15 | . . . . 15 . . . . . . Lose Combat Pursuer 360 | . 45 . 15 . . . . 45 . 255 Influence Decreases 2543 | . 53 161 179 817 418 282 43 60 244 286 Entered New Map 379 | . . 18 29 33 5 212 13 . 47 22 Time Decay 1602 | . 53 143 110 474 333 70 30 . 187 202 Lost Part 262 | . . . 40 10 80 . . 60 10 62 Purge Threat 300 | . . . . 300 . . . . . . Squads Dispatched 21 | . 1 1 . 2 8 . . 1 2 6 Investigation 3 | . . 1 . 1 . . . . 1 . Extermination 4 | . . . . . 3 . . . . 1 Reinforcement 11 | . 1 . . 1 5 . . 1 1 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Distress Signals 5 | . . . . 1 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 6 9 8 36 23 . . 8 9 35 Peak Tracking Total 13 | . 2 6 5 5 3 . . 5 4 13 Tactical Retreats 12 | . 2 . 1 . . . . 3 . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Traps Triggered 6 | . 1 1 . . 1 . . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Machines Disabled 10 | . . . . 1 7 . . 1 1 . Max in Single Turn 4 | . . . . 1 4 . . 1 1 . Garrison Access 2 | . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Machines Accessed 30 | . 2 2 . 13 6 . 2 . 1 4 Terminals 18 | . 1 2 . 7 5 . 1 . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . 1 Recycling Units 5 | . 1 . . 2 1 . . . . 1 Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . 1 Total Hacks 66 | . 4 3 . 32 14 . 2 . 2 9 Successful 33 | . 2 2 . 19 3 . 2 . . 5 Failed 33 | . 2 1 . 13 11 . . . 2 4 Catastrophic 11 | . 1 1 . 3 3 . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 13 | . . . . 4 7 . . . . 2 Terminals 35 | . 2 3 . 14 11 . 1 . 2 2 Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . . 4 . . . . . 4 Recycling Units 10 | . 2 . . 3 3 . . . . 2 Scanalyzers 10 | . . . . 10 . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . 1 Terminal Hacks 12 | . 1 2 . 6 2 . 1 . . . Record 2 | . . 1 . . 1 . . . . . Robot Analysis 1 | . . . . 1 . . . . . . Open DSF 2 | . . . . . 1 . 1 . . . Emergency Access Points 2 | . . . . 2 . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 . . . . . 4 Scan Component 3 | . . . . 1 . . . . . 2 Repair 3 | . . . . 1 . . . . . 2 Recycling Unit Hacks 5 | . 1 . . 2 1 . . . . 1 Retrieve Matter 3 | . . . . 1 1 . . . . 1 Retrieve Components 2 | . 1 . . 1 . . . . . . Scanalyzer 8 | . . . . 8 . . . . . . Insert Component 4 | . . . . 4 . . . . . . Analyze 4 | . . . . 4 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . Seal Access 2 | . . . . 1 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 2 2 . 11 5 . 1 . 1 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . 1 Time 90 | . . . . 38 . . . . . 52 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 174 | . . . . 174 . . . . . . Retrieved Components 4 | . 2 . . 2 . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Active Infowar (turns) 3607 | . . . . 70 2079 148 110 110 228 862 Sensors 2517 | . . . . 70 2079 148 110 110 . . IFF 1090 | . . . . . . . . . 228 862 Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Turns Passed 6935 | 75 536 572 235 1551 2113 148 110 147 429 1019 Spaces Moved 3794 | 43 275 277 95 758 1002 89 57 92 259 847 Core 309 | 3 . . . . . . . . . 306 Treads 2598 | 40 275 277 95 758 1002 89 57 5 . . Legs 887 | . . . . . . . . 87 259 541 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 163 163 130 127 50 Average Speed 144 | 154 160 160 160 160 164 163 163 132 129 98 Slowest Speed 245 | 160 160 160 160 163 245 163 163 200 130 127 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 6 | . . . . . 6 . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 33 | 4 46 28 17 66 22 73 2 80 7 25 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 47 | . . . . . 47 . . . . . Terrain Destroyed 219 | . . . . 54 145 . . 18 2 . Melee . | . . . . . . . . . . . Projectile 3 | . . . . . 1 . . . 2 . AOE 216 | . . . . 54 144 . . 18 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Total 4854 | 49 357 378 142 978 1369 91 74 104 320 992 Wait 707 | . 71 63 14 112 294 . 18 . 29 106 Move 3785 | 42 274 276 94 757 1002 88 56 91 258 847 Hop . | . . . . . . . . . . . Pick Up 32 | 1 2 9 1 9 1 . . 2 5 2 Fast Attach 29 | 6 1 4 3 3 3 . . 1 4 4 Attach 24 | . . . 4 5 7 . . 1 4 3 Detach 7 | . . 1 1 2 . . . 1 . 2 Swap 51 | . 3 2 1 16 16 3 . 3 4 3 Drop 29 | . . 8 1 12 2 . . . 2 4 Fire 182 | . 6 15 23 62 43 . . 5 13 15 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 Kick 5 | . . . . . . . . . 1 4 Crush 1 | . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Utility x2 1040 | -9/Materials | Discovered new exit (range 16) 1184 | -9/Materials | Entered Mines 1261 | -9/Mines | Lost 4 parts (1p1n2u) 1272 | -9/Mines | Discovered new exit (range 9) 1289 | -9/Mines | Learned location of Storage (-9) 1419 | -9/Mines | Entered Materials 1419 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2177 | -8/Materials | Build established: Scavenger-Mutant 2782 | -8/Materials | Build established: Mutant 2926 | -8/Materials | Repaired Imp. Sensor Array 2953 | -8/Materials | Discovered new exit (range 10) 2970 | -8/Materials | Entered Factory 2970 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3277 | -7/Factory | Build established: Skirmisher 3868 | -7/Factory | Crushed by falling debris 4174 | -7/Factory | Build established: Tank 4618 | -7/Factory | System corruption reached 10% 5083 | -7/Factory | Sucked down chute 5083 | -7/Factory | Entered Waste 5083 | -7/Waste | The area was eerily silent 5214 | -7/Waste | Discovered new exit (range 11) 5230 | -7/Waste | Identified exit to Factory 5231 | -7/Waste | Entered Factory 5276 | -7/Factory | Build established: Scavenger-Tank 5341 | -7/Factory | Identified exit to DSF 5341 | -7/Factory | Entered DSF 5381 | -7/DSF | Additional patrols routed to DSF 5466 | -7/DSF | Discovered new exit (range 16) 5486 | -7/DSF | Identified exit to Factory 5488 | -7/DSF | Entered Factory 5488 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5504 | -6/Factory | Lost 6 parts (1p2u3w) 5914 | -6/Factory | Discovered new exit (range 4) 5916 | -6/Factory | Identified exit to Factory 5917 | -6/Factory | Entered another Factory area 5917 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5955 | -5/Factory | Repaired Beam Cannon 6133 | -5/Factory | Build established: Gunner 6525 | -5/Factory | Build established: Tank 6673 | -5/Factory | Garrison activated, responded to threat 6804 | -5/Factory | System corruption reached 10% 6829 | -5/Factory | Core integrity fell below 50% 6862 | -5/Factory | Lost 16 parts (2p3n7u4w) 6933 | -5/Factory | Spotted B-75 Beast 6934 | -5/Factory | Core integrity fell below 20% 6936 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06866_ System corrupted: Energy discharge (-24). 06869_ Slammed into R-10 Processor. 06869_ R-10 Processor knocked back. 06875_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06878_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 06891_ Dropped Flexi-carbon Leg. 06892_ Acquired Unknown Power Core. 06897_ Pressure Siphon disabled. 06897_ K-01 Serf collects debris. 06902_ System corrupted: Substantial component data lost. 06908_ U-05 Engineer repairs door. 06913_ Slammed into W-25 Informer. 06913_ Destabilizing: System corrupted (+2). 06917_ V<38TCM58FEWDFXU%YX198QBA 06929_ Fusion Modulator explodes. 06929_ P-70 Sage destroyed. 06929_ Fusion Modulator explodes. 06933_ System corrupted: Component data lost. 06936_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????? ? | | ????????????????????????????????? ???????? ? | | ??????????????????????????????### !?????? ? | | ?????????????????????????????? #! | ???? ? | | ???????????????????????????#?# ???? ? | | ??????????????????????????? # ??? ? | | ??????????????????????????? # ?? ? | | ??????????????????????????? ; """ # | | ??????????????????????????? ; """ # | | ??????????????????????????? ; """ # | | ?????????????????????????? ; # | | ?????????????????????????? "" # | | ?????????????????????????? # [ " # | | ??????????????????########;## [ " # | | ??????????????????# # # | | ??????????????????# " + | | ??????????????????# % " # | | ??????????????????# "" # | | ???????????#############/### # | | ????????? % @ """ # | | ????????? """ # | | ????????? H % """ # | | ????????? # | | ?????????? # | | ??????????+#############+######;;; ###+#### | | ???????????????????????????????#### ? ?? | | ???????????????????????????????????## ### """ | | ?????????????????????????????????????##?# """ | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# ????? | | ????????????????????????????????????????# ????? | | ????????????????????????????????????????####????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Sensor Array | 13% | -8/Materials Beam Cannon | 17% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed SpectralAutogunKatana Manual? 0 Play Time 01:23:41 Cumulative 20.5 hours Start 2025.09.08 @ 18:45:37 End 2025.09.09 @ 12:21:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cdca6dd-87cd-4d0d-9fe0-8a459a164b11