Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 00:06:21 Player: mcveat Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (915) 915 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2720 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 167/300 Energy 100/100 System Corruption 0% Temperature Danger (463) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Aluminum Leg Aluminum Leg Energy Filter Light Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Energy Filter Energy Filter Energy Filter > --- WEAPON ----------- Lightning Gun Lightning Gun Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Energy Filter Light Armor Plating [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 59 | 8 5 16 30 Power 12 | 1 1 4 6 Engine 9 | 1 1 4 3 Core 3 | . . . 3 Reactor . | . . . . Propulsion 10 | 2 . 3 5 Treads . | . . . . Leg 10 | 2 . 3 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | 3 1 6 7 Device 11 | 1 . 4 6 Storage 3 | 2 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 20 | 2 3 3 12 Energy Gun 6 | . . . 6 Energy Cannon 1 | . . . 1 Ballistic Gun 13 | 2 3 3 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 14 | . . 3 11 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 6 | . . 3 3 Weapon 4 | . . . 4 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 98 97 Engine 16 | . 14 22 13 Core 2 | . . . 4 Leg 20 | . 28 22 17 Device 15 | . 5 17 15 Storage 11 | . 22 11 9 Processor 4 | . . 1 8 Protection 1 | . . . 2 Energy Gun 5 | . . . 11 Ballistic Gun 17 | . 28 22 12 Peak Build Rating 33 | 7 13 23 33 Average Rating 21 | 4 11 21 26 On Entrance 10 | . 7 13 20 Naked Turns . | . . . . Heaviest Build 51 | 18 20 34 51 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 3 . 1 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 4 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 8 8 5 Class Distribution -------------------- 55% | Mutant 30% | Gunner 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1011 | 323 71 309 308 Remotely 113 | 113 . . . Salvage Created 1375 | 114 71 616 574 Parts 73 | 4 2 35 32 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 2 8 8 Guns 13 | . 2 8 3 Cannons 1 | . . . 1 AOE 2 | . . . 2 Classes Destroyed 7 | 2 1 2 2 Worker 1 | 1 . . . Recycler 6 | 1 . 4 1 Watcher 4 | . . 2 2 Grunt 10 | . 2 6 2 Duelist 2 | . . . 2 Sentry 4 | . . 2 2 Hunter 2 | . . . 2 Best Kill Streak 4 | 1 2 4 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 138 | . 12 50 76 Missed 26 | . 4 14 8 Damage Taken 2243 | . 94 537 1612 Core 688 | . 35 95 558 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 86 76 . Volleys Fired 75 | 4 6 37 28 Largest 3 | 2 2 2 3 Hottest 165 | 40 46 46 165 Shots Fired 164 | 5 12 74 73 Gun 156 | 5 12 74 65 Cannon 8 | . . . 8 Launcher . | . . . . Special . | . . . . Kinetic 105 | 5 12 74 14 Thermal 6 | . . . 6 Explosive . | . . . . Electromagnetic 53 | . . . 53 Robot Hit Streak 16 | 3 10 10 16 Robot Miss Streak 2 | 1 1 2 2 Penetration Max . | . . . . Secondary Targets 4 | . 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 108 | 4 10 50 44 Core Hits 45 | 2 4 20 19 Critical Kills 2 | 2 . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | 2 . 1 . Destroy 3 | 2 . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1949 | 30 156 767 996 Guns 1663 | 30 156 754 723 Cannons 182 | . . . 182 Explosions 91 | . . . 91 Melee . | . . . . Ramming 13 | . . 13 . Kinetic 1061 | 30 156 754 121 Thermal 136 | . . . 136 Explosive . | . . . . Electromagnetic 739 | . . . 739 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 134 | . . . 134 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 774 | . 8 71 774 Average Temperature 294 | . 3 19 355 Received Heat Transfer 735 | . 48 237 450 Effects 81 | . . . 81 Shutdowns 30 | . . . 30 Energy Bleed 12 | . . . 12 Interference 10 | . . . 10 Matter Decay 3 | . . . 3 Short Circuit 5 | . . . 5 Damage (minor) 4 | . . . 4 Damage (major) 12 | . . . 12 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 7 | . . . 7 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 211 | . . . 211 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 208 | 10 56 208 177 Initial 28 | . 6 23 28 Average 67 | 4 11 91 69 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 81 100 Level 1 6 | . . 18 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 2 12 14 Peak Tracking Total 4 | . 2 3 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . . 2 2 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . . 6 6 Successful 8 | . . 4 4 Failed 4 | . . 2 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . . 3 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 2 4 Record 1 | . . . 1 Prototype ID Bank 2 | . . 1 1 Hauler Manifests 2 | . . 1 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 2 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 203 | . . 203 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1680 | 115 170 596 799 Spaces Moved 670 | 64 112 223 271 Core 28 | 28 . . . Treads . | . . . . Legs 642 | 36 112 223 271 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 187 | 129 120 190 226 Slowest Speed 260 | 200 120 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 5 22 17 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | . . . 16 Melee . | . . . . Projectile . | . . . . AOE 16 | . . . 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 953 | 92 142 322 397 Wait 63 | . . 25 38 Move 667 | 63 111 222 271 Hop . | . . . . Pick Up 48 | 16 8 10 14 Fast Attach 7 | . 2 2 3 Attach 21 | 8 1 5 7 Detach . | . . . . Swap 31 | . 2 9 20 Drop 39 | 1 12 10 16 Fire 75 | 4 6 37 28 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 12) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 308 | -9/Materials | Build established: Mutant 864 | -9/Materials | Discovered new exit (range 9) 882 | -9/Materials | Entered another Materials area 882 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1440 | -8/Materials | Build established: Gunner 1590 | -8/Materials | Core integrity fell below 50% 1677 | -8/Materials | Core integrity fell below 20% 1681 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Overheating: Matter decay (-40). Deuterium Engine destroyed. M-13 Machinist repairs G-47 Trooper. Overheating: Energy bleed (-20). M-13 Machinist repairs G-47 Trooper. Energy Filter destroyed. Broken Aluminum Leg destroyed. Overheating: Energy bleed (-11). K-01 Serf collects debris. Imp. Assault Rifle broken. Overheating: Short circuit. Broken Imp. Assault Rifle destroyed. Overheating: System interference. Energy Filter temporarily disabled. Overheating: Matter decay (-43). Overheating: Core damaged (-66). Energy Filter destroyed. 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