Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 10:53:48 Player: Rocko1345 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (69) 345 Value Destroyed (2297) 2297 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 8902 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 463/1000 Matter 8/300 Energy 550/550 System Corruption 6% Temperature Cool (9) Movement Core (1950) Ox38 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Improved Energy Well Machine Analyzer Improved Terrain Scanner Advanced Terrain Scan Processor Makeshift Medium Armor Plating Hacking Suite Makeshift Hacking Suite > --- WEAPON (4) ------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Heavy Deuterium Engine Light Angular Momentum Engine Improved Medium Treads Armored Medium Treads Flexi-carbon Leg Improved Cooling System Improved Cooling System High-capacity Battery (250) Microactuators Force Booster Improved Shield Generator Authchip [Device] Thermic Laser Guided Plasma Cannon Barrage Gun KE Penetrator Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Missile Launcher Improved Remote Datajack Power Maul Shock Maul Thunder Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Energy Well Machine Analyzer Advanced Terrain Scan Processor Advanced Targeting Computer Improved Weapon Cycler Makeshift Medium Armor Plating Makeshift Medium Armor Plating Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Improved Medium Treads Armored Medium Treads Flexi-carbon Leg Improved Cooling System Improved Cooling System High-capacity Battery Microactuators Force Booster Improved Shield Generator Authchip [Device] Thermic Laser Guided Plasma Cannon Barrage Gun KE Penetrator Magnetic Acceleration Cannon Heavy Missile Launcher Improved Remote Datajack Power Maul Shock Maul Thunder Hammer Axe CR-A16's Pointy Stick [Rating: 89] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Medium Armor Plating Weapon Katana Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 8 | . . . . . 2 2 . . 2 . . . 2 Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 75 | 6 7 5 . . 11 12 2 . 9 . 4 2 17 Power 9 | 1 . 2 . . 1 2 . . 1 . . . 2 Engine 7 | 1 . 2 . . 1 2 . . . . . . 1 Core 2 | . . . . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 17 | 2 1 2 . . 2 1 2 . 5 . . . 2 Treads 8 | . . 2 . . 2 1 . . 1 . . . 2 Leg 9 | 2 1 . . . . . 2 . 4 . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 23 | 1 4 . . . 3 5 . . 2 . . 1 7 Device 6 | . 1 . . . . 1 . . . . . 1 3 Storage 4 | 1 1 . . . . 1 . . . . . . 1 Processor 7 | . 1 . . . 3 2 . . . . . . 1 Hackware 3 | . . . . . . 1 . . 2 . . . . Protection 3 | . 1 . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 2 1 . . 5 4 . . 1 . 4 1 6 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 12 | 2 1 1 . . 3 . . . . . 4 . 1 Ballistic Cannon 5 | . 1 . . . . . . . . . . . 4 Launcher 1 | . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . 1 Slashing Weapon 5 | . . . . . 2 3 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . . . 2 Parts Lost 27 | . 1 6 . 3 . 6 1 . 2 . . 1 7 Power 5 | . . 2 . 1 . 1 . . . . . . 1 Propulsion 6 | . 1 2 . . . 1 1 . . . . . 1 Utility 4 | . . 1 . . . 1 . . 1 . . 1 . Weapon 12 | . . 1 . 2 . 3 . . 1 . . . 5 Highest Loss Streak 5 | . 1 5 . 3 . 2 1 . 2 . . 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 14 | 1 7 7 6 5 8 7 10 17 22 24 25 24 24 Power 1 | . 1 . . . . . 1 1 1 2 2 2 2 Propulsion 1 | 1 2 . . . 1 . . . 1 2 3 3 2 Utility 6 | . 1 1 1 1 2 3 5 10 12 12 12 11 8 Weapon 4 | . 2 5 5 4 4 1 2 4 6 7 7 7 9 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . . . 1 . 5 . . . . 3 2 . 15 Power 1 | . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . 1 Utility 11 | . . . 1 . 2 . . . . 1 . . 7 Weapon 11 | . . . . . 3 . . . . 2 2 . 4 Tool/Special 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 90 | . 94 87 85 72 81 91 89 100 98 86 91 92 90 Engine 4 | . 13 12 14 2 4 6 7 7 . . . . 2 Core 1 | . . . . . . . . . 5 6 6 6 2 Treads 6 | . . 14 28 28 18 14 1 . . . . . 5 Leg 6 | . 26 10 . . . . 3 15 12 13 13 13 4 Device 5 | . 5 . . . . 7 7 7 6 6 6 5 8 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 6 7 Processor 19 | . 4 . . . 18 24 23 23 20 20 20 20 15 Hackware 8 | . . . . . . 5 7 7 19 13 13 13 11 Protection 1 | . . 5 . . . . . . . . . . 7 Energy Cannon 2 | . . . . . . 1 5 7 3 . . . . Ballistic Gun 9 | . 25 28 28 16 17 10 . . . . 14 20 6 Ballistic Cannon 2 | . 2 . . 11 9 1 . . . . . . 11 Impact Weapon 1 | . . . . . . . . . 1 6 6 2 . Slashing Weapon 10 | . . . . . 4 8 24 23 19 13 3 3 1 Peak Build Rating 89 | 6 9 9 7 7 29 44 48 49 64 56 61 61 89 Average Rating 44 | 4 7 6 6 6 21 36 41 48 61 56 59 60 74 On Entrance 30 | . 6 9 6 7 6 28 38 48 49 56 56 61 61 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 7 . . . 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 145 | 10 22 22 15 14 28 108 108 108 112 103 108 111 145 Greatest Support 54 | 20 20 40 40 40 44 44 33 33 40 40 40 40 54 Greatest Overweight (x) 41 | . 3 3 . . . 4 35 3 3 2 2 2 41 Average Overweight (x) 2 | . . . . . . 1 10 3 2 2 2 2 2 Largest Inventory Capacity 25 | 8 10 10 10 10 10 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 9 10 10 10 10 22 25 25 25 25 25 25 25 Most Carried 25 | 3 10 10 8 7 10 8 15 18 25 25 25 25 25 Average Carried 14 | 1 7 7 6 5 9 7 10 17 22 24 24 24 24 Final Capacity 25 | 8 10 10 10 10 10 25 25 25 25 25 25 25 25 Final Carried 25 | 3 10 6 7 6 8 8 15 18 25 25 25 25 25 Class Distribution -------------------- 44% | Assassin 24% | Hacker-Assassin 10% | Mutant 3% | Gunner 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Zion Derelict-Gunner | -5/Proximity Caves Hacker-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Matter Collected 1885 | 224 171 146 . 80 182 140 120 14 86 20 50 97 555 Remotely . | . . . . . . . . . . . . . . Salvage Created 2513 | . 247 45 . 91 161 704 66 . 240 . . 237 722 Parts 118 | . 19 4 . 4 11 36 4 . 17 . . . 23 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 9 1 . . . 1 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Combat Hostiles Destroyed 55 | . 12 4 . 2 4 9 3 . 4 . . 4 13 Melee 13 | . . . . . 1 7 2 . 2 . . . 1 Guns 27 | . 10 4 . 2 1 . . . . . . . 10 Cannons 11 | . 2 . . . 2 2 1 . 2 . . . 2 AOE 4 | . . . . . . . . . . . . 4 . Classes Destroyed 14 | . 3 1 . 1 3 5 . . 1 . . . . Worker 2 | . . . . . . 2 . . . . . . . Builder 4 | . . . . . . 2 . . 2 . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 3 | . . . . . . 2 . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . Swarmer 21 | . 9 3 . . 3 . 3 . . . . . 3 Grunt 14 | . 3 . . 1 1 3 . . . . . 1 5 Duelist 3 | . . . . 1 . . . . . . . 2 . Sentry 3 | . . . . . . 1 . . . . . 1 1 Demolisher 1 | . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . Programmer 12 | . . . . . . 5 . . 3 . . . 4 Best Kill Streak 4 | . 3 3 . 2 3 2 3 . 2 . . 4 3 Combat Bots Only 4 | . 3 3 . 2 3 2 3 . 2 . . 4 3 Max Kills in Single Turn 2 | . 2 2 . 1 1 1 1 . 1 . . 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . Melee 1 | . . . . . 1 1 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Hostile Shots Fired 430 | . 44 18 . 27 13 96 25 . 70 . . 12 125 Missed 108 | . 12 4 . 5 3 21 7 . 22 . . 4 30 Hits 322 | . 32 14 . 22 10 75 18 . 48 . . 8 95 Melee 9 | . . . . 9 . . . . . . . . . Projectile 313 | . 32 14 . 13 10 75 18 . 48 . . 8 95 AOE 10 | . . 10 . . . . . . . . . . . Critical Strikes 9 | . . . . 1 . 2 . . 1 . . . 5 Part Disruptions 2 | . . . . . . 1 . . . . . . 1 Damage Taken 5878 | . 300 484 . 446 112 1040 275 . 710 . . 154 2357 Core 1275 | . 59 73 . 113 20 212 68 . 193 . . . 537 Absorbed by Shields 16 | . . . . . . 16 . . . . . . . Core Remaining (%) 67 | 100 . . . 2 96 . . 60 . . . 77 . Volleys Fired 148 | . 42 8 . 14 8 10 1 . 7 . . 7 51 Largest 4 | . 2 2 . 2 3 3 1 . 1 . . 1 4 Hottest 176 | . 50 40 . 50 75 120 120 . 120 . . 39 176 Shots Fired 299 | . 84 16 . 22 24 12 1 . 7 . . 7 126 Gun 206 | . 74 16 . 21 16 2 . . . . . . 77 Cannon 86 | . 10 . . 1 8 10 1 . 7 . . . 49 Launcher 7 | . . . . . . . . . . . . 7 . Special . | . . . . . . . . . . . . . . Kinetic 275 | . 84 16 . 22 24 3 . . . . . . 126 Thermal 17 | . . . . . . 9 1 . 7 . . . . Explosive 7 | . . . . . . . . . . . . 7 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | . 15 12 . 14 6 1 2 . 7 . . 9 11 Robot Miss Streak 11 | . 4 1 . 1 2 . . . . . . 2 11 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 276 | . 53 15 . 18 20 46 3 . 13 . . 8 100 Core Hits 133 | . 25 10 . 6 12 19 3 . 6 . . 12 40 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . 2 . . 1 . . . . Sever 3 | . . . . . . 2 . . 1 . . . . Melee Attacks 118 | . . . . . 5 74 7 . 21 . 1 3 7 Impact 12 | . . . . . . . . . 4 . 1 3 4 Slashing 106 | . . . . . 5 74 7 . 17 . . . 3 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 1 7 . . 3 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks 3 | . . . . . . . 1 . 2 . . . . Damage Inflicted 6454 | . 510 113 . 159 377 1921 105 . 656 . . 998 1615 Guns 1864 | . 344 113 . 159 159 . . . . . . . 1089 Cannons 1219 | . 159 . . . 104 243 39 . 307 . . . 367 Explosions 717 | . . . . . . . . . . . . 717 . Melee 2647 | . . . . . 114 1678 66 . 349 . . 281 159 Ramming 7 | . 7 . . . . . . . . . . . . Kinetic 2494 | . 503 113 . 159 263 . . . . . . . 1456 Thermal 589 | . . . . . . 243 39 . 307 . . . . Explosive 717 | . . . . . . . . . . . . 717 . Electromagnetic . | . . . . . . . . . . . . . . Impact 408 | . . . . . . . . . . . . 281 127 Slashing 2239 | . . . . . 114 1678 66 . 349 . . . 32 Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 2 2 3 3 3 . 6 Average Corruption 2 | . . . . . . 1 2 2 2 3 3 . 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 92 | . . . . . . 21 47 4 7 2 3 . 8 Message Errors 21 | . . . . . . 4 11 . 4 1 . . 1 Matter Fused 22 | . . . . . . 7 10 2 . . 1 . 2 Heat Flow Errors 18 | . . . . . . 4 10 1 . . 2 . 1 Energy Discharges 9 | . . . . . . . 7 . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . 4 6 1 . 1 . . 1 Data Loss (major) 5 | . . . . . . 2 2 . . . . . 1 Alerts 2 | . . . . . . . 1 . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 411 | . . . . . . 131 . . 60 . . 220 . Projectiles 111 | . . . . . . 52 . . 59 . . . . Explosions 59 | . . . . . . . . . . . . 59 . Melee 241 | . . . . . . 79 . . 1 . . 161 . Knockbacks 21 | . 2 . . . . . . . . . . 2 17 Impact 2 | . . . . . . . . . . . . 2 . Kinetic 19 | . 2 . . . . . . . . . . . 17 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . . . 1 Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 702 | . 12 6 . 12 3 255 251 172 434 . 257 . 702 Average Temperature 136 | . 4 3 . 5 3 90 102 91 224 . 132 . 181 Received Heat Transfer 930 | . 66 . . 78 45 216 . . 12 . . 45 468 Effects 28 | . . . . . . . 1 . 3 . . . 24 Shutdowns 4 | . . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . 1 . . . . . 1 Interference 13 | . . . . . . . . . 3 . . . 10 Matter Decay 5 | . . . . . . . . . . . . . 5 Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (core) 3 | . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions 7 | . . . . . . . . . . . . 7 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 1 . 2 . . . . Heat Transferred 1120 | . . . . . . 480 80 . 560 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 . . . 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 141 | . 129 93 . 50 77 62 . . 60 . . . 141 Initial 33 | . . 33 . . . 3 . . . . . . . Average 18 | . 51 29 . 13 11 11 . . 8 . . . 29 Influence Increases 1690 | . 373 90 . 50 143 347 85 . 136 . . 85 381 Destroy 0b10 Robot/C 1100 | . 240 80 . 40 80 180 60 . 80 . . 80 260 Destroy 0b10 Robot/NC 75 | . 5 . . . 15 35 . . 10 . . 5 5 Destroy Leader 276 | . 52 10 . 10 12 72 10 . 40 . . . 70 Trap Triggered on 0b10 20 | . 20 . . . . . . . . . . . . Successful Hack 52 | . 26 . . . 5 . . . . . . . 21 Disable Machine 60 | . . . . . 30 30 . . . . . . . Destroy Structure 32 | . . . . . 1 15 . . 6 . . . 10 Lose Combat Pursuer 75 | . 30 . . . . 15 15 . . . . . 15 Influence Decreases 1690 | . 286 177 . 50 135 335 105 . 136 . . 85 381 Entered New Map 67 | . . 54 . . . 5 8 . . . . . . Time Decay 1421 | . 278 63 . 50 135 276 87 . 136 . . 75 321 Lost Part 202 | . 8 60 . . . 54 10 . . . . 10 60 Squads Dispatched 18 | . 2 . . . . 6 . . 3 . . . 7 Investigation 2 | . 1 . . . . . . . . . . . 1 Extermination 10 | . . . . . . 5 . . 2 . . . 3 Reinforcement 3 | . 1 . . . . 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Distress Signals 3 | . 2 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 82 | . 19 6 . 2 4 20 4 . 6 . . 5 16 Peak Tracking Total 5 | . 3 3 . 2 3 4 3 . 3 . . 5 3 Tactical Retreats 5 | . 2 . . . . 1 1 . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Traps Triggered 10 | . 4 . . . . 2 . . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Machines Disabled 4 | . . . . . 2 2 . . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Machines Accessed 23 | . 5 . 1 . 5 2 1 . 5 . . . 4 Terminals 13 | . 5 . . . 3 2 . . 2 . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 . . . 3 . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . 1 Total Hacks 50 | . 12 . 1 . 17 6 1 . 9 . . . 4 Successful 26 | . 8 . 1 . 8 1 1 . 4 . . . 3 Failed 24 | . 4 . . . 9 5 . . 5 . . . 1 Catastrophic 2 | . . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 4 . 1 . 9 . . . 1 . . . . Terminals 37 | . 12 . . . 14 6 . . 4 . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 . . . 5 . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . 2 . . . . . . . 1 Terminal Hacks 12 | . 5 . 1 . 3 1 1 . . . . . 1 Robot Analysis 1 | . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 . . . 4 . . . 1 Report Inventory 5 | . . . . . 1 . . . 3 . . . 1 Retrieve Components 1 | . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . 1 Unauthorized Hacks 6 | . 3 . . . 3 . . . . . . . . Terminals 6 | . 3 . . . 3 . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 4 | . 3 . . . 1 . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . . . 2 2 . . 4 . . . 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . 4 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Active Infowar (turns) 14243 | . . . . . . 3540 3941 265 1337 166 2186 1107 1701 Terrain 12163 | . . . . . . 3540 3941 265 1337 166 2186 402 326 Machine Analysis 13732 | . . . . . . 3062 3941 265 1337 166 2186 1107 1668 Robot Analysis Total 1 | . . . . . . . . . . . . . 1 Derelict Logs Recovered 5 | . . . . 1 . . . 1 . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Turns Passed 17313 | 121 709 228 499 192 1014 3540 3941 265 1337 166 2186 1107 2008 Spaces Moved 5212 | 85 443 107 311 99 499 916 474 78 367 63 837 415 518 Core 134 | 17 1 4 . . . . 105 . . . . . 7 Treads 2254 | . . 65 311 99 499 916 71 . 4 . . . 289 Legs 2824 | 68 442 38 . . . . 298 78 363 63 837 415 222 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 145 145 340 340 260 260 260 260 260 Average Speed 282 | 106 125 170 160 160 146 277 717 340 309 260 260 260 333 Slowest Speed 2100 | 120 200 200 160 160 160 465 1800 340 410 260 260 260 2100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 69 30 63 28 25 19 64 6 9 8 79 48 9 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . 1 . . 4 1 . 1 2 2 . Spaces Dug 24 | . . . . . 1 14 1 . 6 . . . 2 Terrain Destroyed 32 | . . . . . 1 15 1 . 6 . . 7 2 Melee 24 | . . . . . 1 14 1 . 6 . . . 2 Projectile 1 | . . . . . . 1 . . . . . . . AOE 7 | . . . . . . . . . . . . 7 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Total 7409 | 113 522 139 313 115 758 1794 1005 80 534 70 848 429 689 Wait 1765 | 20 15 18 . . 218 770 517 . 126 . . . 81 Move 5199 | 84 442 106 310 98 498 915 473 77 366 62 836 414 518 Hop . | . . . . . . . . . . . . . . Pick Up 54 | 3 7 . 2 1 8 5 7 3 5 4 3 1 5 Fast Attach 34 | 6 8 1 . . 5 4 2 . 2 . 1 . 5 Attach 19 | . 1 4 . 2 1 5 . . 1 . . 1 4 Detach 3 | . . . . . . 2 . . 1 . . . . Swap 39 | . 5 . . . 5 4 1 . 7 . 3 2 12 Drop 30 | . 1 . 1 . 10 2 . . 3 4 4 . 5 Fire 148 | . 42 8 . 14 8 10 1 . 7 . . 7 51 Melee 110 | . . . . . 5 74 4 . 16 . 1 3 7 Ram 1 | . . . . . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . . . . . . Rewire 3 | . . 2 . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 379 | -10/Materials | Identified exit to Mines 524 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Discovered new exit (range 6) 831 | -10/Materials | Entered Mines 886 | -10/Mines | Assembled infested the area 922 | -10/Mines | Core integrity fell below 50% 948 | -10/Mines | Met 8R-AWN 952 | -10/Mines | Lost 5 parts (1p2n1u1w) 1053 | -10/Mines | Discovered new exit (range 5) 1059 | -10/Mines | Entered Exiles 1098 | -10/Exiles | Welcomed by 8R-AWN 1125 | -10/Exiles | Met EX-HEX 1176 | -10/Exiles | Met EX-BIN 1195 | -10/Exiles | Aligned with FarCom system 1197 | -10/Exiles | Given EX-Vault access code 1256 | -10/Exiles | Opened EX-Vault 1274 | -10/Exiles | Found Gui. Plasma Cannon 1312 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1366 | -10/Exiles | Met EX-DEC 1540 | -10/Exiles | Discovered new exit (range 11) 1558 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1558 | -10/Exiles | Entered Mines 1579 | -9/Mines | Core integrity fell below 20% 1590 | -9/Mines | Met a Derelict bent on vengeance 1602 | -9/Mines | Learned Materials stockpile data 1614 | -9/Mines | Lost 3 parts (1p2w) 1731 | -9/Mines | Discovered new exit (range 10) 1750 | -9/Mines | Entered Materials 1750 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1750 | -8/Materials | Discovered new exit (range 8) 2125 | -8/Materials | Build established: Skirmisher 2487 | -8/Materials | Build established: Gunner 2571 | -8/Materials | Discovered new exit (range 3) 2574 | -8/Materials | Identified exit to Factory 2764 | -8/Materials | Entered Factory 2764 | -7/Factory | Evolved 2 slots: Utility x2 3072 | -7/Factory | Build established: Assassin 3875 | -7/Factory | Discovered new exit (range 13) 5977 | -7/Factory | Discovered new exit (range 15) 6304 | -7/Factory | Entered Lower Caves 9398 | -7/Lower Caves | Encountered a Warlord checkpoint 9944 | -7/Lower Caves | Discovered new exit (range 12) 10245 | -7/Lower Caves | Entered another Lower Caves area 10245 | -7/Lower Caves | Discovered new exit (range 5) 10310 | -7/Lower Caves | Learned Factory terminal intel 10510 | -7/Lower Caves | Entered Factory 10510 | -6/Factory | Evolved 2 slots: Utility x2 10511 | -6/Factory | Loaded intel: 26 terminal locations 10514 | -6/Factory | Discovered new exit (range 12) 10832 | -6/Factory | Build established: Hacker-Assassin 11731 | -6/Factory | Discovered new exit (range 7) 11847 | -6/Factory | Entered Lower Caves 11876 | -6/Lower Caves | Learned Factory terminal intel 11911 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12013 | -6/Lower Caves | Entered Zion 12032 | -6/Zion | Learned location of 1 exit from Lower Caves 12133 | -6/Zion | System corruption cleaned by Quarantine Array 12247 | -6/Zion | Loaded intel: 5 derelict terminal locations 12811 | -6/Zion | Found CR-A16's Pointy Stick 13106 | -6/Zion | Learned location of Armory (-4) 13319 | -6/Zion | Rebuked by Imprinter 13665 | -6/Zion | Learned 4 Factory zone layouts 13941 | -6/Zion | Discovered new exit (range 14) 14076 | -6/Zion | Received a hallucinogenic algorithm 14199 | -6/Zion | Entered Proximity Caves 14285 | -5/Proximity Caves | Spotted B-75 Beast 14604 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15038 | -5/Proximity Caves | Build established: Derelict-Gunner 15141 | -5/Proximity Caves | Discovered new exit (range 14) 15306 | -5/Proximity Caves | Entered Factory 15306 | -5/Factory | Evolved 2 slots: Utility x2 15308 | -5/Factory | Loaded intel: 27 terminal locations 15620 | -5/Factory | Build established: Derelict-Skirmisher 15746 | -5/Factory | Garrison activated, responded to threat 16120 | -5/Factory | Build established: Derelict-Mutant 16484 | -5/Factory | Build established: Hacker-Tank 17307 | -5/Factory | Core integrity fell below 50% 17314 | -5/Factory | Self-destructed Last Messages --------------- 17019_ Overheating: System interference. 17019_ Adv. Terrain Scan Processor temporarily disabled. 17021_ Power failure, Lgt. Angular Momentum Engine shutdown. 17025_ Acquired 34 matter. 17054_ System corrupted: Matter fused (-8). 17084_ Acquired Arm. Medium Treads. 17090_ System corrupted: Component data lost. 17116_ System corrupted: Heat flow error (+219). 17146_ Dropped Arm. Medium Treads. 17178_ System corrupted: Matter fused (-6). 17200_ System corrupted: FCS attempts to trigger Hvy. Flak Cannon. 17232_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2A. 17239_ System corrupted: Substantial component data lost. 17254_ W-25 Informer sends out distress signal. 17255_ System corrupted: Imp. Weapon Cycler rejected. 17294_ Slammed into G-50 Soldier. 17304_ Hvy. Flak Cannon destroyed. 17306_ Critical hit (Burn: +37). 17313_ >C0YKSTX#H QK,E9VYJI|N Map ----- +----------------------------------------------------+ | ??????????""""???????????????????????#????#? #? | | ??????????""R""???????????????????????#??##? ? | | ??????????""?""???????????????????? ??? ?? | | ??????"""?????????????????????????? ? ? | | ??????"""??????????????????????????? ?? #? | | ??????"""????????????????????????? ??? ?""" ## | | ??????????????????????????????????? """ #? | | ??????"""?"""??????????????????? """ #? | | ??????"""?"""??????????????????? #? | | ??????"""?"""????w????????????? """ ## | | ????????????????????##???#???# ? """ ## | | ?????????????????????#? ??? # ? 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Thermal Generator | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Phase Gun | -6/Zion | Archive EM Shield | -6/Zion | Archive Point Defense System | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive R-10 Processor | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyInterceptDeck Manual? 0 Play Time 01:02:55 Cumulative 236.9 hours Start 2025.11.06 @ 06:55:29 End 2025.11.06 @ 10:53:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 112 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77ba26bf-df20-4155-9dca-c5bef6880796