Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 20:42:22 Player: Err. String Expected Got Nil Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (413) 2065 Value Destroyed (19992) 19992 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (7590) 7590 TOTAL SCORE: 38927 Bonus ------- High Alert Combat Kills 4435 Follower Combat Kills 740 Entered Garrisons 1000 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 234 Friendly Fire -419 Cogmind --------- Core Integrity 0/1300 Matter 0/300 Energy 83/100 System Corruption 27% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Thunder Leg Antigrav Array > --- UTILITY (8) ------ Advanced Sensor Array Advanced Target Analyzer Core Analyzer Core Analyzer Experimental Hacking Suite Advanced Corruption Screen > --- WEAPON (4) ------- Molecular Scythe > --- INVENTORY (5) ---- Large Storage Unit Advanced Point Defense System Faulty Heavy Neutron Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Transmission Jammer Advanced Force Field > --- WEAPON ----------- Dispersion Rifle Quantum Rifle Advanced Plasma Cannon Nova Cannon > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Vortex Chain Reactor Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Cooling System Advanced Cooling System Advanced Sensor Array Improved Terrain Scanner Seismic Detector Advanced Target Analyzer Advanced Reaction Control System Advanced Reaction Control System Improved Medium Armor Plating Advanced Force Field Advanced Point Defense System Dispersion Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle Tesla Bomb Launcher Fusion Bomb Launcher Great Axe [Rating: 151] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav Array Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Fusion Bomb Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Slots Evolved 14 | . . . 2 . 2 . . . 2 . . . . 2 . . . 2 . . . . 2 . 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . 1 Utility 6 | . . . . . 1 . . . 2 . . . . . . . . 1 . . . . 2 . . Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 278 | 1 3 1 16 1 38 3 2 19 7 6 2 . 9 17 16 4 14 5 4 . 13 2 11 44 40 Power 24 | . . 1 1 . 1 . . 1 . 1 . . . 3 3 . 2 . . . 2 . . 6 3 Engine 6 | . . . 1 . 1 . . 1 . 1 . . . 2 . . . . . . . . . . . Core 8 | . . 1 . . . . . . . . . . . 1 1 . 2 . . . . . . 2 1 Reactor 10 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . 4 2 Propulsion 75 | . . . 4 . 20 . 2 14 1 1 . . 3 . 5 1 2 . 1 . 1 1 2 8 9 Treads 61 | . . . 4 . 20 . 2 14 1 1 . . 3 . 5 1 2 . 1 . 1 1 2 2 1 Leg 12 | . . . . . . . . . . . . . . . . . . . . . . . . 6 6 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 87 | 1 . . 2 . 4 1 . 2 5 . . . 4 6 2 2 6 3 3 . 7 1 7 13 18 Device 45 | 1 . . . . 2 . . . 3 . . . . 2 2 2 2 1 3 . 5 . 3 10 9 Storage 8 | . . . 2 . . . . . 1 . . . . 1 . . . 1 . . . . 2 1 . Processor 15 | . . . . . . . . . 1 . . . 1 1 . . 3 1 . . 1 . 1 . 6 Hackware 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Protection 16 | . . . . . . 1 . 2 . . . . 3 2 . . 1 . . . 1 1 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | . 3 . 9 1 13 2 . 2 1 4 2 . 2 8 6 1 4 2 . . 3 . 2 17 10 Energy Gun 30 | . . . 2 . 3 1 . . . 3 1 . 1 3 2 . . . . . . . . 10 4 Energy Cannon 8 | . . . . . . . . . . 1 . . 1 . . . . . . . 3 . . 1 2 Ballistic Gun 36 | . 2 . 6 1 8 1 . 2 1 . . . . 2 2 . 4 1 . . . . 1 5 . Ballistic Cannon 7 | . . . . . 1 . . . . . . . . 2 2 . . . . . . . 1 1 . Launcher 6 | . . . . . . . . . . . 1 . . 1 . 1 . 1 . . . . . . 2 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 3 . . . . . . . . 5 1 . . 1 . . 4 . 1 1 4 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 10 Parts Lost 81 | . . . 1 . 1 . 1 5 1 2 . . 5 . 4 . 4 . 1 . . . 10 20 26 Power 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 1 Propulsion 26 | . . . . . . . 1 1 . . . . 3 . 3 . . . . . . . 3 7 8 Utility 27 | . . . . . 1 . . 2 . . . . 1 . 1 . 3 . 1 . . . 4 4 10 Weapon 23 | . . . . . . . . 2 1 2 . . 1 . . . 1 . . . . . 2 7 7 Highest Loss Streak 21 | . . . 1 . 1 . 1 3 1 1 . . 2 . 3 . 3 . 1 . . . 5 8 21 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 22 | 6 7 8 18 24 24 23 23 24 24 24 25 25 23 24 23 23 23 23 23 24 22 22 21 22 18 Power 2 | 1 1 1 1 2 2 2 2 2 2 2 3 3 3 2 2 2 2 2 2 2 1 1 1 2 1 Propulsion 4 | 3 2 2 5 9 6 6 5 6 6 5 5 5 3 2 2 3 4 3 4 4 3 3 3 1 1 Utility 9 | . . 1 5 7 9 9 10 9 8 9 10 10 9 11 9 10 9 10 9 10 10 11 8 10 10 Weapon 6 | 1 2 3 5 6 6 5 5 6 6 6 6 6 6 7 8 8 7 7 8 8 7 7 8 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 87 | 8 1 . 6 3 16 . . 4 8 1 . . . 8 6 2 2 3 1 . 2 . 4 4 8 Power 11 | 1 . . 1 . 2 . . 1 . . . . . 2 2 . . . . . . . 1 . 1 Propulsion 9 | 4 . . 2 . 2 . . . . . . . . . . . . 1 . . . . . . . Utility 37 | 1 . . 1 3 7 . . 2 6 . . . . 3 2 1 1 1 . . . . 2 2 5 Weapon 29 | 2 1 . 2 . 5 . . 1 2 1 . . . 3 2 . 1 1 1 . 2 . 1 2 2 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 98 100 99 100 100 100 99 100 100 78 99 99 91 86 90 93 93 94 93 94 91 90 82 Engine 4 | . 14 1 3 11 9 9 9 9 7 7 7 7 7 6 5 6 3 . . . . . . . . Core 2 | . . 12 7 . . . . . . . . . . 5 2 . 7 11 11 11 1 . . 3 2 Reactor 2 | . . . . . . . . . . . . . . . 3 6 2 . . . 8 11 9 6 7 Treads 22 | . . . 29 33 35 36 36 36 30 30 30 30 29 26 17 13 17 22 23 23 23 23 20 4 . Leg 3 | . 28 28 2 . . . . . . . . . . . . . . . . . . . . 19 20 Device 11 | . 14 14 10 11 5 9 9 9 14 15 15 15 14 9 11 13 7 11 10 11 12 16 21 16 14 Storage 7 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 6 3 Processor 6 | . . . . . . . . . 7 7 7 7 6 5 6 6 11 11 11 11 11 11 12 10 12 Hackware 1 | . . . . . 12 1 . . . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . 7 9 9 7 7 7 7 8 9 7 5 5 5 5 5 3 . . 2 2 Energy Gun 6 | . . . 3 . 1 6 9 8 7 12 14 1 14 16 5 12 1 . 4 5 3 5 2 12 8 Ballistic Gun 14 | . 26 28 29 33 25 18 18 17 15 9 7 . 6 9 18 13 19 16 17 13 11 17 13 2 . Peak Build Rating 151 | 7 10 12 20 20 37 35 34 33 49 50 50 50 50 66 100 106 101 101 109 108 117 120 136 128 151 Average Rating 69 | 6 9 11 16 20 30 33 33 31 48 49 49 39 48 58 85 100 88 97 105 106 109 118 128 117 120 On Entrance 61 | 6 7 10 12 20 20 33 33 33 33 49 50 50 50 42 64 98 98 83 99 108 105 116 118 136 125 Avg Prop Armor Cover (%) 29 | . . . . . . . . . . . . . . . . . . . . . . . . 3 30 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 12 15 17 97 97 101 108 108 109 110 110 114 110 121 142 149 149 150 130 148 145 155 135 158 161 188 Greatest Support 163 | 20 20 20 60 60 82 80 80 80 88 80 80 80 80 80 135 135 135 130 146 146 148 163 163 163 152 Greatest Overweight (x) 2 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 . 1 . 1 . . 2 2 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 8 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 7 8 8 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 7 8 18 24 24 23 23 24 24 24 24 25 23 24 24 24 24 24 24 24 24 24 23 23 19 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 8 8 25 25 24 23 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 23 25 4 Class Distribution -------------------- 28% | Tank 20% | Scavenger-Skirmisher 15% | Gunner 11% | Scavenger-Gunner 9% | Scavenger-Tank 6% | Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Tank | -6/Garrison Tank | -6/Factory Tank | -6/Garrison Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Matter Collected 16822 | 246 45 153 972 354 2071 436 142 1142 336 149 285 . 687 475 1366 505 1719 246 462 56 534 267 1561 1591 1022 Remotely 1206 | . . . . . . . . . . . . . . . . . 643 . 87 . 159 63 . 254 . Salvage Created 18013 | 93 45 251 1214 253 2176 624 297 1522 408 210 157 . 751 500 909 868 1371 299 320 78 119 334 1743 1689 1782 Parts 926 | 7 4 25 84 21 121 38 24 93 20 5 10 . 26 13 49 30 72 15 17 5 5 20 60 65 97 Haulers Intercepted 19 | . . . 5 . 6 . 1 . 3 . . . . . 1 . . 1 . . . . 2 . . Recyclers Shooed 15 | . . . 2 . 5 . . . . . . . . 1 . 2 . . . . . . 4 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . . 7 7 . 19 . . . . . 12 . . 20 . . . Prevented 13 | . . . . . . . . . . . 2 . 6 . . . . . 5 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Combat Hostiles Destroyed 332 | . 1 8 13 8 42 19 8 37 3 4 6 . 14 7 27 9 31 . 9 . 2 8 13 32 31 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guns 250 | . 1 8 13 8 42 19 8 36 3 4 2 . 8 7 15 7 19 . 4 . . 8 11 19 8 Cannons 17 | . . . . . . . . . . . . . . . 1 . 5 . . . . . 2 2 7 AOE 56 | . . . . . . . . . . . 3 . 5 . 11 2 7 . 5 . 2 . . 7 14 Classes Destroyed 21 | 2 1 1 6 1 2 2 . 1 . . . . 1 . 1 1 . . . 1 . . . 1 . Worker 13 | . . . 4 . . . 1 . . . . . . 2 . 1 . 1 . . . . 1 . 3 Builder 10 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 3 . 4 Tunneler 4 | 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Hauler 19 | . . . 5 . 6 . 1 . 3 . . . . . 1 . . 1 . . . . 2 . . Recycler 16 | 1 . 1 2 . 1 . . . 1 . . . . 1 . 3 . 1 . . . . 5 . . Operator 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 13 | . . . 5 . 3 . . 1 . . . . . . . . 1 . . . . . 1 . 2 Swarmer 94 | . . 6 . 3 15 10 4 10 . . 6 . 2 . 14 . 4 . 4 . . 4 . 4 8 Saboteur 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Grunt 117 | . 1 2 7 4 13 7 3 13 . 4 . . 5 2 6 7 14 . 4 . 2 2 . 14 7 Brawler 8 | . . . . . 1 . . 1 . . . . 2 . 1 . 1 . . . . . . . 2 Duelist 9 | . . . . 1 3 . . 2 . . . . . . . . 2 . 1 . . . . . . Protector 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Sentry 37 | . . . 6 . 9 . . 7 . . . . 1 . 1 2 2 . . . . . 2 5 2 Demolisher 4 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . Specialist 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . Hunter 17 | . . . . . 1 1 1 . . . . . 2 3 1 . 2 . . . . . . 4 2 Programmer 31 | . . . . . . . . 3 3 . . . . 2 1 . 3 . . . . 2 7 1 9 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Infiltrator 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 16 | 2 1 4 5 5 10 8 4 9 2 4 3 . 4 3 16 6 7 1 4 . 2 6 7 6 9 Combat Bots Only 16 | . 1 3 2 5 10 8 4 9 1 4 3 . 4 3 16 5 7 . 4 . 2 6 4 6 8 Max Kills in Single Turn 4 | 1 1 2 2 1 2 2 1 2 1 1 1 . 1 2 3 3 3 1 2 1 1 3 3 2 4 Gunslinging 1 | . . 1 . . 1 1 . 1 . . . . . 1 . 1 . . . . . 1 1 . . Exploded 4 | . . . . . . . . . . . 1 . 1 . 3 1 3 . 2 . 1 . . 2 4 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Hostile Shots Fired 2076 | . 6 31 40 25 163 66 26 166 28 18 37 . 97 50 159 50 122 . 32 . 56 23 300 215 366 Missed 619 | . 1 11 12 5 38 18 6 32 8 8 13 . 35 18 55 11 25 . 9 . 18 4 111 65 116 Hits 1457 | . 5 20 28 20 125 48 20 134 20 10 24 . 62 32 104 39 97 . 23 . 38 19 189 150 250 Melee 21 | . . . . 1 7 . . 1 . . . . 3 . . . 1 . 1 . . . . . 7 Projectile 1436 | . 5 20 28 19 118 48 20 133 20 10 24 . 59 32 104 39 96 . 22 . 38 19 189 150 243 AOE 18 | . . . . . . 2 . 3 2 . . . . . . . 4 . . . . . 1 6 . Critical Strikes 61 | . . . . . 6 2 . 7 2 1 2 . 2 3 1 2 3 . . . 1 1 3 11 14 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Part Disruptions 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Damage Taken 22716 | . 52 183 369 211 1687 629 228 1979 390 169 370 . 998 394 947 877 1599 . 445 . 400 209 2247 3280 5053 Core 2769 | . . 34 62 . 147 69 . 123 14 . 61 . 78 29 48 . 61 . 54 . 51 7 218 395 1318 Absorbed by Shields 1642 | . . . . . . 81 . 73 . . . . 44 . 569 17 139 . . . 56 125 163 70 305 Reduced by Siege Mode 233 | . . . . . . . . . . . . . . . . 76 81 . 5 . . . 71 . . Redirected to Shielding 107 | . . . . . . . . . . . . . . . . . . . . . . . . . 107 Ignored by Resistances 147 | . . . . . . . . . . . . . . 124 . . . . 23 . . . . . . Regen/Repaired (Parts) 661 | . 32 . 16 . 11 . . . . . . . . 130 . . . . . . 262 . . . 210 Core Remaining (%) 75 | 100 . 86 . 84 . . . 38 . . . . 78 . . . 83 . . . . 88 . 46 . Volleys Fired 949 | 9 8 18 65 12 132 56 14 115 26 12 13 . 40 19 50 27 66 2 13 . 16 9 55 84 88 Largest 4 | 2 2 2 3 3 3 3 3 3 3 3 3 . 3 4 4 4 4 3 4 . 4 4 4 4 4 Hottest 399 | 40 100 46 106 75 105 105 105 108 108 158 158 . 158 227 231 231 192 98 192 . 196 192 201 362 399 Shots Fired 2576 | 18 14 36 189 36 383 135 42 270 76 36 24 . 95 73 151 69 201 6 30 . 25 33 185 249 200 Gun 2257 | 18 12 36 189 36 381 135 42 270 76 36 19 . 83 73 124 65 164 6 24 . 6 33 147 189 93 Cannon 248 | . . . . . 2 . . . . . . . . . 19 . 33 . . . 15 . 38 56 85 Launcher 69 | . . . . . . . . . . . 5 . 12 . 8 4 4 . 6 . 4 . . 4 22 Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1675 | 18 12 36 177 36 362 85 28 156 50 23 7 . 29 33 115 24 181 6 21 . 6 27 126 117 . Thermal 828 | . 2 . 12 . 21 50 14 114 26 13 12 . 54 40 28 41 16 . 3 . 15 6 59 128 174 Explosive 42 | . . . . . . . . . . . . . . . 8 4 4 . 4 . . . . 4 18 Electromagnetic 31 | . . . . . . . . . . . 5 . 12 . . . . . 2 . 4 . . . 8 Robot Hit Streak 27 | 6 12 13 11 7 10 16 7 24 7 13 4 . 7 14 9 14 14 5 20 . 3 7 27 27 16 Robot Miss Streak 5 | 3 . 3 5 4 5 3 2 4 3 1 2 . 4 5 5 2 5 . 1 . 3 3 2 5 3 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 1 2 . . . 1 1 2 2 . Secondary Targets 49 | . . 1 . 3 7 9 1 13 . . 1 . 1 2 1 4 . . 1 . . 2 2 . 1 Max Gunslinging Chain 2 | . . 1 . 1 1 2 1 1 . . 1 . 1 1 1 1 . . 1 . . 1 1 . 1 Shots Hit Robots 1578 | 12 11 22 105 22 223 76 28 156 41 25 12 . 48 52 74 55 132 10 21 4 9 18 136 167 119 Core Hits 774 | 5 2 11 43 10 86 32 14 68 11 9 6 . 31 21 43 34 89 5 18 1 7 14 52 81 81 Critical Kills 10 | . . . . . 1 1 . . 1 . . . . . . . 1 . . . . . 1 5 . Critical Parts Destroyed 22 | . . . . . 2 . . . . . . . . . 2 2 2 . . . . 1 4 6 3 Critical Strikes 65 | . . . 1 . 4 2 . 5 2 . 2 . 4 2 5 5 3 1 . 1 . 1 5 19 3 Burn 18 | . . . 1 . 1 1 . 3 1 . 2 . 4 2 . 3 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 31 | . . . . . 3 1 . . 1 . . . . . 2 2 3 . . . . 1 4 11 3 Blast 11 | . . . . . . . . . . . . . . . 3 . . . . . . . . 8 . Sever 4 | . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . Melee Attacks 85 | . . . . . 1 25 . 9 . . . . . . 5 1 18 10 . 4 . . . . 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . 1 25 . 9 . . . . . . 5 1 18 10 . 4 . . . . 12 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 5 . . . . . . . . 2 4 . 4 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46819 | 117 166 351 1786 387 3965 1358 483 3128 822 465 429 . 1310 1126 2886 2307 4664 405 1177 246 501 668 5285 5829 6958 Guns 30916 | 117 166 335 1718 387 3886 1358 473 2820 822 465 232 . 788 1077 1507 1362 2349 93 475 . 195 668 4073 3536 2014 Cannons 5221 | . . . . . . . . . . . . . . . 274 . 694 . . . 101 . 977 1345 1830 Explosions 8505 | . . . . . . . . . . . 197 . 522 . 857 945 999 . 702 . 205 . 162 948 2968 Melee 1832 | . . . . . . . . 308 . . . . . . 248 . 622 312 . 246 . . . . 96 Ramming 345 | . . 16 68 . 79 . 10 . . . . . . 49 . . . . . . . . 73 . 50 Kinetic 22833 | 117 166 335 1544 387 3696 954 280 1856 512 252 37 . 223 518 1487 505 2872 93 388 . 195 500 3440 2476 . Thermal 13527 | . . . 174 . 190 404 193 964 310 213 248 . 565 559 294 857 171 . 87 . 101 168 1652 2405 3972 Explosive 6392 | . . . . . . . . . . . . . . . 857 945 999 . 472 . . . 120 948 2051 Electromagnetic 1890 | . . . . . . . . . . . 144 . 522 . . . . . 230 . 205 . . . 789 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1832 | . . . . . . . . 308 . . . . . . 248 . 622 312 . 246 . . . . 96 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . 2 2 2 6 3 3 3 3 6 2 2 2 7 1 1 1 1 2 4 6 27 Average Corruption 4 | . . . . . 2 2 2 4 2 3 3 3 3 2 2 2 6 1 1 1 1 1 2 4 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Effects 415 | . . . . . 5 29 6 49 19 12 20 2 30 3 30 7 60 . 3 3 1 9 10 51 66 Message Errors 99 | . . . . . 1 10 1 10 4 1 6 . 8 1 5 4 16 . 1 1 . 1 2 16 11 Matter Fused 96 | . . . . . 1 3 . 9 6 2 3 1 7 1 14 1 15 . . . . 3 4 11 15 Heat Flow Errors 49 | . . . . . 1 5 . 6 2 3 2 . 5 . 2 . 9 . . . . 1 3 8 2 Energy Discharges 45 | . . . . . . 3 2 7 2 1 4 1 2 1 2 . 5 . 1 . . . . 5 9 Parts Rejected 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 2 Parts Fused 5 | . . . . . . . . 1 1 . . . . . 1 . . . . . . 1 . . 1 Data Loss (minor) 60 | . . . . . . 5 . 9 4 3 4 . 3 . 4 1 8 . 1 2 . 2 1 4 9 Data Loss (major) 15 | . . . . . 1 . 1 1 . 2 . . 1 . 2 . . . . . . . . 3 4 Misfires 15 | . . . . . 1 3 1 2 . . . . 3 . . 1 1 . . . . . . 1 2 Alerts 8 | . . . . . . . . 1 . . . . . . . . 3 . . . . 1 . 1 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 15 | . . . . . . . 1 3 . . 1 . 1 . . . 2 . . . . . . 1 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 733 | . . . . . . . . 58 . . . . . 3 85 . 213 21 . 49 . . 44 33 227 Projectiles 150 | . . . . . . . . . . . . . . . 18 . 10 . . . . . 32 1 89 Explosions 348 | . . . . . . . . . . . . . . . 49 . 117 . . . . . 12 32 138 Melee 235 | . . . . . . . . 58 . . . . . 3 18 . 86 21 . 49 . . . . . Knockbacks 28 | . . . 1 . . . . . . . . . . . 2 . 12 . . . . . 1 12 . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . . . . . . . 2 . 11 . . . . . 1 11 . Secondary 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Self-Inflicted Damage 364 | . . . . . . . . . . . 17 . . . 140 60 6 . 48 . . . . . 93 Shots 9 | . . . . . . . . . . . 1 . . . 2 1 1 . 2 . . . . . 2 Rammed 25 | . . . 6 . 8 . 1 . . . . . . 1 . . . . . . . . 7 . 2 Targets Rammed 36 | . . 4 7 . 9 . 2 . . . . . . 3 . . . . . . . . 7 . 4 Kicked 6 | . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 Crushed 5 | . . . 1 . 1 . 1 . . . . . . 2 . . . . . . . . . . . Highest Temperature 409 | . 40 11 257 114 218 409 49 224 187 183 240 . 221 170 233 249 259 . 243 . 104 376 9 332 278 Average Temperature 67 | . 14 4 57 49 56 82 19 41 84 74 130 . 47 67 41 75 89 . 135 . 49 162 6 91 67 Received Heat Transfer 4231 | . 30 39 177 45 531 279 18 657 24 108 . . 177 63 109 234 288 . 156 . 42 30 303 356 565 Effects 13 | . . . . . . 2 . . . . . . 2 . . . 5 . . . . . . 4 . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 10 | . . . . . . . . . . . . . 2 . . . 5 . . . . . . 3 . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 23 | . . . . . . . . . . . . . . . . 3 12 . 1 . . 2 5 . . Total Turns 319 | . . . . . . . . . . . . . . . . 44 159 . 11 . . 24 81 . . Longest Duration 28 | . . . . . . . . . . . . . . . . 22 28 . 11 . . 14 24 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Parts Fried 15 | . . . . . . . . . . . 1 . 2 . . . . . 1 . 2 . . 3 6 Impact Corruptions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Robots Melted 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 1 Combat Hostiles 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 Parts Melted 40 | . . . 1 . 1 1 . 1 4 1 . . 2 3 2 5 . . . . . . 5 4 10 Heat Transferred 20390 | . . . 444 . 444 851 370 2014 592 407 568 . 1369 1160 498 1554 222 . 111 . 75 185 2214 2843 4469 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Maximum Alert Level 5 | . . . . . 2 4 3 5 3 . . . . . 4 3 5 3 . . . . 2 5 5 Low Security (%) 28 | 100 100 100 100 100 53 . . . . . . . . 100 16 . . . . . . . 40 . . Level 1 4 | . . . . . 15 . . . . . . . . . 5 7 . . . . . . 34 4 . Level 2 19 | . . . . . 30 15 92 22 43 . . . . . 4 89 17 25 . . . . 24 13 12 Level 3 27 | . . . . . . 41 7 17 56 . . . . . 64 2 29 74 . . . . . 37 66 Level 4 14 | . . . . . . 43 . 23 . . . . . . 9 . 46 . . . . . . 36 11 Level 5 5 | . . . . . . . . 36 . . . . . . . . 6 . . . . . . 8 9 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1927 | 5 30 125 122 105 656 1276 725 1873 982 . . . . 192 1249 710 1685 884 . . . . 547 1750 1927 Initial 984 | . . 5 37 26 14 421 622 464 982 . . . . 192 52 655 480 884 . . . . . 347 984 Average 674 | 2 3 56 59 52 270 967 601 1235 740 . . . . 56 721 524 1139 753 . . . . 259 1133 958 Influence Increases 14162 | 10 82 210 565 205 1287 895 263 1499 140 150 185 . 295 424 1237 423 1245 62 210 . 179 180 896 1643 1877 Destroy 0b10 Robot/C 6920 | . 20 160 260 160 840 420 160 780 60 80 120 . 240 140 580 180 600 . 180 . 140 160 260 760 620 Destroy 0b10 Robot/NC 425 | 10 . 5 95 . 55 5 10 5 25 . . . 10 15 10 25 15 25 . . . . 60 5 50 Destroy Leader 1068 | . . 30 110 30 198 30 22 50 36 10 20 . 30 40 50 40 50 2 30 . . 20 86 70 114 Allied During Kill 119 | . . . . . . 20 . 5 1 . . . . . 16 3 . . . . 39 . . 35 . Successful Hack 192 | . 30 . 18 . 33 . 11 14 18 . . . . 4 . . 14 14 . . . . 4 16 16 Select Force Hacks 90 | . 30 . . . 30 . . . . . . . . 30 . . . . . . . . . . . Disable Machine 615 | . . . 30 15 75 15 15 30 . . . . . 45 30 75 30 15 . . . . 150 45 45 Anti-Garrison Action 1950 | . . . . . . 300 . 500 . . . . . . 400 . 350 . . . . . . 400 . Destroy Structure 1283 | . 2 . 7 . 11 30 . 85 . . . . . . 76 85 111 6 . . . . 336 222 312 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 60 | . . . 15 . . . . . . . . . . . . . . . . . . . . . 45 Lose Combat Pursuer 1290 | . . 15 30 . 45 75 45 30 . 60 45 . 15 . 75 15 75 . . . . . . 90 675 Influence Decreases 12239 | 10 68 129 591 235 678 267 824 341 1421 574 353 . 227 417 63 986 246 1103 535 299 102 277 399 390 1704 Entered New Map 5394 | . . 9 58 43 25 227 654 251 891 220 33 . . 26 23 594 206 801 239 61 20 97 . 150 766 Time Decay 5785 | 10 68 120 523 192 643 . 160 . 440 334 320 . 177 391 . 392 . 302 286 238 42 180 289 . 678 Lost Part 810 | . . . 10 . 10 . 10 50 10 20 . . 50 . 40 . 40 . 10 . . . 100 200 260 Lost Ally 250 | . . . . . . 40 . 40 80 . . . . . . . . . . . 40 . 10 40 . Squads Dispatched 51 | . 1 . 2 . 3 . 2 . 3 . . . . 4 . 5 . 3 . . . . 5 . 23 Investigation 6 | . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 2 Extermination 14 | . . . . . . . . . 3 . . . . 3 . . . 1 . . . . 2 . 5 Reinforcement 11 | . . . 1 . . . . . . . . . . . . 1 . 1 . . . . 3 . 5 Assault 13 | . . . . . 2 . . . . . . . . . . 1 . 1 . . . . . . 9 Garrison 7 | . . . . . . . 2 . . . . . . . . 3 . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 Construction Impeded 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Distress Signals 14 | . 1 . 1 . 5 . . . . . . . . . . 1 . . . . . . . . 6 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 6 Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 6 Times Spotted 502 | . 1 9 20 8 58 25 11 40 3 7 8 . 16 7 32 11 35 1 10 . 39 5 23 39 94 Peak Tracking Total 15 | . 1 3 2 3 8 9 5 6 1 4 4 . 4 3 6 5 10 1 3 . 9 4 4 7 15 Tactical Retreats 43 | . . 1 2 . 2 2 2 2 . 1 3 . 1 . 3 1 4 . . . . . . 1 18 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Traps Triggered 49 | . . . 1 . 1 13 . 12 . . . . . . 6 . 4 1 . . . . 1 9 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . 17 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Machines Disabled 61 | . . . 2 1 5 5 1 7 . . . . . 3 6 5 5 1 . . . . 10 7 3 Max in Single Turn 4 | . . . 1 1 2 1 1 1 . . . . . 1 1 4 1 1 . . . . 2 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 20 | . . . . . . 4 . 5 . . . . . . 4 . 3 . . . . . . 4 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Machines Accessed 63 | . 9 . 8 . 10 2 2 2 3 1 . 3 . 5 1 1 2 3 1 1 1 . 1 1 6 Terminals 35 | . 7 . 6 . 6 2 1 2 3 . . . . 1 1 . 2 2 . . . . . 1 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 8 | . 1 . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . 3 Recycling Units 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . 1 . 2 Total Hacks 158 | . 35 . 19 . 25 4 4 3 7 1 . 23 . 7 1 2 6 5 1 1 1 . 1 2 10 Successful 97 | . 19 . 8 . 19 . 3 1 6 1 . 23 . 5 . 1 1 1 1 1 1 . 1 1 4 Failed 61 | . 16 . 11 . 6 4 1 2 1 . . . . 2 1 1 5 4 . . . . . 1 6 Catastrophic 11 | . 1 . 1 . . 2 . 1 . . . . . 1 1 . 1 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 20 . 10 . 15 . 2 . 6 . . . . 3 . . . 2 . . 1 . . . 2 Terminals 98 | . 32 . 16 . 18 4 2 3 7 . . . . 2 1 . 6 4 . . . . . 2 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 16 | . 2 . 2 . 3 . . . . . . . . 2 . . . 1 . . . . . . 6 Recycling Units 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 2 . . . . . . 1 . 2 . . . . . . 1 . 3 Terminal Hacks 52 | . 8 . 4 . 7 . 1 1 2 1 . 23 . . . . 1 . 1 1 1 . . 1 . Record 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Part Schematic 9 | . . . 1 . . . . . . . . 8 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 3 . 1 . 1 . . . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . . . . . . 1 1 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 12 | . 2 . 2 . 3 . . . . . . . . 2 . . . . . . . . . . 3 Scan Component 7 | . 1 . 1 . 2 . . . . . . . . 1 . . . . . . . . . . 2 Repair 5 | . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . 1 . . Unlock Access 5 | . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . 1 . . Unauthorized Hacks 24 | . 9 . 1 . 6 . 1 . 4 . . . . 1 . . . 1 . . . . . . 1 Terminals 20 | . 8 . 1 . 5 . 1 . 4 . . . . . . . . 1 . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . 1 . 3 . 1 . 3 . . . . . . . . 1 . . . . . . . Operators 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . Tunnel 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 8 . 6 . 4 2 1 1 3 . . . . 2 1 . 2 3 . . . . . 1 4 Full Trace Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . 1 . . . . . . 8 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 Time 294 | . 32 . 26 . 136 . . . . . . . . 50 . . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 82 | . . . . . . 18 . 20 . . . . . . 15 . 13 . . . . . . 16 . Machine Destruction 82 | . . . . . . 18 . 20 . . . . . . 15 . 13 . . . . . . 16 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . 3 . 4 . . . . . . . . . . . . 5 . . 2 . Allies Hacked 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Total Allies 18 | . . . . . . 3 . 6 . . . . . . 2 . . . . . 5 . . 2 . Largest Group 5 | . . . . . . 3 . 4 4 . . . . . 2 2 . . . . 5 1 1 2 . Highest-Rated Group 261 | . . . . . . 15 . 64 64 . . . . . 124 124 . . . . 261 64 64 233 . Highest-Rated Ally 148 | . . . . . . 5 . 25 18 . . . . . 62 62 . . . . 68 64 64 148 . Initial Warlord ECA Mod 35 | . . . . . . . 8 8 18 18 18 18 17 17 17 25 25 31 31 31 31 30 30 30 35 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 104 | . . . . . . 17 . 8 . . . . . . 7 5 . . . . 21 . . 46 . Total Damage 3541 | . . . . . . 62 . 221 . . . . . . 284 24 . . . . 914 . . 2036 . Kills 21 | . . . . . . 3 . 2 . . . . . . 2 . . . . . 7 . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Active Infowar (turns) 16141 | 16 477 241 1694 434 661 . . . 1075 741 828 181 1356 727 . 533 . 669 578 508 787 508 1073 733 2321 Sensors 11492 | . . . . . . . . . 1075 741 828 181 1356 727 . 533 . 669 530 508 787 508 915 3 2131 Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Seismic 3930 | 16 477 241 1694 434 661 . . . . . . . . . . . . . . . . . . . 407 Jamming 2012 | . . . . . . . . . . . . . . . . . . . 48 . . . 577 733 654 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . 2 . 1 . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Turns Passed 29933 | 57 477 241 1720 434 2847 1798 322 2050 1093 741 828 181 1591 1397 1800 930 2071 669 623 508 1153 560 1196 1974 2672 Spaces Moved 13131 | 24 327 149 759 200 1007 683 115 812 483 343 387 88 548 599 679 305 705 377 318 306 586 305 533 775 1718 Core 823 | . . . . . . . . . . . . . . . . . . . . . . . . . 823 Treads 10203 | . . . 667 200 1007 683 115 812 483 343 387 88 548 599 679 305 705 377 318 306 586 305 533 157 . Legs 2036 | 24 327 149 92 . . . . . . . . . . . . . . . . . . . . 618 826 Wheels 68 | . . . . . . . . . . . . . . . . . . . . . . . . . 68 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 200 200 225 212 200 200 200 200 200 200 200 200 245 216 162 162 162 162 160 160 160 50 Average Speed 184 | 120 120 120 178 200 217 225 220 200 200 200 200 200 200 200 228 245 223 162 174 162 162 160 160 190 116 Slowest Speed 330 | 120 120 120 240 200 232 225 225 212 210 200 200 200 200 200 250 245 245 162 242 162 242 162 160 330 242 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 59 33 63 39 82 74 10 94 10 58 66 68 59 13 68 10 75 8 52 53 63 56 12 73 35 Regions Visited 25 Branch Regions 10 Pre-discovered Areas 8 | . 3 . . 1 1 . . . . 1 . 1 . 1 . . . . . . . . . . . Known Exits Taken 17 | . 1 1 . . 1 . 1 . 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . 1 . . . . . 1 1 . 2 . . . . . 2 1 . 2 . . . Spaces Dug 37 | . 1 . . . 2 . . . . . . . . . . 1 . 3 . . 6 . 4 . 20 Terrain Destroyed 834 | . 2 . . . 3 . . 1 1 1 4 . 1 . 74 123 63 3 63 . 9 9 212 65 200 Melee 14 | . . . . . 1 . . . . . . . . . . 1 . 3 . . . . . . 9 Projectile 169 | . 2 . . . 2 . . 1 1 1 . . 1 . 8 5 2 . 5 . 9 9 71 19 33 AOE 651 | . . . . . . . . . . . 4 . . . 66 117 61 . 58 . . . 141 46 158 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Total 17042 | 36 392 175 1009 218 1462 834 157 1051 561 374 418 94 961 755 832 429 1037 417 361 312 756 349 746 1099 2207 Wait 1572 | . 46 3 87 . 187 18 21 38 19 5 10 1 333 61 10 67 166 9 5 . 77 23 91 60 235 Move 13108 | 23 326 148 758 199 1007 682 115 811 482 342 386 87 547 598 678 305 702 376 317 305 585 304 533 774 1718 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 235 | 1 4 . 36 3 29 1 2 8 11 3 1 . 4 19 19 4 15 5 4 1 7 1 12 26 19 Fast Attach 111 | 1 1 . 3 . 10 . . 2 1 2 1 3 7 5 6 5 6 2 2 . 9 1 3 19 22 Attach 102 | . . . 2 . 4 2 1 5 3 2 . . 4 2 4 . 9 3 1 . 1 . 13 20 26 Detach 42 | . . . . . . 2 . . . . . . . 2 2 . 4 1 1 . 1 . 4 11 14 Swap 323 | . 4 1 13 1 33 4 2 17 7 4 5 . 18 24 20 11 30 4 13 1 20 9 19 27 36 Drop 290 | 2 3 1 21 3 50 1 . 17 12 4 2 3 8 22 26 9 15 5 5 1 14 2 9 26 29 Fire 949 | 9 8 18 65 12 132 56 14 115 26 12 13 . 40 19 50 27 66 2 13 . 16 9 55 84 88 Melee 85 | . . . . . 1 25 . 9 . . . . . . 5 1 18 10 . 4 . . . . 12 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 6 | . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 Crush 28 | . . . 7 . 9 . 2 . . . . . . 3 . . . . . . . . 7 . . Escape Stasis 91 | . . . . . . 21 . 18 . . . . . . 12 . 6 . . . . . . 30 4 Rewire 81 | . . . . . . 22 . 11 . . . . . . . . . . . . 26 . . 22 . Trap 17 | . . . 17 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / Sub) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 3) 58 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 11) 218 | -10/Materials | Identified exit to Mines 240 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 321 | -10/Materials | Learned location of 1 exit from Recycling 357 | -10/Materials | Identified exit to Materials 357 | -10/Materials | Identified exit to Subcaves 385 | -10/Materials | Learned location of Subcaves (-10) 424 | -10/Materials | Repaired Hvy. Assault Rifle 424 | -10/Materials | Learned location of Mines (-9) 471 | -10/Materials | Learned location of 1 exit from Storage 535 | -10/Materials | Entered Mines 772 | -10/Mines | Discovered exit to Materials (range 5) 775 | -10/Mines | Assembled infested the area 776 | -10/Mines | Entered Materials 776 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1079 | -9/Materials | Build established: Gunner 1221 | -9/Materials | Repaired Seismic Detector 1349 | -9/Materials | Discovered new exit (range 16) 1462 | -9/Materials | Discovered new exit (range 13) 2496 | -9/Materials | Entered Mines 2595 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2613 | -9/Mines | Learned location of Storage (-7) 2729 | -9/Mines | Discovered new exit (range 9) 2833 | -9/Mines | Discovered new exit (range 11) 2879 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2883 | -9/Mines | Found Prototype Device 2930 | -9/Mines | Entered Materials 2930 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3240 | -8/Materials | Build established: Scavenger-Gunner 3465 | -8/Materials | Discovered new exit (range 7) 3592 | -8/Materials | Identified Exp. Sensor Array 4274 | -8/Materials | Discovered new exit (range 7) 4679 | -8/Materials | Destroyed 10 combat bots 4696 | -8/Materials | Build established: Hacker-Gunner 4831 | -8/Materials | Repaired Broken Exp. Sensor Array 5330 | -8/Materials | First assault squad dispatched 5725 | -8/Materials | Build established: Gunner 5775 | -8/Materials | Identified exit to Garrison 5777 | -8/Materials | Entered Garrison 5869 | -8/Garrison | Triggered checkpoint 5913 | -8/Garrison | Garrison Relay disabled 6003 | -8/Garrison | Triggered checkpoint 6081 | -8/Garrison | Destroyed 8 combat bots 6156 | -8/Garrison | Triggered checkpoint 6181 | -8/Garrison | Garrison Relay disabled 6272 | -8/Garrison | Discovered new exit (range 10) 6324 | -8/Garrison | Triggered checkpoint 6384 | -8/Garrison | Build established: Tank 6393 | -8/Garrison | Discovered new exit (range 5) 6562 | -8/Garrison | Triggered checkpoint 6617 | -8/Garrison | Triggered checkpoint 6727 | -8/Garrison | Triggered checkpoint 6796 | -8/Garrison | Garrison Relay disabled 6837 | -8/Garrison | Discovered new exit (range 10) 7052 | -8/Garrison | Triggered checkpoint 7091 | -8/Garrison | Garrison Relay disabled 7162 | -8/Garrison | Discovered new exit (range 12) 7510 | -8/Garrison | Build established: Mutant 7575 | -8/Garrison | Entered Materials 7761 | -8/Materials | Garrison activated, responded to threat 7876 | -8/Materials | Build established: Tank 7897 | -8/Materials | Identified exit to Garrison 7897 | -8/Materials | Entered Garrison 7919 | -8/Garrison | Triggered checkpoint 7951 | -8/Garrison | Triggered checkpoint 7968 | -8/Garrison | Rescued a captive Derelict 7968 | -8/Garrison | Rescued a captive Derelict 8086 | -8/Garrison | Garrison Relay disabled 8211 | -8/Garrison | Triggered checkpoint 8281 | -8/Garrison | Discovered new exit (range 10) 8347 | -8/Garrison | Triggered checkpoint 8415 | -8/Garrison | Destroyed 7 combat bots 8455 | -8/Garrison | Garrison Relay disabled 8488 | -8/Garrison | Core integrity fell below 50% 8762 | -8/Garrison | Destroyed 9 combat bots 8766 | -8/Garrison | Lost 3 parts (1n1u1w) 8821 | -8/Garrison | Discovered new exit (range 10) 8925 | -8/Garrison | Garrison Relay disabled 9015 | -8/Garrison | Triggered checkpoint 9066 | -8/Garrison | Build established: Scavenger-Tank 9106 | -8/Garrison | Discovered new exit (range 10) 9149 | -8/Garrison | Triggered checkpoint 9204 | -8/Garrison | Garrison Relay disabled 9608 | -8/Garrison | Garrison Relay disabled 9947 | -8/Garrison | Entered Factory 9947 | -7/Factory | Accompanied by 4 allies 9947 | -7/Factory | Evolved 2 slots: Utility x2 9948 | -7/Factory | Identified exit to Storage 10179 | -7/Factory | Lost 4 allies 10245 | -7/Factory | Build established: Scavenger-Skirmisher 10287 | -7/Factory | Discovered new exit (range 6) 10297 | -7/Factory | Identified exit to Factory 10905 | -7/Factory | Discovered new exit (range 7) 10917 | -7/Factory | Identified exit to Lower Caves 11040 | -7/Factory | Entered Lower Caves 11067 | -7/Lower Caves | Met a Warlord Commander 11068 | -7/Lower Caves | Learned location of Warlord (-5) 11069 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11761 | -7/Lower Caves | Discovered new exit (range 11) 11779 | -7/Lower Caves | Identified exit to Lower Caves 11781 | -7/Lower Caves | Entered another Lower Caves area 12060 | -7/Lower Caves | Encountered a Warlord checkpoint 12143 | -7/Lower Caves | Learned Factory garrison access intel 12283 | -7/Lower Caves | Identified exit to Data Miner 12609 | -7/Lower Caves | Entered Data Miner 12609 | -7/Data Miner | Discovered new exit (range 6) 12650 | -7/Data Miner | Met Data Miner 12684 | -7/Data Miner | Learned location of Section 7 (-2) 12684 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12728 | -7/Data Miner | Received God Mode back door access code from Data Miner 12785 | -7/Data Miner | Identified exit to Proximity Caves 12790 | -7/Data Miner | Entered Proximity Caves 12904 | -6/Proximity Caves | Spotter reported a threat 13084 | -6/Proximity Caves | Learned Factory terminal intel 13357 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14363 | -6/Proximity Caves | Discovered exit to Factory (range 7) 14381 | -6/Proximity Caves | Entered Factory 14381 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 14382 | -6/Factory | Loaded intel: 25 terminal locations 14383 | -6/Factory | Loaded intel: 4 garrison access locations 14598 | -6/Factory | Build established: Scavenger-Tank 14693 | -6/Factory | Identified exit to Garrison 15064 | -6/Factory | Repaired Hvy. Flak Cannon 15360 | -6/Factory | Discovered new exit (range 10) 15605 | -6/Factory | Identified exit to Lower Caves 15778 | -6/Factory | Entered Garrison 15828 | -6/Garrison | Triggered checkpoint 15861 | -6/Garrison | Garrison Relay disabled 16237 | -6/Garrison | Lost 3 parts (3n) 16239 | -6/Garrison | Triggered checkpoint 16283 | -6/Garrison | Destroyed 16 combat bots 16424 | -6/Garrison | Triggered checkpoint 16539 | -6/Garrison | Build established: Tank 16584 | -6/Garrison | Found Fusion Bomb Launcher 16690 | -6/Garrison | Discovered new exit (range 8) 16784 | -6/Garrison | Triggered checkpoint 16816 | -6/Garrison | Found embedded Infiltrators 16823 | -6/Garrison | Garrison Relay disabled 17038 | -6/Garrison | Triggered checkpoint 17081 | -6/Garrison | Garrison Relay disabled 17153 | -6/Garrison | Discovered new exit (range 10) 17173 | -6/Garrison | Identified exit to Factory 17384 | -6/Garrison | Triggered checkpoint 17416 | -6/Garrison | Garrison Relay disabled 17536 | -6/Garrison | Discovered exit to Factory (range 14) 17578 | -6/Garrison | Entered Factory 17578 | -6/Factory | Accompanied by 2 allies 17928 | -6/Factory | First assault squad dispatched 18508 | -6/Factory | Identified exit to Garrison 18508 | -6/Factory | Entered Garrison 18669 | -6/Garrison | Lost 3 parts (2u1w) 18728 | -6/Garrison | Triggered checkpoint 18774 | -6/Garrison | Garrison Relay disabled 18917 | -6/Garrison | Destroyed 7 combat bots 18970 | -6/Garrison | Discovered new exit (range 26) 18970 | -6/Garrison | Discovered new exit (range 41) 18970 | -6/Garrison | Discovered new exit (range 51) 19332 | -6/Garrison | Triggered checkpoint 19448 | -6/Garrison | Triggered checkpoint 19520 | -6/Garrison | Garrison Relay disabled 19837 | -6/Garrison | Triggered checkpoint 19966 | -6/Garrison | Triggered checkpoint 20009 | -6/Garrison | Garrison Relay disabled 20116 | -6/Garrison | Identified exit to Factory 20119 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20294 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20579 | -6/Garrison | Entered Factory 20579 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21168 | -5/Factory | Found Prototype Launcher 21168 | -5/Factory | Identified Tesla Bomb Launcher 21179 | -5/Factory | First assault squad dispatched 21202 | -5/Factory | Incoming assault squad redirected 21235 | -5/Factory | Discovered new exit (range 9) 21246 | -5/Factory | Identified exit to Upper Caves 21248 | -5/Factory | Entered Upper Caves 21277 | -5/Upper Caves | Encountered a Warlord checkpoint 21858 | -5/Upper Caves | Discovered new exit (range 9) 21870 | -5/Upper Caves | Identified exit to Upper Caves 21871 | -5/Upper Caves | Entered another Upper Caves area 21938 | -5/Upper Caves | Discovered new exit (range 9) 22222 | -5/Upper Caves | Encountered a Warlord checkpoint 22359 | -5/Upper Caves | Discovered new exit (range 13) 22377 | -5/Upper Caves | Identified exit to Warlord 22379 | -5/Upper Caves | Entered Warlord 22435 | -5/Warlord | System corruption cleaned by Quarantine Array 22574 | -5/Warlord | Opened Warlord's prototype stash 22585 | -5/Warlord | Found Prototype Reactor 22585 | -5/Warlord | Identified Vortex Chain Reactor 22615 | -5/Warlord | Found Exp. Targeting Computer 22623 | -5/Warlord | Found Prototype Device 22623 | -5/Warlord | Identified Exp. Focal Shield 22628 | -5/Warlord | Found Prototype Processor 22628 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 23002 | -5/Warlord | Met Warlord 23027 | -5/Warlord | Warlord's base attacked by MAIN.C 23154 | -5/Warlord | Build established: Commander-Tank 23312 | -5/Warlord | Spotted B-86 Titan 23377 | -5/Warlord | Warlord forces counterattacked 23390 | -5/Warlord | Spotted B-86 Titan 23394 | -5/Warlord | Spotted B-75 Beast 23460 | -5/Warlord | Spotted Striker 23496 | -5/Warlord | Spotted Striker 23499 | -5/Warlord | Spotted Striker 23506 | -5/Warlord | Allies destroyed Striker 23511 | -5/Warlord | Discovered new exit (range 14) 23531 | -5/Warlord | Identified exit to Proximity Caves 23532 | -5/Warlord | Entered Proximity Caves 23532 | -4/Proximity Caves | Accompanied by 1 ally 23556 | -4/Proximity Caves | Lost 10 allies 23558 | -4/Proximity Caves | Identified exit to Factory 23748 | -4/Proximity Caves | Build established: Gunner 24092 | -4/Proximity Caves | Entered Factory 24092 | -4/Factory | Accompanied by 1 ally 24092 | -4/Factory | Evolved 2 slots: Utility x2 24750 | -4/Factory | Lost 3 parts (1n2u) 25101 | -4/Factory | Lost 5 parts (1p2n2w) 25288 | -4/Factory | Identified exit to Garrison 25288 | -4/Factory | Entered Garrison 25354 | -4/Garrison | Learned Research security intel 25520 | -4/Garrison | Garrison Relay disabled 25562 | -4/Garrison | Spotted B-86 Titan 25577 | -4/Garrison | Destroyed B-86 Titan 25602 | -4/Garrison | Triggered checkpoint 25643 | -4/Garrison | Lost 3 parts (1n1u1w) 25643 | -4/Garrison | Triggered checkpoint 25682 | -4/Garrison | Triggered checkpoint 25698 | -4/Garrison | Triggered checkpoint 25732 | -4/Garrison | Lost 8 parts (1p3n1u3w) 25838 | -4/Garrison | Lost 3 parts (1p2w) 26046 | -4/Garrison | Build established: Scavenger-Gunner 26091 | -4/Garrison | Spotted B-86 Titan 26105 | -4/Garrison | Destroyed B-86 Titan 26218 | -4/Garrison | Rewired B-90 Cyclops 26246 | -4/Garrison | Rewired B-75 Beast 26299 | -4/Garrison | Discovered new exit (range 9) 26332 | -4/Garrison | Triggered checkpoint 26365 | -4/Garrison | Garrison Relay disabled 26549 | -4/Garrison | Garrison Relay disabled 26568 | -4/Garrison | Triggered checkpoint 26628 | -4/Garrison | Spotted B-86 Titan 26639 | -4/Garrison | Allies destroyed B-86 Titan 26711 | -4/Garrison | Triggered checkpoint 26730 | -4/Garrison | Discovered new exit (range 15) 26939 | -4/Garrison | Identified exit to Research 27086 | -4/Garrison | Core integrity fell below 50% 27102 | -4/Garrison | Triggered checkpoint 27194 | -4/Garrison | Garrison Relay disabled 27239 | -4/Garrison | Discovered exit to Research (range 10) 27262 | -4/Garrison | Entered Research 27262 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 27619 | -3/Research | Build established: Scavenger-Skirmisher 27751 | -3/Research | Repaired Flexi-carbon Leg 28262 | -3/Research | First assault squad dispatched 28279 | -3/Research | Incoming assault squad redirected 28367 | -3/Research | Incoming investigation squad redirected 28915 | -3/Research | Found Unknown Launcher 28915 | -3/Research | Identified Gamma Bomb Array 28945 | -3/Research | Found Prototype Device 28945 | -3/Research | Identified Exp. EM Disruption Field 29188 | -3/Research | System corruption reached 10% 29208 | -3/Research | Garrison activated, responded to threat 29245 | -3/Research | Incoming assault squad redirected 29272 | -3/Research | Destroyed 8 combat bots 29285 | -3/Research | Incoming assault squad redirected 29300 | -3/Research | Incoming assault squad redirected 29301 | -3/Research | Spotted B-86 Titan 29308 | -3/Research | Core integrity fell below 50% 29314 | -3/Research | Found Prototype Launcher 29314 | -3/Research | Identified Mni. Smartbomb Launcher 29317 | -3/Research | Lost 21 parts (1p6n7u7w) 29475 | -3/Research | Build established: Mutant 29535 | -3/Research | Core integrity fell below 20% 29673 | -3/Research | Spotted B-86 Titan 29694 | -3/Research | Spotted B-86 Titan 29780 | -3/Research | Lost 4 parts (2n2u) 29784 | -3/Research | Incoming assault squad redirected 29829 | -3/Research | Found Prototype Hackware 29829 | -3/Research | Identified Exp. Hacking Suite 29934 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- signal. 29850_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 29858_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R008. 29867_ System corrupted: Energy discharge (-15). 29888_ V&,3FBS OC9G,QYKDG,MDRXJ:N:FJTWCP7 29909_ Slug penetrates Wall. 29912_ |D 6O,HM