Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 18:25:11 Player: Cracklepappy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (24) 4800 Robots Destroyed (473) 2365 Value Destroyed (14550) 14550 Prototype IDs (71) 1420 Alien Tech Used (0) 0 Bonus (3299) 3299 TOTAL SCORE: 28434 Bonus ------- High Alert Combat Kills 1788 Follower Combat Kills 824 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1613 Cogmind --------- Core Integrity 0/850 Matter 133/300 Energy 496/500 System Corruption 0% Temperature Cool (9) Movement Treading (225) Ox3 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Armored Treads Medium Treads Assembled Alloy Leg > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Experimental Weapon Shielding GOLEM Unit > --- WEAPON (2) ------- 8R-AWN's Boregun Rocket Array > --- INVENTORY (36) --- Antimatter Reactor Enhanced Biometal Leg Experimental Heat Sink Improved Cooling System Experimental Coolant Injector Experimental Energy Well (1000) Experimental Energy Well (1000) Large Matter Pod (150) Surveybot 24 Scanner Surveybot 24 Chip Advanced Salvage Targeting Computer Experimental Targeting Computer Advanced Weapon Cycler Damper Plating Advanced Hacking Suite Relay Coupler [NC] (31) System Backup Module Long-range Tractor Beam GOLEM Unit AS-neutralizer No. 17b Gauss Rifle Flak Gun Flak Gun Long-range Missile Launcher Long-range Missile Launcher Remote Datajack Plasma Cutter Ripper Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Layered Heavy Armor Plating > --- WEAPON ----------- Coil Gun 8R-AWN's Boregun > --- INVENTORY -------- F-cell Engine Antimatter Reactor Medium Treads Enhanced Biometal Leg Experimental Heat Sink Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Large Matter Pod Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Weapon Cycler Experimental Weapon Shielding Improved Heavy Armor Plating Medium Insulated Plating Damper Plating Thermal Barrier Advanced Hacking Suite Relay Coupler [NC] System Backup Module Long-range Tractor Beam AS-neutralizer No. 17b Gauss Rifle Flak Gun Flak Gun Magnetic Acceleration Cannon Heavy Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Remote Datajack Plasma Cutter Ripper [Rating: 92] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Assembled Alloy Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Utility 6 | . . . 2 . . . 2 . . 1 . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 446 | 8 4 10 39 3 20 19 40 23 10 20 2 10 14 42 . 26 35 9 11 8 7 43 32 11 Power 26 | 1 . 1 2 1 1 . 2 1 2 3 . 1 . 1 . 1 2 1 . . . 5 1 . Engine 19 | 1 . 1 2 1 1 . 2 1 2 2 . . . 1 . 1 2 . . . . 1 1 . Core 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Propulsion 60 | 3 1 3 5 1 4 3 10 3 1 4 . 2 2 4 . 4 2 2 . . 1 1 4 . Treads 53 | 1 . 2 5 1 3 2 10 3 1 4 . 2 2 4 . 4 2 2 . . 1 1 3 . Leg 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . Wheel 4 | 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 189 | 1 3 . 12 . 9 8 13 3 2 6 1 5 9 21 . 11 19 2 3 5 4 29 18 5 Device 101 | . . . 2 . 3 3 . . . 1 . 3 8 16 . 7 15 . 1 3 3 24 10 2 Storage 23 | 1 3 . 7 . 2 1 2 . 1 2 . 1 . . . . . . 1 . . 1 1 . Processor 3 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Protection 61 | . . . 3 . 4 4 11 3 1 2 1 1 1 5 . 4 3 1 1 1 1 4 7 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 171 | 3 . 6 20 1 6 8 15 16 5 7 1 2 3 16 . 10 12 4 8 3 2 8 9 6 Energy Gun 7 | . . . 6 . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 88 | 2 . 3 3 . 5 5 12 8 3 3 . 1 2 5 . 5 7 3 4 2 1 7 3 4 Ballistic Cannon 5 | . . . 2 . . . . 1 . . . 1 . . . . . . 1 . . . . . Launcher 42 | . . 3 6 1 . 3 2 6 1 2 1 . . 6 . 2 1 . 1 1 1 1 2 2 Special Weapon 6 | 1 . . 2 . 1 . . . . . . . . . . . . 1 . . . . 1 . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . . 1 1 1 . . 1 4 . 3 4 . 2 . . . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 5 5 . 1 . . . . . . . 1 . . . . . 5 5 . Parts Lost 74 | . . 3 12 . 5 . 8 5 2 5 . 2 1 11 . 4 5 . 1 1 1 3 3 2 Power 8 | . . 1 2 . . . . 1 . . . 1 . . . 1 . . . . . 2 . . Propulsion 22 | . . 1 3 . 2 . 2 . . . . 1 . 5 . 1 3 . . . 1 1 2 . Utility 26 | . . . 2 . 1 . 5 3 2 2 . . . 4 . 1 1 . 1 1 . . 1 2 Weapon 18 | . . 1 5 . 2 . 1 1 . 3 . . 1 2 . 1 1 . . . . . . . Highest Loss Streak 6 | . . 3 2 . 4 . 2 2 2 2 . 2 1 6 . 2 4 . 1 1 1 1 1 2 Average Slot Usage (%) 86 | . 99 86 98 99 88 78 77 78 70 87 100 96 91 94 92 98 79 73 73 84 85 83 79 77 Engine 3 | . 14 1 10 10 11 11 9 6 9 7 7 1 . . 7 6 6 2 . . . . . 6 Reactor 2 | . . . . . . . . . . . . . . . . . . 3 6 6 6 5 5 . Treads 17 | . 14 14 20 22 22 21 17 18 18 23 23 23 23 20 15 22 13 13 13 13 12 13 14 13 Device 6 | . . . 1 . . . . . . . 7 7 6 8 15 10 5 . . 12 12 12 11 10 Storage 26 | . 27 28 32 33 19 11 18 18 19 27 30 30 30 30 30 30 26 26 26 26 26 26 26 26 Processor 2 | . . . . . . . . . . 6 7 3 . . . . 5 . . 5 6 4 . . Protection 7 | . . . 9 11 14 10 14 17 6 5 7 7 7 11 7 10 6 6 6 6 6 6 5 3 Ballistic Gun 9 | . 28 25 6 . 2 21 17 11 14 12 . 2 14 10 . 5 10 6 10 6 6 8 6 11 Ballistic Cannon 2 | . . . 7 11 7 . . 4 . . . 2 . . . . . . 1 6 6 4 . . Launcher 1 | . . 2 . 11 9 . . 1 1 . 7 4 . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . 1 1 7 4 . 1 7 8 2 . . . . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 225 | 13 41 42 118 118 159 140 212 166 160 225 155 183 179 177 150 180 192 198 203 203 165 200 200 196 Greatest Support 140 | 26 12 20 40 40 40 40 40 42 42 62 60 62 62 92 92 92 90 140 140 140 140 140 140 48 Greatest Overweight (x) 53 | 1 3 3 4 2 3 4 6 4 3 3 2 2 2 3 1 2 3 2 1 1 1 53 3 4 Average Overweight (x) 2 | . 1 2 1 2 2 2 3 3 2 2 2 2 2 1 1 1 1 1 1 1 1 8 1 3 Largest Inventory Capacity 56 | 6 16 16 28 28 40 32 52 32 40 56 36 36 36 36 36 36 36 36 36 36 36 36 36 36 Average Capacity 32 | 5 10 16 22 28 26 24 32 32 33 42 36 36 36 36 36 36 36 36 36 36 36 36 36 36 Most Carried 40 | 6 16 16 28 28 32 30 32 32 36 40 36 36 36 36 36 36 36 36 36 36 36 36 36 34 Average Carried 31 | 3 8 15 21 27 22 24 29 31 32 37 35 35 35 34 35 35 34 35 35 35 35 35 34 31 Final Capacity 40 | 6 16 16 28 28 32 24 32 32 40 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 Final Carried 36 | 6 16 16 27 28 30 24 32 32 36 35 36 36 36 36 35 34 36 36 36 36 35 36 34 31 Class Distribution -------------------- 89% | Hauler-Mutant 5% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Matter Collected 15016 | 313 228 289 982 199 170 637 1471 1230 351 599 59 346 584 843 . 411 979 508 522 407 286 2259 1229 114 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19540 | 129 358 148 1445 78 180 483 2453 1818 447 798 672 375 340 1253 . 468 1364 1588 551 101 206 1942 2154 189 Parts 977 | 6 26 12 107 8 15 32 129 93 27 34 15 16 22 51 . 22 76 43 33 4 12 153 37 4 Haulers Intercepted 17 | . 1 . 6 . . . 5 3 . . . 1 . . . . 1 . . . . . . . Recyclers Shooed 8 | . 1 1 . . . 1 2 2 . . . . . . . . 1 . . . . . . . Parts Field Recycled 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . Retrieved Matter 192 | . . . . . . 192 . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . . . . . . . 21 46 . 21 . . . 4 10 7 . 2 Prevented 13 | . . . . . . . . . . . . . . 12 . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 332 | . 10 10 38 9 1 11 42 41 14 17 . 9 7 27 . 13 25 5 11 2 7 10 18 5 Melee 12 | . . . . . . . . . . . . . . 1 . 5 . . . . . . 6 . Guns 168 | . 10 2 5 . 1 1 33 14 7 12 . 2 7 11 . 5 24 5 8 1 2 10 6 2 Cannons 24 | . . . 15 . . . . 3 . . . 2 . . . . . . 1 1 2 . . . AOE 124 | . . 8 17 9 . 10 9 24 7 5 . 5 . 12 . 3 1 . 2 . 3 . 6 3 Classes Destroyed 26 | 2 4 2 2 1 . 2 . 1 2 1 . . . . . . . 1 . . 1 4 3 . Worker 10 | . . . 2 . . . 3 4 . . . . . . . . 1 . . . . . . . Builder 12 | . . . 2 . . . 3 3 . 1 . 1 . . . . . . 2 . . . . . Tunneler 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 . 6 . . . 5 3 . . . 1 . . . . 1 . . . . . . . Recycler 15 | 1 . . 3 . . 4 5 2 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Watcher 14 | . 1 . 5 . . . 5 2 . . . . . . . . 1 . . . . . . . Swarmer 93 | . 6 3 25 7 . 7 11 2 4 3 . 2 . 2 . 6 9 . . . 5 . . 1 Grunt 117 | . 4 . 5 1 1 2 20 27 4 6 . 4 4 19 . 4 9 . 2 1 1 . . 3 Brawler 8 | . . . . . . . . 2 . . . 1 . 2 . . 2 . 1 . . . . . Duelist 7 | . . . . 1 . . 1 1 1 . . . . 2 . 1 . . . . . . . . Protector 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Sentry 42 | . . 2 8 . . . 8 7 3 5 . . 1 1 . . 2 . 2 1 1 . . 1 Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 15 | . . . . . . 2 2 2 . 1 . . 1 . . 1 2 . 4 . . . . . Programmer 9 | . . . . . . . . . . 2 . 2 1 . . 1 1 . 2 . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . Zionite 53 | . . . . . . . . . . . . . . . . . . . . . . 53 . . Z-Light 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Tinkerer 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Assembler 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . Golem 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Wasp 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Martyr 4 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . . Mutant 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Best Kill Streak 10 | 3 5 3 7 7 1 5 9 9 5 4 . 5 4 9 . 4 4 2 3 1 4 10 6 2 Combat Bots Only 9 | . 5 3 6 7 1 4 6 7 5 4 . 4 4 9 . 4 4 2 2 1 4 1 6 2 Max Kills in Single Turn 5 | 1 1 2 3 3 1 4 4 5 2 2 1 3 1 2 . 2 2 1 3 1 3 2 2 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . 2 3 3 . 3 3 3 2 2 . 3 . 2 . 2 1 . 2 . 3 . 2 1 Melee 1 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Uniques/NPCs Destroyed 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 8R-AWN (-9/Exiles) AD-0RF (-6/Zion) Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Damage Taken 25034 | . 305 542 1557 232 706 536 1710 2119 697 1207 . 823 566 2340 . 1184 2135 . 3023 172 304 1988 2095 793 Core 2170 | . 20 61 186 55 63 81 192 200 93 54 . 37 39 199 . 40 162 . 301 . 90 65 145 87 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 215 | . . . . . . . . . . . . . . . . . 13 . 23 . . 82 97 . Core Remaining (%) 45 | 100 . 67 . . . 3 . . 11 . . . . . . 47 . . . . . . . . Volleys Fired 1285 | 9 34 22 129 13 31 31 126 91 35 50 1 37 21 59 . 19 81 85 59 6 16 212 103 15 Largest 2 | 2 2 2 2 1 2 2 2 2 2 2 1 2 2 2 . 2 2 1 2 2 2 2 2 2 Hottest 108 | 40 40 40 107 36 51 60 56 76 61 108 36 86 86 72 . 56 58 30 81 81 83 60 60 58 Shots Fired 2163 | 11 68 30 232 13 55 55 241 161 61 90 1 62 42 88 . 27 148 85 115 12 26 386 130 24 Gun 1768 | 11 68 16 97 . 43 49 233 94 52 79 . 25 40 67 . 23 146 81 94 6 15 386 123 20 Cannon 226 | . . . 116 . . . . 47 . 2 . 25 2 . . . . . 18 6 10 . . . Launcher 150 | . . 14 19 13 . 6 8 20 9 9 1 12 . 21 . 4 2 . 3 . 1 . 4 4 Special 19 | . . . . . 12 . . . . . . . . . . . . 4 . . . . 3 . Kinetic 1905 | 11 68 16 126 . 43 49 233 141 52 79 . 50 42 67 . 23 146 81 112 12 25 386 123 20 Thermal 104 | . . . 87 . 12 . . . . 2 . . . . . . . . . . . . 3 . Explosive 112 | . . 14 19 13 . 6 8 16 5 5 . . . 8 . 4 2 . 3 . 1 . 4 4 Electromagnetic 38 | . . . . . . . . 4 4 4 1 12 . 13 . . . . . . . . . . Robot Hit Streak 38 | 5 8 24 10 6 16 6 17 9 9 15 8 17 10 12 . 8 19 20 28 12 10 37 38 14 Robot Miss Streak 13 | 1 4 1 5 1 7 4 7 13 5 8 . 2 4 3 . 4 7 4 4 1 3 5 3 5 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . 1 1 1 . 1 1 1 . Secondary Targets 19 | . 1 1 1 . . . 1 . . 1 . . 3 1 . . 2 . 1 . . 6 . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . 1 . . 1 1 . . 1 . 1 . . 1 . 1 Shots Hit Robots 1639 | 9 45 21 128 8 49 30 144 120 39 81 11 49 36 78 . 43 124 71 83 9 20 273 150 18 Core Hits 1068 | 4 20 13 72 11 29 21 106 132 26 67 5 26 33 93 . 33 85 10 29 4 16 112 101 20 Critical Hits 151 | . . . 1 . 2 17 5 4 . . 2 10 1 . . . 3 35 1 . . 22 45 3 Critical Kills 33 | . . . 1 . . 3 2 . . . . 2 . . . . 2 5 . . . 7 10 1 Critical Parts Destroyed 75 | . . . . . 2 8 3 4 . . 1 8 1 . . . 1 6 1 . . 11 28 1 Melee Attacks 131 | . . . . . . . 1 1 1 1 10 2 . 11 . 33 10 . 2 . . . 59 . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing 130 | . . . . . . . . 1 1 1 10 2 . 11 . 33 10 . 2 . . . 59 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48499 | 120 540 628 3561 994 862 1419 4601 4763 1202 1720 843 1667 620 3145 . 1591 2411 1418 2157 252 790 5938 6301 956 Guns 25266 | 120 540 187 878 . 793 468 3247 1312 555 1120 . 371 603 1022 . 337 2360 1418 1457 109 355 5938 1795 281 Cannons 2661 | . . . 1073 . . . . 555 . . . 327 17 . . . . . 365 143 181 . . . Explosions 15358 | . . 441 1571 994 . 951 1328 2883 647 600 26 969 . 1965 . 435 51 . 335 . 254 . 1233 675 Melee 5036 | . . . . . . . . . . . 817 . . 158 . 819 . . . . . . 3242 . Ramming 78 | . . . 39 . . . 26 13 . . . . . . . . . . . . . . . . Kinetic 27046 | 120 540 187 1070 . 793 468 3247 1867 555 1120 . 698 620 1022 . 337 2360 1418 1822 252 536 5938 1795 281 Thermal 1933 | . . . 1054 . 69 . 108 143 85 . . 205 . 238 . . . . . . . . 31 . Explosive 12624 | . . 441 1398 994 . 951 1220 2526 353 390 . 439 . 929 . 435 51 . 335 . 254 . 1233 675 Electromagnetic 1782 | . . . . . . . . 214 209 210 26 325 . 798 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5036 | . . . . . . . . . . . 817 . . 158 . 819 . . . . . . 3242 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . . . . . 2 2 1 . 3 . . . . . 2 . . Average Corruption 2 | . . . . . . 3 . . . . . 1 1 1 . 2 . . . . . 1 . . Corruption Purged 7 | . . . . . . . . . . . . 2 2 1 . . . . . . . 2 . . Effects 37 | . . . . . . 17 . . . . . 6 4 2 . 2 . . . . . 6 . . Message Errors 15 | . . . . . . 5 . . . . . 3 3 . . 1 . . . . . 3 . . Matter Fused 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Heat Flow Errors 4 | . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . Energy Discharges 3 | . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 9 | . . . . . . 5 . . . . . 1 1 . . . . . . . . 2 . . Targeting Errors 3 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1450 | . . 11 178 94 . 37 33 70 10 16 116 28 . 75 . 35 . . 24 . 29 . 694 . Projectiles 67 | . . . 11 . . . . 3 . . . . . . . . . . 24 . 29 . . . Explosions 539 | . . 11 165 94 . 37 33 67 10 16 . 28 . 64 . . . . . . . . 14 . Melee 844 | . . . 2 . . . . . . . 116 . . 11 . 35 . . . . . . 680 . Knockbacks 21 | . . . 3 . . . . 10 . . . 3 . . . . . . 4 1 . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . 2 . . . . 10 . . . 3 . . . . . . 4 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1308 | . . 140 73 160 . 3 146 190 1 114 . 8 . 285 . 41 . . . . 63 . 23 61 Shots 53 | . . 5 2 5 . 2 5 7 1 5 . 1 . 14 . 1 . . . . 1 . 1 3 Rammed 12 | . . . 4 . . . 5 3 . . . . . . . . . . . . . . . . Targets Rammed 13 | . . . 5 . . . 5 3 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 696 | . 2 10 527 . 32 134 50 261 41 33 . 218 304 135 . . 34 112 696 5 5 191 1 3 Average Temperature 80 | . 2 4 92 . 15 67 11 69 12 15 . 63 144 57 . . 23 33 170 5 5 27 1 3 Received Heat Transfer 6289 | . 105 168 309 6 . 18 576 855 198 204 . 195 126 794 . 210 453 . 672 69 63 452 546 270 Effects 23 | . . . 6 . . . . . . . . . 3 . . . . . 14 . . . . . Shutdowns 4 | . . . 1 . . . . . . . . . . . . . . . 3 . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Interference 5 | . . . . . . . . . . . . . 3 . . . . . 2 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Damage (core) 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 22 | . . . . . . . . . . . . . . . . . 1 . 2 . . 15 4 . Total Turns 433 | . . . . . . . . . . . . . . . . . 25 . 17 . . 295 96 . Longest Duration 56 | . . . . . . . . . . . . . . . . . 25 . 11 . . 56 54 . Robots Corrupted 4 | . . . . . . . . . . 1 . . . 3 . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Fried 8 | . . . 2 . . . . . 2 3 . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Heat Transferred 3190 | . . . 2062 . 267 . 50 200 100 . . 100 . 300 . . . . . . . . 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 3 1 . . 1 . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Peak Influence 1270 | 15 193 170 334 288 . 203 1054 1270 1169 834 252 274 . . . . 377 118 159 . . . . . Initial 825 | . 9 75 . 93 . . 78 442 825 613 252 . . . . . 63 118 . . . . . . Average 296 | 6 102 38 154 154 . 87 560 803 1067 656 84 124 . . . . 172 96 56 . . . . . Maximum Alert Level 4 | . . . 1 1 . 1 3 4 4 3 1 1 . . . . 1 . . . . . . . Low Security (%) 56 | 100 100 100 60 68 . 95 15 . . . 72 70 . . . . 62 100 100 . . . . . Level 1 17 | . . . 39 31 . 4 12 . . . 27 29 . . . . 37 . . . . . . . Level 2 9 | . . . . . . . 45 34 . 56 . . . . . . . . . . . . . . Level 3 12 | . . . . . . . 26 50 55 43 . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . 14 44 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . 3 1 . 2 4 11 . 7 . 3 . 1 . . 5 . 2 . . . . . Investigation 6 | . 2 . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . Extermination 5 | . . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . . Reinforcement 19 | . 1 . 2 . . 2 3 7 . 1 . 1 . . . . 1 . 1 . . . . . Assault 4 | . . . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . Garrison 8 | . . . . . . . . 3 . 3 . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . . 2 3 4 . 1 . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Distress Signals 16 | . . 1 3 . . . 5 5 . . . 1 . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 552 | . 16 10 59 16 1 12 66 58 14 26 1 17 7 46 . 17 32 8 21 2 8 71 37 7 Peak Tracking Total 30 | . 4 3 8 4 2 4 9 5 5 4 1 5 4 10 . 4 5 4 6 1 4 5 30 4 Tactical Retreats 62 | . 2 . 2 1 . 1 5 1 1 4 . 2 . 7 . 1 2 3 3 . 1 24 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Traps Triggered 15 | . 1 . 1 . . . 4 . 6 1 . . . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . 4 . . . . . . . . 1 . . . . . . . . . . Triggered 6 | . . 1 . . 1 . . . . . . . 2 1 . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Machines Disabled 62 | . . . 8 2 . 3 12 10 1 2 . 13 . 2 . . 5 . 1 . . . 3 . Max in Single Turn 8 | . . . 2 1 . 1 2 2 1 1 . 8 . 2 . . 3 . 1 . . . 1 . Garrison Access 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Machines Accessed 57 | . 7 . 9 1 2 . 4 9 . 3 . 7 1 1 4 . 4 . 4 1 . . . . Terminals 35 | . 6 . 8 . . . 2 8 . 3 . 3 . . . . 2 . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . 2 . . . . 1 . . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . 2 . . . . 2 . . . . . . . Total Hacks 152 | . 23 . 27 1 2 . 10 15 . 9 . 12 2 1 29 . 7 . 13 1 . . . . Successful 102 | . 11 . 18 1 2 . 7 8 . 5 . 7 2 1 29 . 2 . 8 1 . . . . Failed 50 | . 12 . 9 . . . 3 7 . 4 . 5 . . . . 5 . 5 . . . . . Catastrophic 5 | . . . . . . . . 1 . . . 1 . . . . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 9 . 11 . 1 . 3 5 . 3 . . . . . . 5 . 3 . . 4 . . Terminals 95 | . 21 . 25 . . . 6 14 . 9 . 4 . . . . 5 . 11 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . 2 . . . 4 . . . . 2 . . . . . . 2 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . 2 . . . . 2 . . . . . . . Terminal Hacks 75 | . 8 . 12 1 2 . 2 6 . 4 . 1 2 1 29 . . . 6 1 . . . . Record 14 | . . . . . 1 . . . . . . . 2 . 11 . . . . . . . . . Part Schematic 14 | . 2 . 1 . . . . . . 2 . . . . 9 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Prototype ID Bank 9 | . 2 . 3 . . . . . . . . . . . 3 . . . 1 . . . . . Open Door 6 | . . . . 1 . . . 3 . . . . . 1 . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Unreport Threat 5 | . . . 3 . . . . 1 . . . . . . . . . . 1 . . . . . Locate Traps 6 | . 2 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Transport Status 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . . . 1 . . . . . . . . . . . 2 . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 2 . . . 4 . . . . 1 . . . . . . 2 . . . . . Scan Component 5 | . . . 1 . . . 2 . . . . 1 . . . . . . 1 . . . . . Repair 4 | . . . 1 . . . 2 . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . 2 . . . . 2 . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Unauthorized Hacks 9 | . 2 . 4 . . . 1 1 . 1 . . . . . . . . . . . . . . Terminals 8 | . 1 . 4 . . . 1 1 . 1 . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . 9 . . . 4 6 . 3 . 5 . . . . 2 . 3 . . . . . Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 2 . 1 . . . . . . 2 . 1 . . 9 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 2 . . . . . . . . . . . 1 . . . . . Time 223 | . . . 13 . . . 130 . . . . . . . . . . . 80 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . ignore_targets 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Total Allies 32 | . . . 2 3 . . . . . . 20 . . 6 . 1 . . . . . . . . Largest Group 20 | . . . 1 4 2 1 . . . . 20 17 . 6 3 3 . . . . . . . . Highest-Rated Group 588 | . . . 10 50 26 10 . . . . 588 486 . 165 72 94 . . . . . . . . Highest-Rated Ally 94 | . . . 10 16 16 10 . . . . 35 35 . 32 32 94 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 150 | . . . . 24 . . . . . . 5 40 . 62 . 19 . . . . . . . . Total Damage 3546 | . . . . 287 . . . . . . 96 1034 . 1464 . 665 . . . . . . . . Kills 29 | . . . . 6 . . . . . . 1 7 . 11 . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Robot Analysis Total 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . . . . 1 2 . 1 . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Turns Passed 46233 | 109 691 1621 3244 1208 1681 753 1753 1316 1279 1249 1436 1458 1937 2819 149 1551 1857 486 1263 1543 1121 12136 3371 202 Spaces Moved 16583 | 80 531 671 1545 580 743 251 519 439 556 496 676 659 752 1083 85 672 729 159 547 626 498 2039 1587 60 Core 287 | 1 . . . . . . . . . . . . . . . . . . . . . 286 . . Treads 14850 | . . 5 1383 580 743 243 519 439 556 496 676 659 752 1083 85 672 729 159 547 626 498 1753 1587 60 Legs 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . Wheels 1438 | 79 531 666 162 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 120 200 180 190 220 217 192 198 206 198 198 172 172 172 180 180 180 180 180 180 180 225 Average Speed 228 | 87 104 115 175 200 200 218 222 226 208 205 206 201 199 191 172 195 185 181 180 180 180 533 181 231 Slowest Speed 2700 | 90 120 180 200 200 220 220 280 250 217 226 206 206 201 205 172 198 218 200 180 180 180 2700 225 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 83 98 92 98 71 57 50 78 43 9 96 19 83 90 70 68 14 83 14 73 69 89 87 12 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 4 | . 1 . . 1 1 . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 . . . 1 . . . . . . 1 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 . . . . . 1 1 . Scrap Searched 16 | . . 1 . 2 . 1 . . . . . . 5 1 . 1 . . . 2 2 1 . . Spaces Dug 133 | . . 33 2 34 . . 1 . 2 1 . 2 . 5 . 9 9 . 2 . 12 . 1 20 Terrain Destroyed 1048 | . . 116 96 109 . 78 75 136 37 7 . 52 . 63 . 29 115 1 12 . 14 2 18 88 Melee 23 | . . . . . . . 1 . . 1 . 2 . 5 . 2 9 . 2 . . . 1 . Projectile 71 | . . . 4 . . 20 5 22 . . . . . . . . 4 1 5 . 2 2 4 2 AOE 954 | . . 116 92 109 . 58 69 114 37 6 . 50 . 58 . 27 102 . 5 . 12 . 13 86 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Total 22519 | 104 603 1483 1831 614 879 400 861 595 625 636 712 731 1153 1724 89 831 1069 278 707 1034 694 2921 1850 95 Wait 3474 | 1 11 772 66 7 25 71 131 9 5 53 1 17 357 443 4 59 180 . 75 383 171 584 43 6 Move 16558 | 79 530 670 1544 579 742 250 518 438 554 496 675 656 751 1082 84 671 729 158 546 625 497 2038 1586 60 Hop 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Pick Up 268 | 6 16 5 30 7 26 9 24 16 5 10 9 3 3 18 . 7 18 10 8 7 2 20 9 . Fast Attach 83 | 7 1 1 4 . 5 4 15 3 3 4 . 2 3 4 . 5 2 4 2 . . 7 7 . Attach 105 | . . 2 12 1 6 3 12 4 1 6 . 2 1 14 . 6 11 . 1 5 1 6 6 5 Detach 21 | . . . 1 . 3 1 3 . . . . . . 4 . 1 3 . . 1 . 1 . 3 Swap 258 | 1 3 7 23 2 9 12 13 16 6 10 2 6 10 24 . 15 22 5 8 3 6 30 19 6 Drop 249 | 1 8 4 17 5 28 19 13 14 3 6 14 5 7 10 1 15 13 16 6 4 1 23 16 . Fire 1285 | 9 34 22 129 13 31 31 126 91 35 50 1 37 21 59 . 19 81 85 59 6 16 212 103 15 Melee 131 | . . . . . . . 1 1 1 1 10 2 . 11 . 33 10 . 2 . . . 59 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . 5 . . . 5 3 . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . Rewire 56 | . . . . . . . . . . . . . . 54 . . . . . . . . 2 . Trap 5 | . . . . . 4 . . . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Garrison -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 13) 205 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 6) 801 | -10/Materials | Entered Mines 839 | -10/Mines | Discovered new exit (range 11) 873 | -10/Mines | Met a Derelict bent on vengeance 914 | -10/Mines | Discovered new exit (range 8) 1017 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1021 | -10/Mines | Lost 3 parts (1p1n1w) 1281 | -10/Mines | Found a hidden stash of uninstalled traps 1347 | -10/Mines | Assembled infested the area 1352 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2422 | -10/Mines | Entered Materials 2422 | -9/Materials | Evolved 2 slots: Utility x2 2557 | -9/Materials | Repaired Grenade Launcher 2859 | -9/Materials | Build established: Hauler-Mutant 3067 | -9/Materials | Discovered new exit (range 14) 3179 | -9/Materials | Discovered new exit (range 14) 3474 | -9/Materials | Discovered new exit (range 11) 3613 | -9/Materials | Discovered new exit (range 10) 5042 | -9/Materials | Discovered new exit (range 5) 5666 | -9/Materials | Entered Mines 5666 | -9/Mines | Accompanied by 1 ally 5671 | -9/Mines | Core integrity fell below 50% 5711 | -9/Mines | Destroyed 7 combat bots 5743 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5743 | -9/Mines | Discovered new exit (range 5) 5959 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6064 | -9/Mines | Met a Derelict shopkeep closing up shop 6177 | -9/Mines | Learned location of Storage (-8) 6344 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6350 | -9/Mines | Found Prototype Device 6582 | -9/Mines | Discovered new exit (range 12) 6660 | -9/Mines | Discovered new exit (range 9) 6874 | -9/Mines | Entered Exiles 6874 | -9/Exiles | Accompanied by 2 allies 6922 | -9/Exiles | Met 8R-AWN 6960 | -9/Exiles | Met EX-HEX 7090 | -9/Exiles | Met EX-DEC 7172 | -9/Exiles | Discovered new exit (range 14) 7264 | -9/Exiles | Learned location of Zion (-6) 7981 | -9/Exiles | Met EX-BIN 8089 | -9/Exiles | Aligned with FarCom system 8091 | -9/Exiles | Given EX-Vault access code 8141 | -9/Exiles | Opened EX-Vault 8187 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8222 | -9/Exiles | Exiles lab attacked by MAIN.C 8381 | -9/Exiles | Attacked by the Exiles 8443 | -9/Exiles | Lost 4 parts (2n1u1w) 8455 | -9/Exiles | Destroyed 8R-AWN 8465 | -9/Exiles | Found Prototype Ballistic Gun 8487 | -9/Exiles | Found Prototype Device 8488 | -9/Exiles | Identified AS-neutralizer No. 17b 8496 | -9/Exiles | Found Prototype Processor 8499 | -9/Exiles | Found Prototype Ballistic Gun 8502 | -9/Exiles | Found Prototype Protection 8549 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 8555 | -9/Exiles | Entered Mines 8555 | -8/Mines | Accompanied by 1 ally 8556 | -8/Mines | NK-0LA came to Exiles' defense 8565 | -8/Mines | Core integrity fell below 20% 8595 | -8/Mines | Identified Exp. Sensor Array 8656 | -8/Mines | Identified 8R-AWN's Armor/EX 8952 | -8/Mines | Build established: Scavenger-Mutant 9087 | -8/Mines | Found Prototype Device 9087 | -8/Mines | Identified Thermal Barrier 9279 | -8/Mines | Discovered new exit (range 14) 9308 | -8/Mines | Entered Materials 9308 | -8/Materials | Evolved 2 slots: Utility x2 9412 | -8/Materials | Identified exit to Storage 9600 | -8/Materials | Build established: Hauler-Mutant 9632 | -8/Materials | Repaired Exp. Energy Well 10148 | -8/Materials | Repaired Flak Gun 10508 | -8/Materials | First assault squad dispatched 10675 | -8/Materials | Discovered new exit (range 9) 11061 | -8/Materials | Entered Storage 11596 | -8/Storage | Core integrity fell below 50% 11852 | -8/Storage | Garrison activated, responded to threat 12137 | -8/Storage | Garrison activated, responded to threat 12261 | -8/Storage | First assault squad dispatched 12302 | -8/Storage | Garrison activated, responded to threat 12342 | -8/Storage | Destroyed 7 combat bots 12375 | -8/Storage | Identified exit to Garrison 12377 | -8/Storage | Entered Garrison 12388 | -8/Garrison | Installed Relay Interface Framework 12597 | -8/Garrison | Triggered checkpoint 12822 | -8/Garrison | Triggered checkpoint 12855 | -8/Garrison | Core integrity fell below 20% 12856 | -8/Garrison | Triggered checkpoint 13075 | -8/Garrison | Triggered checkpoint 13101 | -8/Garrison | Discovered new exit (range 14) 13425 | -8/Garrison | Garrison Relay disabled 13656 | -8/Garrison | Entered Factory 13656 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14263 | -7/Factory | Identified exit to Lower Caves 14282 | -7/Factory | Garrison activated, responded to threat 14456 | -7/Factory | First assault squad dispatched 14905 | -7/Factory | Sucked down chute 14905 | -7/Factory | Entered Waste 14906 | -7/Waste | Joined by Warlord forces that had cleared the area 15142 | -7/Waste | Discovered new exit (range 12) 15450 | -7/Waste | A Compactor rumbled back to life 15451 | -7/Waste | Spotted C-40 Crusher 15451 | -7/Waste | Allies destroyed C-40 Crusher 15895 | -7/Waste | Found Damper Plating 16002 | -7/Waste | Found Damper Plating 16341 | -7/Waste | Entered Factory 16341 | -7/Factory | Accompanied by 17 allies 16877 | -7/Factory | Discovered new exit (range 6) 17293 | -7/Factory | Discovered exit to Lower Caves (range 16) 17799 | -7/Factory | Entered Lower Caves 18492 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19260 | -7/Lower Caves | Discovered new exit (range 8) 19304 | -7/Lower Caves | Learned Factory stockpile data 19736 | -7/Lower Caves | Entered another Lower Caves area 20771 | -7/Lower Caves | Discovered new exit (range 6) 21498 | -7/Lower Caves | Learned 4 Factory zone layouts 21582 | -7/Lower Caves | Learned Factory terminal intel 21636 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 21691 | -7/Lower Caves | Lost 6 parts (3n1u2w) 21708 | -7/Lower Caves | Destroyed 9 combat bots 21780 | -7/Lower Caves | Lost 4 parts (2n2u) 21994 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 22542 | -7/Lower Caves | Discovered new exit (range 6) 22555 | -7/Lower Caves | Entered Data Miner 22555 | -7/Data Miner | Accompanied by 3 allies 22555 | -7/Data Miner | Discovered new exit (range 6) 22588 | -7/Data Miner | Met Data Miner 22621 | -7/Data Miner | Learned location of Section 7 (-3) 22621 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22631 | -7/Data Miner | Identified Exp. Targeting Computer 22652 | -7/Data Miner | Received God Mode back door access code from Data Miner 22704 | -7/Data Miner | Entered Proximity Caves 22704 | -6/Proximity Caves | Accompanied by 3 allies 23430 | -6/Proximity Caves | Escorted by Enhanced Grunt 23436 | -6/Proximity Caves | Core integrity fell below 50% 23623 | -6/Proximity Caves | Found Prototype Device 23623 | -6/Proximity Caves | Identified Exp. Thermal Shield 24078 | -6/Proximity Caves | Learned Factory terminal intel 24219 | -6/Proximity Caves | Discovered new exit (range 14) 24255 | -6/Proximity Caves | Entered Factory 24255 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24258 | -6/Factory | Loaded intel: 22 terminal locations 24605 | -6/Factory | Garrison activated, responded to threat 24683 | -6/Factory | Lost 4 parts (3n1w) 25298 | -6/Factory | Incoming investigation squad redirected 25499 | -6/Factory | Discovered new exit (range 5) 25504 | -6/Factory | Identified exit to Lower Caves 26112 | -6/Factory | Sucked down chute 26112 | -6/Factory | Entered Waste 26127 | -6/Waste | EMP discharged 26130 | -6/Waste | Spotted C-40 Crusher 26140 | -6/Waste | Destroyed C-40 Crusher 26157 | -6/Waste | Found Damper Plating 26165 | -6/Waste | Found Damper Plating 26189 | -6/Waste | Spotted C-40 Crusher 26218 | -6/Waste | Spotted C-40 Crusher 26227 | -6/Waste | EMP discharged 26245 | -6/Waste | Spotted C-40 Crusher 26255 | -6/Waste | Spotted C-40 Crusher 26274 | -6/Waste | Destroyed C-40 Crusher 26282 | -6/Waste | Destroyed C-40 Crusher 26321 | -6/Waste | Found Damper Plating 26327 | -6/Waste | EMP discharged 26392 | -6/Waste | Spotted C-40 Crusher 26427 | -6/Waste | EMP discharged 26447 | -6/Waste | Destroyed C-40 Crusher 26453 | -6/Waste | Found Damper Plating 26521 | -6/Waste | Destroyed C-40 Crusher 26527 | -6/Waste | EMP discharged 26577 | -6/Waste | Discovered new exit (range 10) 26598 | -6/Waste | Entered Factory 26599 | -6/Factory | Loaded intel: 22 terminal locations 26996 | -6/Factory | Repaired Exp. Sensor Array 27665 | -6/Factory | Core integrity fell below 50% 27782 | -6/Factory | Discovered exit to Lower Caves (range 5) 27829 | -6/Factory | Spotted B-75 Beast 27861 | -6/Factory | Entered Lower Caves 27863 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 27883 | -6/Lower Caves | Learned Factory trap positions 29372 | -6/Lower Caves | Discovered new exit (range 12) 29403 | -6/Lower Caves | Identified exit to Lower Caves 29404 | -6/Lower Caves | Entered another Lower Caves area 29420 | -6/Lower Caves | Discovered new exit (range 9) 29557 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 30377 | -6/Lower Caves | Discovered new exit (range 14) 30523 | -6/Lower Caves | Identified exit to Zion 30525 | -6/Lower Caves | Entered Zion 30632 | -6/Zion | Discovered new exit (range 12) 38994 | -6/Zion | RIF detected upon attempting to enter Zion 38994 | -6/Zion | Attacked by Zionites 39831 | -6/Zion | AD-0RF came to Zion's defense 39852 | -6/Zion | Destroyed AD-0RF 39910 | -6/Zion | Found Exp. Targeting Computer 39982 | -6/Zion | Destroyed Imprinter 39990 | -6/Zion | Extracted access codes from Imprinter's data core 40012 | -6/Zion | Learned location of 1 exit from Factory 40065 | -6/Zion | Found Prototype Launcher 40065 | -6/Zion | Identified Rocket Array 42613 | -6/Zion | Opened final containment barrier to the Deep Caves 42656 | -6/Zion | Discovered new exit (range 3) 42656 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 42661 | -6/Zion | Entered Deep Caves 42741 | -6/Deep Caves | Found Surveybot 24 Chip 42744 | -6/Deep Caves | Found Surveybot 24 Scanner 43017 | -6/Deep Caves | Z-Facility disabled 43146 | -6/Deep Caves | Found Prototype Protection 43146 | -6/Deep Caves | Identified Zio. Heavy Carapace 43427 | -6/Deep Caves | Found Prototype Protection 43427 | -6/Deep Caves | Identified Zio. Weapon Casing 43688 | -6/Deep Caves | Discovered new exit (range 11) 44519 | -6/Deep Caves | Spotted as-14165 44555 | -6/Deep Caves | Destroyed as-14165 44590 | -6/Deep Caves | Triggered Deep Caves wall 44592 | -6/Deep Caves | Spotted AS-21009 44600 | -6/Deep Caves | Spotted AS-48088 44620 | -6/Deep Caves | Destroyed AS-21009 44622 | -6/Deep Caves | Destroyed AS-48088 44694 | -6/Deep Caves | Spotted as-30242 44953 | -6/Deep Caves | Build established: Scavenger-Mutant 45197 | -6/Deep Caves | Exposed GOLEM chamber 45401 | -6/Deep Caves | Destroyed as-30242 45443 | -6/Deep Caves | Found GOLEM Unit 45554 | -6/Deep Caves | Found GOLEM Unit 45666 | -6/Deep Caves | Spotted as-09319 45716 | -6/Deep Caves | Destroyed as-09319 45794 | -6/Deep Caves | Spotted as-37282 45794 | -6/Deep Caves | Spotted as-25862 45803 | -6/Deep Caves | Destroyed as-25862 45827 | -6/Deep Caves | Core integrity fell below 20% 45834 | -6/Deep Caves | Destroyed as-37282 45882 | -6/Deep Caves | Spotted as-34128 45929 | -6/Deep Caves | Destroyed as-34128 46032 | -6/Deep Caves | Entered Proximity Caves 46034 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 46234 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 46070_ Adv. Heat Sink fries itself beyond repair. 46071_ Slug penetrates Y-64 Sentinel. 46071_ HV Slug penetrates Y-64 Sentinel. 46071_ Y-64 Sentinel suffers critical hit. 46071_ Adv. Heat Sink melted. 46071_ Y-64 Sentinel destroyed. 46076_ The unstable cave ceiling collapses. 46080_ Imp. Medium Armor Plating fries itself beyond repair. 46082_ The unstable cave ceiling collapses. 46085_ Acquired 82 matter. 46090_ Acquired 32 matter. 46094_ The unstable cave ceiling collapses. 46124_ GOLEM Unit beginning Asb. Alloy Leg integration. 46225_ G-50 Soldier destroyed. 46232_ HV Slug penetrates B-60 Warrior. 46232_ B-60 Warrior suffers critical hit. 46232_ HV Slug penetrates Wall. 46234_ The unstable cave ceiling collapses. 46234_ HV Slug penetrates B-60 Warrior. 46234_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? #?????????????????????????????????????????????? | | ? #"""??????????????????????????????????????????? | | # #]]"??????????????????????????????????????????? | | #]]???????????????????????????????????????????? | | ###?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##?????##???????????????????????????????????? | | # ##### ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????????????? | | #?????????????????????????????????????????? | | #??#######?????????????????????????????????? | | #### #####?????????????????????????????? | | ## #?????????????????????????????? | | #?????????????????????????????? | | #### #?????????????????????????????? | | #??# #?????????????????????????????? | | ## #??# ###???????????????????????????? | | ### #??# #?###???????????????????????? | | #?# #??### ### ##??????????????????????? | | #?## #???## # # #????????????????????? | | ##?##### #??## @ #????????????????????? | | #?????####### b ##????????????????????? | | ### #?????????# #?????????????????????? | | #?####?????????# ?????????????????????? | | ???????????????## % #???????????????????? | | ????????????????## ???????????????????? | | ?????????????????## g= #??????????????????? | | ??????????????????# = ??????????????? | | ??????????????????# #?????????????? | | ??????????????????### ## ####?????????????? | | ????????????????????# #? #????????????????? | | ????????????????????# ??#????????????????? | | ????????????????????## #???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ???????????????????? | | ??????????????????????? ??????????????????? | | ???????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 2400 Resistance: KI 20 Resistance: TH 50 Resistance: EX 90 Resistance: EM 90 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 44 Core Analysis 6 Recoil Reduction 4 Relay Coupler Types 23 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked KE Penetrator | -7/Factory | Hacked Arm. Medium Treads | -7/Factory | Hacked Hvy. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed AbsorptionBombRouter Manual? 0 Play Time 04:17:18 Cumulative 229.0 hours Start 2020.10.14 @ 11:34:48 End 2020.10.14 @ 18:25:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a398e77-3b53-484c-aca9-b2cd7fa4e85d