Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.04 @ 06:36:52 // Halloween2020/ForbiddenLore Player: Valguris Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (45) 9000 Robots Destroyed (825) 4125 Value Destroyed (46447) 46447 Prototype IDs (283) 5660 Alien Tech Used (11) 2200 Bonus (85615) 85615 TOTAL SCORE: 157547 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 18401 Follower Combat Kills 3083 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 10404 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 4000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -3373 Cogmind --------- Core Integrity 1030/1600 Matter 170/300 Energy 930/950 System Corruption 0% Temperature Cool (12) Movement Hovering (36) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (7) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit Large Storage Unit Wardrone Bay (0/1) > --- WEAPON (2) ------- Omega Cannon > --- INVENTORY (16) --- Improved Quantum Reactor Large Storage Unit Quantum Capacitor Experimental Weapon Shielding Cooled Proton Cannon EMDS Enhanced Nova Cannon Cooled Nova Cannon Blast Cannon Perforator Core Stripper Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Wardrone Bay > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Zero-point Reactor Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Experimental Energy Well Quantum Capacitor Wardrone Bay EMDS Enhanced Nova Cannon Cooled Nova Cannon [Rating: 274] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Cooled Antigrav System Treads Light Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Damper Plating Weapon AD-0RF's Magmablaster Energy Gun Improved EM Shotgun Energy Cannon EMDS Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon AD-0RF's Magmablaster Impact Weapon Core Stripper Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Gar Res Gar Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . . . 2 . . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 11 | . . . 2 . . . 1 1 . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1113 | 6 10 2 24 23 28 17 13 13 18 22 13 4 19 26 6 47 12 2 5 17 16 12 29 9 1 3 4 35 6 127 12 . 41 . 35 50 27 60 29 11 39 76 22 120 22 Power 39 | 1 1 1 . 1 2 . . 1 1 . . . . . . . 2 . . . . . . . . . . . . 5 . . 1 . 2 1 1 4 3 . 3 2 . 7 . Engine 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 32 | . . . . . . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . 4 . . 1 . 2 1 1 4 3 . 3 2 . 7 . Propulsion 101 | 2 . . 4 2 4 . 4 . . 1 . . . 1 . 2 . . . . . . 2 . . . . 3 . 12 . . 3 . 6 2 1 8 1 . 3 11 . 22 7 Treads 15 | 2 . . 4 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 11 | . . . . 1 . . 3 . . 1 . . . 1 . 2 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Hover 74 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . 1 . 11 . . 3 . 6 2 1 8 1 . 3 11 . 16 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 547 | 1 3 . 7 10 9 11 8 9 13 14 7 2 8 19 4 41 5 1 5 7 10 7 27 6 1 3 4 14 5 59 6 . 19 . 17 28 14 25 10 2 15 26 10 55 . Device 338 | . 1 . 3 8 6 6 7 6 10 13 7 2 8 13 4 34 2 1 5 6 5 3 23 5 1 2 2 11 3 37 3 . 15 . 9 19 4 14 4 2 5 8 3 18 . Storage 58 | 1 1 . 2 . 2 2 . . . . . . . 1 . 2 . . . 1 2 1 . . . . . . . 2 . . 1 . 3 3 2 4 1 . . 2 . 25 . Processor 14 | . 1 . . . . . 1 . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 2 . . 2 . . 1 . . 2 . Hackware 11 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . 1 . 2 2 . Protection 126 | . . . 2 2 1 3 . 3 2 . . . . 5 . 2 3 . . . 2 3 3 1 . 1 2 2 2 20 3 . 2 . 3 6 8 5 3 . 8 16 5 8 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 426 | 2 6 1 13 10 13 6 1 3 4 7 6 2 11 6 2 4 5 1 . 10 6 5 . 3 . . . 18 1 51 6 . 18 . 10 19 11 23 15 9 18 37 12 36 15 Energy Gun 19 | 1 1 . 3 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 1 . . . . . 1 . Energy Cannon 227 | . . . 3 4 4 4 1 1 1 3 1 1 3 5 1 2 1 1 . . 3 1 . 1 . . . 11 . 28 5 . 6 . 5 13 7 19 12 7 13 27 7 23 3 Ballistic Gun 54 | 1 2 . 1 . 3 . . . 3 2 1 . 2 . . . 2 . . 2 . 3 . . . . . 3 . 10 . . 6 . 5 3 3 1 1 . . . . . . Ballistic Cannon 20 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 2 1 6 6 Launcher 34 | . 2 1 4 3 1 . . . . 1 3 . 1 . . 1 . . . 3 1 1 . 1 . . . 3 . 3 1 . 1 . . 1 . . . 1 1 . . . . Special Weapon 44 | . 1 . . . . . . 1 . 1 1 1 5 1 1 1 1 . . 5 1 . . 1 . . . 1 1 10 . . 2 . . . . 2 2 1 1 . 2 1 . Impact Weapon 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 2 5 6 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . 1 . . . . . . . . 1 3 . 2 . . . . . . . . . 2 . . . 2 . . 1 . . 3 . 1 . . 2 4 . 8 1 Parts Lost 51 | . 2 . 4 . 1 . . . . . . . . 1 . . . . . . . 2 1 1 . . . 1 . 8 . . 2 . 1 1 . 6 1 1 4 11 1 2 . Power 8 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . 1 1 . . . Propulsion 19 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 1 1 2 7 . 1 . Utility 17 | . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . . . . 3 . . 2 . . . . 2 . . 1 3 1 1 . Weapon 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 2 . 1 . 1 . . . . . . . . 1 . . . . . . . 1 1 1 . . . 1 . 3 . . 1 . 1 1 . 2 1 1 3 6 1 1 . Average Slot Usage (%) 83 | . 96 100 99 100 88 86 90 91 91 86 84 84 83 83 84 73 73 72 73 73 77 78 81 87 82 80 81 78 73 85 89 89 85 84 81 84 78 87 90 87 84 78 81 77 56 Core 1 | . 3 14 11 4 3 11 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . 7 14 15 15 15 15 15 15 13 13 13 13 13 13 11 5 5 5 5 5 5 5 8 10 10 6 5 8 8 9 11 13 13 12 7 8 9 8 Treads 4 | . 28 28 22 21 15 22 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Wheel 7 | . . . . . . . 23 23 23 17 15 15 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 10 10 3 . . . . . . . . . . . . . . . Hover 8 | . . . . . 6 . . . . . . . . . . . . . . . . . 9 11 11 11 11 10 10 22 31 31 30 31 27 27 28 29 29 27 25 25 28 17 28 Device 9 | . 2 . 3 9 10 10 16 8 17 20 15 15 14 13 15 6 6 6 6 5 4 10 10 16 5 4 4 9 5 10 14 15 15 15 12 8 4 7 9 11 7 5 8 2 4 Storage 19 | . 14 14 23 33 22 19 18 15 15 15 15 15 15 15 15 13 13 13 13 13 20 20 23 23 23 23 23 21 21 18 15 15 15 21 18 22 17 21 21 21 21 20 16 32 12 Processor 5 | . 8 14 5 . . . 1 7 4 1 7 7 7 7 7 6 6 6 6 6 9 6 5 5 5 5 5 5 5 5 5 5 3 5 7 9 9 11 8 8 7 8 5 3 . Protection 2 | . . . 10 1 . 1 . 4 . . . . . . . 5 6 6 6 6 2 2 . . 5 4 5 4 5 4 5 5 6 . . . 2 . 1 1 2 3 4 1 . Energy Gun 1 | . 13 9 8 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 3 14 5 17 18 9 . 6 7 7 6 8 7 6 . 5 6 6 2 3 11 10 5 5 5 7 5 7 5 5 4 5 3 3 3 3 3 3 3 2 3 3 . Ballistic Gun 1 | . 11 14 3 . 1 2 . . 14 . . . . . . . 5 . . . . 7 . . . . . 1 . . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 2 . 6 . 5 6 6 6 5 6 6 6 4 9 . . . . . . . 5 . . . . . . . . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 309 | 10 24 25 68 69 124 121 115 156 181 147 143 147 164 150 144 190 194 195 195 210 210 191 164 136 132 133 156 139 157 156 114 114 123 112 176 184 169 195 158 158 192 192 187 309 172 Greatest Support 210 | 40 40 40 40 40 44 40 60 36 36 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 56 56 160 145 120 140 135 135 175 145 191 210 170 184 177 177 210 192 Greatest Overweight (x) 9 | . . . 2 6 3 3 9 4 5 4 3 3 4 3 3 7 4 4 4 5 5 4 4 3 3 3 3 3 2 2 . . . . 1 3 1 6 . 1 1 4 1 2 1 Average Overweight (x) 1 | . . . . 1 1 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 3 3 2 3 2 3 2 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 76 | 6 10 10 22 22 36 30 30 30 30 30 30 30 30 30 30 36 30 30 30 36 42 36 22 22 22 22 22 22 22 22 22 22 22 22 28 32 32 38 34 34 34 34 28 76 22 Average Capacity 28 | 5 8 10 16 22 23 28 30 30 30 30 30 30 30 30 30 30 30 30 30 30 36 28 22 22 22 22 22 22 22 22 22 22 22 22 25 31 26 33 34 34 34 32 28 50 21 Most Carried 72 | 6 10 10 22 22 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 36 36 33 22 22 22 22 22 22 22 22 22 22 22 22 28 32 32 34 34 34 34 34 28 72 22 Average Carried 27 | 3 8 9 14 21 20 27 29 28 28 29 29 30 29 29 30 29 29 29 30 29 32 25 21 21 22 22 21 21 21 21 21 21 21 22 24 30 24 32 33 33 33 31 25 44 21 Final Capacity 36 | 6 10 10 22 22 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 36 36 22 22 22 22 22 22 22 22 22 22 22 22 22 28 32 32 34 34 34 34 28 28 22 16 Final Carried 36 | 6 10 10 22 22 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 36 29 22 22 22 22 22 22 22 22 22 22 22 22 22 28 32 32 34 34 34 34 28 28 22 16 Class Distribution -------------------- 67% | Hauler-Mutant 17% | Scavenger-Mutant 7% | Mutant 6% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Garrison Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Generator-Mutant | -1/Access Hauler-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Gar Res Gar Res Qua Sec Acc Com Ac0 Matter Collected 28189 | 224 210 41 585 373 443 340 100 187 507 246 269 93 516 302 90 470 276 30 30 288 221 668 335 55 40 . 90 377 256 2405 276 50 2349 40 1179 2001 709 1629 796 . 1133 2824 815 3811 510 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 53872 | . 514 91 1073 815 452 350 386 307 1850 541 31 82 654 934 101 564 1481 224 220 274 69 425 1962 397 64 . . 895 1410 4983 291 122 5287 20 2085 2421 928 2878 1404 166 2073 6279 2434 5570 765 Parts 1685 | . 37 6 75 41 72 17 20 7 34 13 3 1 46 14 4 10 32 8 5 7 . 18 97 17 2 . . 40 15 126 10 2 111 . 70 69 39 71 32 3 88 185 63 170 5 Haulers Intercepted 35 | . 2 . 4 . . . 2 1 . . . . . . . 3 . 1 . . . 1 2 . . . . . . 5 . . . . 1 2 . 5 . 1 . 2 3 . . Recyclers Shooed 11 | . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 3 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 236 | . . . . . . . . . . . . 1 3 . 6 . . . 2 2 . 14 . 17 2 . . . . . 7 . 182 . . . . . . . . . . . . Prevented 80 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 1 3 69 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Gar Res Gar Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 612 | . 12 4 29 8 6 4 2 5 6 10 6 3 3 7 2 7 5 1 5 6 1 8 26 6 1 . . 18 6 61 9 1 80 . 15 20 16 26 18 4 22 73 20 41 9 Melee 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Guns 71 | . 6 1 6 2 . 2 . . 6 1 . . . . . . 2 . . 1 . 4 . . . . . 1 . 9 . . 11 . 8 5 3 2 1 . . . . . . Cannons 209 | . . . 12 . . 1 2 3 . 1 1 . 1 3 1 1 . 1 3 1 . . 26 5 1 . . 6 . 16 2 1 29 . 2 6 5 11 4 . 7 30 8 19 . AOE 94 | . 6 3 11 6 5 . . . . . 5 1 . . . . . . . 2 . 4 . . . . . 10 . 13 5 . 7 . . . 1 2 1 3 7 1 . 1 . Classes Destroyed 38 | . 5 . 3 4 2 . . 1 1 . 1 . 2 3 2 . . . 1 . . . 1 1 . . . . . . . . 4 . . 2 . . . . 1 1 . 3 . Worker 35 | . . . . 1 . . 2 2 . 1 . . . . . . . 2 . . . . . . . . . 1 . 8 . . . . 2 5 . . . 2 6 . 1 2 . Builder 20 | . 3 . 1 2 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . . 5 1 2 . . Tunneler 9 | . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . . Hauler 35 | . 2 . 4 . . . 2 1 . . . . . . . 3 . 1 . . . 1 2 . . . . . . 5 . . . . 1 2 . 5 . 1 . 2 3 . . Recycler 35 | . . . 1 9 . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 5 . . . . 5 2 . 2 . . 3 1 2 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Mechanic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 1 . . . . . 1 . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 38 | . 2 . 4 . . . 3 . . 2 . . . . . 1 . . . . . . 1 . . . . 2 . 5 . . . . 3 3 . 5 . . 2 1 3 1 . Swarmer 97 | . 3 4 11 4 . . . . . . 6 1 . . . . . . 2 3 . 4 3 . . . . 10 . 13 5 . 9 . . . 4 . . 4 5 5 . 1 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Grunt 182 | . 9 . 10 . . 2 1 3 . 5 . 1 . . . 3 . . . . . 3 10 4 1 . . 1 . 20 . 1 44 . 4 7 6 6 8 . 2 24 4 3 . Brawler 17 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 5 . . . . . 1 . . 5 . . . Duelist 23 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 2 . 4 . . 3 1 . . . 2 8 . . . Protector 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 5 . . . . . . . 1 5 . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . Sentry 43 | . . . 7 . . . 1 1 . 3 . 1 . . . . . . . 1 . 1 . 1 . . . 2 . 6 1 . . . 1 2 . . 4 . . 9 1 1 . Demolisher 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Hunter 32 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . 2 . 2 4 2 . 4 2 12 . . Programmer 48 | . . . . . . . . 1 . 2 . . . . 1 4 . 1 . . . . 4 . . . . 2 . 12 1 . 1 . 4 1 3 . 2 . 3 4 2 . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Behemoth 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Compactor 17 | . . . . . . . . . 6 . . . . . . . 5 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Tracker 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . 2 2 . 5 . . 2 2 . . . Combat Programmer 18 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 2 2 . 4 . . 2 2 . 2 . Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . 3 . . . 1 . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 22 | . . . . . 1 . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 6 | . . . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 13 | . . . . 3 7 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Thug 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 7 . Butcher 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Guerrilla 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Mutant 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Knight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 17 | . 6 3 5 5 5 3 3 3 4 3 3 3 16 3 1 3 3 1 3 3 1 4 4 4 1 . . 7 6 8 5 2 15 1 7 7 10 14 6 5 9 17 14 9 2 Combat Bots Only 17 | . 3 3 4 3 5 2 1 3 4 3 3 3 1 3 1 2 3 1 3 3 1 4 4 4 1 . . 6 6 6 5 1 14 . 4 4 10 5 6 4 7 17 5 9 2 Max Kills in Single Turn 6 | . 4 4 3 3 3 2 1 1 1 1 2 1 1 1 1 1 1 1 1 2 1 2 2 1 1 . . 4 1 6 2 1 3 1 2 1 1 2 2 3 4 4 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 3 3 3 3 . . . . . 2 1 . . . . . . . 2 . 2 . . . . . 4 . 5 2 . 2 . . . 1 1 1 2 3 1 . 1 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed 11 | . . . . . 4 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) AD-0RF (-8/Mines) Imprinter (-7/Zion) MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Gar Res Gar Res Qua Sec Acc Com Ac0 Damage Taken 26038 | . 279 136 567 156 353 80 . 208 . 130 52 40 297 359 198 160 . 25 57 . . 318 1107 315 . . . 697 . 3892 301 . 1103 . 499 1253 312 2322 635 282 1753 2251 845 2747 2309 Core 1964 | . 11 13 100 26 . 15 . 16 . 25 2 . 10 40 . 21 . . . . . 44 54 24 . . . 36 . 122 . . 150 . 25 98 25 198 62 50 93 211 69 116 308 Absorbed by Shields 148 | . . . 60 . . . . . . 24 20 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . Core Remaining (%) 81 | 100 . 90 . . . 64 100 . . . . . . . 86 . . . . . . 92 . . . . 84 . . . . . . 73 . . 88 . . . . 57 . . 64 Volleys Fired 2740 | . 43 4 97 27 212 15 39 17 28 25 30 7 60 65 19 48 43 12 42 24 3 19 80 27 6 . . 42 11 231 17 5 196 4 86 156 44 150 73 11 101 243 87 260 31 Largest 2 | . 2 2 2 2 2 2 2 2 2 1 1 1 2 2 1 2 1 2 1 2 2 2 2 2 1 . . 2 1 2 1 1 2 1 2 1 1 1 1 1 1 1 1 2 1 Hottest 310 | . 100 70 136 136 90 136 136 220 65 220 220 220 220 220 220 310 220 310 220 310 157 90 50 220 25 . . 220 220 220 90 70 120 70 70 120 100 120 120 120 120 120 120 240 100 Shots Fired 3400 | . 77 7 179 47 403 17 71 19 51 27 30 7 88 102 19 52 43 15 42 27 4 33 140 41 6 . . 61 11 271 17 5 229 4 88 154 44 149 73 11 100 236 87 282 31 Gun 1034 | . 70 6 97 7 390 13 . . 47 2 4 . 45 . . . 26 . . 11 . 29 . . . . . 21 . 91 . . 66 . 49 38 13 6 3 . . . . . . Cannon 2068 | . . . 73 32 9 4 71 9 4 3 15 . 16 92 14 32 6 11 31 7 2 1 140 40 6 . . 30 . 132 13 5 144 4 39 115 31 139 64 9 92 236 85 281 31 Launcher 71 | . 6 1 9 8 4 . . . . . 10 2 . . . . . . . 3 . 3 . . . . . 8 . 5 4 . 2 . . 1 . . . 2 3 . . . . Special 227 | . 1 . . . . . . 10 . 22 1 5 27 10 5 20 11 4 11 6 2 . . 1 . . . 2 11 43 . . 17 . . . . 4 6 . 5 . 2 1 . Kinetic 669 | . 36 3 84 . 36 13 . . 47 2 4 . 45 . . . 26 . . 11 . 29 . . . . . 21 . 91 . . 62 . 49 38 14 6 3 . 2 4 1 23 19 Thermal 1132 | . 35 3 86 32 9 4 71 19 4 25 16 5 26 25 19 52 15 15 42 13 . 1 140 41 6 . . 15 11 65 3 . 1 . . 8 5 44 22 4 50 52 25 114 9 Explosive 71 | . 6 1 9 8 4 . . . . . 10 2 . . . . . . . 3 . 3 . . . . . 8 . 5 4 . 2 . . 1 . . . 2 3 . . . . Electromagnetic 1480 | . . . . 7 354 . . . . . . . 14 75 . . . . . . 2 . . . . . . 17 . 110 10 5 143 4 39 107 25 95 42 5 40 180 59 144 3 Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Hit Streak 66 | . 17 2 19 8 20 3 9 20 5 33 37 6 17 36 15 21 11 14 18 20 1 7 15 15 6 . . 17 15 44 4 3 15 2 26 30 28 16 16 3 12 29 20 52 66 Robot Miss Streak 8 | . 2 1 6 2 5 2 4 2 3 2 6 1 4 2 1 4 1 1 2 1 2 3 3 2 . . . 3 3 3 4 1 8 3 2 1 2 4 1 1 5 4 1 3 . Penetration Max 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 1 1 1 1 . 1 3 1 1 . Secondary Targets 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Capacitor 1013 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 10 5 138 4 38 99 29 85 58 9 71 181 84 177 . Shots Hit Robots 2289 | . 58 3 106 26 351 10 29 20 29 22 6 5 53 72 5 24 30 10 12 9 2 16 79 21 1 . . 31 11 213 9 3 156 2 73 97 30 102 44 5 62 127 62 222 41 Core Hits 1260 | . 34 7 53 24 75 7 17 14 8 22 11 4 33 53 7 24 10 7 10 10 . 12 42 10 1 . . 37 8 159 11 1 81 . 44 50 17 51 16 6 50 87 28 110 9 Critical Hits 321 | . . . 2 2 13 6 4 . 20 1 1 . 8 . . . 10 . . 3 1 11 . . . . . 8 . 10 . 2 44 1 13 16 3 21 13 2 17 47 13 27 2 Critical Kills 100 | . . . 2 2 2 2 3 . 6 1 1 . 3 . . . 2 . . 1 . 4 . . . . . 3 . 1 . 1 17 . 5 3 2 5 1 . 6 18 3 6 . Critical Parts Destroyed 160 | . . . . . 7 4 1 . 3 . . . 5 . . . 1 . . 2 1 6 . . . . . 5 . 5 . 1 24 1 8 13 1 11 7 2 7 22 9 12 2 Melee Attacks 118 | . . . . . 5 1 . 5 . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . 9 14 3 41 34 Kinetic 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 14 3 41 34 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . 5 . . 5 . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 105834 | . 1169 221 2316 959 1334 286 530 498 641 875 854 205 1156 2165 248 850 1246 370 394 681 124 619 5285 998 64 . . 2317 473 11355 1125 189 9642 95 3921 6245 2270 6286 2990 752 7110 9050 4088 11799 2039 Guns 12518 | . 549 35 667 75 730 214 . . 641 12 20 . 329 . . . 396 . . 163 . 317 . . . . . 270 . 2870 . . 742 . 1893 1553 711 214 117 . . . . . . Cannons 67256 | . . . 1010 407 . 61 530 106 . . . . 232 1267 . 88 . 211 33 32 17 . 5218 941 64 . . 808 . 4721 443 189 7697 95 2028 4640 1283 5421 2599 211 4430 8123 3978 9379 994 Explosions 14850 | . 608 175 613 412 604 . . . . . 820 90 . 666 . . . . . 279 . 302 67 . . . . 1127 . 1948 682 . 1203 . . 52 276 651 274 541 2259 321 110 770 . Melee 3488 | . . . . . . . . . . . . . . . . . 471 . . . 107 . . . . . . . . . . . . . . . . . . . 421 606 . 838 1045 Ramming 937 | . 12 11 26 65 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 812 . Kinetic 16058 | . 237 22 1042 . 356 214 . . 641 12 20 . 329 . . . 396 . . 163 . 317 . . . . . 270 . 2870 . . 688 . 1893 1553 711 214 117 . 433 778 30 838 1914 Thermal 32717 | . 312 13 635 407 104 61 530 498 . 863 14 115 623 925 248 850 379 370 394 239 . . 5253 998 64 . . 712 473 2408 98 . 764 . . 52 276 2449 916 50 3641 1082 875 5026 . Explosive 8862 | . 608 175 613 412 500 . . . . . 820 90 . . . . . . . 279 . 302 . . . . . 889 . 1714 682 . 439 . . . . . . 491 756 . . 92 . Electromagnetic 46628 | . . . . 75 374 . . . . . . . 204 1240 . . . . . . 17 . 32 . . . . 446 . 4363 345 189 7697 95 2028 4640 1283 3623 1957 211 2280 7190 3183 5031 125 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 578 | . . . . . . . . . . . . . . . . . 471 . . . 107 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 2 15 14 . . . . . . . . . . . . . . . . . . 1 5 5 . . . . 4 4 4 4 4 5 7 . . . Average Corruption 4 | . . . . . . . . 1 9 6 . . . . . . . . . . . . . . . . . . 1 1 2 . . . . 2 4 2 4 4 4 5 . . . Corruption Purged 29 | . . . . . . . . 2 4 14 . . . . . . . . . . . . . . . . . . . 4 5 . . . . . . . . . . . . . . Effects 163 | . . . . . . . . . 20 15 . . . . . . . . . . . . . . . . . . . 10 3 . . . . 13 9 7 14 2 25 45 . . . Message Errors 23 | . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . 4 1 . . . . . 1 . 3 1 5 3 . . . Matter Fused 24 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 3 . 7 6 . . . Heat Flow Errors 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 4 . . . 4 5 . . . Energy Discharges 21 | . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 1 2 1 1 5 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 19 | . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . 1 . 3 6 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Misfires 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 34 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . 4 5 . 2 12 . . . Weapon Failures 14 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 1 . . 1 7 . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 4164 | . . . 27 20 45 . . . . . 79 . 25 26 12 . 124 . . 43 . 3 242 3 . . . 143 . 484 28 30 400 6 164 246 38 378 108 27 608 255 171 429 . Projectiles 3106 | . . . . 15 . . . . . . . . 25 9 12 . . . . . . . 242 3 . . . 13 . 352 . 30 346 6 164 244 38 300 71 . 565 136 171 364 . Explosions 813 | . . . 27 5 45 . . . . . 79 . . 17 . . . . . 43 . 3 . . . . . 130 . 132 28 . 54 . . 2 . 78 37 27 43 . . 63 . Melee 245 | . . . . . . . . . . . . . . . . . 124 . . . . . . . . . . . . . . . . . . . . . . . . 119 . 2 . Knockbacks 28 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 1 12 5 Impact 13 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Kinetic 14 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 1 . 5 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 1030 | . . 39 . 72 58 . . . . . 9 . . 41 . . . . . . . 23 56 . . . . 211 . 61 65 . 60 . . 62 . . . 120 . 43 . 110 . Shots 31 | . . 1 . 2 1 . . . . . 1 . . 1 . . . . . . . 1 1 . . . . 4 . 2 2 . 2 . . 1 . . . 3 . 2 . 7 . Rammed 91 | . 4 4 3 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . Targets Rammed 95 | . 4 4 3 9 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | . 200 50 338 352 351 150 321 312 56 280 39 207 348 321 144 378 371 318 345 436 117 84 15 123 . . . 42 396 345 240 135 319 . 35 306 370 350 330 55 196 328 175 18 . Average Temperature 94 | . 52 26 107 84 58 75 102 135 16 70 26 108 135 132 68 117 145 121 108 83 50 27 11 70 . . . 24 135 83 88 69 54 . 7 102 128 100 71 18 53 94 60 18 . Received Heat Transfer 1866 | . 129 36 154 . . 125 . 96 . 35 . 12 18 36 24 72 . . . . . 63 66 75 . . . 27 . 285 . . 48 . . 48 21 81 105 . 63 72 45 94 36 Effects 34 | . . . 7 . . . . 1 . . . . . 1 . 3 4 . 3 1 . . . . . . . . 1 6 . . 3 . . . 1 . 2 . . 1 . . . Shutdowns 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 6 | . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Interference 22 | . . . 6 . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . 6 . . 3 . . . . . 2 . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 209 | . . . . . 2 . . . . . . . . 5 . . . . . . 1 . . . . . . . . 16 2 1 34 1 9 14 7 15 12 1 7 39 14 28 1 Combat Hostiles 180 | . . . . . 1 . . . . . . . . 4 . . . . . . 1 . . . . . . . . 14 2 . 33 . 5 9 7 11 12 1 6 39 12 22 1 Parts Fried 472 | . . . . . 2 . . . . . . . 2 16 . . . . . . 1 . . . . . . 4 . 54 4 1 80 2 22 42 8 40 13 2 17 71 31 55 5 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 51 | . . . . . . . . 2 . 8 . 2 2 . 1 9 3 1 3 2 . . . 1 . . . 1 6 10 . . . . . . . . . . . . . . . Combat Hostiles 45 | . . . . . . . . 2 . 8 . 2 2 . 1 6 3 . 2 2 . . . 1 . . . 1 6 9 . . . . . . . . . . . . . . . Parts Melted 164 | . 1 . 2 1 1 1 1 5 . 18 . 3 10 3 8 19 6 2 5 10 . . . 2 . . . 2 8 44 . . . . . . 1 . 1 1 1 3 1 4 . Heat Transferred 58131 | . 888 37 1591 740 162 111 962 2468 . 5200 80 720 3689 2127 1360 4511 2320 1260 2290 1330 . . 2197 820 25 . . 940 2720 9815 50 . 577 . . 50 200 1817 644 80 2807 768 605 2170 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . 2 . . . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . 2 . . 1 1 . 1 . 2 2 1 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Gar Res Gar Res Qua Sec Acc Com Ac0 Peak Influence 2513 | . 354 190 502 186 . 99 156 106 31 152 . . . . . 427 40 591 . . . . 2147 . . . . 733 256 2203 . . . . 353 939 1193 1292 1450 1108 1038 2513 2071 1701 . Initial 1507 | . . 79 . 186 . . . 23 29 . . . . . . . 36 . . . . . . . . . . . 256 39 . . . . 3 198 639 670 914 815 623 578 1507 1324 . Average 452 | . 142 80 251 55 . 28 34 62 30 52 . . . . . 134 14 231 . . . . 891 . . . . 446 251 811 . . . . 173 573 980 1001 1212 977 655 1140 1715 1504 . Maximum Alert Level 5 | . 1 . 2 . . . . . . . . . . . . 2 . 2 . . . . 5 . . . . 3 1 5 . . . . 1 3 4 4 4 4 3 5 5 5 . Low Security (%) 56 | 100 69 100 51 100 . 100 100 100 100 100 . . . . . 79 100 35 . . . . 34 . . . . 16 2 10 . . . . 51 1 . . . . . . . 93 . Level 1 9 | . 31 . 11 . . . . . . . . . . . . 15 . 47 . . . . . . . . . 2 97 5 . . . . 48 31 . . . . 21 . . . . Level 2 13 | . . . 36 . . . . . . . . . . . . 4 . 16 . . . . 9 . . . . 77 . 36 . . . . . 30 19 16 . . 37 33 . . . Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 3 . 23 . . . . . 36 43 54 36 87 40 27 . . . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . 17 . . . . . . 36 29 63 12 . 14 23 3 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . 6 . . . . . . . . . . . 10 51 . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . 13 24 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 145 | . 3 . 7 . . . . . . 3 . . . . . 5 . 3 . . . . 21 . . . . 5 . 23 . . . . 5 11 . 13 . . 10 18 8 10 . Investigation 25 | . 3 . 4 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 6 . . . . . . . 2 . . . 4 . 3 . Extermination 23 | . . . . . . . . . . 2 . . . . . 3 . 2 . . . . 2 . . . . 1 . 5 . . . . 1 2 . . . . 2 2 1 . . Reinforcement 26 | . . . 3 . . . . . . 1 . . . . . 2 . . . . . . 4 . . . . 2 . 1 . . . . 1 2 . 2 . . 3 2 1 2 . Assault 35 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 1 . 4 . . . . . 2 . . . . 2 7 5 5 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept 33 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 7 . . . . 3 5 . 9 . . 3 3 1 . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Haulers Reinforced 8 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . 2 . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Gar Res Gar Res Qua Sec Acc Com Ac0 Distress Signals 29 | . 1 . 2 . . . 2 . . . . . . . . . . 3 . . . . . . . . . 2 . 2 . . 1 . 1 . . 6 . . 1 1 5 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 933 | . 18 8 40 19 10 8 7 7 5 15 5 3 24 7 2 13 8 10 8 3 . 5 62 6 . . . 28 6 98 8 . 144 . 18 35 14 36 26 4 32 71 34 53 33 Peak Tracking Total 21 | . 3 3 5 11 8 4 4 3 2 4 3 2 4 3 1 3 3 3 4 1 . 5 7 4 . . . 7 2 9 5 . 21 . 6 5 5 8 13 4 5 13 9 10 4 Tactical Retreats 64 | . 1 . . 1 6 3 . 1 1 . . . 2 1 . . 2 . . . . 2 4 . . . . . . 13 . . 6 . . 3 2 5 3 1 1 3 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Gar Res Gar Res Qua Sec Acc Com Ac0 Traps Triggered 38 | . . . 1 . . . . 3 . 1 . . . . . 1 . 1 . . . . . . . . . 2 . 5 . . . . . . 2 2 4 . . . . 16 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Reused 9 | . . . . 1 . . . . . . . . 1 . . . . . . 2 1 2 . . . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 20 | . . . . 4 . . . . . . . . 2 . . . . . . 3 6 4 . . . . . . . . . 1 . . . . . . . . . . . . . Triggered 32 | . . . . 1 . . . . . . . . . . 3 . . . 1 2 . 5 . 1 1 . 1 . . 2 . 1 13 . . . . . . . . . . 1 . Fabricated Traps 10 | . . . . . . . . . . . . . 2 . . . . . . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Gar Res Gar Res Qua Sec Acc Com Ac0 Machines Disabled 128 | . 1 . 4 . 15 . 1 . . 2 1 . 3 2 . . . 1 . 1 . . 17 . . . . 5 . 27 . . 1 . 2 4 2 3 2 3 5 13 2 6 5 Max in Single Turn 8 | . 1 . 1 . 2 . 1 . . 1 1 . 1 1 . . . 1 . 1 . . 3 . . . . 2 . 8 . . 1 . 1 1 1 1 1 1 1 1 1 2 1 Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . 1 . . 1 1 . . . Garrison Relay 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Gar Res Gar Res Qua Sec Acc Com Ac0 Machines Accessed 140 | . 8 . 10 1 2 . 5 2 . 7 . . . . . 10 . 8 . . 4 . 12 . . 9 . 5 . 16 . 1 3 . 4 9 . 3 . 1 3 9 4 4 . Terminals 69 | . 6 . 5 . . . 4 1 . 4 . . . . . 4 . 6 . . . . 6 . . . . 3 . 6 . . . . 3 5 . . . 1 2 5 4 4 . Fabricators 10 | . . . . . . . . 1 . . . . . . . 2 . 1 . . . . 2 . . . . . . 3 . . . . . . . 1 . . . . . . . Repair Stations 7 | . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . Recycling Units 15 | . 2 . 2 . . . . . . 2 . . . . . 1 . . . . . . 2 . . . . 1 . 3 . . . . 1 . . 1 . . . . . . . Scanalyzers 7 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 2 . . . Garrison Access 12 | . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . 1 . 2 . . . . . 1 . 1 . . 1 1 . . . Total Hacks 399 | . 22 . 30 1 6 . 25 7 . 14 . . . . . 30 . 17 . . 29 . 29 . . 44 . 11 . 49 . 1 4 . 9 17 . 5 . 2 4 23 9 11 . Successful 242 | . 10 . 20 1 6 . 13 2 . 7 . . . . . 16 . 4 . . 29 . 11 . . 44 . 7 . 26 . 1 4 . 4 7 . 1 . 1 3 13 5 7 . Failed 156 | . 12 . 10 . . . 11 5 . 7 . . . . . 14 . 13 . . . . 18 . . . . 4 . 23 . . . . 5 10 . 4 . 1 1 10 4 4 . Catastrophic 36 | . 4 . 3 . . . 2 1 . 2 . . . . . 3 . 3 . . . . 7 . . . . 1 . 4 . . . . 1 2 . 2 . . . 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 131 | . 16 . 15 . 1 . 14 1 . 2 1 . 4 . . 12 . 6 . . . . 14 . . . . 3 . 12 . . 1 . 4 8 . . . 1 3 6 3 4 . Terminals 195 | . 20 . 18 . . . 21 3 . 8 . . . . . 15 . 12 . . . . 15 . . . . 8 . 23 . . . . 6 9 . . . 2 3 12 9 11 . Fabricators 32 | . . . . . . . . 4 . . . . . . . 7 . 3 . . . . 8 . . . . . . 8 . . . . . . . 2 . . . . . . . Repair Stations 21 | . . . 6 . . . 4 . . . . . . . . 3 . . . . . . . . . . . . . 5 . . . . . 1 . . . . . 2 . . . Recycling Units 27 | . 2 . 2 . . . . . . 4 . . . . . 2 . . . . . . 2 . . . . 1 . 9 . . . . 3 . . 2 . . . . . . . Scanalyzers 17 | . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . 6 . . . Garrison Access 22 | . . . . . . . . . . . . . . . . 3 . 2 . . . . 4 . . . . 2 . 3 . . . . . 3 . 1 . . 1 3 . . . Terminal Hacks 146 | . 6 . 6 1 6 . 6 1 . 3 . . . . . 7 . 1 . . 29 . 2 . . 44 . 4 . 8 . 1 4 . 2 2 . . . . . 6 2 5 . Record 54 | . . . . . 5 . . . . . . . . . . . . . . . 11 . . . . 36 . . . . . . 2 . . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . 1 . . . . 8 . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . . . 1 . . . 1 . . . . . . . . 2 . . . . 3 . . . . 4 . 2 . . . . . . . . . . . . . 1 . . . Open Door 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . 1 . 1 . Branch Access Points 7 | . 1 . 1 . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Locate Traps 10 | . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 1 . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 11 | . 1 . 1 . . . 2 1 . 1 . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 14 | . . . . . . . . 1 . . . . . . . 2 . 2 . . . . 3 . . . . . . 6 . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Build 8 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . 6 . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . Scan Component 9 | . . . 3 . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Repair 7 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . 4 . . . . . . . . . . . . . . . Retrieve Components 8 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . 4 . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 3 . . . Insert Component 10 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 3 . . . Analyze 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . Unlock Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 43 | . 4 . 4 . . . 3 . . 1 . . . . . 5 . 1 . . . . 5 . . . . 2 . 3 . . . . 2 2 . . . 1 2 3 3 2 . Terminals 34 | . 2 . 2 . . . 3 . . 1 . . . . . 3 . 1 . . . . 2 . . . . 2 . 3 . . . . 2 2 . . . 1 2 3 3 2 . Track 6 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Botnet 26 | . 1 . 2 . . . 2 . . 1 . . . . . 2 . 1 . . . . 2 . . . . 2 . 3 . . . . 2 2 . . . 1 1 2 1 1 . Fabricators 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 102 | . 6 . 9 . . . 4 2 . 6 . . . . . 8 . 8 . . . . 11 . . . . 3 . 14 . . . . 4 8 . 2 . 1 2 8 4 2 . Full Trace Events 17 | . 3 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 4 . . . . . . . 2 . . . 3 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . . 1 . . . . . 1 . . . . 8 . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Built 10 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . 5 . . . . . . . . . . . . . . . Matter 1802 | . . . . . . . . . . . . . . . . 285 . 234 . . . . 574 . . . . . . 709 . . . . . . . . . . . . . . . Time 625 | . . . . . . . . . . . . . . . . 152 . 58 . . . . 233 . . . . . . 182 . . . . . . . . . . . . . . . Total Part Build Rating 63 | . . . . . . . . . . . . . . . . 5 . 7 . . . . 22 . . . . . . 29 . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Time 356 | . . . 138 . . . 88 . . . . . . . . . . . . . . . . . . . . . . 130 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . . . . . . . . . . 3 . . . . . 2 . . . . . . 6 . . . . 3 . 22 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Gar Res Gar Res Qua Sec Acc Com Ac0 Used RIF Installer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 29 | . . . . . 5 1 . 4 . . . . 2 2 . . . . . . 1 . . . . . . . . . . . 2 . . . . 3 5 . 2 . 1 1 . Non-combat 11 | . . . . . 3 . . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Combat 18 | . . . . . 2 1 . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 5 . 1 . 1 1 . Robot Hacks Applied 33 | . . . . . 5 1 . 5 . . . . 2 2 . . . . . . 1 . . . . . . . . . . . 2 . . . . 3 6 . 4 . 1 1 . parse_system 20 | . . . . . 5 1 . 1 . . . . 2 2 . . . . . . 1 . . . . . . . . . . . 2 . . . . 3 1 . . . 1 1 . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . overwrite_iff 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 21 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . 1 . . . . . . 6 4 4 . . 1 . . . Machine Destruction 14 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 6 1 4 . . 1 . . . Programmers 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Attached 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Robots Rewired 9 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . 5 . . 1 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Gar Res Gar Res Qua Sec Acc Com Ac0 Total Allies 45 | . . 2 . . . . . 1 1 1 . . . . . 1 19 . . . . . . . . . . . . 1 . . 5 . . 1 . . 4 . 2 . 4 3 . Largest Group 18 | . . 2 . . . . . 1 2 1 . . . . . 1 18 16 8 . . . . . . . . . . 1 . . 5 . . 1 . . 1 . 2 . 3 3 . Highest-Rated Group 650 | . . 35 . . . . . 10 44 16 . . . . . 10 650 550 300 . . . . . . . . . . 47 . . 246 . . 149 . . 54 . 20 . 368 366 . Highest-Rated Ally 149 | . . 31 . . . . . 10 31 16 . . . . . 10 111 46 46 . . . . . . . . . . 47 . . 56 . . 149 . . 54 . 10 . 131 131 . Total Orders 113 | . . . . 1 1 4 . 3 2 . . . 1 1 . 5 . . . . . . 52 . . . . . . 2 . . 2 . . . . . . . . . . 5 34 STAY 7 | . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 9 | . . . . . . . . 1 1 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 1 PICKUP 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . 2 . . 1 . . . . . . . . . . . . RETURN 89 | . . . . 1 1 4 . . . . . . 1 . . 5 . . . . . . 39 . . . . . . . . . . . . . . . . . . . . 5 33 Ally Attacks 665 | . . 11 . . 28 28 . . 24 . . . . 52 . . 7 153 39 . . . 179 . . . . . . 3 . . 42 . . 12 . . 2 . . . 6 15 64 Total Damage 28994 | . . 170 . . 987 151 . . 401 . . . . 1122 . . 301 3206 789 . . . 3726 . . . . . . 126 . . 1453 . . 899 . . 65 . . . 159 2355 13084 Kills 87 | . . 4 . . 7 . . . . . . . . . . . . 24 3 . . . 31 . . . . . . . . . 2 . . 3 . . . . . . . 1 12 Allies Corrupted 6 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Gar Res Gar Res Qua Sec Acc Com Ac0 Robot Analysis Total 119 | . 2 . 1 . . . 1 . . . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 22 | . . 2 . 2 . . . . . . 2 2 2 . 1 . . . 1 1 . 1 . 2 2 . 1 . . . 1 2 . . . . . . . . . . . . . Drone Launches 114 | . . . . 1 3 9 . . . . . . 1 3 . 5 . . . . . . 46 . . . . . . 4 . . 3 . . . . . . . . . . 6 33 Drone Recoveries 103 | . . . . 1 3 9 . . . . . . 1 . . 5 . . . . . . 44 . . . . . . 3 . . . . . . . . . . . . . 5 32 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Gar Res Gar Res Qua Sec Acc Com Ac0 Turns Passed 54827 | 89 900 935 1896 1892 2985 929 705 612 403 1489 1334 859 6122 1427 841 2513 641 1181 1353 1534 668 1734 1697 504 414 223 344 712 409 2436 439 416 1543 177 583 1303 459 1380 330 153 1095 1258 448 4987 475 Spaces Moved 37437 | 49 461 571 824 978 1469 399 428 390 244 1009 998 660 1872 922 480 1578 365 807 906 957 254 1008 844 344 301 171 269 444 304 1903 723 745 2144 340 635 1070 343 1814 384 166 703 875 610 4068 608 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5105 | 46 461 571 824 944 948 399 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 867 . Legs 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wheels 16094 | . . . . 34 . . 383 390 244 1009 998 660 1872 922 480 1578 365 807 906 957 254 1008 843 344 301 171 269 444 304 551 . . . . . . . . . . . . . . . Hover 16234 | . . . . . 521 . . . . . . . . . . . . . . . . . . . . . . . . 1352 723 745 2144 340 635 1070 343 1814 384 166 703 875 610 3201 608 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 160 160 140 76 160 120 120 120 120 125 125 125 125 125 125 135 135 135 135 125 115 115 115 125 115 125 110 120 47 50 52 40 40 40 16 34 16 26 38 30 25 25 16 17 Average Speed 106 | 153 160 160 179 178 154 200 126 121 120 126 125 125 126 125 125 138 135 135 135 135 139 130 125 121 125 124 125 122 120 77 51 52 42 40 61 89 95 45 40 69 103 80 47 94 38 Slowest Speed 500 | 160 160 160 200 180 220 220 180 130 140 130 125 125 135 125 125 160 135 135 135 145 145 135 230 125 125 125 125 125 120 216 52 52 52 40 113 241 96 500 43 105 114 271 93 210 106 Overloaded Moves 611 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 51 3 13 1 . 31 27 263 214 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 61 | 4 77 92 70 90 92 72 39 11 98 30 95 77 91 84 59 53 96 23 90 93 78 86 27 54 47 62 55 19 100 39 84 86 95 60 15 96 46 39 38 9 69 37 20 73 39 Regions Visited 45 Branch Regions 26 Pre-discovered Areas 45 | . 2 1 2 . 1 . . . . . . 1 2 . . . . . . 1 31 . . . . 3 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 30 | . 1 . 1 . . . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 . 1 . 1 1 1 1 . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Scrap Searched 36 | . . 1 . 1 . 1 . . . . 6 2 3 . 1 . . . 3 3 . 1 . 2 2 . 3 . . . 3 3 . 1 . . . . . . . . . . . Spaces Dug 337 | . 6 13 13 11 . . 4 . 2 . 9 . . 3 1 16 2 2 13 1 . 13 12 5 1 . . 21 . 53 . . 1 . . 26 . 2 3 20 6 20 7 44 7 Terrain Destroyed 1386 | . 35 13 63 63 25 5 7 1 6 . 79 24 . 6 10 28 6 4 30 29 . 33 46 20 5 . . 125 . 130 66 . 29 . . 41 18 38 21 36 102 50 18 157 17 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 4 2 Projectile 403 | . 1 . 1 . 3 5 7 1 6 . 9 . . 6 10 28 6 4 30 5 . 1 39 20 5 . . 2 . 14 2 . 12 . . 8 . 20 8 3 18 36 10 68 15 AOE 972 | . 34 13 62 63 22 . . . . . 70 24 . . . . . . . 24 . 32 7 . . . . 123 . 116 64 . 17 . . 33 18 18 13 33 83 12 6 85 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Gar Res Gar Res Qua Sec Acc Com Ac0 Total 49785 | 61 550 585 1061 1061 1779 511 519 491 313 1175 1046 680 5523 1083 694 1822 452 881 982 1155 568 1401 1342 386 332 179 278 534 325 2634 780 774 2710 380 831 1419 484 2332 558 202 1017 1361 765 5018 751 Wait 6675 | . 14 . 66 8 13 31 22 54 . 91 1 9 3537 50 190 122 21 54 28 135 273 323 362 2 25 . . 2 . 243 11 18 269 37 25 43 2 203 33 . 109 51 19 155 24 Move 37388 | 48 460 570 823 977 1466 398 427 390 243 1008 997 659 1871 921 479 1578 364 806 905 956 253 1007 843 343 300 170 268 444 303 1902 722 744 2143 339 634 1070 342 1813 383 165 702 874 609 4062 607 Hop 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 566 | 7 12 2 30 6 36 29 9 2 8 7 2 . 17 7 . 11 2 3 1 13 . 17 12 1 . 1 3 2 2 48 8 3 19 . 18 31 13 32 6 5 19 26 6 81 9 Fast Attach 280 | 5 1 . 5 1 8 5 4 2 1 3 . 1 . 6 . 5 3 1 . . 2 2 4 1 . 4 . 8 1 21 1 . 8 . 13 11 6 27 11 3 12 28 3 58 5 Attach 436 | 1 3 . 7 . 1 2 2 2 9 . . . 4 4 . 6 2 . . . 7 4 9 2 . . 3 3 1 49 8 . 18 . 17 33 21 29 14 7 26 52 18 60 12 Detach 227 | . . . 3 . 1 3 . . 6 . . . . . . 3 . . . . 6 3 5 2 . . . 2 . 15 1 . 8 . 12 14 11 16 10 2 11 32 15 42 4 Swap 409 | . 6 2 12 22 19 10 7 9 8 19 13 3 15 16 6 36 7 1 5 17 7 6 16 6 1 1 1 24 4 57 3 . 15 . 5 6 . 4 4 1 2 3 1 3 6 Drop 676 | . 7 3 15 7 17 14 9 2 10 10 3 1 17 14 . 13 5 4 1 7 10 16 11 2 . 3 3 7 3 56 9 3 34 . 21 41 19 51 14 8 26 38 4 121 17 Fire 2740 | . 43 4 97 27 212 15 39 17 28 25 30 7 60 65 19 48 43 12 42 24 3 19 80 27 6 . . 42 11 231 17 5 196 4 86 156 44 150 73 11 101 243 87 260 31 Melee 118 | . . . . . 5 1 . 5 . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . 9 14 3 41 34 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 95 | . 4 4 3 9 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . Escape Stasis 116 | . . . . . . . . 8 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 26 7 10 . . . . 57 . Rewire 36 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 12 . . . . . 14 . . . . . . . 4 2 Trap 20 | . . . . 4 . . . . . . . . 2 . . . . . . 3 6 4 . . . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison -2/Research (discovered 2 exits: *Acc / Gar) -2/Garrison -2/Research -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Discovered new exit (range 9) 781 | -10/Materials | Identified exit to Mines 990 | -10/Materials | Entered Mines 1006 | -10/Mines | Discovered new exit (range 11) 1145 | -10/Mines | Discovered new exit (range 6) 1490 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1494 | -10/Mines | Found Prototype Device 1578 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1925 | -10/Mines | Entered Materials 1925 | -9/Materials | Evolved 2 slots: Utility x2 1926 | -9/Materials | Identified exit to Storage 2164 | -9/Materials | Repaired Lgt. Assault Rifle 2242 | -9/Materials | Discovered new exit (range 13) 2828 | -9/Materials | Discovered new exit (range 11) 3082 | -9/Materials | Discovered new exit (range 10) 3228 | -9/Materials | Repaired Med. Armor Plating 3277 | -9/Materials | Identified Exp. Sensor Array 3479 | -9/Materials | Repaired Exp. Sensor Array? 3659 | -9/Materials | Identified exit to Mines 3821 | -9/Materials | Entered Mines 3840 | -9/Mines | Build established: Hauler-Mutant 3913 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3913 | -9/Mines | Discovered new exit (range 5) 4170 | -9/Mines | Discovered new exit (range 4) 4172 | -9/Mines | Learned Materials emergency access door positions 4453 | -9/Mines | Found a hidden stash of uninstalled traps 4551 | -9/Mines | Assembled infested the area 4556 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4661 | -9/Mines | Discovered new exit (range 16) 4795 | -9/Mines | Found the Drone Emporium 4808 | -9/Mines | Found Prototype Device 4808 | -9/Mines | Identified Thief Drone Bay 5713 | -9/Mines | Entered Exiles 5740 | -9/Exiles | Discovered new exit (range 15) 5882 | -9/Exiles | Met 8R-AWN 5914 | -9/Exiles | Met EX-HEX 5985 | -9/Exiles | Met EX-DEC 6054 | -9/Exiles | Visited The Gauntlet 6264 | -9/Exiles | Learned location of Zion (-7) 6448 | -9/Exiles | Met EX-BIN 6768 | -9/Exiles | Aligned with FarCom system 6770 | -9/Exiles | Given EX-Vault access code 6836 | -9/Exiles | Opened EX-Vault 6882 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6984 | -9/Exiles | Attacked by the Exiles 7133 | -9/Exiles | Found 8R-AWN's Boregun 7596 | -9/Exiles | Build established: Mutant 7684 | -9/Exiles | Discovered new exit (range 15) 8145 | -9/Exiles | Destroyed 8R-AWN 8221 | -9/Exiles | Found 8R-AWN's Boregun 8270 | -9/Exiles | Found 8R-AWN's Armor/EX 8275 | -9/Exiles | Found 8R-AWN's Armor/TH 8278 | -9/Exiles | Found AS-neutralizer No. 17b 8371 | -9/Exiles | Destroyed EX-DEC 8377 | -9/Exiles | Destroyed EX-BIN 8415 | -9/Exiles | Destroyed EX-HEX 8439 | -9/Exiles | DAS Turret deployed 8484 | -9/Exiles | Build established: Hauler-Mutant 8557 | -9/Exiles | Found System Purifier 8698 | -9/Exiles | Entered Mines 8753 | -8/Mines | AD-0RF came to Exiles' defense 8775 | -8/Mines | Found AD-0RF's Magmablaster 8975 | -8/Mines | Destroyed AD-0RF 8985 | -8/Mines | Found Exp. Targeting Computer 9613 | -8/Mines | Discovered new exit (range 7) 9627 | -8/Mines | Entered Materials 9627 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9628 | -8/Materials | Identified exit to Factory 9709 | -8/Materials | Repaired Hardlight Generator? 9799 | -8/Materials | Repaired Cmb. Airjet? 9963 | -8/Materials | Central database locked down 10332 | -8/Materials | Entered Factory 10332 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10644 | -7/Factory | Discovered new exit (range 6) 10650 | -7/Factory | Identified exit to Lower Caves 10893 | -7/Factory | Fabricated A-02 Transporter (x1) 10944 | -7/Factory | Sucked down chute 10944 | -7/Factory | Entered Waste 10945 | -7/Waste | Met a frightened Derelict 10950 | -7/Waste | 1 allies followed down the chute 10955 | -7/Waste | Spotted C-40 Crusher 10959 | -7/Waste | EMP discharged 10959 | -7/Waste | System corruption reached 10% 10962 | -7/Waste | Destroyed C-40 Crusher 10966 | -7/Waste | Destroyed C-40 Crusher 10979 | -7/Waste | Spotted C-40 Crusher 10980 | -7/Waste | Destroyed C-40 Crusher 10983 | -7/Waste | Destroyed C-40 Crusher 10987 | -7/Waste | Found Damper Plating 11003 | -7/Waste | Found Damper Plating 11045 | -7/Waste | Destroyed C-40 Crusher 11059 | -7/Waste | EMP discharged 11136 | -7/Waste | Spotted C-40 Crusher 11159 | -7/Waste | EMP discharged 11225 | -7/Waste | Destroyed C-40 Crusher 11259 | -7/Waste | EMP discharged 11327 | -7/Waste | Discovered new exit (range 12) 11347 | -7/Waste | Entered Factory 12443 | -7/Factory | Discovered new exit (range 15) 12836 | -7/Factory | Entered Lower Caves 13204 | -7/Lower Caves | Learned Factory garrison access intel 13472 | -7/Lower Caves | Discovered new exit (range 13) 13484 | -7/Lower Caves | Identified exit to Lower Caves 14110 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14114 | -7/Lower Caves | Learned Factory emergency access door positions 14120 | -7/Lower Caves | Found Prototype Special Weapon 14170 | -7/Lower Caves | Entered another Lower Caves area 14194 | -7/Lower Caves | Discovered new exit (range 5) 14197 | -7/Lower Caves | Identified exit to Factory 14400 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14734 | -7/Lower Caves | Encountered a Warlord checkpoint 14919 | -7/Lower Caves | Learned 8 Factory zone layouts 14953 | -7/Lower Caves | Discovered new exit (range 9) 14962 | -7/Lower Caves | Identified exit to Zion 15029 | -7/Lower Caves | Entered Zion 15097 | -7/Zion | Discovered new exit (range 10) 15108 | -7/Zion | Identified exit to Proximity Caves 15326 | -7/Zion | Learned location of Data Miner (-6) 15481 | -7/Zion | Given the Hacking Drone Bay 15481 | -7/Zion | Found Prototype Device 15599 | -7/Zion | Found Prototype Processor 15606 | -7/Zion | Found Prototype Processor 15610 | -7/Zion | Identified Molecular Deconstructor 15669 | -7/Zion | Identified Hacking Drone Bay 15696 | -7/Zion | Identified Exp. Armor Integrity Analyzer 15717 | -7/Zion | Identified Exp. Target Analyzer 16039 | -7/Zion | Learned location of 1 exit from Proximity Caves 16119 | -7/Zion | Learned Factory scanalyzer intel 20170 | -7/Zion | Found Prototype Device 20290 | -7/Zion | Identified Bomb Factory No. 2 20719 | -7/Zion | Attacked by Zionites 21087 | -7/Zion | Destroyed Imprinter 21096 | -7/Zion | Extracted access codes from Imprinter's data core 21125 | -7/Zion | Opened final containment barrier to the Deep Caves 21147 | -7/Zion | Discovered new exit (range 3) 21147 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 21148 | -7/Zion | Identified exit to Deep Caves 21151 | -7/Zion | Entered Deep Caves 21392 | -7/Deep Caves | Found Prototype Protection 21392 | -7/Deep Caves | Identified Zio. Weapon Casing 21464 | -7/Deep Caves | Z-Facility disabled 21681 | -7/Deep Caves | Found Zio. Weapon Casing 21855 | -7/Deep Caves | Discovered new exit (range 7) 21863 | -7/Deep Caves | Identified exit to Proximity Caves 22093 | -7/Deep Caves | Destroyed as-16357 22160 | -7/Deep Caves | Triggered Deep Caves wall 22164 | -7/Deep Caves | Spotted AS-01037 22166 | -7/Deep Caves | Spotted AS-91725 22191 | -7/Deep Caves | Destroyed AS-01037 22217 | -7/Deep Caves | Destroyed AS-91725 22288 | -7/Deep Caves | Exposed GOLEM chamber 22291 | -7/Deep Caves | Found GOLEM Unit 22391 | -7/Deep Caves | Found YOLO Cannon 22578 | -7/Deep Caves | Entered Proximity Caves 22948 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23362 | -6/Proximity Caves | Spotted B-75 Beast 23367 | -6/Proximity Caves | Destroyed B-75 Beast 23392 | -6/Proximity Caves | Learned Factory stockpile data 23419 | -6/Proximity Caves | Entered Factory 23419 | -6/Factory | Evolved 2 slots: Utility x2 23420 | -6/Factory | Identified exit to Factory 23423 | -6/Factory | Loaded intel: 4 scanalyzer locations 23424 | -6/Factory | Loaded intel: 4 garrison access locations 23521 | -6/Factory | Fabricated Exp. Sensor Array (x1) 23714 | -6/Factory | Local fabrication network quarantined 24273 | -6/Factory | Discovered exit to Factory (range 4) 24592 | -6/Factory | Discovered exit to Factory (range 6) 25527 | -6/Factory | Identified exit to Lower Caves 25932 | -6/Factory | Sucked down chute 25932 | -6/Factory | Entered Waste 25945 | -6/Waste | Spotted C-40 Crusher 25952 | -6/Waste | Spotted C-40 Crusher 25962 | -6/Waste | Destroyed C-40 Crusher 25977 | -6/Waste | Rewired C-40 Crusher 25978 | -6/Waste | Spotted C-40 Crusher 25985 | -6/Waste | Spotted C-40 Crusher 25998 | -6/Waste | Destroyed C-40 Crusher 26001 | -6/Waste | Spotted C-40 Crusher 26013 | -6/Waste | Destroyed C-40 Crusher 26016 | -6/Waste | Spotted C-40 Crusher 26020 | -6/Waste | Destroyed C-40 Crusher 26030 | -6/Waste | Found Damper Plating 26036 | -6/Waste | Found Damper Plating 26055 | -6/Waste | Found Damper Plating 26154 | -6/Waste | Destroyed C-40 Crusher 26206 | -6/Waste | Discovered new exit (range 11) 26230 | -6/Waste | Warlord forces began an assault 26371 | -6/Waste | Identified exit to Factory 26573 | -6/Waste | Entered Factory 26573 | -6/Factory | Accompanied by 16 allies 26939 | -6/Factory | Fabricated HERF Cannon? 27187 | -6/Factory | Discovered exit to Factory (range 16) 27754 | -6/Factory | Entered Lower Caves 27754 | -6/Lower Caves | Accompanied by 8 allies 27756 | -6/Lower Caves | Ambushed by wild Derelicts 28256 | -6/Lower Caves | Encountered a Warlord checkpoint 28375 | -6/Lower Caves | Spotted B-75 Beast 28642 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 28648 | -6/Lower Caves | Identified exit to Data Miner 28835 | -6/Lower Caves | Discovered new exit (range 10) 28879 | -6/Lower Caves | Learned Factory terminal intel 29096 | -6/Lower Caves | Identified exit to Lower Caves 29107 | -6/Lower Caves | Entered another Lower Caves area 29157 | -6/Lower Caves | Discovered exit to Factory (range 7) 29182 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 30202 | -6/Lower Caves | Spotted B-75 Beast 30215 | -6/Lower Caves | Destroyed B-75 Beast 30280 | -6/Lower Caves | Discovered exit to Data Miner (range 5) 30641 | -6/Lower Caves | Entered Data Miner 30641 | -6/Data Miner | Discovered new exit (range 6) 30647 | -6/Data Miner | Identified exit to Proximity Caves 30669 | -6/Data Miner | Met Data Miner 30708 | -6/Data Miner | Learned location of Section 7 (-2) 30708 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 30731 | -6/Data Miner | Received God Mode back door access code from Data Miner 31204 | -6/Data Miner | Interfaced with the Data Conduit 31309 | -6/Data Miner | Entered Proximity Caves 31910 | -5/Proximity Caves | Learned 8 Factory zone layouts 32093 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32710 | -5/Proximity Caves | Discovered exit to Factory (range 12) 32728 | -5/Proximity Caves | Spotted B-75 Beast 33043 | -5/Proximity Caves | Entered Factory 33043 | -5/Factory | Evolved 2 slots: Propulsion x2 33044 | -5/Factory | Identified exit to Factory 33045 | -5/Factory | Loaded intel: 300 machine locations 33046 | -5/Factory | Loaded intel: 20 terminal locations 33253 | -5/Factory | Build established: Hauler-Golem 33297 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 33588 | -5/Factory | Build established: Hauler-Mutant 33635 | -5/Factory | Local fabrication network quarantined 33640 | -5/Factory | Fabricated Combat Drone Bay (x1) 33643 | -5/Factory | First assault squad dispatched 33666 | -5/Factory | Spotted B-75 Beast 33707 | -5/Factory | Destroyed B-75 Beast 33788 | -5/Factory | Garrison activated, responded to threat 34094 | -5/Factory | Identified exit to Upper Caves 34610 | -5/Factory | High security lockdown imminent 34630 | -5/Factory | Intercept squad dispatched 34651 | -5/Factory | Spotted Tracker 34668 | -5/Factory | Spotted Combat Programmer 34679 | -5/Factory | Destroyed Tracker 34687 | -5/Factory | Destroyed Combat Programmer 34690 | -5/Factory | High security lockdown engaged 34706 | -5/Factory | Found Exp. Phase Shifter 34740 | -5/Factory | Entered Upper Caves 34926 | -5/Upper Caves | Learned Factory terminal intel 35026 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35203 | -5/Upper Caves | Discovered new exit (range 7) 35240 | -5/Upper Caves | Identified exit to Upper Caves 35244 | -5/Upper Caves | Spotted B-75 Beast 35244 | -5/Upper Caves | Entered another Upper Caves area 35359 | -5/Upper Caves | Learned 8 Factory zone layouts 35388 | -5/Upper Caves | Learned Factory terminal intel 35473 | -5/Upper Caves | Encountered a Warlord checkpoint 35581 | -5/Upper Caves | Discovered new exit (range 9) 35657 | -5/Upper Caves | Identified exit to Zhirov 35658 | -5/Upper Caves | Entered Zhirov 35658 | -5/Zhirov | Discovered new exit (range 3) 35661 | -5/Zhirov | Identified exit to Proximity Caves 35682 | -5/Zhirov | Met Zhirov 35727 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35747 | -5/Zhirov | Found Alien Artifact 35747 | -5/Zhirov | Identified Integrated Dissipator 35747 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 35803 | -5/Zhirov | Found Alien Artifact 35803 | -5/Zhirov | Identified Transdimensional Reconstructor 35803 | -5/Zhirov | Warped through subspace 35881 | -5/Zhirov | Entered Proximity Caves 36217 | -4/Proximity Caves | Discovered exit to Factory (range 7) 36225 | -4/Proximity Caves | Entered Factory 36225 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 36226 | -4/Factory | Identified exit to Research 36227 | -4/Factory | Loaded intel: 258 machine locations 36228 | -4/Factory | Loaded intel: 22 terminal locations 36937 | -4/Factory | Sucked down chute 36937 | -4/Factory | Entered Waste 36952 | -4/Waste | EMP discharged 36953 | -4/Waste | Spotted C-40 Crusher 36958 | -4/Waste | Destroyed C-40 Crusher 36973 | -4/Waste | Spotted C-40 Crusher 36977 | -4/Waste | Destroyed C-40 Crusher 36990 | -4/Waste | Spotted C-40 Crusher 36996 | -4/Waste | Destroyed C-40 Crusher 37003 | -4/Waste | Spotted C-40 Crusher 37008 | -4/Waste | Destroyed C-40 Crusher 37010 | -4/Waste | Spotted C-40 Crusher 37011 | -4/Waste | Spotted C-40 Crusher 37021 | -4/Waste | Destroyed C-40 Crusher 37025 | -4/Waste | Destroyed C-40 Crusher 37035 | -4/Waste | Found Damper Plating 37052 | -4/Waste | EMP discharged 37128 | -4/Waste | Discovered new exit (range 12) 37152 | -4/Waste | EMP discharged 37252 | -4/Waste | EMP discharged 37345 | -4/Waste | Identified exit to Factory 37346 | -4/Waste | Entered Factory 37347 | -4/Factory | Loaded intel: 313 machine locations 37348 | -4/Factory | Loaded intel: 22 terminal locations 37555 | -4/Factory | Discovered new exit (range 5) 37558 | -4/Factory | Identified exit to Upper Caves 38233 | -4/Factory | Fabricated Cmb. Gravmag System? 38293 | -4/Factory | Fabricated Cmb. Gravmag System? 38322 | -4/Factory | Found Quantum Capacitor 38346 | -4/Factory | First assault squad dispatched 38426 | -4/Factory | Repaired Quantum Capacitor 38495 | -4/Factory | Repaired Cmb. Antigrav System? 38522 | -4/Factory | Intercept squad dispatched 38550 | -4/Factory | Spotted Tracker 38551 | -4/Factory | Spotted Tracker 38565 | -4/Factory | Destroyed Tracker 38576 | -4/Factory | Destroyed Tracker 38595 | -4/Factory | Spotted Combat Programmer 38615 | -4/Factory | Destroyed Combat Programmer 38628 | -4/Factory | Build established: Machinist-Mutant 38628 | -4/Factory | Spotted Combat Programmer 38638 | -4/Factory | Destroyed Combat Programmer 38662 | -4/Factory | Found Prototype Special Weapon 38662 | -4/Factory | Identified Exp. Remote Datajack 39146 | -4/Factory | Spotted B-86 Titan 39368 | -4/Factory | Fabricated Exp. Sensor Array? 39373 | -4/Factory | Build established: Hauler-Mutant 39380 | -4/Factory | Spotted B-86 Titan 39387 | -4/Factory | Intercept squad dispatched 39402 | -4/Factory | Spotted Tracker 39402 | -4/Factory | Spotted Tracker 39403 | -4/Factory | Spotted Tracker 39413 | -4/Factory | Destroyed Tracker 39424 | -4/Factory | Destroyed Tracker 39434 | -4/Factory | Destroyed Tracker 39440 | -4/Factory | Spotted Combat Programmer 39446 | -4/Factory | Spotted Combat Programmer 39465 | -4/Factory | Spotted Combat Programmer 39550 | -4/Factory | Destroyed Combat Programmer 39553 | -4/Factory | Found Prototype Energy Cannon 39553 | -4/Factory | Identified EMDS 39564 | -4/Factory | Lost 3 parts (1p1n1u) 39564 | -4/Factory | Found Exp. Remote Datajack 39567 | -4/Factory | Found Exp. Remote Datajack 39782 | -4/Factory | Entered Upper Caves 39805 | -4/Upper Caves | Encountered a Warlord checkpoint 39821 | -4/Upper Caves | Build established: Scavenger-Mutant 39969 | -4/Upper Caves | Learned Research garrison access intel 39986 | -4/Upper Caves | Discovered new exit (range 8) 40043 | -4/Upper Caves | Identified exit to Upper Caves 40221 | -4/Upper Caves | Entered another Upper Caves area 40222 | -4/Upper Caves | Identified exit to Warlord 40344 | -4/Upper Caves | Learned Research terminal intel 40637 | -4/Upper Caves | Entered Warlord 40934 | -4/Warlord | Visited the Vortex Lab 40935 | -4/Warlord | Found Prototype Energy Gun 40935 | -4/Warlord | Identified Vortex Shotgun 40937 | -4/Warlord | Found Vortex Shotgun 40940 | -4/Warlord | Found Vortex Shotgun 40941 | -4/Warlord | Found Vortex Shotgun 40956 | -4/Warlord | Warlord's base attacked by MAIN.C 40972 | -4/Warlord | Met Warlord 40979 | -4/Warlord | Opened Warlord's prototype stash 40982 | -4/Warlord | Found Vortex Chain Reactor 40991 | -4/Warlord | Found Ghost Barrier 41088 | -4/Warlord | Found Spectral Analyzer 41229 | -4/Warlord | Destroyed 10 combat bots 41244 | -4/Warlord | Warlord forces counterattacked 41270 | -4/Warlord | Spotted Striker 41274 | -4/Warlord | Destroyed Striker 41284 | -4/Warlord | Spotted Striker 41291 | -4/Warlord | Destroyed Striker 41317 | -4/Warlord | Destroyed 14 combat bots 41368 | -4/Warlord | Spotted Striker 41372 | -4/Warlord | Spotted Striker 41384 | -4/Warlord | Destroyed Striker 41456 | -4/Warlord | Spotted Executioner 41460 | -4/Warlord | Destroyed Executioner 41531 | -4/Warlord | Destroyed 14 combat bots 41557 | -4/Warlord | Spotted B-90 Cyclops 41561 | -4/Warlord | Spotted Striker 41565 | -4/Warlord | Spotted Executioner 41568 | -4/Warlord | Spotted B-86 Titan 41569 | -4/Warlord | Destroyed Striker 41580 | -4/Warlord | Spotted Striker 41595 | -4/Warlord | Destroyed Executioner 41693 | -4/Warlord | Spotted Executioner 41730 | -4/Warlord | Destroyed 10 combat bots 41734 | -4/Warlord | Spotted Striker 41843 | -4/Warlord | Spotted Executioner 41902 | -4/Warlord | Spotted Striker 41903 | -4/Warlord | Spotted Executioner 41954 | -4/Warlord | Destroyed 9 combat bots 41992 | -4/Warlord | Spotted Executioner 42048 | -4/Warlord | Destroyed 11 combat bots 42067 | -4/Warlord | Found Prototype Device 42113 | -4/Warlord | Opened side exit 42121 | -4/Warlord | Discovered new exit (range 9) 42180 | -4/Warlord | Entered Proximity Caves 42301 | -3/Proximity Caves | Spotted B-86 Titan 42354 | -3/Proximity Caves | Discovered exit to Research (range 10) 42357 | -3/Proximity Caves | Entered Research 42357 | -3/Research | Evolved 2 slots: Power x1, Utility x1 42358 | -3/Research | Identified exit to Testing 42359 | -3/Research | Loaded intel: 117 machine locations 42360 | -3/Research | Loaded intel: 20 terminal locations 42361 | -3/Research | Loaded intel: 4 garrison access locations 42419 | -3/Research | Spotted B-86 Titan 42495 | -3/Research | Intercept squad dispatched 42527 | -3/Research | Spotted Tracker 42528 | -3/Research | Spotted Tracker 42532 | -3/Research | Destroyed Tracker 42534 | -3/Research | Found Exp. Targeting Computer 42541 | -3/Research | Destroyed Tracker 42546 | -3/Research | Spotted Combat Programmer 42558 | -3/Research | Destroyed Combat Programmer 42585 | -3/Research | Found EMDS 42595 | -3/Research | Spotted Combat Programmer 42610 | -3/Research | Destroyed Combat Programmer 42640 | -3/Research | Found Exp. Focal Shield 42642 | -3/Research | Found Exp. Phase Shifter 42940 | -3/Research | Entered Testing 42941 | -3/Testing | Loaded intel: 43 machine locations 43017 | -3/Testing | Spotted PG-OW9HEVHL6C 43037 | -3/Testing | Rewired PG-OW9HEVHL6C 43135 | -3/Testing | Found Prototype Ballistic Cannon 43135 | -3/Testing | Identified Perforator 43204 | -3/Testing | Scanned by Researcher 43248 | -3/Testing | Intercept squad dispatched 43259 | -3/Testing | Spotted Tracker 43262 | -3/Testing | Destroyed Tracker 43280 | -3/Testing | Spotted Combat Programmer 43286 | -3/Testing | Allies destroyed Combat Programmer 43350 | -3/Testing | Found Exp. Targeting Computer 43415 | -3/Testing | Identified Wardrone Bay 43512 | -3/Testing | Found Exp. Hacking Suite 43522 | -3/Testing | Spotted Striker 43523 | -3/Testing | Spotted Striker 43525 | -3/Testing | Destroyed Striker 43532 | -3/Testing | Destroyed Striker 43579 | -3/Testing | Found Prototype Protection 43622 | -3/Testing | Spotted Alpha 7 43628 | -3/Testing | Identified SHELL Armor 43633 | -3/Testing | Stole the SGEMP Prototype 43690 | -3/Testing | First assault squad dispatched 43922 | -3/Testing | Found Prototype Energy Gun 43922 | -3/Testing | Identified Tachyon Dispersion Ray 43938 | -3/Testing | Discovered new exit (range 5) 44005 | -3/Testing | Intercept squad dispatched 44013 | -3/Testing | Spotted Tracker 44016 | -3/Testing | Spotted Tracker 44028 | -3/Testing | Spotted Combat Programmer 44029 | -3/Testing | Destroyed Tracker 44047 | -3/Testing | Spotted Combat Programmer 44052 | -3/Testing | Destroyed Combat Programmer 44071 | -3/Testing | Destroyed Combat Programmer 44086 | -3/Testing | Found EMDS 44243 | -3/Testing | Identified exit to Garrison 44243 | -3/Testing | Entered Garrison 44244 | -3/Garrison | Loaded intel: 19 machine locations 44340 | -3/Garrison | Triggered checkpoint 44381 | -3/Garrison | Destroyed 10 combat bots 44455 | -3/Garrison | Discovered new exit (range 9) 44462 | -3/Garrison | Identified exit to Research 44468 | -3/Garrison | Installed Relay Interface Framework 44515 | -3/Garrison | Garrison Relay disabled 44620 | -3/Garrison | Garrison Relay disabled 44702 | -3/Garrison | Entered Research 44702 | -2/Research | Warlord forces began assault on 0b10 44702 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 44703 | -2/Research | Loaded intel: 94 machine locations 44711 | -2/Research | Found Exp. Core Analyzer 44762 | -2/Research | Met up with Warlord 44812 | -2/Research | Research machine network offline 45067 | -2/Research | Spotted Tracker 45068 | -2/Research | Spotted Tracker 45080 | -2/Research | Destroyed Tracker 45135 | -2/Research | Destroyed Tracker 45146 | -2/Research | Spotted Combat Programmer 45161 | -2/Research | Destroyed Combat Programmer 45172 | -2/Research | Found EMDS 45181 | -2/Research | Found Exp. Remote Datajack 45227 | -2/Research | Borebot progress halted 45335 | -2/Research | Identified exit to Garrison 45391 | -2/Research | Spotted Striker 45393 | -2/Research | Destroyed Striker 45433 | -2/Research | Destroyed Striker 45437 | -2/Research | Borebot progress halted 45586 | -2/Research | Spotted Tracker 45588 | -2/Research | Spotted Tracker 45598 | -2/Research | Destroyed Tracker 45598 | -2/Research | Destroyed Tracker 45614 | -2/Research | Spotted Combat Programmer 45629 | -2/Research | Spotted Combat Programmer 45650 | -2/Research | Combat Programmer assimilated allied FB-IDZ(l) 45674 | -2/Research | Combat Programmer assimilated allied DJ-B4Y(l) 45689 | -2/Research | Destroyed Combat Programmer 45692 | -2/Research | Destroyed Combat Programmer 45699 | -2/Research | Found Exp. Focal Shield 45703 | -2/Research | Found Exp. Target Analyzer 45709 | -2/Research | Found Exp. Remote Datajack 45744 | -2/Research | Spotted Striker 45747 | -2/Research | Destroyed Striker 45813 | -2/Research | Warlord invited to help at Command 45871 | -2/Research | Spotted Tracker 45871 | -2/Research | Destroyed Tracker 45873 | -2/Research | Found Exp. Phase Shifter 45906 | -2/Research | Discovered new exit (range 8) 45910 | -2/Research | Identified exit to Access 45957 | -2/Research | Spotted Combat Programmer 46010 | -2/Research | Destroyed Combat Programmer 46082 | -2/Research | Entered Garrison 46083 | -2/Garrison | Loaded intel: 21 machine locations 46085 | -2/Garrison | Expanded RIF knowledge: Command Fork 46101 | -2/Garrison | Spotted B-90 Cyclops 46120 | -2/Garrison | Triggered checkpoint 46125 | -2/Garrison | Garrison Relay disabled 46138 | -2/Garrison | Triggered checkpoint 46150 | -2/Garrison | Triggered checkpoint 46174 | -2/Garrison | Destroyed B-90 Cyclops 46174 | -2/Garrison | Triggered checkpoint 46352 | -2/Garrison | Discovered new exit (range 14) 46358 | -2/Garrison | Identified exit to Research 46412 | -2/Garrison | Entered Research 46413 | -2/Research | Loaded intel: 117 machine locations 46443 | -2/Research | Spotted B-90 Cyclops 46499 | -2/Research | Found Quantum Capacitor 46557 | -2/Research | Discovered new exit (range 8) 46564 | -2/Research | Identified exit to Quarantine 46565 | -2/Research | Entered Quarantine 46566 | -2/Quarantine | Loaded intel: 69 machine locations 46671 | -2/Quarantine | Found Alien Artifact 46671 | -2/Quarantine | Identified Subatomic Replicator 47097 | -2/Quarantine | Destroyed 7 combat bots 47183 | -2/Quarantine | Found Alien Energy Cannon 47303 | -2/Quarantine | Found Alien Impact Weapon 47315 | -2/Quarantine | First assault squad dispatched 47387 | -2/Quarantine | Identified Core Stripper 47402 | -2/Quarantine | Intercept squad dispatched 47410 | -2/Quarantine | Spotted Tracker 47411 | -2/Quarantine | Spotted Tracker 47420 | -2/Quarantine | Destroyed Tracker 47428 | -2/Quarantine | Destroyed Tracker 47440 | -2/Quarantine | Spotted Combat Programmer 47451 | -2/Quarantine | Spotted Combat Programmer 47451 | -2/Quarantine | Destroyed Combat Programmer 47467 | -2/Quarantine | Destroyed Combat Programmer 47479 | -2/Quarantine | Found Exp. Targeting Computer 47487 | -2/Quarantine | Spotted Fortress 47562 | -2/Quarantine | Destroyed Fortress 47568 | -2/Quarantine | Found Vortex Chain Reactor 47581 | -2/Quarantine | Found Vortex Chain Reactor 47592 | -2/Quarantine | Lost 3 parts (1p1n1u) 47650 | -2/Quarantine | Discovered new exit (range 6) 47659 | -2/Quarantine | Identified exit to Section 7 47660 | -2/Quarantine | Entered Section 7 47661 | -2/Section 7 | Loaded intel: 150 machine locations 47695 | -2/Section 7 | Spotted S7 Guard 47710 | -2/Section 7 | Destroyed S7 Guard 47722 | -2/Section 7 | Found Alien Artifact 47891 | -2/Section 7 | Found Integrated Dissipator 47891 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 47931 | -2/Section 7 | Found Alien Artifact 48108 | -2/Section 7 | Spotted B-90 Cyclops 48146 | -2/Section 7 | Spotted S7 Guard 48227 | -2/Section 7 | Identified Integrated Heat Negator 48227 | -2/Section 7 | Identified Integrated Reactor 48227 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 48228 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 48250 | -2/Section 7 | Found Alien Artifact 48262 | -2/Section 7 | Identified Core Reset Matrix 48385 | -2/Section 7 | Destroyed S7 Guard 48391 | -2/Section 7 | Found Alien Artifact 48453 | -2/Section 7 | First assault squad dispatched 48483 | -2/Section 7 | Destroyed 11 combat bots 48553 | -2/Section 7 | Intercept squad dispatched 48554 | -2/Section 7 | Spotted Tracker 48555 | -2/Section 7 | Spotted Tracker 48562 | -2/Section 7 | Spotted Combat Programmer 48565 | -2/Section 7 | Destroyed Combat Programmer 48565 | -2/Section 7 | Spotted Combat Programmer 48571 | -2/Section 7 | Destroyed Combat Programmer 48574 | -2/Section 7 | Identified Integrated Singularity Reactor 48574 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 48580 | -2/Section 7 | Destroyed Tracker 48589 | -2/Section 7 | Destroyed Tracker 48610 | -2/Section 7 | Destroyed 16 combat bots 48644 | -2/Section 7 | Lost 6 parts (4n2u) 48644 | -2/Section 7 | Found EMDS 48670 | -2/Section 7 | Discovered exit to Access (range 7) 48709 | -2/Section 7 | Spotted S7 Guard 48712 | -2/Section 7 | Destroyed S7 Guard 48733 | -2/Section 7 | Destroyed 10 combat bots 48734 | -2/Section 7 | Found Alien Artifact 48734 | -2/Section 7 | Identified Core Regenerator 48734 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 48743 | -2/Section 7 | Spotted S7 Guard 48751 | -2/Section 7 | High security lockdown imminent 48751 | -2/Section 7 | Destroyed S7 Guard 48756 | -2/Section 7 | Spotted Executioner 48756 | -2/Section 7 | Spotted Striker 48757 | -2/Section 7 | Destroyed Striker 48762 | -2/Section 7 | Spotted Executioner 48800 | -2/Section 7 | Destroyed Executioner 48803 | -2/Section 7 | Destroyed Executioner 48816 | -2/Section 7 | Lost 3 parts (1p1n1u) 48818 | -2/Section 7 | Found Alien Artifact 48818 | -2/Section 7 | Identified Core Membrane 48818 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 48831 | -2/Section 7 | High security lockdown engaged 48852 | -2/Section 7 | Found Alien Artifact 48859 | -2/Section 7 | Destroyed 17 combat bots 48880 | -2/Section 7 | Build established: Generator-Mutant 48891 | -2/Section 7 | Identified Integrity Redistributor 48891 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-369) 48900 | -2/Section 7 | Found Exp. Target Analyzer 48918 | -2/Section 7 | Entered Access 48918 | -1/Access | Evolved 2 slots: Utility x2 48919 | -1/Access | Loaded intel: 99 machine locations 48919 | -1/Access | Loaded intel: 68 trap records 48919 | -1/Access | Identified exit to Surface 48919 | -1/Access | Discovered exit to Surface (range 113) 48919 | -1/Access | Identified exit to Command 48919 | -1/Access | Discovered exit to Command (range 212) 48919 | -1/Access | Loaded intel: 99 machine locations 48919 | -1/Access | Delivered the SGEMP Prototype to Zhirov 48919 | -1/Access | Zhirov transferred Access data 48977 | -1/Access | Zhirov warped through subspace 49207 | -1/Access | First assault squad dispatched 49256 | -1/Access | High security lockdown imminent 49336 | -1/Access | High security lockdown engaged 49340 | -1/Access | Door terminal overloaded 49355 | -1/Access | Intercept squad dispatched 49366 | -1/Access | Entered Command 49367 | -1/Command | Loaded intel: 66 machine locations 49407 | -1/Command | Disengaged cave seal 49407 | -1/Command | Welcomed Warlord to Command 49444 | -1/Command | Disengaged cave seal 49575 | -1/Command | High security lockdown imminent 49585 | -1/Command | Destroyed M Guard 49588 | -1/Command | Spotted Combat Programmer 49588 | -1/Command | Spotted Combat Programmer 49591 | -1/Command | Destroyed M Guard 49600 | -1/Command | Combat Programmer assimilated allied Q1-CWN(i) 49606 | -1/Command | Combat Programmer assimilated allied 2M-ANA(i) 49609 | -1/Command | Destroyed Combat Programmer 49615 | -1/Command | Destroyed Combat Programmer 49615 | -1/Command | All MAIN.C guards destroyed 49622 | -1/Command | Found Prototype Energy Cannon 49622 | -1/Command | Identified Cld. Nova Cannon 49633 | -1/Command | Used Subatomic Replicator to replicate Wardrone Bay 49655 | -1/Command | High security lockdown engaged 49668 | -1/Command | Met MAIN.C 49677 | -1/Command | Allies destroyed MAIN.C Shell 49677 | -1/Command | MAIN.C activated Command garrisons 49681 | -1/Command | 0b10 Conduit disabled 49682 | -1/Command | Warlord commented on Warlord statues 49684 | -1/Command | Zhirov used SGEMP to disable MAIN.C 49743 | -1/Command | Found Zero-point Reactor 50004 | -1/Command | Found Quantum Capacitor 50082 | -1/Command | Discovered exit to Surface (range 8) 50235 | -1/Command | Found Prototype Protection 50235 | -1/Command | Identified Exp. Powered Armor 50241 | -1/Command | Found Prototype Energy Cannon 50241 | -1/Command | Identified Hpw. Disruptor Cannon 50265 | -1/Command | Found EMDS 50508 | -1/Command | Attacked by Warlord forces 50578 | -1/Command | Found Vortex Chain Reactor 50581 | -1/Command | Found Prototype Device 50581 | -1/Command | Identified AEGIS Remote Shield 50589 | -1/Command | Found Centrium Heavy Armor Plating 50591 | -1/Command | Found Exp. Targeting Computer 50593 | -1/Command | Found Exp. Transmission Jammer 50825 | -1/Command | Discovered exit to Surface (range 10) 50852 | -1/Command | Spotted VR-7IV(K) 50882 | -1/Command | Destroyed VR-7IV(K) 50923 | -1/Command | Found Centrium Heavy Armor Plating 51046 | -1/Command | Spotted CD-CZ2(K) 51054 | -1/Command | Destroyed 9 combat bots 51094 | -1/Command | Destroyed CD-CZ2(K) 51494 | -1/Command | Build established: Hauler-Mutant 51741 | -1/Command | Phase Generator disabled 52120 | -1/Command | Spotted GR-GMF(L) 52141 | -1/Command | Destroyed GR-GMF(L) 52331 | -1/Command | Found Prototype Ballistic Cannon 52331 | -1/Command | Identified Blast Cannon 52487 | -1/Command | Found Beam Splitter 52494 | -1/Command | Found Unknown Device 52494 | -1/Command | Identified Antimissile System 52505 | -1/Command | Found Prototype Ballistic Cannon 52505 | -1/Command | Identified Omega Cannon 53467 | -1/Command | Found Exp. Powered Armor 53913 | -1/Command | Found Exp. Targeting Computer 54154 | -1/Command | Crushed by falling debris 54241 | -1/Command | Crushed by falling debris 54260 | -1/Command | Crushed by falling debris 54265 | -1/Command | Discovered new exit (range 10) 54267 | -1/Command | Crushed by falling debris 54269 | -1/Command | Crushed by falling debris 54353 | -1/Command | Entered Access_0 54353 | -1/Access_0 | Accompanied by 1 ally 54354 | -1/Access_0 | Loaded intel: 66 machine locations 54354 | -1/Access_0 | Met Architect 54357 | -1/Access_0 | Destroyed A8 54362 | -1/Access_0 | Architect warped through subspace 54413 | -1/Access_0 | Architect warped through subspace 54454 | -1/Access_0 | Architect warped through subspace 54479 | -1/Access_0 | A6 warped into view 54485 | -1/Access_0 | Destroyed A6 54487 | -1/Access_0 | Architect warped through subspace 54498 | -1/Access_0 | Subspace Access Node disabled 54522 | -1/Access_0 | Spotted Enhanced Programmer 54525 | -1/Access_0 | Destroyed Enhanced Programmer 54533 | -1/Access_0 | Subspace Access Node disabled 54535 | -1/Access_0 | Architect warped through subspace 54538 | -1/Access_0 | Spotted Enhanced Programmer 54555 | -1/Access_0 | Destroyed Enhanced Programmer 54592 | -1/Access_0 | Architect warped through subspace 54596 | -1/Access_0 | Found Integrity Redistributor 54630 | -1/Access_0 | Found Alien Artifact 54646 | -1/Access_0 | Architect warped through subspace 54679 | -1/Access_0 | Subspace Access Node disabled 54691 | -1/Access_0 | Architect warped through subspace 54703 | -1/Access_0 | A5 warped into view 54713 | -1/Access_0 | Destroyed A5 54723 | -1/Access_0 | Architect warped through subspace 54724 | -1/Access_0 | Spotted Enhanced Programmer 54725 | -1/Access_0 | Build established: Generator-Mutant 54725 | -1/Access_0 | Destroyed Enhanced Programmer 54732 | -1/Access_0 | Spotted Enhanced Programmer 54746 | -1/Access_0 | Architect warped through subspace 54753 | -1/Access_0 | Destroyed Enhanced Programmer 54764 | -1/Access_0 | Spotted Enhanced Programmer 54766 | -1/Access_0 | Architect warped through subspace 54772 | -1/Access_0 | Destroyed Enhanced Programmer 54801 | -1/Access_0 | Architect warped through subspace 54810 | -1/Access_0 | Architect warped through subspace 54811 | -1/Access_0 | Subspace Access Node disabled 54822 | -1/Access_0 | Allies destroyed Architect 54823 | -1/Access_0 | Architect triggered a singularity event 54824 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 54824 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 54824 | -1/Access_0 | Warped through subspace to slip node 54824 | -1/Access_0 | Discovered exit to Surface (range 8) 54828 | *** | Escaped singularity! Last Messages --------------- 54817_ Architect Alien Energy Gun severed. 54817_ Wardrone follow-up attacks with Nanosword. 54819_ Penetrated by Quantum Shear. 54820_ Wardrone follow-up attacks with Nanosword. 54820_ Architect Cld. Linear Gravjet severed. 54821_ Penetrated by Quantum Shear. 54822_ Wardrone follow-up attacks with Nanosword. 54822_ Wardrone: "WARLORD FOREVER!" 54822_ Architect: "If I can't win, no one wins!" 54822_ Architect destroyed. 54823_ A0_COM: Initiating irreversible singularity event. Goodbye. 54824_ A0_COM: 10. 54824_ Acquired data core, extracted unknown sensor trigger ID. 54824_ Identified Hpw. Transdimensional Reconstructor. 54824_ Warped through subspace, drawn to slip node. 54824_ EXIT=FOUND: SURFACE 54825_ A0_COM: 9. 54826_ A0_COM: 8. 54827_ A0_COM: 7. 54828_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ==##?????????????????????? | | ??????????????????????#!=! #?????????????????????? | | ??????????????????????# ] ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 109 Energy Capacity 1950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 90 Resistance: EX 90 Resistance: EM 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 69 Targeting Accuracy 12 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 42 Defensive Hacking 12 Relay Coupler Types 40 Relay Coupler Value 2 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Cmb. Airjet | -7/Factory | Scanalyzed HERF Cannon | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -6/Factory HERF Cannon | x1 | -6/Factory Cmb. Antigrav System | x2 | -5/Factory | Preloaded Combat Drone Bay | x1 | -5/Factory Cmb. Gravmag System | x2 | -4/Factory Cmb. Gravmag System | x2 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Core Stripper Integrated Reactor Integrated Heat Negator Integrated Singularity Reactor Core Regenerator Core Membrane Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed ComponentFlyingCapacitor Manual? 0 Play Time 14:41:40 Cumulative 1312.5 hours Start 2021.04.02 @ 21:23:15 End 2021.04.04 @ 06:36:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 415 Rogue 415 Adventurer 0 Explorer 0 Win Type 6 Total 261 Types 215/7/15/4/3/2/14/0/1 Lore% 99 Gallery% 99 Achievement% 95 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af6a802f-4e6b-4669-9be0-f7f10d57550c