Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 11:03:57 Player: Xan Kriegor Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (822) 822 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2057 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 69/125 System Corruption 2% Temperature Cool (30) Movement Walking (110) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit Weight Redist. System > --- WEAPON (2) ------- Small Laser Beamcaster > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Light Ion Engine Reinforced Ion Engine Compact Matter Pod (150) Hardened Light Armor Plating Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Small Storage Unit Weight Redist. System > --- WEAPON ----------- Small Laser Beamcaster > --- INVENTORY -------- Light Ion Engine Light Ion Engine Reinforced Ion Engine Heat Sink Compact Matter Pod Hardened Light Armor Plating Field Recycling Unit [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 40 | 6 6 16 12 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 2 6 5 Treads 1 | . . 1 . Leg 12 | 2 2 5 3 Wheel 1 | . . . 1 Hover . | . . . . Flight 1 | . . . 1 Utility 10 | 1 3 5 1 Device 4 | . . 3 1 Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 10 | 2 . 4 4 Energy Gun 5 | 1 . 2 2 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 2 5 10 Power 1 | . . . 1 Propulsion 8 | . 1 2 5 Utility 1 | . . 1 . Weapon 7 | . 1 2 4 Highest Loss Streak 4 | . 2 2 4 To Critical Strikes . | . . . . Average Backups 6 | 4 7 7 6 Power 1 | . 1 1 2 Propulsion 1 | 2 3 1 . Utility 2 | . . 1 3 Weapon 1 | 1 1 2 . Tool/Special . | . . . . Unused Backups 17 | . 6 5 6 Power 6 | . 1 1 4 Propulsion 5 | . 4 1 . Utility 5 | . 1 2 2 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 97 98 78 Engine 11 | . 14 11 11 Treads 1 | . . 4 . Leg 20 | . 28 28 7 Wheel 2 | . . . 7 Flight 1 | . . . 4 Device 12 | . . 9 22 Storage 11 | . 14 11 11 Protection 6 | . 9 11 . Energy Gun 8 | . 13 10 2 Energy Cannon 2 | . . . 5 Ballistic Gun 9 | . 14 10 7 Peak Build Rating 18 | 6 10 15 18 Average Rating 11 | 3 8 13 12 On Entrance 7 | . 6 8 15 Avg Prop Armor Cover (%) 5 | . . 9 3 Naked Turns . | . . . . Heaviest Build 27 | 13 20 27 20 Greatest Support 41 | 20 20 36 41 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 25 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 6 | 5 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 6 8 7 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 846 | 197 113 386 150 Remotely . | . . . . Salvage Created 950 | . 148 673 129 Parts 61 | . 8 44 9 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 27 | . 3 19 5 Guns 26 | . 3 18 5 AOE 1 | . . 1 . Classes Destroyed 6 | . 1 3 2 Worker 1 | . . . 1 Swarmer 7 | . . 4 3 Grunt 12 | . 3 8 1 Brawler 2 | . . 2 . Sentry 5 | . . 5 . Assembled 1 | . . . 1 Best Kill Streak 5 | . 2 5 2 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 290 | . 55 80 155 Missed 68 | . 12 13 43 Hits 222 | . 43 67 112 Melee 7 | . . 1 6 Projectile 215 | . 43 66 106 Critical Strikes 4 | . 1 1 2 Damage Taken 2513 | . 559 792 1162 Core 527 | . 122 65 340 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 51 . . Volleys Fired 117 | . 16 52 49 Largest 2 | . 2 2 2 Hottest 115 | . 60 88 115 Shots Fired 188 | . 32 99 57 Gun 180 | . 32 99 49 Cannon 8 | . . . 8 Launcher . | . . . . Special . | . . . . Kinetic 103 | . 16 47 40 Thermal 49 | . . 40 9 Explosive . | . . . . Electromagnetic 36 | . 16 12 8 Robot Hit Streak 11 | . 8 11 5 Robot Miss Streak 40 | . 3 40 7 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 117 | . 22 63 32 Core Hits 81 | . 9 60 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1411 | . 244 814 353 Guns 1264 | . 237 749 278 Cannons 56 | . . . 56 Explosions 27 | . . 27 . Melee . | . . . . Ramming 64 | . 7 38 19 Kinetic 561 | . 103 245 213 Thermal 474 | . . 409 65 Explosive . | . . . . Electromagnetic 312 | . 134 122 56 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . 3 13 Message Errors 6 | . . . 6 Matter Fused 4 | . . 1 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles . | . . . . Explosions 5 | . . 5 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 55 | . . 47 8 Shots 1 | . . 1 . Rammed 3 | . . . 3 Targets Rammed 16 | . 2 10 4 Kicked 13 | . 2 10 1 Crushed . | . . . . Highest Temperature 561 | . 281 561 65 Average Temperature 167 | . 133 193 24 Received Heat Transfer 672 | . 339 192 141 Effects 11 | . 2 9 . Shutdowns 3 | . . 3 . Energy Bleed 2 | . 2 . . Interference 1 | . . 1 . Matter Decay 2 | . . 2 . Short Circuit 1 | . . 1 . Damage (major) 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 664 | . . 550 114 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 180 | . 61 180 105 Initial 65 | . . 16 65 Average 38 | . 14 51 37 Influence Increases 1121 | . 140 571 410 Destroy 0b10 Robot/C 520 | . 60 380 80 Destroy 0b10 Robot/NC 5 | . . . 5 Destroy Leader 120 | . 20 90 10 Successful Hack 37 | . 15 22 . Disable Machine 30 | . . 15 15 Destroy Structure 4 | . . 4 . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 390 | . 45 45 300 Influence Decreases 1065 | . 100 443 522 Entered New Map 127 | . . 24 103 Time Decay 788 | . 80 369 339 Lost Part 150 | . 20 50 80 Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 15 26 31 Peak Tracking Total 6 | . 5 6 5 Tactical Retreats 15 | . 2 3 10 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 2 5 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 16 | . 6 10 . Successful 12 | . 5 7 . Failed 3 | . 1 2 . Catastrophic 2 | . . 2 . Database Lockouts 1 | . . 1 . Manual 4 | . . 4 . Terminals 13 | . 6 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 10 | . 5 5 . Record 4 | . 1 3 . Emergency Access Points 2 | . 2 . . Locate Traps 2 | . 1 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 40 | . . . 40 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 5 | . . . 5 Total Damage 42 | . . . 42 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 217 | . . 217 . Seismic 217 | . . 217 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2472 | 72 424 1046 930 Spaces Moved 1730 | 53 283 607 787 Core 51 | 10 . . 41 Treads 19 | . . 19 . Legs 1029 | 43 283 588 115 Wheels 631 | . . . 631 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 90 Average Speed 109 | 106 120 125 93 Slowest Speed 190 | 120 120 190 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 48 40 85 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile . | . . . . AOE 2 | . . 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2119 | 66 344 786 923 Wait 150 | . 18 67 65 Move 1727 | 52 282 606 787 Hop . | . . . . Pick Up 37 | 8 9 15 5 Fast Attach 17 | 4 1 6 6 Attach 15 | 2 2 7 4 Detach 1 | . 1 . . Swap 14 | . 3 9 2 Drop 25 | . 10 14 1 Fire 117 | . 16 52 49 Melee . | . . . . Ram 3 | . . . 3 Kick 13 | . 2 10 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1033 | -9/Materials | Discovered new exit (range 9) 1268 | -9/Materials | Discovered new exit (range 16) 1465 | -9/Materials | Central database locked down 1543 | -9/Materials | Entered Mines 1676 | -9/Mines | Lost 4 parts (1p3n) 2039 | -9/Mines | Excavation squad dispatched 2039 | -9/Mines | A large section of the Mines collapsed 2045 | -9/Mines | Core integrity fell below 50% 2294 | -9/Mines | Core integrity fell below 20% 2462 | -9/Mines | Learned location of Zion (-6) 2473 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02234_ Acquired Lgt. Ion Engine. 02266_ System corrupted: Component data lost. 02309_ K-01 Serf collects debris. 02332_ Acquired Beamcaster. 02334_ Acquired Carbon-fiber Leg. 02335_ Acquired 20 matter. 02341_ Arm. Wheel destroyed. 02382_ G-34 Mercenary destroyed. 02387_ Acquired Aluminum Leg+. 02388_ Acquired 10 matter. 02390_ Acquired Aluminum Leg+. 02393_ Acquired Sml. Laser. 02396_ Acquired Ion Engine. 02397_ Acquired 20 matter. 02404_ System corrupted: Heat flow error (+107). 02437_ System corrupted: Component data lost. 02449_ Discarded Cooling System. 02462_ Acquired derelict log, extracted data. World map updated: -6/Zion. 02469_ System corrupted: Matter fused (-8). 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" " " # | | ??????? ????????????? ## | | ??????? ????????????# #? | | ??????? ????????????# ? | | ????????????????????## " ? | | ?????????????????????## ? | | ??????????????????????# ## | | ?????????????????????? ??# # | | ?????????????????????? ???### | | ???????????????????????? ????## | | ??????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only I Have A Map? Item+ There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed PhysicsOpticalThruster Manual? 0 Play Time 00:41:25 Cumulative 35.1 hours Start 2026.01.29 @ 10:14:21 End 2026.01.29 @ 11:03:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80f363fa-c4bb-4251-9593-61fbec92747f