Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.06 @ 21:34:14 // Winter2019/RPGLIKE Player: Luminiferous Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1300 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 333/600 Matter 290/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Power Shielding Improved Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (3) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Power Shielding Improved Weapon Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Power Shielding Protection Power Shielding Weapon None Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 3 | . 3 . . Power . | . . . . Propulsion 1 | . 1 . . Utility 1 | . 1 . . Weapon 1 | . 1 . . Parts Attached 3 | 1 1 . 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 1 . 1 Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 31 | . 28 28 39 Engine 15 | . 19 14 14 Protection 16 | . 9 14 25 Peak Build Rating 5 | 1 2 2 5 Average Rating 2 | . 1 2 4 On Entrance 1 | . 1 2 2 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 6 | 3 4 4 6 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 3 | . 3 3 3 Average Capacity 2 | . 1 3 3 Most Carried 1 | . . . 1 Average Carried . | . . . . Final Capacity 3 | . 3 3 3 Final Carried . | . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 220 | 210 10 . . Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 57 | . 15 30 12 Missed 19 | . 2 12 5 Hits 38 | . 13 18 7 Projectile 38 | . 13 18 7 Critical Strikes 2 | . 2 . . Damage Taken 329 | . 113 150 66 Core 267 | . 89 123 55 Absorbed by Shields . | . . . . Redirected to Core 71 | . 28 30 13 Redirected to Shielding 35 | . 14 15 6 Core Remaining (%) 82 | 100 . 64 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1 | . 1 . . Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . 1 . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 18 | . 12 . 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 30 | . . 30 30 Initial 7 | . . . 7 Average 3 | . . 3 9 Influence Increases 60 | . . 30 30 Lose Combat Pursuer 60 | . . 30 30 Influence Decreases 60 | . . 10 50 Entered New Map 13 | . . . 13 Time Decay 47 | . . 10 37 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 5 5 7 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Skim 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 426 | 23 124 155 124 Spaces Moved 470 | 43 159 150 118 Core 470 | 43 159 150 118 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 100 100 Average Speed 87 | 50 77 100 100 Slowest Speed 100 | 50 100 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 38 45 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 482 | 43 160 155 124 Wait 10 | . . 6 4 Move 468 | 42 159 149 118 Hop . | . . . . Pick Up 1 | . . . 1 Fast Attach 2 | 1 1 . . Attach 1 | . . . 1 Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire . | . . . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 24 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Upgraded with Propulsion slot (x1) 74 | -10/Materials | Upgraded with Utility slot (x1) 74 | -10/Materials | Upgraded with Weapon slot (x1) 138 | -10/Materials | Discovered new exit (range 10) 148 | -10/Materials | Entered Mines 167 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 280 | -10/Mines | Learned location of Zion (-6) 292 | -10/Mines | Discovered new exit (range 12) 303 | -10/Mines | Entered Materials 305 | -9/Materials | Reached level 2 310 | -9/Materials | Build established: Mutant 414 | -9/Materials | Discovered new exit (range 6) 427 | -9/Materials | Self-destructed Last Messages --------------- 00148_ Slammed into S-10 Pest. LOCATION=UNKNOWN GOAL=ESCAPE 00149_ T-07 Excavator is excavating. 00167_ An Enh. Flamer has been hastily shoved under some rubble with a note attached: "One is never enough." 00179_ Searching scrap... 00179_ Found Heat Sink. 00179_ Found Lgt. Treads. 00179_ Found Hcp. Matter Pod. 00179_ Found 48 Matter. 00280_ Acquired derelict log, extracted data. World map updated: -6/Zion. 00292_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00305_ Reached level 2. 00307_ Acquired Imp. Weapon Shielding. 00414_ EXIT=FOUND [internal `msg] Map ----- +----------------------------------------------------+ | ???????# """ #####+#####????????????????????? | | ???????# """ ?????????????????? | | ???????# ?????????????????? | | ???????# ?????????????????? | | ##############+####### #### ??????????????????? | | # T # #???# #???????????????????????? | | # # """ #???# #???????????????????????? | | # # """ #???# #???????????????????????? | | # # """ #???# #???????????????????????? | | #######+### ##### #???????????????????????? | | ??????# #?#* + #???????????????????????? | | ??????# #?#############/####?????????????????????? | | ?###### #????????# #?????????????????????? | | ?# + #????????# "S [[ #?????????????????????? | | ?# # #????????# """ [ #?????????????????????? | | ?# # ########## "" #?????????????????????? | | ?# + + """ #?????????????????????? | | ?# ####### #### """ #?????????????????????? | | ?# #?????# #??# """ #?????????????????????? | | ?# #?????# #??# #?????????????????????? | | ?# #?????# #??#############+##????????????????? | | ?# #?????# #?????????# ?????????????????? | | ?######?????# #?????????#"" """ #???????????????? | | ?###????????# #?????????#"Y """ #???????????????? | | ### ###########"" """u#???????????????? | | < s /@ aY#??????????????? | | ######### ##### !! #???????????????? | | ?###??????????????# #???# ] !! #???????????????? | | ??????????????????# #???# ! #???????????????? | | ??????????????????# #???# r#???????????????? | | ??????????????????# #???#######k##???????????????? | | ??????????????????# ??????????? ???????????????? | | ??????????????????+ ???????????? ??????????????? | | ??????????????????# ????????????? ????????????? | | ??????????????????? ?????????????? ???????????? | | ??????????????????? ???????????????|????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Weapon Shielding 66 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Levels Raised 1 | . . . 1 XP Earned 5100 | 3000 . 600 1500 XP Spent 3000 | . 3000 . . Upgrades 6 | . 6 . . Propulsion Slot 1 | . 1 . . Utility Slot 1 | . 1 . . Weapon Slot 1 | . 1 . . Inventory Capacity 3 | . 3 . . Protomatter Created . | . . . . Protomatter Decayed . | . . . . Game ------ Seed HardlightSmartbombHoverbase Manual? 0 Play Time 00:03:25 Cumulative 155.9 hours Start 2026.01.06 @ 21:31:28 End 2026.01.06 @ 21:34:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 56 Rogue 54 Adventurer 2 Explorer 0 Win Type - Total 13 Types 2/1/2/1/1/1/1/1/2/1 Lore% 59 Gallery% 75 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f15f353c-a57f-4e4c-be42-494fd9c7315b