Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 18:44:31 Player: beans Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (169) 845 Value Destroyed (4733) 4733 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (802) 802 TOTAL SCORE: 9240 Bonus ------- High Alert Combat Kills 602 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 160/160 System Corruption 5% Temperature Cool (18) Movement Walking (190) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Target Analyzer Weapon Cycler Weapon Cycler > --- WEAPON (4) ------- Gauss Rifle Mini Assault Cannon > --- INVENTORY (15) --- Improved Propulsion Shielding Improved Medium Laser Flak Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Target Analyzer Weapon Cycler Weapon Cycler > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Propulsion Shielding Improved Medium Laser Flak Gun Improved Remote Datajack [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Targeting Computer Device Coolant Injector Storage Large Storage Unit Processor Targeting Computer Protection Improved Propulsion Shielding Weapon High-powered Shotgun Energy Gun Pulse Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . 1 1 . . . Weapon 2 | . . 1 1 . . . Parts Attached 57 | 4 2 14 16 12 1 8 Power 5 | 1 . 2 1 . . 1 Engine 4 | 1 . 2 1 . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 12 | 2 . 1 3 1 1 4 Treads . | . . . . . . . Leg 10 | 2 . 1 2 1 . 4 Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight 1 | . . . 1 . . . Utility 13 | . 1 3 1 6 . 2 Device 4 | . . 1 . 2 . 1 Storage 5 | . 1 . 1 3 . . Processor 3 | . . 2 . . . 1 Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 27 | 1 1 8 11 5 . 1 Energy Gun 7 | . . 2 3 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 . 3 5 . . 1 Ballistic Cannon 2 | . . . . 2 . . Launcher 8 | . 1 3 3 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 2 4 2 . . Parts Lost 35 | . . 4 19 . 6 6 Power 2 | . . 1 1 . . . Propulsion 8 | . . 2 3 . 1 2 Utility 6 | . . 1 2 . 2 1 Weapon 19 | . . . 13 . 3 3 Highest Loss Streak 9 | . . 1 9 . 3 2 To Critical Strikes . | . . . . . . . Average Backups 4 | . 1 4 3 5 7 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . 1 3 1 Weapon 3 | . 1 4 3 3 4 2 Tool/Special . | . . . . . . . Unused Backups 7 | . . 2 2 1 . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 6 | . . 2 2 1 . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 64 | . 76 83 51 47 47 59 Engine 5 | . 14 10 4 . . . Leg 13 | . 28 20 5 6 3 12 Device 5 | . . 5 . 6 7 13 Storage 8 | . 10 5 4 14 14 7 Processor 6 | . . 10 13 2 . 2 Energy Gun 3 | . . 1 . 12 9 . Ballistic Gun 13 | . 14 23 17 . . 3 Ballistic Cannon 1 | . . . . . 6 10 Launcher 4 | . 8 6 5 2 3 1 Peak Build Rating 33 | 4 6 18 22 30 30 33 Average Rating 17 | 2 5 15 12 20 23 26 On Entrance 11 | . 4 6 15 7 30 21 Naked Turns . | . . . . . . . Heaviest Build 39 | 7 14 26 24 37 39 35 Greatest Support 45 | 20 20 23 20 18 18 45 Greatest Overweight (x) 11 | . . 2 7 2 9 11 Average Overweight (x) . | . . . 1 1 2 1 Largest Inventory Capacity 15 | 5 5 5 5 15 15 15 Average Capacity 8 | 5 5 5 5 14 15 15 Most Carried 10 | 2 2 5 5 10 9 7 Average Carried 4 | . 1 4 3 5 7 4 Final Capacity 15 | 5 5 5 5 15 15 15 Final Carried 8 | . 2 5 1 8 7 4 Class Distribution -------------------- 41% | Mutant 39% | Gunner 14% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Gar Matter Collected 3994 | 233 177 1500 1028 303 396 357 Remotely . | . . . . . . . Salvage Created 4999 | . 313 2094 1412 190 586 404 Parts 280 | . 27 132 67 16 19 19 Haulers Intercepted 11 | . 1 6 4 . . . Recyclers Shooed 6 | . 2 . 1 . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Combat Hostiles Destroyed 97 | . 7 31 25 3 18 13 Guns 28 | . 1 11 13 1 1 1 Cannons 15 | . . . . . 7 8 AOE 54 | . 6 20 12 2 10 4 Classes Destroyed 15 | . 7 5 1 1 . 1 Worker 19 | . . 7 8 4 . . Builder 15 | . 2 8 4 1 . . Tunneler 4 | . . 3 . 1 . . Hauler 11 | . 1 6 4 . . . Recycler 11 | . 1 5 1 1 3 . Mechanic 2 | . . . 2 . . . Operator 2 | . 1 1 . . . . Watcher 8 | . 2 4 1 . 1 . Swarmer 12 | . 5 4 . 1 2 . Grunt 56 | . 2 15 20 . 10 9 Brawler 4 | . . 2 . . 1 1 Duelist 5 | . . 2 2 . 1 . Sentry 14 | . . 8 3 1 2 . Hunter 2 | . . . . . . 2 Programmer 4 | . . . . 1 2 1 Best Kill Streak 14 | . 7 10 11 3 14 5 Combat Bots Only 11 | . 4 7 7 2 11 5 Max Kills in Single Turn 6 | . 3 3 3 1 6 2 Gunslinging . | . . . . . . . Exploded 5 | . 3 3 1 1 5 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Hostile Shots Fired 481 | . 11 91 154 25 104 96 Missed 148 | . 3 22 48 7 35 33 Hits 333 | . 8 69 106 18 69 63 Melee 16 | . . . 1 . 15 . Projectile 317 | . 8 69 105 18 54 63 Critical Strikes 14 | . 1 1 1 1 6 4 Part Disruptions 3 | . . 1 . 2 . . Damage Taken 5136 | . 179 960 1826 263 1060 848 Core 1428 | . 79 187 462 86 369 245 Absorbed by Shields 203 | . . 203 . . . . Core Remaining (%) 59 | 100 68 53 16 . . . Volleys Fired 355 | 1 19 136 91 22 42 44 Largest 4 | 1 2 3 4 3 3 3 Hottest 181 | 20 50 86 119 181 181 125 Shots Fired 684 | 1 31 266 189 38 77 82 Gun 434 | 1 19 201 148 34 15 16 Cannon 117 | . . . . . 56 61 Launcher 133 | . 12 65 41 4 6 5 Special . | . . . . . . . Kinetic 465 | 1 19 177 135 . 56 77 Thermal 60 | . . 1 13 32 14 . Explosive 79 | . 12 27 25 4 6 5 Electromagnetic 80 | . . 61 16 2 1 . Robot Hit Streak 15 | . 10 11 15 9 13 12 Robot Miss Streak 9 | 1 3 7 9 3 3 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 374 | . 13 121 118 18 55 49 Core Hits 336 | . 22 102 93 22 70 27 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 14 | . . 2 . 2 4 6 Burn 2 | . . . . 2 . . Destroy 2 | . . 2 . . . . Blast 10 | . . . . . 4 6 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14172 | . 757 4187 4192 622 2773 1641 Guns 4680 | . 145 1993 1820 307 170 245 Cannons 2058 | . . . . . 1146 912 Explosions 7421 | . 612 2194 2372 315 1457 471 Melee . | . . . . . . . Ramming 13 | . . . . . . 13 Kinetic 5743 | . 145 1654 1641 . 1146 1157 Thermal 931 | . 62 226 179 294 170 . Explosive 6068 | . 550 1307 1968 315 1457 471 Electromagnetic 1417 | . . 1000 404 13 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 4 1 1 . 4 5 Average Corruption 2 | . 3 1 1 . 3 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . 1 8 4 . 5 18 Message Errors 11 | . 1 1 2 . 2 5 Matter Fused 8 | . . 3 . . 1 4 Heat Flow Errors 3 | . . 1 1 . . 1 Energy Discharges 6 | . . 1 . . 1 4 Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 2 | . . . . . . 2 Misfires 3 | . . . . . 1 2 Alerts 1 | . . 1 . . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 253 | . . 139 54 3 46 11 Projectiles 45 | . . . . . 43 2 Explosions 208 | . . 139 54 3 3 9 Melee . | . . . . . . . Knockbacks 21 | . . . . . 12 9 Impact . | . . . . . . . Kinetic 19 | . . . . . 10 9 Secondary 2 | . . . . . 2 . Self-Inflicted Damage 501 | . 101 219 104 . 51 26 Shots 28 | . 3 15 7 . 2 1 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 207 | . 9 97 144 96 102 207 Average Temperature 35 | . 3 15 51 36 33 53 Received Heat Transfer 1774 | . 39 337 900 18 189 291 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 2 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 1 3 3 . . Heat Transferred 1743 | . 50 250 370 740 333 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 3 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Maximum Alert Level 3 | . 1 3 2 1 2 2 Low Security (%) 23 | 100 66 5 . 78 38 . Level 1 26 | . 34 25 21 21 50 30 Level 2 43 | . . 54 78 . 11 69 Level 3 5 | . . 15 . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 860 | . 261 860 656 293 433 600 Initial 358 | . . 100 358 293 24 271 Average 382 | . 129 501 492 136 230 470 Influence Increases 3737 | . 317 1383 876 154 628 379 Destroy 0b10 Robot/C 1940 | . 140 620 500 60 360 260 Destroy 0b10 Robot/NC 360 | . 35 170 100 35 20 . Destroy Leader 458 | . 26 190 100 20 102 20 Successful Hack 7 | . . . . . 7 . Disable Machine 330 | . 30 195 45 . 45 15 Destroy Structure 552 | . 86 208 116 39 79 24 Lose Combat Pursuer 90 | . . . 15 . 15 60 Influence Decreases 3147 | . 80 772 1078 745 266 206 Entered New Map 1157 | . . 137 490 353 31 146 Time Decay 1650 | . 80 595 398 392 185 . Lost Part 340 | . . 40 190 . 50 60 Squads Dispatched 20 | . . 6 5 3 6 . Investigation 1 | . . 1 . . . . Extermination 2 | . . . . 1 1 . Reinforcement 9 | . . 4 3 . 2 . Assault 3 | . . 1 2 . . . Garrison 5 | . . . . 2 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 7 | . . 3 2 . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Distress Signals 5 | . 1 1 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 12 43 34 4 22 19 Peak Tracking Total 8 | . 4 6 7 1 8 4 Tactical Retreats 6 | . . . 1 . 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Traps Triggered 7 | . 2 . 2 3 . . Indirectly 2 | . . . 2 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Gar Machines Disabled 22 | . 2 13 3 . 3 1 Max in Single Turn 3 | . 2 3 1 . 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Machines Accessed 4 | . . 2 . . 2 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 9 | . . 7 . . 2 . Successful 2 | . . . . . 2 . Failed 7 | . . 7 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . 7 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 1 | . . . . . 1 . Open Door 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . Used . | . . . . . . . Hacking Detections 2 | . . 2 . . . . Full Trace Events 2 | . . 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Gar Turns Passed 5058 | 42 250 1880 952 937 448 549 Spaces Moved 2445 | 34 162 955 472 460 118 244 Core 408 | 11 . . 304 72 16 5 Treads . | . . . . . . . Legs 1971 | 23 162 955 168 388 91 184 Wheels . | . . . . . . . Hover 66 | . . . . . 11 55 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 100 190 120 Average Speed 158 | 97 120 149 138 182 264 174 Slowest Speed 600 | 120 120 260 400 260 500 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 45 78 35 12 31 36 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 14 | . . 14 . . . . Terrain Destroyed 661 | . 96 245 137 61 104 18 Melee . | . . . . . . . Projectile 13 | . . . . . 12 1 AOE 648 | . 96 245 137 61 92 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Total 3037 | 42 186 1173 617 524 176 319 Wait 65 | . . 38 6 5 5 11 Move 2440 | 33 161 954 471 459 118 244 Hop . | . . . . . . . Pick Up 61 | 4 4 12 15 15 3 8 Fast Attach 6 | . . 5 1 . . . Attach 61 | 4 2 6 20 13 5 11 Detach 12 | . . 1 3 6 2 . Swap 20 | . . 13 5 2 . . Drop 16 | . . 8 5 2 1 . Fire 355 | 1 19 136 91 22 42 44 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Storage -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 303 | -9/Materials | Build established: Mutant 418 | -9/Materials | Destroyed 7 combat bots 706 | -9/Materials | Discovered new exit (range 16) 789 | -9/Materials | Build established: Tank 1493 | -9/Materials | First assault squad dispatched 1529 | -9/Materials | Build established: Gunner 1697 | -9/Materials | Discovered new exit (range 15) 2173 | -9/Materials | Entered another Materials area 2173 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2573 | -8/Materials | First assault squad dispatched 2681 | -8/Materials | Destroyed 7 combat bots 2684 | -8/Materials | Lost 9 parts (1p2n1u5w) 2923 | -8/Materials | Build established: Mutant 2997 | -8/Materials | Core integrity fell below 50% 3023 | -8/Materials | Core integrity fell below 20% 3051 | -8/Materials | Lost 5 parts (5w) 3096 | -8/Materials | Discovered new exit (range 3) 3125 | -8/Materials | Entered Factory 3125 | -7/Factory | Evolved 2 slots: Propulsion x2 3314 | -7/Factory | Found Prototype Launcher 3315 | -7/Factory | Identified Rocket Array 3784 | -7/Factory | Discovered new exit (range 9) 3960 | -7/Factory | Garrison activated, responded to threat 4062 | -7/Factory | Entered Storage 4128 | -7/Storage | Build established: Gunner 4189 | -7/Storage | Garrison activated, responded to threat 4257 | -7/Storage | Destroyed 11 combat bots 4333 | -7/Storage | Core integrity fell below 50% 4369 | -7/Storage | Lost 3 parts (1n1u1w) 4505 | -7/Storage | Build established: Mutant 4510 | -7/Storage | Identified exit to Garrison 4510 | -7/Storage | Entered Garrison 4600 | -7/Garrison | Triggered checkpoint 4600 | -7/Garrison | Triggered checkpoint 4673 | -7/Garrison | Triggered checkpoint 4751 | -7/Garrison | Core integrity fell below 20% 4922 | -7/Garrison | Triggered checkpoint 5010 | -7/Garrison | Triggered checkpoint 5059 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- System corrupted: FCS attempts to trigger Mni. Assault Cannon. System corrupted: Mni. Assault Cannon misfires. Slug penetrates G-47 Trooper. Acquired 2 matter. System corrupted: Energy discharge (-36). Beams of light sweep through the air. An alarm sounds. ZS VTH|Y6N#N0CMY5G1EIUAXBAC YCWDA Slug penetrates Wall. Slug penetrates A-27 Freighter. Y-54 Guardian Lgt. Treads blasted off. Carbon-fiber Leg destroyed. Kicked Y-54 Guardian. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????#####??????????????????????? | | ??????????????## A##????????????####?????? | | ??????????????# #???????????? #?????? | | ??????????????# A#???????????? #?????? | | ??????????????# #????????????# #?????? | | ??????????????# A#????????????# #?????? | | ???????????????# #?????????????# #?????? | | ???????????????### #?????????????# #?????? | | ???????????????### #?????????????# #?????? | | ???????????????#"# #?????????????# #?????? | | ???????????????#" #???????####### ####### | | ???????????????#" #???????# | | ???????????????#" #???????# ##### | | ???????????????#"#@#???????# #???# ####### | | ???????????????###Y######### #???# #?????? | | ?????????????????# #???# #?????? | | ?????????????????#### ######???# #?????? | | ????????????????????# #????????# #?????? | | ????????????????????#####????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????# | | ?????????????????????????????????# ####### | | ?????????????????????????????????# | | ?????????????????????????????????# = | | ?????????????????????????????????########## | | ????????????????????????????????????????### | | ????????????????????????????????????????# * | | ????????????????????????????????????????# * | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### | | ?????????????????????????????????########## | | ?????????????????????????????????# " | | ?????????????????????????????????# " | | ?????????????????????????????????# ####### | | ?????????????????????????????????# #?????# | | ?????????????????????????????????# #?????# | | ?????????????????????????????????# #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronMinesnifferLoader Manual? 0 Play Time 00:37:03 Cumulative 96.9 hours Start 2025.08.20 @ 17:36:44 End 2025.08.20 @ 18:44:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 375 Rogue 375 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0d2ef57-fb9b-4680-b65a-aa45c67766dd