Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 16:22:04 Player: Noggity Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (101) 505 Value Destroyed (3381) 3381 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 6731 Bonus ------- High Alert Combat Kills 105 Cogmind --------- Core Integrity 174/700 Matter 492/500 Energy 8/100 System Corruption 6% Temperature Cool (18) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Coolant Injector High-capacity Storage Unit High-capacity Matter Pod Core Analyzer > --- WEAPON (3) ------- Power Maul > --- INVENTORY (20) --- Armored Treads Armored Huge Wheel Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Precision Beam Rifle > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Armored Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Huge Wheel High-capacity Matter Pod Improved Signal Interpreter Advanced Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Mini Grenade Launcher Power Maul [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . . 2 1 Weapon 1 | . . . 1 . Parts Attached 120 | 6 18 14 47 35 Power 9 | 1 2 1 1 4 Engine 3 | 1 . 1 1 . Core 6 | . 2 . . 4 Reactor . | . . . . . Propulsion 37 | 2 8 3 17 7 Treads 12 | . 2 1 6 3 Leg 23 | 2 6 2 9 4 Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 23 | 1 3 1 7 11 Device 11 | . 2 . 2 7 Storage 6 | 1 1 . 3 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 51 | 2 5 9 22 13 Energy Gun 23 | 1 3 4 9 6 Energy Cannon 6 | . 1 . 4 1 Ballistic Gun 5 | 1 1 . 3 . Ballistic Cannon 2 | . . . 2 . Launcher 7 | . . 1 3 3 Special Weapon . | . . . . . Impact Weapon 5 | . . 3 . 2 Slashing Weapon 3 | . . 1 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . . 6 1 Parts Lost 39 | . 1 5 6 27 Power 6 | . . 1 1 4 Propulsion 13 | . . 2 2 9 Utility 8 | . . . 1 7 Weapon 12 | . 1 2 2 7 Highest Loss Streak 13 | . 1 2 4 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 94 97 Engine 6 | . . 10 7 4 Core 4 | . 13 3 . 1 Treads 22 | . 16 27 18 26 Leg 4 | . 11 . 6 2 Device 12 | . 14 13 8 11 Storage 13 | . 14 14 12 10 Processor 2 | . . . 4 9 Protection 2 | . . . 8 4 Energy Gun 16 | . 17 18 11 19 Energy Cannon 2 | . 5 . 2 . Ballistic Gun 3 | . 4 . 8 . Impact Weapon 3 | . . 9 . 1 Peak Build Rating 49 | 6 14 18 46 49 Average Rating 20 | 4 10 13 32 45 On Entrance 15 | . 6 14 18 40 Naked Turns . | . . . . . Heaviest Build 137 | 14 52 57 137 64 Greatest Support 104 | 20 40 40 89 104 Greatest Overweight (x) 35 | 4 4 2 35 2 Average Overweight (x) . | 1 . 1 . . Largest Inventory Capacity 25 | 8 20 20 25 20 Average Capacity 18 | 7 14 20 20 20 Most Carried 20 | 7 20 20 20 20 Average Carried 16 | 4 12 18 18 16 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 20 19 19 4 Class Distribution -------------------- 64% | Mutant 18% | Gunner 10% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2168 | 196 551 305 776 340 Remotely . | . . . . . Salvage Created 3506 | 86 887 343 948 1242 Parts 172 | 7 35 26 43 61 Haulers Intercepted 6 | . 2 . 3 1 Recyclers Shooed 3 | 1 . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented 4 | . . 4 . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 72 | . 12 12 17 31 Guns 47 | . 10 5 10 22 Cannons 4 | . 1 . 1 2 AOE 19 | . 1 7 5 6 Classes Destroyed 14 | 2 4 1 5 2 Worker 6 | 2 . . 2 2 Builder 2 | . . . 1 1 Tunneler 3 | 2 . . 1 . Hauler 6 | . 2 . 3 1 Recycler 4 | . 3 . 1 . Operator 2 | . . . 2 . Watcher 6 | . 2 . 3 1 Swarmer 12 | . . . 2 10 Grunt 32 | . 12 2 10 8 Sentry 5 | . . . 3 2 Specialist 2 | . . . . 2 Hunter 8 | . . . 2 6 Programmer 3 | . . . . 3 Subdweller 10 | . . 10 . . Best Kill Streak 7 | 4 5 7 7 6 Combat Bots Only 7 | . 4 7 3 5 Max Kills in Single Turn 3 | 1 1 2 3 3 Gunslinging 1 | . . . . 1 Exploded 2 | . 1 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 629 | . 51 40 125 413 Missed 171 | . 11 13 39 108 Damage Taken 6027 | . 532 658 1302 3535 Core 859 | . 67 112 154 526 Absorbed by Shields 21 | . . . . 21 Ignored by Resistances 40 | . . . 40 . Core Remaining (%) 66 | 100 . 28 72 . Volleys Fired 217 | 5 53 30 65 64 Largest 3 | 2 2 2 3 3 Hottest 197 | 60 110 90 177 197 Shots Fired 484 | 10 105 42 165 162 Gun 410 | 10 95 33 131 141 Cannon 40 | . 10 . 20 10 Launcher 34 | . . 9 14 11 Special . | . . . . . Kinetic 117 | 5 39 9 64 . Thermal 275 | . 47 . 77 151 Explosive 25 | . . . 14 11 Electromagnetic 67 | 5 19 33 10 . Robot Hit Streak 24 | 7 18 20 24 22 Robot Miss Streak 4 | . 3 4 2 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 355 | 7 76 34 121 117 Core Hits 205 | 5 34 29 61 76 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 19 | . 4 . 5 10 Burn 18 | . 3 . 5 10 Meltdown 1 | . 1 . . . Melee Attacks 26 | . . 18 3 5 Impact 22 | . . 18 . 4 Slashing 4 | . . . 3 1 Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8693 | 129 1109 1043 2970 3442 Guns 4987 | 75 876 301 1615 2120 Cannons 608 | . 139 . 257 212 Explosions 2878 | 54 94 742 887 1101 Melee 185 | . . . 185 . Ramming 35 | . . . 26 9 Kinetic 1762 | 11 348 742 661 . Thermal 4345 | 54 533 . 1143 2615 Explosive 1651 | . . . 833 818 Electromagnetic 715 | 64 228 301 122 . Impact . | . . . . . Slashing 185 | . . . 185 . Piercing . | . . . . . Highest Corruption 6 | . . . 3 6 Average Corruption 3 | . . . 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . 7 6 Message Errors 3 | . . . 1 2 Matter Fused 5 | . . . 4 1 Heat Flow Errors 2 | . . . 1 1 Data Loss (minor) 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 158 | . . . 88 70 Projectiles 2 | . . . 1 1 Explosions 118 | . . . 49 69 Melee 38 | . . . 38 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 378 | . 53 14 97 214 Shots 16 | . 1 1 5 9 Rammed 1 | . . . 1 . Targets Rammed 3 | . . . 2 1 Kicked 1 | . . . . 1 Crushed 1 | . . . 1 . Highest Temperature 383 | . 319 . 243 383 Average Temperature 77 | . 56 . 72 100 Received Heat Transfer 1552 | . 264 144 621 523 Effects 4 | . 1 . 1 2 Energy Bleed 1 | . . . 1 . Interference 2 | . . . . 2 Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted 3 | . 1 . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 28 | . 4 . 7 17 Heat Transferred 9029 | 100 1556 . 2603 4770 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | 1 2 . 1 . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 504 | 20 285 . 265 504 Initial 89 | . 13 . 20 89 Average 134 | 4 91 . 134 221 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 81 | 100 94 . 83 55 Level 1 16 | . 5 . 16 35 Level 2 2 | . . . . 8 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 3 . 2 13 Investigation 6 | . 2 . 1 3 Extermination 1 | . . . . 1 Reinforcement 6 | . 1 . 1 4 Assault . | . . . . . Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 18 11 26 47 Peak Tracking Total 11 | . 5 6 5 11 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 5 | . 4 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 10 | . 1 1 2 6 Max in Single Turn 6 | . 1 1 1 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 22 | . 8 3 7 4 Terminals 14 | . 7 . 6 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 1 1 Garrison Access 1 | . . . . 1 Total Hacks 80 | . 24 12 29 15 Successful 46 | . 13 12 18 3 Failed 34 | . 11 . 11 12 Catastrophic 7 | . . . 4 3 Database Lockouts . | . . . . . Manual 29 | . 10 1 16 2 Terminals 49 | . 22 . 22 5 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 10 | . . . 7 3 Garrison Access 3 | . . . . 3 Terminal Hacks 27 | . 8 12 7 . Record 9 | . . 9 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Locate Traps 2 | . . . 2 . Transport Status 2 | . 2 . . . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Derelict Proto ID Bank 1 | . . 1 . . Release Object 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 8 | . . . 7 1 Insert Component 4 | . . . 3 1 Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 4 . 4 1 Terminals 9 | . 4 . 4 1 Botnet 9 | . 4 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 18 | . 7 . 7 4 Full Trace Events 4 | . . . 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 4 | . . . 3 1 Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 7750 | 142 1959 2956 1536 1157 Spaces Moved 3238 | 81 842 1164 614 537 Core 51 | 43 4 . 4 . Treads 2496 | . 362 1149 466 519 Legs 662 | 38 476 15 115 18 Wheels 29 | . . . 29 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 240 110 127 Average Speed 196 | 137 172 240 187 160 Slowest Speed 1800 | 250 260 260 1800 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 97 63 38 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 4 . . Spaces Dug 5 | . . . . 5 Terrain Destroyed 217 | 2 9 52 85 69 Melee 5 | . . . . 5 Projectile 9 | . . . 9 . AOE 203 | 2 9 52 76 64 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 4152 | 99 1244 1247 868 694 Wait 398 | . 293 6 70 29 Move 3234 | 80 841 1163 613 537 Hop . | . . . . . Pick Up 75 | 8 23 7 28 9 Fast Attach 30 | 4 4 1 16 5 Attach 43 | 2 2 6 13 20 Detach 15 | . 1 2 9 3 Swap 47 | . 12 7 18 10 Drop 63 | . 15 6 31 11 Fire 217 | 5 53 30 65 64 Melee 26 | . . 18 3 5 Ram . | . . . . . Kick 1 | . . . . 1 Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 143 | -11/Scrapyard | Entered Materials 772 | -10/Materials | Discovered new exit (range 11) 900 | -10/Materials | Build established: Scavenger-Mutant 960 | -10/Materials | Discovered new exit (range 8) 1292 | -10/Materials | Build established: Mutant 1577 | -10/Materials | Discovered new exit (range 5) 1628 | -10/Materials | Discovered new exit (range 13) 2090 | -10/Materials | Discovered new exit (range 5) 2102 | -10/Materials | Entered Subcaves 2269 | -10/Subcaves | Visited 4L-MR0's lab 2291 | -10/Subcaves | Found Arachnoskeleton 2474 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2477 | -10/Subcaves | Learned Materials stockpile data 2527 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2724 | -10/Subcaves | Released subatomizers from SUBCON Basin 2827 | -10/Subcaves | Core integrity fell below 50% 2856 | -10/Subcaves | Destroyed 7 combat bots 5035 | -10/Subcaves | Discovered new exit (range 6) 5036 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 5040 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5058 | -10/Subcaves | Entered Materials 5058 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5061 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5450 | -8/Materials | Build established: Tank 5784 | -8/Materials | Lost 4 parts (2n1u1w) 6139 | -8/Materials | Discovered new exit (range 11) 6203 | -8/Materials | Build established: Gunner 6308 | -8/Materials | Identified exit to Storage 6594 | -8/Materials | Entered Factory 6594 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6851 | -7/Factory | Discovered new exit (range 12) 7403 | -7/Factory | Lost 3 parts (1n2u) 7680 | -7/Factory | Lost 10 parts (2p4n2u2w) 7725 | -7/Factory | Core integrity fell below 50% 7751 | -7/Factory | Self-destructed Last Messages --------------- 07734_ Slug penetrates Wall. 07735_ NVMO2&Z8V|APL6L4D|UMGE3 07746_ Slug penetrates Wall. 07747_ U-05 Engineer lays Concrete. 07748_ Y-54 Guardian emerges from the garrison. 07748_ U-05 Engineer builds a Wall. 07749_ Acquired 36 matter. 07751_ System corrupted: Component data lost. 07751_ Remote Force Field destroyed. 07751_ Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????##########??????????? | | ##########??????# #########??? | | # #??????# # #??? | | # #??????# # #### | | # #??????# ! # "" ! | | # ######## + T | | # + + # | | # # ###### # #### | | # # #????# # #?# | | # #*#????# ## ##?# | | # #[#????########### #?##" | | # #%######### #?# # | | # #[| [##### | | # + **=+=% | | # # =[= ##% = | | # ###%####### ##= = | | # ###=##????# #########! = | | # ###[##????# ????????# | | # # #u##????# ????????# | | # # #u###??## ?????????#### | | #####+##### % ## # ????????????? | | ????# # [ @ = # ?????????????? | | ????# # =* = " # ??????????????? | | ????# # "" #????????????????? | | ????# # YG Y ?????? ?????? | | ????# # ! ""% #???"??????? | | ????# # " Y ???????????? | | ????# # """ """ # ???????????? | | ????# # """ """ # ???????????? | | ????# # """ """ #?? ???????????"? | | ????# # "" #????????? ??????? | | ????# # "" #????????????????? | | ????# # ? ? #????????????? | | ????# ##???+###??###????????????? | | ????# #?????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #???????????????????????????#+# | | ????# #?????????????????????????????? | | ????# ??????????????????????????? ?? | | ????###????????????????????????#????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????????#????" | | ?????????????????????????????????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 15 Energy Capacity 340 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 325 Resistance: KI 10 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeNovaInterrupter Manual? 0 Play Time 01:11:21 Cumulative 33.8 hours Start 2025.04.05 @ 15:07:51 End 2025.04.05 @ 16:22:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4662095a-e26f-4881-b593-d0030d938107