Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 22:34:05 Player: D-3M0G Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (38) 190 Value Destroyed (1254) 1254 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6344 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 100/100 System Corruption 35% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Improved Signal Interpreter Recalibrator Arc Projector Thermic Laser Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Plasma Cannon Makeshift Axe > --- INVENTORY -------- Light Ion Engine Improved Medium Treads Improved Signal Interpreter Authchip [Propulsion] Arc Projector Thermic Laser Assault Cannon Advanced EMP Blaster Scythe [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power . | . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . 1 . . Utility 6 | . . 1 1 1 . . 1 . 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 87 | . 1 5 28 5 13 8 5 5 17 Power 12 | . . 1 5 . 1 2 1 . 2 Engine 10 | . . 1 4 . 1 2 1 . 1 Core 2 | . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 17 | . . 1 6 1 1 2 1 3 2 Treads 7 | . . 1 2 1 . . . 3 . Leg 6 | . . . 2 . 1 2 1 . . Wheel 2 | . . . 2 . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . . 2 Utility 25 | . 1 3 8 2 3 . 1 1 6 Device 10 | . 1 . 2 1 1 . . 1 4 Storage 1 | . . 1 . . . . . . . Processor 3 | . . 1 1 1 . . . . . Hackware 3 | . . . . . 1 . . . 2 Protection 8 | . . 1 5 . 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 33 | . . . 9 2 8 4 2 1 7 Energy Gun 7 | . . . 4 1 1 . . 1 . Energy Cannon 2 | . . . . . 1 1 . . . Ballistic Gun 8 | . . . 3 1 . . . . 4 Ballistic Cannon 2 | . . . . . . . 1 . 1 Launcher 7 | . . . . . 4 2 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 6 | . . . 1 . 2 1 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . 1 Corrupted Parts 3 | . . . . . . . . . 3 System Corruption 20 | . . . . . . . . . 20 Parts Lost 42 | . . . 4 . 2 5 . 11 20 Power 4 | . . . . . . 1 . 1 2 Propulsion 13 | . . . 2 . 1 2 . 5 3 Utility 14 | . . . 1 . 1 . . 2 10 Weapon 11 | . . . 1 . . 2 . 3 5 Highest Loss Streak 10 | . . . 2 . 1 5 . 10 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 89 98 99 100 99 99 100 93 35 Engine 6 | . 14 11 6 7 7 6 6 5 1 Treads 8 | . . 10 7 15 15 9 6 8 2 Leg 13 | . 28 22 16 7 6 16 26 21 . Wheel 2 | . . . 3 7 7 3 . . . Device 8 | . 3 4 10 11 7 7 6 7 5 Storage 7 | . 14 11 9 7 7 7 6 6 1 Processor 10 | . . 10 9 10 15 15 13 13 4 Hackware 2 | . . . . . . 7 6 6 8 Protection 4 | . . 6 7 7 5 . 6 3 . Energy Gun 4 | . . . 5 7 8 2 . . . Energy Cannon 1 | . . . . . . 6 6 5 . Ballistic Gun 11 | . 28 22 19 7 3 . . . 3 Slashing Weapon 2 | . . . . 7 6 7 6 5 2 Peak Build Rating 56 | . 7 16 26 33 38 40 47 56 44 Average Rating 26 | . 6 14 22 31 33 37 46 48 24 On Entrance 23 | 6 6 7 16 26 31 38 39 47 21 Naked Turns 20 | . . . . . . . . . 20 Heaviest Build 35 | 12 13 20 31 27 35 31 33 33 27 Greatest Support 68 | 20 20 20 23 12 12 17 68 68 30 Greatest Overweight (x) 4 | . . . 2 2 2 2 . 4 3 Average Overweight (x) . | . . . 1 2 1 1 . . . Largest Inventory Capacity 10 | . 8 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 8 10 10 10 10 10 10 6 Most Carried 10 | . 6 8 10 10 10 9 7 10 7 Average Carried 7 | . 6 7 9 8 9 5 6 7 3 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 6 8 9 10 8 8 6 8 5 Class Distribution -------------------- 56% | Mutant 22% | Tank 7% | Skirmisher 6% | Derelict-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Matter Collected 1249 | 200 6 88 481 . 259 101 . 47 67 Remotely . | . . . . . . . . . . Salvage Created 1487 | . 36 157 674 . 320 153 . 16 131 Parts 69 | . 1 10 27 . 15 9 . . 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 27 | . . . . . 8 19 . . . Prevented 5 | . . . . . 4 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 33 | . 1 4 11 . 10 5 . . 2 Melee 5 | . . . 2 . 1 2 . . . Guns 13 | . 1 4 7 . . . . . 1 Cannons 2 | . . . . . 1 1 . . . AOE 10 | . . . . . 8 2 . . . Classes Destroyed 7 | . 1 3 2 . 1 . . . . Recycler 2 | . . . 2 . . . . . . Watcher 3 | . . 1 2 . . . . . . Swarmer 15 | . . 2 3 . 7 3 . . . Grunt 11 | . 1 1 4 . 2 2 . . 1 Brawler 1 | . . . . . 1 . . . . Sentry 3 | . . 1 2 . . . . . . Hunter 3 | . . . 2 . . . . . 1 Best Kill Streak 5 | . 1 2 2 . 3 5 . . 1 Combat Bots Only 5 | . 1 2 2 . 3 5 . . 1 Max Kills in Single Turn 2 | . 1 1 1 . 2 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . . Melee 1 | . . . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Hostile Shots Fired 505 | . 10 19 99 . 62 41 . 151 123 Missed 159 | . 4 6 26 . 20 7 . 59 37 Damage Taken 6786 | . 57 173 1117 . 820 650 . 2073 1896 Core 1985 | . . 33 95 . 131 103 . 614 1009 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 63 | . . . . . 63 . . . . Regen/Repaired (Parts) 78 | . . . 78 . . . . . . Core Remaining (%) 77 | 100 100 91 82 . . 66 . 27 . Volleys Fired 74 | . 3 14 34 . 13 4 . 2 4 Largest 3 | . 2 2 3 . 3 2 . 2 3 Hottest 160 | . 40 40 114 . 160 124 . 140 79 Shots Fired 180 | . 6 28 97 . 29 6 . 4 10 Gun 165 | . 6 28 97 . 21 1 . 2 10 Cannon 9 | . . . . . 4 3 . 2 . Launcher 6 | . . . . . 4 2 . . . Special . | . . . . . . . . . . Kinetic 124 | . 6 28 75 . 5 . . . 10 Thermal 11 | . . . 8 . . 1 . 2 . Explosive 4 | . . . . . 3 1 . . . Electromagnetic 41 | . . . 14 . 21 4 . 2 . Robot Hit Streak 13 | . 6 13 12 . 4 2 . 3 2 Robot Miss Streak 5 | . . 2 5 . 5 2 . 2 2 Penetration Max 1 | . . . 1 . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 137 | . 6 21 72 . 22 9 . 2 5 Core Hits 77 | . 2 9 22 . 17 6 . 3 18 Critical Kills 2 | . . . 1 . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 3 | . . . 2 . . . . . 1 Destroy 1 | . . . . . . . . . 1 Smash 2 | . . . 2 . . . . . . Melee Attacks 42 | . . . 21 . 13 8 . . . Impact 21 | . . . 21 . . . . . . Slashing 21 | . . . . . 13 8 . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3370 | . 44 181 1528 . 839 469 . 49 260 Guns 1357 | . 44 181 804 . 143 . . 18 167 Cannons 123 | . . . . . 48 50 . 25 . Explosions 668 | . . . . . 435 233 . . . Melee 1123 | . . . 724 . 213 186 . . . Ramming 99 | . . . . . . . . 6 93 Kinetic 1006 | . 44 181 585 . 29 . . . 167 Thermal 329 | . . . 69 . 193 42 . 25 . Explosive 359 | . . . . . 190 169 . . . Electromagnetic 454 | . . . 150 . 214 72 . 18 . Impact 724 | . . . 724 . . . . . . Slashing 399 | . . . . . 213 186 . . . Piercing . | . . . . . . . . . . Highest Corruption 35 | . . . . 4 4 4 . . 35 Average Corruption 9 | . . . . 4 4 4 . . 30 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 43 | . . . . 2 14 7 . . 20 Message Errors 8 | . . . . . 2 2 . . 4 Matter Fused 7 | . . . . . 4 2 . . 1 Heat Flow Errors 4 | . . . . . 1 . . . 3 Energy Discharges 5 | . . . . 2 2 . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . 3 3 . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . 1 . . . 1 Alerts 1 | . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . 5 Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 155 | . . . 116 . 10 29 . . . Projectiles . | . . . . . . . . . . Explosions 16 | . . . . . . 16 . . . Melee 139 | . . . 116 . 10 13 . . . Knockbacks 6 | . . . 5 . . . . . 1 Impact 4 | . . . 3 . . . . . 1 Kinetic . | . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . Self-Inflicted Damage 308 | . . . . . 146 123 . 1 38 Shots 6 | . . . . . 3 3 . . . Rammed 36 | . . . . . . . . 3 33 Targets Rammed 36 | . . . . . . . . 3 33 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 249 | . 12 27 170 . 114 39 . . 249 Average Temperature 43 | . 7 11 43 . 37 18 . . 95 Received Heat Transfer 987 | . 18 51 318 . 162 54 . 189 195 Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . 4 . . . . . 1 Combat Hostiles 3 | . . . 2 . . . . . 1 Parts Fried 9 | . . . 4 . . . . . 5 Impact Corruptions 9 | . . . 8 . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 448 | . . . 148 . 150 100 . 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Peak Influence 248 | . 39 218 248 79 . . 130 141 65 Initial 130 | . . 16 7 79 . . 130 91 29 Average 82 | . 23 96 98 79 . . 130 109 24 Maximum Alert Level 1 | . . 1 1 . . . . . . Low Security (%) 94 | . 100 90 90 100 . . 100 100 100 Level 1 5 | . . 9 9 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . 1 . . . . 2 2 Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . 1 . . . . 2 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Distress Signals 2 | . 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 91 | . 5 10 24 . 13 7 . 15 17 Peak Tracking Total 9 | . 3 6 4 . 3 4 . 8 9 Tactical Retreats 16 | . . 1 3 . 3 1 . 5 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Traps Triggered 4 | . . . 2 . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 6 | . . . 2 . . 4 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Machines Accessed 13 | . 1 1 6 1 1 . 1 . 2 Terminals 9 | . 1 1 3 1 1 . 1 . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . 2 . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 35 | . 3 3 21 1 1 . 1 . 5 Successful 16 | . 1 1 10 . 1 . 1 . 2 Failed 18 | . 2 2 10 1 . . . . 3 Catastrophic 2 | . . . 1 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . . Manual 5 | . . 2 3 . . . . . . Terminals 22 | . 3 3 9 1 1 . 1 . 4 Fabricators 1 | . . . . . . . . . 1 Repair Stations 7 | . . . 7 . . . . . . Recycling Units 5 | . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 1 1 6 . 1 . 1 . 1 Record 6 | . . 1 4 . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open DSF 2 | . . . . . . . 1 . 1 Locate Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 3 | . . . 3 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 1 4 1 . . . . . Full Trace Events 3 | . 1 1 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Turns Passed 3896 | . 117 412 1381 210 644 305 66 248 513 Spaces Moved 2468 | 1 84 288 651 157 444 172 39 167 465 Core 214 | . . . . . . . . 3 211 Treads 148 | . . . 21 . . . . 1 126 Legs 1029 | 1 84 288 385 . . 69 39 163 . Wheels 949 | . . . 245 157 444 103 . . . Hover . | . . . . . . . . . . Flight 128 | . . . . . . . . . 128 Fastest Speed 42 | 120 120 120 115 120 105 105 130 130 42 Average Speed 129 | 120 120 120 163 120 119 151 130 132 93 Slowest Speed 250 | 120 120 120 240 120 120 200 130 250 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 2 23 27 37 5 59 18 1 93 17 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . 1 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 78 | . . . 3 . 54 21 . . . Melee . | . . . . . . . . . . Projectile 3 | . . . 3 . . . . . . AOE 75 | . . . . . 54 21 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Total 2934 | . 95 333 855 179 505 198 53 188 528 Wait 170 | . 8 17 104 7 18 . 10 2 4 Move 2460 | . 83 287 650 156 443 171 38 167 465 Hop . | . . . . . . . . . . Pick Up 40 | . . 6 10 7 2 6 . 7 2 Fast Attach 17 | . 1 1 4 . . . . . 11 Attach 27 | . . 1 6 2 3 5 2 3 5 Detach 1 | . . . . . 1 . . . . Swap 43 | . . 3 18 3 10 3 3 2 1 Drop 24 | . . 4 8 4 2 1 . 3 2 Fire 74 | . 3 14 34 . 13 4 . 2 4 Melee 42 | . . . 21 . 13 8 . . . Ram 36 | . . . . . . . . 2 34 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 3) 118 | -10/Materials | Entered another Materials area 118 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 441 | -9/Materials | Discovered new exit (range 4) 530 | -9/Materials | Entered another Materials area 530 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 826 | -8/Materials | Build established: Tank 836 | -8/Materials | Repaired Aluminum Leg 1229 | -8/Materials | Central database locked down 1727 | -8/Materials | Discovered new exit (range 16) 1910 | -8/Materials | Identified exit to Factory 1911 | -8/Materials | Entered Factory 1911 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1919 | -7/Factory | Discovered new exit (range 5) 1924 | -7/Factory | Identified exit to Lower Caves 1971 | -7/Factory | Build established: Mutant 2121 | -7/Factory | Entered Lower Caves 2195 | -7/Lower Caves | Identified exit to Lower Caves 2765 | -7/Lower Caves | Entered another Lower Caves area 2775 | -7/Lower Caves | Discovered new exit (range 12) 2787 | -7/Lower Caves | Identified exit to Factory 2802 | -7/Lower Caves | Found DCF Scrap (13 items) 2945 | -7/Lower Caves | Lost 5 parts (1p2n2w) 3070 | -7/Lower Caves | Entered Factory 3070 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3136 | -6/Factory | Identified exit to DSF 3136 | -6/Factory | Entered DSF 3186 | -6/DSF | Additional patrols routed to DSF 3286 | -6/DSF | Discovered new exit (range 15) 3376 | -6/DSF | Identified exit to Factory 3377 | -6/DSF | Core integrity fell below 50% 3384 | -6/DSF | Entered Factory 3384 | -5/Factory | Evolved 2 slots: Utility x2 3407 | -5/Factory | Lost 10 parts (1p5n1u3w) 3574 | -5/Factory | Lost 3 parts (1p1u1w) 3624 | -5/Factory | System corruption reached 10% 3639 | -5/Factory | System corruption reached 30% 3654 | -5/Factory | Lost 8 parts (1n6u1w) 3827 | -5/Factory | Core integrity fell below 50% 3838 | -5/Factory | Core integrity fell below 20% 3859 | -5/Factory | Lost 6 parts (2n3u1w) 3897 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03863_ Acquired KE Penetrator. 03864_ Dropped KE Penetrator. 03869_ Slug penetrates Wall. 03870_ System corrupted: Matter fused (-9). 03879_ Penetrated by Slug. 03883_ Slug penetrates Door. 03883_ Penetrated by Slug. 03886_ System corrupted: IFF burst signal emitted. 03888_ Penetrated by Slug. 03893_ ALERT: Cargo convoy en route, clear transfer corridor. 03893_ Slammed into Y-64 Sentinel. 03894_ Destabilizing: Core damaged (-30). 03894_ Penetrated by Slug. 03895_ Slammed into Y-64 Sentinel. 03896_ Destabilizing: System corrupted (+2). 03897_ Slammed into Y-64 Sentinel. 03897_ Fusion Compressor destroyed. 03897_ Penetrated by Slug. 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" [[ | | ????????????????????????????????? ########## | | ????????????????????????????????? ?????# | | ????????????????????????????????? ???????# | | ????????????????????????????????? ?????????# """" | | ?????????????????????###+###????????????????# """" | | ?????????????????????# #????????????????# """" | | ??????????????????#### #????????????????# """" | | ??????????????????? #????????????????# | | ?????????????????????# #????????????????# ] | | ?????????????????????# @Y#????????????????#####/ | | ?????????????????????### ###??????????#???????### | | ???????????????????????# #????????????# ####### | | ???????????????????????# #??????####### | | ???????????????????????# #??????# T | | ???????????############# #??????# ######## | | ???????????# ! # ####???# ##########"## | | ???????????# + #???# # ###+ | | ???????????# !! # #???# # # | | ???????????# !! # ##### # [ # | | ???????????# !! " / # ! | | ???????????# ############ # ! | | ???????????# #??????????# # * | | ???????????#############??????????# # | | ??????????????????????????????????################ | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 65 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 61 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Omniscient Cartographer Serviceable Loadout Challenges ------------ None Game ------ Seed CannonPortablePlating Manual? 0 Play Time 01:42:31 Cumulative 9.7 hours Start 2025.02.28 @ 22:46:12 End 2025.03.01 @ 22:34:05 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 50x40 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 15770c70-6423-4117-9381-f9bc8d48d792