Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 19:52:01 Player: Derk Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (851) 851 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2676 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 345/400 Energy 91/100 System Corruption 0% Temperature Cool (1) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Light Assault Rifle Improved Light Cannon > --- INVENTORY (15) --- Light Ion Engine Reinforced Deuterium Engine Fission Core Light Fission Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Hacking Suite Light Assault Rifle Improved Light Cannon Grenade Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Heavy EM Pulse Gun Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Hacking Suite Heavy EM Pulse Gun Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher Rocket Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 7 11 3 2 1 Power 3 | 1 2 . . . Engine 3 | 1 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 1 . . 1 Treads 4 | 2 1 . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 3 . 2 . Device 2 | 1 1 . . . Storage 5 | 1 2 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 5 3 . . Energy Gun 3 | 1 1 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 3 . . . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 1 5 . 3 Power 1 | . . . . 1 Propulsion 3 | . . 1 . 2 Utility 2 | . 1 1 . . Weapon 3 | . . 3 . . Highest Loss Streak 3 | . 1 3 . 3 To Critical Strikes . | . . . . . Average Backups 12 | 3 11 13 14 14 Power 1 | . . 1 3 4 Propulsion 4 | 1 4 4 4 3 Utility 1 | . 1 2 2 2 Weapon 5 | . 4 6 5 5 Tool/Special . | . . . . . Unused Backups 22 | . 8 2 . 12 Power 4 | . . . . 4 Propulsion 6 | . 3 . . 3 Utility 4 | . 2 . . 2 Weapon 8 | . 3 2 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 95 86 85 Engine 13 | . 14 14 14 7 Treads 27 | . 28 28 28 21 Device 10 | . 14 9 . . Storage 14 | . 14 14 15 28 Energy Gun 9 | . 11 12 . . Ballistic Gun 12 | . 15 7 14 14 Launcher 4 | . . 7 14 . Peak Build Rating 13 | 7 13 13 11 11 Average Rating 10 | 5 10 11 10 9 On Entrance 7 | . 7 12 9 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 33 | 12 33 33 32 . Greatest Support 40 | 40 40 40 40 . Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 12 | 3 11 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 15 12 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 874 | 279 335 190 70 . Remotely . | . . . . . Salvage Created 1268 | 130 830 308 . . Parts 93 | 7 57 29 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 32 | . 16 16 . . Guns 24 | . 16 8 . . Cannons 2 | . . 2 . . AOE 6 | . . 6 . . Classes Destroyed 8 | 2 6 . . . Worker 3 | . 3 . . . Tunneler 3 | 2 1 . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Operator 2 | . 2 . . . Watcher 2 | . 2 . . . Swarmer 16 | . 5 11 . . Grunt 16 | . 11 5 . . Best Kill Streak 6 | 2 3 6 . . Combat Bots Only 6 | . 3 6 . . Max Kills in Single Turn 2 | 1 1 2 . . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 162 | . 86 56 . 20 Missed 46 | . 29 15 . 2 Hits 116 | . 57 41 . 18 Melee 6 | . . . . 6 Projectile 110 | . 57 41 . 12 Critical Strikes 7 | . . 3 . 4 Damage Taken 1279 | . 515 433 . 331 Core 260 | . 69 77 . 114 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 142 | 9 82 47 . 4 Largest 2 | 2 2 2 . 2 Hottest 90 | 70 65 90 . 53 Shots Fired 257 | 18 162 69 . 8 Gun 239 | 18 161 56 . 4 Cannon 10 | . . 6 . 4 Launcher 8 | . 1 7 . . Special . | . . . . . Kinetic 173 | 9 117 39 . 8 Thermal 9 | 9 . . . . Explosive 8 | . 1 7 . . Electromagnetic 67 | . 44 23 . . Robot Hit Streak 13 | 11 13 6 . 6 Robot Miss Streak 7 | 1 7 5 . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 143 | 13 90 33 . 7 Core Hits 67 | 4 39 23 . 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 3 | . 1 2 . . Destroy 2 | . 1 1 . . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2337 | 124 1240 877 . 96 Guns 1598 | 124 1144 296 . 34 Cannons 168 | . . 106 . 62 Explosions 571 | . 96 475 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1068 | 49 668 255 . 96 Thermal 136 | 75 61 . . . Explosive 510 | . 35 475 . . Electromagnetic 623 | . 476 147 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 57 | . . 57 . . Projectiles . | . . . . . Explosions 57 | . . 57 . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 30 | . . 30 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 150 | 60 67 150 . 19 Average Temperature 26 | 24 20 38 . 10 Received Heat Transfer 366 | . 135 159 . 72 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 322 | 222 100 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 151 | 5 105 151 . . Initial 12 | . . 12 . . Average 50 | 1 41 71 . . Influence Increases 1024 | 15 502 507 . . Destroy 0b10 Robot/C 640 | . 320 320 . . Destroy 0b10 Robot/NC 65 | 15 50 . . . Destroy Leader 118 | . 58 60 . . Successful Hack 24 | . 24 . . . Disable Machine 15 | . . 15 . . Destroy Structure 57 | . 20 37 . . Lose Combat Pursuer 105 | . 30 75 . . Influence Decreases 1024 | 15 469 448 92 . Entered New Map 113 | . . 21 92 . Time Decay 851 | 15 459 377 . . Lost Part 60 | . 10 50 . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 27 22 . 3 Peak Tracking Total 4 | . 4 4 . 3 Tactical Retreats 7 | . 2 5 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 6 . 2 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 17 . 2 . Successful 12 | . 10 . 2 . Failed 7 | . 7 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 8 | . 7 . 1 . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 7 . 2 . Record 1 | . . . 1 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 53 | . 53 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 2943 | 16 2050 877 . . Terrain 1851 | . 974 877 . . Seismic 1092 | 16 1076 . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 4153 | 126 2053 1281 680 13 Spaces Moved 2207 | 56 1019 712 420 . Core 3 | 3 . . . . Treads 2204 | 53 1019 712 420 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 . Average Speed 159 | 154 160 160 160 . Slowest Speed 160 | 160 160 160 160 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 5 99 98 85 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 21 | . . 21 . . Terrain Destroyed 91 | . 22 69 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE 90 | . 22 68 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2600 | 76 1297 792 428 7 Wait 169 | . 150 19 . . Move 2203 | 55 1018 711 419 . Hop . | . . . . . Pick Up 32 | 5 19 4 4 . Fast Attach 11 | 7 2 . 1 1 Attach 6 | . 1 4 . 1 Detach . | . . . . . Swap 17 | . 10 4 2 1 Drop 20 | . 15 3 2 . Fire 142 | 9 82 47 . 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 720 | -10/Materials | Discovered new exit (range 8) 893 | -10/Materials | Discovered new exit (range 5) 1263 | -10/Materials | Discovered new exit (range 9) 1266 | -10/Materials | Identified exit to Mines 1421 | -10/Materials | Repaired Corrupted Hacking Suite 1994 | -10/Materials | Discovered new exit (range 3) 2180 | -10/Materials | Entered Mines 2726 | -10/Mines | Discovered new exit (range 7) 2748 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2886 | -10/Mines | Learned Materials stockpile data 2968 | -10/Mines | Lost 3 parts (1n2w) 3005 | -10/Mines | Learned location of 1 exit from Materials 3009 | -10/Mines | Discovered new exit (range 9) 3058 | -10/Mines | Core integrity fell below 50% 3454 | -10/Mines | Discovered new exit (range 5) 3461 | -10/Mines | Entered Exiles 3504 | -10/Exiles | Met 8R-AWN 3530 | -10/Exiles | Met EX-HEX 3573 | -10/Exiles | Met EX-BIN 3594 | -10/Exiles | Met EX-DEC 3620 | -10/Exiles | Learned location of Zion (-7) 3696 | -10/Exiles | Visited The Gauntlet 3877 | -10/Exiles | Aligned with FarCom system 3879 | -10/Exiles | Given EX-Vault access code 3916 | -10/Exiles | Opened EX-Vault 3957 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4122 | -10/Exiles | Discovered new exit (range 14) 4141 | -10/Exiles | Entered Mines 4152 | -9/Mines | Core integrity fell below 20% 4154 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 04048_ Extracted 30 matter. 04050_ Acquired Med. Matter Pod. 04052_ Extracted 40 matter. 04087_ Dropped Sml. Storage Unit. 04096_ Dropped Hcp. Storage Unit. 04097_ Acquired Sml. Storage Unit. 04122_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04141_ Receiving FarCom transmissions... 04142_ Lgt. Treads destroyed. 04144_ Ion Engine destroyed. 04146_ Imp. Light Cannon severed. 04147_ Acquired Imp. Light Cannon. 04149_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ????????????????????#### ##?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# % #####?????????????????? | | ????????????????????# g $ ??????????????????? | | ????????????????????# @l#?????????????????????? | | ????????????????????# g #?????????????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????s??s?????????????????????????????? | | ???????????????s?s???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hacking Suite | 99% | -10/Materials | Corrupted Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed SurgeGuidedCloak Manual? 0 Play Time 00:22:26 Cumulative 538.9 hours Start 2025.11.30 @ 19:29:17 End 2025.11.30 @ 19:52:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 17 Types 15/0/1/1/0/0/0/0/0/0 Lore% 80 Gallery% 77 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53bf0363-eea9-4bad-a6a8-c08fbca76fe3