Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.13 @ 16:44:22 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (117) 585 Value Destroyed (3542) 3542 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2201) 2201 TOTAL SCORE: 14668 Bonus ------- High Alert Combat Kills 56 Entered DSFs 500 Met Data Miner 300 Win 3000 Friendly Fire -1655 Cogmind --------- Core Integrity 1600/1600 Matter 220/300 Energy 1638/1662 System Corruption 0% Temperature Cool (12) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle-Antimatter Reactor > --- PROPULSION (6) --- Flying Diametric-Surge Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Improved Cooling System Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Hvy. Thermal Nova Construct/C Power Maul > --- INVENTORY (10) --- Advanced Cooling System Matter Compressor (194) Advanced Sensor Array Advanced Transmission Jammer Advanced Powered Armor Advanced Shield Generator HERF Cannon Compact HERF Cannon Enhanced Hardcell Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Particle-Antimatter Reactor > --- PROPULSION ------- Flying Diametric-Surge Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Hvy. Thermal Nova Construct/C Power Maul > --- INVENTORY -------- Advanced Cooling System Matter Compressor Advanced Sensor Array Improved Transmission Jammer Advanced Powered Armor Advanced Shield Generator HERF Cannon Compact HERF Cannon Enhanced Hardcell Cannon Mini Smartbomb Launcher [Rating: 144] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Fusion Compressor Reactor Constructs Propulsion Light Treads Treads Light Treads Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . . 6 . . 2 . . . . 2 2 2 . 2 2 Power 2 | . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . . 2 . . . . . . . 1 1 . . . . Utility 10 | . . . . 3 . . 1 . . . . 1 1 1 . 1 2 Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . Parts Attached 69 | 6 7 6 12 3 . 14 4 1 1 . . 1 2 . 1 5 6 Power 8 | 1 1 2 2 . . 1 1 . . . . . . . . . . Engine 6 | 1 1 2 2 . . . . . . . . . . . . . . Core 2 | . . . . . . 1 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 7 | 2 . . 5 . . . . . . . . . . . . . . Treads 7 | 2 . . 5 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 37 | 1 4 1 3 2 . 8 3 . 1 . . 1 2 . 1 4 6 Device 14 | . 1 1 1 1 . 3 1 . . . . 1 1 . . 3 1 Storage 5 | 1 2 . . . . . 1 . . . . . . . . 1 . Processor 4 | . . . . . . 1 1 . . . . . 1 . . . 1 Hackware 5 | . . . . . . 1 . . . . . . . . . . 4 Protection 9 | . 1 . 2 1 . 3 . . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 17 | 2 2 3 2 1 . 5 . 1 . . . . . . . 1 . Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 2 2 1 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . 1 . . . . . . . . . . . Launcher 3 | . . . . . . 1 . 1 . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . 1 . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . . . . 1 . Parts Lost 6 | . 1 2 . . . 3 . . . . . . . . . . . Power 5 | . 1 2 . . . 2 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 2 . . . 2 . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 9 | 4 8 14 9 8 13 5 6 8 9 10 10 9 9 10 10 9 9 Power . | . . . . . . . . . 1 1 1 . . . . . . Propulsion 1 | 2 2 5 2 . . . . . . . . . . . . . . Utility 4 | . 2 3 2 4 8 4 5 7 7 8 8 8 7 8 8 8 6 Weapon 2 | . 2 4 3 3 5 1 1 1 1 1 1 1 1 2 1 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 2 7 12 5 . 8 1 . . . . 5 . . . 3 6 Power 2 | . . 1 1 . . . . . . . . . . . . . . Propulsion 9 | . 1 3 5 . . . . . . . . . . . . . . Utility 16 | . 1 1 2 . . 3 . . . . . 3 . . . 3 3 Weapon 22 | . . 2 4 5 . 5 1 . . . . 2 . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 98 99 80 47 52 56 62 63 60 60 60 57 57 50 53 55 59 Engine 8 | . 13 13 13 7 7 3 6 4 . . . . . . . . . Treads 13 | . 28 28 22 5 . . . . . . . . . . . . . Flight 1 | . . . . . . 1 6 6 6 6 6 5 4 . 2 4 4 Device 8 | . 2 2 4 11 15 17 13 9 12 6 11 12 15 12 14 17 12 Storage 7 | . 14 14 6 7 7 1 4 6 6 6 6 5 5 4 4 4 4 Processor 3 | . . . . . . 4 12 13 13 13 13 11 14 14 14 13 12 Protection 6 | . 10 11 9 4 6 4 2 3 . 6 1 3 . . . 3 . Energy Gun 1 | . 11 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 7 7 3 2 . . . . . . . . . 2 Ballistic Gun 10 | . 16 25 18 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . 3 3 6 6 6 6 5 5 4 4 4 1 Impact Weapon 1 | . . 2 . . . 1 6 6 . . . 3 3 4 4 4 4 Peak Build Rating 144 | 6 9 11 34 44 52 64 71 71 68 68 68 96 112 107 114 141 144 Average Rating 38 | 5 8 9 19 39 46 55 67 69 66 68 67 77 105 104 106 123 142 On Entrance 62 | . 6 8 10 34 44 50 64 71 67 68 68 67 98 107 104 114 141 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 10 30 32 34 46 47 53 42 46 46 46 46 50 48 46 61 70 64 Greatest Support 90 | 40 40 40 40 69 69 79 79 79 79 79 79 79 90 90 90 90 65 Greatest Overweight (x) 15 | . . . . 1 1 1 . . . . . . . . 15 . . Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 10 15 9 15 15 7 8 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 6 15 15 15 14 14 13 8 9 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 8 14 9 8 13 5 6 8 9 10 10 9 9 10 9 9 9 Final Capacity 15 | 8 15 15 5 15 15 5 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 6 15 15 5 13 14 5 8 9 10 10 10 9 10 10 10 10 10 Scrap Engine Consumption 152 | . . . 30 19 2 44 4 4 2 . . 18 8 1 6 10 4 Constructs Created 4 | . . . 3 . . 1 . . . . . . . . . . . Constructs Modified 60 | . . . 9 4 3 18 2 2 . 1 . 6 4 . 2 4 5 Class Distribution -------------------- 53% | Construct 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -4/Factory Construct | -3/Research Construct | -3/DSF Construct | -2/Research Hacker-Construct | -1/Access Resources | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Matter Collected 3272 | 228 437 339 467 55 . 320 61 295 20 . 36 177 165 . . 616 56 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5059 | 128 361 200 524 708 . 1180 144 364 62 . 51 379 586 . . 372 . Parts 254 | 13 29 20 26 29 . 60 2 3 1 . 1 22 24 . . 24 . Haulers Intercepted 8 | . 2 . . . . 5 1 . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 1 . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 67 | . 7 6 6 9 . 9 1 1 . . 1 8 12 . . 7 . Melee 3 | . . 1 . . . 1 . . . . . . 1 . . . . Guns 17 | . 7 5 5 . . . . . . . . . . . . . . Cannons 28 | . . . 1 8 . 5 1 1 . . 1 5 3 . . 3 . AOE 14 | . . . . . . 2 . . . . . 3 6 . . 3 . Classes Destroyed 20 | 1 5 1 4 2 . 4 . 2 . . . 1 . . . . . Worker 13 | . 3 . . 1 . 2 . . . . . 1 5 . . 1 . Builder 3 | . . . . . . 1 . . . . . 1 1 . . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . . 5 1 . . . . . . . . . . Recycler 8 | . . . 2 2 . 4 . . . . . . . . . . . Operator 4 | . 1 . . 1 . 2 . . . . . . . . . . . Watcher 5 | . . . . 1 . . . . . . . 2 1 . . 1 . Swarmer 13 | . 3 1 . . . . . 1 . . . . 4 . . 4 . Cutter 4 | . . . . . . . . . . . . 4 . . . . . Grunt 22 | . 4 . . 7 . 1 . . . . 1 3 6 . . . . Sentry 8 | . . . 3 1 . 2 . . . . . 1 . . . 1 . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . Hunter 3 | . . . . . . 1 . . . . . . 2 . . . . Programmer 5 | . . . . 1 . 1 1 . . . . . . . . 2 . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . Scientist 1 | . . . 1 . . . . . . . . . . . . . . Scrapper 3 | . . . 3 . . . . . . . . . . . . . . Assembled 3 | . . . . . . 3 . . . . . . . . . . . Thug 2 | . . . . . . . . 2 . . . . . . . . . Savage 2 | . . . . . . . . 2 . . . . . . . . . Mutant 2 | . . . . . . . . 1 1 . . . . . . . . Best Kill Streak 13 | 3 3 1 2 7 . 3 1 1 . . 1 6 13 . . 5 . Combat Bots Only 8 | . 3 1 2 3 . 2 1 1 . . 1 4 8 . . 4 . Max Kills in Single Turn 5 | 1 1 1 1 1 . 2 1 1 1 . 1 3 5 . . 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . . . . 2 4 . . 3 . Melee 1 | . . 1 . . . 1 . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Hostile Shots Fired 427 | . 34 36 22 56 1 100 6 6 . . . 30 82 . 7 32 15 Missed 165 | . 16 10 6 14 . 41 2 3 . . . 11 33 . 4 15 10 Hits 262 | . 18 26 16 42 1 59 4 3 . . . 19 49 . 3 17 5 Melee 8 | . . . . . 1 1 . . . . . 5 1 . . . . Projectile 254 | . 18 26 16 42 . 58 4 3 . . . 14 48 . 3 17 5 AOE 15 | . . . . . . 15 . . . . . . . . . . . Critical Strikes 13 | . . . . 1 1 3 . . . . . 2 3 . . 3 . Damage Taken 5371 | . 189 526 330 685 45 1267 61 52 . . . 535 1003 . 136 294 248 Core 462 | . 26 126 24 37 . 126 14 . . . . 18 39 . . 52 . Absorbed by Shields 124 | . . . . 19 . . . . . . . . . . . 105 . Redirected to Shielding 51 | . 4 37 10 . . . . . . . . . . . . . . Regen/Repaired (Parts) 2338 | . . . 5 226 118 852 13 16 . 19 . 137 557 . 112 262 21 Core Remaining (%) 88 | 100 . . 29 . . 76 . . . . 98 98 96 . 100 96 100 Volleys Fired 299 | 12 50 26 24 33 . 73 8 3 2 . 2 22 26 . . 13 5 Largest 2 | 2 2 2 2 1 . 2 1 1 1 . 1 1 1 . . 1 1 Hottest 297 | 80 60 50 94 124 . 164 100 100 100 . 122 122 168 . . 168 297 Shots Fired 408 | 24 96 52 44 33 . 79 8 3 2 . 2 22 26 . . 12 5 Gun 202 | 24 96 52 30 . . . . . . . . . . . . . . Cannon 197 | . . . 14 33 . 78 8 3 2 . 2 20 22 . . 10 5 Launcher 9 | . . . . . . 1 . . . . . 2 4 . . 2 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 229 | . 50 52 41 . . 35 . . . . 2 17 22 . . 10 . Thermal 150 | 24 46 . 3 32 . 33 7 . . . . . . . . . 5 Explosive 9 | . . . . . . 1 . . . . . 2 4 . . 2 . Electromagnetic 20 | . . . . 1 . 10 1 3 2 . . 3 . . . . . Robot Hit Streak 21 | 5 8 11 21 7 . 13 5 2 4 . 6 5 11 . . 10 6 Robot Miss Streak 4 | 2 3 2 2 2 . 4 2 1 . . 1 4 2 . . 1 . Penetration Max 1 | . . . . . . . . . . . . 1 1 . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 352 | 14 61 41 33 30 . 82 7 14 2 . 2 19 33 . . 10 4 Core Hits 173 | 6 23 10 14 20 . 31 1 2 2 . 2 21 28 . . 13 . Critical Kills 2 | . . . . . . . . 1 . . . 1 . . . . . Critical Parts Destroyed 5 | . . . . . . . . 3 . . . . 2 . . . . Critical Strikes 13 | . . . 1 . . 4 . 5 . . . 1 2 . . . . Blast 2 | . . . 1 . . 1 . . . . . . . . . . . Smash 8 | . . . . . . . . 5 . . . 1 2 . . . . Sever 3 | . . . . . . 3 . . . . . . . . . . . Melee Attacks 128 | . . 25 12 . . 26 8 12 . . . 18 12 . . 10 5 Impact 102 | . . 25 12 . . . 8 12 . . . 18 12 . . 10 5 Slashing 26 | . . . . . . 26 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . 10 1 11 . . . 1 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13395 | 153 816 621 714 1131 . 3550 430 1080 112 . 69 1111 2443 . . 954 211 Guns 1927 | 153 786 619 369 . . . . . . . . . . . . . . Cannons 6278 | . . . 334 1035 . 2224 221 46 112 . 69 572 933 . . 521 211 Explosions 2009 | . . . . 86 . 220 . . . . . 358 1004 . . 341 . Melee 3128 | . . . . . . 1106 209 1034 . . . 181 506 . . 92 . Ramming 53 | . 30 2 11 10 . . . . . . . . . . . . . Kinetic 4554 | . 448 619 568 . . 890 . . . . 69 506 933 . . 521 . Thermal 3333 | 153 338 . 135 1121 . 1048 153 . . . . . 174 . . . 211 Explosive 1749 | . . . . . . 220 . . . . . 358 830 . . 341 . Electromagnetic 578 | . . . . . . 286 68 46 112 . . 66 . . . . . Impact 2022 | . . . . . . . 209 1034 . . . 181 506 . . 92 . Slashing 1106 | . . . . . . 1106 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 1 2 . . . . . . . 2 3 4 . Average Corruption 1 | . . . . 1 1 1 . . . . . . . 2 2 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 22 | . . . . 5 . 14 . . . . . . . . . 3 . Message Errors 9 | . . . . 3 . 5 . . . . . . . . . 1 . Matter Fused 7 | . . . . 1 . 5 . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . 1 . 1 . . . . . . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1037 | . . . 20 14 . 197 81 397 7 . . 27 182 . . 108 4 Projectiles 127 | . . . 20 14 . 32 30 . 7 . . 20 . . . . 4 Explosions 176 | . . . . . . . . . . . . 7 78 . . 91 . Melee 734 | . . . . . . 165 51 397 . . . . 104 . . 17 . Knockbacks 36 | . . . . . . 9 . 1 . . . 4 16 . . 6 . Impact 5 | . . . . . . . . 1 . . . . 4 . . . . Kinetic 27 | . . . . . . 9 . . . . . 4 9 . . 5 . Secondary 4 | . . . . . . . . . . . . . 3 . . 1 . Self-Inflicted Damage 324 | . . . . 134 . 47 . . . . . 124 19 . . . . Shots 6 | . . . . 2 . 1 . . . . . 2 1 . . . . Rammed 10 | . 7 . 2 1 . . . . . . . . . . . . . Targets Rammed 15 | . 9 1 2 3 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 5 | . 2 1 . 2 . . . . . . . . . . . . . Highest Temperature 347 | 108 12 . 108 262 . 248 40 100 80 . 160 58 347 . . 166 308 Average Temperature 63 | 38 7 . 31 57 . 71 23 47 45 . 87 21 129 . . 68 139 Received Heat Transfer 1071 | . 75 78 147 273 . 150 . 9 . . . 63 252 . . 6 18 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 1 1 4 . . . . 2 . . 1 . Combat Hostiles 5 | . . . . . . 1 . 1 . . . . 2 . . 1 . Parts Fried 6 | . . . . . . . . 2 1 . . 1 1 . . 1 . Impact Corruptions 20 | . . . . . . . 2 13 . . . . 3 . . 2 . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . Parts Melted 7 | . . 2 1 4 . . . . . . . . . . . . . Heat Transferred 4469 | 350 750 . 111 1567 . 1332 111 . . . . . 100 . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Maximum Alert Level 2 | . . . . 1 . 1 . . . . . 1 2 1 1 1 1 Low Security (%) 81 | 100 100 . 100 36 100 92 100 . . . . 72 26 . . 26 . Level 1 17 | . . . . 63 . 7 . . . . . 27 41 100 100 73 100 Level 2 1 | . . . . . . . . . . . . . 32 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 614 | 15 62 . 134 352 100 262 54 . . . . 314 614 321 237 399 266 Initial 352 | . 9 . 16 352 100 35 54 . . . . . 153 321 237 132 226 Average 81 | 1 11 . 15 233 76 58 33 . . . . 114 341 316 237 296 242 Influence Increases 3629 | 30 255 35 270 639 . 624 83 85 . . 20 516 591 5 . 356 120 Destroy 0b10 Robot/C 1120 | . 140 20 60 180 . 120 20 20 . . 20 160 240 . . 140 . Destroy 0b10 Robot/NC 265 | 30 30 . 10 25 . 95 5 5 . . . 20 35 . . 10 . Destroy Leader 246 | . 44 . . 42 . 50 12 . . . . 24 42 . . 32 . Successful Hack 227 | . 10 . 34 12 . 28 12 . . . . 34 44 5 . . 48 Select Force Hacks 150 | . . . 150 . . . . . . . . . . . . . . Disable Machine 225 | . . . 15 30 . 75 15 . . . . 30 45 . . . 15 Destroy Structure 301 | . 1 . 1 35 . 16 4 . . . . 68 80 . . 84 12 Advance Influence 300 | . . . . 300 . . . . . . . . . . . . . Partial Spotted 195 | . 15 . . . . 15 15 . . . . 45 30 . . 75 . Lose Combat Pursuer 600 | . 15 15 . 15 . 225 . 60 . . . 135 75 . . 15 45 Influence Decreases 3363 | 15 255 15 180 477 237 562 168 112 . . 20 202 291 303 79 215 232 Entered New Map 1167 | . 6 8 19 73 187 15 58 11 . . . . 161 293 79 105 152 Time Decay 2026 | 15 239 7 161 404 50 387 110 101 . . 20 202 130 10 . 110 80 Lost Part 20 | . 10 . . . . 10 . . . . . . . . . . . Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . Squads Dispatched 29 | . 3 . . 1 . 9 2 . . . . 7 4 . 1 1 1 Investigation 7 | . 1 . . . . 2 . . . . . 2 2 . . . . Extermination 9 | . . . . 1 . 3 1 . . . . 2 . . . 1 1 Reinforcement 13 | . 2 . . . . 4 1 . . . . 3 2 . 1 . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Distress Signals 6 | . 2 . . . . 1 1 . . . . . . . . 1 1 Communications Jammed 14 | . . . . . . . . . . . . . 8 . . 6 . Distress Signals 13 | . . . . . . . . . . . . . 7 . . 6 . Times Spotted 168 | . 18 10 4 15 6 31 2 5 . . 1 24 27 . 3 14 8 Peak Tracking Total 11 | . 3 6 2 7 6 5 1 3 . . . 5 11 . 3 5 4 Tactical Retreats 26 | . 1 2 . 1 . 9 . 4 . . . 3 3 . . 1 2 Traps | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Traps Triggered 13 | . 2 . . 2 . 5 . . . . . 1 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Machines Disabled 15 | . . . 1 2 . 5 1 . . . . 2 3 . . . 1 Max in Single Turn 2 | . . . 1 2 . 1 1 . . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Machines Accessed 64 | . 4 . 14 4 . 10 2 1 . 3 . 11 5 2 . 3 5 Terminals 37 | . 4 . 6 2 . 6 1 1 . . . 5 3 2 . 2 5 Fabricators 5 | . . . . . . . 1 . . . . 2 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . 7 . . 2 . . . . . 2 . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . . . . Garrison Access 5 | . . . . 2 . 1 . . . . . 1 . . . 1 . Total Hacks 180 | . 13 . 46 8 . 21 5 1 . 22 . 25 17 5 . 4 13 Successful 83 | . 3 . 26 1 . 5 3 1 . 22 . 8 8 1 . . 5 Failed 96 | . 9 . 20 7 . 16 2 . . . . 17 9 4 . 4 8 Catastrophic 24 | . . . 2 2 . 8 1 . . . . 3 4 1 . 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 67 | . 7 . 33 4 . 3 3 . . . . 9 5 . . 1 2 Terminals 92 | . 13 . 17 4 . 14 3 1 . . . 13 7 5 . 2 13 Fabricators 15 | . . . . . . . 2 . . . . 3 10 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 32 | . . . 27 . . 3 . . . . . 2 . . . . . Scanalyzers 6 | . . . . . . 2 . . . . . 4 . . . . . Garrison Access 11 | . . . . 4 . 2 . . . . . 3 . . . 2 . Terminal Hacks 40 | . 3 . 2 . . 4 1 1 . 22 . 1 1 1 . . 4 Record 7 | . . . . . . . . 1 . 6 . . . . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . . 1 . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . 1 . . . . 1 Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . . . 1 . . . 1 Release Object 2 | . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . . 1 4 . . . . Network Status 3 | . . . . . . . 1 . . . . 1 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 6 . . . . . . . . . . . . . . Retrieve Components 6 | . . . 6 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . . . Retrieve Study 3 | . . . . . . . . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . . . 18 1 . 1 1 . . . . 3 3 . . . 1 Terminals 9 | . . . 7 . . . . . . . . . 1 . . . 1 Botnet 4 | . . . 2 . . . . . . . . . 1 . . . 1 Skim 5 | . . . 5 . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 1 . . . . 2 2 . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . Liberate 4 | . . . . . . . 1 . . . . 2 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . 11 . . . . . . . . . . . . . . Reject 5 | . . . 5 . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . Tunnel 5 | . . . 5 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . 1 . . . . . Decoy 3 | . . . . 1 . 1 . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . Hacking Detections 53 | . 4 . 10 3 . 10 2 1 . . . 9 5 1 . 3 5 Full Trace Events 7 | . . . 1 . . 2 . . . . . 2 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 177 | . . . . . . . . . . . . . 177 . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . 13 . . . . Part Studies Acquired 3 | . . . . . . . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . 7 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Active Infowar (turns) 1835 | . . 278 . . . . 139 154 278 . 149 109 266 35 82 239 106 Sensors 992 | . . . . . . . 139 154 278 . 149 109 57 . . 46 60 Seismic 278 | . . 278 . . . . . . . . . . . . . . . Jamming 611 | . . . . . . . . . . . . . 209 35 82 239 46 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Turns Passed 10887 | 217 1046 1595 2985 973 113 1641 231 309 281 35 174 485 268 35 82 239 178 Spaces Moved 8874 | 104 525 746 1610 461 81 1269 375 420 602 77 261 768 449 98 58 533 437 Core 11 | 4 . . . . . . . . . . . . . . 7 . . Treads 3278 | 100 525 746 1552 322 . 33 . . . . . . . . . . . Legs 687 | . . . 58 139 81 277 . . . . . . 24 98 10 . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 306 | . . . . . . 306 . . . . . . . . . . . Flight 4592 | . . . . . . 653 375 420 602 77 261 768 425 . 41 533 437 Fastest Speed 26 | 50 160 160 143 126 126 45 45 45 45 45 45 31 31 31 26 26 26 Average Speed 95 | 155 160 160 158 169 139 98 45 45 45 45 45 43 31 31 120 26 26 Slowest Speed 800 | 160 160 160 165 237 209 209 45 45 45 45 45 45 31 31 800 26 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . 7 . . . . . 2 . . . . 7 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 6 57 48 98 12 66 39 12 52 74 69 49 24 8 3 53 17 16 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 6 | . . . 5 . . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . . . . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . 1 4 . . . . . . . . Spaces Dug 55 | . . 9 . . . 4 4 . . . . 14 13 . . 6 5 Terrain Destroyed 176 | . . 9 1 38 . 16 4 . . . . 33 37 . . 33 5 Melee 40 | . . 9 . . . 4 2 . . . . 14 1 . . 6 4 Projectile 33 | . . . 1 1 . 7 2 . . . . 1 17 . . 3 1 AOE 103 | . . . . 37 . 5 . . . . . 18 19 . . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Low Low Dat Pro Fac Fac Res DSF Res Acc Total 10574 | 132 629 1054 1985 619 82 1528 410 511 608 76 313 854 525 102 69 599 478 Wait 950 | 5 18 214 276 92 1 120 7 73 2 . 48 27 12 1 6 24 24 Move 8827 | 103 524 746 1609 461 80 1255 374 419 601 76 260 763 448 97 57 532 422 Hop 15 | . . . . . . 6 . . . . . 2 . . . . 7 Pick Up 94 | 6 11 13 16 15 1 7 4 . 1 . . 6 2 1 2 5 4 Fast Attach 30 | 6 5 1 2 2 . 7 2 . . . . 1 . 1 1 2 . Attach 18 | . 1 1 1 3 . 5 1 . . . . . 2 . 1 1 2 Detach 15 | . 2 . 4 2 . 3 1 1 . . . . 1 . . 1 . Swap 67 | . 4 13 12 . . 4 4 3 2 . 3 7 4 . . 5 6 Drop 93 | . 5 15 27 6 . 19 1 . . . . 7 . 2 2 6 3 Fire 299 | 12 50 26 24 33 . 73 8 3 2 . 2 22 26 . . 13 5 Melee 128 | . . 25 12 . . 26 8 12 . . . 18 12 . . 10 5 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 14 | . 9 . 2 3 . . . . . . . . . . . . . Escape Stasis 6 | . . . . 2 . 3 . . . . . 1 . . . . . Rewire 18 | . . . . . . . . . . . . . 18 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 218 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 926 | -10/Materials | Discovered new exit (range 10) 931 | -10/Materials | Central database locked down 1254 | -10/Materials | Discovered new exit (range 6) 1264 | -10/Materials | Entered Subcaves 1265 | -10/Subcaves | Approached by a straggling Scientist 1534 | -10/Subcaves | Discovered new exit (range 15) 2699 | -10/Subcaves | Discovered new exit (range 8) 2792 | -10/Subcaves | Core integrity fell below 50% 2854 | -10/Subcaves | Discovered new exit (range 3) 2859 | -10/Subcaves | Entered Recycling 3617 | -9/Recycling | Discovered new exit (range 12) 4192 | -9/Recycling | Identified exit to Scraptown 4243 | -9/Recycling | Learned 2 Materials zone layouts 4319 | -9/Recycling | Learned location of 1 exit from Storage 4345 | -9/Recycling | Learned location of 2 exits from Materials 4382 | -9/Recycling | Learned 2 Materials zone layouts 4431 | -9/Recycling | Learned location of 1 exit from Storage 4529 | -9/Recycling | Scanned before Scraplab entrance 4546 | -9/Recycling | Angered Scraplab inhabitants 4806 | -9/Recycling | Found Prototype Device 4806 | -9/Recycling | Identified Scrap Engine 5182 | -9/Recycling | Build established: Construct 5844 | -9/Recycling | Entered Factory 5844 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 6817 | -7/Factory | Sucked down chute 6817 | -7/Factory | Entered Waste 6833 | -7/Waste | Spotted C-40 Crusher 6861 | -7/Waste | Spotted C-40 Crusher 6861 | -7/Waste | Spotted C-40 Crusher 6869 | -7/Waste | Spotted C-40 Crusher 6875 | -7/Waste | Spotted C-40 Crusher 6893 | -7/Waste | Spotted C-40 Crusher 6900 | -7/Waste | Discovered new exit (range 16) 6926 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6930 | -7/Waste | Entered Factory 6968 | -7/Factory | Assembled infested ambush trap array 8560 | -7/Factory | Discovered new exit (range 4) 8571 | -7/Factory | Entered another Factory area 8571 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8573 | -6/Factory | Discovered new exit (range 13) 8578 | -6/Factory | Identified exit to Lower Caves 8802 | -6/Factory | Entered Lower Caves 8821 | -6/Lower Caves | Encountered a Warlord checkpoint 8882 | -6/Lower Caves | Murdered 5 allies 8980 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8984 | -6/Lower Caves | Found DCF Scrap (13 items) 9018 | -6/Lower Caves | Discovered new exit (range 11) 9109 | -6/Lower Caves | Identified exit to Lower Caves 9111 | -6/Lower Caves | Entered another Lower Caves area 9162 | -6/Lower Caves | Discovered new exit (range 13) 9204 | -6/Lower Caves | Discovered new exit (range 7) 9206 | -6/Lower Caves | Identified exit to Data Miner 9222 | -6/Lower Caves | Encountered a Warlord checkpoint 9392 | -6/Lower Caves | Entered Data Miner 9392 | -6/Data Miner | Discovered new exit (range 6) 9401 | -6/Data Miner | Met Data Miner 9410 | -6/Data Miner | Learned location of Section 7 (-2) 9410 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9415 | -6/Data Miner | Received God Mode back door access code from Data Miner 9426 | -6/Data Miner | Identified exit to Proximity Caves 9427 | -6/Data Miner | Entered Proximity Caves 9452 | -5/Proximity Caves | Learned location of 1 exit from Factory 9597 | -5/Proximity Caves | Discovered new exit (range 5) 9601 | -5/Proximity Caves | Identified exit to Factory 9601 | -5/Proximity Caves | Entered Factory 9601 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9602 | -5/Factory | Identified exit to Factory 9928 | -5/Factory | Incoming investigation squad redirected 10086 | -5/Factory | Entered another Factory area 10086 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10192 | -4/Factory | Fabricated Diametric Drive? 10206 | -4/Factory | Discovered new exit (range 15) 10220 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 10303 | -4/Factory | Destroyed 8 combat bots 10354 | -4/Factory | Identified exit to Research 10354 | -4/Factory | Entered Research 10354 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10389 | -3/Research | Identified exit to DSF 10389 | -3/Research | Entered DSF 10453 | -3/DSF | Additional patrols routed to DSF 10456 | -3/DSF | Discovered new exit (range 12) 10466 | -3/DSF | Found Adv. Powered Armor 10470 | -3/DSF | Identified exit to Research 10471 | -3/DSF | Entered Research 10471 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10653 | -2/Research | Spotted B-90 Cyclops 10701 | -2/Research | Discovered new exit (range 12) 10710 | -2/Research | Identified exit to Access 10710 | -2/Research | Entered Access 10710 | -1/Access | Evolved 2 slots: Utility x2 10723 | -1/Access | Identified exit to Surface 10888 | *** | Escaped! Last Messages --------------- Downloaded map data. 10848_ TF Node disabled. 10848_ Adv. Signal Interpreter tumbles out of TF Node. 10848_ Penetrated by Slug. 10863_ Destroyed Adv. Heat Sink. 10867_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7I. 10867_ Penetrated by Slug. 10867_ Slug penetrates Wall. 10874_ Scrap Engine modifies Quantum-Antimatter Reactor: Storage +453 Renamed Particle-Antimatter Reactor. 10875_ Arm. Scrap Engine consumes Prototype Hover Unit. 10882_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10887_ The Access Shell folds into the floor. 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[ #?????????????????????????????? | | ???????# #? #?????????????????????????????? | | ???????# # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 76 Energy Capacity 1662 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 800 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 76 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Diametric Drive | x1 | -4/Factory | Preloaded Mni. Smartbomb Launcher | x1 | -4/Factory Repaired ---------- Nothing Studied --------- Hvy. Rocket Launcher | -5/Factory | Hacked Power Maul | -5/Factory | Hacked Fusion Compressor | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Force of Scrap Challenges ------------ None Game ------ Seed RecoilMicrowarpProjector Manual? 0 Play Time 01:17:48 Cumulative 1958.9 hours Start 2025.09.13 @ 15:27:33 End 2025.09.13 @ 16:44:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1289 Rogue 1285 Adventurer 4 Explorer 0 Win Type 0 Total 260 Types 195/12/20/10/3/1/4/9/4/2 Lore% 98 Gallery% 97 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0445b5f-1e22-41ed-b125-136470b03aa8