Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 10:00:52 Player: The Gourd Result: Destroyed by 5F-T73(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (660) 660 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3110 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- High-capacity Matter Pod (200) Seismic Detector Makeshift ECM Suite Makeshift System Shield Authchip [Weapon] Heavy Battle Rifle Mining Claw Makeshift Sword Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Flight Unit Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Medium Storage Unit Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit High-capacity Matter Pod Seismic Detector Makeshift ECM Suite Makeshift System Shield Authchip [Weapon] Heavy Battle Rifle Makeshift Sword [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 31 | 8 5 6 4 1 3 4 Power 2 | 1 . . . . 1 . Engine 2 | 1 . . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 1 1 3 . 1 3 Treads 2 | 1 1 . . . . . Leg . | . . . . . . . Wheel 2 | 1 . 1 . . . . Hover . | . . . . . . . Flight 7 | . . . 3 . 1 3 Utility 10 | 2 3 1 1 1 1 1 Device 3 | 1 . 1 1 . . . Storage 4 | 1 3 . . . . . Processor . | . . . . . . . Hackware 3 | . . . . 1 1 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 3 1 4 . . . . Energy Gun 5 | 3 1 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . 7 5 . . 7 Power 2 | . . 1 . . . 1 Propulsion 10 | . . 2 2 . . 6 Utility 2 | . . 1 1 . . . Weapon 5 | . . 3 2 . . . Highest Loss Streak 7 | . . 2 2 . . 7 To Critical Strikes . | . . . . . . . Average Backups 11 | 4 12 12 9 10 10 9 Power . | . . . . . . . Propulsion 5 | 1 4 6 4 3 3 2 Utility 2 | . 1 2 2 3 4 5 Weapon 2 | 1 4 2 1 1 2 2 Tool/Special . | . . . . . . . Unused Backups 16 | . 3 . . 3 3 7 Power 1 | . 1 . . . . . Propulsion 1 | . . . . 1 . . Utility 7 | . 1 . . . 1 5 Weapon 6 | . 1 . . 2 1 2 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 87 | . 99 86 60 65 86 88 Engine 11 | . 13 12 . . 10 11 Treads 15 | . 24 17 . . . . Wheel 6 | . 3 9 11 . . . Flight 6 | . . . 6 33 33 33 Device 6 | . 14 4 14 . . . Storage 13 | . 14 14 11 11 11 11 Hackware 3 | . . . . 10 21 22 Energy Gun 18 | . 28 21 11 . . . Launcher 2 | . . 4 . . . . Slashing Weapon 2 | . . 1 6 11 11 11 Peak Build Rating 22 | 7 8 8 8 9 21 22 Average Rating 8 | 5 7 7 6 8 20 20 On Entrance 8 | . 7 8 6 6 9 21 Naked Turns . | . . . . . . . Heaviest Build 51 | 14 50 51 46 12 16 16 Greatest Support 40 | 10 40 40 26 12 16 16 Greatest Overweight (x) 3 | 1 2 3 2 . . 3 Average Overweight (x) 1 | . . 2 . . . . Largest Inventory Capacity 20 | 8 20 20 20 10 10 10 Average Capacity 16 | 7 15 20 17 10 10 10 Most Carried 17 | 6 15 17 11 10 10 10 Average Carried 12 | 4 12 14 9 9 9 9 Final Capacity 20 | 8 20 20 10 10 10 10 Final Carried 14 | 6 14 11 10 10 10 8 Class Distribution -------------------- 87% | Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 681 | 280 90 216 55 10 30 . Remotely . | . . . . . . . Salvage Created 1019 | 212 223 275 268 41 . . Parts 68 | 16 18 9 18 7 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 26 | . 6 13 7 . . . Melee 5 | . . . 5 . . . Guns 10 | . 4 6 . . . . AOE 11 | . 2 7 2 . . . Classes Destroyed 8 | 2 2 1 2 1 . . Tunneler 11 | 6 . 4 . 1 . . Recycler 1 | 1 . . . . . . Operator 1 | . . . . 1 . . Swarmer 5 | . 2 . 3 . . . Grunt 10 | . 4 4 2 . . . Duelist 1 | . . . 1 . . . Sentry 1 | . . . 1 . . . Assembled 9 | . . 9 . . . . Best Kill Streak 5 | 5 2 2 3 1 . . Combat Bots Only 3 | . 2 2 3 . . . Max Kills in Single Turn 2 | 1 2 2 1 1 . . Gunslinging . | . . . . . . . Exploded 2 | . 2 2 1 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 154 | . 24 53 49 1 . 27 Missed 46 | . 6 21 10 . . 9 Hits 108 | . 18 32 39 1 . 18 Melee 4 | . . 4 . . . . Projectile 104 | . 18 28 39 1 . 18 Critical Strikes 1 | . . . 1 . . . Damage Taken 1838 | . 253 580 476 10 . 519 Core 604 | . 44 134 186 10 . 230 Absorbed by Shields . | . . . . . . . Core Remaining (%) 64 | 100 . 28 . . . . Volleys Fired 89 | 17 12 56 4 . . . Largest 2 | 2 2 2 2 . . . Hottest 90 | 80 80 80 90 . . . Shots Fired 131 | 23 24 76 8 . . . Gun 118 | 23 24 63 8 . . . Cannon . | . . . . . . . Launcher 13 | . . 13 . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 31 | 11 . 16 4 . . . Explosive 13 | . . 13 . . . . Electromagnetic 87 | 12 24 47 4 . . . Robot Hit Streak 7 | 7 5 6 4 . . . Robot Miss Streak 6 | 2 3 6 2 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 104 | 15 15 46 25 3 . . Core Hits 53 | 7 9 26 9 2 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | 1 . 1 . . . . Burn 1 | . . 1 . . . . Corrupt 1 | 1 . . . . . . Melee Attacks 36 | . . 1 30 3 2 . Impact . | . . . . . . . Slashing 36 | . . 1 30 3 2 . Piercing . | . . . . . . . Sneak Attacks 4 | . . 1 . 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2153 | 241 341 942 510 119 . . Guns 907 | 204 203 440 60 . . . Cannons . | . . . . . . . Explosions 697 | 37 138 452 70 . . . Melee 549 | . . 50 380 119 . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 504 | 126 138 144 96 . . . Explosive 422 | . . 422 . . . . Electromagnetic 678 | 115 203 326 34 . . . Impact . | . . . . . . . Slashing 549 | . . 50 380 119 . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 43 | . . 13 30 . . . Projectiles . | . . . . . . . Explosions 18 | . . 3 15 . . . Melee 25 | . . 10 15 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 165 | . 37 72 56 . . . Shots 5 | . 1 2 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 226 | 72 226 114 30 . . 20 Average Temperature 41 | 32 87 31 13 . . 10 Received Heat Transfer 677 | . 114 230 165 6 . 162 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 2 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 881 | 200 100 457 124 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | 1 2 1 2 . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 105 | 15 57 105 96 30 . . Initial 31 | . . . 31 29 . . Average 16 | 1 7 19 41 10 . . Influence Increases 790 | 35 189 310 221 35 . . Destroy 0b10 Robot/C 340 | . 120 80 140 . . . Destroy 0b10 Robot/NC 60 | 35 . 20 . 5 . . Destroy Leader 80 | . 30 20 30 . . . Trap Triggered on 0b10 30 | . . 30 . . . . Successful Hack 46 | . 30 . 16 . . . Disable Machine 45 | . . 45 . . . . Destroy Structure 69 | . 9 55 5 . . . Lose Combat Pursuer 120 | . . 60 30 30 . . Influence Decreases 790 | 35 189 228 227 111 . . Entered New Map 98 | . . . 51 47 . . Time Decay 574 | 35 141 194 140 64 . . Lost Part 70 | . . 34 36 . . . Purge Threat 48 | . 48 . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 6 | . 2 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 12 18 17 2 . 9 Peak Tracking Total 9 | . 3 2 8 2 . 9 Tactical Retreats 6 | . . 3 2 1 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 3 | . . 3 . . . . Traps Extracted . | . . . . . . . Installed 4 | . . 4 . . . . Triggered 3 | . . 3 . . . . Most Traps Carried 4 | . . 4 . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 3 | . . 3 . . . . Max in Single Turn 2 | . . 2 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 8 | . 6 . 2 . . . Terminals 8 | . 6 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 24 . 3 . . . Successful 15 | . 13 . 2 . . . Failed 12 | . 11 . 1 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 31 | . 19 . 3 . 9 . Terminals 27 | . 24 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 4 . . . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 9 . 2 . . . Terminals 11 | . 9 . 2 . . . Assimilate 2 | . 1 . 1 . . . Botnet 3 | . 3 . . . . . Skim 6 | . 5 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 6 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 11 | . 1 . 1 3 6 . Largest Group 6 | . 1 . 1 3 6 6 Highest-Rated Group 343 | . 10 . 10 83 343 343 Highest-Rated Ally 96 | . 10 . 10 31 96 96 Total Orders . | . . . . . . . Ally Attacks 16 | . . . . 2 . 14 Total Damage 231 | . . . . 41 . 190 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 2488 | 9 1197 1054 228 . . . Structural 228 | . . . 228 . . . Seismic 2403 | 9 1197 1054 143 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 5666 | 223 1197 3019 287 231 601 108 Spaces Moved 4186 | 111 600 1381 219 563 1143 169 Core 2 | 1 . . . . . 1 Treads 506 | . 316 190 . . . . Legs . | . . . . . . . Wheels 1675 | 110 284 1191 90 . . . Hover . | . . . . . . . Flight 2003 | . . . 129 563 1143 168 Fastest Speed 34 | 50 95 130 34 34 34 39 Average Speed 95 | 93 146 155 66 34 38 41 Slowest Speed 240 | 95 240 240 130 34 39 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . 3 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 3 68 100 21 82 84 44 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . . 2 . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 2 | . . 1 . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 92 | 7 8 72 5 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 92 | 7 8 72 5 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 5663 | 203 898 2173 290 594 1297 208 Wait 1257 | 62 257 712 28 23 141 34 Move 4174 | 110 599 1380 218 556 1142 169 Hop 3 | . . . . 3 . . Pick Up 35 | 6 14 5 2 4 4 . Fast Attach 13 | 7 2 1 . 1 2 . Attach 14 | . 1 4 6 . . 3 Detach 2 | . . . 1 . . 1 Swap 16 | 1 6 6 1 . 1 1 Drop 20 | . 7 4 . 4 5 . Fire 89 | 17 12 56 4 . . . Melee 36 | . . 1 30 3 2 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . . 4 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 16) 224 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 8) 670 | -10/Materials | Discovered new exit (range 13) 1056 | -10/Materials | Identified exit to Mines 1124 | -10/Materials | Identified exit to Materials 1256 | -10/Materials | Identified exit to Subcaves 1399 | -10/Materials | Learned 4 Subcaves zone layouts 1421 | -10/Materials | Entered Mines 1502 | -10/Mines | Assembled infested the area 2331 | -10/Mines | Learned Materials security intel 2502 | -10/Mines | Found a hidden stash of uninstalled traps 2966 | -10/Mines | Discovered exit to Materials (range 9) 3032 | -10/Mines | Discovered exit to Materials (range 9) 3459 | -10/Mines | Discovered exit to Subcaves (range 5) 4168 | -10/Mines | Core integrity fell below 50% 4440 | -10/Mines | Entered Materials 4440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4441 | -9/Materials | Identified exit to Mines 4727 | -9/Materials | Entered Mines 4727 | -9/Mines | Accompanied by 1 ally 4742 | -9/Mines | Discovered new exit (range 12) 4799 | -9/Mines | Identified exit to Materials 4871 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4911 | -9/Mines | Received a Mining Laser from a helpful Derelict 4939 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4958 | -9/Mines | Entered Zion 4958 | -7/Zion | Accompanied by 2 allies 4974 | -7/Zion | Discovered new exit (range 15) 5008 | -7/Zion | Led the pair of lost Derelicts to a safe place 5063 | -7/Zion | Given A8's code to call for help 5114 | -7/Zion | Learned Factory terminal intel 5116 | -7/Zion | Learned location of Warlord (-4) 5196 | -7/Zion | Received a visual enhancement algorithm 5197 | -7/Zion | Ran a visual enhancement algorithm 5262 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5272 | -7/Zion | Build established: Hacker-Mutant 5278 | -7/Zion | Met Imprinter 5289 | -7/Zion | Imprinted 5291 | -7/Zion | Declared Zion's savior 5379 | -7/Zion | Opened final containment barrier to the Deep Caves 5388 | -7/Zion | Discovered new exit (range 3) 5388 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5408 | -7/Zion | Learned location of Quarantine (-2) 5449 | -7/Zion | Ran a visual enhancement algorithm 5457 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5473 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5559 | -7/Zion | Entered Deep Caves 5559 | -7/Deep Caves | Accompanied by 6 allies 5657 | -7/Deep Caves | Z-Facility disabled 5659 | -7/Deep Caves | Core integrity fell below 50% 5663 | -7/Deep Caves | Core integrity fell below 20% 5667 | -7/Deep Caves | Destroyed by 5F-T73(z) with Zionite Laser-S Last Messages --------------- Array scanned 1 system, cleaned 0. LOCATION=UNKNOWN GOAL=ESCAPE 05561_ O7-X91(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 05561_ O7-X91(M) slips into the shadows. 05562_ 48-TOA(M) slips into the shadows. 05562_ VS-U9A(M) slips into the shadows. 05563_ 5N-PL1(M) slips into the shadows. 05627_ NEW_ZION: Z-Facility proximity alert. 05632_ UM-5Y9(o) destroyed. 05634_ Discarded Hacking Suite. 05657_ Z-Facility disabled. 05658_ Flight Unit destroyed. 05660_ Mak. Flight Unit destroyed. 05662_ Flight Unit destroyed. 05664_ Mak. Power Source destroyed. 05666_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????? ????????? | | ????????????????????????????????# ???# ???? | | ????????????????????????????##??# ??# ?? | | ???????????????????????## # #?# ## ?? | | ????????????????????? # z ## ?? | | ?????????????????? z z ?? | | ???????????????? z z ? | | ???????????????? ??? | | ???????????????## z ???? | | ???????????????# """"?????"""" | | ?????????????#?# """"????""""" | | ????????????# # """"????""""" | | ????????????? """""??"""""" | | ??????????????# """""??"""" | | ???????????????# """"""""""""" | | ??????????????## """""""""""" | | ??????????????# """"""""""""" | | ???????????????# """"""""""""" | | ???????????????# @ """"""""" " " | | ???????????????# """"""""" % | | ???????????? """""""" | | ???????????# """"""""" | | ???????????# """"""""" | | ????????????# """"""""""" | | ????????????### """""""""""" | | ??????????????# """""" | | ??????????????## """""" """ | | ???????????????# """""" """" | | ???????????????## """""" """"" | | ????????????????# """"" """"" | | ????????????????# """" """"" | | ?????????????????? """" """" | | ????????????????????? """" """ | | ??????????????????????? """" | | ??????????????????????? """""""""" | | ??????????????????????? """"""""" | | ??????????????????????? | | ??????????????????????? | | ???????????????????????? | | ???????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Force Booster | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive EM Shield | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Med. Treads | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed MicroMinesnifferSystem Manual? 0 Play Time 00:46:05 Cumulative 112.1 hours Start 2025.06.04 @ 09:16:36 End 2025.06.04 @ 10:00:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c3cf5b6d-f1a9-4043-b6af-5e08ccb6f265