Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 20:52:10 Player: Lazz Result: Destroyed by MQ-7PR(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (553) 553 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2348 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 225/300 Energy 110/125 System Corruption 2% Temperature Cool (30) Movement Walking (190) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg Armored Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Slug Cannon Heavy Missile Launcher > --- INVENTORY (15) --- Light Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Advanced Targeting Computer Subdweller Laser Rocket Launcher Companion Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Machine Gun Slug Cannon > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Advanced Targeting Computer Subdweller Laser Rocket Launcher Heavy Missile Launcher Companion Sword DRS Beacon [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 7 1 2 4 7 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 2 4 Treads 2 | 2 . . . . Leg 4 | . . . . 4 Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 1 . . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 1 1 3 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . 1 1 Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Backups 10 | 2 5 11 12 10 Power . | . 1 1 . . Propulsion 2 | 1 2 4 4 1 Utility 2 | . . 1 2 2 Weapon 5 | . 1 3 5 5 Tool/Special . | . . . . . Unused Backups 16 | . . 1 . 15 Power 1 | . . . . 1 Propulsion 3 | . . 1 . 2 Utility 3 | . . . . 3 Weapon 9 | . . . . 9 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 100 96 100 Engine 13 | . 14 14 11 14 Treads 8 | . 28 28 6 . Leg 15 | . . . . 25 Wheel 4 | . . . 20 2 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 13 | . 14 14 14 13 Ballistic Gun 5 | . 14 13 11 . Launcher 8 | . . . 2 13 Peak Build Rating 24 | 7 8 9 13 24 Average Rating 10 | 4 7 8 11 12 On Entrance 7 | . 7 8 8 13 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 36 | 12 27 27 32 36 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 10 | . . . 1 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 Most Carried 15 | 4 10 13 15 15 Average Carried 11 | 2 5 11 13 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 10 12 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 536 | 270 14 45 129 78 Remotely . | . . . . . Salvage Created 526 | 19 144 106 120 137 Parts 36 | 3 10 9 7 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . . 13 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 18 | . 5 6 4 3 Guns 9 | . 5 2 2 . AOE 9 | . . 4 2 3 Classes Destroyed 9 | 1 3 . 2 3 Builder 2 | . 1 1 . . Tunneler 1 | 1 . . . . Turret 2 | . . . 2 . Swarmer 8 | . 3 3 2 . Grunt 6 | . 2 3 1 . Subdweller 1 | . . . 1 . Federalist 1 | . . . . 1 Ranger 1 | . . . . 1 Scrapper 1 | . . . . 1 Best Kill Streak 4 | 1 3 4 4 3 Combat Bots Only 3 | . 3 3 2 3 Max Kills in Single Turn 3 | 1 1 2 3 3 Gunslinging . | . . . . . Exploded 3 | . . 2 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 153 | . 28 25 32 68 Missed 54 | . 9 9 18 18 Hits 99 | . 19 16 14 50 Projectile 99 | . 19 16 14 50 Critical Strikes 3 | . . . . 3 Damage Taken 1151 | . 204 282 137 528 Core 260 | . 69 80 23 88 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 77 | . . . . 77 Core Remaining (%) 100 | 100 . . . . Volleys Fired 51 | 8 14 11 16 2 Largest 2 | 2 2 2 2 2 Hottest 93 | 70 70 83 93 79 Shots Fired 99 | 13 28 22 32 4 Gun 86 | 13 28 18 26 1 Cannon 2 | . . . . 2 Launcher 11 | . . 4 6 1 Special . | . . . . . Kinetic 39 | 5 14 7 10 3 Thermal 49 | 8 14 11 16 . Explosive 11 | . . 4 6 1 Electromagnetic . | . . . . . Robot Hit Streak 10 | 2 6 8 10 2 Robot Miss Streak 5 | 4 2 3 5 1 Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 60 | 6 18 14 20 2 Core Hits 40 | 3 10 11 9 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Burn 3 | . 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1679 | 88 207 482 427 475 Guns 624 | 81 207 123 190 23 Cannons 25 | . . . . 25 Explosions 1023 | . . 359 237 427 Melee . | . . . . . Ramming 7 | 7 . . . . Kinetic 195 | 7 71 38 31 48 Thermal 454 | 74 136 85 159 . Explosive 1023 | . . 359 237 427 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . . . 16 5 Projectiles . | . . . . . Explosions 21 | . . . 16 5 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 81 | . . 81 . . Shots 2 | . . 2 . . Rammed 2 | 2 . . . . Targets Rammed 2 | 2 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 206 | 50 206 194 6 30 Average Temperature 64 | 24 88 74 3 15 Received Heat Transfer 360 | . 75 84 54 147 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 1432 | 222 629 259 322 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 106 | 5 106 87 . . Initial 9 | . . 9 . . Average 25 | . 45 19 . . Influence Increases 452 | 5 146 171 130 . Destroy 0b10 Robot/C 320 | . 100 120 100 . Destroy 0b10 Robot/NC 15 | 5 5 5 . . Destroy Leader 40 | . 20 20 . . Successful Hack 21 | . 21 . . . Destroy Structure 26 | . . 26 . . Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 452 | 5 120 150 101 76 Entered New Map 118 | . . 17 25 76 Time Decay 334 | 5 120 133 76 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 7 7 5 12 Peak Tracking Total 9 | . 3 3 3 9 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 4 | . . . 4 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 4 | . 2 . . 2 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 10 . . 5 Successful 11 | . 6 . . 5 Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . . 5 Record 4 | . . . . 4 Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . . . 1 Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 29 | . . . . 29 Highest-Rated Ally 29 | . . . . 29 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 3575 | 17 326 617 447 2168 Seismic 3575 | 17 326 617 447 2168 Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 1 1 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 3666 | 108 326 617 447 2168 Spaces Moved 1947 | 45 175 268 299 1160 Core 9 | 1 . . . 8 Treads 529 | 44 175 268 42 . Legs 1018 | . . . . 1018 Wheels 391 | . . . 257 134 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 110 110 Average Speed 167 | 157 160 160 117 183 Slowest Speed 550 | 160 160 160 160 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 32 63 24 80 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . . 3 Spaces Dug . | . . . . . Terrain Destroyed 65 | . . 29 21 15 Melee . | . . . . . Projectile . | . . . . . AOE 65 | . . 29 21 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 2260 | 67 196 434 364 1199 Wait 186 | . . 146 40 . Move 1944 | 45 174 267 298 1160 Hop . | . . . . . Pick Up 31 | 6 6 3 3 13 Fast Attach 7 | 5 . . 2 . Attach 4 | 2 . . 1 1 Detach . | . . . . . Swap 14 | . 1 5 2 6 Drop 22 | . 1 2 2 17 Fire 51 | 8 14 11 16 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | 1 . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 435 | -10/Materials | Entered Mines 532 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 912 | -10/Mines | Learned location of Zion (-7) 935 | -10/Mines | Core integrity fell below 50% 945 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1041 | -10/Mines | Discovered new exit (range 3) 1052 | -10/Mines | Entered Subcaves 1053 | -10/Subcaves | Approached by a straggling Scientist 1117 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1121 | -10/Subcaves | Learned location of Storage (-8) 1135 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1428 | -10/Subcaves | Discovered new exit (range 12) 1499 | -10/Subcaves | Entered Scraptown 1854 | -8/Scraptown | Discovered new exit (range 9) 1902 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1921 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2037 | -8/Scraptown | Visited CR-KLE's Repair Center 2050 | -8/Scraptown | CR-KLE repaired 4 parts 2137 | -8/Scraptown | Visited SPCMW 2234 | -8/Scraptown | Visited Junk Repository 2856 | -8/Scraptown | Visited Cyclists 2937 | -8/Scraptown | Visited UFD Registry 2937 | -8/Scraptown | Registered with UFD as "Laserbomber" 3013 | -8/Scraptown | Visited Science Guys 3046 | -8/Scraptown | Visited Scrap Suit Storage 3110 | -8/Scraptown | Visited Botcube Research 3119 | -8/Scraptown | Found Botcube 3162 | -8/Scraptown | Visited Junk Repository 3220 | -8/Scraptown | Visited Derelict Rescue Squad 3265 | -8/Scraptown | Found DRS Beacon 3308 | -8/Scraptown | Visited Curators Association 3344 | -8/Scraptown | Visited Sword Containment 3364 | -8/Scraptown | Found Prototype Slashing Weapon 3473 | -8/Scraptown | Met Optimus 3473 | -8/Scraptown | Accepted into 0bPrime 3598 | -8/Scraptown | Civil war broke out across Scraptown 3635 | -8/Scraptown | Core integrity fell below 20% 3649 | -8/Scraptown | Discovered new exit (range 12) 3662 | -8/Scraptown | Botcube activated 3667 | -8/Scraptown | Destroyed by MQ-7PR(j) with Overtuned Pulse Rifle Last Messages --------------- 03652_ Penetrated by Bolt. 03655_ Bolt penetrates Wall. 03656_ Dropped Botcube. 03656_ Dropped Hpw. Shotgun. 03657_ Critical hit (Burn: +50). 03657_ Dropped Gauss Cannon. 03658_ Bolt penetrates Wall. 03658_ Penetrated by Bolt. 03659_ Critical hit (Burn: +50). 03661_ 5J-94M(p): "0bPrime is tearing us apart, don't fall for it!" 03661_ Penetrated by Bolt. 03661_ Hvy. Machine Gun destroyed. 03662_ Botcube begins transforming into Mutated Botcube. 03662_ Critical hit (Burn: +50). 03666_ RB-IJL(h) destroyed. 03666_ NM-NFE(j) destroyed. 03666_ Destroyed Imp. Hover Unit. 03666_ M3-N80(g) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ??##??###############???####???????%[#???????????? | | ??"""?#"""##""|##"""#??## ##?####=<[##??????????? | | ??"" ##"" ##""|##!!"#### ##;!==%!!"" ?????????? | | ?#"" =%x !%*=!%*#??????????? | | ?# j%= [==[![!#??????????? | | ?###################### #####??????????????? | | ??????????????????????? hjp #??????????????????? | | ???????????????????????? p% ???????????????????? | | ????#######????????????? !%* #???????????????????? | | ????" !"#????????????? = "????????????????????? | | ????#" "#????????????? 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"## ####??????????? | | %[ "## =#??????????? | | "## [ #??????????? | | /#??????????? | | """""""""""""""""""""""""[= "## ####??????????? | | """""""""""""""""""""""""%= "## [#??????????? | | ##### ################"" "## /#??????????? | | ##????????#"" "##############????? | | X"#????????#"" "## """"""""#????? | | "" "" ##????????#"" "## " " " "#????? | | "" "" X"#??????###"" "## ""#????? | | " " ######### #"" "## "#????? | | "" &"#????? | | "" "## "#????? | | " " ######### #"" "## " " " "#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryFluxBank Manual? 0 Play Time 00:18:16 Cumulative 89.9 hours Start 2025.11.19 @ 20:35:01 End 2025.11.19 @ 20:52:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: eb3a689f-dfb6-4052-a81f-b4026fddfbec