Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 01:40:14 Player: Spuddz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (437) 437 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1642 Bonus ------- None Cogmind --------- Core Integrity 286/400 Matter 255/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Heat Sink ECM Suite Light Assault Rifle Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink ECM Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Claw [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 22 | . 10 7 5 Power 3 | . 1 1 1 Engine 3 | . 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | . 6 2 2 Treads 4 | . 2 2 . Leg 2 | . . . 2 Wheel 4 | . 4 . . Hover . | . . . . Flight . | . . . . Utility 2 | . 1 1 . Device 1 | . . 1 . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | . 2 3 2 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 5 | . 2 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 2 3 Power 1 | . 1 . . Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 99 93 76 Engine 13 | . 14 14 11 Treads 10 | . 3 14 14 Leg 2 | . 1 . 6 Wheel 14 | . 23 13 . Device 3 | . . . 11 Storage 20 | . 27 21 11 Energy Gun 4 | . 10 . . Ballistic Gun 18 | . 17 19 19 Launcher 3 | . . 7 2 Naked Turns . | . . . . Heaviest Build 52 | 12 52 51 48 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 19 | . 19 20 20 Most Carried 10 | . 9 10 10 Average Carried 8 | . 7 9 8 Final Capacity 20 | 8 20 20 20 Final Carried 10 | 6 9 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 541 | 200 137 92 112 Remotely . | . . . . Salvage Created 551 | . 327 75 149 Parts 32 | . 20 6 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 8 8 3 Guns 13 | . 8 2 3 AOE 6 | . . 6 . Classes Destroyed 5 | . 4 . 1 Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 11 | . 3 8 . Grunt 7 | . 5 . 2 Sentry 1 | . . . 1 Best Kill Streak 6 | . 5 6 2 Combat Bots Only 6 | . 3 6 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 141 | . 57 35 49 Missed 42 | . 17 14 11 Damage Taken 1126 | . 434 183 509 Core 171 | . 32 25 114 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 77 . Volleys Fired 73 | . 29 13 31 Largest 2 | . 2 2 2 Hottest 70 | . 70 60 40 Shots Fired 146 | . 58 26 62 Gun 144 | . 58 24 62 Cannon . | . . . . Launcher 2 | . . 2 . Special . | . . . . Kinetic 107 | . 29 16 62 Thermal 37 | . 29 8 . Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 3 10 Robot Miss Streak 6 | . 3 6 3 Penetration Max . | . . . . Secondary Targets 5 | . 3 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 90 | . 37 9 44 Core Hits 41 | . 19 10 12 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 5 | . 5 . . Burn 3 | . 3 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1308 | . 513 444 351 Guns 934 | . 495 88 351 Cannons . | . . . . Explosions 356 | . . 356 . Melee . | . . . . Ramming 18 | . 18 . . Kinetic 650 | . 243 56 351 Thermal 284 | . 252 32 . Explosive 356 | . . 356 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 7 . Message Errors 4 | . . 4 . Matter Fused 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 30 | . . 30 . Projectiles . | . . . . Explosions 30 | . . 30 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 25 | . 9 16 . Shots 1 | . . 1 . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 228 | . 228 40 24 Average Temperature 54 | . 75 19 7 Received Heat Transfer 465 | . 183 . 282 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1037 | . 962 75 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 214 | . 214 180 60 Initial 10 | . . 10 . Average 66 | . 79 73 34 Maximum Alert Level 1 | . 1 . . Low Security (%) 90 | . 74 100 100 Level 1 9 | . 25 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 13 9 8 Peak Tracking Total 5 | . 5 5 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 3 . 4 Successful 1 | . . . 1 Failed 6 | . 3 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 7 | . 3 . 4 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1313 | . 493 500 320 Spaces Moved 686 | 1 324 279 82 Core . | . . . . Treads 157 | . 4 103 50 Legs 44 | 1 11 . 32 Wheels 485 | . 309 176 . Hover . | . . . . Flight . | . . . . Fastest Speed 115 | 120 115 115 240 Average Speed 150 | 120 116 161 247 Slowest Speed 260 | 120 240 240 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 1 48 75 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 11 | . . 11 . Melee . | . . . . Projectile . | . . . . AOE 11 | . . 11 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 831 | . 376 307 148 Wait 36 | . 6 2 28 Move 683 | . 323 278 82 Hop . | . . . . Pick Up 9 | . 4 4 1 Fast Attach 2 | . 1 1 . Attach 7 | . 1 3 3 Detach . | . . . . Swap 13 | . 8 3 2 Drop 5 | . 1 3 1 Fire 73 | . 29 13 31 Melee . | . . . . Ram 3 | . 3 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 494 | -10/Materials | Entered Mines 590 | -10/Mines | Learned location of Storage (-7) 973 | -10/Mines | Discovered new exit (range 10) 975 | -10/Mines | Learned Materials stockpile data 994 | -10/Mines | Entered Materials 994 | -9/Materials | Evolved 2 slots: Propulsion x2 1277 | -9/Materials | Identified exit to Mines 1314 | -9/Materials | Self-destructed Last Messages --------------- 01131_ R-06 Scavenger collects Lgt. Ion Engine. 01131_ K-01 Serf collects debris. 01178_ T-07 Excavator is excavating. 01204_ Lgt. Treads destroyed. 01204_ Critical hit (Burn: +37). 01204_ Lgt. Treads destroyed. 01210_ Y-45 Defender destroyed. 01214_ R-06 Scavenger collects Heat Sink. 01215_ Acquired 57 matter. 01217_ R-06 Scavenger collects Hvy. Assault Rifle. 01277_ Connecting with Terminal... 01277_ Current location identified: Materials >>Access(Branch) Found 1 branch access point: (8,83) Mines Map updated. 01277_ Connecting with Terminal... 01277_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 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