Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 09:46:39 Player: Hinzy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (634) 634 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2439 Bonus ------- None Cogmind --------- Core Integrity 173/550 Matter 120/300 Energy 84/160 System Corruption 2% Temperature Critical (698) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON (3) ------- Autogun Autogun > --- INVENTORY (10) --- Armored Wheel Weight Redist. System Sensor Array Improved Targeting Computer Core Shielding Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Armored Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Heat Sink Weight Redist. System Improved Targeting Computer Core Shielding Trap Extractor Autogun Autogun Mining Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 50 | 8 10 23 9 Power 7 | 2 1 2 2 Engine 4 | 2 1 1 . Core 3 | . . 1 2 Reactor . | . . . . Propulsion 15 | 2 3 8 2 Treads 3 | . . 3 . Leg 10 | 2 3 4 1 Wheel 2 | . . 1 1 Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 1 2 Device 3 | 1 1 . 1 Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 21 | 2 4 12 3 Energy Gun 7 | 2 1 4 . Energy Cannon 5 | . 2 3 . Ballistic Gun 6 | . . 4 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 3 | . 1 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . 1 . System Corruption 5 | . . 5 . Parts Lost 10 | . 1 5 4 Power 2 | . . 1 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 5 | . 1 2 2 Highest Loss Streak 5 | . 1 5 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 94 93 Engine 11 | . 14 10 . Treads 1 | . . 3 . Leg 24 | . 28 19 27 Wheel 2 | . . 6 . Device 12 | . 14 11 9 Storage 8 | . 6 11 9 Processor 8 | . 7 11 7 Energy Gun 9 | . 9 10 . Energy Cannon 10 | . 12 5 16 Ballistic Gun 1 | . . 2 1 Special Weapon 4 | . 5 2 6 Peak Build Rating 18 | 7 7 16 18 Average Rating 8 | 5 6 10 17 On Entrance 7 | . 7 7 16 Naked Turns . | . . . . Heaviest Build 28 | 14 13 24 28 Greatest Support 60 | 20 20 60 30 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 7 | 7 6 10 10 Most Carried 10 | 5 8 10 10 Average Carried 6 | 3 5 6 9 Final Capacity 10 | 8 5 10 10 Final Carried 10 | 5 5 10 6 Class Distribution -------------------- 58% | Mutant 37% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 606 | 191 130 285 . Remotely . | . . . . Salvage Created 1062 | 108 309 554 91 Parts 69 | 7 23 37 2 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 7 11 3 Guns 5 | . . 5 . Cannons 13 | . 7 5 1 AOE 1 | . . . 1 Classes Destroyed 8 | 2 4 1 1 Tunneler 1 | 1 . . . Hauler 4 | . 2 2 . Recycler 1 | 1 . . . Watcher 2 | . 1 1 . Swarmer 9 | . 5 4 . Grunt 9 | . 2 5 2 Brawler 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 4 | 2 3 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 153 | . 42 66 45 Missed 33 | . 12 13 8 Damage Taken 1738 | . 245 612 881 Core 436 | . 30 29 377 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 126 | . 126 . . Core Remaining (%) 93 | 100 88 92 . Volleys Fired 133 | 8 61 57 7 Largest 3 | 1 1 2 3 Hottest 236 | 40 100 116 236 Shots Fired 174 | 8 61 87 18 Gun 76 | 8 . 66 2 Cannon 84 | . 53 19 12 Launcher . | . . . . Special 14 | . 8 2 4 Kinetic 26 | . . 24 2 Thermal 111 | 8 61 26 16 Explosive . | . . . . Electromagnetic 37 | . . 37 . Robot Hit Streak 11 | 2 7 11 5 Robot Miss Streak 4 | 3 4 3 1 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 110 | 4 35 62 9 Core Hits 37 | 3 9 21 4 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Meltdown 1 | . . . 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1888 | 45 608 927 308 Guns 771 | 45 . 694 32 Cannons 940 | . 608 209 123 Explosions 129 | . . . 129 Melee . | . . . . Ramming . | . . . . Kinetic 325 | . . 293 32 Thermal 1177 | 45 608 248 276 Explosive . | . . . . Electromagnetic 386 | . . 386 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 2 Average Corruption 4 | . . 5 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 15 | . 15 . . Projectiles 15 | . 15 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 65 | . . . 65 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 711 | . 302 156 711 Average Temperature 101 | . 82 51 411 Received Heat Transfer 609 | . 6 252 351 Effects 14 | . . . 14 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (major) 2 | . . . 2 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . 1 1 1 Heat Transferred 2298 | 100 1295 531 372 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 222 | 10 186 222 209 Initial 73 | . 6 2 73 Average 65 | 3 42 107 116 Maximum Alert Level 1 | . . 1 1 Low Security (%) 91 | 100 100 77 89 Level 1 8 | . . 22 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 13 16 7 Peak Tracking Total 5 | . 5 5 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 6 1 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 26 | . 10 12 4 Successful 19 | . 9 8 2 Failed 7 | . 1 4 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 14 | . 6 8 . Terminals 19 | . 6 9 4 Fabricators . | . . . . Repair Stations 6 | . 4 2 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 5 | . 1 2 2 Record 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Terminal Index 2 | . 1 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 4 1 . Scan Component 3 | . 2 1 . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 4 5 . Terminals 9 | . 4 5 . Botnet 4 | . 2 2 . Skim 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 5 1 Full Trace Events 4 | . 3 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1896 | 122 1024 654 96 Spaces Moved 720 | 72 321 302 25 Core 25 | 25 . . . Treads 9 | . . 9 . Legs 542 | 47 321 149 25 Wheels 144 | . . 144 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 120 Average Speed 115 | 95 120 114 120 Slowest Speed 190 | 120 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 47 25 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 8 | . 7 1 . Terrain Destroyed 28 | . 7 1 20 Melee . | . . . . Projectile 9 | . 7 1 1 AOE 19 | . . . 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1586 | 114 884 521 67 Wait 630 | 19 472 116 23 Move 717 | 71 320 301 25 Hop . | . . . . Pick Up 30 | 6 12 11 1 Fast Attach 21 | 8 2 11 . Attach 13 | . 3 5 5 Detach 2 | . . 2 . Swap 16 | . 5 7 4 Drop 24 | 2 9 11 2 Fire 133 | 8 61 57 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 14) 1036 | -10/Materials | Discovered new exit (range 15) 1109 | -10/Materials | Repaired Med. Storage Unit 1136 | -10/Materials | Repaired Beam Cannon 1146 | -10/Materials | Identified exit to Materials 1147 | -10/Materials | Entered another Materials area 1147 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1448 | -9/Materials | Discovered new exit (range 3) 1449 | -9/Materials | Build established: Scavenger-Mutant 1636 | -9/Materials | Lost 5 parts (1p2n2w) 1800 | -9/Materials | Identified exit to Materials 1801 | -9/Materials | Entered another Materials area 1801 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1894 | -8/Materials | Core integrity fell below 50% 1897 | -8/Materials | Self-destructed Last Messages --------------- 01888_ Overheating: Core damaged (-71). 01888_ Adv. Beam Cannon destroyed. 01889_ Overheating: System interference. 01889_ Adv. Beam Cannon temporarily disabled. 01889_ Dropped Adv. Beam Cannon. 01891_ R-06 Scavenger collects Adv. Beam Cannon. 01892_ Overheating: System interference. 01892_ Autogun temporarily disabled. 01892_ Lgt. Nuclear Core destroyed. 01893_ Overheating: Broken Heat Sink damaged (-18). 01893_ Overheating: Aluminum Leg damaged (-5). 01894_ Overheating: Core damaged (-88). 01894_ Mining Laser destroyed. 01895_ Overheating: System interference. 01895_ Autogun temporarily disabled. 01896_ Overheating: Energy bleed (-10). 01896_ Critical hit (Burn: +37). 01897_ Overheating: Core damaged (-82). Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????????????????????+#????? | | ??????????????????????? #????? | | ?????????????# ######## #????? | | ?????????????? #????? | | ????????????????# ####### | | ????????????????# g ; # | | ####+############ ; # | | ;g@ ; | | ; ; | | ; ; | | ?##########+#### ; ; | | ???????????????# ! ;r ; | | ???????????????# !** ; ; | | ???????????????# !* ; ; | | ???????????????+ ;g ; | | ???????????????# r% ; | | ???????????????# """ ; # | | ???????????????# """ !####### | | ???????????????# """ ?????? | | ???????????????+ ????? | | ?????????????? # #???? | | ?????????????? ## ! !#???? | | ????????????? ??# #???? | | ???????????? ??# "T" "???? | | ????????????????# Y???? | | ????????????????# "???? | | ????????????????# #???? | | ????????????????#??? ????? | | ?????????????????????? ????? | | ?????????????????????? ##????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberPhasingClaw Manual? 0 Play Time 00:29:54 Cumulative 35.6 hours Start 2024.11.12 @ 09:17:52 End 2024.11.12 @ 09:46:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 868e4f0d-fb71-4c30-bab7-9a1c14972304