Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.18 @ 15:23:27 Player: Tone Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (435) 2175 Value Destroyed (19757) 19757 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (4125) 4125 TOTAL SCORE: 36957 Bonus ------- High Alert Combat Kills 975 Follower Combat Kills 1299 Entered Garrisons 1000 Used RIF Installer 2500 Network Hubs Disabled 400 Aligned with FarCom 300 Met R17 at Cetus 500 Friendly Fire -2849 Cogmind --------- Core Integrity 0/1300 Matter 84/300 Energy 54/100 System Corruption 19% Temperature Cool (0) Movement Treading (145) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Gravity Neutralizer Advanced Hacking Suite System Shield > --- WEAPON (4) ------- Enhanced Nova Cannon Hypervelocity Railgun > --- INVENTORY (5) ---- Advanced Energy Well (344) Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Improved Kinecellerator Improved Weapon Cycler Centrium Medium Armor Plating Advanced Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Plasma Rifle KE Penetrator Improved KE Penetrator Railgun > --- INVENTORY -------- Fusion Compressor Biometal Medium Treads Biometal Medium Treads Advanced Energy Well Advanced Energy Well Matter Compressor Improved Matter Compressor Structural Scanner Improved Terrain Scanner Makeshift Salvage Targeting Computer Advanced Target Analyzer Improved Transmission Jammer Medium Regenerative Plating Improved Focal Shield Advanced Force Field Relay Coupler [Heavy] Advanced System Restoration Module Long-range Tractor Beam Plasma Rifle Dispersion Rifle Long-range Proton Cannon Long-range Phase Cannon Heavy Flak Cannon Improved Remote Datajack Heavy Flail [Rating: 152] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Medium Regenerative Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Utility 7 | . . . . . . . 1 . . . 2 . . . 1 . 2 . . . . . . . . . . . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 482 | 4 7 4 14 1 5 7 23 9 24 5 18 8 1 3 17 4 7 11 55 27 12 1 25 18 58 9 6 . 10 57 32 Power 45 | . . . 1 . . . 2 2 1 . 3 2 . . 1 . . 1 3 7 1 . . . 4 2 1 . 2 8 4 Engine 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Core 14 | . . . . . . . 1 2 1 . 1 . . . . . . . . 4 . . . . 1 . 1 . 2 1 . Reactor 27 | . . . . . . . . . . . . 2 . . 1 . . 1 3 3 1 . . . 3 2 . . . 7 4 Propulsion 78 | 2 3 . 1 1 . 3 6 5 5 . 5 2 . . 3 . 3 4 6 2 2 . 1 1 6 2 . . 1 10 4 Treads 65 | 1 2 . 1 1 . 2 4 5 5 . 5 2 . . 1 . 1 2 5 2 2 . 1 1 6 2 . . 1 10 3 Leg 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Wheel 10 | 1 1 . . . . 1 1 . . . . . . . 2 . 2 2 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 160 | 2 1 . . . 1 . 6 1 3 . 5 3 . 3 5 1 3 5 27 14 6 1 11 7 23 4 4 . 1 14 9 Device 93 | 2 . . . . 1 . 3 1 1 . 2 1 . 1 3 . . 3 19 11 3 . 5 3 12 3 4 . 1 8 6 Storage 9 | . 1 . . . . . 2 . . . . 1 . . . . . . . . . . 1 . 1 . . . . 2 1 Processor 10 | . . . . . . . 1 . . . 1 . . . 1 . . 1 1 1 1 . . . 2 . . . . 1 . Hackware 11 | . . . . . . . . . 1 . . 1 . . 1 . 2 . 1 . . . 1 . 2 . . . . 1 1 Protection 37 | . . . . . . . . . 1 . 2 . . 2 . 1 1 1 6 2 2 1 4 4 6 1 . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 199 | . 3 4 12 . 4 4 9 1 15 5 5 1 1 . 8 3 1 1 19 4 3 . 13 10 25 1 1 . 6 25 15 Energy Gun 56 | . . . . . . . 8 1 4 3 3 . 1 . 6 . . . 6 1 . . . . 11 1 1 . 2 5 3 Energy Cannon 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 5 Ballistic Gun 61 | . 2 2 6 . . 4 . . 5 . . . . . . 3 . . 6 2 3 . 5 2 6 . . . 3 7 5 Ballistic Cannon 31 | . . . 4 . 4 . . . 1 . . . . . 1 . . . 3 . . . 6 8 2 . . . . 2 . Launcher 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Special Weapon 14 | . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . 3 . . . . 6 1 Impact Weapon 21 | . 1 2 2 . . . 1 . 4 . 1 . . . . . . . 1 1 . . 1 . 3 . . . 1 2 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 . . . 3 . . . 1 . . . 1 . . . 7 4 3 . 1 . 1 . . . . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Parts Lost 88 | . . . . 1 . 2 1 2 2 . 4 . . . . 4 2 . 11 . . . . 4 11 3 1 . 4 27 9 Power 16 | . . . . . . . . 1 1 . 1 . . . . . . . 1 . . . . . 2 2 . . 1 5 2 Propulsion 20 | . . . . . . 2 1 . . . . . . . . 1 1 . 2 . . . . . 3 . . . . 8 2 Utility 23 | . . . . 1 . . . . . . 2 . . . . 1 . . 3 . . . . 1 2 . 1 . 1 8 3 Weapon 29 | . . . . . . . . 1 1 . 1 . . . . 2 1 . 5 . . . . 3 4 1 . . 2 6 2 Highest Loss Streak 20 | . . . . 1 . 1 1 1 1 . 3 . . . . 2 1 . 4 . . . . 2 3 3 1 . 2 20 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 87 | . 99 100 100 89 95 99 96 99 98 100 98 88 84 84 87 90 82 75 82 87 87 88 77 77 81 83 88 89 87 86 49 Engine 2 | . 14 14 11 11 11 11 5 . . . 3 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 3 8 8 9 3 . . . . . . . . 4 1 . . . . . 2 5 5 1 . Reactor 3 | . . . . . . . . . . . . 5 7 7 6 6 5 5 4 . 3 5 5 5 6 9 7 5 4 6 4 Treads 16 | . 17 14 22 22 22 29 30 36 36 36 30 18 15 15 11 6 6 7 11 10 11 11 10 11 12 10 15 15 15 18 9 Wheel 2 | . 10 14 11 11 11 2 2 . . . . . . . 3 10 4 5 . . . . . . . . . . . . . Device 12 | . 14 14 11 1 7 11 13 18 15 9 12 4 7 10 8 6 5 3 19 19 8 10 3 10 11 14 16 21 20 15 11 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 4 2 Processor 5 | . . . . . . . 3 . . . 7 7 7 7 12 13 11 7 1 6 16 17 13 7 9 5 2 . . 3 . Hackware 4 | . . . . . . . . . . . . 6 7 3 3 6 11 7 6 7 5 5 5 5 6 5 5 5 5 7 8 Protection 5 | . . . . . . . . . 1 9 8 10 7 8 6 6 5 5 6 4 7 5 4 10 7 10 10 10 10 7 . Energy Gun 10 | . . . . . . . 17 27 17 24 22 15 21 23 25 17 9 5 12 4 . . . . 11 14 19 21 14 6 . Ballistic Gun 8 | . 26 17 24 . . 33 8 . 7 . . . . . . 8 11 5 3 16 22 23 15 3 3 5 1 . 6 7 7 Ballistic Cannon 2 | . . . 5 33 32 . . . . . . . . . . . . . . . . . 7 13 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 13 21 21 30 30 30 27 53 53 65 65 69 106 107 115 115 118 118 161 140 133 139 139 181 181 154 146 160 160 160 163 84 Greatest Support 230 | 20 40 10 10 40 10 60 84 80 82 82 90 140 140 140 140 70 93 140 140 140 160 160 160 160 183 183 183 183 188 230 230 Greatest Overweight (x) 11 | 1 2 2 2 2 2 1 1 . 1 . . . . . 6 3 11 7 1 1 . . 1 1 . . . . . 1 1 Average Overweight (x) . | . 1 1 1 1 1 . . . . . . . . . 1 2 6 3 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 21 | 8 8 10 10 10 10 10 14 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 8 10 10 10 10 10 10 16 20 20 20 20 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 20 | 7 8 10 9 9 9 9 13 19 19 20 19 21 23 22 24 23 24 24 24 24 24 25 23 20 23 23 24 25 23 24 4 Final Capacity 25 | 8 10 10 10 10 10 10 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 10 10 10 9 10 9 16 20 20 20 19 23 23 25 24 25 24 24 22 24 25 25 25 21 25 24 25 25 24 5 2 Class Distribution -------------------- 37% | Scavenger-Gunner 22% | Scavenger-Mutant 9% | Bothacker-Gunner 7% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -9/Mines Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Bothacker-Gunner | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Hacker-Tank | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Matter Collected 11594 | 270 204 95 126 367 10 258 335 101 561 4 283 103 10 79 203 245 87 393 978 866 408 138 1001 703 1404 199 148 . 252 1315 448 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24755 | 101 425 34 189 201 . 329 1454 816 1593 49 609 1781 605 541 1167 654 270 1562 3162 503 591 439 1282 523 2099 365 417 . 843 1626 525 Parts 968 | 10 26 3 14 12 . 14 66 37 69 14 25 30 26 16 39 20 22 23 124 16 24 15 72 38 78 7 11 . 33 55 29 Haulers Intercepted 8 | . 1 . . . . . 2 . 2 . . . . . 1 . . . 1 . . . 1 . . . . . . . . Recyclers Shooed 13 | . 1 . . 1 . 1 . . 2 . . . . . 2 . . . 3 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 10 . 28 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 347 | . 8 1 3 7 . 6 21 20 25 11 12 6 12 11 10 12 4 6 47 4 9 4 19 17 23 3 5 . 10 23 8 Guns 275 | . 8 1 2 . . 6 21 19 20 . 12 6 12 10 9 12 4 6 30 4 9 4 15 7 17 3 4 . 10 17 7 Cannons 37 | . . . 1 7 . . . . 4 . . . . . . . . . 4 . . . 4 10 3 . . . . 3 1 AOE 17 | . . . . . . . . . . 11 . . . . . . . . 4 . . . . . . . . . . 2 . Classes Destroyed 23 | 2 5 1 1 . . . 2 2 2 . 2 1 . . . . . . . . . . . 2 1 1 . . . . 1 Worker 18 | . 1 . . 1 . . 1 . . . . . . . 1 . 4 . 4 . . . 2 . 4 . . . . . . Builder 13 | . 1 2 4 . . . 1 . 1 . . . . . . . . . 1 . . . 1 . 2 . . . . . . Tunneler 6 | 3 . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Hauler 9 | . 1 . . . . . 2 . 2 . . . . . 1 . . . 1 . . . 1 . 1 . . . . . . Recycler 22 | 1 1 . . 2 . 3 2 . 1 . . . 1 . 4 . . . 4 1 . . . . 2 . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . . . . . . . 1 . 3 . 1 . 1 . 1 . . . 2 . . . 2 . 5 . . . . 1 . Swarmer 76 | . 3 . . 7 . 6 . 6 . 11 2 . 5 3 3 . . . 11 . . . 5 6 . . . . 3 3 2 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 126 | . 5 . 1 . . . 14 8 19 . 6 . 6 4 4 10 . . 16 1 4 . 5 3 6 . 3 . 3 6 2 Brawler 4 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . Duelist 4 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Sentry 42 | . . . 2 . . . 6 2 5 . 1 . . 3 . . 1 . 5 3 . 4 3 1 2 1 . . . 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 8 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . 2 2 Hunter 20 | . . . . . . . . . 1 . . . 1 . 1 . . . 2 . . . 1 . 6 2 2 . 2 2 . Programmer 36 | . . . . . . . . . . . 1 . . . 2 1 3 . 9 . . . 4 2 7 . . . 2 4 1 Heavy 5 | . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Compactor 12 | . . . . . . . . . . . . 6 . . . . . 6 . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 3 9 1 3 4 . 4 7 3 6 7 4 2 6 3 3 7 7 2 9 1 4 4 7 8 7 2 2 . 3 9 3 Combat Bots Only 9 | . 3 1 1 4 . 4 5 3 5 7 4 2 6 3 3 7 2 2 5 1 4 4 6 8 4 2 2 . 3 9 3 Max Kills in Single Turn 4 | 1 1 1 1 1 . 2 2 2 2 4 1 1 2 1 2 2 2 1 3 1 2 1 3 2 2 1 1 . 1 2 2 Gunslinging 1 | . . . . . . . 1 1 . . . . 1 . 1 1 . . 1 . . . 1 1 . . . . . 1 1 Exploded 4 | . . . . . . . . . . 4 . . . . . . . . 2 . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . A7 (-5/Extension) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Damage Taken 32352 | . 199 52 98 332 . 254 965 716 990 128 829 . 571 874 541 802 330 . 3683 742 532 161 1710 1546 4491 729 527 . 841 6497 3212 Core 2905 | . 19 16 24 23 . 51 104 101 117 18 18 . 77 24 69 20 67 . 139 90 . . 163 75 268 34 30 . 55 771 532 Absorbed by Shields 115 | . . . . . . . . . . . . . . . . . . . 4 23 . . . . . . . . . . 88 Reduced by Siege Mode 853 | . . . . . . . . . . . . . . 90 15 41 7 . 15 13 13 6 32 9 194 8 23 . 51 324 12 Redirected to Shielding 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Regen/Repaired (Parts) 5863 | . 103 . . . . . . . . . . . . . . . . . 515 478 140 26 91 231 2336 70 85 . 48 1740 . Core Remaining (%) 72 | 100 . 86 . . . 75 . . . 38 . . . 83 . 89 . . . . . . . 46 . . . . 66 . . Volleys Fired 1185 | 15 36 12 8 24 1 16 45 56 74 7 32 53 23 32 36 29 12 66 140 32 18 8 58 47 111 34 21 . 32 77 30 Largest 4 | 2 2 2 3 3 1 3 3 3 3 1 3 3 3 3 4 4 4 3 4 4 4 4 4 4 4 4 4 . 4 4 4 Hottest 352 | 40 40 40 117 117 39 69 183 183 183 61 183 183 183 183 244 244 178 170 139 168 133 133 183 187 352 284 339 . 294 242 160 Shots Fired 3096 | 30 72 24 24 72 1 48 135 130 218 7 95 108 68 88 137 103 40 123 337 115 72 32 169 94 259 65 51 . 86 222 71 Gun 2791 | 30 72 24 18 . . 48 135 130 205 2 95 108 68 88 135 103 40 91 299 115 72 32 144 46 238 65 51 . 86 193 58 Cannon 253 | . . . 6 72 1 . . . 13 . . . . . 2 . . 27 25 . . . 21 48 9 . . . . 20 9 Launcher 7 | . . . . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . . . . Special 45 | . . . . . . . . . . . . . . . . . . 5 11 . . . 4 . 12 . . . . 9 4 Kinetic 1414 | 30 72 24 24 72 1 48 39 . 83 . . . . . 2 35 18 30 95 92 72 32 165 94 110 37 10 . 39 132 58 Thermal 1579 | . . . . . . . 96 130 135 2 95 108 68 88 135 68 22 61 214 23 . . . . 137 28 41 . 47 72 9 Explosive 7 | . . . . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . . . . Electromagnetic 51 | . . . . . . . . . . . . . . . . . . 27 15 . . . . . . . . . . 9 . Robot Hit Streak 31 | 6 7 4 14 4 . 7 12 17 18 . 15 23 14 8 12 21 11 23 21 14 15 18 13 21 22 10 9 . 9 31 12 Robot Miss Streak 7 | 2 4 4 1 7 . 5 3 2 4 . 3 3 3 5 3 5 5 5 6 3 3 2 6 5 5 6 2 . 3 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 1 . . . . 1 1 Secondary Targets 52 | . . . . . . 2 5 4 2 . . 2 2 2 4 1 . . 4 2 2 . 5 1 4 . . . 2 7 1 Max Gunslinging Chain 2 | . . . . . . 1 1 1 1 . . 1 1 1 2 1 . . 1 1 1 . 1 1 1 . . . 1 1 1 Shots Hit Robots 2066 | 16 44 14 17 24 . 27 91 74 148 . 62 92 42 56 87 80 31 106 216 91 51 25 88 63 177 36 30 . 56 180 42 Core Hits 977 | 7 20 3 7 9 . 10 47 30 68 11 29 24 22 22 39 73 28 54 112 30 23 13 49 27 75 12 13 . 23 78 19 Critical Kills 49 | . 1 . . . . . . . . . . . . . . . . . 2 1 4 4 11 5 6 1 1 . 5 2 6 Critical Parts Destroyed 89 | . . . . . . . 1 . . . . . . . . . . . 3 6 10 2 16 16 15 4 2 . 4 3 7 Critical Strikes 248 | . 1 . 1 . . . 7 11 10 . 6 11 4 5 7 2 . 8 21 14 14 7 28 22 27 7 3 . 9 10 13 Burn 99 | . . . . . . . 6 11 10 . 6 11 4 5 7 2 . 8 16 4 . . . . 5 1 . . . 3 . Destroy 145 | . . . . . . . 1 . . . . . . . . . . . 5 9 14 7 28 22 21 6 3 . 9 7 13 Blast 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Smash 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 76 | . 2 9 11 . . . 1 . 8 . 4 6 . . 3 . . . 2 3 . . 1 . 18 . . . 1 6 1 Impact 63 | . 2 9 11 . . . 1 . 5 . 3 . . . . . . . 2 3 . . 1 . 18 . . . 1 6 1 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . 1 1 2 . . . . . 1 . 1 . . . 3 . . . . 1 . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50893 | 127 628 206 443 571 . 466 1741 1548 2885 588 1240 1820 848 1140 1836 1558 628 1962 6603 2809 1635 694 2594 2199 5048 876 816 . 1725 5119 540 Guns 43250 | 127 481 127 151 . . 466 1729 1548 2652 . 1240 1820 848 1140 1830 1558 617 1911 5292 2524 1635 694 2154 982 4059 768 778 . 1516 4244 359 Cannons 4404 | . . . 63 565 . . . . 204 . . . . . . . . 51 444 . . . 337 1217 639 . . . . 729 155 Explosions 1467 | . . . . . . . . . . 588 . . . . . . . . 742 . . . . . . . . . . 137 . Melee 940 | . 139 79 228 . . . . . . . . . . . . . . . . 144 . . . . 350 . . . . . . Ramming 832 | . 8 . 1 6 . . 12 . 29 . . . . . 6 . 11 . 125 141 . . 103 . . 108 38 . 209 9 26 Kinetic 22812 | 127 481 127 214 565 . 466 429 . 1102 . . . . . . 583 297 751 1799 2004 1635 694 2491 2199 2197 447 . . 556 3289 359 Thermal 24713 | . . . . . . . 1300 1548 1754 . 1240 1820 848 1140 1830 975 320 1160 3955 520 . . . . 2501 321 778 . 960 1588 155 Explosive 1060 | . . . . . . . . . . 588 . . . . . . . . 472 . . . . . . . . . . . . Electromagnetic 536 | . . . . . . . . . . . . . . . . . . 51 252 . . . . . . . . . . 233 . Impact 940 | . 139 79 228 . . . . . . . . . . . . . . . . 144 . . . . 350 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . . . . . . . 1 . 16 15 8 . . . 4 4 1 . . 11 10 19 Average Corruption 6 | . . . . . . . . . . . . . . . . 1 . 14 9 7 . . . 3 1 1 . . 1 6 10 Corruption Purged 38 | . . . . . . . . . . . . . . . . . . 1 20 8 . . . . 4 1 . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 234 | . . . . . . . . . . . . . . . . 6 . 29 86 40 . . . 9 17 5 . . 2 14 26 Message Errors 55 | . . . . . . . . . . . . . . . . 1 . 8 19 6 . . . 3 4 2 . . 1 5 6 Matter Fused 57 | . . . . . . . . . . . . . . . . 3 . 8 15 15 . . . 4 5 1 . . . 2 4 Heat Flow Errors 26 | . . . . . . . . . . . . . . . . . . 4 14 1 . . . 1 2 . . . . 1 3 Energy Discharges 20 | . . . . . . . . . . . . . . . . . . 2 7 5 . . . 1 1 . . . . . 4 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 2 Data Loss (minor) 29 | . . . . . . . . . . . . . . . . . . 2 12 6 . . . . 3 2 . . . 2 2 Data Loss (major) 17 | . . . . . . . . . . . . . . . . 2 . 1 7 3 . . . . 2 . . . . 1 1 Misfires 7 | . . . . . . . . . . . . . . . . . . 1 3 1 . . . . . . . . 1 1 . Alerts 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 12 | . . . . . . . . . . . . . . . . . . 3 5 2 . . . . . . . . . 1 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 702 | . . 57 148 31 . . . . 3 8 . . . . . . . . 85 . . . 4 31 270 65 . . . . . Projectiles 67 | . . . . 31 . . . . . . . . . . . . . . . . . . . 31 5 . . . . . . Explosions 91 | . . . . . . . . . . 8 . . . . . . . . 83 . . . . . . . . . . . . Melee 544 | . . 57 148 . . . . . 3 . . . . . . . . . 2 . . . 4 . 265 65 . . . . . Knockbacks 29 | . . . 1 6 . . . . 6 . . . . . . . . . 1 2 . . 5 4 3 . . . 1 . . Impact 6 | . . . 1 . . . . . . . . . . . . . . . 1 2 . . . . 1 . . . 1 . . Kinetic 23 | . . . . 6 . . . . 6 . . . . . . . . . . . . . 5 4 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 226 | . 4 . . . . . . . . 36 . . . . . . . . 182 . . . . . . . . . . 4 . Shots 4 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . Rammed 75 | . 1 . 1 2 . . 2 . 2 . . . . . 1 . 2 . 10 19 . . 6 . . 8 3 . 10 4 4 Targets Rammed 79 | . 1 . 1 2 . . 3 . 2 . . . . . 1 . 2 . 10 19 . . 6 . . 8 4 . 12 4 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . Highest Temperature 648 | . 6 . 111 459 . 12 402 164 292 . 198 330 231 453 328 293 45 456 276 201 392 49 514 497 648 229 466 . 456 381 350 Average Temperature 108 | . 6 . 35 149 . 4 105 48 66 . 57 104 83 171 69 82 14 162 82 35 116 26 143 116 151 76 204 . 177 79 117 Received Heat Transfer 5861 | . 42 . 27 . . . 549 270 477 . 135 . 207 366 162 351 18 . 484 183 96 18 477 135 546 9 30 . 112 1052 115 Effects 37 | . . . . 3 . . 1 . . . . . . 2 1 . . 4 . . . . 7 1 8 . 4 . 2 3 1 Shutdowns 15 | . . . . 2 . . 1 . . . . . . . . . . 2 . . . . 2 . 3 . 3 . 1 1 . Energy Bleed 7 | . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . 1 . 1 . 1 Interference 7 | . . . . 1 . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 2 . Matter Decay 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Siege Activations 42 | . . . . . . . . . . . . . . 2 2 4 2 . 3 1 1 1 3 3 6 1 3 . 3 5 2 Total Turns 905 | . . . . . . . . . . . . . . 197 19 150 14 . 29 25 17 9 34 64 76 11 52 . 44 143 21 Longest Duration 170 | . . . . . . . . . . . . . . 170 16 90 8 . 22 25 17 9 21 29 17 11 25 . 26 51 14 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . 4 . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . 2 . Impact Corruptions 30 | . . 3 5 . . . . . 1 . . . . . . . . . 2 . . . 1 . 6 12 . . . . . Robots Melted 18 | . . . . . . . . 1 1 . . . . 1 1 . . . 9 . . . . . 3 . 1 . . 1 . Combat Hostiles 18 | . . . . . . . . 1 1 . . . . 1 1 . . . 9 . . . . . 3 . 1 . . 1 . Parts Melted 150 | . . . . . . . 7 16 11 . 12 2 4 7 10 4 2 . 35 3 . . 1 . 15 1 6 . 3 11 . Heat Transferred 51770 | . . . . . . . 2849 3436 3959 . 2701 4181 1850 2479 3848 1601 518 2738 9087 1450 . . . . 4626 659 1201 . 1258 3218 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Peak Influence 936 | 20 319 124 240 273 . 160 441 936 540 658 537 109 326 508 351 313 303 106 516 451 507 364 395 680 449 . . . . 259 280 Initial 456 | . 13 124 3 93 . . . 286 456 368 345 109 . 228 266 38 163 106 . 238 231 202 . 191 357 . . . . 3 23 Average 223 | 13 182 36 83 168 . 102 111 633 352 554 398 65 142 338 175 213 216 58 233 218 382 154 177 419 232 . . . . 91 97 Maximum Alert Level 3 | . 1 . 1 1 . . 2 3 2 2 2 . 1 2 1 1 1 . 2 2 2 1 1 2 2 . . . . 1 1 Low Security (%) 51 | 100 46 100 98 63 . 100 77 . 17 . . 100 69 . 67 37 53 100 39 42 . 70 55 14 44 . . . . 86 95 Level 1 32 | . 53 . 1 36 . . 19 13 28 27 60 . 30 59 32 62 46 . 41 49 65 29 44 33 53 . . . . 13 4 Level 2 13 | . . . . . . . 2 40 53 72 39 . . 40 . . . . 19 8 34 . . 52 2 . . . . . . Level 3 2 | . . . . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 2 . 1 . . . 6 . 7 . 3 . 2 . 6 . . . 9 2 . . 6 . 10 . . . . 8 5 Investigation 14 | . . . 1 . . . 3 . 5 . . . . . 2 . . . . 1 . . 1 . . . . . . . 1 Extermination 15 | . . . . . . . . . . . 1 . . . 1 . . . 3 . . . 2 . 5 . . . . 2 1 Reinforcement 29 | . 2 . . . . . . . 2 . 2 . . . 3 . . . 6 . . . 3 . 5 . . . . 3 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 8 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . Haulers Reinforced 5 | . . . . . . . . . . . . . . . 1 . . . 3 . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Distress Signals 22 | . 1 . 1 . . . 1 . 4 . . . 1 . . . . . 4 2 2 . 2 . 1 . . . . 1 2 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . 9 . . . 2 . . . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Times Spotted 547 | . 14 4 10 8 1 7 29 22 41 7 20 6 15 10 17 12 4 5 63 24 14 4 32 22 46 3 5 . 13 44 45 Peak Tracking Total 11 | . 4 2 3 4 10 4 6 5 7 5 4 2 4 3 3 5 2 3 6 5 5 1 5 7 6 2 3 . 3 11 11 Tactical Retreats 41 | . 2 2 1 1 . 1 2 1 3 1 . . . . 1 2 . 1 . . . . 3 5 3 . . . 2 1 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Traps Triggered 20 | . . . . . . . . 2 3 . 1 . . . 1 5 1 . 2 . . . . 1 1 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Machines Disabled 39 | . . . . . 1 . . 4 2 . . . . 1 . . . . 11 4 1 1 9 2 1 . . . . 1 1 Max in Single Turn 4 | . . . . . 1 . . 1 1 . . . . 1 . . . . 4 2 . 1 2 1 1 . . . . 1 . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 6 | . . . . . . . . 4 . . . . . 1 . . . . . . . . . 1 . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Machines Accessed 77 | . 3 . 4 . 2 . 5 . 10 . 1 . 2 . 7 . 2 . 6 12 1 1 6 . 8 . . . . 4 3 Terminals 50 | . 2 . 3 . . . 4 . 7 . . . 1 . 4 . 1 . 4 11 1 . 5 . 2 . . . . 2 3 Fabricators 5 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . 2 . . . . . . Repair Stations 6 | . 1 . . . . . . . . . . . . . 1 . . . 1 1 . . . . 2 . . . . . . Recycling Units 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . 1 . . . . . . 1 . Total Hacks 237 | . 8 . 12 . 2 . 10 . 26 . 2 . 4 . 19 . 6 . 12 34 4 11 24 . 26 . . . . 20 17 Successful 128 | . 5 . 7 . 2 . 7 . 13 . 2 . 3 . 8 . 5 . 5 20 1 11 9 . 12 . . . . 11 7 Failed 108 | . 3 . 5 . . . 3 . 13 . . . 1 . 11 . 1 . 7 13 3 . 15 . 14 . . . . 9 10 Catastrophic 22 | . . . 1 . . . 1 . 5 . . . . . 2 . . . 1 1 . . 2 . 2 . . . . 4 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 144 | . 6 . 10 . 1 . 9 . 15 . . . . . 9 . 4 . 8 22 . . 19 . 11 . . . . 15 15 Terminals 169 | . 6 . 11 . . . 9 . 21 . . . 2 . 11 . 4 . 7 30 4 . 21 . 9 . . . . 17 17 Fabricators 13 | . . . . . . . . . . . . . . . 2 . 2 . 4 . . . . . 5 . . . . . . Repair Stations 15 | . 2 . . . . . . . . . . . . . 3 . . . 1 4 . . . . 5 . . . . . . Recycling Units 6 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . Scanalyzers 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . 1 . Garrison Access 15 | . . . . . . . 1 . 2 . 2 . 2 . 3 . . . . . . . 3 . . . . . . 2 . Terminal Hacks 67 | . 2 . 4 . 2 . 2 . 5 . . . 1 . 2 . 3 . 4 13 1 11 4 . 2 . . . . 6 5 Record 12 | . . . . . 1 . . . . . . . . . . . . . . . . 11 . . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . 2 . Prototype ID Bank 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . . . . . 1 4 1 . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 14 | . . . . . . . . . 3 . . . . . 1 . . . 2 4 . . 2 . 1 . . . . 1 . Locate Traps 5 | . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Zone Layout 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . Network Status 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 10 | . 2 . . . . . . . . . . . . . 1 . . . . 4 . . . . 3 . . . . . . Scan Component 6 | . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . Repair 4 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . Insert Component 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . 1 . 2 . 2 . 2 . . . . . . . 2 . . . . . . 2 . Unlock Access 5 | . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Coupler Status 5 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 30 | . 1 . 3 . . . 4 . 6 . . . . . 2 . 1 . . 3 . . 3 . 3 . . . . 2 2 Terminals 22 | . 1 . 2 . . . 4 . 4 . . . . . 1 . 1 . . 3 . . 2 . . . . . . 2 2 Botnet 12 | . 1 . 1 . . . 1 . 2 . . . . . 1 . 1 . . 2 . . 1 . . . . . . 1 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . Search 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunnel 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . Eject 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 3 . 3 . . . 3 . 8 . . . 2 . 7 . 1 . 4 10 1 . 5 . 5 . . . . 2 3 Full Trace Events 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Time 177 | . 13 . . . . . . . . . . . . . . . . . . 56 . . . . 108 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Used RIF Installer 5 | . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 33 | . . . . . . . . . 1 . 1 6 . . 1 . . 5 6 . . . 2 . 6 . . . . 5 . Non-combat 19 | . . . . . . . . . . . 1 . . . 1 . . . 6 . . . . . 6 . . . . 5 . Combat 14 | . . . . . . . . . 1 . . 6 . . . . . 5 . . . . 2 . . . . . . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 40 | . . . . . . . . . 2 . 1 6 . . 2 . . 5 7 . . . 2 . 7 . . . . 8 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . drop_inventory 4 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . 1 . ignore_parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . purge_threat 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . block_reporting 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . ignore_targets 11 | . . . . . . . . . . . . 6 . . . . . 5 . . . . . . . . . . . . . find_garrison 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . streamctrl_low 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . formatsys_low 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . formatsys_high 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 36 | . . . . . . . . 16 4 . . . . 4 4 . . . . . . . 4 4 . . . . . . . Ejected 12 | . . . . . . . . . 4 . . . . . 4 . . . . . . . 4 . . . . . . . . Machine Destruction 24 | . . . . . . . . 16 . . . . . 4 . . . . . . . . . 4 . . . . . . . Attached 8 | . . . . . . . . . 1 . . 1 . . 1 . 1 . . . . . 1 . 2 . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . 3 . . . . . . . . . . . 17 . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Total Allies 54 | . . . . . . . . 3 1 . . . . . . . . . 4 24 . . 2 . 3 . . . . 3 14 Largest Group 17 | . . . . . . . . 3 3 . . . . . . . . . 3 17 12 1 1 . 2 . . . . 2 10 Highest-Rated Group 624 | . . . . . . . . 63 63 . . . . . . . . . 93 624 337 28 29 . 38 . . . . 29 481 Highest-Rated Ally 159 | . . . . . . . . 21 21 . . . . . . . . . 31 159 39 28 29 . 34 . . . . 23 65 Total Orders 10 | . . . . . . . . . . . . . . . . . . . 1 . 5 . . . 2 . . . . 2 . STAY 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . AID 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . Ally Attacks 245 | . . . . . . . . . 18 . . . . . . . . . 7 162 32 . 4 . . . . . . . 22 Total Damage 4919 | . . . . . . . . . 339 . . . . . . . . . 158 3177 655 . 40 . . . . . . . 550 Kills 46 | . . . . . . . . . . . . . . . . . . . 2 34 7 . . . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Robot Analysis Total 6 | . 1 . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . 2 . Derelict Logs Recovered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Turns Passed 27353 | 178 393 1380 358 568 445 451 973 1236 1182 379 904 668 352 625 1232 944 239 725 2483 1800 326 1372 1411 705 2125 664 769 60 854 990 562 Spaces Moved 12074 | 92 241 324 214 295 393 268 462 586 487 224 463 255 155 215 620 288 85 240 1083 868 150 146 554 316 935 347 416 38 445 400 469 Core 331 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 329 Treads 9663 | . 14 . . 145 . 166 462 586 487 224 463 255 155 215 420 98 9 128 1083 868 150 146 554 316 935 347 416 38 445 398 140 Legs 46 | 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2034 | 46 227 324 214 150 393 102 . . . . . . . . 200 190 76 112 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 95 95 95 95 110 95 115 145 155 155 155 156 160 160 160 145 145 155 155 160 160 160 160 160 160 160 160 160 160 160 50 50 Average Speed 152 | 107 99 95 104 134 109 141 152 157 158 155 158 160 160 160 162 177 200 211 160 161 160 160 195 162 160 160 160 160 160 160 79 Slowest Speed 320 | 120 160 110 110 160 110 160 225 160 235 156 165 166 160 160 240 240 245 320 240 240 160 160 240 240 160 160 160 160 160 240 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 33 61 28 41 70 76 38 69 66 47 12 86 7 34 20 55 3 85 38 85 62 76 49 45 21 51 59 10 65 13 38 Regions Visited 31 Branch Regions 13 Pre-discovered Areas 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 . . . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . 1 1 . . . 1 . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . 1 1 1 . . . . 1 1 1 . . Scrap Searched 10 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 3 . 3 . . Spaces Dug 131 | . 1 8 9 . . . 1 . 5 19 2 . . . 2 . . . 18 1 . . 6 . 27 7 9 . 4 6 6 Terrain Destroyed 399 | . 1 8 9 7 . . 1 . 5 37 2 . . . 2 . . . 109 14 19 12 75 2 36 13 9 . 16 13 9 Melee 51 | . 1 8 9 . . . 1 . 5 . 2 . . . . . . . 2 1 . . 1 . 13 . . . 1 6 1 Projectile 246 | . . . . 7 . . . . . . . . . . 2 . . . 48 13 19 12 74 2 23 13 9 . 15 3 6 AOE 99 | . . . . . . . . . . 37 . . . . . . . . 59 . . . . . . . . . . 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Total 18724 | 146 326 1351 310 411 404 307 629 809 738 244 558 413 207 428 759 654 122 363 1622 1191 204 1270 768 455 1341 416 493 37 529 614 605 Wait 4114 | 32 29 1003 42 89 . 5 50 79 123 9 20 58 26 175 62 302 13 18 289 91 10 1116 99 60 175 16 38 . 26 29 30 Move 12043 | 91 240 323 213 294 392 267 462 585 487 223 463 254 155 214 619 287 85 239 1082 862 149 145 553 315 934 346 415 37 444 399 469 Hop 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Pick Up 206 | 2 5 . 9 . 2 6 19 22 5 . 9 13 . 3 11 4 1 7 15 11 3 . 8 4 16 2 3 . 3 18 5 Fast Attach 174 | 2 1 . 3 . 4 1 15 2 6 . 5 3 . . 6 1 5 7 21 14 8 . 6 4 18 2 3 . 1 15 21 Attach 121 | . 1 . 2 1 1 6 1 5 3 . 6 . . . 5 3 2 1 21 5 . . 2 11 13 4 1 . 4 13 10 Detach 63 | 1 1 . 1 . . . 1 . 2 . . 1 . . . . . 6 5 6 2 . 6 5 13 1 . . . 3 9 Swap 187 | 2 5 4 9 . . . 7 2 15 5 7 5 1 3 6 . . 3 13 8 4 1 17 3 27 3 2 . 5 29 1 Drop 269 | 1 5 . 11 1 4 6 25 20 13 . 12 20 . 1 10 . 2 16 24 19 10 . 12 4 16 . 4 . 1 21 11 Fire 1185 | 15 36 12 8 24 1 16 45 56 74 7 32 53 23 32 36 29 12 66 140 32 18 8 58 47 111 34 21 . 32 77 30 Melee 76 | . 2 9 11 . . . 1 . 8 . 4 6 . . 3 . . . 2 3 . . 1 . 18 . . . 1 6 1 Ram 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 75 | . . . 1 2 . . 3 . 2 . . . . . 1 . 2 . 10 19 . . 6 . . 8 4 . 12 1 4 Escape Stasis 30 | . . . . . . . . . . . . . . . . 28 . . . . . . . 2 . . . . . . . Rewire 173 | . . . . . . . . 38 . . . . . . . . . . . 119 . . . . . . 2 . . . 14 Trap 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 5 exits: *Fac x4 / Gar) -5/Garrison -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*War]) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / [*Tes]) -3/Armory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 179 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Identified exit to Mines 535 | -10/Materials | Repaired Lgt. Treads 572 | -10/Materials | Entered Mines 597 | -10/Mines | Assembled infested the area 1710 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1822 | -10/Mines | Discovered new exit (range 12) 1868 | -10/Mines | Discovered new exit (range 9) 1873 | -10/Mines | Build established: Scavenger-Mutant 1952 | -10/Mines | Entered Materials 1952 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2192 | -9/Materials | Identified exit to Mines 2310 | -9/Materials | Entered Mines 2317 | -9/Mines | Met a Derelict bent on vengeance 2468 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2468 | -9/Mines | Discovered new exit (range 5) 2659 | -9/Mines | Discovered new exit (range 12) 2660 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2703 | -9/Mines | Discovered new exit (range 8) 2878 | -9/Mines | Entered Exiles 2905 | -9/Exiles | Met 8R-AWN 2924 | -9/Exiles | Met EX-HEX 2953 | -9/Exiles | Met EX-BIN 2966 | -9/Exiles | Aligned with FarCom system 2968 | -9/Exiles | Given EX-Vault access code 3046 | -9/Exiles | Met EX-DEC 3109 | -9/Exiles | Learned location of Zion (-7) 3165 | -9/Exiles | Opened EX-Vault 3177 | -9/Exiles | Found AWS/Autocannon 3206 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3275 | -9/Exiles | Discovered new exit (range 12) 3301 | -9/Exiles | Attacked by the Exiles 3323 | -9/Exiles | Entered Mines 3621 | -8/Mines | Build established: Scavenger-Skirmisher 3760 | -8/Mines | Discovered new exit (range 10) 3774 | -8/Mines | Entered Materials 3774 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4489 | -8/Materials | Garrison activated, responded to threat 4507 | -8/Materials | Discovered new exit (range 15) 4747 | -8/Materials | Identified exit to Garrison 4747 | -8/Materials | Entered Garrison 4755 | -8/Garrison | Installed Relay Interface Framework 4854 | -8/Garrison | Triggered checkpoint 4875 | -8/Garrison | Garrison Relay disabled 5080 | -8/Garrison | Triggered checkpoint 5209 | -8/Garrison | Garrison Relay disabled 5222 | -8/Garrison | Triggered checkpoint 5363 | -8/Garrison | Triggered checkpoint 5539 | -8/Garrison | Discovered new exit (range 15) 5630 | -8/Garrison | Triggered checkpoint 5678 | -8/Garrison | Build established: Scavenger-Gunner 5683 | -8/Garrison | Discovered new exit (range 9) 5695 | -8/Garrison | Triggered checkpoint 5775 | -8/Garrison | Triggered checkpoint 5793 | -8/Garrison | Garrison Relay disabled 5847 | -8/Garrison | Garrison Relay disabled 5983 | -8/Garrison | Entered Materials 5983 | -8/Materials | Accompanied by 3 allies 6204 | -8/Materials | Core integrity fell below 50% 6376 | -8/Materials | Discovered new exit (range 4) 6429 | -8/Materials | Discovered new exit (range 13) 6826 | -8/Materials | Discovered new exit (range 3) 7165 | -8/Materials | Identified exit to Garrison 7165 | -8/Materials | Entered Garrison 7252 | -8/Garrison | Triggered checkpoint 7334 | -8/Garrison | Destroyed 7 combat bots 7371 | -8/Garrison | Discovered new exit (range 8) 7513 | -8/Garrison | Discovered new exit (range 10) 7538 | -8/Garrison | Expanded RIF knowledge: Hotswap 7544 | -8/Garrison | Entered Factory 7544 | -7/Factory | Evolved 2 slots: Utility x2 7586 | -7/Factory | Build established: Scavenger-Mutant 7907 | -7/Factory | Build established: Scavenger-Gunner 8164 | -7/Factory | Lost 3 parts (1p2u) 8448 | -7/Factory | Sucked down chute 8448 | -7/Factory | Entered Waste 8462 | -7/Waste | Spotted C-40 Crusher 8465 | -7/Waste | Spotted C-40 Crusher 8543 | -7/Waste | Spotted C-40 Crusher 8543 | -7/Waste | Spotted C-40 Crusher 8590 | -7/Waste | Spotted C-40 Crusher 8599 | -7/Waste | Destroyed C-40 Crusher 8605 | -7/Waste | Destroyed C-40 Crusher 8628 | -7/Waste | Found Damper Plating 8648 | -7/Waste | Found Damper Plating 8707 | -7/Waste | Destroyed C-40 Crusher 8775 | -7/Waste | Build established: Scavenger-Mutant 8812 | -7/Waste | Destroyed C-40 Crusher 8851 | -7/Waste | Spotted C-40 Crusher 8855 | -7/Waste | Found Damper Plating 8884 | -7/Waste | Destroyed C-40 Crusher 8906 | -7/Waste | Found Damper Plating 8962 | -7/Waste | Destroyed C-40 Crusher 8970 | -7/Waste | Found Damper Plating 9034 | -7/Waste | Discovered new exit (range 16) 9116 | -7/Waste | Entered Factory 9359 | -7/Factory | Garrison activated, responded to threat 9468 | -7/Factory | Identified exit to Garrison 9468 | -7/Factory | Entered Garrison 9501 | -7/Garrison | Build established: Scavenger-Gunner 9542 | -7/Garrison | Triggered checkpoint 9576 | -7/Garrison | Triggered checkpoint 9887 | -7/Garrison | Discovered new exit (range 12) 9915 | -7/Garrison | Expanded RIF knowledge: Command Fork 9971 | -7/Garrison | Triggered checkpoint 10022 | -7/Garrison | Garrison Relay disabled 10093 | -7/Garrison | Entered Factory 10093 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10234 | -6/Factory | Discovered new exit (range 3) 10897 | -6/Factory | Build established: Bothacker-Gunner 11247 | -6/Factory | Identified exit to Garrison 11325 | -6/Factory | Entered Garrison 11414 | -6/Garrison | Triggered checkpoint 11710 | -6/Garrison | Destroyed 7 combat bots 11794 | -6/Garrison | Discovered new exit (range 14) 11902 | -6/Garrison | Triggered checkpoint 12078 | -6/Garrison | Triggered checkpoint 12219 | -6/Garrison | Discovered new exit (range 10) 12255 | -6/Garrison | Expanded RIF knowledge: Autooverride 12269 | -6/Garrison | Entered Factory 12269 | -5/Factory | Evolved 2 slots: Utility x2 12355 | -5/Factory | Identified exit to Upper Caves 12355 | -5/Factory | Identified exit to Extension 12508 | -5/Factory | Sucked down chute 12508 | -5/Factory | Entered Waste 12523 | -5/Waste | EMP discharged 12527 | -5/Waste | Spotted C-40 Crusher 12546 | -5/Waste | Spotted C-40 Crusher 12570 | -5/Waste | Destroyed C-40 Crusher 12613 | -5/Waste | Spotted C-40 Crusher 12623 | -5/Waste | EMP discharged 12623 | -5/Waste | System corruption reached 10% 12625 | -5/Waste | Spotted C-40 Crusher 12641 | -5/Waste | Destroyed C-40 Crusher 12652 | -5/Waste | Found Damper Plating 12661 | -5/Waste | Spotted C-40 Crusher 12661 | -5/Waste | Spotted C-40 Crusher 12723 | -5/Waste | EMP discharged 12751 | -5/Waste | Destroyed C-40 Crusher 12823 | -5/Waste | EMP discharged 12894 | -5/Waste | Destroyed C-40 Crusher 12923 | -5/Waste | EMP discharged 13023 | -5/Waste | EMP discharged 13031 | -5/Waste | Destroyed C-40 Crusher 13039 | -5/Waste | Destroyed C-40 Crusher 13123 | -5/Waste | EMP discharged 13204 | -5/Waste | Discovered new exit (range 13) 13223 | -5/Waste | EMP discharged 13233 | -5/Waste | Entered Factory 13533 | -5/Factory | Build established: Scavenger-Tank 14075 | -5/Factory | Cargo convoy interrupted 14383 | -5/Factory | Build established: Bothacker-Tank 15180 | -5/Factory | Allied Derelicts emerged from ambush trap array 15362 | -5/Factory | Discovered new exit (range 14) 15477 | -5/Factory | Lost 4 parts (2n1u1w) 15716 | -5/Factory | Entered Extension 16021 | -5/Extension | Rescued a captive Derelict 16025 | -5/Extension | Build established: Scavenger-Gunner 16101 | -5/Extension | Rescued a captive Derelict 16102 | -5/Extension | Rescued a captive Derelict 16134 | -5/Extension | Rescued A7 16291 | -5/Extension | Rescued a captive Derelict 16466 | -5/Extension | Spotted B-75 Beast 16478 | -5/Extension | Allies destroyed B-75 Beast 16495 | -5/Extension | Spotted B-75 Beast 16510 | -5/Extension | Allies destroyed B-75 Beast 16744 | -5/Extension | Rescued a captive Derelict 16745 | -5/Extension | Rescued a captive Derelict 16807 | -5/Extension | Central database locked down 16872 | -5/Extension | Repaired Adv. System Restoration Module 16894 | -5/Extension | Build established: Commander-Tank 16900 | -5/Extension | Repaired Hvy. Treads 16928 | -5/Extension | Energy Cycler disabled 17079 | -5/Extension | Discovered new exit (range 10) 17081 | -5/Extension | Discovered new exit (range 6) 17317 | -5/Extension | Destroyed A7 17321 | -5/Extension | Found Prototype Protection 17321 | -5/Extension | Identified Med. Regenerative Plating 17322 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17402 | -5/Extension | Build established: Commander-Gunner 17516 | -5/Extension | First assault squad dispatched 17516 | -5/Extension | Entered Cetus 17516 | -5/Cetus | Accompanied by 12 allies 17539 | -5/Cetus | Spotted Cetus Guard 17539 | -5/Cetus | Spotted Cetus Guard 17541 | -5/Cetus | Spotted Cetus Guard 17542 | -5/Cetus | Spotted Cetus Guard 17545 | -5/Cetus | Allies destroyed Cetus Guard 17547 | -5/Cetus | Allies destroyed Cetus Guard 17557 | -5/Cetus | Allies destroyed Cetus Guard 17557 | -5/Cetus | Destroyed Cetus Guard 17664 | -5/Cetus | Discovered new exit (range 16) 17699 | -5/Cetus | Spotted Cetus Guard 17700 | -5/Cetus | Spotted Cetus Guard 17700 | -5/Cetus | Destroyed Cetus Guard 17703 | -5/Cetus | Spotted Cetus Guard 17706 | -5/Cetus | Destroyed Cetus Guard 17708 | -5/Cetus | Destroyed Cetus Guard 17709 | -5/Cetus | Spotted Cetus Guard 17718 | -5/Cetus | Destroyed Cetus Guard 17737 | -5/Cetus | Discovered new exit (range 15) 17748 | -5/Cetus | Met Revision 17 17842 | -5/Cetus | Entered Archives 17842 | -5/Archives | Accompanied by 1 ally 17878 | -5/Archives | Build established: Scavenger-Gunner 17927 | -5/Archives | Discovered new exit (range 16) 17948 | -5/Archives | Discovered new exit (range 15) 19107 | -5/Archives | Unable to access archive contents 19133 | -5/Archives | Unable to access archive contents 19214 | -5/Archives | Entered Hub_04(d) 19650 | -5/Hub_04(d) | Discovered new exit (range 14) 19748 | -5/Hub_04(d) | Discovered new exit (range 16) 19752 | -5/Hub_04(d) | Spotted B-75 Beast 20003 | -5/Hub_04(d) | Network Hub disabled 20003 | -5/Hub_04(d) | Network Hub disabled 20165 | -5/Hub_04(d) | Discovered new exit (range 5) 20556 | -5/Hub_04(d) | Discovered new exit (range 16) 20592 | -5/Hub_04(d) | Identified exit to Garrison 20625 | -5/Hub_04(d) | Entered Garrison 20687 | -5/Garrison | Spotted B-75 Beast 20728 | -5/Garrison | Destroyed B-75 Beast 20793 | -5/Garrison | Triggered checkpoint 20909 | -5/Garrison | Core integrity fell below 50% 21029 | -5/Garrison | Destroyed 8 combat bots 21085 | -5/Garrison | Discovered new exit (range 14) 21116 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 21158 | -5/Garrison | Triggered checkpoint 21193 | -5/Garrison | Garrison Relay disabled 21330 | -5/Garrison | Entered Factory 21330 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 21730 | -4/Factory | Build established: Bothacker-Gunner 22079 | -4/Factory | Lost 3 parts (1p1u1w) 22134 | -4/Factory | Lost 3 parts (2n1w) 22302 | -4/Factory | Build established: Scavenger-Mutant 22556 | -4/Factory | Repaired Centrium Heavy Treads? 22747 | -4/Factory | Identified exit to Upper Caves 23110 | -4/Factory | Build established: Scavenger-Gunner 23393 | -4/Factory | Lost 3 parts (1n1u1w) 23455 | -4/Factory | Entered Upper Caves 23463 | -4/Upper Caves | Identified exit to Upper Caves 23533 | -4/Upper Caves | Lost 3 parts (2p1w) 23785 | -4/Upper Caves | Build established: Scavenger-Mutant 23832 | -4/Upper Caves | Learned Research terminal intel 23907 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24119 | -4/Upper Caves | Entered another Upper Caves area 24164 | -4/Upper Caves | Discovered new exit (range 16) 24245 | -4/Upper Caves | Learned Research garrison access intel 24545 | -4/Upper Caves | Learned Research emergency access door positions 24549 | -4/Upper Caves | Learned 4 Research zone layouts 24855 | -4/Upper Caves | Discovered new exit (range 10) 24888 | -4/Upper Caves | Entered Warlord 24936 | -4/Warlord | Discovered new exit (range 8) 24940 | -4/Warlord | Build established: Scavenger-Gunner 24948 | -4/Warlord | Entered Proximity Caves 25518 | -3/Proximity Caves | Spotted B-86 Titan 25733 | -3/Proximity Caves | Discovered new exit (range 11) 25801 | -3/Proximity Caves | System corruption reached 10% 25802 | -3/Proximity Caves | Entered Research 25802 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25803 | -3/Research | Identified exit to Armory 25805 | -3/Research | Loaded intel: 24 terminal locations 25806 | -3/Research | Loaded intel: 4 garrison access locations 25981 | -3/Research | Spotted B-86 Titan 26041 | -3/Research | Garrison activated, responded to threat 26070 | -3/Research | Destroyed B-86 Titan 26085 | -3/Research | Lost 3 parts (2n1u) 26091 | -3/Research | Destroyed 9 combat bots 26356 | -3/Research | Found Prototype Device 26378 | -3/Research | Build established: Scavenger-Mutant 26383 | -3/Research | Identified Exp. Thermal Shield 26441 | -3/Research | Discovered new exit (range 14) 26638 | -3/Research | System corruption reached 10% 26789 | -3/Research | Core integrity fell below 50% 26792 | -3/Research | Entered Armory 26818 | -3/Armory | Lost 20 parts (4p5n6u5w) 26918 | -3/Armory | Core integrity fell below 20% 27161 | -3/Armory | Spotted B-86 Titan 27285 | -3/Armory | Lost 4 parts (1p1u2w) 27287 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 27354 | -3/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 27320_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 27322_ System corrupted: Heat flow error (+146). 27327_ Activated siege mode. 27331_ P-80 Master destroyed. 27340_ System corrupted: Graphene Brace rejected. 27345_ Ended siege mode. 27346_ Acquired 68 matter. 27346_ Quantum Reactor destroyed. 27347_ C-30 ARC bursts open, deploying its payload. 27347_ H-77 Assassin unfolds itself. 27347_ Penetrated by Slug. 27347_ Adv. Heavy Siege Treads destroyed. 27347_ Terminal disabled. 27350_ Penetrated by Slug. 27350_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#+##+???????????????????????? | | ?????????????????????# ???????????=???????????? | | ?????????????????????# ??????????!*???????????? | | ?????????????????????# ?????????? ????????????? | | ?????????????????????# #???????? ?????????????? | | ?????????????????????# #??????? ?????????????? | | ?????????????????????# #?????? ??????????????? | | ?????????????????????# #?????? ???????????????? | | ?????????????????????# #????? ??????????????? ? | | ???????????????????### #???? ???????????????? ? | | ???????????????????#"" #??#/#???????????????? ? | | ???????????????????#"T #### ##??????????????? ? | | ?????????????????????# =#;# #??????????????? ? | | ?????????????????????# h p! ##############?? ? | | ?????????????????????####@### ? | | ????????????????????????#h#?## #####???/# | | ????????????????????????# #??# # ???? | | ????????????????????????# #??# + "????" | | ????????????????????????# #??####+## # "????" | | ???????????????????????? #????????# # "????" | | ????????????????????????###????????# + "????" | | ???????????????????????????????????###### """""" | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1600 Resistance: KI 25 Resistance: EM 90 Propulsion Shielding 33 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 43 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Tri-rail Accelerator | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantMagneticTriangulator Manual? 0 Play Time 07:18:52 Cumulative 565.0 hours Start 2022.02.16 @ 13:05:05 End 2022.02.18 @ 15:23:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 29 Types 13/4/1/0/2/1/8/0/0 Lore% 88 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 456255f1-b61d-4afe-9c61-5ed3a42f046c