Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.26 @ 20:47:47 Player: M3-5OS Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (93) 465 Value Destroyed (4597) 4597 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (9294) 9294 TOTAL SCORE: 24436 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 694 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Sigix 2000 Win 3000 Cogmind --------- Core Integrity 339/1600 Matter 255/300 Energy 100/100 System Corruption 5% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Field Propulsion Array > --- UTILITY (12) ----- Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Improved Power Shielding > --- WEAPON (4) ------- Lance Lance > --- INVENTORY (5) ---- Light Quantum Reactor Drone Bay (2/2) Drone Bay (2/2) Quantum Rifle Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Light Particle Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- High-capacity Matter Pod Structural Scanner Enhanced Optical Array Advanced Sensor Array Targeting Computer Advanced Target Analyzer Reaction Control System Experimental Core Shielding Utility Shielding Point Defense Array > --- WEAPON ----------- Heavy Mace Great Maul > --- INVENTORY -------- Field Propulsion Array Transdimensional Reconstructor Heavy Missile Launcher Signal Generator [Rating: 123] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 19 | . 1 . . . 4 2 . 2 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . . . 2 . . . . . . . . . 1 . 1 . . Utility 10 | . 1 . . . 2 1 . 1 . . . . . 2 . . . . . . 1 . 2 Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Parts Attached 106 | . 7 1 6 . 8 1 1 2 7 1 . 4 . 15 2 . 3 . 3 3 8 1 33 Power 14 | . 1 . . . 1 . . . 1 . . 1 . . . . 1 . 1 . 1 . 7 Engine 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . 1 Reactor 8 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 6 Propulsion 27 | . 1 . 3 . 1 . . . 3 . . . . 4 . . . . 2 1 5 1 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . 1 . . . 3 . . . . 4 . . . . 2 1 5 1 6 Utility 34 | . 3 . 3 . 3 . 1 2 2 . . 3 . 5 . . . . . 2 2 . 8 Device 14 | . 2 . 1 . 2 . . . . . . 1 . 1 . . . . . 1 2 . 4 Storage 3 | . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . Processor 7 | . . . 1 . . . . 1 1 . . . . . . . . . . 1 . . 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . 1 . . . 1 . 1 1 1 . . 1 . 3 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | . 2 1 . . 3 1 . . 1 1 . . . 6 2 . 2 . . . . . 12 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Special Weapon 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 Impact Weapon 9 | . . . . . 1 1 . . 1 . . . . 4 1 . 1 . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 . . . 2 . . 1 . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . 5 . . . . . . . 2 . . 1 Parts Lost 33 | . . . . . . . 1 . . 2 . . . 1 . 2 . . . . 1 7 19 Power 6 | . . . . . . . . . . . . . . . . . . . . . . 2 4 Propulsion 8 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 6 Utility 10 | . . . . . . . 1 . . . . . . . . . . . . . . 4 5 Weapon 9 | . . . . . . . . . . 2 . . . . . 1 . . . . 1 1 4 Highest Loss Streak 8 | . . . . . . . 1 . . 1 . . . 1 . 2 . . . . 1 5 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 100 100 100 100 65 70 76 70 73 73 72 66 66 71 85 78 75 80 80 80 70 68 40 Engine 4 | . 12 12 12 12 8 7 7 6 1 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 3 5 5 . . . . . 2 5 9 9 4 3 . Reactor 1 | . . . . . . . . . . . . 1 5 5 5 5 2 . . . 3 3 4 Leg 5 | . 25 25 25 25 . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . 8 7 7 6 10 11 11 11 11 11 20 17 15 15 17 17 16 16 11 Device 9 | . 11 12 12 12 10 14 14 12 10 5 5 5 5 5 10 10 10 10 9 9 10 13 5 Storage 6 | . 12 12 12 12 8 7 7 6 5 5 5 8 5 5 5 5 5 5 4 4 4 4 . Processor 12 | . 12 12 12 12 8 7 7 11 11 16 16 16 16 15 15 15 15 15 13 13 12 12 10 Protection 6 | . . . . . 4 7 12 8 11 11 11 5 5 14 15 13 10 10 9 9 8 7 . Ballistic Gun 7 | . 21 14 12 12 10 14 14 12 11 4 . . . . . . . . . . . . . Special Weapon 2 | . . 9 12 12 4 . . . . . . . . . . . . . . . . . 1 Impact Weapon 5 | . . . . . . 6 7 6 7 11 11 11 11 10 9 10 12 15 13 13 8 5 1 Slashing Weapon 1 | . . . . . . . . . . 2 5 5 5 4 5 2 2 5 4 4 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 16 19 21 31 31 37 39 41 42 48 46 46 55 55 58 45 42 33 26 40 55 47 47 36 Greatest Support 63 | 20 20 20 20 20 50 50 50 50 63 63 63 63 63 63 42 42 35 35 51 52 60 62 62 Greatest Overweight (x) 4 | . . 1 1 1 . . . . . . . . . 1 1 1 . . 1 1 1 . 4 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 10 10 10 10 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 10 10 10 10 15 15 15 15 15 15 14 15 15 15 5 5 5 4 5 5 5 5 5 Average Carried 10 | 7 9 10 9 10 10 14 14 15 14 14 13 14 15 13 5 5 4 4 4 4 4 5 4 Final Capacity 15 | 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 10 10 10 10 15 15 15 15 15 13 14 15 15 5 5 5 4 4 5 3 5 5 5 Class Distribution -------------------- 68% | Hacker-Mutant 24% | Hacker-Scout 6% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 2002 | 200 371 . 141 35 68 119 141 20 60 30 . . 50 140 74 114 . . 50 10 60 50 269 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4503 | 65 405 . . . 71 119 692 163 65 804 294 . 244 125 299 195 . . . . 258 194 510 Parts 131 | 2 26 . . . 4 1 15 6 7 17 7 . 11 3 7 4 . . . . 3 2 16 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 85 | . 8 . . . 2 3 14 4 1 16 5 . 4 2 6 5 . . . . 3 3 9 Melee 29 | . . . . . . . 4 1 1 12 4 . 3 . 2 . . . . . 1 . 1 Guns 12 | . 8 . . . 1 . . . . . . . . . . . . . . . . . 3 Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Classes Destroyed 12 | 1 4 . . . 2 1 1 . 1 1 . . . . . . . . . . . . 1 Builder 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . Swarmer 18 | . 2 . . . . 1 . 2 . 4 . . . . . 3 . . . . . 1 5 Grunt 34 | . 6 . . . . 1 11 . . 6 4 . . . 1 . . . . . 3 2 . Brawler 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 10 | . . . . . 1 . 3 2 . . . . . 2 . . . . . . . . 2 Hunter 9 | . . . . . 1 . . . . 2 . . 2 . 1 2 . . . . . . 1 Programmer 5 | . . . . . . . . . 1 1 . . 2 . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Best Kill Streak 6 | 1 3 . . . 1 3 6 2 1 5 3 . 2 1 4 3 . . . . 3 3 3 Combat Bots Only 5 | . 3 . . . 1 3 5 2 1 5 3 . 2 1 4 3 . . . . 3 3 3 Max Kills in Single Turn 2 | 1 1 . . . 1 1 1 1 1 1 1 . 1 1 2 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 1 . 1 . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Damage Taken 6822 | . 200 . . . 49 77 333 124 87 756 216 . 227 320 337 168 74 50 29 226 203 615 2731 Core 1689 | . 62 . . . . 19 33 . . 108 . . 38 38 35 21 15 9 . 39 37 70 1165 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 420 | . . . . . 5 22 84 5 . 26 9 . . 31 22 11 8 6 9 23 27 71 61 Regen/Repaired (Parts) 77 | . . . . . 41 . . . . . . . . . . . 36 . . . . . . Core Remaining (%) 85 | 100 . . . 75 100 . 92 100 . . . . 85 . . . . 89 . 97 . 92 21 Volleys Fired 67 | 2 33 . . . 6 . . . . . . . . . 7 . . . . . . . 19 Largest 2 | 2 2 . . . 2 . . . . . . . . . 1 . . . . . . . 2 Hottest 199 | 60 60 . . . 120 . . . . . . . . . 39 . . . . . . . 199 Shots Fired 115 | 4 66 . . . 12 . . . . . . . . . 7 . . . . . . . 26 Gun 92 | 4 66 . . . 9 . . . . . . . . . . . . . . . . . 13 Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Launcher 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . Special 10 | . . . . . 3 . . . . . . . . . . . . . . . . . 7 Kinetic 73 | 2 62 . . . 9 . . . . . . . . . . . . . . . . . . Thermal 29 | . . . . . 3 . . . . . . . . . . . . . . . . . 26 Explosive 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . Electromagnetic 6 | 2 4 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 51 | 3 44 . . . 28 . . . . . . . . . 35 . . . . . . . 51 Robot Miss Streak 1 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 283 | 3 57 . . . 12 4 26 11 1 42 15 . 14 17 17 6 . . . . 5 8 45 Core Hits 94 | 2 23 . . . 4 . 3 . 1 14 5 . 4 2 16 . . . . . 2 . 18 Critical Kills 7 | . . . . . . . 3 . . 2 1 . . . . . . . . . 1 . . Critical Parts Destroyed 39 | . 1 . . . . 1 10 3 . 6 . . 3 2 . 5 . . . . 1 3 4 Critical Strikes 57 | . 1 . . . 1 1 13 4 . 10 2 . 4 3 2 5 . . . . 2 3 6 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 46 | . . . . . . 1 13 4 . 8 1 . 3 2 . 5 . . . . 2 3 4 Sever 8 | . . . . . . . . . . 2 1 . 1 1 2 . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 313 | . . . . . 3 11 38 14 4 45 18 . 15 29 11 6 . . 8 26 13 22 50 Impact 241 | . . . . . 3 11 38 14 4 28 7 . 6 17 3 6 . . 6 24 13 22 39 Slashing 61 | . . . . . . . . . . 17 11 . 9 12 8 . . . 2 2 . . . Piercing 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Sneak Attacks 6 | . . . . . . . 1 1 . . . . . . 2 . . . . . 1 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . Follow-up Attacks 31 | . . . . . . . . . . 10 5 . 5 7 2 1 . . . . . . 1 Damage Inflicted 10216 | 27 516 . . . 136 199 1207 443 55 1968 747 . 680 645 1288 244 . . . . 284 307 1470 Guns 986 | 27 516 . . . 96 . . . . . . . . . . . . . . . . . 347 Cannons 185 | . . . . . . . . . . . . . . . . . . . . . . . 185 Explosions 724 | . . . . . . . . . . . . . . . 724 . . . . . . . . Melee 8160 | . . . . . . 199 1207 443 55 1968 747 . 680 645 564 244 . . . . 284 307 817 Ramming 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 559 | 14 449 . . . 96 . . . . . . . . . . . . . . . . . . Thermal 688 | . . . . . 40 . . . . . . . . . . . . . . . . . 648 Explosive 724 | . . . . . . . . . . . . . . . 724 . . . . . . . . Electromagnetic 80 | 13 67 . . . . . . . . . . . . . . . . . . . . . . Impact 5479 | . . . . . . 199 1207 443 55 1206 276 . 198 506 102 244 . . . . 284 307 452 Slashing 2316 | . . . . . . . . . . 762 471 . 482 139 462 . . . . . . . . Piercing 365 | . . . . . . . . . . . . . . . . . . . . . . . 365 Highest Corruption 5 | . 1 1 1 1 . . . . . . . . 1 . . . . 1 . 1 . 3 5 Average Corruption 1 | . 1 1 1 1 . . . . . . . . 1 . . . . 1 . 1 . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . 45 . Effects 25 | . 4 2 5 2 . . . . . . . . 1 . . . . . . . . . 11 Message Errors 6 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 4 Matter Fused 8 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 5 | . 1 2 1 . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2408 | . . . . . . 109 567 203 . 437 90 . 159 91 63 219 . . . . 125 114 231 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Melee 2403 | . . . . . . 109 567 203 . 437 90 . 159 91 58 219 . . . . 125 114 231 Knockbacks 25 | . . . . . . 1 8 . . 1 2 . 2 . . 1 . . . . 3 2 5 Impact 24 | . . . . . . 1 7 . . 1 2 . 2 . . 1 . . . . 3 2 5 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . . . . . . . . . . 46 . . . . . . . 2 Shots 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 446 | 20 218 206 82 . 171 . 1 . . 3 16 . . . . . . . . 446 . . 154 Average Temperature 67 | 15 22 103 43 . 72 . 1 . . 3 10 . . . . . . . . 207 . . 61 Received Heat Transfer 1509 | . 210 . . . 18 36 249 60 . 57 132 . . 90 57 . 33 . . 36 63 135 333 Effects 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 42 | . . . . . . 3 7 8 . 6 . . . 1 . 5 . . . . 1 5 6 Impact Corruptions 81 | . . . . . . 4 19 8 . 16 2 . 4 4 . 8 . . . . 3 4 9 Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 4 . . . . . . . . . . . . . . . . . 4 Heat Transferred 1288 | . . . . . 400 . . . . . . . . . . . . . . . . . 888 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 1893 | 5 136 . . . 105 100 222 378 184 . . . . 157 . . . . 72 1893 1331 1688 1312 Initial 1100 | . 2 . . . . 20 33 73 135 . . . . 48 . . . . 23 29 1100 562 1100 Average 412 | 2 47 . . . 37 47 103 210 141 . . . . 70 . . . . 43 1691 1202 1627 1125 Maximum Alert Level 5 | . . . . . . . 1 1 . . . . . . . . . . . 5 4 5 4 Low Security (%) 66 | 100 100 100 . 100 100 100 77 42 100 . . . . 100 . . . . 100 . . . . Level 1 5 | . . . . . . . 22 57 . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . 28 Level 4 15 | . . . . . . . . . . . . . . . . . . . . . 100 . 71 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 7 | . . . . . . . . . . . . . . . . . . . . 99 . 99 . Squads Dispatched 41 | . . . . . 1 . 5 . 2 . 1 . . 1 . . . . 1 16 2 6 6 Investigation 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 10 | . . . . . 1 . 3 . . . . . . 1 . . . . . . 2 . 3 Assault 22 | . . . . . . . . . . . 1 . . . . . . . . 13 . 6 2 Garrison 5 | . . . . . . . 2 . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 11 | . . . . . 1 . 1 2 . . . . . . . . . . . 2 . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 289 | . 12 . . . 8 4 17 13 3 25 8 . 8 4 7 5 12 6 . 51 10 23 73 Peak Tracking Total 37 | . 2 . . . 3 3 5 6 2 5 11 . 4 2 4 3 13 5 . 37 7 21 13 Tactical Retreats 34 | . . . . . 1 . . 4 1 6 . . . . . . . 1 . 4 3 1 13 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 10 | . 3 . . . . 1 2 . . . . . . . . . . . 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . 1 . . . 2 . 8 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 6 | . . . . . . . 2 . . 1 . . . . . . . . . 2 . 1 . Max in Single Turn 1 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 17 | . 2 . 1 . 2 . 1 . 2 2 . 3 . . . . 2 . 1 . . . 1 Terminals 7 | . 2 . . . 1 . 1 . 2 . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 31 | . 2 . 1 . 7 . 1 . 4 3 . 8 . . . . 2 . 1 . . . 2 Successful 24 | . 1 . 1 . 6 . 1 . . 3 . 8 . . . . 2 . 1 . . . 1 Failed 7 | . 1 . . . 1 . . . 4 . . . . . . . . . . . . . 1 Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 6 | . . . 1 . 2 . . . 2 . . . . . . . . . 1 . . . . Terminals 12 | . 2 . . . 3 . 1 . 4 . . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 18 | . 1 . 1 . 1 . 1 . . 3 . 8 . . . . 2 . . . . . 1 Record 10 | . . . . . . . . . . 2 . 8 . . . . . . . . . . . Open Door 5 | . . . . . . . 1 . . 1 . . . . . . 2 . . . . . 1 Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . 1 . . . 2 . . . . . . . . . . . . . 1 Full Trace Events 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Time 52 | . . . . . 52 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . 4 . . . . . . . . . . . . . 4 Programmers 8 | . . . . . . . . . 4 . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 3 2 . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 9169 | 16 937 235 843 141 705 213 663 301 462 921 264 173 119 411 295 205 389 61 165 266 210 193 981 Spaces Moved 11798 | 5 661 136 438 75 586 279 461 469 674 1195 543 151 212 402 647 528 1022 179 456 514 348 283 1534 Core 112 | . . . . . . . . . . . . . . . . . . . . . . . 112 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 1315 | 5 661 136 438 75 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 10371 | . . . . . 586 279 461 469 674 1195 543 151 212 402 647 528 1022 179 456 514 348 283 1422 Fastest Speed 31 | 120 120 120 120 190 50 50 50 50 39 42 42 42 42 31 31 31 34 34 31 32 32 33 32 Average Speed 51 | 120 120 172 189 190 50 50 50 50 42 42 42 42 42 45 31 32 34 34 32 33 33 33 35 Slowest Speed 250 | 120 120 190 190 190 50 50 50 50 50 42 42 42 42 114 111 114 34 34 114 112 117 40 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . 2 . . 1 . . . . . . . . 35 . 1 . . . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 2 97 16 91 20 39 7 76 14 22 98 80 63 42 13 81 62 96 34 13 74 13 42 49 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . Known Exits Taken 23 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . 1 1 . . . 2 1 . . . . . . . Spaces Dug 78 | . . . . . 3 5 9 3 3 . . . . 9 . . . . 2 15 7 3 19 Terrain Destroyed 145 | . . . . . 3 5 9 3 3 . . . . 9 66 . . . 2 15 7 3 20 Melee 78 | . . . . . 3 5 9 3 3 . . . . 9 . . . . 2 15 7 3 19 Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 66 | . . . . . . . . . . . . . . . 66 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 14146 | 11 753 137 452 74 974 330 816 505 837 1543 554 260 220 596 710 549 1027 178 462 572 415 341 1830 Wait 1835 | 4 32 . . . 359 35 299 20 142 315 . 97 . 141 47 16 35 . . 34 41 35 183 Move 11705 | 4 660 135 437 74 581 278 460 466 673 1194 542 150 211 401 646 527 978 178 453 513 347 282 1515 Hop 21 | . . . . . 2 . . 1 . . . . . . . . 8 . 1 . . . 9 Pick Up 45 | 1 10 . 1 . 11 3 1 1 3 . 1 2 . 5 . . 2 . . 1 1 . 2 Fast Attach 66 | . 2 1 2 . 3 . 1 2 5 . . 5 . 1 . . . . 3 2 7 1 31 Attach 27 | . 1 . . . 2 1 . . 1 1 . . . 13 . . 2 . . 1 . . 5 Detach 13 | . . . . . . . . . . . . . . 6 . . . . 1 . . . 6 Swap 18 | . 4 . 4 . 3 . . . 2 . . . . 1 2 . 1 . . . 1 . . Drop 70 | . 11 1 8 . 4 2 1 1 7 . . 6 . 9 . 1 1 . . 4 5 1 8 Fire 67 | 2 33 . . . 6 . . . . . . . . . 7 . . . . . . . 19 Melee 260 | . . . . . 3 11 38 14 4 33 11 . 9 19 8 5 . . 4 17 13 22 49 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Junkyard | Identified exit to Materials 11 | -11/Junkyard | Discovered exit to Materials (range 3) 17 | -11/Junkyard | Entered Materials 17 | -10/Materials | Evolved 1 slot: Utility x1 137 | -10/Materials | Identified exit to Mines 137 | -10/Materials | Discovered exit to Mines (range 16) 303 | -10/Materials | Build established: Hacker-Mutant 378 | -10/Materials | Identified exit to Materials 378 | -10/Materials | Discovered exit to Materials (range 4) 591 | -10/Materials | Discovered exit to Materials (range 4) 787 | -10/Materials | Discovered exit to Materials (range 7) 913 | -10/Materials | Discovered exit to Mines (range 7) 954 | -10/Materials | Entered Mines 975 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1020 | -10/Mines | Discovered exit to Materials (range 12) 1054 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1054 | -10/Mines | Identified exit to Exiles 1054 | -10/Mines | Discovered exit to Exiles (range 6) 1189 | -10/Mines | Entered Exiles 1243 | -10/Exiles | Met 8R-AWN 1269 | -10/Exiles | Met EX-HEX 1336 | -10/Exiles | Met EX-BIN 1362 | -10/Exiles | Aligned with FarCom system 1364 | -10/Exiles | Given EX-Vault access code 1408 | -10/Exiles | Opened EX-Vault 1424 | -10/Exiles | Found Modified TNC 1446 | -10/Exiles | Found Flying Fortress v7 1487 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1609 | -10/Exiles | Met EX-DEC 1651 | -10/Exiles | Visited The Gauntlet 2011 | -10/Exiles | Identified exit to Mines 2011 | -10/Exiles | Discovered exit to Mines (range 12) 2032 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2032 | -10/Exiles | Entered Mines 2034 | -9/Mines | Met a Derelict bent on vengeance 2148 | -9/Mines | Identified exit to Materials 2148 | -9/Mines | Discovered exit to Materials (range 10) 2173 | -9/Mines | Entered Materials 2173 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2813 | -8/Materials | Repaired Structural Scanner 2840 | -8/Materials | Repaired Ion Engine 2842 | -8/Materials | Identified exit to Factory 2842 | -8/Materials | Discovered exit to Factory (range 3) 2878 | -8/Materials | Entered Factory 2878 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3079 | -7/Factory | Identified exit to Storage 3079 | -7/Factory | Discovered exit to Storage (range 11) 3091 | -7/Factory | Entered Storage 3602 | -7/Storage | Garrison activated, responded to threat 3717 | -7/Storage | Identified exit to Factory 3717 | -7/Storage | Discovered exit to Factory (range 16) 3754 | -7/Storage | Entered Factory 3754 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3811 | -6/Factory | Spotted B-75 Beast 4052 | -6/Factory | Identified exit to Factory 4052 | -6/Factory | Discovered exit to Factory (range 5) 4055 | -6/Factory | Entered another Factory area 4055 | -5/Factory | Evolved 2 slots: Propulsion x2 4119 | -5/Factory | Build established: Hacker-Scout 4514 | -5/Factory | Identified exit to Upper Caves 4514 | -5/Factory | Discovered exit to Upper Caves (range 8) 4517 | -5/Factory | Entered Upper Caves 4581 | -5/Upper Caves | Encountered a Warlord checkpoint 4784 | -5/Upper Caves | Learned Armory stockpile data 4784 | -5/Upper Caves | Learned Extension garrison access intel 4808 | -5/Upper Caves | Build established: Hacker-Mutant 4849 | -5/Upper Caves | Learned location of Armory (-3) 4990 | -5/Upper Caves | Identified exit to Upper Caves 4990 | -5/Upper Caves | Discovered exit to Upper Caves (range 12) 5013 | -5/Upper Caves | Learned 4 Factory zone layouts 5023 | -5/Upper Caves | Ambushed by research squad 5438 | -5/Upper Caves | Entered another Upper Caves area 5449 | -5/Upper Caves | Identified exit to Factory 5449 | -5/Upper Caves | Discovered exit to Factory (range 13) 5694 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5698 | -5/Upper Caves | Learned location of 1 exit from Factory 5698 | -5/Upper Caves | Identified exit to Zhirov 5698 | -5/Upper Caves | Discovered exit to Zhirov (range 8) 5702 | -5/Upper Caves | Entered Zhirov 5702 | -5/Zhirov | Identified exit to Proximity Caves 5702 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 5710 | -5/Zhirov | Met Zhirov 5721 | -5/Zhirov | Found Alien Artifact 5847 | -5/Zhirov | Found Alien Artifact 5847 | -5/Zhirov | Identified Integrated Dissipator 5847 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5864 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5875 | -5/Zhirov | Entered Proximity Caves 5992 | -4/Proximity Caves | Discovered exit to Factory (range 6) 5994 | -4/Proximity Caves | Entered Factory 5994 | -4/Factory | Evolved 2 slots: Utility x2 5995 | -4/Factory | Identified exit to Upper Caves 5996 | -4/Factory | Identified exit to Research 6298 | -4/Factory | Build established: Hacker-Scout 6405 | -4/Factory | Entered Upper Caves 6538 | -4/Upper Caves | Learned location of 1 exit from Research 6559 | -4/Upper Caves | Ambushed by wild Derelicts 6640 | -4/Upper Caves | Identified exit to Upper Caves 6640 | -4/Upper Caves | Discovered exit to Upper Caves (range 10) 6687 | -4/Upper Caves | Spotted B-86 Titan 6700 | -4/Upper Caves | Entered another Upper Caves area 6833 | -4/Upper Caves | Discovered exit to Research (range 12) 6899 | -4/Upper Caves | Identified exit to Warlord 6899 | -4/Upper Caves | Discovered exit to Warlord (range 16) 6905 | -4/Upper Caves | Entered Warlord 7010 | -4/Warlord | Opened side exit 7078 | -4/Warlord | Warlord's base attacked by MAIN.C 7081 | -4/Warlord | Found Signal Generator 7084 | -4/Warlord | Found Signal Generator 7123 | -4/Warlord | Build established: Hacker-Mutant 7163 | -4/Warlord | Met Warlord 7291 | -4/Warlord | Identified exit to Proximity Caves 7291 | -4/Warlord | Discovered exit to Proximity Caves (range 10) 7294 | -4/Warlord | Entered Proximity Caves 7350 | -3/Proximity Caves | Discovered exit to Research (range 15) 7355 | -3/Proximity Caves | Entered Research 7355 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7356 | -3/Research | Identified exit to Research 7519 | -3/Research | Identified exit to Testing 7519 | -3/Research | Discovered exit to Testing (range 4) 7520 | -3/Research | Entered Testing 7521 | -3/Testing | Maximum security lockdown engaged 7535 | -3/Testing | Protovariant out of control (PH-35MSWQ44YI) 7556 | -3/Testing | Spotted PH-35MSWQ44YI 7568 | -3/Testing | Garrison activated, responded to threat 7658 | -3/Testing | Build established: Hacker-Scout 7690 | -3/Testing | Found Prototype Processor 7690 | -3/Testing | Identified Exp. Targeting Computer 7722 | -3/Testing | Found Prototype Device 7722 | -3/Testing | Identified AEGIS Remote Shield 7748 | -3/Testing | Spotted Executioner 7784 | -3/Testing | Discovered exit to Research (range 5) 7786 | -3/Testing | Entered Research 7786 | -2/Research | Warlord forces began assault on 0b10 7786 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7896 | -2/Research | Research machine network offline 7992 | -2/Research | Identified exit to Quarantine 7992 | -2/Research | Discovered exit to Quarantine (range 13) 7996 | -2/Research | Entered Quarantine 7997 | -2/Quarantine | Maximum security lockdown engaged 8069 | -2/Quarantine | Met incapacitated Sigix Warrior 8069 | -2/Quarantine | Lockdown squad dispatched 8146 | -2/Quarantine | Spotted Lightning 8147 | -2/Quarantine | Spotted Executioner 8148 | -2/Quarantine | Spotted Lightning 8148 | -2/Quarantine | Spotted Lightning 8166 | -2/Quarantine | Identified exit to Access 8166 | -2/Quarantine | Discovered exit to Access (range 17) 8189 | -2/Quarantine | Entered Access 8189 | -1/Access | Evolved 2 slots: Utility x2 8220 | -1/Access | Lost 5 parts (2p3u) 8439 | -1/Access | First assault squad dispatched 8796 | -1/Access | Identified Transdimensional Reconstructor 8796 | -1/Access | Warped through subspace 8826 | -1/Access | Lost 8 parts (1p3n2u2w) 8841 | -1/Access | Spotted B-99 Colossus 8873 | -1/Access | Lost 3 parts (1p1n1w) 8904 | -1/Access | Core integrity fell below 50% 9063 | -1/Access | Build established: Hacker-Mutant 9168 | -1/Access | Identified exit to Surface 9168 | -1/Access | Discovered exit to Surface (range 6) 9170 | *** | Escaped! Last Messages --------------- 09139_ Slug penetrates U-05 Engineer. 09139_ U-05 Engineer destroyed. 09140_ Slug penetrates Wall. 09143_ Penetrated by Slug. 09143_ Q-thruster destroyed. 09143_ Slug penetrates Wall. 09144_ Slammed into H-88 Terminator. 09145_ Wall collapses. 09145_ U-05 Engineer builds a Wall. 09146_ Slug penetrates Wall. 09146_ Lance destroyed. 09146_ Penetrated by Slug. 09146_ Lgt. Antimatter Reactor destroyed. 09160_ System corrupted: Matter fused (-8). 09161_ K-01 Serf cleans the Terminal. 09167_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09168_ The Access Shell folds into the floor. 09168_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | ??????????# %#?????????# #????????????# | | ########### #?????????# #????????????# | | # #?????????# #????????????# | | # ########### #????????????# | | * # #????????????# ] | | # #????????????# | | !! # ##########+####????????????# | | !! + #???????? ???????????????# | | ! # #??????? ???????????????########## | | # #?????? ???????????????????????? | | # #?????# " ???????????????????????? | | # #?????# """ ??????????????????????? | | # #?????# """ ??????????????????????? | | # #?????# " ?????????????????????? | | ########### #?????# ?????????????????????? | | #?????????# #?????# #????????????????????? | | ??????????# #?????##########????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | #####?????# ####### ##########??????????????????? | | +?????#R """T""" "??????????????????? | | ###?????# """ """ "????BB????????????? | | #???????# "????BB????????????? | | #???????# "??????????????????? | | #??#????# k "" "??????????????????? | | #??# ???# @" "??????????????????? | | ##??# ???# "??????????????????? | | #???# ???# "????BB????????????? | | #???# ???# "????BB????????????? | | #???# ???# "??????????????????? | | #???# ???# ####### ##########??????????????????? | | #???# ???# #?????###???????????????????????????? | | /########## p#???????????????????????????????????? | | # #???????????????#???????????????????? | | [ ! % # #????????????? #???????????????????? | | [ !% + #??????????? ! #???????????????????? | | [!! # ########?? " #???????????????????? | | # # """ #???????????????????? | | # + """ #???????????????????? | | ####/############# # " #???????????????????? | | ???# #??# # #?? !#???????????????????? | | ???# #??# # #???? #???????????????????? | | ???# #??# + #?????? #???????????????????? | | ???# #??# " # #????????#???????????????????? | | #### #### """ + ??????????????????????????? | | / """ # ???????????????????????? | | #### #### " ######## #?????????????????????? | | ???# #??# #?????????#?????????????????????? | | ???# #??# #???????????????????????????????? | | ####+#############???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 39 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 40 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 160 Evasion (%) 71 Targeting Accuracy 5 Target Analysis 8 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Cya! Challenges ------------ None Game ------ Seed FluxCompositeSegregator Manual? 0 Play Time 01:50:38 Cumulative 74.4 hours Start 2023.03.26 @ 17:45:34 End 2023.03.26 @ 20:47:47 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 37 Rogue 2 Adventurer 7 Explorer 28 Win Type 0 Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5eee777a-930e-491e-be36-bd4b50a6a86b