Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 21:32:36 Player: Kaitocain Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1133) 1133 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-66) -66 TOTAL SCORE: 4682 Bonus ------- Follower Combat Kills 47 Friendly Fire -113 Cogmind --------- Core Integrity 0/850 Matter 150/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Large Storage Unit Structural Scanner Terrain Scanner Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Gravmag Array > --- UTILITY ---------- Improved Cryofiber Web Improved Cryofiber Web Large Storage Unit Terrain Scan Processor > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Wheel VTOL Module Large Storage Unit Structural Scanner Improved Sensor Array Terrain Scanner Light Armor Plating Small Laser Particle Gun [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Large Storage Unit Device Improved Cryofiber Web Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Slots Evolved 8 | . . . 2 2 2 2 . Power 3 | . . . . 1 1 1 . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . 1 . . Weapon 2 | . . . . 1 . 1 . Parts Attached 56 | 6 3 1 4 16 16 9 1 Power 12 | 1 . . . 5 3 2 1 Engine 8 | 1 . . . 3 2 1 1 Core 4 | . . . . 2 1 1 . Reactor . | . . . . . . . . Propulsion 15 | 2 . . 3 4 5 1 . Treads 5 | 2 . . 3 . . . . Leg 2 | . . . . 2 . . . Wheel 3 | . . . . 2 1 . . Hover 1 | . . . . . . 1 . Flight 4 | . . . . . 4 . . Utility 9 | 1 3 . 1 . 2 2 . Device 2 | . . . . . . 2 . Storage 5 | 1 3 . 1 . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 20 | 2 . 1 . 7 6 4 . Energy Gun 6 | 1 . 1 . 2 . 2 . Energy Cannon 2 | . . . . 1 . 1 . Ballistic Gun 8 | 1 . . . 1 5 1 . Ballistic Cannon 4 | . . . . 3 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 40 | . . 1 1 10 18 4 6 Power 9 | . . 1 . 3 3 1 1 Propulsion 11 | . . . 1 3 6 . 1 Utility 4 | . . . . . 3 . 1 Weapon 16 | . . . . 4 6 3 3 Highest Loss Streak 7 | . . 1 1 7 7 4 6 To Critical Strikes 3 | . . . 1 . . . 2 Average Slot Usage (%) 72 | . 90 85 81 77 59 59 42 Engine 3 | . 14 . . 1 2 2 4 Core 3 | . . . . 9 3 4 . Treads 11 | . 28 28 26 3 . . . Leg 1 | . . . . 7 1 . . Wheel 1 | . . . . 1 6 . . Hover 1 | . . . . . . 5 4 Flight 1 | . . . . . 4 . . Device 2 | . . . . . . 11 10 Storage 19 | . 25 28 33 27 12 6 3 Processor 2 | . . . . . 5 6 4 Energy Gun 7 | . 7 13 11 8 2 3 8 Energy Cannon 1 | . . . . . 2 1 3 Ballistic Gun 10 | . 14 14 11 1 11 13 . Ballistic Cannon 3 | . . . . 15 3 . . Naked Turns 24 | . . . . . . . 24 Heaviest Build 50 | 11 46 24 28 50 48 49 47 Greatest Support 63 | 40 40 40 63 43 32 20 20 Greatest Overweight (x) 14 | . 1 . 1 14 14 3 2 Average Overweight (x) 1 | . . . . 2 2 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 9 Most Carried 15 | 6 10 11 14 15 13 10 7 Average Carried 9 | 3 7 10 11 13 9 8 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 14 | 6 10 11 14 11 7 7 5 Class Distribution -------------------- 45% | Mutant 35% | Gunner 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/Waste Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Matter Collected 1221 | 239 58 115 41 401 292 75 . Remotely . | . . . . . . . . Salvage Created 1012 | . 82 42 23 387 349 129 . Parts 79 | . 9 5 5 24 27 9 . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Combat Hostiles Destroyed 35 | . 6 3 2 8 12 4 . Guns 21 | . 6 3 2 . 6 4 . Cannons 13 | . . . . 8 5 . . Classes Destroyed 9 | . 1 . . 7 1 . . Worker 2 | . . . . 1 1 . . Builder 3 | . . . . 1 1 1 . Hauler 1 | . . . . 1 . . . Watcher 2 | . . . . 2 . . . Swarmer 23 | . 6 3 2 . 8 4 . Grunt 8 | . . . . 6 2 . . Sentry 2 | . . . . 1 1 . . Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . 1 . . Best Kill Streak 6 | . 6 3 2 4 4 2 . Combat Bots Only 6 | . 6 3 2 4 3 2 . Max Kills in Single Turn 2 | . 1 2 1 1 2 1 . Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Hostile Shots Fired 438 | . 25 34 22 116 166 56 19 Missed 105 | . 4 8 9 28 39 16 1 Damage Taken 5157 | . 171 365 102 1236 1796 633 854 Core 1704 | . 43 164 . 246 374 126 751 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 . 17 100 55 46 . . Volleys Fired 105 | . 14 10 3 31 32 11 4 Largest 3 | . 1 2 1 3 3 3 3 Hottest 190 | . 20 60 20 182 168 190 190 Shots Fired 253 | . 14 18 3 83 93 33 9 Gun 154 | . 14 18 3 20 67 25 7 Cannon 99 | . . . . 63 26 8 2 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 167 | . 14 10 3 60 71 9 . Thermal 86 | . . 8 . 23 22 24 9 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 3 3 1 7 4 4 10 Robot Miss Streak 19 | . 3 6 1 19 15 3 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 . . 1 1 . Max Gunslinging Chain 1 | . . 1 . . 1 1 . Shots Hit Robots 119 | . 8 5 2 46 38 11 9 Core Hits 127 | . 6 3 2 55 41 9 11 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . 2 . . Burn 1 | . . . . . 1 . . Meltdown 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2530 | . 112 98 34 972 914 181 219 Guns 1080 | . 109 98 26 140 441 171 95 Cannons 1147 | . . . . 823 265 . 59 Explosions 208 | . . . . . 208 . . Melee . | . . . . . . . . Ramming 95 | . 3 . 8 9 . 10 65 Kinetic 1628 | . 109 76 26 787 524 106 . Thermal 599 | . . 22 . 176 182 65 154 Explosive 208 | . . . . . 208 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 1 . 8 Average Corruption 2 | . . . . . 1 . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 48 | . . . . . 48 . . Projectiles . | . . . . . . . . Explosions 48 | . . . . . 48 . . Melee . | . . . . . . . . Knockbacks 19 | . . . . 18 1 . . Impact . | . . . . . . . . Kinetic 19 | . . . . 18 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 192 | . . . . . 158 5 29 Shots 2 | . . . . . 2 . . Rammed 25 | . 1 . 1 . . 1 22 Targets Rammed 26 | . 1 . 1 1 . 1 22 Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 489 | . . . . 368 489 152 130 Average Temperature 132 | . . . . 141 146 63 55 Received Heat Transfer 651 | . . . . 450 201 . . Effects 11 | . . . . 6 5 . . Shutdowns 3 | . . . . 1 2 . . Interference 4 | . . . . 1 3 . . Matter Decay 1 | . . . . 1 . . . Short Circuit 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 4 | . . . . . 4 . . Heat Transferred 1201 | . . 50 . 347 370 149 285 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Peak Influence 204 | . 141 110 91 141 204 139 22 Initial 99 | . . 5 . 38 23 99 22 Average 66 | . 50 59 31 70 90 88 10 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 97 | 100 100 100 100 100 90 100 100 Level 1 2 | . . . . . 9 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . 1 1 . . Investigation . | . . . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 1 | . . . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Distress Signals 4 | . . . . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 8 7 4 16 13 6 5 Peak Tracking Total 6 | . 3 3 4 6 5 4 5 Tactical Retreats 2 | . . 1 . . . 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Traps Triggered 3 | . . . 1 . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Machines Disabled 4 | . . . . . 4 . . Max in Single Turn 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Machines Accessed 3 | . 2 . 1 . . . . Terminals 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . 4 . 2 . . . . Successful 4 | . 3 . 1 . . . . Failed 2 | . 1 . 1 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . 2 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . 1 . 1 . . . . Robot Analysis 1 | . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 81 | . 81 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Total Allies 4 | . . 3 . . . . 1 Largest Group 3 | . . 3 3 2 . . 1 Highest-Rated Group 40 | . . 40 40 24 . . 31 Highest-Rated Ally 31 | . . 16 16 16 . . 31 Total Orders . | . . . . . . . . Ally Attacks 38 | . . . 15 14 . . 9 Total Damage 374 | . . . 108 118 . . 148 Kills 5 | . . . 3 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Turns Passed 3448 | 133 425 606 205 675 761 543 100 Spaces Moved 1762 | 85 229 360 117 208 307 391 65 Core 39 | 16 . . . 1 16 . 6 Treads 839 | 69 229 360 117 64 . . . Legs 104 | . . . . 104 . . . Wheels 316 | . . . . 39 254 23 . Hover 427 | . . . . . . 368 59 Flight 37 | . . . . . 37 . . Fastest Speed 50 | 50 160 160 160 115 110 110 50 Average Speed 171 | 139 169 160 161 262 207 126 100 Slowest Speed 835 | 160 240 160 240 750 835 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 7 38 66 15 23 8 9 41 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 49 | . . . . 2 40 7 . Melee . | . . . . . . . . Projectile 9 | . . . . 2 . 7 . AOE 40 | . . . . . 40 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Total 1977 | 98 250 372 128 265 357 415 92 Wait . | . . . . . . . . Move 1756 | 84 228 359 116 207 306 391 65 Hop . | . . . . . . . . Pick Up 26 | 8 2 2 4 6 3 1 . Fast Attach 30 | 4 2 . 3 5 9 6 1 Attach 24 | 2 . 1 1 10 7 3 . Detach 6 | . 2 . . 2 . 2 . Swap 2 | . 1 . . 1 . . . Drop 2 | . . . . 2 . . . Fire 105 | . 14 10 3 31 32 11 4 Melee . | . . . . . . . . Ram 23 | . . . . . . 1 22 Kick 1 | . . . . 1 . . . Crush 2 | . 1 . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 12) 559 | -10/Materials | Entered Mines 635 | -10/Mines | Assembled infested the area 640 | -10/Mines | Assisted by a Guerilla fighting off Assembled 698 | -10/Mines | Discovered new exit (range 7) 770 | -10/Mines | Core integrity fell below 50% 785 | -10/Mines | Core integrity fell below 20% 968 | -10/Mines | Identified exit to Materials 1006 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1165 | -10/Mines | Entered Materials 1165 | -9/Materials | Accompanied by 3 allies 1165 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1341 | -9/Materials | Discovered new exit (range 16) 1370 | -9/Materials | Entered another Materials area 1370 | -8/Materials | Accompanied by 2 allies 1370 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1583 | -8/Materials | Lost 7 parts (2p3n2w) 1874 | -8/Materials | Build established: Gunner 2037 | -8/Materials | Discovered new exit (range 4) 2045 | -8/Materials | Entered Factory 2045 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2265 | -7/Factory | Lost 3 parts (2n1u) 2380 | -7/Factory | Lost 7 parts (1p1n2u3w) 2487 | -7/Factory | Lost 4 parts (2p2n) 2593 | -7/Factory | Core integrity fell below 50% 2786 | -7/Factory | Discovered new exit (range 16) 2806 | -7/Factory | Entered another Factory area 2806 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2940 | -6/Factory | Build established: Scavenger-Gunner 3214 | -6/Factory | Lost 4 parts (1p3w) 3349 | -6/Factory | Sucked down chute 3349 | -6/Factory | Entered Waste 3350 | -6/Waste | Met a frightened Derelict 3364 | -6/Waste | EMP discharged 3389 | -6/Waste | Spotted C-40 Crusher 3397 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3412 | -6/Waste | Spotted C-40 Crusher 3413 | -6/Waste | Spotted C-40 Crusher 3422 | -6/Waste | Spotted C-40 Crusher 3422 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3425 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3432 | -6/Waste | Core integrity fell below 50% 3435 | -6/Waste | Spotted C-40 Crusher 3438 | -6/Waste | Crushed by Compactor (1 part destroyed) 3441 | -6/Waste | Core integrity fell below 20% 3449 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- AT-MVP(g) suffers critical hit (Destroy). AT-MVP(g) destroyed. Sml. Laser crushed. Angular Momentum Engine crushed. Slammed into C-40 Crusher. Critical hit (Destroy). Gravmag Array destroyed. Imp. Cryofiber Web crushed. Terrain Scan Processor crushed. Slammed into C-40 Crusher. Acquired Angular Momentum Engine. Angular Momentum Engine crushed. System corrupted: Energy discharge (-28). Slammed into C-40 Crusher. Destabilizing: System corrupted (+2). Slammed into C-40 Crusher. Destabilizing: System corrupted (+1). Slammed into C-40 Crusher. Imp. Cryofiber Web crushed. Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????######??????######??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# CC#??????????????????????? | | ?????????# #??????# CC#??????????????????????? | | ???????### ########CC @#??????????????????????? | | ???????# CCCC#??????????????????????? | | ???????# CC#??????????????????????? | | ???????# CC#??????????????????????? | | ???????# CCCC#??????????????????????? | | ???????### ########CC #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# ! #??????# #??????????????????????? | | ?????????# ! #??????# #??????????????????????? | | ???????### #??????# #??????????????????????? | | ???????# #??????# ??????????????????????? | | ???????# !* #??????# ?????????????????????? | | ???????# [=%#??????# ????????????????????? | | ???????# ! #??????# ???????????????????? | | ???????### #??????# #####??????????????????? | | #######??# #??????# #??????????????????????? | | #??# #??????# [ #??????????????????????? | | #??# #??????# #??????????????????????? | | ! #### #??????# ???????????????????????? | | #???????? ! ???????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #### #??????????????????????????????????? | | #??# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 555 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 85 Base Temperature (-) 150 Armor Coverage 150 Evasion (%) 53 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You More Dakka Please Universal Adapter Challenges ------------ None Game ------ Seed RagnarokUltimateMembrane Manual? 0 Play Time 00:25:01 Cumulative 2.9 hours Start 2024.04.25 @ 21:08:28 End 2024.04.25 @ 21:32:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters BRIGHTNESS(80)|SATURATION(70) Steam 1 RUN: 0f1a5722-ac66-42ed-ad85-c9d7d2740d73