Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 12:40:04 Player: Cmdr.Laserstrahl Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (3024) 3024 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (748) 748 TOTAL SCORE: 7012 Bonus ------- High Alert Combat Kills 748 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 7/100 System Corruption 2% Temperature Cool (9) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Improved Trap Scanner Advanced Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Axe > --- INVENTORY (25) --- Light Angular Momentum Engine Armored Treads Improved Cooling System Huge Storage Unit High-capacity Battery (250) Compact Battery (200) Compact Matter Pod (40) Advanced Sensor Array Improved Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Coil Gun Coil Gun Coil Gun Gauss Cannon Magnetic Acceleration Cannon Antimatter Cannon Long-range Missile Launcher Long-range Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Trap Scanner Advanced Sensor Array Improved Signal Interpreter Advanced ECM Suite > --- WEAPON ----------- Heavy Laser Coil Gun Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Improved Medium Treads Improved Cooling System Huge Storage Unit High-capacity Battery Compact Battery Compact Matter Pod Advanced Sensor Array Improved Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Coil Gun Coil Gun Coil Gun Coil Gun Magnetic Acceleration Cannon Antimatter Cannon Long-range Missile Launcher Long-range Missile Launcher Improved Datajack Axe [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Antimatter Cannon Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 66 | 7 3 1 4 51 Power 7 | 1 . . . 6 Engine 5 | 1 . . . 4 Core 1 | . . . . 1 Reactor 1 | . . . . 1 Propulsion 19 | 2 1 1 1 14 Treads 7 | . . . . 7 Leg . | . . . . . Wheel 12 | 2 1 1 1 7 Hover . | . . . . . Flight . | . . . . . Utility 22 | 2 1 . 1 18 Device 11 | 1 . . . 10 Storage 3 | 1 1 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 7 | . . . . 7 Artifact . | . . . . . Weapon 18 | 2 1 . 2 13 Energy Gun 4 | 1 . . . 3 Energy Cannon 2 | . 1 . 1 . Ballistic Gun 7 | 1 . . 1 5 Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . . 2 Parts Lost 38 | . . . 2 36 Power 7 | . . . . 7 Propulsion 12 | . . . . 12 Utility 11 | . . . . 11 Weapon 8 | . . . 2 6 Highest Loss Streak 12 | . . . 2 12 To Critical Strikes . | . . . . . Average Backups 19 | 4 11 15 15 23 Power . | . . 1 1 . Propulsion 3 | 2 5 5 4 2 Utility 9 | . 4 7 7 11 Weapon 5 | 1 1 2 1 7 Tool/Special . | . . . . . Unused Backups 30 | 1 . . 2 27 Power 2 | . . . . 2 Propulsion 1 | 1 . . . . Utility 19 | . . . 2 17 Weapon 7 | . . . . 7 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 94 | . 100 100 99 90 Engine 9 | . 14 14 14 6 Core 1 | . . . . 2 Treads 4 | . . . . 7 Wheel 20 | . 28 28 28 16 Device 17 | . 14 14 14 19 Storage 8 | . 14 14 14 6 Protection 5 | . . . . 8 Energy Gun 1 | . 5 . . . Energy Cannon 6 | . 8 14 13 3 Ballistic Gun 10 | . 14 14 13 8 Ballistic Cannon 2 | . . . . 4 Peak Build Rating 63 | 8 10 10 12 63 Average Rating 32 | 5 9 10 10 46 On Entrance 7 | . 8 10 10 11 Avg Prop Armor Cover (%) 6 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 127 | 12 30 30 90 127 Greatest Support 68 | 26 26 26 26 68 Greatest Overweight (x) 11 | . 1 1 4 11 Average Overweight (x) 2 | . . 1 1 3 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 21 | 7 12 15 17 25 Most Carried 25 | 8 15 15 20 25 Average Carried 19 | 4 11 15 15 23 Final Capacity 25 | 8 15 15 25 25 Final Carried 23 | 8 15 15 18 23 Class Distribution -------------------- 38% | Scavenger-Tank 37% | Mutant 9% | Scavenger-Skirmisher 5% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 2240 | 300 57 34 213 1636 Remotely . | . . . . . Salvage Created 3307 | 167 268 86 60 2726 Parts 141 | 12 17 3 2 107 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 6 | . . . 1 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented 2 | . . 2 . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 50 | . 4 3 1 42 Guns 16 | . 3 3 . 10 Cannons 20 | . 1 . 1 18 AOE 14 | . . . . 14 Classes Destroyed 17 | 2 4 1 1 9 Worker 3 | . 1 . . 2 Builder 10 | . . . . 10 Tunneler 4 | 4 . . . . Hauler 1 | . . . . 1 Recycler 8 | 1 2 . . 5 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Turret 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 6 | . 3 3 . . Saboteur 1 | . . . . 1 Grunt 29 | . 1 . . 28 Brawler 2 | . . . . 2 Duelist 5 | . . . . 5 Protector 1 | . . . . 1 Sentry 3 | . . . 1 2 Programmer 3 | . . . . 3 Best Kill Streak 15 | 4 4 3 1 15 Combat Bots Only 8 | . 3 3 1 8 Max Kills in Single Turn 15 | 1 2 1 1 15 Gunslinging 1 | . 1 . . . Exploded 6 | . . . . 6 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 421 | . 10 55 8 348 Missed 134 | . 3 25 1 105 Hits 287 | . 7 30 7 243 Melee 8 | . . . . 8 Projectile 279 | . 7 30 7 235 AOE 1 | . . . . 1 Critical Strikes 13 | . . . 1 12 Damage Taken 5327 | . 62 229 138 4898 Core 946 | . 15 53 16 862 Absorbed by Shields . | . . . . . Redirected to Shielding 138 | . . . . 138 Core Remaining (%) 83 | 100 . . 66 . Volleys Fired 153 | 10 12 11 6 114 Largest 3 | 2 2 2 2 3 Hottest 130 | 60 76 76 76 130 Shots Fired 377 | 20 24 22 12 299 Gun 220 | 20 17 11 6 166 Cannon 157 | . 7 11 6 133 Launcher . | . . . . . Special . | . . . . . Kinetic 282 | 10 12 11 6 243 Thermal 28 | 10 5 . . 13 Explosive . | . . . . . Electromagnetic 67 | . 7 11 6 43 Robot Hit Streak 15 | 7 9 7 15 14 Robot Miss Streak 3 | 2 3 2 . 3 Penetration Max 2 | . . . . 2 Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 245 | 13 16 14 12 190 Core Hits 136 | 6 10 5 4 111 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 13 | . . 2 . 11 Destroy 2 | . . . . 2 Blast 6 | . . . . 6 Corrupt 4 | . . 2 . 2 Sever 1 | . . . . 1 Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9817 | 169 254 220 303 8871 Guns 3196 | 169 136 103 74 2714 Cannons 2735 | . 118 117 123 2377 Explosions 3783 | . . . 104 3679 Melee 97 | . . . . 97 Ramming 6 | . . . 2 4 Kinetic 4719 | 100 112 103 74 4330 Thermal 3847 | 69 24 . 104 3650 Explosive 157 | . . . . 157 Electromagnetic 991 | . 118 117 123 633 Impact . | . . . . . Slashing 97 | . . . . 97 Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged 6 | . . . . 6 Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 3 | . . . . 3 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 538 | . . . . 538 Projectiles 28 | . . . . 28 Explosions 510 | . . . . 510 Melee . | . . . . . Knockbacks 21 | . . . . 21 Impact . | . . . . . Kinetic 20 | . . . . 20 Secondary 1 | . . . . 1 Self-Inflicted Damage 320 | . . . 33 287 Shots 6 | . . . 1 5 Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 321 | . 72 . 66 321 Average Temperature 68 | . 28 . 22 95 Received Heat Transfer 1807 | . 12 96 45 1654 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 5 | . . . . 5 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2867 | 150 50 . 150 2517 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . 2 4 Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 4 | . . . . 4 Low Security (%) 44 | 100 100 . 100 12 Level 1 6 | . . . . 10 Level 2 17 | . . . . 27 Level 3 11 | . . . . 18 Level 4 20 | . . . . 31 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1490 | 15 74 . 157 1490 Initial 157 | . 3 . 157 50 Average 522 | 3 45 . 45 795 Influence Increases 2895 | 25 149 335 41 2345 Destroy 0b10 Robot/C 1020 | . 80 80 20 840 Destroy 0b10 Robot/NC 150 | 25 20 . . 105 Destroy Leader 194 | . 22 . . 172 Allied During Kill 2 | . . . . 2 Successful Hack 90 | . 12 . 12 66 Select Force Hacks 20 | . . . . 20 Disable Machine 555 | . 15 . . 540 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 154 | . . . 9 145 Advance Influence 50 | . . . . 50 Lose Combat Pursuer 510 | . . 255 . 255 Influence Decreases 1538 | 20 105 55 370 988 Entered New Map 199 | . 2 25 172 . Time Decay 919 | 20 103 30 198 568 Lost Part 360 | . . . . 360 Lost Ally 60 | . . . . 60 Squads Dispatched 19 | . 1 . . 18 Investigation 2 | . . . . 2 Extermination 3 | . . . . 3 Reinforcement 7 | . 1 . . 6 Assault 3 | . . . . 3 Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 6 | . . . . 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 8 15 3 79 Peak Tracking Total 9 | . 3 6 2 9 Tactical Retreats 15 | . . 3 . 12 ECM-based Alert Blocks 7 | . . . . 7 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts 4 | . . . . 4 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . . 1 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 38 | . 1 . . 37 Max in Single Turn 22 | . 1 . . 22 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 19 | . 2 . 7 10 Terminals 14 | . 2 . 6 6 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 42 | . 8 . 16 18 Successful 18 | . 3 . 8 7 Failed 24 | . 5 . 8 11 Catastrophic 4 | . 1 . . 3 Database Lockouts . | . . . . . Manual 30 | . 5 . 13 12 Terminals 34 | . 8 . 15 11 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . . . 2 Garrison Access 1 | . . . . 1 Terminal Hacks 2 | . 1 . 1 . Part Schematic 2 | . 1 . 1 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 2 | . . . . 2 Retrieve Study 2 | . . . . 2 Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks 11 | . 2 . 6 3 Terminals 10 | . 2 . 6 2 Botnet 10 | . 2 . 6 2 Fabricators 1 | . . . . 1 Download 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 2 . 6 8 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built 4 | . . . . 4 Authchips . | . . . . . Time 134 | . . . . 134 Total Robot Build Rating 16 | . . . . 16 Part Schematics Acquired 2 | . 1 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . . 2 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies 4 | . . . . 4 Largest Group 3 | . . . . 3 Highest-Rated Group 36 | . . . . 36 Highest-Rated Ally 12 | . . . . 12 Total Orders . | . . . . . Ally Attacks 20 | . . . . 20 Total Damage 164 | . . . . 164 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 2256 | 31 238 68 616 1303 Sensors 340 | . . . . 340 Terrain 691 | . . . . 691 Traps 331 | . . . . 331 Seismic 1343 | 31 238 68 616 390 ECM 165 | . . . . 165 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 2757 | 118 238 68 616 1717 Spaces Moved 1670 | 76 186 23 518 867 Core 11 | 11 . . . . Treads 13 | . . . . 13 Legs . | . . . . . Wheels 1646 | 65 186 23 518 854 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 95 125 Average Speed 120 | 84 98 105 108 136 Slowest Speed 400 | 90 105 105 140 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 32 2 87 31 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . . . . 7 Terrain Destroyed 157 | . . . 9 148 Melee . | . . . . . Projectile 35 | . . . . 35 AOE 122 | . . . 9 113 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 2087 | 109 218 45 563 1152 Wait 76 | 1 6 10 21 38 Move 1666 | 75 185 22 517 867 Hop . | . . . . . Pick Up 82 | 15 8 . 9 50 Fast Attach 10 | 1 1 . . 8 Attach 39 | 6 . . 2 31 Detach . | . . . . . Swap 19 | . 2 1 2 14 Drop 31 | 1 4 1 5 20 Fire 153 | 10 12 11 6 114 Melee 5 | . . . . 5 Ram 2 | . . . 1 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 4 | . . . . 4 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 10) 357 | -10/Materials | Entered Subcaves 357 | -10/Subcaves | Discovered new exit (range 11) 358 | -10/Subcaves | Approached by a straggling Scientist 425 | -10/Subcaves | Entered Recycling 426 | -8/Recycling | Met a Zionite searching for Scraptown 675 | -8/Recycling | Discovered new exit (range 16) 1041 | -8/Recycling | Entered Factory 1041 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 1189 | -6/Factory | Garrison activated, responded to threat 1252 | -6/Factory | Identified exit to Garrison 1372 | -6/Factory | Fabricated S-27 Virus? 1393 | -6/Factory | Build established: Scavenger-Tank 1400 | -6/Factory | Lost 3 parts (1p1n1u) 1479 | -6/Factory | Lost 4 parts (2n2u) 1485 | -6/Factory | Destroyed 8 combat bots 1599 | -6/Factory | Garrison activated, responded to threat 1787 | -6/Factory | Cargo convoy interrupted 2276 | -6/Factory | Lost 7 parts (1p2n3u1w) 2403 | -6/Factory | Lost 4 parts (1p3n) 2441 | -6/Factory | First assault squad dispatched 2687 | -6/Factory | Core integrity fell below 50% 2729 | -6/Factory | Core integrity fell below 20% 2758 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02707_ R-10 Processor suffers critical hit (Burn). 02709_ Overheating: Lgt. Angular Momentum Engine damaged (-4). 02709_ R-10 Processor collects Mic. Nuclear Core. 02711_ Acquired Shock Rifle. 02711_ Hvy. Laser destroyed. 02712_ Acquired 42 matter. 02713_ Lgt. Angular Momentum Engine destroyed. 02713_ Shock Rifle destroyed. 02719_ Com. Wheel destroyed. 02724_ Critical hit (Burn: +37). 02726_ Med. Treads destroyed. 02737_ G-50 Soldier Hvy. Laser severed. 02740_ Slug penetrates G-50 Soldier. 02742_ Slug penetrates G-67 Veteran. 02742_ R-10 Processor collects Hvy. Laser. 02743_ Coil Gun+ destroyed. 02743_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????##############?????????????? | | ???????????# #?????????????? | | ???????????# #?????????????? | | ???????????# ! !// #?????????????? | | ???????????# !// """ #?????????????? | | ???????????# !/ """ #?????????????? | | ???????????# """ #?????????????? | | ???????????# #?????????????? | | ############ """ """ #?????????????? | | # # """ """ #?????????????? | | #[ """# """ """ #?????????????? | | # T"# ######+######## | | # """# g ## " | | # [ #+##g########## " | | # """ # @ " | | # """"" # g i R "" | | # """"" + % ^ """" | | # # ^ | | # # """" "?? | | # ####+########## """" ""? | | # ! ## #?????# """" """ | | # ## """ #?????### | | # ! ## """ #???????# """" """ | | # [ ## """ #???????# """" """ | | ############# #???????# """" """ | | ????????????# """ #???????# | | ????????????# """ #???????# ^ """" """ | | ????????????# """ #???????# """" """ | | ????????????# #???????# """" """ | | ????????????# """ #???????# | | ????????????# """ #???????# | | ????????????# """ #???????# | | ????????????# #???????# | | ????????????# ! ! #???????# | | ????????????########???????# ###### | | ???????????????????????????# # | | ???????????????????????????# # """ | | ???????????????????????????# # """ | | ???????????????????????????# # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Power Shielding 66 Evasion (%) 50 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Flail | -8/Recycling | Hacked Robot Schematics ------------------ H-66 Slayer | -6/Factory | Downloaded Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Coil Gun | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed BurstGlidesysImmobilizer Manual? 0 Play Time 01:24:03 Cumulative 395.3 hours Start 2025.10.24 @ 10:37:49 End 2025.10.24 @ 12:40:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 149 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 50 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19419060-5ca6-4dd7-810d-9d3eb24cd0a2