Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 19:40:43 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (49) 245 Value Destroyed (1365) 1365 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1053) 1053 TOTAL SCORE: 9043 Bonus ------- Follower Combat Kills 35 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -82 Cogmind --------- Core Integrity 879/1000 Matter 50/300 Energy 193/310 System Corruption 18% Temperature Cool (0) Movement Hovering (106) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (5) --- Gravmag System Cooled Aerolev Unit Nuclear Pulse Thruster > --- UTILITY (7) ------ Enhanced Optical Array Experimental Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Corruption Screen > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Heart of Steel > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cooling System Advanced Weight Redist. System Advanced Terrain Scan Processor Armor Integrity Analyzer Transmission Jammer Hardened Heavy Armor Plating System Shield Field Recycling Unit Assault Rifle Remote Datajack Plasma Cutter Great Maul [Rating: 79] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Potential Leg Leg Potential Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . . . . 1 . 1 . . Utility 5 | . . . . . 3 2 . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 92 | 6 2 7 2 5 21 4 9 10 . 1 7 . 6 2 10 Power 15 | 1 1 1 . 2 3 1 . 2 . . 2 . 1 . 1 Engine 8 | 1 1 1 . 2 1 . . 1 . . . . 1 . . Core 7 | . . . . . 2 1 . 1 . . 2 . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 22 | 2 . 2 2 . 2 . 2 5 . . 2 . 2 . 3 Treads . | . . . . . . . . . . . . . . . . Leg 5 | . . . 2 . . . . 1 . . 1 . 1 . . Wheel 3 | 2 . . . . . . . . . . . . 1 . . Hover 2 | . . . . . . . . . . . . . . . 2 Flight 12 | . . 2 . . 2 . 2 4 . . 1 . . . 1 Utility 31 | 1 1 2 . 1 9 2 5 2 . . 3 . . 2 3 Device 11 | . 1 1 . 1 1 . 3 1 . . 2 . . 1 . Storage 4 | 1 . . . . 1 . 2 . . . . . . . . Processor 11 | . . 1 . . 4 1 . . . . 1 . . 1 3 Hackware 1 | . . . . . 1 . . . . . . . . . . Protection 4 | . . . . . 2 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | 2 . 2 . 2 7 1 2 1 . 1 . . 3 . 3 Energy Gun 5 | . . . . . 4 . . . . 1 . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . Ballistic Gun 13 | 2 . . . 1 3 . 2 1 . . . . 2 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 6 . 1 . . . . . . 2 . Parts Lost 40 | . . 2 . 5 1 2 . 14 . 4 . 6 . 4 2 Power 4 | . . . . 1 . . . 2 . 1 . . . . . Propulsion 14 | . . 2 . . . 1 . 7 . . . 4 . . . Utility 8 | . . . . . 1 1 . . . 2 . 2 . 2 . Weapon 14 | . . . . 4 . . . 5 . 1 . . . 2 2 Highest Loss Streak 6 | . . 2 . 3 1 2 . 6 . 2 . 6 . 4 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Backups 9 | 2 7 5 5 4 4 9 15 14 4 4 2 3 4 5 3 Power . | . 1 . 1 . . . 1 1 1 1 . . . . . Propulsion 1 | 1 5 1 1 . . 1 2 2 1 1 . . . . . Utility 4 | . . 2 2 2 2 3 7 7 2 2 1 2 2 2 . Weapon 1 | . . 1 1 . . 2 2 1 . . . . 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 25 | . 6 2 . 1 4 2 2 6 . . . 1 . 1 . Power . | . . . . . . . . . . . . . . . . Propulsion 8 | . 6 1 . 1 . . . . . . . . . . . Utility 8 | . . . . . 3 . . 4 . . . 1 . . . Weapon 4 | . . 1 . . . 2 . . . . . . . 1 . Tool/Special 5 | . . . . . 1 . 2 2 . . . . . . . Average Slot Usage (%) 78 | . 98 97 100 83 97 90 74 78 61 62 71 71 54 66 42 Engine 4 | . 14 14 14 14 5 . . . 7 7 . . 2 4 . Core 4 | . . . . . 3 7 7 5 . . 10 9 4 4 . Leg 11 | . . . 23 28 18 15 15 8 . . 4 4 4 4 . Wheel 1 | . 28 4 . . . . . . . . . . 2 4 . Flight 6 | . . 22 4 . 7 6 2 12 15 15 16 13 . . . Device 11 | . 12 14 14 14 14 6 7 14 15 12 20 24 17 17 5 Storage 4 | . 14 2 . . 1 7 7 6 . . . . . . . Processor 15 | . . 9 14 14 18 22 18 15 15 15 18 18 11 11 27 Protection 2 | . . . . . 8 7 2 . 7 6 . . . . . Ballistic Gun 9 | . 28 17 14 3 7 11 10 12 . . . . 5 10 . Special Weapon 1 | . . 9 14 . . . . . . . . . . . . Peak Build Rating 79 | 6 7 8 26 34 56 63 76 79 45 50 58 58 53 62 65 Average Rating 48 | 4 6 7 23 31 49 62 66 63 45 40 46 47 45 52 40 On Entrance 32 | . 6 7 8 26 34 49 60 65 45 45 19 58 28 53 23 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 14 14 7 14 32 45 72 63 14 19 16 16 24 28 26 Greatest Support 75 | 26 26 26 60 60 60 60 60 75 12 21 27 27 23 23 18 Greatest Overweight (x) 5 | . . 1 . . . . 1 3 1 . . . 2 3 5 Average Overweight (x) . | . . . . . . . . . 1 . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 5 5 10 10 20 20 5 5 5 5 5 5 5 Average Capacity 11 | 7 8 5 5 5 5 10 18 17 5 5 5 5 5 5 5 Most Carried 20 | 5 8 8 5 5 10 10 20 20 4 4 4 5 5 5 5 Average Carried 9 | 2 7 5 5 4 5 9 16 15 4 4 1 3 4 4 3 Final Capacity 20 | 8 8 5 5 5 10 10 20 5 5 5 5 5 5 5 5 Final Carried 20 | 5 8 5 5 5 10 9 20 4 4 4 2 5 5 5 . Class Distribution -------------------- 66% | Mutant 14% | Assassin 8% | Skirmisher 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/DSF Assassin | -5/Factory Assassin | -5/Waste Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Matter Collected 3476 | 166 176 142 84 106 275 100 1418 655 . 37 . 27 63 . 227 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1723 | . 211 129 . 105 365 101 307 271 . . . . 63 . 171 Parts 99 | . 15 7 . 8 24 9 13 20 . . . . 3 . . Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled 30 | . . . . . . . 30 . . . . . . . . Retrieved Matter 212 | . . . . . . . 212 . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 13 18 . 2 . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Combat Hostiles Destroyed 36 | . 3 5 . 6 4 3 8 6 . . . . 1 . . Melee 1 | . . . . . . . . . . . . . 1 . . Guns 25 | . 3 3 . 1 1 3 8 6 . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . . . . AOE 7 | . . 2 . 5 . . . . . . . . . . . Classes Destroyed 14 | . 5 2 . 1 3 1 1 1 . . . . . . . Worker 2 | . . . . . . 1 . . . . . . 1 . . Builder 3 | . 1 . . . 1 . . . . . . . . . 1 Tunneler 1 | . 1 . . . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . Recycler 2 | . 1 . . . . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 4 | . 2 . . . 2 . . . . . . . . . . Swarmer 17 | . 3 . . 4 . 3 4 3 . . . . . . . Grunt 11 | . . 3 . 1 3 . 3 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Hunter 2 | . . . . . 1 . . 1 . . . . . . . Programmer 2 | . . . . . . . 1 . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . Best Kill Streak 5 | . 4 2 . 4 2 4 5 4 . . . . 1 . 2 Combat Bots Only 5 | . 3 2 . 4 2 2 5 4 . . . . 1 . . Max Kills in Single Turn 2 | . 1 1 . 2 2 1 2 1 . . . . 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded 2 | . . 1 . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Hostile Shots Fired 524 | . 17 29 . 40 38 74 83 144 . 36 2 24 8 4 25 Missed 165 | . 3 8 . 6 15 29 22 33 . 16 2 14 3 1 13 Hits 359 | . 14 21 . 34 23 45 61 111 . 20 . 10 5 3 12 Melee 20 | . . 5 . 6 . . . . . . . 6 . 3 . Projectile 339 | . 14 16 . 28 23 45 61 111 . 20 . 4 5 . 12 AOE 2 | . . . . . . . . . . . . 2 . . . Critical Strikes 9 | . . . . . 1 . 1 2 . . . 1 . 2 2 Damage Taken 6124 | . 116 355 . 513 406 875 942 1773 . 305 . 341 72 130 296 Core 1101 | . 25 51 . 79 106 82 109 272 . 151 . 105 28 31 62 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 28 | . . . . . . . . 6 . 22 . . . . . Ignored by Resistances 26 | . . . . . . . . . . . . . 26 . . Core Remaining (%) 63 | 100 . . . 38 80 . . . . 12 . 87 . . . Volleys Fired 181 | . 18 21 . 19 31 9 36 36 . 2 . . 3 . 6 Largest 2 | . 2 2 . 2 2 2 2 2 . 1 . . 1 . 2 Hottest 116 | . 40 100 . 50 116 51 51 51 . 60 . . 28 . 80 Shots Fired 302 | . 36 32 . 20 62 18 53 66 . 2 . . 3 . 10 Gun 268 | . 36 26 . 16 40 18 53 66 . 2 . . 3 . 8 Cannon 22 | . . . . . 22 . . . . . . . . . . Launcher 11 | . . 5 . 4 . . . . . . . . . . 2 Special 1 | . . 1 . . . . . . . . . . . . . Kinetic 249 | . 36 26 . 16 23 18 53 66 . . . . 3 . 8 Thermal 40 | . . 1 . . 39 . . . . . . . . . . Explosive 9 | . . 5 . 4 . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . 2 . . . . 2 Robot Hit Streak 18 | . 10 7 . 6 9 6 6 18 . 1 . . 3 . 6 Robot Miss Streak 5 | . 4 5 . 2 5 3 3 2 . 1 . . 1 . 5 Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 6 | . 1 . . . . . 3 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . . . . . Shots Hit Robots 191 | . 19 16 . 13 31 12 35 50 . 1 . . 5 . 9 Core Hits 87 | . 10 9 . 9 14 6 15 21 . . . . 2 . 1 Critical Kills 1 | . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . 1 . . Critical Strikes 5 | . . . . . 1 . . 1 . 1 . . 2 . . Burn 1 | . . . . . 1 . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . Smash 2 | . . . . . . . . . . . . . 2 . . Melee Attacks 13 | . . . . . . 7 . . . . . . 4 . 2 Impact 13 | . . . . . . 7 . . . . . . 4 . 2 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3870 | . 197 273 . 367 870 274 648 726 . 18 . . 191 . 306 Guns 2619 | . 197 163 . 96 354 238 648 726 . 18 . . 34 . 145 Cannons 227 | . . . . . 227 . . . . . . . . . . Explosions 684 | . . 110 . 262 289 . . . . . . . . . 23 Melee 295 | . . . . . . . . . . . . . 157 . 138 Ramming 45 | . . . . 9 . 36 . . . . . . . . . Kinetic 2363 | . 197 163 . 96 116 238 648 726 . . . . 34 . 145 Thermal 754 | . . . . . 754 . . . . . . . . . . Explosive 372 | . . 110 . 262 . . . . . . . . . . . Electromagnetic 41 | . . . . . . . . . . 18 . . . . 23 Impact 295 | . . . . . . . . . . . . . 157 . 138 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . 4 4 4 . 1 1 2 2 2 . . 1 18 18 Average Corruption 4 | . . 4 4 4 . 1 1 1 2 2 . . 1 7 18 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . 4 Effects 44 | . . 3 7 4 . 2 7 . 1 2 . . 2 4 12 Message Errors 14 | . . 1 4 1 . 1 . . . 1 . . . 2 4 Matter Fused 9 | . . 1 1 1 . . . . . 1 . . 1 1 3 Heat Flow Errors 3 | . . . 1 . . . . . 1 . . . . . 1 Energy Discharges 7 | . . 1 . 1 . 1 3 . . . . . . 1 . Parts Fused 1 | . . . 1 . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . 3 . . . . . 1 . 2 Data Loss (major) 3 | . . . . . . . 1 . . . . . . . 2 Alerts 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 306 | . . . . 35 142 . . . . . . . 61 . 68 Projectiles . | . . . . . . . . . . . . . . . . Explosions 177 | . . . . 35 142 . . . . . . . . . . Melee 129 | . . . . . . . . . . . . . 61 . 68 Knockbacks 4 | . . . . . . 2 . . . . . . 1 . 1 Impact 4 | . . . . . . 2 . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . 11 . 79 . . . . . . . . . . 52 Shots 8 | . . 1 . 3 . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . 2 . 6 . . . . . . . . . Kicked 8 | . . . . 2 . 6 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 232 | . . 28 204 14 228 35 . 36 232 22 . . . . 230 Average Temperature 60 | . . 9 105 4 67 16 . 22 122 14 . . . . 84 Received Heat Transfer 882 | . . 42 . 24 126 102 126 444 . 18 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . 1 . 4 Impact Corruptions 5 | . . . . . . . . . . . . . 2 . 3 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . Heat Transferred 1075 | . . . . . 1075 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 180 | . 65 180 . 96 101 49 . . . . 100 38 30 . 16 Initial 100 | . . . . . . . . . . . 100 38 . . . Average 29 | . 19 67 . 51 44 12 . . . . 71 21 3 . 1 Influence Increases 1633 | . 99 230 . 181 252 120 190 245 . 240 15 . 35 . 26 Destroy 0b10 Robot/C 760 | . 60 120 . 120 100 60 160 120 . . . . 20 . . Destroy 0b10 Robot/NC 75 | . 25 . . . 30 5 . . . . . . 5 . 10 Destroy Leader 142 | . 14 10 . 20 28 10 30 20 . . . . 10 . . Allied During Kill 4 | . . . . . 4 . . . . . . . . . . Successful Hack 27 | . . . . . . 11 . . . . . . . . 16 Disable Machine 60 | . . . . 15 45 . . . . . . . . . . Destroy Structure 70 | . . 25 . 26 15 4 . . . . . . . . . Partial Spotted 15 | . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 480 | . . 60 . . 30 30 . 105 . 240 15 . . . . Influence Decreases 1633 | . 99 80 150 180 253 81 129 337 8 80 120 55 35 . 26 Entered New Map 270 | . . . 150 . 1 . 15 19 8 . 60 17 . . . Time Decay 1054 | . 99 60 . 130 202 61 114 227 . 40 60 . 35 . 26 Lost Part 249 | . . . . 50 10 20 . 91 . 40 . 38 . . . Lost Ally 60 | . . 20 . . 40 . . . . . . . . . . Squads Dispatched 10 | . . . . . 1 3 . . . . 1 1 . . 4 Investigation 3 | . . . . . . 1 . . . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 4 | . . . . . 1 1 . . . . 1 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Distress Signals 3 | . . . . . 1 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 103 | . 7 12 . 6 14 8 8 14 . 16 1 5 2 6 4 Peak Tracking Total 8 | . 3 4 . 4 4 4 5 4 . 8 1 5 2 6 2 Tactical Retreats 15 | . . 3 . . 1 1 . 3 . 5 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Traps Triggered 2 | . . . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Machines Disabled 4 | . . . . 1 3 . . . . . . . . . . Max in Single Turn 2 | . . . . 1 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Machines Accessed 23 | . 2 1 1 . 4 2 2 . 4 . 2 . 1 . 4 Terminals 9 | . 2 1 . . 2 1 . . . . 1 . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 4 | . . . . . 2 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 70 | . 4 3 1 . 11 6 2 . 29 . 6 . 1 . 7 Successful 45 | . 2 . 1 . 4 2 2 . 29 . 3 . . . 2 Failed 25 | . 2 3 . . 7 4 . . . . 3 . 1 . 5 Catastrophic 6 | . 1 1 . . 1 . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 10 | . . 3 1 . 4 1 . . . . . . 1 . . Terminals 23 | . 4 3 . . 7 3 . . . . 3 . 1 . 2 Fabricators 2 | . . . . . . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . . . . . . . . 2 Recycling Units 10 | . . . . . 4 3 . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Terminal Hacks 37 | . 2 . 1 . . 2 2 . 29 . 1 . . . . Record 12 | . 1 . . . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Transport Status 2 | . 1 . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 4 . . . . . 2 . . . . Report Inventory 3 | . . . . . 2 . . . . . 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 1 . . 2 2 . . . . 2 . 1 . 4 Full Trace Events 4 | . . . . . 1 1 . . . . . . . . 2 Feedback Events 1 | . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . 76 Total Part Build Rating 5 | . . . . . . . . . . . . . . . 5 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 4 . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Total Allies 5 | . . 1 . 2 . . . . . 1 . . . 1 . Largest Group 2 | . . 1 . 2 2 . . . . 1 . . . 1 . Highest-Rated Group 96 | . . 31 . 39 39 . . . . 96 . . . 31 . Highest-Rated Ally 96 | . . 31 . 31 31 . . . . 96 . . . 31 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 32 | . . 10 . . 14 . . . . 2 . . . 6 . Total Damage 495 | . . 123 . . 167 . . . . 99 . . . 106 . Kills 4 | . . 3 . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Active Infowar (turns) 3644 | . 246 258 395 277 496 223 586 256 . . 134 31 302 117 323 Optics 1541 | . . . . . 496 165 . . . . 107 31 302 117 323 Sensors 3099 | . . 258 395 277 421 221 586 256 . . 82 31 132 117 323 Terrain 355 | . . . . . 355 . . . . . . . . . . Seismic 247 | . 246 1 . . . . . . . . . . . . . Jamming 398 | . . . . . . . . . . . 134 31 132 101 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . 2 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Turns Passed 5503 | 49 260 258 395 277 496 223 1572 778 119 168 135 31 302 117 323 Spaces Moved 5478 | 40 209 416 516 236 370 171 1442 609 94 412 277 54 258 100 274 Core 271 | 2 . . . . . . . . . . . 19 54 8 188 Treads . | . . . . . . . . . . . . . . . . Legs 2932 | . . . 365 236 370 171 1442 245 . . . . 98 5 . Wheels 454 | 38 209 14 . . . . . . . . . . 106 87 . Hover 61 | . . . . . . . . . . . . . . . 61 Flight 1760 | . . 402 151 . . . . 364 94 412 277 35 . . 25 Fastest Speed 32 | 50 90 37 37 90 90 90 90 32 117 37 37 44 50 100 40 Average Speed 81 | 87 90 39 74 90 90 90 94 99 117 37 42 47 101 110 84 Slowest Speed 300 | 90 90 117 90 90 90 90 170 280 117 37 47 50 120 200 300 Overloaded Moves 11 | . . . . . . . . 11 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . 2 . . . . . . . . . 1 . . . Potential Cave-ins 3 | . . . . . . 3 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . Exploration Rate (%) 52 | 3 40 81 92 58 37 5 99 79 75 64 9 87 10 93 7 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched 20 | . . . . 2 . . 15 2 . 1 . . . . . Spaces Dug 17 | . . . . 10 . 7 . . . . . . . . . Terrain Destroyed 96 | . . 36 . 36 15 7 2 . . . . . . . . Melee 7 | . . . . . . 7 . . . . . . . . . Projectile 2 | . . . . . . . 2 . . . . . . . . AOE 87 | . . 36 . 36 15 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Total 6205 | 50 250 476 526 280 475 208 1607 716 103 424 292 59 284 105 350 Wait 257 | . 6 22 7 11 20 . 87 30 10 10 4 1 10 . 39 Move 5457 | 39 208 411 515 235 369 169 1441 608 93 411 276 51 258 99 274 Hop 3 | . . 2 . . . . . . . . . 1 . . . Pick Up 74 | 5 9 5 . 4 16 5 12 8 . . 2 3 2 1 2 Fast Attach 48 | 6 1 . 2 2 11 1 3 6 . 1 4 . 5 3 3 Attach 46 | . . 3 . 2 4 3 6 13 . . 5 . 2 . 8 Detach 20 | . . . . . . 1 11 4 . . 1 1 . 1 1 Swap 26 | . 1 6 . 3 6 2 3 5 . . . . . . . Drop 56 | . 7 6 2 2 18 4 8 6 . . . 2 . 1 . Fire 181 | . 18 21 . 19 31 9 36 36 . 2 . . 3 . 6 Melee 13 | . . . . . . 7 . . . . . . 4 . 2 Ram . | . . . . . . . . . . . . . . . . Kick 8 | . . . . 2 . 6 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 1 . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / DSF) -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 6) 292 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Mines 313 | -10/Mines | Received a Mining Laser from a helpful Derelict 330 | -10/Mines | Excavation squad dispatched 330 | -10/Mines | A large section of the Mines collapsed 376 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 417 | -10/Mines | Discovered new exit (range 8) 419 | -10/Mines | Identified exit to Materials 427 | -10/Mines | Learned Materials terminal intel 437 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 456 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 458 | -10/Mines | Found Prototype Device 494 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 494 | -10/Mines | Discovered new exit (range 5) 495 | -10/Mines | Identified exit to Exiles 568 | -10/Mines | Entered Exiles 577 | -10/Exiles | Met 8R-AWN 584 | -10/Exiles | Met EX-HEX 601 | -10/Exiles | Met EX-BIN 607 | -10/Exiles | Aligned with FarCom system 608 | -10/Exiles | Given EX-Vault access code 620 | -10/Exiles | Opened EX-Vault 625 | -10/Exiles | Found Potential Leg 628 | -10/Exiles | Found Potential Leg 649 | -10/Exiles | Warned to stay clear of 0b10 Research branches 672 | -10/Exiles | Met EX-DEC 788 | -10/Exiles | Visited The Gauntlet 952 | -10/Exiles | Discovered new exit (range 14) 962 | -10/Exiles | Identified exit to Mines 963 | -10/Exiles | Left Exiles lab with Potential Leg 963 | -10/Exiles | Entered Mines 977 | -9/Mines | Core integrity fell below 50% 1048 | -9/Mines | Identified Exp. Sensor Array 1069 | -9/Mines | Discovered new exit (range 5) 1072 | -9/Mines | Identified exit to Materials 1076 | -9/Mines | Lost 3 parts (1p2w) 1124 | -9/Mines | Discovered exit to Materials (range 8) 1175 | -9/Mines | Learned Materials emergency access door positions 1240 | -9/Mines | Entered Materials 1240 | -8/Materials | Accompanied by 2 allies 1240 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1242 | -8/Materials | Loaded intel: 12 terminal locations 1245 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1262 | -8/Materials | Discovered new exit (range 6) 1265 | -8/Materials | Identified exit to Storage 1406 | -8/Materials | Discovered exit to Storage (range 10) 1587 | -8/Materials | Build established: Skirmisher 1710 | -8/Materials | Hacking Suite fried by hacking feedback 1724 | -8/Materials | Discovered new exit (range 11) 1735 | -8/Materials | Identified exit to Factory 1736 | -8/Materials | Entered Factory 1736 | -7/Factory | Evolved 2 slots: Utility x2 1823 | -7/Factory | Discovered new exit (range 6) 1828 | -7/Factory | Identified exit to Lower Caves 1901 | -7/Factory | Crushed by falling debris 1933 | -7/Factory | Garrison activated, responded to threat 1959 | -7/Factory | Entered Lower Caves 1970 | -7/Lower Caves | Encountered a Warlord checkpoint 2265 | -7/Lower Caves | Build established: Mutant 2314 | -7/Lower Caves | Entered a destroyed Warlord outpost 2387 | -7/Lower Caves | Learned location of 1 exit from Factory 2412 | -7/Lower Caves | Found Prototype Device 2546 | -7/Lower Caves | Identified Heart of Steel 3363 | -7/Lower Caves | Learned 8 Factory zone layouts 3429 | -7/Lower Caves | Discovered new exit (range 8) 3434 | -7/Lower Caves | Identified exit to Lower Caves 3531 | -7/Lower Caves | Entered another Lower Caves area 3592 | -7/Lower Caves | Learned 4 Factory zone layouts 3616 | -7/Lower Caves | Discovered new exit (range 8) 3623 | -7/Lower Caves | Identified exit to Factory 3699 | -7/Lower Caves | Spotted B-75 Beast 3803 | -7/Lower Caves | Destroyed B-75 Beast 3876 | -7/Lower Caves | Learned Factory stockpile data 3884 | -7/Lower Caves | Learned 8 Factory zone layouts 3914 | -7/Lower Caves | Attracted the attention of an 0b10 base 4179 | -7/Lower Caves | Core integrity fell below 50% 4239 | -7/Lower Caves | Lost 6 parts (1p2n3w) 4305 | -7/Lower Caves | Discovered new exit (range 12) 4308 | -7/Lower Caves | Identified exit to Data Miner 4309 | -7/Lower Caves | Entered Data Miner 4309 | -7/Data Miner | Discovered new exit (range 6) 4315 | -7/Data Miner | Identified exit to Proximity Caves 4332 | -7/Data Miner | Met Data Miner 4361 | -7/Data Miner | Learned location of Section 7 (-2) 4361 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4382 | -7/Data Miner | Received God Mode back door access code from Data Miner 4428 | -7/Data Miner | Entered Proximity Caves 4430 | -6/Proximity Caves | Learned 4 Factory zone layouts 4436 | -6/Proximity Caves | Spotted B-75 Beast 4438 | -6/Proximity Caves | Escorted by Enhanced Grunt 4590 | -6/Proximity Caves | Core integrity fell below 20% 4591 | -6/Proximity Caves | Discovered exit to Factory (range 16) 4596 | -6/Proximity Caves | Entered Factory 4596 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4597 | -6/Factory | Identified exit to Lower Caves 4598 | -6/Factory | Identified exit to Factory 4719 | -6/Factory | Identified exit to DSF 4731 | -6/Factory | Entered DSF 4751 | -6/DSF | Additional patrols routed to DSF 4756 | -6/DSF | Discovered exit to Factory (range 14) 4762 | -6/DSF | Entered Factory 4762 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4789 | -5/Factory | Lost 6 parts (4n2u) 5064 | -5/Factory | Sucked down chute 5064 | -5/Factory | Entered Waste 5065 | -5/Waste | Met a frightened Derelict 5068 | -5/Waste | Found Prototype Processor 5068 | -5/Waste | Identified Exp. Target Analyzer 5077 | -5/Waste | Spotted C-40 Crusher 5079 | -5/Waste | EMP discharged 5090 | -5/Waste | Build established: Assassin 5095 | -5/Waste | Found Gamma Bomb Array 5109 | -5/Waste | Spotted C-40 Crusher 5109 | -5/Waste | Spotted C-40 Crusher 5126 | -5/Waste | Spotted C-40 Crusher 5130 | -5/Waste | Found Prototype Device 5130 | -5/Waste | Identified System Purifier 5160 | -5/Waste | Spotted C-40 Crusher 5162 | -5/Waste | Discovered new exit (range 14) 5162 | -5/Waste | Spotted C-40 Crusher 5165 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5170 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5173 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5179 | -5/Waste | EMP discharged 5179 | -5/Waste | System corruption reached 10% 5180 | -5/Waste | Identified exit to Factory 5181 | -5/Waste | Entered Factory 5204 | -5/Factory | Lost 4 parts (2u2w) 5268 | -5/Factory | Incoming investigation squad redirected 5329 | -5/Factory | Fabricated Cld. Aerolev Unit (x1) 5498 | -5/Factory | Garrison activated, responded to threat 5504 | -5/Factory | Self-destructed Last Messages --------------- Imp. Corruption Screen intercepted 1% system corruption. Door malfunctions. Imp. Corruption Screen intercepted 1% system corruption. Gamma Bomb Array destroyed. Power Maul destroyed. Slug penetrates P-70 Sage. P-70 Sage resets P-70 Sage, system corruption cleaned. Slug penetrates P-70 Sage. Destroyed Tesla Rifle. P-70 Sage calls for garrison reinforcements. ALERT: Activating Garrison Access F001. Slug penetrates P-70 Sage. Slug penetrates Wall. Imp. Corruption Screen intercepted 1% system corruption. U-05 Engineer repairs door. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????b?? ??????????????????????? | | ????????????????????g???g ??????????????????????? | | ????????????????????g??? ??????????????????????? | | ????????????????????#####/#####??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# """"""" #??????????????????? | | ????????????????????# """"""" #??????????????????? | | ????????????????????# """"""" #??????????????????? | | ????????????????????# """"""" #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????????#+#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ########???????????????? | | ????????????????????????# ## #???????????????? | | ????????????????????????#@## ! #???????????????? | | ????????????????????????# ## " #???????????????? | | ???????#????????????????# ## " #???????????????? | | ??????# ############# ## " ] #???????????????? | | ??????# # " #???????????????? | | ????? Y w u+ " ""#???????????????? | | ??????# ! # "s""#???????#+??????? | | ??????# ############ # "ssG#???????# ??????? | | ???????????????# # # " ""#???????# ??????? | | ???????????????# # # " ""#???????# ??????? | | ???????????????# """" # p # #???????# #?????? | | ???????????????# """" # #######???????# #?????? | | ???????????????# """" # #?????????????# #?????? | | ???????????????# """" #p ############### #?????? | | ???????????????# """" / ## # #?????? | | ???????????????# """" # ## " " " " " # #?????? | | ???????????????# """" # + " " " " " # #####?? | | ???????????????# # #### " " " " " # #?? | | ????????????? + ! # #??# " " " " " # #?? | | ????????????? ######### #??# " " " " " + #?? | | ??????????? ?????????#u#??# " " " " " # #?? | | ???????????????????????#k#??# " " " " " + ^#?? | | ???????????????????????# #??# " " " " " # ^#?? | | ???????????????????????# #??# " " " " " # ### | | ??????????????????????? ??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Corruption Block 15 Armor Coverage 600 Resistance: EM 25 Core Shielding 20 Evasion (%) 70 Targeting Accuracy 16 Melee Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Cld. Aerolev Unit | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed ClaymoresSingularityClaws Manual? 0 Play Time 02:13:17 Cumulative 58.6 hours Start 2025.05.06 @ 17:20:21 End 2025.05.06 @ 19:40:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af7c074c-a049-420e-9446-ca4e58047c21