Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 17:12:38 Player: Runagate Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (87) 435 Value Destroyed (2282) 2282 Prototype IDs (11) 220 Alien Tech Used (6) 1200 Bonus (14741) 14741 TOTAL SCORE: 26578 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 931 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Win 3000 Win Speed 810 Cogmind --------- Core Integrity 847/1600 Matter 300/300 Energy 448/450 System Corruption 3% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Advanced Target Analyzer Advanced Transmission Jammer Graphene Brace Graphene Brace > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Power Amplifier Advanced Gravity Neutralizer Compact HERF Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Target Analyzer Advanced Transmission Jammer Graphene Brace Graphene Brace > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Power Amplifier Advanced Gravity Neutralizer Compact HERF Cannon Heavy Missile Launcher [Rating: 233] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Graphene Brace Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Sigix Sheargun Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Nanosword Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Qua Sec Acc Slots Evolved 18 | . . 2 . . . 2 . 2 2 2 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . 2 . . . 1 . . . 1 1 . . . . . Utility 11 | . . . . . . 1 . 1 2 1 1 2 2 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 Parts Attached 116 | 8 14 8 1 . 5 1 8 9 7 9 8 3 8 6 10 11 Power 23 | 1 3 . 1 . 1 . 2 2 1 1 2 2 . 2 1 4 Engine 9 | 1 3 . 1 . 1 . 2 . . . 1 . . . . . Core 5 | . . . . . . . . 2 1 1 1 . . . . . Reactor 9 | . . . . . . . . . . . . 2 . 2 1 4 Propulsion 21 | 2 3 4 . . . 1 4 1 1 1 1 . . 1 2 . Treads 2 | 2 . . . . . . . . . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 16 | . . 4 . . . 1 4 1 1 1 1 . . 1 2 . Utility 41 | 2 2 1 . . 1 . . 4 3 7 3 1 8 2 4 3 Device 22 | 1 1 . . . . . . 1 3 2 2 1 4 1 3 3 Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 9 | . . . . . . . . 2 . 2 1 . 2 1 1 . Hackware 5 | . . . . . . . . 1 . 2 . . 2 . . . Protection 3 | . . 1 . . 1 . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 3 6 3 . . 3 . 2 2 2 . 2 . . 1 3 4 Energy Gun 3 | 2 1 . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . 1 . . . . 3 Ballistic Gun 16 | 1 5 3 . . 3 . . 1 2 . 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 1 1 Launcher 1 | . . . . . . . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 2 . . . . . . 2 3 . Parts Lost 14 | . 2 . . . . . . 1 . . . . 3 3 5 . Power 2 | . . . . . . . . . . . . . 1 . 1 . Propulsion 3 | . 1 . . . . . . . . . . . . . 2 . Utility 8 | . 1 . . . . . . 1 . . . . 2 2 2 . Weapon 1 | . . . . . . . . . . . . . . 1 . . Highest Loss Streak 6 | . 1 . . . . . . 1 . . . . 3 3 6 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 6 | 4 7 8 8 8 8 6 7 7 7 6 7 7 6 4 4 4 Power . | . 1 1 . . . . . . . . 1 1 . . . . Propulsion . | 1 . 2 3 3 3 2 2 3 2 1 . . . . . . Utility 1 | . 1 1 2 2 2 1 1 . . . 1 3 2 1 1 1 Weapon 2 | 1 3 2 2 3 3 3 3 3 3 4 4 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 11 | 1 1 2 1 . . . 2 . . . . . 2 1 . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . Utility 3 | . . . . . . . . . . . . . 2 1 . . Weapon 5 | 1 1 2 1 . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 97 100 100 100 96 100 94 86 98 98 75 82 88 76 80 Engine 4 | . 14 11 11 11 11 9 9 2 . . 1 . . . . . Core 2 | . . . . . . . . 7 13 11 8 . 1 . . . Reactor 2 | . . . . . . . . . . . . 7 4 4 6 9 Treads 2 | . 10 . . . . . . . . . . . . . . . Leg 5 | . 17 2 . . . . . . . . . . . . 4 9 Flight 21 | . . 39 44 44 44 45 45 38 33 35 36 33 30 30 16 . Device 14 | . 13 9 11 11 7 9 6 7 7 11 17 10 14 18 17 26 Storage 6 | . 14 11 11 11 11 9 11 7 5 5 5 4 1 . . . Processor 6 | . . . . . . . . 1 6 10 10 9 14 17 11 9 Hackware 3 | . . . . . . . . 6 6 5 5 4 8 8 4 . Protection 1 | . . 1 . . 3 6 9 4 . 4 2 . 2 4 2 . Energy Gun 4 | . 5 . . . . . . . . . . . . . 8 18 Ballistic Gun 9 | . 22 22 22 22 22 18 13 8 8 5 3 . . . . . Impact Weapon 1 | . . . . . . . . 4 3 5 5 2 3 3 . . Peak Build Rating 233 | 7 10 19 18 18 20 23 31 43 51 70 87 89 104 124 216 233 Average Rating 70 | 6 7 17 18 18 18 22 25 37 43 61 80 77 90 99 141 230 On Entrance 50 | . 7 7 18 18 18 18 23 31 43 51 70 84 79 93 86 216 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . 5 3 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 50 | 14 17 12 11 11 12 13 18 23 24 26 34 38 29 31 31 50 Greatest Support 76 | 40 40 20 12 12 12 16 23 24 25 30 35 35 35 35 76 76 Greatest Overweight (x) 3 | . . 3 . . . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 8 8 8 6 5 5 5 Most Carried 8 | 6 8 8 8 8 8 7 8 8 8 8 8 8 8 5 5 5 Average Carried 6 | 4 7 7 7 8 8 6 7 7 7 6 7 7 6 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 5 8 8 8 8 8 7 8 8 8 8 8 8 5 5 3 5 Class Distribution -------------------- 26% | Mutant 20% | Sprinter 15% | Alien-Sigix 9% | Scout 8% | Hacker-Ninja 5% | Scavenger-Sprinter 4% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Scout | -5/Factory Ninja | -4/Factory Sprinter | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Qua Sec Acc Matter Collected 2530 | 321 270 170 54 . 81 . 176 210 . 174 . 275 114 154 82 449 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2864 | 375 294 186 . . 86 . 187 137 134 23 . 275 57 190 267 653 Parts 163 | 27 21 10 . . 12 . 10 8 11 . . 7 . 4 17 36 Haulers Intercepted 4 | . . 1 . . . . 3 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Qua Sec Acc Combat Hostiles Destroyed 53 | . 11 6 . . 6 . 1 5 6 . . . . 2 5 11 Melee 2 | . . . . . . . . . . . . . . 2 . . Guns 43 | . 9 6 . . 6 . 1 5 2 . . . . . 4 10 Cannons 1 | . . . . . . . . . . . . . . . . 1 AOE 6 | . 1 . . . . . . . 4 . . . . . 1 . Classes Destroyed 13 | 3 3 2 . . . . 1 . 1 1 . . . . 2 . Worker 6 | 4 . . . . . . . . . . . . . 1 . 1 Tunneler 12 | 9 1 . . . . . . . . . . . 1 . . 1 Hauler 4 | . . 1 . . . . 3 . . . . . . . . . Recycler 6 | 1 1 . . . . . . . . . . 2 . 1 . 1 Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . Watcher 4 | . 1 . . . . . 1 . . . . 1 1 . . . Swarmer 38 | . 8 4 . . 6 . . 5 6 . . . . 2 . 7 Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 6 | . 3 1 . . . . . . . . . . . . 1 1 Duelist 1 | . . 1 . . . . . . . . . . . . . . Sentry 1 | . . . . . . . 1 . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . . . 3 3 Best Kill Streak 7 | 4 5 4 . . 3 . 2 3 7 1 . 1 1 2 3 6 Combat Bots Only 6 | . 5 4 . . 3 . 1 3 6 . . . . 2 3 6 Max Kills in Single Turn 5 | 1 2 1 . . 2 . 1 1 5 1 . 1 1 1 2 2 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . Exploded 4 | . 1 . . . . . . . 4 . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Qua Sec Acc Hostile Shots Fired 851 | . 85 35 . . 14 . 33 36 31 6 4 . 16 58 165 368 Missed 357 | . 17 13 . . 3 . 13 21 19 4 2 . 9 23 57 176 Hits 494 | . 68 22 . . 11 . 20 15 12 2 2 . 7 35 108 192 Melee 7 | . . . . . . . . . . . . . . . 1 6 Projectile 487 | . 68 22 . . 11 . 20 15 12 2 2 . 7 35 107 186 AOE 1 | . . . . . . . . . . 1 . . . . . . Critical Strikes 17 | . . . . . . . . . . . . . . . 7 10 Actively Blocked 17 | . . . . . . . . . . . . . . . 7 10 Damage Taken 7084 | . 898 196 . . 89 . 221 216 226 134 28 39 365 726 1574 2372 Core 1838 | . 207 64 . . 7 . 40 48 39 22 . 22 24 71 541 753 Absorbed by Shields 92 | . . . . . . . . . . . . . 92 . . . Redirected to Shielding 208 | . . . . . 11 . 45 48 . . . . . 78 26 . Ignored by Resistances 3492 | . . . . . . . . . . . . . . . 1044 2448 Regen/Repaired (Parts) 178 | . . . . . . . . . 102 . . . . 76 . . Core Remaining (%) 80 | 100 17 . . . 82 . 92 93 95 97 100 98 . . 56 52 Volleys Fired 239 | 41 40 25 . . 9 . 36 13 11 1 1 . 6 . 11 45 Largest 3 | 2 2 2 . . 2 . 2 2 2 1 1 . 1 . 2 3 Hottest 320 | 70 85 40 . . 40 . 120 120 64 25 25 . 81 . 200 320 Shots Fired 497 | 82 80 50 . . 18 . 71 26 22 1 1 . 6 . 22 118 Gun 444 | 82 80 50 . . 18 . 64 24 21 1 1 . . . 22 81 Cannon 35 | . . . . . . . . . . . . . 3 . . 32 Launcher 11 | . . . . . . . 2 . 1 . . . 3 . . 5 Special 7 | . . . . . . . 5 2 . . . . . . . . Kinetic 279 | 41 53 50 . . 18 . 61 19 21 1 1 . . . . 14 Thermal 79 | 41 27 . . . . . 5 2 . . . . . . . 4 Explosive 11 | . . . . . . . 2 . 1 . . . 3 . . 5 Electromagnetic 25 | . . . . . . . 3 5 . . . . 3 . . 14 Slashing 103 | . . . . . . . . . . . . . . . 22 81 Robot Hit Streak 20 | 11 14 11 . . 6 . 20 3 4 . . . . . 3 8 Robot Miss Streak 4 | 3 2 2 . . 1 . 3 3 4 . . . . . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 Secondary Targets 10 | . 5 3 . . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 . . . . . . . . Shots Hit Robots 279 | 53 53 39 . . 11 . 45 12 9 1 1 3 2 10 8 32 Core Hits 134 | 19 24 16 . . 6 . 14 9 11 . . 1 . 3 12 19 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . 1 . . . . . . . . 1 . 1 . . . . Critical Strikes 11 | 3 3 . . . . . . . . 1 . 1 . 1 1 1 Burn 5 | 3 2 . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . 1 Smash 3 | . . . . . . . . . . 1 . 1 . 1 . . Sever 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 74 | . . . . . . . . 7 6 7 7 6 11 22 8 . Impact 52 | . . . . . . . . 7 6 7 7 6 11 8 . . Slashing 22 | . . . . . . . . . . . . . . 14 8 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . 1 2 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8281 | 550 852 328 . . 96 . 450 165 461 57 53 279 253 782 1498 2457 Guns 4644 | 550 588 328 . . 96 . 358 165 123 . . . . . 792 1644 Cannons 272 | . . . . . . . . . . . . . . . . 272 Explosions 1755 | . 259 . . . . . 92 . 338 . . . 30 . 634 402 Melee 1314 | . . . . . . . . . . 57 53 199 223 782 . . Ramming 296 | . 5 . . . . . . . . . . 80 . . 72 139 Kinetic 1718 | 217 275 328 . . 96 . 358 108 123 . . . . . . 213 Thermal 686 | 333 313 . . . . . . . . . . . . . . 40 Explosive 1715 | . 259 . . . . . 92 . 338 . . . 30 . 634 362 Electromagnetic 116 | . . . . . . . . 57 . . . . . . . 59 Impact 712 | . . . . . . . . . . 57 53 199 223 180 . . Slashing 3038 | . . . . . . . . . . . . . . 602 792 1644 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . 2 1 1 2 3 Average Corruption 2 | . . . . . . . . . . . . 2 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . 1 . 2 2 8 Message Errors 4 | . . . . . . . . . . . . . . . 1 3 Matter Fused 2 | . . . . . . . . . . . . . . 1 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 543 | . 60 . . . . . . . 23 57 . 45 169 159 . 30 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 106 | . 60 . . . . . . . 23 . . . . . . 23 Melee 437 | . . . . . . . . . . 57 . 45 169 159 . 7 Knockbacks 8 | . . . . . . . . . . 1 . 2 1 . . 4 Impact 6 | . . . . . . . . . . 1 . 2 1 . . 2 Kinetic 2 | . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 313 | . 225 . . . . . . . 15 . . 39 16 . . 18 Shots 5 | . 2 . . . . . . . 1 . . . 1 . . 1 Rammed 4 | . 2 . . . . . . . . . . 2 . . . . Targets Rammed 14 | . 3 . . . . . . . . . . 2 . . 3 6 Kicked 9 | . . . . . . . . . . . . . . . 3 6 Crushed 1 | . 1 . . . . . . . . . . . . . . . Highest Temperature 314 | 150 314 32 . . 4 8 58 238 92 304 50 210 112 180 133 136 Average Temperature 57 | 52 101 8 . . 1 4 14 63 34 126 10 55 45 110 66 50 Received Heat Transfer 567 | . 186 42 . . . . 63 6 . . . . . 9 162 99 Effects 4 | . . . . . . . . . . 4 . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 1 . 1 1 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . . . . 1 . 1 4 3 . 8 Impact Corruptions 12 | . . . . . . . . . . 3 . 2 2 3 . 2 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Melted 6 | 3 2 . . . . . . . . . . . . . . 1 Heat Transferred 2270 | 1221 999 . . . . . . . . . . . . . . 50 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Qua Sec Acc Maximum Alert Level 5 | . . . . . . . 1 1 1 . . . . . 5 5 Low Security (%) 79 | 100 100 100 100 . 100 100 98 58 41 100 100 100 100 100 63 . Level 1 5 | . . . . . . . 1 41 58 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 12 | . . . . . . . . . . . . . . . 36 85 Peak Influence 3024 | 15 189 132 51 . 110 42 222 392 308 138 170 81 80 92 2048 3024 Initial 1228 | . 3 12 51 . . 42 17 95 191 138 44 81 . 39 6 1228 Average 362 | 1 71 73 41 . 68 42 54 209 224 106 78 33 13 53 667 2077 Influence Increases 4688 | 70 376 210 . . 140 . 329 457 223 74 213 23 217 184 550 1622 Destroy 0b10 Robot/C 1060 | . 220 120 . . 120 . 20 100 120 . . . . 40 100 220 Destroy 0b10 Robot/NC 170 | 70 15 5 . . . . 20 . 5 5 . 15 10 10 . 15 Destroy Leader 216 | . 42 22 . . 20 . 18 20 20 . . 2 2 . 30 40 Allied During Kill 3 | . . . . . . . . . . . . . . . . 3 Successful Hack 138 | . 8 33 . . . . 4 1 44 14 10 . 16 8 . . Disable Machine 330 | . 30 . . . . . 30 15 . . 15 . 15 60 90 75 Destroy Structure 581 | . 31 . . . . . 27 6 19 10 8 6 84 6 45 339 Partial Spotted 360 | . . 30 . . . . 45 150 . . . . 60 15 15 45 Lose Combat Pursuer 1830 | . 30 . . . . . 165 165 15 45 180 . 30 45 270 885 Influence Decreases 3502 | 65 351 108 101 31 30 68 159 277 331 266 148 180 147 241 79 920 Entered New Map 1671 | . 2 18 81 31 . 68 25 117 201 146 48 76 . 31 7 820 Time Decay 1678 | 65 329 90 20 . 30 . 134 150 130 120 100 104 140 180 46 40 Lost Part 93 | . 20 . . . . . . 10 . . . . 7 30 26 . Lost Ally 60 | . . . . . . . . . . . . . . . . 60 Squads Dispatched 65 | . . . . . . . 2 1 1 3 3 1 3 5 16 30 Investigation 2 | . . . . . . . . . . 1 1 . . . . . Extermination 9 | . . . . . . . . 1 1 . 1 1 2 3 . . Reinforcement 12 | . . . . . . . 2 . . 2 1 . 1 2 4 . Assault 42 | . . . . . . . . . . . . . . . 12 30 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Qua Sec Acc Distress Signals 12 | . 2 1 . . . . 1 1 . 1 . . 1 1 3 1 Communications Jammed 68 | . . . . . . . . . . . . . . . . 68 Distress Signals 68 | . . . . . . . . . . . . . . . . 68 Times Spotted 283 | . 19 12 . . 4 . 18 14 9 14 9 2 9 18 53 102 Peak Tracking Total 33 | . 6 4 . . 3 . 14 6 6 7 7 1 5 8 28 33 Tactical Retreats 37 | . 2 . . . . . 2 2 1 3 4 . 4 3 4 12 ECM-based Alert Blocks 6 | . . . . . . . . . . . . . 3 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Qua Sec Acc Traps Triggered 12 | . . . . . . . 2 . 1 . 1 2 2 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Qua Sec Acc Machines Disabled 24 | . 2 . . . . . 2 1 . . 1 . 1 4 8 5 Max in Single Turn 2 | . 2 . . . . . 1 1 . . 1 . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Qua Sec Acc Machines Accessed 40 | . 5 4 1 . . . 4 2 5 8 3 . 5 2 1 . Terminals 34 | . 5 3 . . . . 4 1 4 7 2 . 5 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . . Total Hacks 97 | . 15 17 1 . . . 7 2 14 23 4 . 8 5 1 . Successful 49 | . 7 10 1 . . . 1 1 9 12 2 . 2 3 1 . Failed 48 | . 8 7 . . . . 6 1 5 11 2 . 6 2 . . Catastrophic 12 | . 1 1 . . . . 3 1 1 1 1 . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 67 | . 15 13 . . . . 5 1 11 16 3 . 3 . . . Terminals 87 | . 15 14 . . . . 7 1 12 21 3 . 8 5 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 3 . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 1 . . . . . Terminal Hacks 13 | . . 1 1 . . . 1 . . 3 1 . 2 3 1 . Record 1 | . . . . . . . . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . . Open Door 3 | . . . 1 . . . 1 . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 3 . . . . . 1 . . . . . . . . Retrieve Study 4 | . . 3 . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 29 | . 7 6 . . . . . . 7 8 1 . . . . . Terminals 29 | . 7 6 . . . . . . 7 8 1 . . . . . Botnet 10 | . 1 2 . . . . . . 3 3 1 . . . . . Operators 3 | . 1 1 . . . . . . 1 . . . . . . . Skim 16 | . 5 3 . . . . . . 3 5 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . Hacking Detections 34 | . 5 4 . . . . 4 1 5 7 2 . 4 2 . . Full Trace Events 2 | . . 1 . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 . . . . . 1 . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 26 | . . . . . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Qua Sec Acc Total Allies 51 | . . . . . . . . . . . . . . . . 51 Largest Group 8 | . . . . . . . . . . . . . . . . 8 Highest-Rated Group 114 | . . . . . . . . . . . . . . . . 114 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . . . . 3 Total Damage 75 | . . . . . . . . . . . . . . . . 75 Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Qua Sec Acc Active Infowar (turns) 4521 | 255 876 169 55 8 52 17 207 317 260 241 217 259 381 371 191 645 Sensors 1660 | . . . . . . . . 11 260 241 217 259 348 324 . . Terrain 1035 | . . . . . . . . . 41 241 217 115 64 357 . . Seismic 1945 | 255 876 169 55 8 52 17 207 306 . . . . . . . . T.N.C. 74 | . . . . . . . . 74 . . . . . . . . Machine Analysis 796 | . . . . . . . . . . . . . 252 371 173 . Triangulation 18 | . . . . . . . . . . . . . . . 18 . Cloaking 176 | . . . . . . . . . . . 67 109 . . . . Jamming 645 | . . . . . . . . . . . . . . . . 645 ECM 484 | . . . . . . . . . . . . . 245 225 14 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Qua Sec Acc Turns Passed 5162 | 419 1126 188 55 8 79 17 282 317 260 241 217 259 381 371 290 652 Spaces Moved 9553 | 169 364 333 189 29 156 58 543 948 632 802 586 710 1244 706 747 1337 Core 3 | 3 . . . . . . . . . . . . . . . . Treads 376 | 166 210 . . . . . . . . . . . . . . . Legs 1744 | . 154 5 . . . . . . . . . . . . 248 1337 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7430 | . . 328 189 29 156 58 543 948 632 802 586 710 1244 706 499 . Fastest Speed 17 | 50 120 26 26 26 26 23 23 23 23 20 17 17 17 17 17 30 Average Speed 29 | 158 143 28 26 26 26 23 23 23 23 20 17 18 21 18 22 30 Slowest Speed 175 | 160 160 175 26 26 26 23 26 23 23 20 17 87 26 20 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 89 | . . 4 . . 1 . 12 5 6 9 24 1 8 10 9 . Potential Cave-ins 6 | . . . . . . . . . . . . . 2 . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 9 66 41 48 8 43 7 63 25 23 28 18 13 27 65 57 39 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 4 | . 1 . . . . . . . . 3 . . . . . . Known Exits Taken 10 | . 1 1 . . 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . . 1 1 . 1 1 . . . . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . Spaces Dug 121 | . . . . . . . 3 6 6 5 4 3 26 2 6 60 Terrain Destroyed 330 | . 28 . . . . . 41 6 19 5 4 3 56 2 17 149 Melee 38 | . . . . . . . . 6 6 5 4 3 8 2 4 . Projectile 90 | . . . . . . . 4 . . . . . . . 3 83 AOE 202 | . 28 . . . . . 37 . 13 . . . 48 . 10 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Qua Sec Acc Total 11188 | 244 904 382 195 28 178 60 617 996 706 854 663 827 1313 891 825 1505 Wait 1063 | 20 461 8 2 . 3 . 16 18 40 44 77 76 16 138 48 96 Move 9364 | 168 363 324 188 28 153 57 519 937 620 783 538 707 1227 686 730 1336 Hop 83 | . . 4 . . 1 . 11 5 5 9 23 1 8 9 7 . Pick Up 47 | 6 8 5 2 . . 1 4 1 4 1 1 2 4 5 . 3 Fast Attach 53 | 7 . 2 . . . . 3 3 4 1 . 1 9 12 9 2 Attach 22 | . 3 . . . . 2 . 1 . 2 2 2 4 3 2 1 Detach 9 | . 1 . . . . . . . . . 1 3 4 . . . Swap 112 | 1 13 7 1 . 8 . 19 9 9 6 9 5 5 3 4 13 Drop 81 | 1 12 7 2 . 4 . 9 2 7 . 4 7 7 13 3 3 Fire 239 | 41 40 25 . . 9 . 36 13 11 1 1 . 6 . 11 45 Melee 74 | . . . . . . . . 7 6 7 7 6 11 22 8 . Ram 2 | . . . . . . . . . . . . 2 . . . . Kick 9 | . . . . . . . . . . . . . . . 3 6 Crush 3 | . 3 . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . 15 12 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / Sub) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 5 exits: *Res x4 / [Arm]) -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / [Com]) To Fleet Rendezvous History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 420 | -11/Scrapyard | Entered Materials 421 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 9) 960 | -10/Materials | Core integrity fell below 50% 960 | -10/Materials | Core integrity fell below 20% 1052 | -10/Materials | Discovered new exit (range 16) 1071 | -10/Materials | Learned Storage security intel 1143 | -10/Materials | Loaded intel: 13 trap records 1203 | -10/Materials | Learned location of 2 exits from Subcaves 1254 | -10/Materials | Identified exit to Mines 1254 | -10/Materials | Identified exit to Materials 1294 | -10/Materials | Learned location of Mines (-8) 1346 | -10/Materials | Learned Materials stockpile data 1418 | -10/Materials | Loaded intel: 1 repair station location 1528 | -10/Materials | Identified exit to Subcaves 1528 | -10/Materials | Learned location of 1 exit from Materials 1546 | -10/Materials | Entered another Materials area 1546 | -9/Materials | Evolved 2 slots: Propulsion x2 1547 | -9/Materials | Identified exit to Materials 1548 | -9/Materials | Identified exit to Mines 1734 | -9/Materials | Entered Mines 1752 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1769 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1788 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1788 | -9/Mines | Discovered new exit (range 5) 1789 | -9/Mines | Entered Exiles 1793 | -9/Exiles | Discovered new exit (range 15) 1797 | -9/Exiles | Entered Mines 1849 | -8/Mines | Discovered exit to Materials (range 13) 1876 | -8/Mines | Entered Materials 1876 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1891 | -8/Materials | Discovered new exit (range 6) 1893 | -8/Materials | Entered Storage 2169 | -8/Storage | Discovered new exit (range 8) 2175 | -8/Storage | Entered Factory 2175 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2322 | -7/Factory | Build established: Sprinter 2467 | -7/Factory | Discovered new exit (range 4) 2492 | -7/Factory | Identified exit to Factory 2492 | -7/Factory | Entered another Factory area 2492 | -6/Factory | Evolved 2 slots: Utility x2 2524 | -6/Factory | Repaired Sml. Storage Unit 2751 | -6/Factory | Discovered new exit (range 5) 2752 | -6/Factory | Identified exit to Factory 2752 | -6/Factory | Entered another Factory area 2752 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2923 | -5/Factory | Learned location of Proximity Caves (-5) 2953 | -5/Factory | Learned location of Quarantine (-2) 2973 | -5/Factory | Learned Quarantine garrison access intel 2982 | -5/Factory | Learned Testing terminal intel 2983 | -5/Factory | Identified exit to Upper Caves 2984 | -5/Factory | Learned Testing stockpile data 2985 | -5/Factory | Learned Testing scanalyzer intel 2986 | -5/Factory | Identified exit to Factory 2993 | -5/Factory | Entered another Factory area 2993 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3015 | -4/Factory | Build established: Scout 3091 | -4/Factory | Discovered new exit (range 16) 3198 | -4/Factory | Identified exit to Research 3210 | -4/Factory | Entered Research 3210 | -3/Research | Evolved 2 slots: Utility x2 3227 | -3/Research | Discovered new exit (range 3) 3228 | -3/Research | Identified exit to Research 3469 | -3/Research | Entered another Research area 3469 | -2/Research | Evolved 2 slots: Utility x2 3573 | -2/Research | Found Prototype Processor 3581 | -2/Research | Identified Exp. Core Analyzer 3606 | -2/Research | Found Prototype Device 3616 | -2/Research | Identified Exp. EM Shield 3657 | -2/Research | Lost 3 parts (1p2u) 3727 | -2/Research | Spotted B-90 Cyclops 3801 | -2/Research | Identified exit to Quarantine 3850 | -2/Research | Entered Quarantine 3851 | -2/Quarantine | Loaded intel: 1 garrison access location 3868 | -2/Quarantine | Found Alien Artifact 3871 | -2/Quarantine | Identified Subatomic Replicator 3878 | -2/Quarantine | Used Subatomic Replicator to replicate Imp. VTOL Module 3887 | -2/Quarantine | Found Prototype Device 3930 | -2/Quarantine | Identified Adv. EM Shield 3988 | -2/Quarantine | Found Alien Artifact 3988 | -2/Quarantine | Identified Core Reset Matrix 3988 | -2/Quarantine | Used Core Reset Matrix 3992 | -2/Quarantine | Detected hypermatrix surge 3992 | -2/Quarantine | Sensed 14 artifacts in vicinity 4154 | -2/Quarantine | Found Sigix Broadsword 4206 | -2/Quarantine | Spotted Fortress 4219 | -2/Quarantine | Discovered new exit (range 6) 4219 | -2/Quarantine | Discovered new exit (range 6) 4220 | -2/Quarantine | Identified exit to Protoforge 4220 | -2/Quarantine | Identified exit to Section 7 4221 | -2/Quarantine | Entered Section 7 4222 | -2/Section 7 | Detected hypermatrix surge 4222 | -2/Section 7 | Sensed 24 artifacts in vicinity 4225 | -2/Section 7 | Spotted B-90 Cyclops 4253 | -2/Section 7 | Lost 6 parts (1p1n3u1w) 4359 | -2/Section 7 | Found Integrated Mediator 4359 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 4371 | -2/Section 7 | Spotted Alpha 7 4371 | -2/Section 7 | Spotted Alpha 7 4376 | -2/Section 7 | Spotted B-99 Colossus 4394 | -2/Section 7 | Integrated with Sigix Exoskeleton 4443 | -2/Section 7 | Spotted S7 Guard 4467 | -2/Section 7 | Spotted Executioner 4496 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 4501 | -2/Section 7 | Discovered new exit (range 17) 4511 | -2/Section 7 | Entered Access 4511 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 4516 | -1/Access | Emitted hypermatrix ping 4521 | -1/Access | Assembled emerged from beneath the floor 4531 | -1/Access | Assembled emerged from beneath the floor 4684 | -1/Access | Assembled emerged from beneath the floor 4721 | -1/Access | Build established: Alien-Sigix 4840 | -1/Access | Assembled emerged from beneath the floor 4862 | -1/Access | Assembled emerged from beneath the floor 4978 | -1/Access | Spotted Striker 4978 | -1/Access | Spotted Executioner 4991 | -1/Access | Spotted Executioner 4991 | -1/Access | Spotted Striker 4993 | -1/Access | Assembled emerged from beneath the floor 5000 | -1/Access | Discovered new exit (range 17) 5028 | -1/Access | Lost 3 allies 5053 | -1/Access | Discovered new exit (range 18) 5089 | -1/Access | Spotted B-99 Colossus 5089 | -1/Access | Spotted B-99 Colossus 5110 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 5118 | -1/Access | Assembled emerged from beneath the floor 5141 | -1/Access | Spotted Striker 5141 | -1/Access | Spotted Executioner 5141 | -1/Access | Spotted Striker 5144 | -1/Access | Spotted Executioner 5144 | -1/Access | Spotted Striker 5148 | -1/Access | Energy Cycler disabled 5149 | -1/Access | Spotted Executioner 5163 | *** | Heading to fleet! Last Messages --------------- 05154_ I-47 Archangel distress signal jammed. 05154_ Kicked K-01 Serf. 05154_ I-47 Archangel distress signal jammed. 05155_ K-01 Serf distress signal jammed. 05155_ I-47 Archangel distress signal jammed. 05155_ Acquired 80 matter. 05155_ I-47 Archangel distress signal jammed. 05156_ Kicked B-74 Champion out of the way. 05156_ I-47 Archangel distress signal jammed. 05156_ Penetrated by Slug. 05156_ Slug penetrates Wall. 05157_ I-47 Archangel distress signal jammed. 05159_ P-80 Master resets P-80 Master, system corruption cleaned. 05161_ The Access Shell folds into the floor. [Achievement: Home At Last?] [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ###### "" " ### # | | # ### # | | # ### ###### | | ### # #### + | | # + #### ####### ####### | | # # #### ## # ####### | | " ################ # # #######"" | | # % % " + # #######"" | | # ## # # #######"" | | # % "##""" ! #######+########G | | #####++### %% " # ### ##"" | | % ## % k " # " #u ##"" | | ## EE" " + k #![ ##"" | | #""lg %" + ! %#] # #! ## | | " ##gl####### ###### " " ## | | "%"##g ####### !#### # ""R"" ####### | | " ## ################### """"" " | | ## p################### ####### | | ##b ################### ######" | | ## ####### ####################### | | ##AK"""T""" """"% ### "# | | ## """ """ """" % "#" # | | ## KK """" % """ !% | | "" """""### """" % % = | | ## # ##### "" """"% | | ### ####### X" """"% =! | | ### ####### e """" !%= | | ########### """" "## | | ########### """" ### # | | ########### """" ### ## | | ########### ####### ####################"## | | ########### ############################# # | | ########### ############################### | | [/ ! # ############################### | | // # ################################+#### | | // + ########################### = | | # ########################### | | # ########################### | | T"""" # # " ################# | | """""" # # """ #################""""" | | ######+#### # """ #################""""" | | ###### #### # " #################""""" | | ###### #### + #################""""" | | ###### #### # #######????######""""" | | ###### #### # # ##????????#??""" | | ###### #### + # #????????????? = | | ######+#### ########### #?????????????? | | # # # ##???????????????#### | | ] # # ! # #?????????????????### | | # + # * #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 67 Energy Capacity 590 Matter Stores 434 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Additional Mass Support 16 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 32% | -6/Factory Studied --------- None Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Sigix Broadsword Integrated Mediator Sigix Exoskeleton Sigix Sheargun Achievements -------------- Explosive Keycard Home At Last? Hornet's Nest Integration Complete On My Own Terms Sacrificial Teamwork Challenges ------------ None Game ------ Seed UtilityScatterStorage Manual? 0 Play Time 01:33:19 Cumulative 243.7 hours Start 2025.11.05 @ 15:34:20 End 2025.11.05 @ 17:12:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 375 Rogue 373 Adventurer 0 Explorer 2 Win Type 2 Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 54 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bae31b13-075e-4e56-99f0-495c790e37da