Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 12:18:50 Player: Zamshi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (381) 381 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1601 Bonus ------- None Cogmind --------- Core Integrity 313/400 Matter 10/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON (2) ------- Slug Cannon Rocket Launcher > --- INVENTORY (15) --- Ion Engine Compact Wheel Compact Wheel Small Storage Unit Medium Storage Unit Large Storage Unit High-capacity Battery (250) Core Shielding Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Improved Light Cannon Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON ----------- Slug Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Small Storage Unit Medium Storage Unit Large Storage Unit High-capacity Battery Core Shielding Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Improved Light Cannon Rocket Launcher Hammer [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 18 | 6 7 3 2 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 1 | . 1 . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 3 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 2 | . 1 1 . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 1 1 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 10 | . 6 13 14 Power 1 | . 1 1 1 Propulsion . | . . 1 1 Utility 3 | . 1 5 5 Weapon 4 | . 2 5 7 Tool/Special . | . . . . Unused Backups 10 | . . . 10 Power . | . . . . Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 96 98 77 Engine 13 | . 14 14 11 Treads 23 | . 28 26 11 Device 11 | . 10 14 11 Storage 13 | . 14 14 11 Processor 2 | . . . 11 Ballistic Gun 11 | . 17 12 . Ballistic Cannon 7 | . 7 5 11 Launcher 7 | . 2 9 11 Peak Build Rating 15 | 6 10 13 15 Average Rating 10 | 4 8 10 14 On Entrance 7 | . 6 10 12 Naked Turns . | . . . . Heaviest Build 36 | 11 32 36 36 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 11 15 15 Most Carried 15 | 1 12 15 15 Average Carried 10 | . 6 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 12 15 15 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 529 | 188 151 174 16 Remotely . | . . . . Salvage Created 300 | . 203 45 52 Parts 42 | . 24 8 10 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 4 | . . . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 17 | . 7 4 6 Guns 7 | . 4 3 . Cannons 1 | . . 1 . AOE 9 | . 3 . 6 Classes Destroyed 7 | . 4 . 3 Worker 1 | . . . 1 Builder 2 | . . . 2 Hauler 1 | . 1 . . Operator 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 12 | . 4 4 4 Grunt 5 | . 3 . 2 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 3 1 3 Gunslinging . | . . . . Exploded 3 | . 3 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 156 | . 58 40 58 Missed 44 | . 17 7 20 Hits 112 | . 41 33 38 Projectile 112 | . 41 33 38 Critical Strikes 1 | . 1 . . Damage Taken 1086 | . 418 268 400 Core 263 | . 87 89 87 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 . 29 . Volleys Fired 66 | . 29 19 18 Largest 2 | . 2 2 2 Hottest 73 | . 63 60 73 Shots Fired 101 | . 53 20 28 Gun 59 | . 45 14 . Cannon 30 | . 7 6 17 Launcher 12 | . 1 . 11 Special . | . . . . Kinetic 89 | . 52 20 17 Thermal . | . . . . Explosive 12 | . 1 . 11 Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 3 3 Robot Miss Streak 6 | . 4 4 6 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 45 | . 26 9 10 Core Hits 31 | . 14 4 13 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1592 | . 489 138 965 Guns 342 | . 259 83 . Cannons 257 | . 75 55 127 Explosions 993 | . 155 . 838 Melee . | . . . . Ramming . | . . . . Kinetic 599 | . 334 138 127 Thermal . | . . . . Explosive 993 | . 155 . 838 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 54 | . 18 . 36 Projectiles . | . . . . Explosions 54 | . 18 . 36 Melee . | . . . . Knockbacks 3 | . 1 . 2 Impact . | . . . . Kinetic 3 | . 1 . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 73 | . 18 . 73 Average Temperature 25 | . 9 . 36 Received Heat Transfer 372 | . 174 . 198 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 142 | . 83 75 142 Initial 22 | . . 15 22 Average 26 | . 20 16 55 Influence Increases 608 | . 216 153 239 Destroy 0b10 Robot/C 340 | . 140 80 120 Destroy 0b10 Robot/NC 35 | . 15 . 20 Destroy Leader 56 | . 26 10 20 Successful Hack 22 | . 22 . . Disable Machine 45 | . . 15 30 Destroy Structure 65 | . 13 3 49 Lose Combat Pursuer 45 | . . 45 . Influence Decreases 489 | . 177 133 179 Entered New Map 61 | . . 24 37 Time Decay 418 | . 177 109 132 Lost Part 10 | . . . 10 Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 13 7 11 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 11 . 2 Successful 9 | . 7 . 2 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 11 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 7 . 2 Record 2 | . 2 . . Terminal Index 1 | . 1 . . Alert Level 3 | . 2 . 1 Reinforcement Status 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 372 | . . . 372 Optics 372 | . . . 372 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1607 | 59 657 519 372 Spaces Moved 780 | 33 325 288 134 Core 4 | 4 . . . Treads 776 | 29 325 288 134 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 174 | 146 160 163 238 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 5 64 74 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 80 | . 13 3 64 Melee . | . . . . Projectile 9 | . . 3 6 AOE 71 | . 13 . 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 930 | 41 414 317 158 Wait 36 | 2 34 . . Move 777 | 32 324 287 134 Hop . | . . . . Pick Up 21 | 1 12 5 3 Fast Attach 7 | 6 1 . . Attach 9 | . 4 3 2 Detach 5 | . 4 1 . Swap 3 | . 3 . . Drop 6 | . 3 2 1 Fire 66 | . 29 19 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 10) 587 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Discovered new exit (range 6) 717 | -10/Materials | Entered Mines 732 | -10/Mines | Learned Materials garrison access intel 970 | -10/Mines | Core integrity fell below 50% 1027 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1187 | -10/Mines | Discovered new exit (range 8) 1236 | -10/Mines | Entered Materials 1236 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1608 | -9/Materials | Self-destructed Last Messages --------------- 01578_ U-05 Engineer lays Concrete. 01580_ Acquired 6 matter. 01580_ U-05 Engineer lays Concrete. 01581_ U-05 Engineer builds a Wall. 01581_ U-05 Engineer lays Concrete. 01588_ The unstable cave ceiling collapses. 01588_ U-05 Engineer lays Concrete. 01589_ Acquired 6 matter. 01590_ U-05 Engineer lays Concrete. 01591_ U-05 Engineer builds a Wall. 01592_ U-05 Engineer lays Concrete. 01592_ R-06 Scavenger sends out distress signal. 01594_ U-05 Engineer lays Concrete. 01595_ U-05 Engineer builds a Wall. 01596_ The unstable cave ceiling collapses. 01596_ U-05 Engineer lays Concrete. 01597_ The unstable cave ceiling collapses. 01597_ U-05 Engineer lays Concrete. 01607_ The unstable cave ceiling collapses. 01607_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ???????????????????????????#+##+#?????????#### ## | | ???????????????????????????# ????????? ## | | ???????????????# ??????????# #?????##+##### ## | | ???????????????# #####?????# #????? ## ## | | ???????????????#^ !?????# #????? ## ## | | ???????????????# ??##?# #????? ## ## | | ???????????????# ## ## #????? ## ## | | ???????????????# ^ # #####? ## ## | | ???????????????# # ## ?? ## ## | | ???????????????# "" # ## # ########## ## | | ???????????????# " u ## | | ???????????????# "" g ## | | ???????????????# u g # | | ????????????? ] | | ????????????????######a # ] ! | | ????????????????# ; g ] ! | | ????????????????###]][ @ + ]=! | | ??????????????????#][ ### # ####"T"# # ## | | ??????????????????#][ #?######??#####???????# | | ??????????????????# #?????????????????????? | | ??????????????????########??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 262 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionCannonImmobilizer Manual? 0 Play Time 00:16:42 Cumulative 9.5 hours Start 2025.06.01 @ 12:03:00 End 2025.06.01 @ 12:18:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ffe33dc-6266-43e4-98d2-d32831c4c178