Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.11 @ 11:57:35 Player: SL7205 Result: Destroyed by G-67 Veteran with Backup Laser VII Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (481) 2405 Value Destroyed (22770) 22770 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (6391) 6391 TOTAL SCORE: 38206 Bonus ------- High Alert Combat Kills 6022 Follower Combat Kills 387 Friendly Fire -18 Cogmind --------- Core Integrity 0/1300 Matter 637/700 Energy 19/100 System Corruption 48% Temperature Cool (9) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Advanced Matter Compressor Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Improved Transmission Jammer > --- WEAPON (5) ------- Gamma Rifle > --- INVENTORY (4) ---- Advanced Coolant Injector Improved Force Field Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Armored Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Improved Target Analyzer Armor Integrity Analyzer Improved Weapon Cycler Stasis Canceller Advanced Thermal Shield Advanced Force Field System Restoration Module > --- WEAPON ----------- Variable Charge Gun HERF Cannon Heavy Disruptor Cannon Nova Cannon > --- INVENTORY -------- Advanced Heavy Treads Experimental Heat Sink High-capacity Matter Pod Advanced Sensor Array Improved Light Armor Plating High-powered Tractor Beam High-powered Shock Rifle Tesla Rifle Tesla Rifle Molecular Deconstructor [Rating: 137] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Centrium Wheel Hover Unit Antigrav Array Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Gamma Rifle Energy Cannon Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . Utility 10 | . . 2 . 2 1 . . 1 . . 1 1 2 Weapon 3 | . . . . . 1 . . 1 . . . 1 . Parts Attached 458 | 7 8 26 16 20 13 11 5 40 9 1 41 107 154 Power 73 | 1 . 5 3 4 4 . . 4 . . 7 25 20 Engine 15 | 1 . 5 3 . 3 . . . . . 3 . . Core 21 | . . . . 4 1 . . 3 . . 4 8 1 Reactor 37 | . . . . . . . . 1 . . . 17 19 Propulsion 65 | 2 1 8 6 2 . 3 . 9 3 . 3 6 22 Treads 40 | 2 1 8 6 2 . 1 . 4 . . . . 16 Leg 14 | . . . . . . 1 . 4 2 . 3 4 . Wheel 5 | . . . . . . 1 . . . . . 2 2 Hover 2 | . . . . . . . . . 1 . . . 1 Flight 4 | . . . . . . . . 1 . . . . 3 Utility 150 | 2 4 7 2 4 3 7 2 11 5 . 16 35 52 Device 90 | 1 1 2 2 2 1 3 2 9 3 . 12 23 29 Storage 8 | 1 3 . . . . . . . . . 1 . 3 Processor 17 | . . 3 . 1 . 1 . 2 1 . . 1 8 Hackware 3 | . . . . . . . . . . . . . 3 Protection 32 | . . 2 . 1 2 3 . . 1 . 3 11 9 Artifact . | . . . . . . . . . . . . . . Weapon 170 | 2 3 6 5 10 6 1 3 16 1 1 15 41 60 Energy Gun 62 | 2 1 2 . . 2 . 1 6 1 . 4 10 33 Energy Cannon 50 | . . 3 4 6 3 . 2 6 . . 9 11 6 Ballistic Gun 31 | . 1 . . 2 1 . . 3 . . 2 14 8 Ballistic Cannon 9 | . . . . . . . . 1 . . . 4 4 Launcher 10 | . 1 1 1 2 . 1 . . . . . . 4 Special Weapon 3 | . . . . . . . . . . 1 . . 2 Impact Weapon 3 | . . . . . . . . . . . . . 3 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 25 | . . 3 . 1 2 . . 4 1 1 1 4 8 Parts Lost 149 | . . 3 . 1 . 4 1 20 1 . 6 42 71 Power 19 | . . . . . . . . 2 . . 1 8 8 Propulsion 12 | . . . . . . 2 . 3 . . . 3 4 Utility 46 | . . 2 . . . 1 1 7 . . 2 9 24 Weapon 72 | . . 1 . 1 . 1 . 8 1 . 3 22 35 Highest Loss Streak 14 | . . 2 . 1 . 1 1 6 1 . 4 14 13 Average Slot Usage (%) 95 | . 99 99 98 98 100 93 98 97 97 96 97 95 88 Engine 3 | . 14 11 11 1 5 7 7 1 . . 2 . . Core 2 | . . . . 7 1 . . 4 6 6 7 3 . Reactor 2 | . . . . . . . . . . . . 5 7 Treads 7 | . 28 22 21 17 15 7 . 4 . . . . 4 Leg 3 | . . . . . . 2 7 5 12 13 10 3 . Wheel 1 | . . . . . . . 7 . . . . 5 . Device 20 | . 13 11 21 18 15 17 9 22 20 20 27 29 18 Storage 7 | . 14 11 11 9 7 7 7 6 6 6 5 5 7 Processor 16 | . . 13 11 18 15 22 23 22 20 20 11 11 17 Protection 4 | . . 8 . 9 15 4 11 . 5 6 4 4 2 Energy Gun 4 | . 19 5 . . . . 3 6 3 6 1 3 7 Energy Cannon 7 | . . 9 21 9 15 12 11 9 . . 12 6 3 Ballistic Gun 6 | . 5 5 . 5 7 5 . 5 13 9 5 9 4 Ballistic Cannon 1 | . . . . . . . . 2 6 2 . 2 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 134 | 13 41 52 51 54 71 71 71 76 82 82 106 123 134 Greatest Support 70 | 40 40 40 46 46 43 51 10 40 40 36 46 46 70 Greatest Overweight (x) 22 | 1 1 1 14 1 1 6 7 22 4 2 2 6 19 Average Overweight (x) 1 | . . . 1 1 1 2 6 2 1 2 1 2 1 Largest Inventory Capacity 16 | 6 12 12 12 12 12 12 12 12 12 12 12 12 16 Average Capacity 11 | 5 8 12 12 12 12 12 12 12 12 12 12 12 11 Most Carried 12 | 4 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 11 | 2 7 11 11 11 11 11 10 11 11 12 11 11 10 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 3 12 12 12 12 12 10 12 12 12 12 12 12 2 Class Distribution -------------------- 32% | Scavenger-Gunner 19% | Gunner 18% | Mutant 17% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Matter Collected 12416 | 270 226 553 168 406 193 241 110 874 472 . 730 4002 4171 Remotely 310 | . . . . . . . . . . . . 235 75 Salvage Created 23369 | 120 362 1494 607 1003 369 417 224 1727 493 . 1408 5957 9188 Parts 1146 | 10 32 84 37 61 18 23 15 86 17 . 64 277 422 Haulers Intercepted 15 | . 2 4 1 1 . . . 1 1 . . 2 3 Recyclers Shooed 16 | 1 . 2 . . . . . 1 . . 1 6 5 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . 14 9 . 19 . . . . Prevented 7 | . . . . . . 3 1 . 3 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Combat Hostiles Destroyed 360 | . 5 23 9 24 8 15 7 38 11 . 22 87 111 Guns 180 | . 3 10 . 6 3 3 . 23 8 . 11 48 65 Cannons 133 | . . 9 8 10 5 5 3 11 3 . 8 37 34 AOE 33 | . 2 3 1 8 . 7 4 3 . . 1 1 3 Classes Destroyed 19 | 2 6 2 . . 1 1 1 1 . . 1 3 1 Worker 27 | . 1 1 . 2 . . . 2 . . 2 11 8 Builder 24 | . 2 . . 1 . . . 1 . . 2 13 5 Tunneler 6 | 2 . . . . . . . 1 . . 2 1 . Hauler 15 | . 2 4 1 1 . . . 1 1 . . 2 3 Recycler 15 | 1 . 3 1 . . . . . . . 1 4 5 Carrier 1 | . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . 1 1 Operator 5 | . . 1 1 . . . . . . . 1 1 1 Watcher 26 | . 2 4 . 3 . . . 2 . . 1 5 9 Swarmer 64 | . 3 6 . 8 3 12 2 14 4 . . 11 1 Grunt 129 | . 2 11 2 11 3 2 1 9 7 . 7 35 39 Brawler 10 | . . . . . . . . . . . 1 4 5 Duelist 12 | . . . . . 1 1 . . . . . 3 7 Protector 3 | . . . . . . . . . . . . 1 2 Sentry 42 | . . 6 7 5 1 . 2 6 . . 2 5 8 Hunter 25 | . . . . . . . . 5 . . 5 7 8 Programmer 73 | . . . . . . . 2 4 . . 7 20 40 Behemoth 2 | . . . . . . . . . . . . 1 1 Decomposer 1 | . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . Best Kill Streak 9 | 3 4 5 2 6 3 4 4 7 5 . 6 9 9 Combat Bots Only 9 | . 3 4 1 5 3 4 4 6 5 . 4 9 5 Max Kills in Single Turn 4 | 1 2 2 1 3 1 4 2 3 1 . 4 3 2 Gunslinging 1 | . 1 . . . . . . 1 . . . 1 . Exploded 3 | . 2 1 1 2 . 3 2 2 . . 1 1 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Damage Taken 27364 | . 142 685 217 834 333 523 236 2413 363 . 1886 8245 11487 Core 3212 | . 44 52 36 56 52 36 28 291 59 . 176 1069 1313 Absorbed by Shields 617 | . . . . . . . . . 65 . 64 . 488 Core Remaining (%) 72 | 100 82 . 78 89 . . 83 . . 58 82 7 . Volleys Fired 1015 | 8 22 82 25 69 21 24 8 87 26 1 64 251 327 Largest 5 | 2 2 2 2 2 3 3 3 4 4 3 4 5 5 Hottest 439 | 90 90 124 124 124 146 151 162 260 174 93 311 388 439 Shots Fired 2862 | 14 41 164 47 133 60 55 21 205 80 3 183 886 970 Gun 1836 | 14 40 98 . 57 21 20 . 116 54 2 89 627 698 Cannon 988 | . . 62 45 70 39 31 15 84 26 1 92 259 264 Launcher 35 | . 1 4 2 6 . 4 6 5 . . . . 7 Special 3 | . . . . . . . . . . . 2 . 1 Kinetic 1344 | . 5 50 . 57 21 20 . 96 77 3 67 588 360 Thermal 932 | 14 20 63 20 56 21 23 8 77 3 . 97 223 307 Explosive 29 | . . 4 . 6 . 4 6 5 . . . . 4 Electromagnetic 554 | . 16 47 27 14 18 8 7 27 . . 17 75 298 Robot Hit Streak 50 | 8 17 24 28 31 22 25 13 29 15 . 33 41 50 Robot Miss Streak 5 | 1 3 3 2 2 2 4 1 2 2 . 2 5 2 Penetration Max 2 | . . . . . . . . 1 . . 1 1 2 Secondary Targets 14 | . 2 . . . . . . 2 . . 1 3 6 Max Gunslinging Chain 2 | . 1 . . . . . . 1 . . 1 2 1 Shots Hit Robots 2178 | 10 34 128 40 97 48 42 16 167 57 . 136 596 807 Core Hits 982 | 4 16 55 15 48 15 40 14 93 24 1 52 263 342 Critical Hits 138 | . . 4 5 2 . . . 2 . . 4 62 59 Critical Kills 54 | . . 1 3 1 . . . 1 . . 2 23 23 Critical Parts Destroyed 78 | . . 3 2 1 . . . 1 . . 2 38 31 Melee Attacks 19 | . . . . . . . . . . . . . 19 Impact 19 | . . . . . . . . . . . . . 19 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 63952 | 125 568 2167 825 2686 1083 1386 907 4522 1246 18 5082 19288 24049 Guns 32112 | 125 375 913 . 490 257 366 . 2046 740 18 1944 10693 14145 Cannons 23988 | . . 1066 761 1200 751 588 294 2094 506 . 1962 7076 7690 Explosions 7060 | . 193 188 64 996 75 432 613 382 . . 1165 1472 1480 Melee 688 | . . . . . . . . . . . . . 688 Ramming 104 | . . . . . . . . . . . 11 47 46 Kinetic 26526 | . 20 263 . 490 257 366 . 1758 1198 18 1539 12241 8376 Thermal 23374 | 125 361 888 323 1172 560 436 198 1690 48 . 3240 5044 9289 Explosive 3620 | . . 118 . 701 . 432 613 382 . . . 883 491 Electromagnetic 9640 | . 187 898 502 323 266 152 96 692 . . 292 1073 5159 Impact 688 | . . . . . . . . . . . . . 688 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 48 | . 2 . . . . . . 1 1 1 6 11 48 Average Corruption 10 | . 1 . . . . . . 1 1 1 3 7 27 Corruption Purged 18 | . . . . . . . . . . . . 9 9 Effects 832 | . 6 . . . . . . 15 4 . 54 169 584 Message Errors 97 | . 4 . . . . . . 5 1 . 13 20 54 Matter Fused 88 | . . . . . . . . . . . 9 26 53 Heat Flow Errors 46 | . 1 . . . . . . . . . 3 11 31 Energy Discharges 39 | . . . . . . . . 5 1 . 4 5 24 Parts Rejected 8 | . . . . . . . . . . . . 2 6 Data Loss (minor) 45 | . 1 . . . . . . 3 1 . 8 7 25 Data Loss (major) 23 | . . . . . . . . . . . . 7 16 Misfires 15 | . . . . . . . . . . . 1 4 10 Alerts 6 | . . . . . . . . . . . . . 6 Misdirections 50 | . . . . . . . . . . . . 8 42 Targeting Errors 330 | . . . . . . . . 2 . . 15 62 251 Weapon Failures 85 | . . . . . . . . . 1 . 1 17 66 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1798 | . 2 19 . 110 14 29 61 107 5 . 396 335 720 Projectiles 742 | . . 17 . 30 14 29 . 65 5 . 101 149 332 Explosions 840 | . 2 2 . 80 . . 61 42 . . 295 174 184 Melee 216 | . . . . . . . . . . . . 12 204 Knockbacks 85 | . . . . . . . . 9 4 . 1 45 26 Impact 4 | . . . . . . . . . . . 1 . 3 Kinetic 75 | . . . . . . . . 7 3 . . 44 21 Secondary 6 | . . . . . . . . 2 1 . . 1 2 Self-Inflicted Damage 816 | . 44 116 . 181 44 . . 85 . . . 82 264 Shots 26 | . 1 3 . 7 1 . . 4 . . . 1 9 Rammed 14 | . . . . . . . . . . . . 2 12 Targets Rammed 17 | . . . . . . . . . . . 2 3 12 Kicked 3 | . . . . . . . . . . . 2 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 842 | 60 112 312 6 12 66 398 386 301 304 44 422 574 842 Average Temperature 133 | 30 37 69 4 5 17 169 152 82 152 29 130 158 166 Received Heat Transfer 4791 | . 27 303 78 297 147 81 84 438 130 . 356 1464 1386 Effects 77 | . . 2 . . . 5 5 . 1 . 6 9 49 Shutdowns 20 | . . . . . . 1 . . . . 2 . 17 Energy Bleed 13 | . . 2 . . . . 1 . 1 . . . 9 Interference 22 | . . . . . . 3 3 . . . 2 5 9 Matter Decay 5 | . . . . . . . . . . . . . 5 Short Circuit 4 | . . . . . . . . . . . 1 . 3 Damage (minor) 7 | . . . . . . 1 1 . . . 1 1 3 Damage (major) 4 | . . . . . . . . . . . . 2 2 Damage (core) 2 | . . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 9 | . . 1 . . . . . 1 . . 1 . 6 Combat Hostiles 9 | . . 1 . . . . . 1 . . 1 . 6 Parts Fried 67 | . . 2 2 . . 1 . 6 . . 2 . 54 Impact Corruptions 14 | . . . . . . . . . . . . 1 13 Robots Melted 2 | . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 Parts Melted 46 | . . . . 2 3 1 . 1 . . 5 7 27 Heat Transferred 29330 | 323 731 1876 568 1706 877 703 296 2528 74 . 3534 5491 10623 Parts Sabotaged 5 | . . . . . . . . . . . . 2 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 17 | . 2 2 1 4 1 . . . . . . 1 6 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Peak Influence 1573 | 15 140 359 406 428 203 . . 261 . . 607 1573 1164 Initial 657 | . 8 . 57 73 88 . . . . . 5 190 657 Average 432 | 8 60 161 198 134 144 . . 80 . . 184 921 714 Maximum Alert Level 5 | . . 1 2 2 1 . . 1 . . 2 5 4 Low Security (%) 42 | 100 100 64 46 79 87 . . 91 . . 65 1 . Level 1 12 | . . 35 39 18 12 . . 8 . . 12 10 1 Level 2 17 | . . . 13 1 . . . . . . 22 10 48 Level 3 20 | . . . . . . . . . . . . 42 47 Level 4 6 | . . . . . . . . . . . . 35 1 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 82 | . . 2 3 4 2 . . 12 . . 7 21 31 Investigation 9 | . . 2 1 1 . . . 3 . . . 1 1 Extermination 32 | . . . . . 1 . . 4 . . 4 9 14 Reinforcement 19 | . . . 1 3 1 . . 2 . . 3 5 4 Assault 14 | . . . . . . . . . . . . 6 8 Garrison 8 | . . . 1 . . . . 3 . . . . 4 Intercept . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . . . . . 2 . Haulers Reinforced 7 | . . . . . . . . 2 . . 2 2 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Distress Signals 17 | . 1 3 2 5 . . . . . . . 2 4 Communications Jammed 116 | . . . . . . . . 2 . . 3 109 2 Distress Signals 115 | . . . . . . . . 2 . . 3 108 2 Times Spotted 540 | . 8 36 26 40 12 11 10 46 13 . 25 141 172 Peak Tracking Total 13 | . 4 4 4 6 3 4 5 4 4 . 4 13 7 Tactical Retreats 33 | . . 5 2 3 3 . 2 1 2 . 1 9 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Traps Triggered 19 | . 2 . 6 1 . . . 1 . . 4 3 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 11 | . 3 6 2 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Machines Disabled 68 | . 1 4 1 7 1 . 1 5 . 1 16 26 5 Max in Single Turn 11 | . 1 2 . 2 1 . 1 1 . 1 11 5 1 Garrison Access 3 | . . . 1 . . . . . . . . 2 . Machines Sabotaged 2 | . . 2 . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Machines Accessed 83 | . 6 11 11 7 3 1 3 11 1 . 7 14 8 Terminals 43 | . 5 9 8 5 2 . . 5 . . 1 4 4 Fabricators 10 | . . . . . . . . 3 . . 2 5 . Repair Stations 8 | . 1 . 1 1 . . . . . . 2 2 1 Recycling Units 7 | . . 1 1 . . . . 1 . . 1 1 2 Scanalyzers 7 | . . 1 . 1 1 . . 1 . . 1 1 1 Garrison Access 3 | . . . 1 . . . . 1 . . . 1 . Total Hacks 249 | . 16 40 23 35 7 1 10 40 1 . 19 35 22 Successful 165 | . 9 32 16 32 4 1 10 27 1 . 10 19 4 Failed 84 | . 7 8 7 3 3 . . 13 . . 9 16 18 Catastrophic 19 | . 2 . 1 1 1 . . 3 . . 2 5 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 5 3 3 5 . . . 3 . 1 . 4 5 Terminals 96 | . 12 20 17 9 3 . . 11 . . 2 8 14 Fabricators 25 | . . . . . . . . 8 . . 4 13 . Repair Stations 30 | . 4 . 2 6 . . . . . . 8 8 2 Recycling Units 13 | . . 2 3 . . . . 1 . . 1 2 4 Scanalyzers 68 | . . 18 . 20 4 . . 17 . . 4 3 2 Garrison Access 5 | . . . 1 . . . . 3 . . . 1 . Terminal Hacks 58 | . 5 12 11 6 2 1 10 5 1 . . 2 3 Record 11 | . . . . . . . 8 . . . . . 3 Part Schematic 3 | . . . 1 . 2 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open Door 6 | . . . 1 . . 1 2 1 1 . . . . Level Access Points 3 | . 1 . . . . . . . . . . 2 . Branch Access Points 4 | . 1 1 1 . . . . 1 . . . . . Emergency Access Points 2 | . . 1 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . . Alert Level 3 | . . 1 1 . . . . 1 . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . Locate Traps 5 | . 1 2 1 1 . . . . . . . . . Disarm Traps 4 | . 1 1 2 . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 3 | . . . . 2 . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . . 2 . . . . . 1 . . . . . Fabricator Hacks 15 | . . . . . . . . 4 . . 3 8 . Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 7 | . . . . . . . . 2 . . 1 4 . Build 7 | . . . . . . . . 1 . . 2 4 . Repair Station Hacks 23 | . 4 . 2 6 . . . . . . 6 5 . Scan Component 13 | . 2 . 1 3 . . . . . . 4 3 . Repair 10 | . 2 . 1 3 . . . . . . 2 2 . Recycling Unit Hacks 6 | . . . 2 . . . . 1 . . . 2 1 Retrieve Matter 2 | . . . 1 . . . . . . . . 1 . Retrieve Components 4 | . . . 1 . . . . 1 . . . 1 1 Scanalyzer 59 | . . 18 . 20 2 . . 17 . . 1 1 . Insert Component 30 | . . 9 . 10 1 . . 8 . . 1 1 . Analyze 29 | . . 9 . 10 1 . . 9 . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . 1 . Seal Access 2 | . . . 1 . . . . . . . . 1 . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . . Sabotage 2 | . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 57 | . 4 8 7 5 3 . . 8 . . 5 10 7 Full Trace Events 8 | . 1 1 1 . . . . 3 . . . 1 1 Feedback Events 1 | . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . 9 1 9 3 . . 8 . . . . . Parts Built 8 | . . . . . . . . 1 . . 2 5 . Matter 1268 | . . . . . . . . 146 . . 446 676 . Time 440 | . . . . . . . . 73 . . 153 214 . Total Part Build Rating 36 | . . . . . . . . 3 . . 13 20 . Parts Repaired 10 | . 2 . 1 3 . . . . . . 2 2 . Time 382 | . 64 . 51 115 . . . . . . 114 38 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 35 | . . . 9 . . . . 10 . . . 6 10 Parts Scanalyzed 29 | . . 9 . 9 1 . . 8 . . 1 1 . Part Schematics Acquired 27 | . . 9 . 9 1 . . 8 . . . . . Parts Damaged 5 | . . 1 . 2 . . . 2 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Total Allies 11 | . . . 11 . . . . . . . . . . Largest Group 11 | . . . 11 10 . . . . . . . . . Highest-Rated Group 178 | . . . 178 88 . . . . . . . . . Highest-Rated Ally 99 | . . . 99 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 79 | . . . 34 45 . . . . . . . . . Total Damage 1386 | . . . 974 412 . . . . . . . . . Kills 21 | . . . 14 7 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Turns Passed 25486 | 114 879 2028 1298 1234 775 1960 762 2884 2110 233 2066 3730 5413 Spaces Moved 11511 | 54 429 946 619 457 373 930 489 1118 1169 123 754 1915 2135 Core 23 | 14 . . 3 . . . . 3 . . . . 3 Treads 6321 | 40 429 946 616 457 373 696 . 821 . . . . 1943 Legs 2998 | . . . . . . 128 . 264 1169 123 754 560 . Wheels 2126 | . . . . . . 106 489 23 . . . 1355 153 Hover 1 | . . . . . . . . . . . . . 1 Flight 42 | . . . . . . . . 7 . . . . 35 Fastest Speed 50 | 50 160 160 160 180 180 130 140 150 155 185 155 110 120 Average Speed 172 | 138 162 179 182 180 180 198 148 199 172 185 182 135 173 Slowest Speed 1150 | 160 180 180 750 180 180 300 150 1150 240 185 185 240 1000 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 59 64 87 53 11 71 46 29 76 11 18 42 46 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 6 | . 1 1 . . . 1 1 1 . . . 1 . Unknown Exits Taken 7 | 1 . . 1 1 1 . . . 1 1 1 . . Scrap Searched 4 | . . . . . . . . . 4 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 741 | . 9 43 3 118 7 48 27 74 4 1 43 218 146 Melee . | . . . . . . . . . . . . . . Projectile 245 | . . . . 6 . . . 7 4 1 15 154 58 AOE 496 | . 9 43 3 112 7 48 27 67 . . 28 64 88 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Total 15270 | 78 577 1127 740 741 435 992 509 1629 1226 128 1339 2639 3110 Wait 1710 | 3 91 30 62 163 5 22 . 327 4 2 442 253 306 Move 11498 | 53 428 945 618 456 372 929 488 1117 1168 122 753 1914 2135 Hop . | . . . . . . . . . . . . . . Pick Up 247 | 7 17 16 7 15 9 2 5 30 7 . 10 48 74 Fast Attach 160 | 3 1 6 6 2 3 2 2 10 6 1 20 41 57 Attach 147 | 4 1 5 3 6 3 4 2 21 . . 8 34 56 Detach 2 | . . . . . . . . . . . . . 2 Swap 152 | . 6 15 7 12 7 5 1 10 3 . 13 32 41 Drop 297 | . 11 28 10 18 15 4 3 22 12 2 27 63 82 Fire 1015 | 8 22 82 25 69 21 24 8 87 26 1 64 251 327 Melee 18 | . . . . . . . . . . . . . 18 Ram 4 | . . . . . . . . . . . . 2 2 Kick 3 | . . . . . . . . . . . 2 1 . Crush 10 | . . . . . . . . . . . . . 10 Escape Stasis 7 | . . . 2 . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 13) 115 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 215 | -10/Materials | Repaired Imp. Terrain Scanner 248 | -10/Materials | Repaired Imp. Terrain Scanner 303 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Identified exit to Materials 994 | -10/Materials | Entered another Materials area 994 | -9/Materials | Evolved 2 slots: Utility x2 1055 | -9/Materials | Discovered new exit (range 4) 1163 | -9/Materials | Discovered new exit (range 14) 1501 | -9/Materials | Build established: Scavenger-Mutant 2139 | -9/Materials | Discovered new exit (range 7) 2187 | -9/Materials | Discovered new exit (range 14) 2433 | -9/Materials | Identified exit to Mines 2433 | -9/Materials | Identified exit to Storage 2569 | -9/Materials | Discovered new exit (range 7) 3022 | -9/Materials | Entered Storage 3132 | -9/Storage | Identified exit to Recycling 3208 | -9/Storage | Build established: Mutant 3257 | -9/Storage | Repaired Adv. Beam Cannon? 3455 | -9/Storage | Met 01-MTF 3584 | -9/Storage | Discovered new exit (range 16) 3782 | -9/Storage | Garrison activated, responded to threat 3966 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4269 | -9/Storage | Build established: Commander-Mutant 4320 | -9/Storage | Entered Materials 4320 | -8/Materials | Accompanied by 11 allies (01-MTF) 4320 | -8/Materials | Evolved 2 slots: Utility x2 4325 | -8/Materials | 01-MTF left 4437 | -8/Materials | Repaired Imp. Treads 4471 | -8/Materials | Repaired Lgt. EM Pulse Cannon 4524 | -8/Materials | Repaired Adv. Beam Cannon 4687 | -8/Materials | Build established: Mutant 5474 | -8/Materials | Discovered new exit (range 15) 5554 | -8/Materials | Entered Factory 5554 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6100 | -7/Factory | Discovered new exit (range 23) 6132 | -7/Factory | Build established: Skirmisher 6329 | -7/Factory | Entered Lower Caves 8011 | -7/Lower Caves | Discovered new exit (range 20) 8221 | -7/Lower Caves | Build established: Mutant 8287 | -7/Lower Caves | Identified exit to Lower Caves 8289 | -7/Lower Caves | Entered another Lower Caves area 8294 | -7/Lower Caves | Discovered new exit (range 5) 8298 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8310 | -7/Lower Caves | Identified exit to Factory 8450 | -7/Lower Caves | Learned Factory stockpile data 8450 | -7/Lower Caves | Learned Factory terminal intel 8450 | -7/Lower Caves | Learned Extension terminal intel 8989 | -7/Lower Caves | Build established: Scavenger-Gunner 9051 | -7/Lower Caves | Entered Factory 9051 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9053 | -6/Factory | Loaded intel: 21 terminal locations 9156 | -6/Factory | Garrison activated, responded to threat 9306 | -6/Factory | Fabricated Adv. Sensor Array (x1) 9544 | -6/Factory | Identified exit to Lower Caves 9544 | -6/Factory | Identified exit to Extension 9707 | -6/Factory | Build established: Scavenger-Mutant 9823 | -6/Factory | Lost 4 parts (1n2u1w) 9994 | -6/Factory | Lost 6 parts (1n4u1w) 10883 | -6/Factory | Lost 3 parts (1p2w) 11140 | -6/Factory | Build established: Gunner 11552 | -6/Factory | Build established: Mutant 11935 | -6/Factory | Entered Lower Caves 11958 | -6/Lower Caves | Build established: Gunner 11976 | -6/Lower Caves | Encountered a Warlord checkpoint 12112 | -6/Lower Caves | Learned location of 1 exit from Factory 12485 | -6/Lower Caves | Spotted B-75 Beast 14021 | -6/Lower Caves | Discovered new exit (range 14) 14045 | -6/Lower Caves | Entered another Lower Caves area 14061 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14160 | -6/Lower Caves | Found Prototype Special Weapon 14160 | -6/Lower Caves | Identified Molecular Deconstructor 14269 | -6/Lower Caves | Discovered new exit (range 5) 14278 | -6/Lower Caves | Entered Factory 14278 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14279 | -5/Factory | Identified exit to Upper Caves 14690 | -5/Factory | Lost 4 parts (1p1u2w) 15034 | -5/Factory | Build established: Scavenger-Gunner 15181 | -5/Factory | Repaired Broken Arm. Leg 15226 | -5/Factory | Repaired Imp. Titanium Leg 15660 | -5/Factory | Fabricated Med. Insulated Plating (x1) 15849 | -5/Factory | Fabricated Centrium Leg (x1) 15879 | -5/Factory | Local fabrication network quarantined 15906 | -5/Factory | Build established: Gunner 16218 | -5/Factory | Discovered new exit (range 9) 16344 | -5/Factory | Entered another Factory area 16344 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16612 | -4/Factory | Fabricated Hvy. Dispersion Rifle (x1) 16878 | -4/Factory | First assault squad dispatched 17245 | -4/Factory | Build established: Scavenger-Gunner 17367 | -4/Factory | Fabricated Reflective Plating (x2) 17422 | -4/Factory | Repaired Imp. Utility Shielding 17449 | -4/Factory | Repaired Cryofiber Web 17689 | -4/Factory | Lost 14 parts (2p2n4u6w) 17738 | -4/Factory | Core integrity fell below 50% 18201 | -4/Factory | Fabricated Imp. Weapon Shielding (x2) 18317 | -4/Factory | Spotted B-86 Titan 18641 | -4/Factory | Spotted B-86 Titan 18654 | -4/Factory | Destroyed B-86 Titan 18683 | -4/Factory | Found Hvy. Reflective Plating 18777 | -4/Factory | System corruption reached 10% 18822 | -4/Factory | Lost 7 parts (2p1u4w) 18837 | -4/Factory | Destroyed 9 combat bots 19050 | -4/Factory | Found Hvy. Reflective Plating 19146 | -4/Factory | Identified exit to Research 19360 | -4/Factory | Lost 3 parts (1p2w) 19422 | -4/Factory | Core integrity fell below 20% 20003 | -4/Factory | Lost 5 parts (1p1n3w) 20074 | -4/Factory | Entered Research 20074 | -3/Research | Evolved 2 slots: Utility x2 20242 | -3/Research | Build established: Scavenger-Mutant 20574 | -3/Research | First assault squad dispatched 20837 | -3/Research | Lost 5 parts (2u3w) 20933 | -3/Research | System corruption reached 10% 20996 | -3/Research | Lost 11 parts (2p5u4w) 21536 | -3/Research | Found Prototype Launcher 21558 | -3/Research | Identified Tesla Bomb Launcher 21844 | -3/Research | Spotted B-86 Titan 21932 | -3/Research | Destroyed B-86 Titan 21936 | -3/Research | Build established: Scavenger-Gunner 21976 | -3/Research | Found Hvy. Reflective Plating 22665 | -3/Research | Garrison activated, responded to threat 22679 | -3/Research | System corruption reached 30% 23764 | -3/Research | Found Prototype Launcher 23764 | -3/Research | Identified Adv. Micro-nuke Launcher 23781 | -3/Research | Lost 3 parts (3w) 24191 | -3/Research | Lost 3 parts (3w) 24730 | -3/Research | Core integrity fell below 50% 24931 | -3/Research | Lost 4 parts (1p1u2w) 25014 | -3/Research | Lost 8 parts (1p1n1u5w) 25273 | -3/Research | Core integrity fell below 20% 25293 | -3/Research | Garrison activated, responded to threat 25487 | -3/Research | Destroyed by G-67 Veteran with Backup Laser VII Last Messages --------------- 25464_ Destroyed Plasma Rifle. 25465_ U-05 Engineer builds a Door. 25466_ System corrupted: Railgun targeting data glitched. 25466_ Slug penetrates G-67 Veteran. 25466_ G-67 Veteran destroyed. 25468_ System corrupted: Railgun targeting data glitched. 25469_ U-05 Engineer builds a Door. 25470_ K-01 Serf collects debris. 25472_ Slug penetrates G-67 Veteran. 25474_ K-01 Serf collects debris. 25474_ System corrupted: Railgun jammed. 25475_ K-01 Serf collects debris. 25475_ Railgun destroyed. 25476_ System corrupted: Energy discharge (-19). 25477_ K-01 Serf collects debris. 25477_ Acquired Gamma Rifle. 25478_ Adv. Medium Treads destroyed. 25481_ System corrupted: Gamma Rifle targeting data glitched. 25484_ Destroyed Lgt. Antimatter Reactor. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????###+####???????????????????? | | ??????????????????????# k #???????????????????? | | ??????????????????????# k #???????????????????? | | ??????????????????????# =k! #???????????????????? | | ??????????????????????#mg!%!!#???????????????????? | | ??????????????????????# !%[/ #???????????????????? | | ??????????????????????# =%= #???????????????????? | | ??????????????????????###@####???????????????????? | | ???????????????????????## #???????????????###????? | | ????????????????????????#=#????############ #????? | | ????????????????????????#!#????# #????? | | ????????????????## ####%###??# % ##???? | | ?????????? #### """ "#???? | | ?????????? + "" "" "#???? | | ?????????? #### "" "" "##??? | | ???????????########+##### #??# "" " #??# | | ????????????????????????# #??# ###??# | | ????????????????????????# #??# """ ##???# | | ????????????????????????# #??# "" """ #????# | | ????????????????????????# #??# "" """ #????# | | ????????????????????????# #??# #????# | | ????????????????????????# #??# #????# | | ????????????????????????# ##########+########### | | ????????????????????????# # | | ????????????????????????#%" # | | ????????????????????????+" # | | ????????????????????????# # | | ????????????????????????? # ####" ########### | | ????????????????????????????# #??#"T#?????# # | | ????????????????????????????# ############### | | ????????????????????????????# # | | ????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 80 Energy Generation 45 Energy Capacity 565 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 14 Base Temperature (-) 200 Corruption Prevention 20 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 11 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 3 Matter Filtering 30 Particle Charging 25 Kinecelleration 40 Stasis Canceling 1 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Storage | Hacked Med. Insulated Plating | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Hvy. Laser | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Hvy. Gatling Laser | -7/Factory | Hacked Drone Bay | -7/Factory | Hacked Reflective Plating | -6/Factory | Scanalyzed Thermal Shield | -6/Factory | Scanalyzed Armor Integrity Analyzer | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Flak Gun | -6/Factory | Scanalyzed Force Field | -6/Factory | Scanalyzed Gauss Rifle | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory Med. Insulated Plating | x1 | -5/Factory Centrium Leg | x1 | -5/Factory | Preloaded Hvy. Dispersion Rifle | x1 | -4/Factory | Preloaded Reflective Plating | x2 | -4/Factory Imp. Weapon Shielding | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 30k Club Preemptive Strike Challenges ------------ None Game ------ Seed ShadeThunderHumpback Manual? 0 Play Time 04:08:55 Cumulative 61.2 hours Start 2021.07.10 @ 22:36:24 End 2021.07.11 @ 11:57:35 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 14 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 59 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 290488d7-af25-4c0b-a0b8-e70aa44338ff