Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 00:10:50 Player: delto Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (34) 170 Value Destroyed (1343) 1343 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 9536 Bonus ------- Entered Garrisons 400 Friendly Fire -17 Cogmind --------- Core Integrity 0/1450 Matter 166/300 Energy 319/450 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Energy Well Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Energy Well 0b10 Decoder Chip [Generic] Improved Transmission Jammer Phase Shifter Graphene Brace EM Shield Advanced Shield Generator Improved Point Defense System > --- WEAPON ----------- Heavy Machine Gun Linear Accelerator Advanced Remote Datajack Heavy Pick > --- INVENTORY -------- Antimatter Reactor Gravmag Array [Rating: 130] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Improved Sensor Array Storage Energy Well Processor Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Res Res Gar Slots Evolved 16 | . . . 2 . 2 . . 2 . . 2 . . 2 2 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . 1 . Propulsion 5 | . . . 1 . 1 . . . . . 1 . . 1 1 . . . Utility 6 | . . . 1 . 1 . . 1 . . 1 . . . 1 . 1 . Weapon 3 | . . . . . . . . 1 . . . . . . . 2 . . Parts Attached 87 | 7 . 3 1 . 1 . 9 3 7 15 13 3 5 3 1 9 2 5 Power 12 | 1 . . . . . . 1 . 1 2 2 . . 1 . 2 1 1 Engine 7 | 1 . . . . . . 1 . 1 1 2 . . 1 . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 2 1 1 Propulsion 19 | 2 . 1 . . . . 4 . 2 4 3 . . 1 . . . 2 Treads 6 | 1 . . . . . . 4 . 1 . . . . . . . . . Leg 1 | . . . . . . . . . . 1 . . . . . . . . Wheel 5 | 1 . . . . . . . . 1 3 . . . . . . . . Hover 5 | . . . . . . . . . . . 3 . . 1 . . . 1 Flight 2 | . . 1 . . . . . . . . . . . . . . . 1 Utility 35 | 2 . 2 1 . 1 . 2 1 1 5 5 3 4 . 1 4 1 2 Device 20 | 1 . . . . . . 2 . . 2 2 2 3 . 1 4 1 2 Storage 4 | 1 . 1 . . . . . . . 1 1 . . . . . . . Processor 8 | . . . 1 . . . . . 1 2 2 1 1 . . . . . Hackware 2 | . . 1 . . 1 . . . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 . . . . . . 2 2 3 4 3 . 1 1 . 3 . . Energy Gun 2 | . . . . . . . . . 2 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 7 | 2 . . . . . . . . 1 . 2 . 1 1 . . . . Ballistic Cannon 4 | . . . . . . . 2 1 . . . . . . . 1 . . Launcher 2 | . . . . . . . . 1 . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 . . . . . . . 1 Parts Lost 49 | . . . . . . . 2 . 5 15 . . . . . 6 . 21 Power 10 | . . . . . . . . . 1 3 . . . . . 2 . 4 Propulsion 13 | . . . . . . . 1 . 3 3 . . . . . . . 6 Utility 19 | . . . . . . . . . 1 7 . . . . . 3 . 8 Weapon 7 | . . . . . . . 1 . . 2 . . . . . 1 . 3 Highest Loss Streak 21 | . . . . . . . 2 . 3 14 . . . . . 3 . 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | 2 7 7 5 5 5 5 4 2 4 4 2 3 3 2 2 3 3 2 Power . | . 1 1 1 1 1 1 . 1 . 1 . 1 1 . . . 1 . Propulsion . | 1 2 1 . . . . . . . . 1 2 2 2 1 1 1 . Utility 2 | . 2 3 3 3 3 3 1 1 2 2 . . . . . 1 1 . Weapon . | . 1 1 1 1 1 1 2 . . 1 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 3 6 . . . . 4 . 2 . 1 . . . . 3 . . Power 3 | . 1 1 . . . . 1 . . . . . . . . . . . Propulsion 3 | . 1 2 . . . . . . . . . . . . . . . . Utility 9 | . . 2 . . . . 2 . 1 . 1 . . . . 3 . . Weapon 4 | . 1 1 . . . . 1 . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 92 34 44 39 45 96 90 79 81 61 86 86 82 83 78 78 54 Engine 7 | . 14 14 11 11 9 9 9 7 6 6 4 6 6 11 10 4 . . Treads 8 | . 14 12 . . . . 34 23 9 . . . . . . . . . Wheel 1 | . 14 11 . . . . . . . 9 1 . . . . . . . Hover 3 | . . . . . . . . . . . 13 20 20 17 21 19 17 10 Device 6 | . 14 12 . . . . 8 7 2 3 10 21 24 23 25 23 24 20 Storage 1 | . 14 12 . . . . . . . 3 3 6 6 5 5 4 4 4 Processor 10 | . . . 1 11 9 9 9 7 12 10 16 11 7 5 5 4 4 2 Hackware 11 | . . . 11 11 12 18 18 15 15 14 . . . . . . . . Protection 4 | . . . . . . . . 7 7 2 . . . . . . . . Energy Gun 3 | . . . . . . . . . 5 5 . . . . . . . . Ballistic Gun 3 | . 28 25 . . . . . . . . 4 13 13 11 10 9 1 . Ballistic Cannon 11 | . . . . . . . 16 14 15 11 . . . . . . 4 2 Peak Build Rating 130 | 7 8 10 9 9 12 12 40 40 45 45 69 72 77 88 98 119 130 127 Average Rating 41 | 5 7 7 8 9 10 12 38 39 33 34 50 70 74 86 97 105 126 83 On Entrance 43 | . 7 8 8 9 9 12 12 31 40 29 9 69 71 77 88 98 119 126 Avg Prop Armor Cover (%) 8 | 14 13 13 . . . . . . 12 6 . 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 13 13 13 5 5 5 5 25 31 31 28 31 33 35 45 46 65 69 73 Greatest Support 112 | 20 10 10 5 5 5 5 112 84 104 20 50 50 50 60 70 70 70 70 Greatest Overweight (x) 9 | 1 1 4 . . . . . . 9 9 . . . . . . . 6 Average Overweight (x) 1 | . 1 . . . . . . . 2 1 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 5 5 5 5 5 4 5 5 5 5 5 5 4 5 5 5 Average Carried 4 | 2 7 7 5 5 5 5 4 2 4 4 4 5 5 3 3 4 4 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 5 5 2 5 1 5 5 5 5 4 5 5 . Class Distribution -------------------- 41% | Hacker-Tank 22% | Hacker-Skirmisher 16% | Mutant 7% | Hacker-Mutant 4% | Hacker-Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -4/Factory Derelict-Tank | -3/Research Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Res Res Gar Matter Collected 2118 | 228 98 . . . . . 169 . 860 317 . 264 59 . . 115 . 8 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1088 | 17 . . . . . . 256 . 163 394 . 63 . . . 159 . 36 Parts 65 | 4 . . . . . . 15 . 6 23 . 3 . . . 9 . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 6 24 . 3 . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Res Res Gar Combat Hostiles Destroyed 28 | . . . . . . . 8 . 4 10 . 2 . . . 3 . 1 Melee 3 | . . . . . . . 1 . . 2 . . . . . . . . Guns 5 | . . . . . . . . . 1 . . 2 . . . 2 . . Cannons 17 | . . . . . . . 7 . 3 5 . . . . . 1 . 1 Classes Destroyed 14 | 1 . . . . . . 7 . 3 2 . . . . . . . 1 Builder 1 | . . . . . . . 1 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . 1 1 . . . . . . . . Watcher 2 | . . . . . . . 1 . . . . . . . . 1 . . Swarmer 9 | . . . . . . . 1 . 3 1 . 1 . . . 3 . . Cutter 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 10 | . . . . . . . 4 . . 6 . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . Sentry 3 | . . . . . . . 1 . 1 1 . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 1 . 1 . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 5 | 1 . . . . . . 3 . 2 5 . 1 . . . 2 . 1 Combat Bots Only 5 | . . . . . . . 3 . 2 5 . 1 . . . 2 . 1 Max Kills in Single Turn 2 | 1 . . . . . . 1 . 2 1 . 1 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Res Res Gar Hostile Shots Fired 623 | . 6 . 1 3 4 . 104 . 59 121 . 56 8 4 . 78 2 177 Missed 209 | . 4 . 1 1 2 . 25 . 20 32 . 26 3 1 . 39 2 53 Intercepted 2 | . . . . . . . . . . . . . . . . . . 2 Hits 414 | . 2 . . 2 2 . 79 . 39 89 . 30 5 3 . 39 . 124 Melee 51 | . . . . . . . . . 2 6 . . . . . . . 43 Projectile 363 | . 2 . . 2 2 . 79 . 37 83 . 30 5 3 . 39 . 81 AOE 1 | . . . . . . . . . . . . . . . . . . 1 Critical Strikes 33 | . . . . . 1 . . . . 6 . . . . . 2 . 24 Actively Blocked 27 | . . . . . . . . . . 1 . . . . . 2 . 24 Part Disruptions 2 | . . . . . . . . . . . . 1 . . . . . 1 Damage Taken 7442 | . 17 . . 21 32 . 1151 . 374 1554 . 377 140 41 . 720 . 3015 Core 2385 | . 10 . . . 17 . 117 . 40 581 . 38 32 . . 78 . 1472 Absorbed by Shields 348 | . . . . . . . . . . . . . . . . 36 . 312 Redirected to Shielding 108 | . . . . . . . . . 69 39 . . . . . . . . Ignored by Resistances 275 | . . . . . . . . . . . . 35 8 15 . 167 . 50 Core Remaining (%) 85 | 100 . 96 . 100 . . 75 . . 11 . . 91 100 100 94 . . Volleys Fired 117 | 2 1 . . . . . 28 . 34 26 . 13 . . . 10 1 2 Largest 4 | 2 2 . . . . . 2 . 3 3 . 2 . . . 4 1 1 Hottest 176 | 40 40 . . . . . 80 . 149 149 . 56 . . . 176 54 54 Shots Fired 285 | 4 2 . . . . . 56 . 98 56 . 26 1 . . 39 1 2 Gun 109 | 4 2 . . . . . . . 30 17 . 26 1 . . 29 . . Cannon 167 | . . . . . . . 56 . 68 31 . . . . . 10 1 1 Launcher . | . . . . . . . . . . . . . . . . . . . Special 9 | . . . . . . . . . . 8 . . . . . . . 1 Kinetic 234 | 4 2 . . . . . 56 . 83 31 . 26 1 . . 29 1 1 Thermal 32 | . . . . . . . . . 15 17 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . . . . . . 10 . . Robot Hit Streak 7 | 1 . . . . . . 7 . 4 5 . 3 . . . 5 . 2 Robot Miss Streak 8 | 2 2 . . . . . 2 . 8 5 . 6 . . . 7 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 130 | 2 . . . . . . 36 . 33 32 . 12 . . . 14 . 1 Core Hits 52 | 2 . . . . . . 13 . 11 13 . 4 . . . 8 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . . 4 . . 3 . . . . . . . . Burn 1 | . . . . . . . . . . 1 . . . . . . . . Blast 6 | . . . . . . . 4 . . 2 . . . . . . . . Melee Attacks 20 | . . . . . . . . . . 7 . 1 1 . . 9 . 2 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . 7 . . . . . . . . Piercing 13 | . . . . . . . . . . . . 1 1 . . 9 . 2 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3478 | 14 . . . . . . 1055 . 847 803 . 318 . . . 404 . 37 Guns 877 | 14 . . . . . . . . 193 158 . 318 . . . 194 . . Cannons 2239 | . . . . . . . 1047 . 650 380 . . . . . 126 . 36 Explosions . | . . . . . . . . . . . . . . . . . . . Melee 349 | . . . . . . . . . . 265 . . . . . 84 . . Ramming 13 | . . . . . . . 8 . 4 . . . . . . . . 1 Kinetic 2701 | 14 . . . . . . 1047 . 712 380 . 318 . . . 194 . 36 Thermal 289 | . . . . . . . . . 131 158 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 126 | . . . . . . . . . . . . . . . . 126 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 265 | . . . . . . . . . . 265 . . . . . . . . Piercing 84 | . . . . . . . . . . . . . . . . 84 . . Highest Corruption 12 | . . . . . . . . . . 12 . 1 1 . . 5 . 1 Average Corruption 1 | . . . . . . . . . . 9 . 1 1 . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . 1 . 1 3 . . 1 . . Matter Fused 3 | . . . . . . . . . . . . 1 1 . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 58 | . . . . . . . 15 . 36 . . . . . . 7 . . Projectiles 58 | . . . . . . . 15 . 36 . . . . . . 7 . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . 9 . 5 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . 9 . 5 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . 5 . 1 . . . . . . . . 1 Targets Rammed 9 | . . . . . . . 6 . 2 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . 1 . . . . . . . . . Highest Temperature 418 | . . . . . 5 . 105 . 418 233 . 56 173 5 . 341 24 . Average Temperature 88 | . . . . . 5 . 31 . 118 97 . 19 89 5 . 119 14 . Received Heat Transfer 1469 | . . . . 12 27 . 441 . 48 585 . 89 12 27 . 108 . 120 Effects 8 | . . . . . . . . . 5 2 . . . . . 1 . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . 3 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . . . Heat Transferred 629 | . . . . . . . . . 259 370 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Res Res Gar Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 185 | 5 . . . . . . 185 67 . . . . . 2 . 177 66 74 Initial 67 | . . . . . . . . 67 . . . . . 2 . . 66 44 Average 37 | . . . . . . . 50 36 . . . . . . . 86 62 40 Influence Increases 1243 | 5 . . . . . . 306 . 95 210 . 110 15 . . 374 3 125 Destroy 0b10 Robot/C 540 | . . . . . . . 160 . 80 180 . 40 . . . 60 . 20 Destroy 0b10 Robot/NC 35 | 5 . . . . . . 10 . 5 10 . . . . . 5 . . Destroy Leader 104 | . . . . . . . 52 . 10 20 . 10 . . . 12 . . Successful Hack 10 | . . . . . . . 10 . . . . . . . . . . . Disable Machine 30 | . . . . . . . . . . . . . . . . . . 30 Destroy Structure 29 | . . . . . . . 14 . . . . . . . . 12 3 . Partial Spotted 60 | . . . . . . . . . . . . . . . . 60 . . Lose Combat Pursuer 435 | . . . . . . . 60 . . . . 60 15 . . 225 . 75 Influence Decreases 1188 | 5 . . . . . . 156 150 95 210 . 110 10 5 . 256 62 129 Entered New Map 153 | . . . . . . . . 83 . . . . . 3 . . 52 15 Time Decay 736 | 5 . . . . . . 136 67 73 127 . 110 10 2 . 196 10 . Lost Part 299 | . . . . . . . 20 . 22 83 . . . . . 60 . 114 Squads Dispatched 4 | . . . . . . . 1 . . 1 1 . . . . 1 . . Investigation . | . . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 . . Reinforcement 2 | . . . . . . . 1 . . . 1 . . . . . . . Assault 1 | . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Res Res Gar Distress Signals 2 | . . . . . . . 1 . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 127 | . 3 . 3 7 1 . 18 . 8 19 1 9 1 3 . 28 1 25 Peak Tracking Total 21 | . 3 . 3 7 1 . 4 . 3 8 1 4 1 3 . 8 1 21 Tactical Retreats 15 | . . . . . . . 3 . . . . 3 1 . . 6 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Res Res Gar Traps Triggered 8 | . . 1 . . . 1 . . . . . . . 1 . 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 3 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Res Res Gar Machines Disabled 2 | . . . . . . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Res Res Gar Machines Accessed 15 | . . 1 1 . 1 . 4 . 1 1 1 . 1 1 1 1 1 . Terminals 7 | . . . 1 . . . 3 . . . 1 . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . 1 . Total Hacks 20 | . . 1 2 . 1 . 6 . 1 1 2 . 1 1 2 1 1 . Successful 14 | . . 1 2 . 1 . 5 . 1 1 . . 1 1 . . 1 . Failed 6 | . . . . . . . 1 . . . 2 . . . 2 1 . . Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 8 | . . . 1 . . . 3 . . 1 . . . 1 2 . . . Terminals 12 | . . . 2 . . . 5 . . . 2 . . 1 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . 1 . Terminal Hacks 6 | . . 1 1 . . . 1 . 1 1 . . 1 . . . . . Record 2 | . . . 1 . . . . . 1 . . . . . . . . . Open Door 3 | . . 1 . . . . . . . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . . . 1 . Unlock Access 2 | . . . . . 1 . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 5 | . . . 1 . . . 3 . . . . . . 1 . . . . Terminals 5 | . . . 1 . . . 3 . . . . . . 1 . . . . Botnet 5 | . . . 1 . . . 3 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . 1 . . . 2 . . . 1 . . 1 . 1 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Res Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Res Res Gar Total Allies 1 | . . . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . . . . Highest-Rated Group 146 | . . . . . . . . . . 146 . . . . . . . . Highest-Rated Ally 146 | . . . . . . . . . . 146 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Res Res Gar Active Infowar (turns) 3688 | 29 89 177 . . . . 76 141 1719 27 120 405 256 70 56 412 31 80 Sensors 1941 | . . . . . . . 76 141 1719 . . . . . . . . 5 Terrain 27 | . . . . . . . . . . 27 . . . . . . . . Seismic 295 | 29 89 177 . . . . . . . . . . . . . . . . Decoding 795 | . . . . . . . . . . . . . 153 70 56 412 31 73 Machine Analysis 585 | . . . . . . . . . . . 80 405 100 . . . . . Cloaking 643 | . . . . . . . . . . . . . 142 70 56 375 . . Jamming 711 | . . . . . . . . . . . 40 405 99 . . 59 31 77 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 3 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . 2 1 12 . 2 Traps 1 | . . . . . . . . . . . . . . . 1 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . 2 . . Items 10 | . . . . . . . . . . . . . . 2 . 6 . 2 Machines 2 | . . . . . . . . . . . . . . . . 2 . . Patrols 1 | . . . . . . . . . . . . . . . . 1 . . Guards 1 | . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Res Res Gar Turns Passed 8438 | 82 89 190 48 6 14 34 466 141 4865 982 146 405 257 70 56 412 31 144 Spaces Moved 5860 | 63 83 192 107 18 35 54 223 87 1839 715 203 688 452 125 111 659 53 153 Core 599 | 4 . 2 . . . . . . 546 22 . . . . . . . 25 Treads 1388 | 5 . . . . . . 219 87 1077 . . . . . . . . . Legs 92 | . . . . . . . . . . 92 . . . . . . . . Wheels 1140 | 54 83 174 . . . . . . 216 601 12 . . . . . . . Hover 2400 | . . . . . . . . . . . 191 688 452 125 111 659 53 121 Flight 241 | . . 16 107 18 35 54 4 . . . . . . . . . . 7 Fastest Speed 35 | 50 95 35 35 35 35 35 35 160 110 95 52 52 52 52 48 48 48 48 Average Speed 132 | 96 95 91 35 35 35 35 157 160 257 119 56 52 52 52 48 48 48 71 Slowest Speed 500 | 160 95 250 35 35 35 35 160 160 500 500 100 56 52 52 48 48 48 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 18 53 12 8 9 15 37 1 97 77 9 76 45 5 3 21 1 35 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 . 1 1 1 1 1 . 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . 1 . . 1 1 . . Scrap Searched 14 | . . 1 . . . . . . 4 3 . 1 5 . . . . . Spaces Dug 12 | . . . . . . . . . 1 2 . 1 1 . . 6 1 . Terrain Destroyed 45 | . . . . . . . 14 . 12 8 . 3 1 . . 6 1 . Melee 8 | . . . . . . . . . . . . 1 1 . . 6 . . Projectile 37 | . . . . . . . 14 . 12 8 . 2 . . . . 1 . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Fac Low Low Fac Fac Res Res Gar Total 6275 | 77 92 208 116 17 36 68 278 89 1906 777 231 711 471 130 113 714 58 183 Wait 36 | . 1 1 9 . . . . . 1 2 6 4 7 . . 4 . 1 Move 5843 | 62 82 191 106 17 35 53 222 86 1838 714 202 687 451 124 110 658 53 152 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 58 | 6 5 4 . . . . 6 . 12 5 4 . 1 1 1 11 1 1 Fast Attach 49 | 7 . 2 1 . 1 . 6 . 3 6 11 3 5 1 . 2 . 1 Attach 36 | . . . . . . . 2 3 4 8 1 . . 2 2 7 2 5 Detach 13 | . . . . . . . . . 1 2 2 2 2 2 . . 1 1 Swap 7 | . . 1 . . . . 1 . . 2 1 . . . . 2 . . Drop 47 | . 3 9 . . . . 7 . 8 5 4 1 4 . . 5 . 1 Fire 117 | 2 1 . . . . . 28 . 34 26 . 13 . . . 10 1 2 Melee 20 | . . . . . . . . . . 7 . 1 1 . . 9 . 2 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . 6 . 2 . . . . . . . . . Escape Stasis 37 | . . . . . . 15 . . . . . . . . . 6 . 16 Rewire . | . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -3/Research -2/Research -2/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Met a group of wandering Federalists 139 | -10/Materials | Discovered new exit (range 13) 172 | -10/Materials | Entered Mines 217 | -10/Mines | Learned Materials non-interactive machine intel 312 | -10/Mines | Build established: Mutant 327 | -10/Mines | Discovered new exit (range 10) 338 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 362 | -10/Mines | Entered Materials 362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 363 | -9/Materials | Loaded intel: 58 non-interactive machine locations 389 | -9/Materials | Discovered new exit (range 15) 410 | -9/Materials | Identified exit to Mines 410 | -9/Materials | Entered Mines 414 | -9/Mines | Discovered new exit (range 8) 416 | -9/Mines | Identified exit to Materials 416 | -9/Mines | Entered Materials 416 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 430 | -8/Materials | Identified exit to Garrison 430 | -8/Materials | Entered Garrison 462 | -8/Garrison | Discovered new exit (range 6) 464 | -8/Garrison | Identified exit to Materials 464 | -8/Garrison | Entered Materials 711 | -8/Materials | Build established: Hacker-Mutant 914 | -8/Materials | Discovered new exit (range 9) 928 | -8/Materials | Identified exit to Factory 930 | -8/Materials | Entered Factory 930 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 957 | -7/Factory | Discovered new exit (range 5) 964 | -7/Factory | Identified exit to Lower Caves 1071 | -7/Factory | Entered Lower Caves 1219 | -7/Lower Caves | Build established: Hacker-Skirmisher 1454 | -7/Lower Caves | Learned Factory emergency access door positions 1937 | -7/Lower Caves | Entered a destroyed Warlord outpost 2076 | -7/Lower Caves | Encountered a Warlord checkpoint 2646 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2685 | -7/Lower Caves | Learned location of 1 exit from Factory 2839 | -7/Lower Caves | Discovered new exit (range 9) 2842 | -7/Lower Caves | Lost 3 parts (2n1u) 3096 | -7/Lower Caves | Build established: Hacker-Tank 5701 | -7/Lower Caves | Identified exit to Lower Caves 5936 | -7/Lower Caves | Entered another Lower Caves area 6247 | -7/Lower Caves | Encountered a Warlord checkpoint 6348 | -7/Lower Caves | Discovered new exit (range 15) 6362 | -7/Lower Caves | Identified exit to Data Miner 6625 | -7/Lower Caves | Build established: Hacker-Gunner 6659 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6672 | -7/Lower Caves | Found Prototype Special Weapon 6672 | -7/Lower Caves | Identified Molecular Deconstructor 6817 | -7/Lower Caves | Learned location of 1 exit from Factory 6840 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6882 | -7/Lower Caves | Core integrity fell below 50% 6885 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6893 | -7/Lower Caves | Core integrity fell below 20% 6893 | -7/Lower Caves | System corruption reached 10% 6894 | -7/Lower Caves | Found DCF Scrap (11 items) 6911 | -7/Lower Caves | Discovered new exit (range 7) 6915 | -7/Lower Caves | Identified exit to Factory 6918 | -7/Lower Caves | Entered Factory 6918 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6919 | -6/Factory | Identified exit to Factory 6919 | -6/Factory | Identified exit to Lower Caves 6942 | -6/Factory | Lost 14 parts (3p3n6u2w) 7064 | -6/Factory | Entered Lower Caves 7066 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7148 | -6/Lower Caves | Build established: Mutant 7155 | -6/Lower Caves | Encountered a Warlord checkpoint 7207 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7439 | -6/Lower Caves | Learned 4 Factory zone layouts 7446 | -6/Lower Caves | Discovered new exit (range 13) 7469 | -6/Lower Caves | Entered another Lower Caves area 7481 | -6/Lower Caves | Encountered a Warlord checkpoint 7616 | -6/Lower Caves | Spotted B-75 Beast 7678 | -6/Lower Caves | Discovered exit to Factory (range 6) 7726 | -6/Lower Caves | Entered Factory 7726 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7727 | -5/Factory | Identified exit to Factory 7727 | -5/Factory | Identified exit to Extension 7796 | -5/Factory | Entered another Factory area 7796 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7826 | -4/Factory | Discovered new exit (range 13) 7852 | -4/Factory | Entered Research 7852 | -3/Research | Evolved 2 slots: Weapon x2 8109 | -3/Research | Lost 3 parts (1p1u1w) 8160 | -3/Research | Spotted B-86 Titan 8258 | -3/Research | Lost 3 parts (1p2u) 8262 | -3/Research | Discovered new exit (range 4) 8264 | -3/Research | Entered another Research area 8264 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8295 | -2/Research | Identified exit to Garrison 8295 | -2/Research | Entered Garrison 8337 | -2/Garrison | Found Prototype Device 8365 | -2/Garrison | Triggered checkpoint 8371 | -2/Garrison | Identified Femtoactuators 8375 | -2/Garrison | Triggered checkpoint 8391 | -2/Garrison | Discovered new exit (range 8) 8399 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8410 | -2/Garrison | Core integrity fell below 50% 8423 | -2/Garrison | Triggered checkpoint 8424 | -2/Garrison | Core integrity fell below 20% 8433 | -2/Garrison | Triggered checkpoint 8438 | -2/Garrison | Garrison Relay disabled 8439 | -2/Garrison | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 08412_ Penetrated by Slug. 08412_ Slug penetrates Wall. 08414_ Adv. Surge Thruster destroyed. 08423_ Beams of light sweep through the air. An alarm sounds. 08426_ Imp. Transmission Jammer destroyed. 08433_ Beams of light sweep through the air. An alarm sounds. 08435_ Triggered Stasis Trap. 08435_ A bubble of rippling energy engulfs the area. 08435_ Field strength at 94. 08436_ Field strength at 69. 08437_ Field strength at 63. 08438_ Slug penetrates Garrison Relay. 08438_ Garrison Relay disabled. 08438_ Relay Coupler [Sentry] tumbles out of relay unit. 08438_ Relay Coupler [Grunt] tumbles out of relay unit. 08438_ Relay Coupler [Swarmer] tumbles out of relay unit. 08438_ Slug penetrates Reinforced Barrier. 08438_ Y-72 Warden springs to life. 08438_ Field strength at 49. 08438_ Y-72 Warden springs to life. 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