Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.22 @ 17:54:43 Player: Dadrick Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (242) 1210 Value Destroyed (7615) 7615 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (2605) 2605 TOTAL SCORE: 19410 Bonus ------- High Alert Combat Kills 594 Follower Combat Kills 911 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Makeshift Microdissipator Network Matter Neutralizer Smartbomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Experimental Optical Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Transmission Jammer Experimental Hacking Suite > --- WEAPON ----------- Matter Neutralizer High-powered Shotgun Coil Gun > --- INVENTORY -------- Fusion Compressor Advanced Component Analysis Suite Wave Gun Smartbomb Launcher [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Array Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon CPS Tube Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . . . 4 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 1 1 . . . 2 . . . . . . 1 . . Utility 5 | . . . . . 2 1 . . . 2 . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 235 | 9 9 4 . 2 30 28 22 2 5 22 4 25 5 1 3 3 57 3 1 Power 25 | 1 1 . . 1 2 3 2 . 1 2 . 2 3 1 1 . 5 . . Engine 8 | 1 . . . 1 1 1 1 . . . . . 2 1 . . . . . Core 13 | . 1 . . . 1 2 1 . 1 2 . 1 1 . . . 3 . . Reactor 4 | . . . . . . . . . . . . 1 . . 1 . 2 . . Propulsion 74 | 4 1 2 . . 8 11 11 . . 8 2 7 1 . . . 18 1 . Treads 13 | 2 . . . . . 2 5 . . . . . . . . . 3 1 . Leg 19 | 2 1 2 . . 8 5 . . . . . 1 . . . . . . . Wheel 3 | . . . . . . . 1 . . . . . . . . . 2 . . Hover 21 | . . . . . . 3 . . . 6 . . . . . . 12 . . Flight 18 | . . . . . . 1 5 . . 2 2 6 1 . . . 1 . . Utility 77 | 2 3 . . . 8 9 4 . 3 9 1 12 . . 2 2 20 1 1 Device 43 | 1 . . . . 1 5 2 . 1 5 . 9 . . 2 1 14 1 1 Storage 7 | 1 1 . . . 1 . . . . 1 . . . . . 1 2 . . Processor 10 | . . . . . 3 1 . . 1 2 . 1 . . . . 2 . . Hackware 2 | . . . . . . . . . . 1 . . . . . . 1 . . Protection 15 | . 2 . . . 3 3 2 . 1 . 1 2 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 4 2 . 1 12 5 5 2 1 3 1 4 1 . . 1 14 1 . Energy Gun 8 | 2 . . . . . 1 2 . . 1 . . . . . . 2 . . Energy Cannon 4 | . . . . . . . . 1 . . . 1 . . . . 2 . . Ballistic Gun 20 | . . . . 1 7 3 1 . . . . . . . . . 7 1 . Ballistic Cannon 8 | . 3 1 . . . . . . . 1 . 1 . . . . 2 . . Launcher 6 | . . 1 . . 2 . 1 . . . . 1 1 . . . . . . Special Weapon 4 | . 1 . . . . . . . 1 . . . . . . 1 1 . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . Slashing Weapon 7 | . . . . . 3 . 1 . . 1 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . 1 2 1 . . 1 3 . . 3 . 3 1 . Parts Lost 91 | . 1 . . 1 3 21 11 . . 9 5 3 2 3 . . 28 1 3 Power 13 | . . . . 1 1 3 . . . 2 . 1 1 . . . 2 . 2 Propulsion 25 | . . . . . . 8 5 . . 1 3 . 1 1 . . 6 . . Utility 25 | . 1 . . . 1 3 3 . . 4 . 2 . . . . 9 1 1 Weapon 28 | . . . . . 1 7 3 . . 2 2 . . 2 . . 11 . . Highest Loss Streak 11 | . 1 . . 1 1 5 10 . . 6 5 3 2 2 . . 11 1 3 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . Average Backups 10 | 1 11 13 14 14 13 19 14 5 4 8 4 3 3 3 4 4 8 16 15 Power 1 | . 1 2 2 1 1 1 1 . . . . . . 1 1 1 1 2 1 Propulsion 2 | . 3 3 2 2 1 5 4 1 1 . . . . . . . . 2 1 Utility 3 | . 2 2 3 3 4 6 5 2 1 2 2 . . . . . 2 9 9 Weapon 3 | 1 4 6 7 7 5 4 2 2 1 1 1 1 2 1 1 1 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 1 . . . 4 4 6 . 3 3 3 3 . . . . 3 . 11 Power 7 | . . . . . 1 2 1 . . . . . . . . . 2 . 1 Propulsion 4 | . . . . . 1 1 . . . . . . . . . . 1 . 1 Utility 20 | . 1 . . . 1 1 3 . 2 1 1 1 . . . . . . 9 Weapon 6 | . . . . . 1 . 1 . 1 1 1 1 . . . . . . . Tool/Special 4 | . . . . . . . 1 . . 1 1 1 . . . . . . . Average Slot Usage (%) 89 | . 100 99 100 100 99 93 84 90 95 94 47 84 85 86 72 76 76 66 62 Engine 2 | . 6 . . 13 4 2 2 . . . 2 . 2 5 1 . . . . Core 4 | . 7 14 14 . 4 3 4 7 7 4 . 1 . . . . 4 10 8 Treads 1 | . . . . . . . 11 . . . . . . . . . 3 9 8 Leg 12 | . 28 28 28 28 26 22 . . . . . . . . . . . . . Hover 2 | . . . . . . 4 . . . 9 7 . . . . . 10 . . Flight 7 | . . . . . . . 9 30 30 25 7 23 20 23 17 17 5 . . Device 9 | . 6 . . 11 6 8 5 7 7 11 . 12 17 17 17 21 13 9 8 Storage 6 | . 14 14 14 14 9 7 4 . . 4 1 . . . . 1 2 5 4 Processor 11 | . . . . . 14 18 15 15 15 11 11 16 17 17 17 11 10 10 8 Hackware 1 | . . . . . . . . . . 3 5 3 . . . . 2 5 4 Protection 5 | . 7 14 14 2 4 . 7 15 14 5 3 4 5 5 5 5 3 . . Energy Gun 1 | . 2 . . . . 2 9 . . 2 2 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 4 4 4 . . 1 . . Ballistic Gun 5 | . . . . 3 18 12 1 . . . . . . . . . 5 5 4 Ballistic Cannon 7 | . 24 27 28 24 3 . . . . . . 2 5 5 5 5 2 . 3 Slashing Weapon 2 | . . . . . 4 3 . 7 7 8 3 3 4 3 . . . . . Peak Build Rating 119 | 7 10 12 12 12 33 45 47 47 48 83 71 93 91 86 82 88 119 111 116 Average Rating 50 | 5 8 10 12 9 27 37 39 40 45 71 39 83 86 84 75 81 96 107 100 On Entrance 46 | . 7 10 12 12 9 31 27 41 41 48 62 39 91 85 71 82 79 82 102 Naked Turns 41 | . . . . . . . . . . . . . . . . . . . 41 Heaviest Build 144 | 13 34 37 37 37 61 81 67 15 16 30 17 42 39 42 37 40 144 118 128 Greatest Support 95 | 40 20 20 20 20 47 57 95 20 20 61 28 48 48 46 41 41 93 40 40 Greatest Overweight (x) 18 | . 1 1 1 1 1 18 4 . . 2 . 10 . . . . 3 2 4 Average Overweight (x) . | . . 1 1 1 . 1 . . . . . . . . . . . 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 5 5 10 10 5 5 5 5 10 25 25 25 Average Capacity 12 | 7 14 15 15 15 15 20 15 5 5 9 6 5 5 5 5 6 11 25 22 Most Carried 21 | 4 14 14 14 15 15 20 20 5 5 10 9 5 5 5 5 7 21 17 19 Average Carried 11 | 2 11 13 14 14 13 19 14 4 4 9 5 4 4 4 4 5 9 17 16 Final Capacity 25 | 8 15 15 15 15 20 20 5 5 5 10 5 5 5 5 5 10 25 25 5 Final Carried 18 | 4 13 14 14 15 15 18 4 5 5 9 5 5 5 5 5 7 17 17 5 Class Distribution -------------------- 33% | Mutant 19% | Scout 8% | Scavenger-Scrapper 8% | Assassin 6% | Sprinter 5% | Tank 5% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Assassin | -7/Factory Mutant | -7/Storage Sprinter | -7/Recycling Sprinter | -7/Scraptown Sprinter | -5/Factory Mutant | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Waste Scavenger-Scrapper | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 8107 | 290 486 185 . 76 1468 1341 417 . 92 381 55 732 321 104 93 91 1975 . . Remotely 196 | . . . . . . . . . . . . . . . . . 196 . . Salvage Created 9197 | 217 455 35 . 29 1189 1514 909 . . 674 . 1358 286 110 80 . 2341 . . Parts 466 | 16 32 11 . 9 75 82 33 . . 24 . 58 19 9 . . 98 . . Haulers Intercepted 17 | . 2 . . . 5 1 2 . . . . 4 . . . . 3 . . Recyclers Shooed 9 | . 1 . . . . 3 . . . 1 . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . 4 5 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 147 | . 10 7 . 9 16 22 13 . . 4 . 17 9 7 . . 33 . . Melee 3 | . . . . . . 1 . . . 2 . . . . . . . . . Guns 53 | . 2 . . 1 11 19 10 . . . . . . . . . 10 . . Cannons 43 | . 7 5 . 5 3 . . . . 2 . 10 . . . . 11 . . AOE 45 | . 1 2 . 3 2 1 3 . . . . 7 9 7 . . 10 . . Classes Destroyed 15 | 3 4 . . 1 4 2 1 . . . . . . . . . . . . Worker 13 | 1 2 . . . 5 1 1 . . . . 1 . . . . 2 . . Builder 15 | . . . . . 3 2 2 . . . . 5 . . . . 3 . . Tunneler 7 | 5 . . . . . . . . . 1 . . . . . . 1 . . Hauler 17 | . 2 . . . 5 1 2 . . . . 4 . . . . 3 . . Recycler 21 | 1 1 . . . 1 4 4 . . 3 . 2 . . . . 5 . . Mechanic 2 | . . . . . . 1 1 . . . . . . . . . . . . Operator 6 | . . . . . . . 3 . . 1 . 2 . . . . . . . Watcher 16 | . 2 . . . 3 2 1 . . 1 . 3 . . . . 4 . . Swarmer 56 | . 3 7 . 7 . 3 5 . . . . 6 9 5 . . 11 . . Grunt 42 | . 7 . . . 6 10 8 . . . . 6 . . . . 5 . . Duelist 3 | . . . . . 2 1 . . . . . . . . . . . . . Sentry 10 | . . . . . 6 1 . . . 1 . . . . . . 2 . . Hunter 12 | . . . . . 2 1 . . . . . 1 . 2 . . 6 . . Programmer 22 | . . . . . . 6 . . . 3 . 4 . . . . 9 . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 19 | 2 4 3 . 7 6 19 11 . . 2 . 9 5 5 . . 13 . . Combat Bots Only 10 | . 3 3 . 7 4 10 5 . . 1 . 6 5 5 . . 8 . . Max Kills in Single Turn 4 | 1 1 2 . 3 3 2 2 . . 1 . 4 3 3 . . 3 . . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . 1 2 . 3 1 1 2 . . . . 4 3 3 . . 3 . . Melee 1 | . . . . . . 1 . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 1455 | . 85 22 . 26 96 210 311 . . 79 4 107 13 12 . . 424 1 65 Missed 519 | . 22 7 . 6 26 55 112 . . 30 . 52 4 6 . . 177 . 22 Hits 936 | . 63 15 . 20 70 155 199 . . 49 4 55 9 6 . . 247 1 43 Melee 15 | . . . . . 8 2 . . . . 4 . . . . . . 1 . Projectile 921 | . 63 15 . 20 62 153 199 . . 49 . 55 9 6 . . 247 . 43 AOE 1 | . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 31 | . 1 . . . 2 4 1 . . 5 2 . . . . . 14 . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . 1 . . . . . . . . . . . 1 Damage Taken 15560 | 19 624 121 . 157 1278 2781 1949 . . 1192 189 951 138 306 . . 4824 59 972 Core 2631 | . 100 23 . 16 128 303 362 . . 292 143 83 47 60 . . 470 . 604 Absorbed by Shields 102 | . . . . . . 36 66 . . . . . . . . . . . . Reduced by Siege Mode 11 | . . . . . . . . . . . . . . . . . 11 . . Redirected to Shielding 15 | . . . . . . . 8 . . 7 . . . . . . . . . Regen/Repaired (Parts) 192 | . . . . . . . . . . . 14 104 . . . . 74 . . Core Remaining (%) 52 | 100 . . . 44 76 . . . 5 . . . . . . 37 . . . Volleys Fired 718 | 18 59 9 . 12 65 64 37 . . 31 . 99 54 17 3 14 235 1 . Largest 3 | 2 2 2 . 2 3 3 2 . . 1 . 1 1 1 1 1 3 1 . Hottest 225 | 80 100 100 . 67 71 88 160 . . 225 . 98 98 98 47 47 160 30 . Shots Fired 1135 | 36 115 16 . 21 170 178 69 . . 31 . 102 55 17 3 14 307 1 . Gun 607 | 36 18 . . 1 141 175 64 . . 12 . 5 . . . . 154 1 . Cannon 479 | . 94 14 . 17 24 . . . . 19 . 90 47 12 3 14 145 . . Launcher 43 | . . 1 . 3 5 3 5 . . . . 7 8 5 . . 6 . . Special 6 | . 3 1 . . . . . . . . . . . . . . 2 . . Kinetic 737 | . 94 14 . 18 165 170 . . . 19 . 18 1 . 3 14 220 1 . Thermal 265 | . 3 1 . . . 5 64 . . 12 . 77 46 12 . . 45 . . Explosive 42 | . . 1 . 3 5 3 4 . . . . 7 8 5 . . 6 . . Electromagnetic 89 | 36 18 . . . . . 1 . . . . . . . . . 34 . . Robot Hit Streak 16 | 6 6 3 . 4 16 15 14 . . 4 . 7 1 . 3 . 16 . . Robot Miss Streak 8 | 4 5 5 . 8 4 5 5 . . 3 . 4 2 . . . 5 . . Penetration Max 2 | . . . . . . 1 . . . . . 1 . . . . 2 . . Secondary Targets 12 | . . . . . 2 8 1 . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . . . . 1 . . Shots Hit Robots 660 | 19 48 7 . 12 119 114 66 . . 34 . 68 5 . 2 . 166 . . Core Hits 381 | 8 18 7 . 10 59 58 51 . . 10 . 47 9 9 3 . 92 . . Critical Kills 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . Critical Parts Destroyed 8 | . . . . . 1 2 2 . . . . . . . . . 3 . . Critical Strikes 32 | . 2 1 . . 3 2 3 . . 4 . 4 . . . . 13 . . Burn 1 | . . . . . . . . . . . . . . . . . 1 . . Destroy 7 | . . . . . 2 1 . . . . . . . . . . 4 . . Blast 10 | . 2 1 . . . . . . . . . . . . . . 7 . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . Smash 4 | . . . . . . 1 3 . . . . . . . . . . . . Sever 9 | . . . . . 1 . . . . 4 . 4 . . . . . . . Melee Attacks 211 | . . . . . 25 20 19 10 . 49 . 79 6 3 . . . . . Impact 35 | . . . . . . 5 19 6 . 5 . . . . . . . . . Slashing 176 | . . . . . 25 15 . 4 . 44 . 79 6 3 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . 9 4 3 . . 4 . 8 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . Damage Inflicted 24546 | 367 1180 304 . 397 2581 2535 2173 . . 1483 . 4235 1425 661 108 . 7097 . . Guns 7232 | 267 179 . . 12 1136 1975 1255 . . . . 38 . . . . 2370 . . Cannons 5588 | . 662 182 . 156 260 . . . . 395 . 1063 . . 108 . 2762 . . Explosions 6680 | 100 335 118 . 229 576 79 228 . . . . 1287 1102 661 . . 1965 . . Melee 5024 | . . . . . 609 477 680 . . 1088 . 1847 323 . . . . . . Ramming 22 | . 4 4 . . . 4 10 . . . . . . . . . . . . Kinetic 8852 | . 662 182 . 168 1396 1931 . . . 395 . 407 . . 108 . 3603 . . Thermal 3200 | 100 335 . . . . 44 1255 . . . . 694 . . . . 772 . . Explosive 6075 | . . 118 . 229 576 79 228 . . . . 1287 1102 661 . . 1795 . . Electromagnetic 1373 | 267 179 . . . . . . . . . . . . . . . 927 . . Impact 843 | . . . . . . 126 680 . . 37 . . . . . . . . . Slashing 4181 | . . . . . 609 351 . . . 1051 . 1847 323 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 11 13 13 . 9 9 11 7 12 12 12 7 7 14 Average Corruption 7 | . . . . . . 5 11 13 . 2 9 9 7 7 12 12 4 7 8 Corruption Purged 10 | . . . . . . 5 . . . 1 . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 245 | . . . . . . 23 37 5 . 10 13 55 22 12 2 8 40 4 14 Message Errors 54 | . . . . . . 5 6 3 . 3 2 13 2 4 1 1 11 1 2 Matter Fused 62 | . . . . . . 9 11 . . 2 1 11 4 3 . 1 14 1 5 Heat Flow Errors 23 | . . . . . . 3 4 . . 1 2 3 6 2 . . 1 . 1 Energy Discharges 33 | . . . . . . 4 3 1 . . 3 10 4 1 . 1 3 . 3 Parts Rejected 6 | . . . . . . . . . . 2 1 1 . . . . 1 1 . Parts Fused 6 | . . . . . . . . . . 1 1 1 1 . . 1 1 . . Data Loss (minor) 29 | . . . . . . 1 7 1 . . 3 5 3 2 1 2 3 1 . Data Loss (major) 15 | . . . . . . . 3 . . 1 . 4 . . . 2 5 . . Misfires 7 | . . . . . . 1 1 . . . . 4 1 . . . . . . Alerts 3 | . . . . . . . 1 . . . . 1 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . 1 . . . . . . 3 Weapon Failures 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . Overload Shots 4 | . . . . . . . . . . 4 . . . . . . . . . Overflow Damage 1865 | 22 154 . . 19 91 136 309 . . 173 . 257 218 44 . . 442 . . Projectiles 292 | . 30 . . 16 5 . . . . 40 . 44 . . . . 157 . . Explosions 731 | 22 124 . . 3 . . . . . . . 79 174 44 . . 285 . . Melee 842 | . . . . . 86 136 309 . . 133 . 134 44 . . . . . . Knockbacks 34 | . 9 4 . 4 2 1 3 . . 1 . 1 . . . . 9 . . Impact 4 | . . . . . . 1 3 . . . . . . . . . . . . Kinetic 26 | . 7 4 . 4 1 . . . . 1 . 1 . . . . 8 . . Secondary 4 | . 2 . . . 1 . . . . . . . . . . . 1 . . Self-Inflicted Damage 164 | 19 . . . . 36 . . . . . . . . . . . 109 . . Shots 3 | 1 . . . . 1 . . . . . . . . . . . 1 . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . Targets Rammed 5 | . 2 1 . . . 1 1 . . . . . . . . . . . . Kicked 4 | . 2 1 . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 54 240 40 . 71 103 332 235 . . 232 196 272 422 170 27 62 355 . 152 Average Temperature 73 | 23 55 15 . 30 29 75 64 . . 98 84 80 107 68 15 32 84 . 84 Received Heat Transfer 2298 | . 204 . . . 315 585 488 . . 126 . 180 . . . . 382 . 18 Effects 10 | . 1 . . . . 3 . . . . . . 1 . . . 5 . . Shutdowns 2 | . . . . . . . . . . . . . 1 . . . 1 . . Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . 1 . . Interference 6 | . . . . . . 3 . . . . . . . . . . 3 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . Total Turns 14 | . . . . . . . . . . . . . . . . . 14 . . Longest Duration 14 | . . . . . . . . . . . . . . . . . 14 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 1 3 . . 1 . . . . . . 3 . . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . 2 . . Parts Fried 21 | 1 . . . . . 4 7 . . 1 . . . . . . 8 . . Impact Corruptions 17 | . . . . . . 3 13 . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 4 . . . . 1 . . . . . . . Heat Transferred 5380 | 150 250 . . . . 111 2825 . . . . 1061 . . . . 983 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | 2 2 . . . . . 1 . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Maximum Alert Level 4 | . . . . . 1 1 1 . . . . 3 . . . . 4 1 1 Low Security (%) 63 | 100 100 100 . 100 57 59 68 100 . 100 100 25 . . . . 24 . 83 Level 1 21 | . . . . . 42 40 31 . . . . 23 . . . . 14 100 16 Level 2 8 | . . . . . . . . . . . . 11 . . . . 45 . . Level 3 7 | . . . . . . . . . . . . 39 . . . . 14 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1122 | 10 143 107 . 192 292 287 356 124 . 54 68 1074 . . . . 1122 392 225 Initial 392 | . . . . . . 128 89 124 . . 16 . . . . . 46 392 225 Average 202 | 1 81 29 . 62 134 123 180 17 . 7 13 479 . . . . 474 364 142 Influence Increases 8177 | 35 512 290 . 202 753 753 938 11 . 316 100 1719 250 160 . 105 2018 . 15 Destroy 0b10 Robot/C 3380 | . 200 200 . 140 320 440 420 . . 80 . 500 180 140 . . 760 . . Destroy 0b10 Robot/NC 495 | 35 35 . . . 85 55 70 . . 30 . 85 5 . . . 95 . . Destroy Leader 696 | . 48 30 . 20 106 116 76 . . 32 . 84 20 20 . . 144 . . Allied During Kill 276 | . . 11 . . . . 98 . . . . 126 . . . . 41 . . Successful Hack 244 | . 15 . . . 28 73 12 5 . 6 . 22 . . . . 83 . . Select Force Hacks 60 | . . . . . 60 . . . . . . . . . . . . . . Disable Machine 525 | . 45 15 . 15 60 15 75 . . 45 . 45 . . . . 210 . . Destroy Structure 941 | . 19 4 . 27 64 24 37 6 . 48 100 272 . . . . 340 . . Partial Spotted 180 | . 15 . . . . . . . . 45 . 90 . . . . 30 . . Lose Combat Pursuer 1380 | . 135 30 . . 30 30 150 . . 30 . 495 45 . . 105 315 . 15 Influence Decreases 8137 | 35 512 272 18 202 469 840 816 330 . 268 148 649 742 300 438 30 971 800 297 Entered New Map 2309 | . . . 18 . . 156 108 195 . . 32 . 396 110 438 . 29 730 97 Time Decay 4484 | 35 502 271 . 202 439 504 398 11 . 233 76 445 326 160 . 30 622 60 170 Lost Part 755 | . 10 . . . 30 180 110 . . 25 . 30 20 30 . . 280 10 30 Lost Ally 465 | . . 1 . . . . 200 . . 10 40 174 . . . . 40 . . Purge Threat 124 | . . . . . . . . 124 . . . . . . . . . . . Squads Dispatched 70 | . 2 1 . . 7 12 6 . . 5 . 18 . . . 1 17 . 1 Investigation 21 | . 1 1 . . 2 . 1 . . 1 . 9 . . . . 6 . . Extermination 19 | . . . . . . 5 1 . . 3 . 5 . . . . 4 . 1 Reinforcement 23 | . 1 . . . 2 7 4 . . 1 . 2 . . . . 6 . . Assault 3 | . . . . . . . . . . . . 1 . . . 1 1 . . Garrison 4 | . . . . . 3 . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 1 . . . . 1 . . . . 1 . . Haulers Reinforced 6 | . . . . . . 1 2 . . . . 1 . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 21 | . . . . . 3 3 6 . . . . 5 . . . . 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 370 | . 28 13 . 12 29 47 44 . . 15 8 59 8 6 . 7 78 7 9 Peak Tracking Total 10 | . 4 3 . 7 5 7 9 . . 5 6 9 4 5 . 7 10 4 7 Tactical Retreats 56 | . 8 1 . 3 2 1 8 . . 2 1 15 1 . . 3 9 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 10 | . . . . . 1 . . . . 2 . 1 . . . . 4 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 35 | . 3 1 . 1 4 1 5 . . 3 . 3 . . . . 14 . . Max in Single Turn 2 | . 2 . . 1 1 1 2 . . 1 . 1 . . . . 2 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 91 | . 6 . 4 . 10 7 5 6 4 5 . 19 1 . 7 . 16 . 1 Terminals 52 | . 6 . . . 7 5 5 3 . 4 . 10 1 . . . 10 . 1 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Units 17 | . . . . . 2 . . 3 . 1 . 7 . . . . 4 . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . Total Hacks 251 | . 18 . 4 . 27 17 9 14 26 12 . 40 1 . 46 . 36 . 1 Successful 163 | . 9 . 4 . 17 9 3 7 26 5 . 13 1 . 46 . 23 . . Failed 88 | . 9 . . . 10 8 6 7 . 7 . 27 . . . . 13 . 1 Catastrophic 17 | . 1 . . . . . 2 . . 1 . 8 . . . . 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 109 | . 17 . . . 16 11 4 3 . 7 . 28 . . . . 23 . . Terminals 127 | . 18 . . . 21 14 9 9 . 11 . 18 1 . . . 25 . 1 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Units 38 | . . . . . 4 . . 5 . 1 . 20 . . . . 8 . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . 2 . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . Terminal Hacks 100 | . 1 . 4 . 5 1 3 2 26 2 . 1 1 . 46 . 8 . . Record 64 | . . . 4 . . . . . 25 . . . 1 . 34 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . 1 1 1 . . . . . . . 4 . . . . Open Door 2 | . . . . . . . 2 . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . 1 . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . . . . . 1 . . . . . . . . . . . 3 . . Proto ID Catalog 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . . . . 2 . . 4 . . . 3 . . . . 3 . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . Report Inventory 7 | . . . . . 1 . . 3 . . . 2 . . . . 1 . . Retrieve Matter 2 | . . . . . 1 . . . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . . . . 1 . . . 1 . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . . . . . . . . 1 . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 47 | . 8 . . . 9 7 . 1 . 3 . 9 . . . . 10 . . Terminals 32 | . 8 . . . 7 5 . 1 . 2 . 2 . . . . 7 . . Track 1 | . . . . . . . . . . . . . . . . . 1 . . Assimilate 2 | . . . . . . . . . . 1 . . . . . . 1 . . Botnet 19 | . 3 . . . 2 5 . 1 . 1 . 2 . . . . 5 . . Skim 10 | . 5 . . . 5 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Units 12 | . . . . . 2 . . . . 1 . 6 . . . . 3 . . Tunnel 2 | . . . . . 2 . . . . . . . . . . . . . . Fedlink 9 | . . . . . . . . . . 1 . 6 . . . . 2 . . Scrapoids 1 | . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 2 . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 6 . . . 8 6 6 4 . 4 . 15 1 . . . 11 . 1 Full Trace Events 7 | . 1 . . . . . 1 1 . . . 2 . . . . 2 . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 62 | . . . . . . . . . . . . . . . . . 62 . . Retrieved Matter 62 | . . . . . . . . . . . . . . . . . 62 . . Retrieved Components 3 | . . . . . . . . 2 . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 36 | . . 1 . . . . 10 . . 1 18 . . . . . 6 . . Largest Group 18 | . . 1 . . . . 10 . . 1 18 10 . . . . 4 . . Highest-Rated Group 656 | . . 31 . . . . 173 . . 10 656 395 . . . . 188 . . Highest-Rated Ally 50 | . . 31 . . . . 29 . . 10 50 46 . . . . 47 . . Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 281 | . . 15 . . . . 67 . . . 91 82 . . . . 26 . . Total Damage 8363 | . . 144 . . . . 775 . . . 4660 1770 . . . . 1014 . . Kills 39 | . . 3 . . . . 8 . . . 12 8 . . . . 8 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . 3 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Active Infowar (turns) 13821 | 8 699 . . 481 2194 2148 950 112 269 929 359 1800 727 326 72 205 2101 123 318 Optics 12542 | . . . . . 2103 2148 950 112 269 929 359 1800 727 326 72 205 2101 123 318 Sensors 6413 | . . . . . 1024 1548 . . . 56 . 1790 727 326 66 205 671 . . IFF 775 | . . . . . . . . . . 775 . . . . . . . . . Seismic 1787 | 8 699 . . 481 599 . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . 2 . Jamming 9 | . . . . . . . . . 1 1 . . . . . 1 6 . . ECM 113 | . . . . . . . . . . 113 . . . . . . . . . Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . . 1 2 . 2 . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 16294 | 227 1427 887 460 604 2194 2148 950 112 269 929 359 1800 727 326 72 205 2116 123 359 Spaces Moved 15287 | 128 664 440 243 295 1200 991 658 347 959 1393 472 2707 956 510 163 404 2271 122 364 Core 131 | 2 . . . . . 1 . . . . 52 1 . . . . . . 75 Treads 203 | 7 . . . . . 2 180 . . . . . . . . . 14 . . Legs 3753 | 119 664 440 243 295 1200 792 . . . . . . . . . . . . . Wheels 1060 | . . . . . . . 24 . . . . . . . . . 625 122 289 Hover 1342 | . . . . . . 196 . . . 327 147 . . . . . 672 . . Flight 8798 | . . . . . . . 454 347 959 1066 273 2706 956 510 163 404 960 . . Fastest Speed 20 | 50 120 190 190 190 120 122 26 26 26 20 37 26 28 28 32 32 20 90 50 Average Speed 74 | 121 176 190 190 190 144 175 84 26 26 36 51 32 31 28 32 32 52 90 87 Slowest Speed 950 | 160 190 190 190 190 193 950 320 26 26 180 80 595 32 32 32 32 255 90 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . 5 . 2 2 . 19 . . . . 6 . . Potential Cave-ins 23 | . . . . . . 2 . . . 8 . 2 . 11 . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 61 | 7 93 80 62 63 77 30 63 48 84 28 97 69 86 65 62 75 44 78 15 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 14 | . . 2 . 2 5 . . . . . . 1 . . 3 1 . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 14 | . . 2 . 1 . . . . 5 . . . 2 2 . 2 . . . Spaces Dug 288 | . 3 1 . . 12 16 1 6 . 25 . 72 49 29 . 16 58 . . Terrain Destroyed 862 | 11 16 4 . 38 59 32 37 6 . 29 . 152 145 93 . 16 224 . . Melee 85 | . . . . . 12 6 1 6 . 17 . 38 2 3 . . . . . Projectile 249 | . 3 1 . . . . . . . 12 . 52 47 12 . 16 106 . . AOE 527 | 11 13 3 . 38 47 26 36 . . . . 62 96 78 . . 117 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Total 18750 | 160 793 471 242 315 1495 1254 925 357 977 1706 587 3372 1318 669 178 465 2929 132 405 Wait 1929 | . 36 9 . 1 109 101 165 . 4 186 104 436 286 134 . 40 279 7 32 Move 15205 | 127 663 439 242 294 1199 990 648 346 955 1389 471 2670 955 508 162 403 2259 121 364 Hop 30 | . . . . . . . 4 . 1 2 . 17 . . . . 6 . . Pick Up 111 | 4 12 3 . 2 18 13 6 1 3 7 1 7 3 . 1 2 24 . 4 Fast Attach 188 | 9 2 1 . . 12 23 17 1 4 19 5 29 2 1 6 2 51 3 1 Attach 53 | . 1 . . 1 8 6 10 1 . 5 . 1 4 1 1 1 11 . 2 Detach 26 | . . . . . 2 2 2 1 . 5 . 1 1 1 . 1 10 . . Swap 105 | . 11 6 . 5 32 18 1 . 2 4 . 7 3 2 . . 14 . . Drop 175 | 2 7 3 . . 25 16 12 1 8 15 6 26 4 1 5 2 40 . 2 Fire 718 | 18 59 9 . 12 65 64 37 . . 31 . 99 54 17 3 14 235 1 . Melee 201 | . . . . . 25 20 19 6 . 43 . 79 6 3 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 4 | . 2 1 . . . 1 . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . . . . Rewire 3 | . . . . . . . 3 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Sto x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Waste -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 8) 888 | -10/Materials | Discovered new exit (range 15) 997 | -10/Materials | Discovered new exit (range 12) 1311 | -10/Materials | Discovered new exit (range 10) 1328 | -10/Materials | Derelicts attacked the area 1624 | -10/Materials | Discovered new exit (range 15) 1655 | -10/Materials | Entered Mines 1661 | -10/Mines | Escorted by a lone wolf Derelict 1681 | -10/Mines | Learned location of Storage (-7) 1833 | -10/Mines | Discovered new exit (range 6) 1836 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2293 | -10/Mines | Met a Derelict shopkeep closing up shop 2345 | -10/Mines | Discovered new exit (range 5) 2472 | -10/Mines | Discovered new exit (range 10) 2533 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2533 | -10/Mines | Discovered new exit (range 5) 2542 | -10/Mines | Entered Exiles 2542 | -10/Exiles | Found Exiles lab abandoned 2978 | -10/Exiles | Discovered new exit (range 12) 3002 | -10/Exiles | Entered Mines 3009 | -9/Mines | Core integrity fell below 50% 3060 | -9/Mines | Destroyed 7 combat bots 3151 | -9/Mines | Learned location of Zion (-6) 3264 | -9/Mines | Assembled infested the area 3587 | -9/Mines | Discovered new exit (range 9) 3606 | -9/Mines | Entered Materials 3606 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3963 | -8/Materials | Discovered new exit (range 5) 4310 | -8/Materials | Discovered new exit (range 12) 4497 | -8/Materials | Build established: Assassin 4650 | -8/Materials | Identified exit to Factory 4682 | -8/Materials | Garrison activated, responded to threat 4868 | -8/Materials | Learned Factory emergency access door positions 4896 | -8/Materials | Build established: Tank 4898 | -8/Materials | Learned location of Extension (-6) 4936 | -8/Materials | Learned location of 2 exits from Lower Caves 4984 | -8/Materials | Learned Factory scanalyzer intel 5042 | -8/Materials | Learned Factory interactive machine intel 5800 | -8/Materials | Entered Factory 5800 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5801 | -7/Factory | Identified exit to Factory 5801 | -7/Factory | Identified exit to Storage 5803 | -7/Factory | Loaded intel: 52 interactive machine locations 5804 | -7/Factory | Loaded intel: 4 scanalyzer locations 5878 | -7/Factory | Build established: Skirmisher 6366 | -7/Factory | Build established: Assassin 7008 | -7/Factory | Lost 3 parts (1n2w) 7078 | -7/Factory | Lost 5 parts (1p2n2u) 7090 | -7/Factory | Destroyed 10 combat bots 7154 | -7/Factory | Lost 4 parts (1p3w) 7384 | -7/Factory | Build established: Scavenger-Mutant 7435 | -7/Factory | Cargo convoy interrupted 7687 | -7/Factory | Build established: Scavenger-Assassin 7850 | -7/Factory | Crushed by falling debris 7850 | -7/Factory | System corruption reached 10% 7881 | -7/Factory | Lost 3 parts (1n1u1w) 7948 | -7/Factory | Entered Storage 7975 | -7/Storage | Lost 5 parts (1p3n1w) 8141 | -7/Storage | Core integrity fell below 50% 8412 | -7/Storage | Build established: Mutant 8594 | -7/Storage | Core integrity fell below 20% 8632 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8649 | -7/Storage | Lost 10 parts (5n3u2w) 8793 | -7/Storage | Lost 8 allies 8893 | -7/Storage | Discovered new exit (range 11) 8897 | -7/Storage | Identified exit to Recycling 8898 | -7/Storage | Entered Recycling 9004 | -7/Recycling | Scanned before Scraplab entrance 9008 | -7/Recycling | Entered Scraplab 9010 | -7/Recycling | Discovered new exit (range 2) 9010 | -7/Recycling | Identified exit to Scraptown 9010 | -7/Recycling | Entered Scraptown 9010 | -7/Scraptown | System corruption cleaned by C-Scrubber 9021 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9022 | -7/Scraptown | Build established: Sprinter 9073 | -7/Scraptown | Discovered new exit (range 13) 9091 | -7/Scraptown | Visited Assassins FH 9097 | -7/Scraptown | Visited Fellowship of the Rings 9111 | -7/Scraptown | Visited Red Mages 9126 | -7/Scraptown | Visited IN-MT5's Study 9174 | -7/Scraptown | Visited UFD Registry 9174 | -7/Scraptown | Registered with UFD as "Smoothranger" 9180 | -7/Scraptown | Visited Junk Repository 9186 | -7/Scraptown | Visited Curators Association 9191 | -7/Scraptown | Visited Science Guys 9203 | -7/Scraptown | Visited Scrapoid Pod Storage 9206 | -7/Scraptown | Visited DA-N13 Charitable Foundation 9208 | -7/Scraptown | Found DCF Scrap (31 items) 9218 | -7/Scraptown | Visited Chapter 10 9223 | -7/Scraptown | Visited Derelict Rescue Squad 9227 | -7/Scraptown | Visited Junk Cannon Lab 9232 | -7/Scraptown | Visited Scrap Suit Storage 9248 | -7/Scraptown | Found Scrapoid Pod 9258 | -7/Scraptown | Met Optimus 9258 | -7/Scraptown | Accepted into 0bPrime 9278 | -7/Scraptown | Discovered new exit (range 3) 9279 | -7/Scraptown | Identified exit to Factory 9279 | -7/Scraptown | Entered Factory 9279 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9450 | -5/Factory | Discovered new exit (range 17) 9459 | -5/Factory | Identified exit to Upper Caves 9558 | -5/Factory | Discovered new exit (range 9) 9560 | -5/Factory | Identified exit to Factory 9733 | -5/Factory | Loaded intel: 8 recycling unit locations 10174 | -5/Factory | Build established: Mutant 10200 | -5/Factory | Lost 6 parts (2p1n2u1w) 10208 | -5/Factory | Sucked down chute 10208 | -5/Factory | Entered Waste 10215 | -5/Waste | Spotted C-40 Crusher 10225 | -5/Waste | Spotted C-40 Crusher 10227 | -5/Waste | Spotted C-40 Crusher 10239 | -5/Waste | Spotted C-40 Crusher 10250 | -5/Waste | Spotted C-40 Crusher 10271 | -5/Waste | Spotted C-40 Crusher 10279 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10282 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10282 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10284 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10307 | -5/Waste | Warlord forces began an assault 10315 | -5/Waste | Lost 5 parts (3n2w) 10337 | -5/Waste | Allies destroyed C-40 Crusher 10345 | -5/Waste | Allies destroyed C-40 Crusher 10348 | -5/Waste | Allies destroyed C-40 Crusher 10351 | -5/Waste | Allies destroyed C-40 Crusher 10375 | -5/Waste | Lost 4 allies 10410 | -5/Waste | Allies destroyed C-40 Crusher 10422 | -5/Waste | Discovered new exit (range 14) 10436 | -5/Waste | Lost 4 allies 10501 | -5/Waste | Identified exit to Factory 10567 | -5/Waste | Entered Factory 10567 | -5/Factory | Accompanied by 10 allies 10674 | -5/Factory | Loaded intel: 8 recycling unit locations 10674 | -5/Factory | Learned location of Protoforge (-3) 10692 | -5/Factory | System corruption reached 10% 10896 | -5/Factory | Lost 3 allies 10903 | -5/Factory | Build established: Scout 11170 | -5/Factory | Discovered exit to Factory (range 8) 11686 | -5/Factory | Lost 3 parts (1p2u) 11765 | -5/Factory | Spotted B-75 Beast 12121 | -5/Factory | Core integrity fell below 50% 12186 | -5/Factory | Garrison activated, responded to threat 12296 | -5/Factory | Discovered exit to Factory (range 20) 12367 | -5/Factory | First assault squad dispatched 12367 | -5/Factory | Entered Upper Caves 12406 | -5/Upper Caves | Learned Factory garrison access intel 12500 | -5/Upper Caves | Spotted B-75 Beast 13045 | -5/Upper Caves | Encountered a Warlord checkpoint 13047 | -5/Upper Caves | Discovered new exit (range 14) 13052 | -5/Upper Caves | Identified exit to Upper Caves 13094 | -5/Upper Caves | Entered another Upper Caves area 13105 | -5/Upper Caves | Discovered exit to Factory (range 14) 13111 | -5/Upper Caves | Encountered a Warlord checkpoint 13113 | -5/Upper Caves | Found DCF Scrap (14 items) 13153 | -5/Upper Caves | Spotted B-75 Beast 13160 | -5/Upper Caves | Learned location of 1 exit from Factory 13374 | -5/Upper Caves | Crushed by falling debris 13381 | -5/Upper Caves | Learned location of 1 exit from Factory 13418 | -5/Upper Caves | Discovered new exit (range 7) 13419 | -5/Upper Caves | Identified exit to Zhirov 13420 | -5/Upper Caves | Entered Zhirov 13420 | -5/Zhirov | Discovered new exit (range 3) 13426 | -5/Zhirov | Met Zhirov 13434 | -5/Zhirov | Found Alien Artifact 13434 | -5/Zhirov | Identified Integrated Reactor 13434 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13469 | -5/Zhirov | Found Alien Artifact 13480 | -5/Zhirov | Learned location of Quarantine (-3) 13480 | -5/Zhirov | Learned location of Testing (-2) 13480 | -5/Zhirov | Learned location of Command (-1) 13483 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13492 | -5/Zhirov | Identified exit to Proximity Caves 13492 | -5/Zhirov | Entered Proximity Caves 13499 | -4/Proximity Caves | Learned location of 1 exit from Research 13620 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13660 | -4/Proximity Caves | Discovered exit to Factory (range 14) 13697 | -4/Proximity Caves | Entered Factory 13697 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13698 | -4/Factory | Identified exit to Armory 13698 | -4/Factory | Identified exit to Research 13699 | -4/Factory | Loaded intel: 4 garrison access locations 14038 | -4/Factory | Loaded intel: 8 recycling unit locations 14049 | -4/Factory | Build established: Scavenger-Scout 14059 | -4/Factory | Identified Transdimensional Reconstructor 14059 | -4/Factory | Warped through subspace 14123 | -4/Factory | Discovered new exit (range 6) 14125 | -4/Factory | Identified exit to Upper Caves 14206 | -4/Factory | Discovered exit to Research (range 9) 14601 | -4/Factory | Lost 11 parts (1p3n4u3w) 14700 | -4/Factory | Found Prototype Hackware 14700 | -4/Factory | Identified Exp. Hacking Suite 14766 | -4/Factory | Discovered exit to Research (range 9) 14837 | -4/Factory | Scrapoid reinforcements arrived 14876 | -4/Factory | Found Scrap Suit 14901 | -4/Factory | Lost 4 allies 15210 | -4/Factory | Build established: Scavenger-Scrapper 15232 | -4/Factory | Found Scrap Suit 15562 | -4/Factory | Destroyed 8 combat bots 15688 | -4/Factory | Lost 5 parts (2u3w) 15697 | -4/Factory | First assault squad dispatched 15813 | -4/Factory | Sucked down chute 15813 | -4/Factory | Entered Waste 15822 | -4/Waste | Spotted C-40 Crusher 15822 | -4/Waste | Spotted C-40 Crusher 15823 | -4/Waste | Spotted C-40 Crusher 15833 | -4/Waste | Spotted C-40 Crusher 15835 | -4/Waste | Spotted C-40 Crusher 15839 | -4/Waste | Spotted C-40 Crusher 15928 | -4/Waste | Discovered new exit (range 10) 15935 | -4/Waste | Identified exit to Factory 15936 | -4/Waste | Entered Factory 16051 | -4/Factory | Core integrity fell below 50% 16236 | -4/Factory | System corruption reached 10% 16254 | -4/Factory | Released all parts (12) 16277 | -4/Factory | Spotted B-86 Titan 16278 | -4/Factory | Lost 3 parts (2p1u) 16286 | -4/Factory | Core integrity fell below 20% 16295 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16254_ Released Graphene Brace. 16254_ Released Broken Enh. Armored Heavy Treads. 16254_ Released Imp. Treads. 16254_ Released Huge Storage Unit. 16254_ Released Ovr. Huge Scrapsphere. 16254_ Released Exp. Hacking Suite. 16254_ Released Adv. Signal Interpreter. 16254_ Released Exp. Optical Array. 16254_ Released Ovr. Huge Scrapsphere. 16254_ Released Coil Gun. 16254_ Released Matter Neutralizer. 16254_ Dropped Imp. Point Defense System. 16256_ Acquired Matter Neutralizer. 16267_ Subcomponent Replicator disabled. 16267_ U-05 Engineer lays Concrete. 16269_ U-05 Engineer repairs door. 16269_ U-05 Engineer lays Concrete. 16277_ P-70 Sage resets P-70 Sage, system corruption cleaned. 16281_ System corrupted: Matter fused (-5). [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????# # | | ?????????????????# + | | ?????????????????# # | | ?????????????????# # ############## | | ?????????????????# ?# #????????????? | | ?????????????????# ?# #????????????? | | ?????????????????# ??# #????????????? | | ?????????????????#! ??# #????????????? | | ??????????############## #????????????? | | ??????????# # #????????????? | | ??????????# # ###########??? | | ??????????# # # #??? | | ??????????# # # #??? | | ??????????# # + #??? | | ??????????# + # #??? | | ??????????# # # #??? | | ??????????# # # #??? | | ??????????# # ######## #??? | | ??????????# # # # #??? | | ??????????# # # ###########??? | | ??????????# # + """ #????????????? | | ??????????############## # """ #????????????? | | ???????????????????????#R # """ ############## | | ???????????????????????# # + | | ?????????????????""????# # #### ####### | | ?????????????????""""??# @ # #??# #????# | | ???????????????? """" # R# #??# #????# | | ???????????????? """" /s # "" #??# #????# | | ???????????????? """" #s + "F #??# #????# | | ?????????????????"""" !#s # "" #??# ###### | | ???????????????? ?#s # "" ! #??# + | | ??????????###########??# # #??# ###### | | ?????????# ??# ########### #????# | | ?????????# # #???????# #????# | | ?????????# + ####????# #????# | | ?????????# # s # ???# #????# | | ?????????# ??#p # ???# #????# | | ?????????? ????#p # ??# #????## | | ??????# ##+######??????# # ??# #??#### | | ??????# ############# k # ?# #? | | ??????# # ?# #? "" | | ??????# ! # # # """"" | | ??????# " # # # """"" | | ??????# """ """ """ """ # / + | | ????????? """ """ """ G # # # """ | | ??????# """ """ """ """ # = # # """ | | ??????# " ######### #?""" | | ??? """ """ """ +? | | ????? """ """ """ #??#### | | ????? """ """ """ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 56 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Power Shielding 33 Phase Shifting 10 Evasion (%) 76 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 16 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed ShockDiametricRifle Manual? 0 Play Time 03:57:02 Cumulative 295.3 hours Start 2025.08.21 @ 19:33:48 End 2025.08.22 @ 17:54:43 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 108 Adventurer 21 Explorer 0 Win Type - Total 13 Types 9/0/3/1/0/0/0/0/0/0 Lore% 50 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13a12243-8aef-4b83-87b0-fd3184010749