Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.24 @ 18:13:19 Player: Terminus Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (413) 2065 Value Destroyed (17553) 17553 Prototype IDs (109) 2180 Alien Tech Used (11) 2200 Bonus (15409) 15409 TOTAL SCORE: 50507 Bonus ------- High Alert Combat Kills 6723 Follower Combat Kills 5216 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Used Core Reset Matrix 3000 Friendly Fire -1230 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Enhanced Force Lance CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Large Storage Unit Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Particle Accelerator Advanced Weapon Cycler Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H > --- INVENTORY -------- Improved Quantum Reactor Antigrav Array Experimental Energy Well Zionite Weapon Casing Zionite Weapon Casing Improved Hacking Suite System Shield System Shield Improved System Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor Zionite Phaser-H Plasma Cutter CR-A16's Behemoth Slayer [Rating: 225] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Advanced Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Utility 9 | . . 1 . 1 2 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 521 | 13 14 30 4 40 30 6 2 2 13 8 2 4 . 2 . 2 24 10 6 4 9 32 6 1 7 5 29 16 16 35 65 28 56 Power 32 | 2 1 2 1 1 2 . . . 1 . . . . 1 . . 1 1 . . 2 4 . . 1 . 3 1 1 2 3 1 1 Engine 12 | 2 1 2 1 1 2 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . 3 1 1 2 3 1 1 Propulsion 100 | 5 6 8 . 11 4 . . . . 2 . . . . . . 11 1 . . 1 4 . . . . 5 2 3 6 13 8 10 Treads 19 | 2 . 7 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 71 | . 1 . . 1 4 . . . . 2 . . . . . . 11 1 . . 1 4 . . . . 5 2 3 6 13 8 9 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 195 | 2 4 13 2 9 12 . . . 1 2 2 . . 1 . . 2 4 4 4 2 11 4 1 3 3 11 9 5 20 28 8 28 Device 101 | . 2 4 2 4 4 . . . 1 1 1 . . . . . 1 3 3 3 . 8 2 . 1 2 9 5 3 15 18 4 5 Storage 18 | 1 1 5 . . 1 . . . . . . . . . . . . . . . 1 2 . . . . . 1 . 2 3 . 1 Processor 22 | . . . . . 5 . . . . . 1 . . 1 . . . . . . 1 1 . . . . 1 1 1 . 3 1 6 Hackware 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Protection 49 | 1 1 4 . 5 1 . . . . 1 . . . . . . 1 1 1 1 . . 2 1 2 1 1 2 1 3 4 3 12 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 194 | 4 3 7 1 19 12 6 2 2 11 4 . 4 . . . 2 10 4 2 . 4 13 2 . 3 2 10 4 7 7 21 11 17 Energy Gun 83 | 2 2 . 1 4 5 . . 1 5 4 . 3 . . . 1 8 3 2 . 3 8 1 . 3 1 8 2 . 1 . 5 10 Energy Cannon 43 | . . . . 9 1 . 1 . 3 . . . . . . . 1 . . . . . . . . . . 1 5 4 14 4 . Ballistic Gun 16 | 2 1 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . 1 1 3 . . . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 36 | . . . . . 3 3 1 1 3 . . 1 . . . 1 1 1 . . . 3 1 . . 1 2 . 2 . 5 1 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 59 | . . . . 7 2 . . . . 1 . 1 . . . . 6 . 2 2 2 1 . . 3 . 3 8 1 7 6 6 1 Corrupted Parts 4 | . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 9 | . 2 . 3 . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Lost 73 | 3 7 2 1 . . . . . . . . . . . . . . 1 . . . 4 . . . 1 2 . 1 3 7 1 40 Power 7 | 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Propulsion 25 | 1 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 2 2 . 13 Utility 30 | . 1 2 . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . 1 4 1 18 Weapon 11 | 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 6 Highest Loss Streak 28 | 3 4 1 1 . . . . . . . . . . . . . . 1 . . . 1 . . . 1 2 . 1 1 2 1 28 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 97 | . 97 99 100 99 99 100 100 100 100 94 93 93 93 93 93 93 97 99 99 100 100 98 100 100 86 100 99 99 99 93 92 95 93 Engine 5 | . 13 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 . . . 3 5 5 5 5 5 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 5 5 5 5 1 . 5 5 5 5 4 9 8 7 6 7 6 Treads 6 | . 7 20 22 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . 22 23 23 23 23 22 20 20 20 20 20 20 27 29 29 29 29 30 31 31 31 31 32 33 34 30 30 28 25 Device 13 | . 7 11 11 15 15 15 15 15 15 12 13 13 13 13 13 13 11 10 10 11 11 13 12 10 10 11 14 14 16 16 17 24 12 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 3 3 Processor 13 | . . . . . 22 23 23 23 23 20 20 20 20 20 20 20 17 17 17 17 17 17 21 21 21 21 19 19 17 17 16 15 16 Protection 5 | . 6 10 11 11 . . . . . 6 6 6 6 6 6 6 4 5 5 4 5 5 2 5 5 3 3 3 4 3 1 1 5 Energy Gun 10 | . 16 1 1 2 15 15 15 15 20 19 20 16 20 20 20 19 16 16 17 17 17 14 14 15 2 14 12 8 4 3 4 3 13 Energy Cannon 2 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 3 4 . Ballistic Gun 6 | . 10 31 31 4 . . . . . . . . . . . . . . . . . . . . . . . 3 4 3 2 . . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 103 | 13 29 62 62 71 67 34 29 30 34 37 37 38 37 37 37 38 60 56 56 56 56 68 68 68 68 68 75 78 86 90 100 103 97 Greatest Support 128 | 40 26 43 40 60 60 32 32 32 32 44 44 44 44 44 44 44 59 57 57 57 57 83 68 68 68 68 95 91 97 118 114 118 128 Greatest Overweight (x) 3 | 3 2 1 1 1 1 1 . . 1 . . . . . . . 1 1 . . . . . . . . 1 . . 1 1 . . Average Overweight (x) . | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 14 18 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 3 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 14 15 15 15 15 15 15 15 15 15 15 Average Carried 11 | 1 7 18 19 19 10 10 10 10 10 9 9 10 10 10 10 10 9 9 9 9 9 9 14 14 14 14 14 14 14 14 14 13 13 Final Capacity 20 | 8 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 2 14 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 14 15 15 15 15 15 15 14 13 15 3 Class Distribution -------------------- 29% | Mutant 26% | Scavenger-Gunner 19% | Scavenger-Tank 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Sprinter | -2/Quarantine Scavenger-Mutant | -2/Section 7 Alien-Mutant | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 7905 | 295 220 1172 231 699 273 150 20 10 129 110 20 40 . 20 . 20 257 81 80 46 95 389 80 17 . 138 260 339 309 471 1183 241 510 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22842 | 34 633 1563 188 1771 451 194 . . . 307 204 90 . 135 . . 519 687 184 68 1216 1997 53 . . 142 782 867 1265 1395 3450 742 3905 Parts 1097 | 2 33 115 22 83 23 20 . . . 10 2 1 . 7 . . 17 41 7 2 39 90 2 . . 6 26 49 59 51 158 47 185 Haulers Intercepted 40 | . 1 6 . 5 4 . . . . 2 . 1 . . . . 2 . . . 7 2 . . . . 2 1 1 2 4 . . Recyclers Shooed 18 | . 2 2 1 2 . . . . . . . . . . . . 2 1 . . . 1 . . . . 2 1 . 1 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . 13 . . 4 . . . 1 13 . 2 . . . . . . 2 . . 5 . . . . . . . Prevented 28 | . . . . . . 2 . . 21 . . . 1 3 . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 249 | 1 11 25 12 27 3 10 . . . . . . . 3 . . 1 7 3 1 5 28 1 . . 1 7 5 8 8 32 3 47 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 171 | 1 11 25 12 8 3 . . . . . . . . 3 . . . 5 3 1 4 8 . . . . 7 5 6 3 20 . 46 Cannons 32 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . 3 11 2 . AOE 29 | . . . . 3 . 10 . . . . . . . . . . . . . . . 16 . . . . . . . . . . . Classes Destroyed 27 | 1 7 2 . 1 1 . . . . . . . . 1 . . . 1 . . . 3 . . . 1 1 . 1 1 3 1 2 Worker 31 | . 2 3 . 2 . . . . . 2 . . . . . . 3 . . . 2 4 . . . . . . 4 2 1 1 5 Builder 14 | . . 2 . . 1 . . . . . . . . . . . . 2 . . 3 2 . . . . . . . 1 3 . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hauler 40 | . 1 6 . 5 4 . . . . 2 . 1 . . . . 2 . . . 7 2 . . . . 2 1 1 2 4 . . Recycler 22 | . 2 2 . 4 . . . . . . . . . . . . 1 . . . . 2 . . . . 1 3 . 2 1 1 3 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Operator 7 | . 1 . . . . . . . . 1 . . . . . . . 1 . . 1 1 . . . . . . . . . 1 1 Watcher 43 | . 2 5 . 4 2 . . . . . . . . . . . 1 2 1 . 3 5 . . . . . 1 5 3 4 1 4 Swarmer 68 | . 3 10 12 7 . 10 . . . 1 . . . 1 . . . . . . . 5 . . . . 1 . . 4 4 . 10 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Grunt 60 | . 8 5 . 14 1 . . . . . . . . . . . . 2 1 . 2 10 . . . . . . 2 . 6 . 9 Brawler 9 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 3 . 2 Duelist 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 31 | . . 10 . 5 1 . . . . . . . . . . . 1 3 . 1 2 3 . . . . . . 2 . 2 . 1 Demolisher 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 14 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 1 8 Programmer 35 | . . . . . 1 . . . . . . . . . . . . . . . . 4 1 . . . 5 5 1 3 7 2 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 2 . 1 . 1 Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 4 5 4 8 2 4 . . . 2 . 1 . 1 . . 4 4 4 1 4 11 1 . . 1 5 2 11 6 10 2 11 Combat Bots Only 11 | 1 3 5 4 6 1 4 . . . . . . . 1 . . 1 4 3 1 3 8 1 . . 1 5 2 4 4 10 1 11 Max Kills in Single Turn 6 | 1 1 3 2 4 1 4 . . . 2 . 1 . 1 . . 1 1 1 1 1 6 1 . . 1 1 2 3 1 3 1 3 Gunslinging 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploded 5 | . . . . 3 . 4 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 16214 | 339 806 902 216 1053 363 149 . . . 32 . . . 72 . 103 82 440 31 107 173 1611 43 51 . 36 908 420 69 1197 1222 80 5709 Core 3117 | 29 181 139 17 159 81 57 . . . . . . . . . . . 20 . 27 . 181 . 27 . . 113 93 . 169 202 . 1622 Absorbed by Shields 442 | . . . . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . 318 . 64 Redirected to Shielding 665 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 111 . 514 Regen/Repaired (Parts) 1018 | . . 132 . 129 30 . . . . 77 . . . . . . 191 . . . . 268 . . . . 191 . . . . . . Core Remaining (%) 74 | 88 16 . 61 71 . . . . 80 . . . . . . 100 . . . . 95 . . . . 81 . 76 . . 74 . . Volleys Fired 936 | 9 87 75 17 77 14 3 1 . 16 8 2 5 1 5 . 1 19 15 11 5 41 70 14 . . 9 26 51 19 42 170 38 85 Largest 4 | 2 2 3 3 3 3 1 1 . 1 3 3 3 3 3 . 3 3 3 3 3 3 3 3 . . 3 3 3 2 2 2 2 4 Hottest 334 | 80 105 86 102 204 183 45 30 . 30 183 183 183 183 183 . 183 201 201 170 169 169 221 221 . . 221 282 282 170 170 180 240 334 Shots Fired 2050 | 15 157 225 53 226 32 3 1 . 16 24 6 14 3 15 . 3 45 45 33 13 119 164 22 . . 13 76 88 35 56 191 43 314 Gun 1676 | 15 157 225 53 96 32 . . . . 24 6 14 3 15 . 3 39 45 33 13 119 159 22 . . 13 76 75 19 23 82 2 313 Cannon 340 | . . . . 129 . . 1 . 16 . . . . . . . 6 . . . . . . . . . . 13 16 33 109 17 . Launcher 10 | . . . . 1 . 3 . . . . . . . . . . . . . . . 5 . . . . . . . . . . 1 Special 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Kinetic 559 | . 91 208 46 64 . . . . . . . . . . . . . . . . . . . . . . . 28 19 21 82 . . Thermal 1173 | 8 66 17 7 161 32 . 1 . 16 24 6 14 3 15 . 3 45 45 33 13 119 159 22 . . 13 76 60 16 23 93 43 40 Explosive 10 | . . . . 1 . 3 . . . . . . . . . . . . . . . 5 . . . . . . . . . . 1 Electromagnetic 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Phasic 286 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 . 273 Robot Hit Streak 40 | 4 11 21 4 14 14 . . . . 26 8 8 11 12 . . 13 13 16 13 22 19 8 . . 13 39 40 14 11 32 11 19 Robot Miss Streak 6 | 2 5 4 6 6 1 . . . . 2 . 1 . 2 . . 3 2 1 . 3 3 1 . . . 1 5 5 4 3 1 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 . . Secondary Targets 28 | . . 4 2 1 . . . . . . . . . . . . . 1 2 . . 1 . . . . 1 . . . . . 16 Max Gunslinging Chain 2 | . . 1 1 1 . . . . . . . . . . . . . 1 1 . . 1 . . . . 1 . . . . . 2 Shots Hit Robots 1234 | 11 108 151 15 125 38 . . . 4 16 4 11 3 12 . 1 26 31 27 12 72 102 8 . . 6 57 22 26 32 96 37 181 Core Hits 708 | 3 42 59 12 65 14 16 . . 1 9 2 2 2 8 . . 15 16 9 5 29 72 1 . . 2 20 17 28 19 130 20 90 Critical Kills 65 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 8 16 9 29 1 . Critical Parts Destroyed 64 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 10 8 5 40 . . Critical Strikes 251 | . 1 1 1 2 3 . . . . 2 . . . 1 . . 1 2 1 1 2 9 . . . 2 1 18 30 15 131 3 24 Burn 26 | . . . 1 1 3 . . . . 2 . . . 1 . . 1 2 1 1 2 9 . . . 2 . . . . . . . Meltdown 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Destroy 145 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 18 30 13 82 . . Sever 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Intensify 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Phase 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 162 | . . 2 . 1 31 7 3 . 16 . . 2 . . . 1 1 3 . . . 9 4 . . 4 12 . 2 10 5 6 43 Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . 1 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 129 | . . . . . 11 7 3 . 16 . . 2 . . . 1 1 3 . . . 9 4 . . 4 12 . 2 . 5 6 43 Sneak Attacks 17 | . . 1 . . 5 . . . . . . . . . . 1 1 . . . . . . . . . 2 . . . 1 3 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39709 | 125 1228 2446 278 2636 1140 407 . . 143 311 69 208 52 233 . 112 604 713 662 299 1946 5332 238 . . 118 2012 554 636 1027 4398 1439 10343 Guns 26852 | 125 1102 2305 268 730 456 . . . . 311 69 208 52 233 . . 492 713 662 299 1920 2734 238 . . 118 1819 526 296 212 925 68 9971 Cannons 6558 | . . . . 1614 . . . . . . . . . . . . . . . . . . . . . . . . 340 447 3439 718 . Explosions 3549 | . 115 . . 256 . 407 . . . . . . . . . . . . . . 26 2596 . . . . . . . . . . 149 Melee 2280 | . . 85 . . 684 . . . 143 . . . . . . 112 112 . . . . . . . . . 193 . . 368 . 411 172 Ramming 228 | . 11 56 10 36 . . . . . . . . . . . . . . . . . 2 . . . . . 28 . . 34 . 51 Kinetic 5253 | . 512 2160 239 394 . . . . . . . . . . . . . . . . . . . . . . . 200 296 527 925 . . Thermal 17600 | 57 590 145 29 1950 456 . . . . 311 69 208 52 233 . . 492 713 662 299 1920 3444 238 . . 118 1819 326 340 288 928 1028 885 Explosive 2662 | . . . . 256 . 407 . . . . . . . . . . . . . . . 1850 . . . . . . . . . . 149 Electromagnetic 245 | 68 115 . . . . . . . . . . . . . . . . . . . 26 36 . . . . . . . . . . . Impact 85 | . . 85 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2964 | . . . . . 453 . . . . . . . . . . . . . . . . . . . . . . . . . 2511 . . Piercing 1374 | . . . . . 231 . . . 143 . . . . . . 112 112 . . . . . . . . . 193 . . . . 411 172 Phasic 9298 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 . . 9086 Highest Corruption 6 | . 3 2 5 3 . . . . 3 . . . . . . . 1 1 2 2 3 3 4 4 4 4 5 6 . . 3 . . Average Corruption 2 | . 1 2 2 2 . . . . 3 . . . . . . . 1 1 1 2 2 2 3 4 4 4 4 5 . . 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 167 | . 7 23 14 14 . . . . 7 . . . . . . . 10 1 5 2 5 16 9 4 3 3 3 17 . . 24 . . Message Errors 41 | . . 6 5 3 . . . . 1 . . . . . . . 4 . 2 . 1 6 2 . . 1 1 2 . . 7 . . Matter Fused 36 | . 3 8 1 3 . . . . 2 . . . . . . . 3 1 . 1 1 3 1 . . 1 . 4 . . 4 . . Heat Flow Errors 17 | . 1 3 . . . . . . 2 . . . . . . . 1 . . . . 4 1 1 1 . . 3 . . . . . Energy Discharges 19 | . 1 3 3 3 . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 2 . . 3 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Data Loss (minor) 21 | . . . 1 4 . . . . 2 . . . . . . . . . 1 . . . 1 2 1 . 1 2 . . 6 . . Data Loss (major) 10 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . . 2 1 1 . . 3 . . . . . Misfires 11 | . 2 2 3 . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . 1 . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . Weapon Failures 6 | . . . 1 . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . 1 . . Overload Shots 16 | . . . . . . . . . . . . . . . . . . . . . 2 14 . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 611 | . 2 6 . 25 163 7 . . . . . . . . . . . . . . . 75 . . . . . . 18 . 32 86 197 Projectiles 153 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . 18 . 32 86 . Explosions 106 | . 2 . . 8 . 7 . . . . . . . . . . . . . . . 75 . . . . . . . . . . 14 Melee 352 | . . 6 . . 163 . . . . . . . . . . . . . . . . . . . . . . . . . . . 183 Knockbacks 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Impact 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 536 | . 22 . . 41 . 12 . . . . . . . . . . . . . . 101 304 . . . . . 14 . . 17 . 25 Shots 8 | . 1 . . 1 . 1 . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . Rammed 18 | . 3 4 2 5 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 Targets Rammed 23 | . 7 5 2 5 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 Kicked 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | 78 256 263 81 309 66 . . . 246 90 33 71 33 66 . 33 191 138 152 28 305 249 187 239 120 138 378 199 12 136 142 6 330 Average Temperature 56 | 51 47 16 24 85 29 . . . 113 34 22 34 22 31 . 22 56 47 42 14 16 63 67 125 75 64 133 41 12 62 39 6 70 Received Heat Transfer 1946 | . 315 222 . 450 96 . . . . . . . . 41 . . . 86 9 18 9 222 . 9 . 9 18 21 9 90 61 . 261 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Impact Corruptions 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 12 | . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 4 1 . . . . . . 1 1 1 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . 1 . . . 1 4 1 . . . . . . 1 . . . Parts Melted 83 | . 2 . 1 8 3 . . . . 4 . . . . . . 7 3 3 . 7 17 3 . . 2 12 3 . 1 3 3 1 Heat Transferred 28768 | 125 1321 325 148 3848 1184 . . . . 814 148 444 111 555 . . 1088 1505 1261 570 3172 5544 322 . . 385 2122 370 296 259 777 1295 779 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 2264 | 20 212 272 155 515 244 . . . . 291 37 226 . . . . 535 1135 915 551 1172 1965 . . . . 720 735 1093 844 1557 1337 2264 Initial 880 | . . 37 49 40 68 . . . . 7 37 25 . . . . 34 261 551 366 192 574 . . . . 20 390 413 545 470 880 727 Average 410 | . 88 138 53 194 93 . . . . 167 37 163 . . . . 219 763 722 487 638 1062 . . . . 449 514 651 759 1013 1099 1608 Maximum Alert Level 5 | . 1 1 . 2 1 . . . . 1 . 1 . . . . 2 4 3 2 4 5 . . . . 3 3 3 3 4 4 5 Low Security (%) 55 | 100 97 85 100 62 92 . . . . 54 100 79 . . . . 51 . . . 6 . . . . . 21 . . . . . . Level 1 8 | . 2 14 . 29 7 . . . . 45 . 20 . . . . 30 4 . 12 21 . . . . . 25 9 . . . . . Level 2 12 | . . . . 7 . . . . . . . . . . . . 18 52 61 87 17 35 . . . . 38 82 58 20 19 . . Level 3 12 | . . . . . . . . . . . . . . . . . . 35 38 . 53 17 . . . . 14 8 41 79 44 42 11 Level 4 8 | . . . . . . . . . . . . . . . . . . 8 . . . 35 . . . . . . . . 36 57 38 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . 50 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 3 1 . 2 7 . . . . 1 . 3 . 1 . . 5 3 . . 9 10 . . . . 6 5 4 4 11 4 13 Investigation 21 | . . 1 . 1 2 . . . . . . 1 . . . . 3 2 . . . 3 . . . . . 1 2 2 1 . 2 Extermination 21 | . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . 2 2 1 2 3 2 3 Reinforcement 25 | . 3 . . . 1 . . . . 1 . 2 . . . . 1 . . . 6 3 . . . . 3 . . . 4 . 1 Assault 19 | . . . . . 1 . . . . . . . . 1 . . . 1 . . . 1 . . . . 1 1 1 . 3 2 7 Garrison 6 | . . . . 1 . . . . . . . . . . . . 1 . . . 3 . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . . . . 1 . . . 3 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 22 | 1 2 1 1 3 . . . . . 1 . . . . . . 1 . 2 . 1 2 . . . . 3 . 2 . 1 . 1 Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 23 . . Distress Signals 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 21 . . Times Spotted 561 | 1 21 37 13 37 23 9 1 . 5 10 . 7 1 16 . 2 13 25 15 4 22 53 1 1 . 1 23 22 22 16 59 9 92 Peak Tracking Total 13 | 1 3 5 3 7 10 4 1 . 2 5 . 3 1 6 . 2 5 6 7 2 4 9 1 1 . 1 9 12 5 4 7 3 13 Tactical Retreats 53 | . . 1 1 2 7 . 1 . . 1 . . . 3 . . 1 1 . . 2 4 . 1 . . 2 4 2 1 11 . 8 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 25 | . . 4 . 3 2 . . . . 1 . . . . . . 3 3 . . . 1 . . . . . 2 . . 2 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . 1 1 . . 3 . . . 2 . . . . . . . . . 3 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 89 | . 6 . 1 2 1 . . . . . . . . . . . 5 3 . 1 11 23 . . . . 1 6 . 7 16 1 5 Max in Single Turn 12 | . 6 . 1 1 1 . . . . . . . . . . . . . . . 4 12 . . . . . 1 . 1 1 1 2 Garrison Access 7 | . . . . 1 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 85 | . 6 16 1 9 14 . 1 . . 2 . 2 . . 4 . 5 . . . . 4 . 1 4 . 2 . 4 2 4 1 3 Terminals 39 | . 6 12 . 7 9 . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 2 Fabricators 7 | . . . . . 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Repair Stations 12 | . . 2 . 1 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . 1 1 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 6 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . Garrison Access 9 | . . . . 1 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 2 . . 1 . Total Hacks 272 | . 18 55 1 32 37 . 1 . . 6 . 3 . . 27 . 13 . . . . 15 . 1 16 . 8 . 9 10 11 1 8 Successful 176 | . 6 37 1 16 23 . 1 . . 6 . 2 . . 27 . 8 . . . . 10 . 1 16 . 4 . 5 6 6 . 1 Failed 95 | . 12 17 . 16 14 . . . . . . 1 . . . . 5 . . . . 5 . . . . 4 . 4 4 5 1 7 Catastrophic 16 | . . 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 2 1 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 314 | . 17 41 . 20 25 . . . . 11 . 15 . . . . 23 3 1 . 33 10 . . . . 8 24 13 27 14 18 11 Terminals 128 | . 18 47 . 28 24 . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 7 Fabricators 18 | . . . . . 10 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . Repair Stations 39 | . . 5 . 3 2 . . . . 4 . . . . . . 5 . . . . 8 . . . . 6 . 2 3 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 26 | . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . . . . 4 7 8 . . Garrison Access 14 | . . . . 1 1 . . . . . . 1 . . . . 2 . . . . 5 . . . . . . 3 . . 1 . Terminal Hacks 81 | . 2 15 1 8 7 . 1 . . . . 1 . . 27 . . . . . . . . 1 16 . . . . . 2 . . Record 16 | . . . . . . . . . . . . . . . 11 . . . . . . . . . 5 . . . . . . . . Part Schematic 14 | . . . . . 1 . . . . . . . . . 10 . . . . . . . . . 3 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . 5 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . Network Status 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 30 | . . 5 . 2 2 . . . . 4 . . . . . . 4 . . . . 7 . . . . 4 . . 2 . . . Scan Component 17 | . . 3 . 1 1 . . . . 2 . . . . . . 2 . . . . 4 . . . . 2 . . 2 . . . Repair 13 | . . 2 . 1 1 . . . . 2 . . . . . . 2 . . . . 3 . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 17 | . . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 4 4 . . Insert Component 13 | . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 4 3 . . Analyze 4 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Garrison Access Hacks 6 | . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . . Seal Access 6 | . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . . Unauthorized Hacks 32 | . 4 14 . 5 8 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminals 30 | . 4 14 . 5 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 22 | . 3 10 . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 6 13 . 8 12 . . . . . . 1 . . . . 4 . . . . 3 . . . . 2 . 2 2 2 1 3 Full Trace Events 11 | . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 2 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 22 | . . . . . . . . 3 . 4 . . . . 3 . 5 . . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 122 | . . 1 . . 1 . . 14 . . . 25 . . 10 . 1 . . . 20 . . . 3 . . 14 12 15 6 . . Parts Built 6 | . . . . . 4 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 125 | . . . . . 78 . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . Total Part Build Rating 30 | . . . . . 20 . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Parts Repaired 13 | . . 2 . 1 1 . . . . 2 . . . . . . 2 . . . . 3 . . . . 2 . . . . . . Time 742 | . . 102 . 26 60 . . . . 104 . . . . . . 162 . . . . 219 . . . . 69 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Scanalyzed 5 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . Part Schematics Acquired 3 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Damaged 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . 2 . . . 11 . . . . . . . . . . . . . . . Allies Hacked 13 | . . . . . . . . . . 1 . 2 . 3 . 2 2 1 1 . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 85 | . 1 1 . . 2 . . 4 . 3 1 2 . 6 . 4 7 24 6 . 3 2 . . . . 8 . 3 . . 8 . Largest Group 24 | . 1 1 1 1 2 . . 4 4 4 4 6 2 7 5 8 8 24 18 5 7 2 . . . . 4 . 2 1 . 6 4 Highest-Rated Group 1129 | . 10 10 10 9 52 . . 159 159 272 272 330 203 355 292 514 571 971 1129 517 594 206 . . . . 412 . 244 122 . 711 467 Highest-Rated Ally 165 | . 10 10 10 9 26 . . 41 41 165 165 165 165 165 156 156 156 159 159 133 96 103 . . . . 103 . 122 122 . 122 122 Zionite Dispatches 14 | . . . . . . . . . . 1 . . . . . . 2 . . . 1 1 . . . . 3 . 2 . . 4 . Heavy 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . 2 . Light 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . 2 . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 629 | . . . . . . . . . 32 19 . 23 1 47 . 10 54 108 114 18 62 20 . . . . 51 . 25 . . 25 20 Total Damage 23936 | . . . . . . . . . 871 729 . 632 20 1542 . 324 1562 2921 3046 693 2151 1333 . . . . 3345 . 1846 . . 1865 1056 Kills 148 | . . . . . . . . . 7 8 . 7 1 12 . 1 15 22 14 3 12 8 . . . . 19 . 9 . . 6 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 12 | . . . 1 . . 1 1 2 2 . . . 1 1 . 1 . . . . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 39 | . . . . . . . . . . 1 . 3 . . . . 3 . . . 7 1 . . . . . 7 1 8 4 1 3 Branch Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Guard Positions 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 1 . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Prototype Schematics 4 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . 1 . . . . Unaware Schematics 4 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . Unaware Analyses 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 1 . 1 Active Terminals 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . 1 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 29767 | 4457 1453 3065 1385 1937 1673 458 524 691 830 521 208 316 223 808 90 330 760 880 261 72 582 1403 323 178 83 196 524 666 508 765 1625 538 1434 Spaces Moved 25264 | 666 714 1172 548 630 2011 507 594 925 739 540 227 401 296 618 81 415 816 746 139 49 791 1658 572 404 149 309 527 782 795 1352 2244 645 2202 Core 35 | 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 2899 | 564 76 1071 548 630 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 267 | . 166 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 544 | 72 472 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21519 | . . . . . 2001 507 594 925 739 540 227 401 296 618 81 415 816 746 139 49 791 1658 572 404 149 309 527 782 795 1352 2244 645 2197 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 23 | 50 90 160 240 240 52 62 62 62 62 60 65 65 65 65 65 65 42 46 46 46 46 24 40 40 40 40 23 32 37 30 31 30 25 Average Speed 69 | 152 141 221 240 240 61 62 62 62 63 62 65 65 65 65 65 65 55 46 46 46 46 40 40 40 40 40 39 43 37 33 33 33 34 Slowest Speed 260 | 200 260 240 240 240 240 128 62 62 128 65 65 65 65 65 65 65 118 113 46 46 46 46 40 40 40 40 96 44 41 106 106 36 80 Overloaded Moves 129 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 16 5 . . . . 103 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 60 | 73 80 96 95 57 47 76 72 89 76 14 95 11 65 75 70 59 21 81 53 66 74 34 72 62 60 43 24 91 18 94 76 11 42 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 22 | . . . . . . . 1 1 . . . 9 1 . 1 . . . . . 4 . . . 3 . . . . . 2 . . Known Exits Taken 27 | . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . 2 . . 2 2 3 3 . . . 3 4 . 4 . . . . . . 2 2 . . . . . . . . . Spaces Dug 181 | . . 1 . 12 16 5 4 . 15 . . 2 . . . . 2 . . . 3 13 8 . . 5 12 9 . 8 29 2 35 Terrain Destroyed 783 | . . 1 . 12 16 68 4 . 18 . . 2 . . . . 2 . . . 173 151 15 . . 6 12 20 7 19 69 6 182 Melee 71 | . . 1 . 1 16 5 3 . 11 . . 2 . . . . . . . . . 5 4 . . 3 5 . . . 1 1 13 Projectile 238 | . . . . . . . 1 . 7 . . . . . . . 2 . . . 7 14 11 . . 3 7 11 7 18 61 5 84 AOE 457 | . . . . 11 . 63 . . . . . . . . . . . . . . 166 132 . . . . . . . . . . 85 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 35670 | 4087 1010 1512 586 899 2380 629 742 1041 1044 704 283 439 323 1012 117 469 1082 1244 316 87 920 2271 641 420 174 361 769 1030 977 1591 2940 920 2650 Wait 7963 | 3397 166 165 13 97 254 107 143 114 257 134 49 26 25 367 37 49 170 274 148 23 68 479 46 11 5 34 154 157 128 104 378 166 218 Move 25232 | 665 713 1171 547 629 2010 506 593 924 738 540 226 400 295 617 80 414 815 745 138 48 790 1657 571 403 148 308 526 781 794 1351 2243 644 2202 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 208 | 2 18 29 2 13 14 . . . 1 6 1 . . . . . 9 3 4 2 3 11 . 3 3 1 9 6 8 13 19 13 15 Fast Attach 199 | 10 5 7 . 15 8 . . 1 . 4 2 2 . . . . 11 4 4 4 3 6 . . 8 . 8 12 3 16 37 14 15 Attach 98 | 1 2 4 2 2 6 . . . . 2 . . . . . . 3 1 . . 1 8 . . . 1 6 1 3 5 20 8 22 Detach 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 6 1 1 Swap 233 | 2 7 19 2 23 16 6 2 1 13 2 . 2 . 2 . 2 10 5 2 . 5 18 6 1 . 4 16 3 10 15 14 6 19 Drop 361 | 1 5 35 1 37 27 . . 1 3 7 3 2 . 1 . . 17 5 9 5 9 10 . 2 10 . 12 18 10 35 47 24 25 Fire 936 | 9 87 75 17 77 14 3 1 . 16 8 2 5 1 5 . 1 19 15 11 5 41 70 14 . . 9 26 51 19 42 170 38 85 Melee 162 | . . 2 . 1 31 7 3 . 16 . . 2 . . . 1 1 3 . . . 9 4 . . 4 12 . 2 10 5 6 43 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 Kick 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 3 5 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . . . . . . . . . . . 26 26 . . . . . . . . . . . . . . 4 Rewire 189 | . . . . . . . . . . 1 . . 2 20 . 2 1 163 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 2913 | -11/Scrapyard | Assembled infested the area 3961 | -11/Scrapyard | Lost 3 parts (1p1n1w) 4458 | -11/Scrapyard | Entered Materials 4478 | -10/Materials | Build established: Mutant 4589 | -10/Materials | Discovered new exit (range 16) 4850 | -10/Materials | Discovered new exit (range 10) 4869 | -10/Materials | Discovered new exit (range 16) 5212 | -10/Materials | Core integrity fell below 50% 5287 | -10/Materials | Discovered new exit (range 11) 5291 | -10/Materials | Lost 4 parts (1p2n1w) 5486 | -10/Materials | Core integrity fell below 20% 5686 | -10/Materials | Build established: Scavenger-Mutant 5911 | -10/Materials | Entered another Materials area 5911 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 6562 | -9/Materials | Build established: Scavenger-Tank 6588 | -9/Materials | Discovered new exit (range 15) 6777 | -9/Materials | Identified exit to Mines 6920 | -9/Materials | Central database locked down 7191 | -9/Materials | Discovered new exit (range 9) 7323 | -9/Materials | Repaired Broken Cmb. Airjet 7723 | -9/Materials | Discovered new exit (range 8) 8007 | -9/Materials | Build established: Tank 8303 | -9/Materials | Repaired Autogun 8614 | -9/Materials | Build established: Scavenger-Tank 8976 | -9/Materials | Entered Mines 8976 | -9/Mines | Accompanied by 1 ally 9273 | -9/Mines | Found a hidden stash of uninstalled traps 9381 | -9/Mines | Learned Materials garrison access intel 9401 | -9/Mines | Discovered new exit (range 10) 10056 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 10170 | -9/Mines | Discovered new exit (range 9) 10361 | -9/Mines | Entered Materials 10361 | -8/Materials | Accompanied by 1 ally 10361 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10362 | -8/Materials | Loaded intel: 1 garrison access location 10465 | -8/Materials | Discovered new exit (range 5) 10607 | -8/Materials | Garrison activated, responded to threat 11326 | -8/Materials | Repaired Lgt. Treads 11644 | -8/Materials | Discovered new exit (range 4) 12015 | -8/Materials | Identified exit to Storage 12298 | -8/Materials | Entered Factory 12298 | -7/Factory | Evolved 2 slots: Utility x2 12401 | -7/Factory | Discovered new exit (range 12) 12412 | -7/Factory | Identified exit to Lower Caves 12575 | -7/Factory | Discovered exit to Lower Caves (range 13) 12579 | -7/Factory | Fabricated Cmb. Airjet? 12729 | -7/Factory | Found Prototype Launcher 12729 | -7/Factory | Identified Rocket Array 12842 | -7/Factory | Build established: Mutant 13058 | -7/Factory | Repaired Aerolev Unit 13399 | -7/Factory | Fabricated Cmb. Airjet? 13511 | -7/Factory | Cargo convoy interrupted 13971 | -7/Factory | Entered Lower Caves 13978 | -7/Lower Caves | Encountered a Warlord checkpoint 14015 | -7/Lower Caves | Learned Factory interactive machine intel 14099 | -7/Lower Caves | Spotted B-75 Beast 14391 | -7/Lower Caves | Discovered new exit (range 11) 14396 | -7/Lower Caves | Identified exit to Lower Caves 14429 | -7/Lower Caves | Entered another Lower Caves area 14486 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14536 | -7/Lower Caves | Spotted B-75 Beast 14887 | -7/Lower Caves | Discovered new exit (range 14) 14952 | -7/Lower Caves | Identified exit to Zion 14953 | -7/Lower Caves | Entered Zion 14963 | -7/Zion | Given the Hacking Drone Bay 15013 | -7/Zion | Discovered new exit (range 15) 15158 | -7/Zion | Given A8's code to call for help 15250 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15260 | -7/Zion | Learned location of Warlord (-5) 15280 | -7/Zion | Learned Factory trap positions 15304 | -7/Zion | Learned 4 Factory zone layouts 15319 | -7/Zion | Found CR-A16's Pointy Stick 15352 | -7/Zion | Imprinted 15354 | -7/Zion | Declared Zion's savior 15614 | -7/Zion | Identified exit to Proximity Caves 15644 | -7/Zion | Entered Proximity Caves 15644 | -6/Proximity Caves | Accompanied by 4 allies 15645 | -6/Proximity Caves | Identified exit to Factory 15649 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15824 | -6/Proximity Caves | Learned Factory emergency access door positions 16053 | -6/Proximity Caves | Learned 4 Factory zone layouts 16091 | -6/Proximity Caves | Spotted B-75 Beast 16120 | -6/Proximity Caves | Allies destroyed B-75 Beast 16474 | -6/Proximity Caves | Entered Factory 16474 | -6/Factory | Accompanied by 2 allies 16474 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16475 | -6/Factory | Identified exit to Lower Caves 16476 | -6/Factory | Loaded intel: 97 trap records 16478 | -6/Factory | Loaded intel: 52 interactive machine locations 16483 | -6/Factory | Zion hero teleported in (ME-RLN) 16547 | -6/Factory | ME-RLN assimilated hostile S-27 Virus 16740 | -6/Factory | Build established: Scavenger-Gunner 16811 | -6/Factory | Repaired Imp. Cooling System 16872 | -6/Factory | Repaired Prc. Beam Rifle 16980 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 16995 | -6/Factory | Manually triggered Chute Trap 16995 | -6/Factory | Sucked down chute 16995 | -6/Factory | Entered Waste 16995 | -6/Waste | The area was eerily silent 16995 | -6/Waste | Met up with 1 ally sucked down the chute earlier 17130 | -6/Waste | 3 allies followed down the chute 17149 | -6/Waste | Discovered new exit (range 12) 17156 | -6/Waste | Identified exit to Factory 17203 | -6/Waste | Entered Factory 17203 | -6/Factory | Accompanied by 4 allies (ME-RLN) 17209 | -6/Factory | Identified exit to DSF 17301 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 17420 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 17442 | -6/Factory | Discovered exit to Lower Caves (range 9) 17446 | -6/Factory | ME-RLN assimilated hostile G-50 Soldier 17501 | -6/Factory | Retrieved Zion intel report: Component Schematics 17519 | -6/Factory | Entered Lower Caves 17519 | -6/Lower Caves | Accompanied by 2 allies (ME-RLN) 17540 | -6/Lower Caves | Encountered a Warlord checkpoint 17659 | -6/Lower Caves | Discovered new exit (range 16) 17668 | -6/Lower Caves | Identified exit to Lower Caves 17742 | -6/Lower Caves | Entered another Lower Caves area 17742 | -6/Lower Caves | Accompanied by 2 allies (ME-RLN) 17818 | -6/Lower Caves | ME-RLN assimilated hostile G-50 Soldier 17821 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18192 | -6/Lower Caves | ME-RLN assimilated hostile 1R-B77(l) 18207 | -6/Lower Caves | Attacked by a faux Warlord 18317 | -6/Lower Caves | Learned 4 Factory zone layouts 18408 | -6/Lower Caves | ME-RLN assimilated hostile G-50 Soldier 18419 | -6/Lower Caves | Discovered new exit (range 15) 18428 | -6/Lower Caves | Identified exit to Data Miner 18550 | -6/Lower Caves | Entered Data Miner 18550 | -6/Data Miner | Accompanied by 5 allies (ME-RLN) 18550 | -6/Data Miner | Discovered new exit (range 6) 18563 | -6/Data Miner | Met Data Miner 18577 | -6/Data Miner | Learned location of Section 7 (-2) 18577 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18586 | -6/Data Miner | Received God Mode back door access code from Data Miner 18601 | -6/Data Miner | Identified exit to Proximity Caves 18640 | -6/Data Miner | Entered Proximity Caves 18640 | -5/Proximity Caves | Accompanied by 5 allies (ME-RLN) 18675 | -5/Proximity Caves | Escorted by Enhanced Grunt 18676 | -5/Proximity Caves | ME-RLN assimilated hostile H-66 Slayer 18756 | -5/Proximity Caves | Spotted B-75 Beast 18759 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 18828 | -5/Proximity Caves | Learned Factory terminal intel 18887 | -5/Proximity Caves | Discovered new exit (range 4) 18889 | -5/Proximity Caves | Identified exit to Factory 18970 | -5/Proximity Caves | Entered Factory 18970 | -5/Factory | Accompanied by 6 allies (ME-RLN) 18970 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 18972 | -5/Factory | Loaded intel: 28 terminal locations 19047 | -5/Factory | Repaired Lyr. Medium Armor Plating? 19116 | -5/Factory | Garrison activated, responded to threat 19135 | -5/Factory | Retrieved Zion intel report: Branch Access 19135 | -5/Factory | Identified exit to Upper Caves 19135 | -5/Factory | Identified exit to Extension 19193 | -5/Factory | Retrieved Zion intel report: Guard Positions 19194 | -5/Factory | Zion Light squad teleported in 19342 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 19343 | -5/Factory | Zion Thermal Resupply teleported in 19498 | -5/Factory | Repaired Broken Cld. Gravmag System 19513 | -5/Factory | ME-RLN assimilated hostile S-27 Virus 19730 | -5/Factory | Entered Extension 19730 | -5/Extension | Accompanied by 6 allies (ME-RLN) 19778 | -5/Extension | Rescued a captive Derelict 19793 | -5/Extension | Rescued a captive Derelict 19794 | -5/Extension | Rescued a captive Derelict 19802 | -5/Extension | Incoming investigation squad redirected 19829 | -5/Extension | Rescued A7 20030 | -5/Extension | First assault squad dispatched 20059 | -5/Extension | Incoming assault squad redirected 20154 | -5/Extension | Incoming investigation squad redirected 20157 | -5/Extension | Spotted B-75 Beast 20175 | -5/Extension | Spotted B-75 Beast 20180 | -5/Extension | Destroyed B-75 Beast 20185 | -5/Extension | Discovered new exit (range 3) 20186 | -5/Extension | Destroyed B-75 Beast 20224 | -5/Extension | Rescued a captive Derelict 20225 | -5/Extension | Rescued a captive Derelict 20278 | -5/Extension | Rescued a captive Derelict 20391 | -5/Extension | Rescued a captive Derelict 20407 | -5/Extension | Rescued a captive Derelict 20427 | -5/Extension | Rescued a captive Derelict 20506 | -5/Extension | Rescued a captive Derelict 20514 | -5/Extension | Discovered new exit (range 10) 20515 | -5/Extension | Discovered new exit (range 6) 20593 | -5/Extension | Identified exit to Cetus 20610 | -5/Extension | Entered Cetus 20610 | -5/Cetus | Accompanied by 14 allies (incl. ME-RLN, A7) 20615 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 20631 | -5/Cetus | Spotted Cetus Guard 20634 | -5/Cetus | Spotted Cetus Guard 20634 | -5/Cetus | Spotted Cetus Guard 20636 | -5/Cetus | Spotted Cetus Guard 20637 | -5/Cetus | ME-RLN assimilated hostile Cetus Guard 20641 | -5/Cetus | Allies destroyed Cetus Guard 20646 | -5/Cetus | Allies destroyed Cetus Guard 20647 | -5/Cetus | Allies destroyed Cetus Guard 20679 | -5/Cetus | Started Cetus Manufacturing Module 20704 | -5/Cetus | Manufactured an Enhanced Grunt 20729 | -5/Cetus | Manufactured an Enhanced Grunt 20754 | -5/Cetus | Manufactured an Enhanced Grunt 20777 | -5/Cetus | Discovered new exit (range 16) 20779 | -5/Cetus | Manufactured an Enhanced Grunt 20791 | -5/Cetus | Spotted Cetus Guard 20791 | -5/Cetus | Spotted Cetus Guard 20795 | -5/Cetus | Spotted Cetus Guard 20800 | -5/Cetus | Spotted Cetus Guard 20804 | -5/Cetus | Manufactured an Enhanced Grunt 20808 | -5/Cetus | Allies destroyed Cetus Guard 20811 | -5/Cetus | Destroyed Cetus Guard 20814 | -5/Cetus | Destroyed Cetus Guard 20815 | -5/Cetus | Allies destroyed Cetus Guard 20822 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 20852 | -5/Cetus | Identified exit to Archives 20871 | -5/Cetus | Entered Archives 20871 | -5/Archives | Accompanied by 5 allies (ME-RLN) 20911 | -5/Archives | Found Prototype Device 20911 | -5/Archives | Identified ME-RLN's Chromatic Screen 20920 | -5/Archives | Discovered new exit (range 15) 20928 | -5/Archives | Identified exit to Hub_04(d) 20943 | -5/Archives | Entered Hub_04(d) 20943 | -5/Hub_04(d) | Accompanied by 4 allies 21035 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 21036 | -5/Hub_04(d) | Zion Light squad teleported in 21086 | -5/Hub_04(d) | Found Prototype Launcher 21087 | -5/Hub_04(d) | Identified Mni. Smartbomb Launcher 21160 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 21188 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 21268 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-1 21297 | -5/Hub_04(d) | Garrison activated, responded to threat 21380 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 21389 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 21482 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 21502 | -5/Hub_04(d) | Discovered new exit (range 4) 21504 | -5/Hub_04(d) | Identified exit to Factory 21521 | -5/Hub_04(d) | Network Hub disabled 21525 | -5/Hub_04(d) | Entered Factory 21525 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21570 | -4/Factory | Discovered new exit (range 15) 21628 | -4/Factory | Identified exit to Research 21751 | -4/Factory | Repaired Cld. Gravmag System? 21798 | -4/Factory | Assembled infested ambush trap array 21857 | -4/Factory | Repaired Imp. Heavy Laser 21908 | -4/Factory | Repaired Cmb. Airjet? 22299 | -4/Factory | Destroyed 8 combat bots 22333 | -4/Factory | Zion Heavy squad teleported in 22347 | -4/Factory | Incoming investigation squad redirected 22613 | -4/Factory | Retrieved Zion intel report: Active Terminals 22699 | -4/Factory | Spotted B-86 Titan 22759 | -4/Factory | Terminal network hard line cut 22764 | -4/Factory | Incoming investigation squad redirected 22775 | -4/Factory | First assault squad dispatched 22782 | -4/Factory | Fabricated Cmb. Airjet? 22845 | -4/Factory | Discovered exit to Research (range 10) 22884 | -4/Factory | Discovered new exit (range 7) 22907 | -4/Factory | Identified exit to Upper Caves 22928 | -4/Factory | Entered Upper Caves 22937 | -4/Upper Caves | Spotted B-86 Titan 22967 | -4/Upper Caves | Encountered a Warlord checkpoint 23213 | -4/Upper Caves | Discovered new exit (range 7) 23249 | -4/Upper Caves | Identified exit to Upper Caves 23251 | -4/Upper Caves | Entered another Upper Caves area 23252 | -4/Upper Caves | Encountered a Warlord checkpoint 23253 | -4/Upper Caves | Discovered exit to Research (range 7) 23294 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23336 | -4/Upper Caves | Learned location of 1 exit from Research 23427 | -4/Upper Caves | Discovered new exit (range 5) 23429 | -4/Upper Caves | Identified exit to Zhirov 23429 | -4/Upper Caves | Entered Zhirov 23431 | -4/Zhirov | Discovered new exit (range 3) 23438 | -4/Zhirov | Met Zhirov 23445 | -4/Zhirov | Learned location of Quarantine (-2) 23445 | -4/Zhirov | Learned location of Testing (-3) 23445 | -4/Zhirov | Learned location of Command (-1) 23449 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23455 | -4/Zhirov | Found Alien Artifact 23455 | -4/Zhirov | Identified Integrated Reactor 23455 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23464 | -4/Zhirov | Found Alien Artifact 23511 | -4/Zhirov | Identified exit to Proximity Caves 23512 | -4/Zhirov | Entered Proximity Caves 23610 | -3/Proximity Caves | Spotted B-86 Titan 23675 | -3/Proximity Caves | Destroyed B-86 Titan 23690 | -3/Proximity Caves | Discovered exit to Research (range 12) 23708 | -3/Proximity Caves | Entered Research 23708 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23709 | -3/Research | Identified exit to Testing 23710 | -3/Research | Identified exit to Research 23742 | -3/Research | Zion Heavy squad teleported in 23771 | -3/Research | Zion Heavy squad teleported in 23825 | -3/Research | Spotted B-86 Titan 23835 | -3/Research | Allies destroyed B-86 Titan 23898 | -3/Research | Repaired Cmb. Airjet 23944 | -3/Research | Repaired Cld. Gravmag System 23997 | -3/Research | First assault squad dispatched 24004 | -3/Research | P-80 Master assimilated allied 6X-N9X(Z) 24007 | -3/Research | Identified Transdimensional Reconstructor 24007 | -3/Research | Warped through subspace 24064 | -3/Research | Spotted B-86 Titan 24088 | -3/Research | Zion Fire squad teleported in 24093 | -3/Research | P-80 Master assimilated allied M1-WV4(i) 24232 | -3/Research | Entered Testing 24344 | -3/Testing | Found Prototype Ballistic Gun 24344 | -3/Testing | Identified Hyp. Multirail 24401 | -3/Testing | Retrieved Zion intel report: Active Terminals 24425 | -3/Testing | Retrieved Zion intel report: Guard Positions 24452 | -3/Testing | Retrieved Zion intel report: Active Garrisons 24462 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 24469 | -3/Testing | Retrieved Zion intel report: Component Schematics 24472 | -3/Testing | Spotted Striker 24472 | -3/Testing | Spotted Striker 24477 | -3/Testing | Found Prototype Device 24477 | -3/Testing | Identified Exp. Focal Shield 24582 | -3/Testing | Found Prototype Processor 24582 | -3/Testing | Identified Spectral Analyzer 24639 | -3/Testing | Garrison activated, responded to threat 24684 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 24697 | -3/Testing | Retrieved Zion intel report: Branch Access 24777 | -3/Testing | First assault squad dispatched 24797 | -3/Testing | Incoming assault squad redirected 24869 | -3/Testing | Found Prototype Energy Gun 24869 | -3/Testing | Identified Warp Gun 24880 | -3/Testing | Discovered exit to Research (range 16) 24898 | -3/Testing | Entered Research 24898 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24904 | -2/Research | Zion Zionite Resupply teleported in 24916 | -2/Research | Incoming investigation squad redirected 24946 | -2/Research | Spotted B-90 Cyclops 24946 | -2/Research | Found Prototype Energy Cannon 24973 | -2/Research | Destroyed B-90 Cyclops 24979 | -2/Research | Found Prototype Energy Cannon 24980 | -2/Research | Identified Zio. Alpha Cannon (x2) 25018 | -2/Research | Zion Heavy squad teleported in 25032 | -2/Research | Build established: Scavenger-Mutant 25064 | -2/Research | Spotted B-90 Cyclops 25078 | -2/Research | Destroyed B-90 Cyclops 25148 | -2/Research | First assault squad dispatched 25169 | -2/Research | Incoming assault squad redirected 25287 | -2/Research | Retrieved Zion intel report: Prototype Schematics 25370 | -2/Research | Discovered new exit (range 15) 25406 | -2/Research | Identified exit to Quarantine 25406 | -2/Research | Entered Quarantine 25406 | -2/Quarantine | Accompanied by 1 ally 25437 | -2/Quarantine | Incoming investigation squad redirected 25490 | -2/Quarantine | Found Prototype Protection 25497 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 25505 | -2/Quarantine | Discovered new exit (range 15) 25530 | -2/Quarantine | Identified exit to Access 25582 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 25624 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 25659 | -2/Quarantine | Identified Zio. Weapon Casing 25677 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 25689 | -2/Quarantine | Found Unknown Device 25689 | -2/Quarantine | Identified Antimissile System 25733 | -2/Quarantine | Found Prototype Device 25733 | -2/Quarantine | Identified Exp. ECM Suite 25787 | -2/Quarantine | Found Alien Impact Weapon 25795 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 25799 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 25813 | -2/Quarantine | Cryocooling Duct disabled 25828 | -2/Quarantine | Ambient heat levels rising (+20) 25828 | -2/Quarantine | Non-combat units ordered to evacuate 25869 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 25883 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 25894 | -2/Quarantine | Found Alien Artifact 25922 | -2/Quarantine | Found Alien Artifact 25922 | -2/Quarantine | Identified Core Reset Matrix 25922 | -2/Quarantine | Identified Subatomic Replicator 25922 | -2/Quarantine | Identified Core Stripper 25922 | -2/Quarantine | Used Core Reset Matrix 25926 | -2/Quarantine | Detected hypermatrix surge 25926 | -2/Quarantine | Sensed 12 artifacts in vicinity 25983 | -2/Quarantine | Build established: Sprinter 26002 | -2/Quarantine | Incoming investigation squad redirected 26022 | -2/Quarantine | Spotted Fortress 26095 | -2/Quarantine | Destroyed Fortress 26100 | -2/Quarantine | Found Prototype Reactor 26100 | -2/Quarantine | Identified Vortex Chain Reactor 26104 | -2/Quarantine | Found Prototype Device 26105 | -2/Quarantine | Identified Exp. Force Field 26112 | -2/Quarantine | Found Prototype Device 26112 | -2/Quarantine | Identified Exp. EM Disruption Field 26122 | -2/Quarantine | Found Vortex Chain Reactor 26170 | -2/Quarantine | Discovered new exit (range 5) 26171 | -2/Quarantine | Identified exit to Section 7 26171 | -2/Quarantine | Entered Section 7 26172 | -2/Section 7 | Sensed 21 artifacts in vicinity 26178 | -2/Section 7 | Spotted S7 Guard 26389 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 26410 | -2/Section 7 | Found Sigix Shearcannon 26456 | -2/Section 7 | Found Prototype Device 26456 | -2/Section 7 | Identified Exp. Cloaking Device 26485 | -2/Section 7 | Found Prototype Device 26485 | -2/Section 7 | Identified Thermal Barrier 26529 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 26530 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 26541 | -2/Section 7 | Spotted S7 Guard 26610 | -2/Section 7 | Destroyed S7 Guard 26656 | -2/Section 7 | Spotted S7 Guard 26670 | -2/Section 7 | Destroyed S7 Guard 26707 | -2/Section 7 | Found Core Membrane 26707 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 26740 | -2/Section 7 | Found Prototype Processor 26740 | -2/Section 7 | Identified Exp. Core Analyzer 26747 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 26754 | -2/Section 7 | Found Unknown Device 26754 | -2/Section 7 | Identified Antimissile System 26792 | -2/Section 7 | Spotted S7 Guard 26822 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 26957 | -2/Section 7 | First assault squad dispatched 26981 | -2/Section 7 | Incoming assault squad redirected 27046 | -2/Section 7 | Build established: Scavenger-Mutant 27076 | -2/Section 7 | Incoming assault squad redirected 27142 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 27284 | -2/Section 7 | Destroyed 10 combat bots 27326 | -2/Section 7 | Spotted Executioner 27326 | -2/Section 7 | Spotted Executioner 27354 | -2/Section 7 | Build established: Alien-Mutant 27370 | -2/Section 7 | Destroyed Executioner 27372 | -2/Section 7 | Destroyed Executioner 27375 | -2/Section 7 | Found Exp. Core Analyzer 27378 | -2/Section 7 | Found Prototype Processor 27379 | -2/Section 7 | Identified Exp. Targeting Computer 27391 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 27393 | -2/Section 7 | Found Transdimensional Reconstructor 27456 | -2/Section 7 | Terminal network hard line cut 27459 | -2/Section 7 | Incoming assault squad redirected 27526 | -2/Section 7 | Spotted B-99 Colossus 27529 | -2/Section 7 | Destroyed B-99 Colossus 27546 | -2/Section 7 | Found Core Expander 27546 | -2/Section 7 | Installed Core Expander, added new Utility slot 27590 | -2/Section 7 | Found LRC Boosters 27590 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 27636 | -2/Section 7 | Found Integrated Dissipator 27636 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27753 | -2/Section 7 | Discovered exit to Access (range 15) 27796 | -2/Section 7 | Entered Access 27796 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 27822 | -1/Access | Retrieved Zion intel report: Active Terminals 27823 | -1/Access | Zion Heavy squad teleported in 27966 | -1/Access | Found Prototype Device 27966 | -1/Access | Identified Exp. Transmission Jammer 28052 | -1/Access | Found Prototype Protection 28060 | -1/Access | Zion Light squad teleported in 28060 | -1/Access | Identified Zio. Weapon Casing 28076 | -1/Access | Zion Hover Resupply teleported in 28092 | -1/Access | First assault squad dispatched 28107 | -1/Access | Incoming assault squad redirected 28108 | -1/Access | Discovered new exit (range 7) 28111 | -1/Access | Identified exit to Command 28120 | -1/Access | Incoming assault squad redirected 28224 | -1/Access | Zion Heavy squad teleported in 28249 | -1/Access | Found Zio. Weapon Casing 28305 | -1/Access | Found Zio. Weapon Casing 28307 | -1/Access | Found Prototype Protection 28307 | -1/Access | Identified Zio. Heavy Carapace 28312 | -1/Access | Found Zio. Heavy Carapace 28334 | -1/Access | Entered Command 28334 | -1/Command | Accompanied by 4 allies 28353 | -1/Command | Spotted B-99 Colossus 28355 | -1/Command | Destroyed B-99 Colossus 28365 | -1/Command | Found Zio. Weapon Casing 28476 | -1/Command | Retrieved Zion intel report: Guard Positions 28507 | -1/Command | Found Zio. Weapon Casing 28584 | -1/Command | First assault squad dispatched 28607 | -1/Command | Retrieved Zion intel report: Unaware Analyses 28610 | -1/Command | Build established: Scavenger-Gunner 28811 | -1/Command | Destroyed 11 combat bots 28823 | -1/Command | Found Prototype Processor 28823 | -1/Command | Identified Spectral Analyzer 28891 | -1/Command | Incoming assault squad redirected 28891 | -1/Command | Incoming assault squad redirected 28976 | -1/Command | Incoming assault squad redirected 29052 | -1/Command | Phase Generator disabled 29088 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 29277 | -1/Command | Destroyed 7 combat bots 29330 | -1/Command | Found Unknown Piercing Weapon 29331 | -1/Command | Identified Enh. Force Lance 29349 | -1/Command | Incoming assault squad redirected 29556 | -1/Command | Crushed by falling debris 29570 | -1/Command | Terminal network hard line cut 29625 | -1/Command | Incoming assault squad redirected 29637 | -1/Command | Incoming assault squad redirected 29669 | -1/Command | Crushed by falling debris 29735 | -1/Command | Spotted Alpha 7 29735 | -1/Command | Spotted Striker 29735 | -1/Command | Spotted Executioner 29735 | -1/Command | Spotted Executioner 29738 | -1/Command | Spotted Striker 29741 | -1/Command | Spotted Alpha 7 29745 | -1/Command | Spotted B-99 Colossus 29756 | -1/Command | Spotted Executioner 29758 | -1/Command | Spotted Executioner 29762 | -1/Command | Core integrity fell below 50% 29764 | -1/Command | Emitted hypermatrix ping 29764 | -1/Command | Spotted B-99 Colossus 29766 | -1/Command | Core integrity fell below 20% 29768 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 29765_ Triggered Stasis Trap. 29765_ A bubble of rippling energy engulfs the area. 29765_ Field strength at 87. 29766_ Field strength at 64. 29766_ Penetrated by Slug. 29766_ Slug penetrates Executioner. 29766_ Penetrated by Slug. 29766_ Slug penetrates Striker. 29766_ Penetrated by Slug. 29767_ Field strength at 15. 29767_ Stasis field depleted. 29767_ Knocked back. 29767_ Slug penetrates C-57 Dissector. 29767_ Penetrated by Slug. 29767_ Slug penetrates L-61 Swordsman. 29767_ Penetrated by Slug. 29767_ Slug penetrates Wall. 29768_ Slug penetrates Striker. 29768_ C-57 Dissector suffers critical hit (Destroy). 29768_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ?????????????????????? | | ???????????????????### ????????????????????? | | ??????????????????## ????????????????????? | | ??????????????????+ ????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? ""#???????????????????? | | ???????????????????# ""#???????????????????? | | ???????????????????# ""#???????????????????? | | ???????????????????# T#???##??????????????? | | ???????????????????# ""#??"""""????????????? | | ??????????????????## ""#? ""T"" ??????????? | | ???????############" " #? ??????????? | | ??????? # ??????????? | | ?????? # !!?????????? | | ??????? % ; !??????????? | | ??????? *!! # !??????????? | | ???????????###" /!| #?############??????? | | ?????????????#" = % %# #??????? | | ?????????????## %%/ E# #??????? | | ??????????????# % !==7 7% ; #??????? | | ??????????????# % E # #??????? | | ????????##############"##l% # #??????? | | ????????? #????###### K %#??##########??????? | | ??????????? #?#### ####@c%;##??????????????????? | | ??????##+#+##+###" ##?# K #??????????????????? | | ??????# ### #?# ^^ #??????????????????? | | ??????# #??### ^ #?????????????????? | | ??????# #????## #????????????????? | | ??????# #????? BB #????????????????? | | ??????# #????# E BB###????????????????? | | ??????# #????#E ??????????????????? | | ??????# #????## ##?????????????????? | | ??????# #????? ??????????????????? | | ??????# #????? ??????????????????? | | ??????# #???? B ?????????????????? | | ??????# #???? B ?????????????????? | | ??????# #??? ^ ????????????????? | | ??????# #???? """ "" ????????????????? | | ??????########"###???? ??? ?? ??????????????????? | | ?????????# #???????????"?????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# ##????????????????????????????????? | | ?????????# "#????????????????????????????????? | | ?????????# "#????????????????????????????????? | | ?????????# =*"#????????????????????????????????? | | ?????????# =*[%#????????????????????????????????? | | ????????## !%[=##??#####??####???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 92 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Additional Mass Support 16 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 60 Targeting Accuracy 20 Target Analysis 12 Core Analysis 8 Recoil Reduction 3 Particle Charging 30 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Plasma Lance | -2/Section 7 | Archive Imp. Q-thruster | -2/Section 7 | Archive Beam Splitter | -2/Section 7 | Archive Cld. Plasma Rifle | -2/Section 7 | Archive Gui. Micro-nuke Launcher | -2/Section 7 | Archive Adv. KE Penetrator | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Authchip Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Stripper Subatomic Replicator Supercharged Integrated Reactor Sigix Shearcannon Core Membrane Core Expander LRC Boosters Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorEnhancedStick Manual? 0 Play Time 04:46:04 Cumulative 1447.8 hours Start 2022.02.23 @ 17:16:14 End 2022.02.24 @ 18:13:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 507 Rogue 507 Adventurer 0 Explorer 0 Win Type - Total 103 Types 22/12/43/5/1/2/16/1/1 Lore% 96 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1605053b-9194-40ce-8ba3-60b3fc1886d1