Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 20:17:12 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 4325 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 798/850 Matter 245/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Structural Scanner Transmission Jammer Improved Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Ion Engine Light Ion Engine Structural Scanner Transmission Jammer Improved Light Armor Plating [Rating: 11] Favorites ----------- Power None Propulsion VTOL Module Flight Unit VTOL Module Utility Signal Interpreter Device Structural Scanner Processor Signal Interpreter Weapon Power Sword Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 1 1 . 1 Utility 4 | . . 1 1 1 1 Weapon . | . . . . . . Parts Attached 5 | . . 3 . . 2 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 1 | . . 1 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 3 | . . 2 . . 1 Device 1 | . . 1 . . . Storage . | . . . . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 1 | . . . . . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . 1 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . 1 . . . To Critical Strikes . | . . . . . . Average Backups 3 | 1 2 2 3 3 3 Power 1 | 1 2 2 2 2 2 Propulsion . | . . . . . . Utility 1 | . . . 1 1 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 13 | . . 18 9 13 18 Flight 1 | . . 5 . . . Device 2 | . . 4 . 5 2 Processor 8 | . . 8 9 7 11 Slashing Weapon 1 | . . . . . 3 Peak Build Rating 11 | . . 4 1 2 11 Average Rating 3 | . . 2 1 1 7 On Entrance . | . . . 1 1 2 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 56 | . 42 14 . . . Heaviest Build 3 | . . 1 . 1 3 Greatest Support 4 | 3 3 4 3 3 3 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 2 3 4 4 5 Average Carried 3 | 1 2 2 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 2 3 4 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 200 | 200 . . . . . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 63 | . 4 45 9 . 5 Missed 26 | . 2 19 3 . 2 Hits 37 | . 2 26 6 . 3 Projectile 37 | . 2 26 6 . 3 Damage Taken 468 | . 26 293 97 . 52 Core 442 | . 26 267 97 . 52 Absorbed by Shields 5 | . . . . . 5 Core Remaining (%) 80 | 100 89 33 82 100 . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7 | . 7 . . . . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 7 | . 7 . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . 3 . . . . Shots . | . . . . . . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 171 | . 12 81 54 . 24 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 75 | . 14 75 37 23 42 Initial 31 | . . . 31 9 4 Average 14 | . 6 13 30 16 7 Influence Increases 219 | . 14 105 30 22 48 Successful Hack 83 | . 14 . 30 22 17 Destroy Structure 1 | . . . . . 1 Partial Spotted 30 | . . 30 . . . Lose Combat Pursuer 105 | . . 75 . . 30 Influence Decreases 187 | . 14 30 84 32 27 Entered New Map 63 | . . . 44 12 7 Time Decay 114 | . 14 20 40 20 20 Lost Part 10 | . . 10 . . . Squads Dispatched 5 | . 1 1 2 . 1 Investigation 4 | . . 1 2 . 1 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . . 3 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 5 17 7 . 4 Peak Tracking Total 14 | . 4 14 8 . 2 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 8 | . 1 1 2 2 2 Terminals 8 | . 1 1 2 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 2 2 5 4 5 Successful 9 | . 2 . 2 3 2 Failed 9 | . . 2 3 1 3 Catastrophic 4 | . . 1 1 . 2 Database Lockouts . | . . . . . . Manual 18 | . 2 2 5 4 5 Terminals 18 | . 2 2 5 4 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . 1 . Level Access Points 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 1 . 2 2 2 Terminals 7 | . 1 . 2 2 2 Assimilate 1 | . . . 1 . . Botnet 6 | . 1 . 1 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 1 2 . 2 Full Trace Events 4 | . . 1 2 . 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 124 | . . 34 . 40 50 Structural 124 | . . 34 . 40 50 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 410 | 16 42 99 83 47 123 Spaces Moved 795 | 28 79 232 163 91 202 Core 650 | 28 79 87 163 91 202 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 145 | . . 145 . . . Fastest Speed 35 | 50 50 35 50 50 50 Average Speed 47 | 50 50 40 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . 6 . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 4 24 33 24 3 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 1 | . . . . . 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 814 | 29 80 229 163 91 222 Wait . | . . . . . . Move 779 | 27 78 220 162 90 202 Hop 5 | . . 5 . . . Pick Up 5 | 2 . . 1 . 2 Fast Attach 4 | . . 3 . . 1 Attach 2 | . . . . 1 1 Detach 2 | . . 1 . . 1 Swap . | . . . . . . Drop . | . . . . . . Fire . | . . . . . . Melee 1 | . . . . . 1 Ram 2 | . 2 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 14 | . . . . . 14 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Identified exit to Materials 24 | -10/Materials | Discovered new exit (range 10) 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 127 | -9/Materials | Discovered new exit (range 11) 132 | -9/Materials | Identified exit to Mines 141 | -9/Materials | Core integrity fell below 50% 151 | -9/Materials | Discovered new exit (range 15) 158 | -9/Materials | Identified exit to Materials 158 | -9/Materials | Entered another Materials area 158 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 233 | -8/Materials | Discovered new exit (range 16) 240 | -8/Materials | Identified exit to Factory 241 | -8/Materials | Entered Factory 241 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 263 | -7/Factory | Identified exit to Factory 288 | -7/Factory | Entered another Factory area 288 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 307 | -6/Factory | Build established: Mutant 411 | -6/Factory | Self-destructed Last Messages --------------- 00358_ Field strength at 22. 00358_ ALERT: All DSF locations entering lockdown mode. 00359_ Field strength at 11. 00360_ Field strength at 5. 00361_ Stasis field depleted. 00382_ Acquired Transmission Jammer. 00384_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00384_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 00399_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 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""" """ # "" | | ????????????????????# #???? ??# "" | | ????????????????????? #??####+##### "" | | ???????????????????????# #??# ## "" | | ???????????????????????# @ #### | | ???????????????????????# "" | | ???????????????????????# T | | ???????????????????????# | | ?????????????????????####+####+###### | | ?????????????????????# # ####+# | | ?????????????????????# """"""""" "" #########????? | | ?????????????????????# """#????????????? | | ?????????????????????# """"""""" R"#????????????? | | ?????????????????????# """#????????????? | | ?????????????????????# ! #????????????? | | ?????????????????????################????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldDeliveryStripper Manual? 0 Play Time 00:07:06 Cumulative 289.7 hours Start 2025.11.26 @ 20:11:39 End 2025.11.26 @ 20:17:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 18 Types 11/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5075d149-5d8d-43ac-b65c-4c03ae0e61ae