Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 22:11:29 Player: Lazz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (44) 220 Value Destroyed (1627) 1627 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 11747 Bonus ------- Entered DSFs 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 47/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Improved Focal Shield Supersonic Drone Bay (0/1) Variable Charge Gun HERF Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Medium Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Structural Scanner Terrain Scanner Terrain Scan Processor Terrain Scan Processor Advanced Targeting Computer Core Analyzer Advanced Hacking Suite Advanced Hacking Suite Supersonic Drone Bay > --- WEAPON ----------- HERF Cannon HERF Cannon HERF Cannon Chainsword > --- INVENTORY -------- Advanced Coolant Injector Improved Focal Shield Variable Charge Gun Heavy Rocket Launcher [Rating: 95] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav Array Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Fac Was Fac DSF Res Res Slots Evolved 16 | . . . . . 4 2 . 2 2 . . . 2 . . . 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . 1 . Propulsion 5 | . . . . . 1 1 . . . . . . 1 . . . . 2 Utility 7 | . . . . . 2 1 . 1 1 . . . 1 . . . 1 . Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . . Parts Attached 78 | 6 2 5 2 . 3 5 3 12 4 . 1 12 5 . . 9 8 1 Power 10 | 1 . 1 . . . . 1 3 . . 1 1 1 . . 1 . . Engine 7 | 1 . 1 . . . . . 3 . . 1 . 1 . . . . . Core 2 | . . . . . . . 1 . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 23 | 3 1 . 2 . . . . 4 1 . . 6 . . . 5 . 1 Treads 10 | 2 1 . 2 . . . . . . . . . . . . 5 . . Leg 12 | 1 . . . . . . . 4 1 . . 6 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . Utility 30 | . 1 3 . . 1 4 1 3 2 . . 3 4 . . 3 5 . Device 17 | . 1 2 . . 1 2 1 1 . . . 2 2 . . 2 3 . Storage 2 | . . 1 . . . . . . 1 . . . . . . . . . Processor 6 | . . . . . . 1 . 2 . . . 1 . . . . 2 . Hackware 3 | . . . . . . . . . . . . . 2 . . 1 . . Protection 2 | . . . . . . 1 . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 15 | 2 . 1 . . 2 1 1 2 1 . . 2 . . . . 3 . Energy Gun 6 | 2 . 1 . . 1 1 . . . . . 1 . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . 3 . Ballistic Gun 2 | . . . . . 1 . . . . . . 1 . . . . . . Ballistic Cannon 2 | . . . . . . . 1 . 1 . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . . . . . . . 1 . Parts Lost 37 | . . . . . . . 3 1 1 . . 2 1 . . 18 . 11 Power 4 | . . . . . . . 1 . . . . . . . . 3 . . Propulsion 12 | . . . . . . . . 1 . . . . . . . 8 . 3 Utility 11 | . . . . . . . 1 . . . . 1 1 . . 4 . 4 Weapon 10 | . . . . . . . 1 . 1 . . 1 . . . 3 . 4 Highest Loss Streak 18 | . . . . . . . 3 1 1 . . 2 1 . . 18 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 3 6 8 9 8 9 10 9 10 12 13 12 12 10 11 10 4 4 Power . | . . . . . . . . . 1 2 2 2 1 1 1 . . . Propulsion 1 | . 1 2 2 2 1 . . . . 1 2 3 2 2 3 2 . . Utility 4 | . . . 2 3 3 5 6 6 6 7 7 5 7 5 5 6 2 2 Weapon 2 | . 2 3 4 4 3 4 4 2 2 2 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . . . . . 2 . 5 . . . 1 . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . 3 . . . 1 . . . 2 . 2 Weapon 4 | . . . . . . 2 . 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 67 79 100 100 81 98 94 94 90 93 94 99 98 100 100 80 57 49 Engine 7 | . 8 4 14 14 9 7 4 7 11 7 11 10 5 5 5 2 . . Treads 16 | . 25 28 28 28 25 30 30 8 . . . . . . . 1 14 8 Leg 7 | . . . . . . . . 16 21 23 23 22 26 26 26 17 . . Device 11 | . 4 5 14 14 11 21 13 13 11 13 11 10 15 15 15 10 4 4 Storage 6 | . . 12 14 14 9 7 7 6 5 5 5 5 5 5 5 4 . . Processor 8 | . . . . . . 1 7 18 17 17 17 17 14 10 10 10 12 15 Hackware 1 | . . . . . . . . . . . . . 1 10 10 10 9 7 Protection 1 | . . . . . . 5 7 . 2 . . 5 3 . . . . . Energy Gun 14 | . 27 28 28 28 18 19 20 13 10 5 5 2 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 11 7 Ballistic Gun 1 | . . . . . 7 3 . . . . . 1 5 5 5 4 . . Ballistic Cannon 2 | . . . . . . . . 4 1 11 11 11 10 10 10 6 . . Slashing Weapon 1 | . . . . . . . . . 5 5 5 4 5 5 5 5 4 2 Peak Build Rating 95 | 5 6 15 10 10 18 34 38 53 67 70 62 81 91 93 93 94 89 95 Average Rating 40 | 3 4 6 9 10 14 30 33 46 56 62 62 70 87 92 93 76 81 67 On Entrance 45 | . 5 4 9 10 10 18 32 38 50 67 58 62 79 91 93 93 61 88 Avg Prop Armor Cover (%) 24 | . . . . . . . . 14 . . . . . . . 7 26 24 Naked Turns 17 | . 2 . . . . . . . . . . . . . . . . 15 Heaviest Build 79 | 8 9 19 19 19 22 35 46 52 77 77 65 79 77 67 67 69 38 38 Greatest Support 170 | 40 40 40 40 40 60 80 80 80 63 63 63 68 83 83 83 170 170 100 Greatest Overweight (x) 3 | . . . . . . . . 1 1 1 1 1 . . . 3 1 3 Average Overweight (x) . | . . . . . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 15 | 5 5 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 5 5 Average Capacity 9 | 5 5 9 10 10 10 10 10 10 12 15 15 15 15 15 15 13 5 5 Most Carried 15 | 2 5 8 9 9 9 10 10 10 12 15 14 15 14 13 13 15 5 5 Average Carried 8 | . 4 6 8 9 8 9 10 9 10 13 14 13 13 12 13 12 4 4 Final Capacity 15 | 5 5 10 10 10 10 10 10 10 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 4 8 9 9 9 10 10 10 10 15 14 15 11 13 13 5 5 5 Class Distribution -------------------- 32% | Mutant 21% | Scavenger-Gunner 19% | Skirmisher 6% | Hacker-Gunner 6% | Hacker-Assassin 5% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Hacker-Gunner | -4/Waste Hacker-Gunner | -4/Factory Hacker-Gunner | -4/DSF Hacker-Assassin | -3/Research Hacker-Assassin | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Fac Was Fac DSF Res Res Matter Collected 1551 | 235 . 148 . 44 . 105 11 288 8 82 . 516 25 . . . 89 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1604 | 29 25 115 . 50 . 83 21 521 . 212 . 447 12 . . . 89 . Parts 90 | 2 4 9 . 5 . 5 . 30 . 4 . 20 2 . . . 9 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Fac Was Fac DSF Res Res Combat Hostiles Destroyed 31 | . 2 2 . 3 . 1 1 10 . 1 . 10 1 . . . . . Guns 15 | . 2 2 . 3 . 1 1 5 . . . . 1 . . . . . Cannons 8 | . . . . . . . . 1 . 1 . 6 . . . . . . AOE 8 | . . . . . . . . 4 . . . 4 . . . . . . Classes Destroyed 13 | 1 1 2 . . . 2 1 1 . 1 . 3 1 . . . . . Builder 8 | . . 1 . . . . . 3 . . . . . . . . 4 . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . 1 . . . . . Swarmer 5 | . 2 . . 3 . . . . . . . . . . . . . . Grunt 14 | . . 2 . . . . . 9 . . . 3 . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . Specialist 3 | . . . . . . . 1 . . . . 2 . . . . . . Hunter 3 | . . . . . . . . . . . . 3 . . . . . . Programmer 2 | . . . . . . 1 . 1 . . . . . . . . . . Heavy 1 | . . . . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . Compactor 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 1 2 2 . 3 . 1 1 8 . 1 . 6 1 . . . 3 . Combat Bots Only 6 | . 2 2 . 3 . 1 1 6 . 1 . 6 1 . . . . . Max Kills in Single Turn 4 | 1 1 1 . 1 . 1 1 4 . 1 . 2 1 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Fac Was Fac DSF Res Res Hostile Shots Fired 584 | . 41 9 . 10 5 2 40 40 2 . . 51 18 1 . 185 . 180 Missed 194 | . 18 2 . 2 1 . 13 10 1 . . 12 7 1 . 51 . 76 Hits 390 | . 23 7 . 8 4 2 27 30 1 . . 39 11 . . 134 . 104 Melee 18 | . . . . . . . . . . . . . . . . . . 18 Projectile 372 | . 23 7 . 8 4 2 27 30 1 . . 39 11 . . 134 . 86 AOE 5 | . . . . . . . . . . . . . 4 . . 1 . . Critical Strikes 27 | . . . . . . . 2 3 1 . . 1 . . . 3 . 17 Part Disruptions 6 | . . . . . . . . . . . . 1 . . . 5 . . Damage Taken 8016 | . 187 96 . 64 30 30 539 519 76 . . 668 481 . . 2436 . 2890 Core 2506 | . 61 28 . 8 . 16 64 45 . . . 152 193 . . 486 . 1453 Absorbed by Shields 334 | . . . . . . . . 112 4 . . 124 56 . . 16 . 22 Ignored by Resistances 335 | . . . . . . . . . . . . 147 38 . . 150 . . Regen/Repaired (Parts) 404 | . . . . . . . . . . . . . . . . . . 404 Core Remaining (%) 83 | 100 . . . 61 100 . 88 94 . . . 84 . . . 40 100 . Volleys Fired 85 | 3 6 12 . 5 2 4 3 18 . 2 . 20 7 . . 1 1 1 Largest 4 | 2 2 2 . 2 3 3 3 3 . 3 . 4 3 . . 2 1 1 Hottest 192 | 90 90 115 . 115 135 190 190 185 . 152 . 192 117 . . 77 88 39 Shots Fired 213 | 6 12 24 . 10 6 12 8 46 . 7 . 57 21 . . 2 1 1 Gun 132 | 6 12 24 . 10 6 12 8 31 . 2 . 13 7 . . 1 . . Cannon 74 | . . . . . . . . 12 . 5 . 41 14 . . 1 1 . Launcher 7 | . . . . . . . . 3 . . . 3 . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 89 | . . . . . 2 3 . 12 . 5 . 44 21 . . 2 . . Thermal 109 | 6 12 24 . 10 4 5 5 31 . 2 . 10 . . . . . . Explosive 7 | . . . . . . . . 3 . . . 3 . . . . . 1 Electromagnetic 8 | . . . . . . 4 3 . . . . . . . . . 1 . Robot Hit Streak 14 | 1 2 12 . 3 1 6 5 8 . 7 . 14 5 . . 2 . . Robot Miss Streak 4 | 2 3 1 . 3 3 4 1 4 . . . 3 3 . . . . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 143 | 2 4 17 . 5 2 7 8 34 . 5 . 34 13 . . 2 10 . Core Hits 102 | 1 4 8 . 3 1 6 2 37 . 2 . 27 6 . . . 3 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . 5 . . . . . 1 . . . 4 . . . . . . Burn 6 | . . 5 . . . . . 1 . . . . . . . . . . Blast 4 | . . . . . . . . . . . . 4 . . . . . . Melee Attacks 16 | . . . . . . . . . . . . 1 . . . . 13 2 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . 1 . . . . 13 2 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . 8 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 4587 | 36 50 215 . 69 20 98 142 1257 . 125 . 1492 432 . . 50 597 4 Guns 1439 | 36 49 215 . 69 20 98 142 543 . 30 . 118 98 . . 21 . . Cannons 1533 | . . . . . . . . 213 . 95 . 862 334 . . 29 . . Explosions 1013 | . . . . . . . . 501 . . . 512 . . . . . . Melee 597 | . . . . . . . . . . . . . . . . . 597 . Ramming 5 | . 1 . . . . . . . . . . . . . . . . 4 Kinetic 1682 | . . . . . 8 7 . 213 . 95 . 877 432 . . 50 . . Thermal 1235 | 36 49 215 . 69 12 76 102 543 . 30 . 103 . . . . . . Explosive 1013 | . . . . . . . . 501 . . . 512 . . . . . . Electromagnetic 55 | . . . . . . 15 40 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 597 | . . . . . . . . . . . . . . . . . 597 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . 19 19 20 . 5 5 10 . 11 Average Corruption 12 | . . . . . . . . . . 13 19 19 . 5 5 5 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . . 8 1 13 . 1 . 3 . 6 Message Errors 9 | . . . . . . . . . . . . 6 . . . 2 . 1 Matter Fused 6 | . . . . . . . . . . 1 1 1 . . . 1 . 2 Heat Flow Errors 5 | . . . . . . . . . . 1 . 4 . . . . . . Energy Discharges 3 | . . . . . . . . . . 2 . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . . . 3 . 1 . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . 1 . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 174 | . . . . . . . . . . . . 24 13 . . . 137 . Projectiles 37 | . . . . . . . . . . . . 24 13 . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 137 | . . . . . . . . . . . . . . . . . 137 . Knockbacks 12 | . . . . . . . . 4 . . . 8 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . 4 . . . 8 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 4 | . 1 . . . . . . . . . . . . . . 1 . 2 Targets Rammed 4 | . 1 . . . . . . . . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | 90 45 153 . 270 114 144 48 378 . 125 . 195 197 . . . . . Average Temperature 87 | 47 24 57 . 152 61 69 25 131 . 60 . 72 90 . . . . . Received Heat Transfer 818 | . . 54 . . 9 . 153 238 . . . 70 72 . . 12 . 210 Effects 1 | . . . . . . . . 1 . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 2 . 1 . 1 . 2 . . . . . . . . . . Heat Transferred 3395 | 99 124 951 . 185 37 161 224 1318 . 74 . 222 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Fac Was Fac DSF Res Res Maximum Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . Low Security (%) 96 | 100 100 100 . 100 100 100 100 100 100 100 100 53 100 100 100 100 100 100 Level 1 3 | . . . . . . . . . . . . 46 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . Peak Influence 295 | 5 55 40 . 70 23 30 30 181 68 2 . 295 159 32 . 30 16 36 Initial 154 | . . 13 . . 23 . . 15 68 . . 3 154 32 . . 16 . Average 24 | . 12 4 . 3 2 2 10 39 25 . . 149 121 12 . 2 1 8 Influence Increases 1169 | 5 65 60 . 70 . 64 60 299 . 2 5 312 39 . . 30 26 132 Destroy 0b10 Robot/C 600 | . 40 40 . 60 . 20 20 200 . . . 200 20 . . . . . Destroy 0b10 Robot/NC 70 | 5 . 10 . . . 5 . 20 . . . 5 5 . . . 20 . Destroy Leader 140 | . 10 10 . 10 . 10 10 40 . . . 40 10 . . . . . Successful Hack 49 | . . . . . . 29 . . . . 5 . . . . . . 15 Destroy Structure 145 | . . . . . . . . 39 . 2 . 52 4 . . . 6 42 Lose Combat Pursuer 165 | . 15 . . . . . 30 . . . . 15 . . . 30 . 75 Influence Decreases 1169 | 5 30 95 . 10 60 64 30 188 141 2 . 22 241 93 . . 56 132 Entered New Map 365 | . . 22 . . 37 . . 15 73 . . 2 141 61 . . 14 . Time Decay 693 | 5 30 73 . 10 23 64 . 173 68 2 . . 90 32 . . 42 81 Lost Part 101 | . . . . . . . 30 . . . . 20 10 . . . . 41 Lost Ally 10 | . . . . . . . . . . . . . . . . . . 10 Squads Dispatched 20 | . 1 . . . 1 1 2 4 1 . . 2 1 . . 2 . 5 Investigation 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Extermination 3 | . . . . . . 1 . 1 . . . . . . . . . 1 Reinforcement 12 | . 1 . . . 1 . 2 2 1 . . 2 . . . 2 . 1 Assault 2 | . . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Fac Was Fac DSF Res Res Distress Signals 1 | . . . . . . . . . . . . . 1 . . . . . Communications Jammed 1 | . . . . . . . 1 . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 97 | . 5 2 . 3 5 2 10 11 2 6 . 11 2 4 . 11 . 23 Peak Tracking Total 17 | . 3 2 . 1 3 . 5 3 1 5 . 5 2 5 . 9 . 17 Tactical Retreats 7 | . 1 . . . . . 1 . . . . 1 . . . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Fac Was Fac DSF Res Res Traps Triggered 9 | . 4 . . . . . . 2 1 . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Fac Was Fac DSF Res Res Machines Disabled . | . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Fac Was Fac DSF Res Res Machines Accessed 12 | . . 1 1 . . 3 . 3 . . 1 . 1 . 1 . . 1 Terminals 8 | . . . . . . 2 . 3 . . 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 23 | . . 1 1 . . 6 . 5 . . 2 . 3 . 2 . . 3 Successful 10 | . . 1 1 . . 4 . . . . 1 . . . 1 . . 2 Failed 13 | . . . . . . 2 . 5 . . 1 . 3 . 1 . . 1 Catastrophic 4 | . . . . . . . . 3 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 3 | . . . 1 . . 1 . 1 . . . . . . . . . . Terminals 17 | . . . . . . 5 . 5 . . 2 . 3 . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 6 | . . 1 1 . . 2 . . . . 1 . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . 1 . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . 2 . 3 . . . . 1 . . . . 1 Full Trace Events 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 Time 20 | . . . . . . . . . . . . . . . . . . 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Fac Was Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Fac Was Fac DSF Res Res Total Allies 2 | . . . . . . . . . 1 1 . . . . . . . . Largest Group 1 | . . . . . . . . . 1 1 . . . . . . . . Highest-Rated Group 142 | . . . . . . . . . 142 31 . . . . . . . . Highest-Rated Ally 142 | . . . . . . . . . 142 31 . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . 9 9 9 9 8 7 Total Orders 3 | . . . . . . . . . . . . . . . . . 2 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . RETURN 2 | . . . . . . . . . . . . . . . . . 1 1 Ally Attacks 19 | . . . . . . . 7 . 1 11 . . . . . . . . Total Damage 121 | . . . . . . . 20 . 2 99 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Fac Was Fac DSF Res Res Active Infowar (turns) 3234 | . 58 212 410 304 254 151 37 618 204 188 22 310 166 . . . 153 147 Terrain 294 | . . . . . . . . . . . . . . . . . 147 147 Structural 358 | . 58 . . . . . . . . . . . . . . . 153 147 Seismic 1259 | . . 212 410 304 254 79 . . . . . . . . . . . . Machine Analysis 1508 | . . . . . . . . 618 204 188 22 310 166 . . . . . Jamming 124 | . . . . . . 87 37 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Drone Launches 20 | . . . . . . . 9 . 3 4 . . . . . . 1 3 Drone Recoveries 15 | . . . . . . . 6 . 1 5 . . . . . . 1 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Fac Was Fac DSF Res Res Turns Passed 5021 | 126 166 548 410 304 254 668 73 618 204 188 22 310 186 108 5 148 361 322 Spaces Moved 2719 | 69 80 310 228 149 131 372 30 353 105 124 11 101 121 105 5 78 115 232 Core 76 | 2 3 . . . . . . . . . . . . . . 4 . 67 Treads 1653 | 63 77 310 228 149 131 372 30 86 . . . . . . . 14 115 78 Legs 903 | 4 . . . . . . . 267 105 124 11 101 121 105 5 60 . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 87 | . . . . . . . . . . . . . . . . . . 87 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 160 160 120 120 120 190 185 102 102 102 50 145 50 Average Speed 148 | 154 155 160 160 160 160 160 160 141 166 142 190 187 102 102 102 137 210 94 Slowest Speed 360 | 160 160 160 160 160 160 160 160 190 190 190 190 190 102 102 102 360 225 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 27 68 64 40 14 8 49 9 6 82 . 93 2 88 . 86 25 10 Regions Visited 18 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . . . . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . Spaces Dug 6 | . . . . . . . . . . . . 1 . . . . 3 2 Terrain Destroyed 97 | . . . . . . . . 47 . 1 . 30 2 . . . 3 14 Melee 6 | . . . . . . . . . . . . 1 . . . . 3 2 Projectile 7 | . . . . . . . . . . 1 . 4 2 . . . . . AOE 84 | . . . . . . . . 47 . . . 25 . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac DSF Fac Was Fac DSF Res Res Total 3483 | 80 105 336 272 205 171 439 46 435 136 132 12 178 169 105 4 116 211 331 Wait 466 | . 8 5 42 52 32 43 9 23 21 1 . 28 26 . . 22 72 82 Move 2704 | 68 79 309 227 148 130 371 29 352 105 123 11 100 121 104 4 77 114 232 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 39 | 2 3 2 1 . 2 6 . 6 3 4 . 6 1 1 . 2 . . Fast Attach 53 | 6 7 5 . . 2 5 3 7 1 . . . 4 . . 3 8 2 Attach 28 | . 1 . . . 2 1 . 1 3 . 1 5 4 . . 6 1 3 Detach 7 | . . 1 . . . . . 1 . . . . . . . 1 1 3 Swap 29 | . . 1 2 . . 1 2 7 2 . . 11 1 . . 1 . 1 Drop 45 | 1 . 1 . . 1 8 . 15 1 2 . 7 5 . . 2 1 1 Fire 85 | 3 6 12 . 5 2 4 3 18 . 2 . 20 7 . . 1 1 1 Melee 16 | . . . . . . . . . . . . 1 . . . . 13 2 Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . . . . . . . . . . . 1 . . Escape Stasis 7 | . . . . . . . . 5 . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 9) 293 | -10/Materials | Entered Mines 301 | -10/Mines | Discovered new exit (range 13) 316 | -10/Mines | Build established: Mutant 337 | -10/Mines | Discovered new exit (range 5) 501 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 516 | -10/Mines | Identified exit to Subcaves 698 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 783 | -10/Mines | Found the Drone Emporium 793 | -10/Mines | Found Prototype Device 793 | -10/Mines | Identified Splice Drone Bay 834 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 834 | -10/Mines | Discovered new exit (range 5) 841 | -10/Mines | Entered Exiles 881 | -10/Exiles | Met 8R-AWN 907 | -10/Exiles | Met EX-HEX 955 | -10/Exiles | Met EX-BIN 974 | -10/Exiles | Aligned with FarCom system 976 | -10/Exiles | Given EX-Vault access code 1013 | -10/Exiles | Opened EX-Vault 1025 | -10/Exiles | Found Supersonic Drone Bay 1061 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1082 | -10/Exiles | Exiles lab attacked by MAIN.C 1185 | -10/Exiles | Discovered new exit (range 14) 1251 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1251 | -10/Exiles | Entered Mines 1339 | -9/Mines | Learned location of Zion (-6) 1375 | -9/Mines | Met a Derelict bent on vengeance 1548 | -9/Mines | Discovered new exit (range 2) 1555 | -9/Mines | Entered Materials 1555 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1804 | -8/Materials | Discovered new exit (range 4) 1809 | -8/Materials | Entered Factory 1809 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1886 | -7/Factory | Build established: Skirmisher 2476 | -7/Factory | Identified exit to DSF 2477 | -7/Factory | Entered DSF 2500 | -7/DSF | Discovered new exit (range 21) 2509 | -7/DSF | Additional patrols routed to DSF 2535 | -7/DSF | Lost 3 allies 2550 | -7/DSF | Entered Factory 2550 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2557 | -6/Factory | Lost 3 parts (1p1u1w) 2993 | -6/Factory | Build established: Scavenger-Gunner 3127 | -6/Factory | Discovered new exit (range 3) 3168 | -6/Factory | Entered another Factory area 3168 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3372 | -5/Factory | Sucked down chute 3372 | -5/Factory | Entered Waste 3373 | -5/Waste | Met a frightened Derelict 3387 | -5/Waste | 2 allies followed down the chute 3387 | -5/Waste | EMP discharged 3387 | -5/Waste | System corruption reached 10% 3398 | -5/Waste | Spotted C-40 Crusher 3419 | -5/Waste | Destroyed C-40 Crusher 3458 | -5/Waste | Spotted C-40 Crusher 3458 | -5/Waste | Spotted C-40 Crusher 3487 | -5/Waste | EMP discharged 3487 | -5/Waste | Spotted C-40 Crusher 3530 | -5/Waste | Spotted C-40 Crusher 3537 | -5/Waste | Spotted C-40 Crusher 3547 | -5/Waste | Discovered new exit (range 10) 3560 | -5/Waste | Entered Factory 3582 | -5/Factory | Identified exit to DSF 3582 | -5/Factory | Entered DSF 3636 | -5/DSF | Additional patrols routed to DSF 3833 | -5/DSF | Discovered new exit (range 14) 3879 | -5/DSF | Sterilization system engaged 3892 | -5/DSF | Entered Factory 3892 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4008 | -4/Factory | Spotted B-86 Titan 4032 | -4/Factory | Destroyed B-86 Titan 4078 | -4/Factory | Sucked down chute 4078 | -4/Factory | Entered Waste 4093 | -4/Waste | EMP discharged 4114 | -4/Waste | Spotted C-40 Crusher 4119 | -4/Waste | Spotted C-40 Crusher 4123 | -4/Waste | Spotted C-40 Crusher 4140 | -4/Waste | Spotted C-40 Crusher 4176 | -4/Waste | Discovered new exit (range 10) 4186 | -4/Waste | Entered Factory 4191 | -4/Factory | Identified exit to DSF 4191 | -4/Factory | Entered DSF 4212 | -4/DSF | Additional patrols routed to DSF 4315 | -4/DSF | Discovered new exit (range 15) 4317 | -4/DSF | Core integrity fell below 50% 4339 | -4/DSF | System corruption reached 10% 4339 | -4/DSF | Entered Research 4339 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4346 | -3/Research | Lost 18 parts (3p8n4u3w) 4347 | -3/Research | Discovered new exit (range 68) 4700 | -3/Research | Entered another Research area 4700 | -2/Research | Evolved 2 slots: Propulsion x2 4789 | -2/Research | Repaired Hvy. Siege Treads 4867 | -2/Research | Build established: Hacker-Assassin 4937 | -2/Research | Spotted B-90 Cyclops 4950 | -2/Research | System corruption reached 10% 4959 | -2/Research | Lost 8 parts (2n2u4w) 5007 | -2/Research | Core integrity fell below 50% 5017 | -2/Research | Core integrity fell below 20% 5022 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- payload. 04992_ G-73 Enforcer unfolds itself. 04992_ B-74 Champion unfolds itself. 04992_ G-73 Enforcer unfolds itself. 04992_ E-15 Imp unfolds itself. 04997_ E-15 Imp destroyed. 04997_ Slammed into C-57 Dissector. 04998_ Destabilizing: Core damaged (-14). 04999_ Adv. Hacking Suite destroyed. 05001_ P-80 Master resets C-57 Dissector, system corruption cleaned. 05002_ Antigrav Array destroyed. 05004_ Adv. Targeting Computer severed. 05004_ Terrain Scan Processor severed. 05006_ OXWTBZCYFUJMLAABAB&=R Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ????#########?????????????? | | ?????????????????????# ???# #?????????????? | | ?????????????????????# ???# ! #?????????????? | | ?????????????????????# ??# !!#?????????????? | | ????????????? ######## %### !=#?????????????? | | ????????????# @ # ??????????????? | | ????????????# c##c"##????????????????? | | ????????????#k #??######????????? | | ??????????? + c #? * ]#????????? | | ????????????# !#? #?????#### | | ????????????#k """ """ # #?????# | | ????????????# """ """ # #?????# | | ????????????#??? """ """ + #???### | | ??????????????? #########???# | | ??????????????? pH# ###### | | ??????????????? # g | | ??????????????? w % ; ###### | | ??????????????? #"""T"""### /k ! #????# | | ????????????????????######??# #p #????# | | ????????????????????????????# # #????# | | ????????????????????????????# ####+###????# ## | | ????????????????????????????# #??* ???? #] | | ????????????????????????????+ +?? #??##### # | | ??????????????????????????? # #??= #??????# # | | ?????????????????????????? # #?? #??????# # | | ??????????????????????????#?# #? #??????# # | | ????????????????????????????# #? ! #??????# ## | | ????????????????????????????# #?#####???????#^ | | ????????????????????????????# #?????????????## | | ???????????????????????????? ???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 100 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 160 Jamming Range 12 Armor Coverage 225 Resistance: KI 25 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Siege Treads | 19% | -2/Research Studied --------- Hvy. Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PartitionExpertDiverter Manual? 0 Play Time 00:51:06 Cumulative 239.1 hours Start 2026.07.27 @ 20:26:53 End 2026.07.27 @ 22:11:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 321 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 77 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47b07302-3b27-4466-8699-16fce69e2694