Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.03 @ 19:45:31 Player: kasaphescent Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (174) 870 Value Destroyed (8004) 8004 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1393) 1393 TOTAL SCORE: 16847 Bonus ------- High Alert Combat Kills 56 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1790 Friendly Fire -1453 Cogmind --------- Core Integrity 0/1300 Matter 30/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Light Quantum Reactor Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Flexi-carbon Leg Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced ECM Suite Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Precision Phase Gun Vortex Shotgun Heavy Gauss Cannon Power Sword > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Advanced Heat Sink [Rating: 125] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 . . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . 2 . 1 1 . . . . . . . . . Utility 7 | . . . 2 . 1 . . 1 . . . . 1 2 Weapon 2 | . . . . 1 . . . . . . . . 1 . Parts Attached 255 | 6 5 14 12 26 30 2 7 62 9 4 24 11 28 15 Power 22 | 1 1 1 2 2 4 . . 5 . . . 1 4 1 Engine 10 | 1 1 1 . 2 3 . . 2 . . . . . . Core 11 | . . . 2 . 1 . . 3 . . . 1 4 . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 80 | 2 1 7 2 9 11 . 5 18 2 2 9 1 7 4 Treads 7 | . . . . 1 2 . . . . 1 . . 2 1 Leg 64 | 2 1 7 2 6 4 . 5 18 2 1 9 1 4 2 Wheel 9 | . . . . 2 5 . . . . . . . 1 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 63 | 1 2 2 7 3 5 . . 19 1 . 5 5 9 4 Device 30 | . . 2 1 1 4 . . 9 1 . 3 . 5 4 Storage 9 | 1 2 . 1 . . . . 1 . . . 3 1 . Processor 9 | . . . 2 . . . . 3 . . 1 1 2 . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 14 | . . . 3 2 1 . . 6 . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 90 | 2 1 4 1 12 10 2 2 20 6 2 10 4 8 6 Energy Gun 31 | . . 1 . 4 6 . . 7 . . 4 2 4 3 Energy Cannon 15 | . . 1 . 4 1 . . 3 . 1 1 1 2 1 Ballistic Gun 11 | 2 1 2 . . . 1 . 4 1 . . . . . Ballistic Cannon 10 | . . . . . 1 . 1 3 . . 2 . 1 2 Launcher 11 | . . . . 3 1 1 1 1 2 . 2 . . . Special Weapon 2 | . . . . . . . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . 1 1 1 . . 2 2 1 . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . . 1 . . 6 1 . 1 . . 1 Parts Lost 104 | . . 1 1 10 3 1 . 35 2 1 10 8 16 16 Power 9 | . . 1 . . 1 . . 2 . . . 1 3 1 Propulsion 41 | . . . 1 6 1 . . 12 2 1 4 4 6 4 Utility 21 | . . . . 2 . . . 9 . . 2 1 3 4 Weapon 33 | . . . . 2 1 1 . 12 . . 4 2 4 7 Highest Loss Streak 14 | . . 1 1 3 2 1 . 14 2 1 10 5 6 5 Average Slot Usage (%) 91 | . 96 99 99 97 98 100 98 95 77 87 88 84 84 78 Engine 3 | . 14 11 2 5 4 6 6 5 . . . . . . Core 5 | . . . 6 1 1 . . 4 11 11 11 11 9 8 Treads 3 | . . . . . 17 13 7 . . 1 . . 6 4 Leg 24 | . 28 44 36 32 6 . 10 31 24 33 34 27 12 3 Wheel 3 | . . . . 4 14 26 19 1 . . . . 4 4 Device 10 | . . 8 9 5 15 20 20 14 11 11 10 5 7 14 Storage 7 | . 25 13 9 7 6 6 6 6 5 5 5 16 6 3 Processor 6 | . . . 7 7 2 . . 5 11 11 8 6 13 13 Protection 3 | . . . 9 7 5 6 6 4 . . 2 . 1 1 Energy Gun 4 | . . 1 . 3 14 10 6 4 . . 2 3 5 6 Energy Cannon 2 | . . . 8 8 . . . 1 . 1 1 . 2 1 Ballistic Gun 4 | . 28 19 9 5 . 1 6 3 1 . . . . . Ballistic Cannon 2 | . . . . . 2 6 3 4 4 . . 4 . 4 Slashing Weapon 1 | . . . . 2 . . . 1 3 3 2 1 5 1 Naked Turns 16 | . . . . . . . . . . . . . . 16 Heaviest Build 100 | 13 19 23 53 62 71 75 72 89 90 86 97 87 100 88 Greatest Support 115 | 20 20 40 40 60 60 48 90 110 105 105 115 115 60 75 Greatest Overweight (x) 5 | 2 1 . 1 3 5 1 3 1 1 . 2 1 5 5 Average Overweight (x) . | . . . . . 1 1 . . . . . . 4 4 Largest Inventory Capacity 12 | 6 10 8 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 7 8 11 12 12 12 12 12 12 12 12 12 12 11 Most Carried 12 | 6 8 8 11 12 12 12 12 12 12 12 12 9 9 6 Average Carried 9 | 4 7 7 8 9 11 10 11 9 11 11 11 7 6 3 Final Capacity 12 | 6 8 8 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 6 8 8 10 12 10 12 10 11 11 12 7 5 6 2 Class Distribution -------------------- 53% | Scavenger-Mutant 22% | Scavenger-Gunner 15% | Scavenger-Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Matter Collected 4945 | 253 322 251 203 387 449 129 109 1490 363 92 360 157 226 154 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8129 | . 269 359 267 1053 573 224 186 2298 255 121 477 327 1324 396 Parts 354 | . 16 34 12 39 37 8 5 83 12 3 13 10 62 20 Haulers Intercepted 4 | . . 1 1 . . . . 2 . . . . . . Recyclers Shooed 7 | . 1 1 . 2 . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . 5 1 . 4 2 64 7 . . Prevented 27 | . . . . . . 2 5 . . 2 18 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 147 | . 10 8 4 18 10 3 3 37 5 2 12 6 20 9 Melee 20 | . . . . 1 . . . . . . . . 18 1 Guns 63 | . 10 8 2 7 6 1 . 18 . . 5 3 1 2 Cannons 36 | . . . 2 3 2 . . 16 1 1 1 3 1 6 AOE 22 | . . . . 7 1 1 3 1 4 . 5 . . . Classes Destroyed 19 | . 3 3 1 3 1 . . . 2 . 4 1 . 1 Worker 7 | . 1 . . . 1 . . 4 . . . . 1 . Builder 2 | . . . . . . . . . . . . . . 2 Hauler 4 | . . 1 1 . . . . 2 . . . . . . Recycler 6 | . . . . 3 . . . 1 . . . . 2 . Operator 2 | . . . . 1 1 . . . . . . . . . Watcher 3 | . . 1 . . 1 . . . . . . . 1 . Swarmer 31 | . 6 2 . 7 . . . . 4 . 2 1 9 . Grunt 60 | . 4 4 2 8 5 3 3 18 . 1 3 4 4 1 Brawler 2 | . . . . . 1 . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 19 | . . 2 1 2 1 . . 6 . 1 . 1 3 2 Demolisher 1 | . . . . . . . . . . . 1 . . . Hunter 10 | . . . 1 . 2 . . 6 . . . . 1 . Programmer 18 | . . . . 1 1 . . 7 . . . . 3 6 Striker 1 | . . . . . . . . . . . 1 . . . Executioner 3 | . . . . . . . . . . . 3 . . . Samaritan 2 | . . . . . . . . . . . . 2 . . Tinkerer 1 | . . . . . . . . . 1 . . . . . Thug 3 | . . . . . . . . . 3 . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 3 3 2 4 5 3 3 6 4 2 10 3 6 4 Combat Bots Only 10 | . 3 3 2 4 5 3 3 6 4 2 10 3 6 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 2 1 2 1 2 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 1 1 2 1 2 . 1 . . . Melee 1 | . . . . 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Damage Taken 19606 | . 358 321 510 1310 1030 117 178 5425 442 158 2492 803 2741 3721 Core 2795 | . 22 43 63 76 128 . . 433 50 . 248 36 386 1310 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 91 89 88 89 . . 84 . . . . 23 66 . Volleys Fired 489 | . 48 24 26 53 43 6 5 175 12 6 25 15 10 41 Largest 4 | . 2 2 2 3 3 3 1 3 1 2 2 2 2 4 Hottest 331 | . 40 88 91 211 235 163 43 260 60 88 285 158 208 331 Shots Fired 969 | . 96 48 52 102 85 13 5 382 15 6 37 30 15 83 Gun 551 | . 96 48 26 55 53 7 1 201 . . 15 12 8 29 Cannon 380 | . . . 26 32 29 3 . 181 13 4 13 18 7 54 Launcher 36 | . . . . 15 3 3 4 . 2 . 9 . . . Special 2 | . . . . . . . . . . 2 . . . . Kinetic 496 | . 96 45 26 25 28 6 . 199 13 . 6 9 3 40 Thermal 361 | . . 3 26 58 54 4 1 161 . . 4 9 8 33 Explosive 15 | . . . . 1 3 . . . 2 . 9 . . . Electromagnetic 61 | . . . . 18 . 3 4 22 . 4 7 . 3 . Entropic 34 | . . . . . . . . . . . 11 12 1 10 Robot Hit Streak 18 | . 10 14 7 11 11 8 2 18 13 5 8 14 5 15 Robot Miss Streak 8 | . 5 2 2 4 4 3 1 8 2 . 2 5 2 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets 6 | . 2 1 . 1 . . . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . 1 . . 1 . . . Shots Hit Robots 699 | . 57 38 40 70 43 4 3 241 17 5 27 24 73 57 Core Hits 376 | . 17 15 9 41 28 6 6 122 12 1 47 17 33 22 Critical Hits 11 | . . . . 1 . . . 5 . . 1 . 2 2 Critical Kills 3 | . . . . . . . . 2 . . . . 1 . Critical Parts Destroyed 5 | . . . . . . . . 3 . . . . 1 1 Melee Attacks 140 | . . . 1 7 6 . . 14 15 1 . 2 79 15 Impact . | . . . . . . . . . . . . . . . Slashing 140 | . . . 1 7 6 . . 14 15 1 . 2 79 15 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . 2 1 . . . 9 . . 2 2 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24663 | . 704 528 592 2004 1446 244 562 6629 1745 138 3081 1286 3128 2576 Guns 8245 | . 669 528 223 507 816 52 . 3063 . . 697 565 115 1010 Cannons 7258 | . . . 369 446 195 . . 3222 383 138 640 506 93 1266 Explosions 4183 | . 35 . . 774 338 192 562 282 256 . 1744 . . . Melee 4977 | . . . . 277 97 . . 62 1106 . . 215 2920 300 Ramming . | . . . . . . . . . . . . . . . Kinetic 7325 | . 669 483 223 184 195 24 . 3210 383 . 484 408 57 1005 Thermal 6142 | . . 45 369 717 816 28 181 2890 . . 155 98 87 756 Explosive 2512 | . . . . 80 338 . . 94 256 . 1744 . . . Electromagnetic 2057 | . 35 . . 746 . 192 381 373 . 138 156 . 36 . Impact . | . . . . . . . . . . . . . . . Slashing 4977 | . . . . 277 97 . . 62 1106 . . 215 2920 300 Piercing . | . . . . . . . . . . . . . . . Entropic 1650 | . . . . . . . . . . . 542 565 28 515 Highest Corruption 25 | . . . . . 7 7 7 23 23 23 25 . 4 12 Average Corruption 14 | . . . . . 7 7 7 12 23 23 24 . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . Effects 215 | . . . . . 5 13 5 68 69 34 1 . 1 19 Message Errors 42 | . . . . . 1 4 2 10 14 9 1 . . 1 Matter Fused 30 | . . . . . . 2 1 8 7 6 . . 1 5 Heat Flow Errors 15 | . . . . . . 1 . 4 6 3 . . . 1 Energy Discharges 18 | . . . . . 2 1 . 7 5 2 . . . 1 Data Loss (minor) 16 | . . . . . . 3 . 1 8 2 . . . 2 Data Loss (major) 8 | . . . . . 1 1 . . 4 1 . . . 1 Misfires 6 | . . . . . . 1 1 1 3 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . Misdirections 32 | . . . . . . . . 9 12 8 . . . 3 Targeting Errors 38 | . . . . . 1 . . 22 10 1 . . . 4 Weapon Failures 9 | . . . . . . . 1 6 . 1 . . . 1 Overload Shots 2 | . . . . . . . . . . . 2 . . . Overflow Damage 771 | . . . 14 126 68 19 14 86 205 . 52 1 92 94 Projectiles 181 | . . . 14 . 11 . . 42 . . 30 1 . 83 Explosions 99 | . . . . . . 19 14 44 . . 22 . . . Melee 491 | . . . . 126 57 . . . 205 . . . 92 11 Knockbacks 31 | . . . . . 1 . . 14 . . 5 4 1 6 Impact . | . . . . . . . . . . . . . . . Kinetic 31 | . . . . . 1 . . 14 . . 5 4 1 6 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | . 25 . . . . . . 61 . . 40 . . . Shots 3 | . 1 . . . . . . 1 . . 1 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 441 | . 6 . 4 316 175 240 . 268 261 126 350 441 107 246 Average Temperature 93 | . 3 . 4 112 54 72 . 58 129 52 83 157 52 117 Received Heat Transfer 2610 | . 96 105 108 312 183 45 66 774 24 36 297 183 243 138 Effects 4 | . . . . . . . . . 1 . 1 2 . . Shutdowns 3 | . . . . . . . . . . . 1 2 . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . 1 . 1 1 . . . Combat Hostiles 4 | . . . . . . 1 . 1 . 1 1 . . . Parts Fried 12 | . . . . 6 . 2 1 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 . . . . . . Combat Hostiles 2 | . . . . . 1 . . 1 . . . . . . Parts Melted 13 | . . . 1 5 2 . . 3 . . 2 . . . Heat Transferred 9372 | . . 111 666 1371 1494 37 150 4239 . . 155 150 185 814 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . . 2 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Peak Influence 479 | . 187 278 189 318 305 . . 479 . . . . 298 280 Initial 129 | . . 78 80 20 129 . . 110 . . . . 25 61 Average 161 | . 99 151 95 166 169 . . 218 . . . . 108 135 Maximum Alert Level 2 | . . 1 . 1 1 . . 2 . . . . 1 1 Low Security (%) 68 | 100 100 83 100 60 67 . . 45 . . . . 76 81 Level 1 31 | . . 16 . 39 32 . . 51 . . . . 23 18 Level 2 . | . . . . . . . . 2 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 1 4 5 . . 10 . . . . 2 4 Investigation 1 | . . . . 1 . . . . . . . . . . Extermination 11 | . . . . 1 2 . . 4 . . . . 2 2 Reinforcement 16 | . 2 . 1 2 3 . . 6 . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 2 . . 2 . . . . . 2 Haulers Reinforced 3 | . . . . 1 . . . 2 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Distress Signals 16 | . 2 2 1 1 . . . 4 . . . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 270 | . 22 12 7 30 14 4 4 54 5 2 46 11 31 28 Peak Tracking Total 16 | . 4 5 2 6 5 3 4 6 4 1 16 5 8 7 Tactical Retreats 20 | . . 1 . 3 . 1 . 4 1 . 2 1 1 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Traps Triggered 6 | . 1 . . 1 1 . . 1 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 1 . . . 10 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Machines Disabled 14 | . 2 . 1 2 . . . 7 2 . . . . . Max in Single Turn 2 | . 1 . 1 1 . . . 2 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Machines Accessed 40 | . 4 2 5 4 6 . . 8 1 . 6 . 4 . Terminals 22 | . 4 2 4 2 4 . . 5 . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 5 | . . . 1 1 . . . 2 . . . . 1 . Recycling Units 5 | . . . . 1 2 . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 90 | . 10 5 20 8 15 . . 19 1 . 6 . 6 . Successful 46 | . 5 3 11 3 4 . . 12 1 . 6 . 1 . Failed 44 | . 5 2 9 5 11 . . 7 . . . . 5 . Catastrophic 5 | . 1 . . . 1 . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 48 | . 5 3 14 5 9 . . 11 1 . . . . . Terminals 60 | . 10 5 18 4 10 . . 11 . . . . 2 . Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 13 | . . . 2 3 . . . 6 . . . . 2 . Recycling Units 9 | . . . . 1 5 . . 2 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 18 | . 3 1 5 . . . . 2 1 . 6 . . . Record 5 | . . . . . . . . . . . 5 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . 1 . . . . . 2 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 2 2 . . . 5 . . . . 1 . Scan Component 5 | . . . 1 1 . . . 2 . . . . 1 . Repair 4 | . . . 1 1 . . . 2 . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . 1 . . . . . . Report Inventory 3 | . . . . . 2 . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 2 4 1 2 . . 4 . . . . . . Terminals 14 | . 2 2 4 1 1 . . 4 . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . Botnet 13 | . 2 2 4 1 1 . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 2 5 4 6 . . 7 . . . . 4 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 1 . . . 2 . . . . . . Time 133 | . . . 26 19 . . . 88 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 3 . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Total Allies 5 | . . . . . . . . 1 3 . 1 . . . Largest Group 3 | . . . . . . . . 1 3 . 1 . . . Highest-Rated Group 93 | . . . . . . . . 26 93 . 46 . . . Highest-Rated Ally 46 | . . . . . . . . 26 31 . 46 . . . Total Orders 10 | . . . . . . . . 2 3 3 2 . . . EXPLORE 7 | . . . . . . . . 1 2 2 2 . . . RETURN 3 | . . . . . . . . 1 1 1 . . . . Ally Attacks 3 | . . . . . . . . . . . 3 . . . Total Damage 12 | . . . . . . . . . . . 12 . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 2 . . 2 2 . 1 . . Drone Launches 8 | . . . . . . . . 1 3 2 2 . . . Drone Recoveries 6 | . . . . . . . . 1 3 2 . . . . Decoded 0b10 Intel 14 | . . . . . . . . 14 . . . . . . Traps 8 | . . . . . . . . 8 . . . . . . Emergency Access 6 | . . . . . . . . 6 . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Turns Passed 10562 | 73 613 339 555 914 1084 316 105 2440 960 531 666 467 817 682 Spaces Moved 6086 | 49 358 179 281 517 801 292 75 1286 504 385 438 285 339 297 Core 7 | 7 . . . . . . . . . . . . . . Treads 16 | . . . . . 1 . . . . . . . . 15 Legs 4173 | 42 358 179 281 362 . . 22 1286 504 385 438 285 31 . Wheels 1890 | . . . . 155 800 292 53 . . . . . 308 282 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 100 100 100 120 120 120 120 120 120 95 Average Speed 123 | 120 120 120 142 124 107 100 107 122 143 120 120 135 136 133 Slowest Speed 210 | 150 150 120 150 150 180 100 210 150 150 120 180 150 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . 1 . . . . . . Exploration Rate (%) 35 | 5 55 22 33 18 23 46 9 24 92 74 58 53 10 10 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . 1 2 . 1 . . Known Exits Taken 7 | . . . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 7 | . . . . . . 1 1 . 2 2 . 1 . . Spaces Dug 86 | . . . 1 2 16 . . 35 8 1 . . . 23 Terrain Destroyed 327 | . . . 1 11 51 4 13 100 23 1 61 26 3 33 Melee 32 | . . . 1 2 5 . . 11 4 1 . . . 8 Projectile 138 | . . . . . 17 4 . 42 9 . 12 26 3 25 AOE 157 | . . . . 9 29 . 13 47 10 . 49 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Res Total 8058 | 60 451 261 382 687 944 305 94 1820 705 439 540 329 557 484 Wait 737 | . 26 22 44 58 27 3 . 226 63 42 12 15 87 112 Move 6070 | 48 357 178 280 516 799 291 74 1284 503 384 437 284 338 297 Hop . | . . . . . . . . . . . . . . . Pick Up 103 | 6 7 7 7 16 8 3 1 27 6 1 4 1 5 4 Fast Attach 108 | 6 5 4 6 6 16 . 3 23 3 2 8 4 16 6 Attach 82 | . . 3 2 12 4 1 2 28 1 . 7 4 10 8 Detach 37 | . 1 1 4 3 5 . 1 11 . . 2 1 8 . Swap 65 | . . 7 4 8 10 1 2 11 5 2 9 3 2 1 Drop 110 | . 7 15 8 8 25 . 6 20 8 1 10 . 2 . Fire 489 | . 48 24 26 53 43 6 5 175 12 6 25 15 10 41 Melee 140 | . . . 1 7 6 . . 14 15 1 . 2 79 15 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 1 . . 1 . . . . . . Rewire 115 | . . . . . . . . . 89 . 26 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 15) 687 | -10/Materials | Entered another Materials area 687 | -9/Materials | Evolved 2 slots: Propulsion x2 998 | -9/Materials | Discovered new exit (range 16) 1026 | -9/Materials | Entered another Materials area 1026 | -8/Materials | Evolved 2 slots: Utility x2 1056 | -8/Materials | Build established: Scavenger-Mutant 1085 | -8/Materials | Identified exit to Factory 1509 | -8/Materials | Repaired Lgt. Armor Plating 1581 | -8/Materials | Entered Factory 1581 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2027 | -7/Factory | Lost 3 parts (3n) 2283 | -7/Factory | Repaired Shock Bomb Launcher 2412 | -7/Factory | Discovered new exit (range 7) 2495 | -7/Factory | Entered another Factory area 2495 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2992 | -6/Factory | Build established: Scavenger-Gunner 3446 | -6/Factory | Crushed by falling debris 3556 | -6/Factory | Discovered new exit (range 9) 3579 | -6/Factory | Entered Lower Caves 3782 | -6/Lower Caves | Learned Factory terminal intel 3864 | -6/Lower Caves | Learned 4 Factory zone layouts 3881 | -6/Lower Caves | Discovered new exit (range 7) 3895 | -6/Lower Caves | Entered another Lower Caves area 3953 | -6/Lower Caves | Discovered new exit (range 7) 4000 | -6/Lower Caves | Entered Factory 4000 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4002 | -5/Factory | Loaded intel: 19 terminal locations 4797 | -5/Factory | Build established: Scavenger-Tank 4811 | -5/Factory | Lost 3 parts (2n1u) 4859 | -5/Factory | Found Prototype Processor 4859 | -5/Factory | Identified Exp. Signal Interpreter 5216 | -5/Factory | Repaired Carbon-fiber Leg 5267 | -5/Factory | Repaired Flexi-carbon Leg 5628 | -5/Factory | Spotted B-75 Beast 5692 | -5/Factory | Lost 3 parts (2n1w) 5759 | -5/Factory | Crushed by falling debris 5760 | -5/Factory | System corruption reached 10% 5790 | -5/Factory | Lost 4 parts (1n1u2w) 5969 | -5/Factory | Lost 14 parts (2p5n4u3w) 6202 | -5/Factory | Build established: Scavenger-Mutant 6258 | -5/Factory | Lost 3 parts (1n2u) 6401 | -5/Factory | Discovered new exit (range 12) 6422 | -5/Factory | Identified exit to Upper Caves 6440 | -5/Factory | Entered Upper Caves 6990 | -5/Upper Caves | Learned Factory trap positions 7017 | -5/Upper Caves | Spotted B-75 Beast 7062 | -5/Upper Caves | Discovered new exit (range 8) 7084 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 7239 | -5/Upper Caves | Identified exit to Upper Caves 7261 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7272 | -5/Upper Caves | Found Prototype Special Weapon 7277 | -5/Upper Caves | Identified Molecular Deconstructor 7400 | -5/Upper Caves | Entered another Upper Caves area 7461 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7701 | -5/Upper Caves | Learned location of Warlord (-5) 7925 | -5/Upper Caves | Discovered new exit (range 5) 7928 | -5/Upper Caves | Identified exit to Warlord 7931 | -5/Upper Caves | Entered Warlord 7980 | -5/Warlord | System corruption cleaned by Quarantine Array 8049 | -5/Warlord | Met Warlord 8074 | -5/Warlord | Warlord's base attacked by MAIN.C 8235 | -5/Warlord | Found Prototype Energy Gun 8235 | -5/Warlord | Identified Vortex Shotgun 8242 | -5/Warlord | Found Vortex Shotgun 8248 | -5/Warlord | Found Vortex Shotgun 8251 | -5/Warlord | Found Vortex Shotgun 8424 | -5/Warlord | Warlord forces counterattacked 8434 | -5/Warlord | Spotted Executioner 8445 | -5/Warlord | Destroyed Executioner 8486 | -5/Warlord | Core integrity fell below 50% 8492 | -5/Warlord | Spotted Executioner 8500 | -5/Warlord | Spotted Executioner 8507 | -5/Warlord | Spotted Striker 8509 | -5/Warlord | Destroyed Executioner 8535 | -5/Warlord | Destroyed Striker 8538 | -5/Warlord | Destroyed Executioner 8559 | -5/Warlord | Destroyed 10 combat bots 8566 | -5/Warlord | Lost 10 parts (4n2u4w) 8577 | -5/Warlord | Spotted Striker 8578 | -5/Warlord | Spotted Executioner 8588 | -5/Warlord | Discovered new exit (range 9) 8596 | -5/Warlord | Identified exit to Proximity Caves 8597 | -5/Warlord | Entered Proximity Caves 8834 | -4/Proximity Caves | Learned location of Quarantine (-2) 8935 | -4/Proximity Caves | Spotted B-86 Titan 8978 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9031 | -4/Proximity Caves | Lost 5 parts (1p2n1u1w) 9055 | -4/Proximity Caves | Discovered new exit (range 6) 9062 | -4/Proximity Caves | Identified exit to Factory 9064 | -4/Proximity Caves | Entered Factory 9064 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9065 | -4/Factory | Loaded intel: 100 trap records 9156 | -4/Factory | Lost 3 parts (1n1u1w) 9799 | -4/Factory | Discovered new exit (range 19) 9880 | -4/Factory | Identified exit to Research 9881 | -4/Factory | Entered Research 9881 | -3/Research | Evolved 2 slots: Utility x2 9895 | -3/Research | Lost 6 parts (2p3n1w) 10040 | -3/Research | Spotted B-86 Titan 10229 | -3/Research | Lost 3 parts (2n1w) 10233 | -3/Research | Spotted B-86 Titan 10471 | -3/Research | System corruption reached 10% 10530 | -3/Research | Lost 5 parts (1p1n1u2w) 10547 | -3/Research | Released all parts (10) 10553 | -3/Research | Core integrity fell below 50% 10560 | -3/Research | Core integrity fell below 20% 10563 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 10558_ R-10 Processor collects Adv. Cryofiber Web. 10559_ Penetrated by Slug. 10559_ Slug penetrates R-10 Processor. 10559_ R-10 Processor suffers critical hit. 10559_ Slug penetrates Wall. 10559_ Penetrated by Slug. 10559_ Slug penetrates R-10 Processor. 10559_ Slug penetrates Wall. 10560_ Penetrated by Slug. 10560_ Slug penetrates H-77 Assassin. 10560_ U-05 Engineer builds a Door. 10561_ R-10 Processor collects Lgt. Particle Reactor. 10561_ R-10 Processor collects Wheel. 10562_ Penetrated by Slug. 10562_ Slug penetrates Wall. 10562_ Penetrated by Slug. 10562_ Slug penetrates R-10 Processor. 10563_ Penetrated by Slug. 10563_ U-05 Engineer suffers critical hit. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????? !!""????????? | | ??????????""" !!F" ?????########/########/##### | | ??????????""" !!" ?????# #! # | | ?????? """"" " ????# #*| % # | | ?????? ????# "" =+!! ! # | | ????? % #### "" !! #% *""" # | | ????? #### """ ! # ! """ # | | ????? % %+ "" ! # |""" # | | ??????????????######+####### """ # = # | | ?????#?????????# ### """ # # | | ?????# ????????# #?# # # | | ?????# ????????# #?# ########## | | ?????# ???????# #?# ###??????? | | ?????# ??################## #????????? | | ?????# ?# #######"###########%#????????? | | ?????# ?# # ! ###?????????###????????? | | ?????# # # ##?????????????????????? | | # # | # #??????????????????????? | | = / / # #??????????????????????? | | # # # ! #??????????????????????? | | ?????# # # #??????????????????????? | | ??? ?# # #??????????????????????? | | ? ####/#?####+###### h #??????????????????????? | | ????? ????## ###### h #??????????????????????? | | ????? ?????#" /h R###### ????????? | | ???? ?????#########h @/ u+ "" ????????????? | | ???# ?????????????## uR#w # "" ????????????? | | ???# ??????????????####+### #?????????????????? | | ???/ ?????????????? % ?? #?????????????????? | | ?? #??????????????## #?????????????????? | | ? ????????????????# +?????????????????? | | ? ?????????????????# ! #?????????????????? | | ??????????????????## #?????????????????? | | ???????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ???????????????????? #?????????????????? | | ???????????????????? #?????????????????? | | ??????????????????? #?????????????????? | | ???????????????????" #?????????????????? | | ???????????????????" #?????????????????? | | ??????????????????"" "F "" #?????????????????? | | ???????????????????" """"" #?????????????????? | | ???????????????????" """"" ?????????????????? | | ??????????????????? ?????? ?????????????????? | | ??????????????????? ?????? ??????????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 36 Energy Capacity 1280 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 12 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 600 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Tester Challenges ------------ None Game ------ Seed AlloyTargetingLauncher Manual? 0 Play Time 02:13:11 Cumulative 63.0 hours Start 2021.05.30 @ 18:01:10 End 2021.06.03 @ 19:45:31 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23e3c907-b828-4006-9518-5135bbef6432