Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.06 @ 09:41:47 Player: Luigi Panache Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (16) 3200 Robots Destroyed (87) 435 Value Destroyed (4296) 4296 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3011) 3011 TOTAL SCORE: 12922 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 338 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 103/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (1600) Ox31 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Relay Coupler [NC] (12) Relay Coupler [Duelist] (22) Relay Coupler [Sentry] (1) > --- WEAPON (2) ------- (None) > --- INVENTORY (28) --- Light Nuclear Core Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Relay Coupler [NC] (28) Relay Coupler [NC] (27) Relay Coupler [NC] (28) Relay Coupler [NC] (24) Relay Coupler [NC] (27) Relay Coupler [Swarmer] (37) Relay Coupler [Duelist] (26) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (21) Relay Coupler [Demolisher] (24) Relay Coupler [Hunter] (16) Chronowheel Shock Rifle Beam Rifle Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Missile Launcher Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Structural Scanner Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Duelist] System Backup Module > --- WEAPON ----------- Heavy Assault Rifle Shock Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads High-capacity Matter Pod Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Chronowheel Shock Rifle Beam Rifle Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Gauss Rifle Rocket Launcher Missile Launcher Datajack [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device System Backup Module Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 130 | 2 3 . 13 2 1 . 20 14 23 4 11 5 12 9 3 8 Power 7 | . . . 1 . . . 1 1 1 . . . 1 2 . . Engine 6 | . . . 1 . . . 1 1 1 . . . 1 1 . . Core 1 | . . . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 26 | 2 . . 1 . . . 7 7 2 1 2 . 1 2 1 . Treads 26 | 2 . . 1 . . . 7 7 2 1 2 . 1 2 1 . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 43 | . 3 . 5 . 1 . 7 6 8 . 3 1 5 2 1 1 Device 6 | . . . 1 . 1 . 1 . 1 . . . 1 1 . . Storage 4 | . 2 . 1 . . . . 1 . . . . . . . . Processor 2 | . . . . . . . 1 . . . . . 1 . . . Hackware 10 | . . . . . . . . . 5 . 2 1 1 . . 1 Protection 21 | . 1 . 3 . . . 5 5 2 . 1 . 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 54 | . . . 6 2 . . 5 . 12 3 6 4 5 3 1 7 Energy Gun 6 | . . . 4 1 . . 1 . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 2 . . . . Ballistic Gun 23 | . . . 1 . . . 2 . 6 . 4 . 4 1 . 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 1 . . . . . 2 . . . 2 . 1 Special Weapon 11 | . . . . . . . . . 5 1 2 2 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 1 . . . . . 1 1 Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . . . Parts Lost 33 | . . . 1 1 . . 6 4 1 . 2 . 5 3 . 10 Power 4 | . . . . . . . . 1 . . . . 1 1 . 1 Propulsion 6 | . . . . . . . 2 . . . . . 1 1 . 2 Utility 12 | . . . . 1 . . 2 2 1 . 1 . 2 . . 3 Weapon 11 | . . . 1 . . . 2 1 . . 1 . 1 1 . 4 Highest Loss Streak 5 | . . . 1 1 . . 5 2 1 . 2 . 3 1 . 5 Average Slot Usage (%) 94 | . 97 100 97 89 91 100 89 97 98 100 92 93 93 98 99 95 Engine 8 | . 14 14 11 11 11 11 9 8 9 9 7 7 6 5 7 5 Treads 17 | . 28 28 22 22 22 22 17 18 18 18 15 15 14 14 15 13 Device 4 | . . . . . 2 11 12 7 . . . . 6 9 15 13 Storage 22 | . 24 14 22 22 22 22 18 21 27 27 23 23 23 23 23 23 Processor 1 | . . . . . . . 4 6 . . . . . . . . Hackware 6 | . . . . . . . . . 7 9 13 16 9 15 15 16 Protection 14 | . . 14 19 12 11 11 10 17 17 18 17 15 13 12 6 6 Energy Gun 6 | . 28 28 21 22 22 22 12 . . . . . . . . . Ballistic Gun 6 | . . . . . . . 4 . 13 9 10 1 12 8 7 12 Launcher 1 | . . . . . . . . . . 6 2 . . 5 5 . Slashing Weapon 1 | . . . . . . . . 15 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 121 | 10 70 41 86 86 84 84 92 115 118 118 121 120 121 120 120 118 Greatest Support 51 | 40 40 40 40 40 40 40 40 40 40 40 46 46 46 46 51 51 Greatest Overweight (x) 4 | . 1 1 2 2 2 2 2 2 2 2 2 2 2 4 2 3 Average Overweight (x) 1 | . . 1 1 2 2 2 1 2 2 2 2 2 2 2 2 2 Largest Inventory Capacity 28 | 6 20 12 20 20 20 20 20 28 28 28 28 28 28 28 28 28 Average Capacity 24 | 6 17 12 20 20 20 20 20 23 28 28 28 28 28 28 28 28 Most Carried 28 | 6 12 12 13 19 20 20 20 27 28 28 28 25 27 28 28 28 Average Carried 22 | 6 9 12 11 17 19 20 19 21 27 27 25 25 25 27 28 26 Final Capacity 28 | 6 12 12 20 20 20 20 20 28 28 28 28 28 28 28 28 28 Final Carried 28 | 6 12 12 13 19 20 20 20 27 26 28 26 25 25 28 28 25 Class Distribution -------------------- 51% | Bothacker-Mutant 43% | Hauler-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Matter Collected 2544 | 213 27 . 185 25 . . 191 165 436 152 190 . 506 404 . 50 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3340 | . 37 . 467 29 . . 576 591 382 9 149 . 354 643 . 103 Parts 205 | . . . 43 8 . . 37 32 15 1 9 . 22 33 . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 80 | . 1 . 12 4 . . 12 11 8 3 3 . 8 16 . 2 Melee 11 | . . . . . . . . 11 . . . . . . . . Guns 38 | . 1 . 6 1 . . 9 . 8 . 3 . 7 2 . 1 Cannons 1 | . . . . . . . . . . . . . 1 . . . AOE 27 | . . . 5 3 . . 3 . . 3 . . . 12 . 1 Classes Destroyed 10 | . 1 . 5 . . . 2 . . . 1 . 1 . . . Worker 1 | . . . . . . . . . . . . . 1 . . . Builder 2 | . . . 2 . . . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . Recycler 2 | . . . 2 . . . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . Swarmer 25 | . . . 8 4 . . 3 . . 3 . . . 7 . . Grunt 33 | . 1 . 2 . . . 4 4 7 . 2 . 5 7 . 1 Sentry 13 | . . . 2 . . . 4 6 . . . . . 1 . . Hunter 4 | . . . . . . . 1 1 1 . . . . 1 . . Programmer 5 | . . . . . . . . . . . 1 . 3 . . 1 Best Kill Streak 13 | . 1 . 13 4 . . 5 3 2 3 2 . 2 6 . 1 Combat Bots Only 6 | . 1 . 5 4 . . 5 3 2 3 2 . 2 6 . 1 Max Kills in Single Turn 3 | . 1 . 2 3 . . 2 1 1 2 1 . 1 3 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . 2 3 . . 2 . . 2 . . . 3 . 1 Melee 1 | . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Damage Taken 7243 | . 31 . 387 119 . . 1101 1338 570 85 355 . 913 819 . 1525 Core 1039 | . . . . 23 . . 109 141 65 . 73 . 62 148 . 418 Absorbed by Shields 156 | . . . . . . . 84 72 . . . . . . . . Core Remaining (%) 84 | 100 . 100 . . . 94 . . . 42 . . . . . . Volleys Fired 283 | . 4 . 29 8 . . 31 . 56 8 31 9 42 43 . 22 Largest 2 | . 2 . 2 2 . . 2 . 2 2 2 2 2 2 . 2 Hottest 150 | . 90 . 80 80 . . 90 . 46 56 46 150 98 59 . 51 Shots Fired 418 | . 8 . 45 14 . . 56 . 70 9 49 12 62 58 . 35 Gun 327 | . 8 . 40 13 . . 56 . 54 4 40 . 52 30 . 30 Cannon 12 | . . . . . . . . . . . . 5 7 . . . Launcher 43 | . . . 5 1 . . . . . 4 . . . 28 . 5 Special 36 | . . . . . . . . . 16 1 9 7 3 . . . Kinetic 236 | . . . . . . . 26 . 54 4 40 . 52 30 . 30 Thermal 20 | . 8 . . . . . . . . . . 5 7 . . . Explosive 10 | . . . 5 1 . . . . . 4 . . . . . . Electromagnetic 116 | . . . 40 13 . . 30 . . . . . . 28 . 5 Robot Hit Streak 19 | . 4 . 19 2 . . 15 . 12 4 7 4 17 7 . 16 Robot Miss Streak 3 | . 2 . 2 1 . . 2 . 2 1 3 2 3 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 . . . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . 1 . . . . . Shots Hit Robots 333 | . 5 . 35 7 . . 46 36 56 4 32 8 46 31 . 27 Core Hits 149 | . 2 . 21 5 . . 21 13 18 4 9 . 19 25 . 12 Critical Hits 1 | . . . . . . . 1 . . . . . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Melee Attacks 68 | . . . . . . . . 60 2 . . . . . 2 4 Impact . | . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . . . . 60 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks 5 | . . . . . . . . 5 . . . . . . . . Damage Inflicted 7427 | . 70 . 955 201 . 18 833 1323 624 368 344 75 781 1223 . 612 Guns 3366 | . 70 . 387 44 . . 632 . 624 14 337 . 640 157 . 461 Cannons 200 | . . . . . . . . . . . . 75 125 . . . Explosions 2473 | . . . 568 134 . . 201 . . 354 . . . 1066 . 150 Melee 1323 | . . . . . . . . 1323 . . . . . . . . Ramming 65 | . . . . 23 . 18 . . . . 7 . 16 . . 1 Kinetic 2447 | . . . . . . . 214 . 624 14 337 . 640 157 . 461 Thermal 818 | . 70 . 83 . . . 201 . . . . 75 125 264 . . Explosive 973 | . . . 485 134 . . . . . 354 . . . . . . Electromagnetic 1801 | . . . 387 44 . . 418 . . . . . . 802 . 150 Impact . | . . . . . . . . . . . . . . . . . Slashing 1323 | . . . . . . . . 1323 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . 4 4 . 18 18 11 6 6 Average Corruption 9 | . . . . . . . . . 1 4 . 13 15 8 6 6 Corruption Purged 15 | . . . . . . . . . . . . . 10 5 . . Effects 169 | . . . . . . . . . 3 9 . 8 93 40 6 10 Message Errors 38 | . . . . . . . . . 2 3 . 1 20 11 . 1 Matter Fused 37 | . . . . . . . . . 1 3 . 1 23 2 2 5 Heat Flow Errors 17 | . . . . . . . . . . . . . 10 5 1 1 Energy Discharges 19 | . . . . . . . . . . 2 . 2 9 4 2 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . . . . . . . . . 1 10 4 1 . Data Loss (major) 9 | . . . . . . . . . . . . . 5 3 . 1 Misfires 4 | . . . . . . . . . . . . 1 1 2 . . Alerts 1 | . . . . . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . . 3 . . . Targeting Errors 20 | . . . . . . . . . . 1 . 2 9 7 . 1 Weapon Failures 4 | . . . . . . . . . . . . . 2 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 103 | . . . 18 6 . . 20 46 . 11 . . . 2 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 57 | . . . 18 6 . . 20 . . 11 . . . 2 . . Melee 46 | . . . . . . . . 46 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 206 | . . . 29 40 . . 88 . . . . . . 49 . . Shots 9 | . . . 1 1 . . 2 . . . . . . 5 . . Rammed 7 | . . . . 2 . 2 . . . . 1 . 1 . . 1 Targets Rammed 7 | . . . . 2 . 2 . . . . 1 . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 275 | . 108 . 174 114 . . 216 . 18 9 17 156 275 246 246 190 Average Temperature 68 | . 60 . 69 57 . . 70 . 7 9 5 49 94 88 125 40 Received Heat Transfer 2454 | . 18 . 99 . . . 339 591 306 . 144 . 351 204 . 402 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . . . . . . 2 . . Combat Hostiles 3 | . . . 1 . . . . . . . . . . 2 . . Parts Fried 12 | . . . 2 . . . 3 . . . . . . 7 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . . . . . . 1 . . Heat Transferred 1070 | . 174 . 100 . . . 250 . . . . 111 185 250 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 2 . . . 2 . . . . . . 4 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Peak Influence 601 | . 20 7 377 162 . . 207 601 307 362 204 27 85 521 307 334 Initial 292 | . . 7 2 82 . . . 136 292 35 189 12 18 45 273 214 Average 140 | . 9 7 193 58 . . 71 386 48 212 73 18 29 324 278 248 Maximum Alert Level 2 | . . . 1 . . . 1 2 1 1 1 . . 2 1 1 Low Security (%) 70 | 100 100 100 30 100 . 100 94 15 99 37 95 100 100 40 . . Level 1 19 | . . . 69 . . . 5 30 . 62 4 . . 24 100 100 Level 2 9 | . . . . . . . . 53 . . . . . 35 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . . . 3 . 4 . 3 . 4 . . . Investigation 2 | . . . . . . . 1 . . . . . 1 . . . Extermination 4 | . . . . . . . . . . . 1 . 3 . . . Reinforcement 8 | . 1 . . . . . 1 . 4 . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Distress Signals 4 | . 1 . . . . . . 2 1 . . . . . . . Communications Jammed 80 | . . . . . . . . . . . 80 . . . . . Distress Signals 80 | . . . . . . . . . . . 80 . . . . . Times Spotted 152 | . 2 . 16 4 . . 15 15 26 8 14 6 14 16 5 11 Peak Tracking Total 7 | . 3 . 5 4 . . 5 5 3 4 3 3 4 6 5 7 Tactical Retreats 14 | . . . 1 . . . 1 5 . 1 . . 3 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Traps Triggered 33 | . . . . . . . . 8 4 10 1 . . 10 . . Indirectly 2 | . . . . . . . . . . . . . . 2 . . Trap Hack Attempts 92 | . . . . . . . . . 92 . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 5 . . . . . . . Reused 3 | . . . . . . . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Machines Disabled 10 | . . . 3 . . . 1 2 . 2 . . . 2 . . Max in Single Turn 1 | . . . 1 . . . 1 1 . 1 . . . 1 . . Garrison Relay 6 | . . . . . . . . 2 . 2 . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Machines Accessed 21 | . . . 4 . 2 . 5 . 3 . 1 . 4 . 2 . Terminals 8 | . . . 3 . . . 2 . 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . . . 1 . . . 2 . 1 . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . 1 . 1 . Total Hacks 48 | . . . 13 . 2 . 9 . 7 . 4 . 8 . 5 . Successful 27 | . . . 6 . 2 . 6 . 6 . . . 4 . 3 . Failed 21 | . . . 7 . . . 3 . 1 . 4 . 4 . 2 . Catastrophic 3 | . . . 1 . . . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . . . 9 . 1 . 8 . 3 . . . . . . . Terminals 26 | . . . 11 . . . 4 . 4 . 4 . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 12 | . . . 2 . . . . . 2 . . . 4 . 4 . Recycling Units 4 | . . . . . . . 4 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . 1 . 1 . Terminal Hacks 6 | . . . 1 . 2 . 1 . 2 . . . . . . . Record 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 2 . . . . . 2 . . . 3 . 2 . Scan Component 5 | . . . 1 . . . . . 1 . . . 2 . 1 . Repair 4 | . . . 1 . . . . . 1 . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . 1 . 1 . Unlock Access 4 | . . . . . . . 1 . 1 . . . 1 . 1 . Unauthorized Hacks 8 | . . . 3 . . . 4 . 1 . . . . . . . Terminals 6 | . . . 3 . . . 2 . 1 . . . . . . . Botnet 6 | . . . 3 . . . 2 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . Mask 2 | . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . 4 . . . 3 . 2 . 1 . 3 . 1 . Full Trace Events 2 | . . . 1 . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . . . 1 . . . 1 . 1 . Time 152 | . . . 32 . . . . . 38 . . . 44 . 38 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . . . 1 . 1 . . . 1 . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . Robots Hacked 26 | . . . . . . . . . 9 1 5 6 2 . . 3 Non-combat 7 | . . . . . . . . . 5 . 2 . . . . . Combat 19 | . . . . . . . . . 4 1 3 6 2 . . 3 Robot Hacks Applied 32 | . . . . . . . . . 11 1 7 7 3 . . 3 parse_system 1 | . . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . 1 . . . . . generate_anomaly 1 | . . . . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . check_alert 1 | . . . . . . . . . 1 . . . . . . . purge_threat 3 | . . . . . . . . . 2 . 1 . . . . . find_terminals 1 | . . . . . . . . . . . 1 . . . . . map_route 1 | . . . . . . . . . 1 . . . . . . . ignore_targets 7 | . . . . . . . . . . . . 7 . . . . amplify_resonance 1 | . . . . . . . . . . . . . 1 . . . wipe_record 1 | . . . . . . . . . . . . . . . . 1 disable_weapons 2 | . . . . . . . . . 1 1 . . . . . . overwrite_iff 4 | . . . . . . . . . . . 3 . . . . 1 streamctrl_high 1 | . . . . . . . . . . . . . 1 . . . formatsys_low 2 | . . . . . . . . . 1 . 1 . . . . . formatsys_high 4 | . . . . . . . . . 3 . . . . . . 1 Relay Couplers Released 21 | . . . . . . . . 7 . 6 . . . 8 . . Machine Destruction 21 | . . . . . . . . 7 . 6 . . . 8 . . Attached 10 | . . . . . . . . . 5 . 2 1 1 . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Total Allies 11 | . . . . . . . . . 4 . 4 . 1 . . 2 Largest Group 3 | . . . . . . . . . 2 1 3 . 1 . . 1 Highest-Rated Group 57 | . . . . . . . . . 26 15 57 . 30 . . 32 Highest-Rated Ally 32 | . . . . . . . . . 16 15 26 . 30 . . 32 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . . 23 9 17 . 4 . . 2 Total Damage 902 | . . . . . . . . . 249 184 278 . 135 . . 56 Kills 12 | . . . . . . . . . 4 5 2 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Turns Passed 10135 | 11 228 51 621 931 711 191 632 1064 1082 451 654 189 1874 896 269 280 Spaces Moved 3695 | 6 117 29 245 448 355 93 252 433 357 196 263 80 296 362 108 55 Core . | . . . . . . . . . . . . . . . . . Treads 3693 | 4 117 29 245 448 355 93 252 433 357 196 263 80 296 362 108 55 Legs 2 | 2 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 180 180 200 200 200 180 200 200 200 200 200 200 200 200 200 Average Speed 198 | 146 175 180 194 200 200 200 198 200 200 200 200 200 200 201 200 200 Slowest Speed 240 | 160 180 180 200 200 200 200 200 200 200 200 200 200 200 240 200 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 28 17 29 87 70 32 25 59 32 46 8 79 8 60 3 22 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 67 | . . . 32 12 . . 8 . . 9 . . . 6 . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 67 | . . . 32 12 . . 8 . . 9 . . . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Total 6035 | 7 131 28 341 467 357 97 332 589 656 248 350 100 1513 476 165 178 Wait 1594 | . 1 . 52 2 . 3 13 46 113 10 36 7 1157 21 45 88 Move 3683 | 5 116 28 244 447 354 92 252 432 357 195 263 79 295 361 108 55 Hop . | . . . . . . . . . . . . . . . . . Pick Up 67 | . 6 . 1 6 2 . 4 15 4 6 4 . 5 11 3 . Fast Attach 24 | . 1 . 4 . . . 5 2 3 . . . 4 4 1 . Attach 25 | . . . 2 . 1 . 3 1 5 . 3 1 4 2 . 3 Detach 1 | . . . 1 . . . . . . . . . . . . . Swap 81 | 2 2 . 7 2 . . 12 11 15 4 8 4 4 3 2 5 Drop 60 | . 1 . 1 . . . 12 17 6 5 4 . 1 9 4 . Fire 283 | . 4 . 29 8 . . 31 . 56 8 31 9 42 43 . 22 Melee 61 | . . . . . . . . 53 2 . . . . . 2 4 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . . . . 2 . 2 . . . . 1 . 1 . . . Escape Stasis 54 | . . . . . . . . 12 . 20 . . . 22 . . Rewire 3 | . . . . . . . . . 3 . . . . . . . Trap 92 | . . . . . . . . . 92 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 16) 240 | -10/Materials | Entered Mines 254 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 278 | -10/Mines | Discovered new exit (range 6) 291 | -10/Mines | Entered Materials 291 | -9/Materials | Evolved 2 slots: Utility x2 575 | -9/Materials | Build established: Hauler-Mutant 756 | -9/Materials | Repaired Med. Armor Plating 818 | -9/Materials | Identified exit to Mines 818 | -9/Materials | Identified exit to Storage 912 | -9/Materials | Entered Mines 917 | -9/Mines | Met a Derelict bent on vengeance 1101 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1187 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1318 | -9/Mines | Learned Materials machine intel 1406 | -9/Mines | Discovered new exit (range 10) 1413 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1833 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1835 | -9/Mines | Discovered new exit (range 5) 1843 | -9/Mines | Entered Exiles 1893 | -9/Exiles | Met 8R-AWN 1925 | -9/Exiles | Met EX-HEX 2036 | -9/Exiles | Met EX-DEC 2074 | -9/Exiles | Learned location of Zion (-7) 2164 | -9/Exiles | Discovered new exit (range 10) 2274 | -9/Exiles | Met EX-BIN 2306 | -9/Exiles | Aligned with FarCom system 2308 | -9/Exiles | Given EX-Vault access code 2354 | -9/Exiles | Opened EX-Vault 2369 | -9/Exiles | Found Chronowheel 2408 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2437 | -9/Exiles | Exiles lab attacked by MAIN.C 2554 | -9/Exiles | Left Exiles lab with Chronowheel 2554 | -9/Exiles | Entered Mines 2726 | -8/Mines | Discovered new exit (range 8) 2745 | -8/Mines | Entered Materials 2745 | -8/Materials | Evolved 2 slots: Utility x2 2746 | -8/Materials | Loaded intel: 63 machine locations 3078 | -8/Materials | Lost 5 parts (2n2u1w) 3292 | -8/Materials | Garrison activated, responded to threat 3377 | -8/Materials | Identified exit to Garrison 3377 | -8/Materials | Entered Garrison 3387 | -8/Garrison | Installed Relay Interface Framework 3662 | -8/Garrison | Triggered checkpoint 3809 | -8/Garrison | Discovered new exit (range 11) 3872 | -8/Garrison | Triggered checkpoint 4004 | -8/Garrison | Garrison Relay disabled 4297 | -8/Garrison | Discovered new exit (range 8) 4344 | -8/Garrison | Triggered checkpoint 4373 | -8/Garrison | Garrison Relay disabled 4441 | -8/Garrison | Entered Materials 4690 | -8/Materials | Build established: Bothacker-Mutant 4976 | -8/Materials | Repaired Imp. Light Armor Plating 5148 | -8/Materials | Core integrity fell below 50% 5251 | -8/Materials | Discovered new exit (range 47) 5411 | -8/Materials | Build established: Hauler-Mutant 5523 | -8/Materials | Identified exit to Garrison 5523 | -8/Materials | Entered Garrison 5523 | -8/Garrison | Accompanied by 1 ally 5566 | -8/Garrison | Triggered checkpoint 5638 | -8/Garrison | Garrison Relay disabled 5691 | -8/Garrison | Triggered checkpoint 5802 | -8/Garrison | Triggered checkpoint 5858 | -8/Garrison | Garrison Relay disabled 5938 | -8/Garrison | Discovered new exit (range 9) 5941 | -8/Garrison | Build established: Bothacker-Mutant 5966 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 5974 | -8/Garrison | Entered Factory 5974 | -7/Factory | Accompanied by 1 ally 5974 | -7/Factory | Evolved 2 slots: Utility x2 6628 | -7/Factory | Sucked down chute 6628 | -7/Factory | Entered Waste 6643 | -7/Waste | EMP discharged 6643 | -7/Waste | System corruption reached 10% 6647 | -7/Waste | Spotted C-40 Crusher 6685 | -7/Waste | Spotted C-40 Crusher 6692 | -7/Waste | Spotted C-40 Crusher 6696 | -7/Waste | Spotted C-40 Crusher 6727 | -7/Waste | Spotted C-40 Crusher 6729 | -7/Waste | Spotted C-40 Crusher 6743 | -7/Waste | EMP discharged 6797 | -7/Waste | Discovered new exit (range 11) 6817 | -7/Waste | Entered Factory 8442 | -7/Factory | Lost 3 parts (1n2u) 8649 | -7/Factory | Repaired Remote Datajack 8683 | -7/Factory | Identified exit to Garrison 8691 | -7/Factory | Entered Garrison 8737 | -7/Garrison | Triggered checkpoint 8778 | -7/Garrison | Garrison Relay disabled 9054 | -7/Garrison | Triggered checkpoint 9102 | -7/Garrison | Triggered checkpoint 9202 | -7/Garrison | Discovered new exit (range 14) 9272 | -7/Garrison | Triggered checkpoint 9315 | -7/Garrison | Garrison Relay disabled 9537 | -7/Garrison | Discovered new exit (range 15) 9579 | -7/Garrison | Expanded RIF knowledge: Robot Detection 9587 | -7/Garrison | Entered Factory 9749 | -7/Factory | Repaired Imp. Light Armor Plating 9856 | -7/Factory | Identified exit to Garrison 9856 | -7/Factory | Entered Garrison 9946 | -7/Garrison | Triggered checkpoint 10037 | -7/Garrison | Triggered checkpoint 10082 | -7/Garrison | Core integrity fell below 50% 10106 | -7/Garrison | Triggered checkpoint 10126 | -7/Garrison | Lost 4 parts (1p1n1u1w) 10132 | -7/Garrison | Core integrity fell below 20% 10136 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 10104_ Jacked Y-54 Guardian... >>wipe_record Installed hostile record filter. Deleted hostile record. 10114_ Network quickbooting Y-54 Guardian, ETC: 6. 10115_ Sneak attack on Y-54 Guardian. 10115_ System corrupted: Datajack targeting data glitched. 10115_ Y-54 Guardian system offline. 10118_ Slug penetrates Y-54 Guardian. 10119_ ZYD5CW1ZBONH<,MGIQNPWRX9M#|Y| 8FG8 10120_ Y-54 Guardian reactivates. 10121_ Slug penetrates Y-54 Guardian. 10126_ Imp. Light Armor Plating destroyed. 10126_ Hvy. Assault Rifle destroyed. 10127_ Slug penetrates Y-54 Guardian. 10129_ Med. Treads destroyed. 10129_ Gauss Rifle destroyed. 10131_ Slammed into Y-54 Guardian. 10134_ Y-54 Guardian destroyed. 10136_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????gg?g????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????# ???????????????????????????????????????? | | ???????## % ## ?????????????????????????????????? | | ?????? = ???????????????????????????????? | | ?????? #######??????????????????????? | | ?????? 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"s????????# #????????? | | ????????????????????????" "s????????# #????????? | | ???????????????????????x" "s????????# ###??????? | | ????????????????????????# #?????????# #??????? | | ????????????????????????# ??????????# #??????? | | ????????????????????????# ??????????# #??????? | | ????????????????????????# ??????????######??????? | | ????????????????????????# ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Relay Coupler Types 44 Relay Coupler Value 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionHelicalMatrix Manual? 0 Play Time 00:58:08 Cumulative 221.1 hours Start 2021.01.06 @ 08:43:15 End 2021.01.06 @ 09:41:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 59 Adventurer 63 Explorer 66 Win Type - Total 12 Types 11/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04b88082-3b85-4f0e-beb9-5a292da5f2ea