Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.15 @ 23:40:46 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3940) 3940 TOTAL SCORE: 9140 Bonus ------- Pacifist 2880 Follower Combat Kills 60 Entered DSFs 1000 Cogmind --------- Core Integrity 254/1150 Matter 281/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Signal Interpreter Utility Shielding Hacking Suite System Shield Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Signal Interpreter Signal Interpreter Signal Interpreter Hacking Suite [Rating: 16] Favorites ----------- Power None Propulsion None Utility Melee Analysis Suite Processor Melee Analysis Suite Protection Utility Shielding Weapon None Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Slots Evolved 12 | . . . 2 . 2 2 . 2 2 . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 12 | . . . 2 . 2 2 . 2 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 13 | . 1 . . . . . 4 2 . 5 1 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 13 | . 1 . . . . . 4 2 . 5 1 Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor 6 | . . . . . . . 4 1 . 1 . Hackware . | . . . . . . . . . . . . Protection 7 | . 1 . . . . . . 1 . 4 1 Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 7 | . . . . . . . . 3 . . 4 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 7 | . . . . . . . . 3 . . 4 Weapon . | . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . . . 2 . . 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 17 | . 7 14 11 11 9 7 14 31 . 26 19 Processor 10 | . . . . . . . 7 25 . 21 16 Protection 7 | . 7 14 11 11 9 7 7 5 . 3 2 Naked Turns 12 | . 12 . . . . . . . . . . Heaviest Build 4 | . 1 1 1 1 1 1 1 4 . 3 3 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 3 3 3 4 4 4 5 5 5 4 Average Carried 3 | . 1 3 3 3 3 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 3 3 4 4 4 5 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Matter Collected 219 | 200 . 10 . . . . . . . 9 . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Damage Taken 2557 | . . 4 161 94 85 . 279 490 . 333 1111 Core 1964 | . . 2 161 84 84 . 279 277 . 181 896 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 99 . 38 84 . 60 67 . 81 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 5 | . . 1 . . . . . 1 . . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 107 | . . 10 . 26 2 . . 21 . . 48 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 107 | . . 10 . 26 2 . . 21 . . 48 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 3 Average Corruption 3 | . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 48 | . . 4 . 12 1 . . 10 . . 21 Shots . | . . . . . . . . . . . . Rammed 29 | . . 5 . 6 1 . . 5 . . 12 Targets Rammed 29 | . . 5 . 6 1 . . 5 . . 12 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 171 | . . . . . . . . . . . 171 Average Temperature 86 | . . . . . . . . . . . 86 Received Heat Transfer 370 | . . . 81 48 27 . . 57 . . 157 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Peak Influence 167 | . . . 45 47 63 28 19 103 35 24 167 Initial 35 | . . . . 17 18 28 19 9 35 24 12 Average 34 | . . . 17 27 35 28 19 52 35 24 58 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 4 | . . . 1 . . . . . . 1 2 Investigation 2 | . . . 1 . . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Distress Signals 1 | . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 64 | . . . 10 4 6 . 1 11 . 6 26 Peak Tracking Total 14 | . . . 10 2 9 . 1 7 . 4 14 Tactical Retreats 3 | . . . . 1 . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Traps Triggered 2 | . . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Machines Accessed 6 | . . . 1 . 1 1 . . 1 . 2 Terminals 6 | . . . 1 . 1 1 . . 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 9 | . . . 3 . 1 1 . . 1 . 3 Successful 3 | . . . . . . 1 . . 1 . 1 Failed 6 | . . . 3 . 1 . . . . . 2 Catastrophic 2 | . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . 3 . 1 . . . . . 3 Terminals 9 | . . . 3 . 1 1 . . 1 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . . . . . 1 . . 1 . 1 Open DSF 2 | . . . . . . 1 . . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . 1 . 1 . . . . . 1 Full Trace Events 2 | . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Total Allies 4 | . . 1 . . . . . 3 . . . Largest Group 3 | . . 1 . . . . . 3 . . . Highest-Rated Group 93 | . . 31 . . . . . 93 . . . Highest-Rated Ally 31 | . . 31 . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . 18 . . . Total Damage 208 | . . . . . . . . 208 . . . Kills 4 | . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Turns Passed 714 | 12 20 65 36 105 49 55 38 130 6 37 161 Spaces Moved 1278 | 24 30 119 71 167 94 110 59 240 12 57 295 Core 1278 | 24 30 119 71 167 94 110 59 240 12 57 295 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 50 50 50 100 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 3 12 43 14 35 18 4 67 8 . 49 11 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Total 1333 | 23 33 123 70 187 95 109 64 248 11 62 308 Wait 15 | . . . . 15 . . . . . . . Move 1267 | 23 29 118 70 166 93 109 58 239 11 56 295 Hop . | . . . . . . . . . . . . Pick Up 6 | . 3 . . . 1 . . 1 . 1 . Fast Attach 10 | . 1 . . . . . 4 1 . 4 . Attach 3 | . . . . . . . . 1 . 1 1 Detach 1 | . . . . . . . . 1 . . . Swap . | . . . . . . . . . . . . Drop . | . . . . . . . . . . . . Fire . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ram 29 | . . 5 . 6 1 . . 5 . . 12 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 13) 13 | -11/Junkyard | Entered Materials 24 | -10/Materials | Discovered new exit (range 16) 33 | -10/Materials | Entered Mines 36 | -10/Mines | Received a Mining Laser from a helpful Derelict 92 | -10/Mines | Discovered new exit (range 11) 98 | -10/Mines | Entered Materials 98 | -9/Materials | Evolved 2 slots: Utility x2 128 | -9/Materials | Discovered new exit (range 11) 134 | -9/Materials | Entered Mines 182 | -9/Mines | Met a Derelict bent on vengeance 224 | -9/Mines | Core integrity fell below 50% 235 | -9/Mines | Discovered new exit (range 7) 239 | -9/Mines | Entered Materials 239 | -8/Materials | Evolved 2 slots: Utility x2 283 | -8/Materials | Discovered new exit (range 10) 288 | -8/Materials | Entered Factory 288 | -7/Factory | Evolved 2 slots: Utility x2 312 | -7/Factory | Build established: Mutant 343 | -7/Factory | Identified exit to DSF 343 | -7/Factory | Entered DSF 364 | -7/DSF | Additional patrols routed to DSF 366 | -7/DSF | Discovered new exit (range 15) 381 | -7/DSF | Entered Factory 381 | -6/Factory | Evolved 2 slots: Utility x2 404 | -6/Factory | Allied Derelicts emerged from ambush trap array 507 | -6/Factory | Discovered new exit (range 8) 511 | -6/Factory | Identified exit to Factory 511 | -6/Factory | Entered another Factory area 511 | -5/Factory | Evolved 2 slots: Utility x2 517 | -5/Factory | Identified exit to DSF 517 | -5/Factory | Entered DSF 541 | -5/DSF | Additional patrols routed to DSF 543 | -5/DSF | Discovered new exit (range 12) 553 | -5/DSF | Identified exit to Factory 554 | -5/DSF | Entered Factory 554 | -4/Factory | Evolved 2 slots: Utility x2 675 | -4/Factory | Identified exit to Upper Caves 675 | -4/Factory | Identified exit to Armory 704 | -4/Factory | Core integrity fell below 50% 715 | -4/Factory | Self-destructed Last Messages --------------- 00663_ Nuclear Reactor explodes. 00663_ Melee Analysis Suite destroyed. 00675_ Connecting with Terminal... >>Access(Branch) Found 3 branch access points: (141,119) Upper Caves (110,131) Upper Caves (96,100) Armory Map updated. 00684_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 00688_ C-30 ARC bursts open, deploying its payload. 00688_ S-27 Virus unfolds itself. 00692_ Slammed into K-01 Serf. 00692_ Signal Interpreter destroyed. 00692_ System corrupted by crushing effect (+3). 00692_ M-13 Machinist repairs Mining Laser. 00706_ U-05 Engineer lays Concrete. 00707_ System corrupted: Heat flow error (+214). 00707_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????# """"############## #???? | | ????????????????????# """"#????????????# ##### | | ????????????????????# """"#????????????# T | | ????????????????????# """"#????????????# | | ????????????????????# """"#????????##### | | ????????????????????# ?"""?????????# """"" | | ????????????????????# ?????????????# """"" | | ????????????????????# ?????????????+ """ | | ????????????????????# ?????????????# | | ????????????????????# ??????????????# | | ????????????????????# ??????????????# ######### | | ????????????????????#???????????????# #?????? # | | ????????????????????????????????????# #???? # | | ????????????????????????????????????# #?? # | | ????????????????????????????????????# # # | | ????????????????????????????????????# + # | | ????????????????????????????????????# # # | | ??????????????????????????????#+#+### #?? # | | ??????????????????????????????# +???? # | | ????????????????????????####### ##?????? # | | ????????????????????????# #????????? | | ????????????????????????# ###### #????????? | | ????????????????????????# #????# ########## | | ????????????????????????# #????# | | ?????????????????????####/##+###?## | | ?????????????????????# @ #?# | | ?????????????????????# #?# | | ?????>???????????????# #?# | | ?????????????????????# #?# # | | ?????????????????????###########?# | | ?????????????????????????????????# " " | | ?????????????????????????????????## "G" # | | ??????????????????????????????????# " #? | | ??????????????????????????????????## #? | | ???????????????????????????????????# +? | | ???? ????????????????????????????# ###+#? | | ???# ????????????????????????????# ### ????? | | ???# ????????????????????????????# #?? "???? | | ???# ??????????????####+##+####### ### F???? | | ???# ??????????????+ + ???? | | ???# ??????????????# ########+####? "???? | | ???# ??????????????# #???????????????????? | | ???# #?????????????+ #???????????????????? | | ???# #?????????????####+## #???????????????????? | | ???# #???????????????????# #???????????????????? | | ?### #???????????????????# #???????????????????? | | ?# # #???????????????????# #???????????????????? | | ?? /???????????????????# #???????????????????? | | ???# #????????############ #???????????????????? | | ???# ########## ## #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Melee Accuracy 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentComponentSink Manual? 0 Play Time 00:09:17 Cumulative 215.0 hours Start 2023.05.15 @ 23:33:11 End 2023.05.15 @ 23:40:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 638 Rogue 638 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cad71338-9885-4a7c-aa12-dc2572e5c8db