Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 20:16:45 Player: woegarden Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (28) 140 Value Destroyed (801) 801 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 7413 Bonus ------- Follower Combat Kills 52 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Energy Well Improved Terrain Scan Processor Advanced ECM Suite EM Disruption Field EM Disruption Field Hacking Suite System Shield > --- WEAPON ----------- Wave Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Lance [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scan Processor Device EM Disruption Field Storage Energy Well Processor Improved Terrain Scan Processor Hackware System Shield Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun Wave Gun Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . . . . . 1 Utility 8 | . . . 2 . . . 1 2 . . 2 1 . Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 86 | 2 1 1 22 2 . 5 7 10 . 1 11 18 6 Power 12 | . . 1 3 . . 1 1 1 . . 2 1 2 Engine 8 | . . 1 3 . . 1 . . . . 1 . 2 Core 4 | . . . . . . . 1 1 . . 1 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 2 . . 6 2 . 4 1 4 . . 1 7 4 Treads 6 | . . . . . . . . . . . . 6 . Leg . | . . . . . . . . . . . . . . Wheel 7 | 2 . . . . . . . 1 . . . 1 3 Hover 6 | . . . . 2 . 1 1 . . . 1 . 1 Flight 12 | . . . 6 . . 3 . 3 . . . . . Utility 25 | . 1 . 7 . . . 2 3 . 1 5 6 . Device 13 | . 1 . 2 . . . 1 1 . . 4 4 . Storage 3 | . . . . . . . . 1 . . . 2 . Processor 6 | . . . 5 . . . . 1 . . . . . Hackware 2 | . . . . . . . 1 . . . 1 . . Protection 1 | . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 18 | . . . 6 . . . 3 2 . . 3 4 . Energy Gun 5 | . . . 1 . . . 1 . . . 1 2 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 8 | . . . 4 . . . 1 . . . 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 1 . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 6 | . . . . . . . . 6 . . . . . Parts Lost 51 | . . . 9 . . 4 2 4 . 4 9 2 17 Power 8 | . . . 2 . . 1 . . . . 2 . 3 Propulsion 17 | . . . 3 . . 3 1 2 . 1 1 1 5 Utility 18 | . . . 1 . . . . 2 . 3 5 . 7 Weapon 8 | . . . 3 . . . 1 . . . 1 1 2 Highest Loss Streak 17 | . . . 3 . . 4 2 2 . 3 9 2 17 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 6 7 8 5 4 4 5 4 4 5 4 2 2 2 Power . | 1 2 1 . . . . . . . . . . . Propulsion 1 | 4 2 2 1 2 2 1 . . . . . 1 1 Utility 1 | . . 1 1 1 2 3 3 3 5 4 1 . . Weapon . | 1 1 2 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . . 4 5 . . . . 3 . 1 5 1 . Power 4 | . . 2 . . . . . 1 . . 1 . . Propulsion 5 | . . 2 1 . . . . . . . 1 1 . Utility 6 | . . . 2 . . . . . . 1 3 . . Weapon 4 | . . . 2 . . . . 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 97 100 94 100 100 94 75 90 69 55 58 70 70 Engine 3 | . 14 14 10 11 11 9 8 . . . . . . Core 3 | . . . . . . . . 6 7 3 4 4 3 Treads 3 | . . . . . . . . . . . . 11 11 Wheel 2 | . 28 28 4 . . . . 2 . . . 1 . Hover 3 | . . . . 16 22 12 1 . . . 5 . . Flight 5 | . . . 15 5 . 5 11 16 15 8 . . . Device 10 | . 12 14 6 . . . 1 6 . . 17 20 21 Storage 4 | . 14 14 2 . . . . 6 . . . 6 8 Processor 21 | . . . 33 44 44 44 36 30 30 29 11 5 4 Hackware 6 | . . . . . . . 7 7 7 7 13 11 8 Energy Gun 4 | . 14 14 2 11 11 11 3 . . . 3 3 4 Ballistic Gun 4 | . 14 14 15 11 11 11 4 . . . . 1 3 Impact Weapon 1 | . . . . . . . . 6 . . . . . Peak Build Rating 71 | 6 7 8 18 18 19 19 26 54 37 37 54 71 71 Average Rating 36 | 6 6 7 16 18 18 18 20 43 37 27 39 52 59 On Entrance 20 | 6 6 7 8 18 18 19 19 21 37 37 11 13 71 Naked Turns 33 | . . . . . . . . . . . . . 33 Heaviest Build 69 | 13 14 14 14 7 7 7 15 22 10 20 24 69 69 Greatest Support 90 | 20 20 20 20 12 12 12 8 28 11 11 20 90 90 Greatest Overweight (x) 15 | . . . 3 . . 2 1 1 . 6 1 2 15 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 5 5 5 5 5 5 5 5 20 20 Average Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 12 18 Most Carried 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 6 7 7 5 4 4 5 4 4 5 4 2 3 3 Final Capacity 20 | 8 8 8 5 5 5 5 5 5 5 5 5 20 5 Final Carried 8 | 8 8 8 5 4 5 5 5 5 5 5 2 5 . Class Distribution -------------------- 38% | Hacker-Mutant 25% | Mutant 21% | Scout 8% | Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Matter Collected 1485 | 222 . 20 333 41 . . 98 30 . 25 287 234 195 Remotely . | . . . . . . . . . . . . . . Salvage Created 961 | 83 . . 368 . . 29 . 30 . . 116 234 101 Parts 51 | 6 . . 23 . . 3 . 1 . . 8 8 2 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 22 | . . . 9 . . 2 . 1 . . 5 4 1 Melee 4 | . . . . . . . . 1 . . . 2 1 Guns 16 | . . . 9 . . 2 . . . . 5 . . Classes Destroyed 9 | 2 . . 5 . . . . 1 . . . 1 . Worker 1 | . . . 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . Watcher 2 | . . . 1 . . . . . . . . . 1 Swarmer 13 | . . . 6 . . 2 . . . . 5 . . Grunt 4 | . . . 2 . . . . . . . . 1 1 Duelist 1 | . . . 1 . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . 1 . Programmer 3 | . . . . . . . . 1 . . . 2 . Best Kill Streak 5 | 2 . . 5 . . 2 . 1 . . 4 2 1 Combat Bots Only 4 | . . . 4 . . 2 . 1 . . 4 2 1 Max Kills in Single Turn 1 | 1 . . 1 . . 1 . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 575 | . . . 128 . . 55 13 19 . 48 87 51 174 Missed 190 | . . . 56 . . 19 6 11 . 15 23 13 47 Hits 385 | . . . 72 . . 36 7 8 . 33 64 38 127 Melee 24 | . . . 2 . . . . 2 . . 3 . 17 Projectile 361 | . . . 70 . . 36 7 6 . 33 61 38 110 Critical Strikes 18 | . . . . . . 1 . 2 . 2 . 2 11 Part Disruptions 1 | . . . . . . . . . . 1 . . . Damage Taken 6968 | . . . 702 . . 371 105 146 . 776 1105 811 2952 Core 2301 | . . . 217 . . 127 49 . . 441 231 68 1168 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 83 | . . . . . . . . . . 83 . . . Core Remaining (%) 72 | 100 . 100 . . . 14 91 . . 37 72 93 . Volleys Fired 89 | 2 . . 52 . . 7 1 . . . 15 12 . Largest 2 | 2 . . 2 . . 2 1 . . . 1 1 . Hottest 85 | 70 . . 73 . . 85 20 . . . 80 85 . Shots Fired 129 | 4 . . 83 . . 14 1 . . . 15 12 . Gun 129 | 4 . . 83 . . 14 1 . . . 15 12 . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 95 | 2 . . 80 . . 7 1 . . . 5 . . Thermal 34 | 2 . . 3 . . 7 . . . . 10 12 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 8 | 3 . . 8 . . 3 4 . . . 5 7 . Robot Miss Streak 4 | . . . 4 . . 2 . . . . 3 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . Shots Hit Robots 99 | 3 . . 47 . . 9 1 5 . . 12 15 7 Core Hits 47 | 3 . . 19 . . 5 . 1 . . 8 5 6 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . 3 . Burn 3 | . . . . . . . . . . . . 3 . Melee Attacks 28 | . . . . . . . . 11 . . . 6 11 Impact 11 | . . . . . . . . 11 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . 6 11 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1859 | 31 . . 460 . . 88 21 224 . 42 205 424 364 Guns 1012 | 31 . . 460 . . 88 8 . . . 205 220 . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 651 | . . . . . . . . 224 . . . 186 241 Ramming 196 | . . . . . . . 13 . . 42 . 18 123 Kinetic 563 | 6 . . 447 . . 41 8 . . . 61 . . Thermal 449 | 25 . . 13 . . 47 . . . . 144 220 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 224 | . . . . . . . . 224 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 427 | . . . . . . . . . . . . 186 241 Highest Corruption 16 | . . . . . . . . 7 7 16 5 2 . Average Corruption 5 | . . . . . . . . 6 7 10 5 1 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 24 | . . . . . . . . 3 1 13 1 6 . Message Errors 5 | . . . . . . . . 1 . 2 . 2 . Matter Fused 6 | . . . . . . . . . . 4 . 2 . Heat Flow Errors 2 | . . . . . . . . . 1 1 . . . Energy Discharges 4 | . . . . . . . . 1 . 1 . 2 . Parts Rejected 3 | . . . . . . . . . . 2 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 17 | . . . . . . . . 17 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 17 | . . . . . . . . 17 . . . . . Knockbacks 4 | . . . . . . . . 2 . . . . 2 Impact 4 | . . . . . . . . 2 . . . . 2 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . . . . . 6 . . 19 . . 10 Shots . | . . . . . . . . . . . . . . Rammed 34 | . . . . . . . 4 . . 6 . . 24 Targets Rammed 36 | . . . . . . . 4 . . 6 . 1 25 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 1 1 Highest Temperature 310 | 40 . . 9 . . 104 201 . 109 190 92 310 . Average Temperature 74 | 20 . . 3 . . 66 103 . 57 99 49 139 . Received Heat Transfer 952 | . . . 117 . . . 18 9 . 36 144 117 511 Effects 1 | . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Melted 15 | . . . . . . . . . . . 2 13 . Heat Transferred 1347 | 74 . . 37 . . 111 . . . . 325 800 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 129 | 10 4 . 129 80 . 40 115 51 . 16 70 40 30 Initial 51 | . . . . 49 . . . 51 . . . 12 . Average 10 | 6 . . 46 42 . 9 16 4 . 3 7 5 . Influence Increases 1018 | 10 4 . 324 71 . 50 135 45 . 61 146 100 72 Destroy 0b10 Robot/C 480 | . . . 180 40 . 40 . 20 . . 100 80 20 Destroy 0b10 Robot/NC 30 | 10 . . 15 . . . . . . . . . 5 Destroy Leader 94 | . . . 32 10 . 10 . 10 . . 10 20 2 Allied During Kill 6 | . . . . 6 . . . . . . . . . Successful Hack 33 | . 4 . 7 . . . . . . 16 6 . . Disable Machine 15 | . . . . . . . . 15 . . . . . Partial Spotted 60 | . . . 30 15 . . 15 . . . . . . Lose Combat Pursuer 300 | . . . 60 . . . 120 . . 45 30 . 45 Influence Decreases 996 | 10 4 . 195 180 20 50 20 160 . 61 120 126 50 Entered New Map 178 | . . . . 80 20 . . 64 . . . 14 . Time Decay 581 | 10 4 . 115 100 . 30 20 86 . 61 30 112 13 Lost Part 237 | . . . 80 . . 20 . 10 . . 90 . 37 Squads Dispatched 12 | . 1 1 . . . . . 2 . 2 3 3 . Investigation 6 | . . 1 . . . . . . . 1 3 1 . Extermination 4 | . . . . . . . . 2 . . . 2 . Reinforcement 2 | . 1 . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Distress Signals 3 | . 1 . . . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 84 | . 3 1 21 . . 7 8 7 5 11 8 4 9 Peak Tracking Total 12 | . 2 . 6 . . 4 12 6 5 7 7 2 9 Tactical Retreats 9 | . . . 1 . . . 2 . . 3 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Traps Triggered 4 | . . . . . . . . 1 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Disabled 1 | . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Accessed 19 | . 4 1 2 . 1 . . 4 . 3 3 1 . Terminals 9 | . 3 . 1 . . . . 2 . 1 2 . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . . . . 2 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 49 | . 10 1 5 . 1 . . 8 . 8 13 3 . Successful 28 | . 6 1 4 . 1 . . 4 . 5 7 . . Failed 21 | . 4 . 1 . . . . 4 . 3 6 3 . Catastrophic 8 | . 2 . . . . . . 1 . 2 2 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . Terminals 27 | . 9 . 2 . . . . 6 . 2 8 . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 15 | . 1 . 3 . . . . . . 6 5 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 3 . Terminal Hacks 15 | . 5 1 2 . 1 . . 2 . 1 3 . . Record 1 | . . . 1 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . 1 1 . . Emergency Access Points 3 | . 2 . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . Registered Components 2 | . 1 . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 1 . 2 . . . . . . 4 4 . . Recycle Component 2 | . . . . . . . . . . 1 1 . . Process 3 | . . . . . . . . . . . 3 . . Report Inventory 1 | . . . 1 . . . . . . . . . . Retrieve Matter 3 | . . . . . . . . . . 3 . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 2 . . . . 2 . 3 3 1 . Full Trace Events 6 | . 1 . . . . . . . . 1 3 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . Time 201 | . . . . . . . . 201 . . . . . Total Part Build Rating 22 | . . . . . . . . 22 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . . . 1 1 . . Recycled Matter 27 | . . . . . . . . . . . 27 . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . 3 . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . Highest-Rated Group 47 | . . . . 47 47 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . . . 10 . . . . . . . . . Total Damage 106 | . . . . 106 . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Active Infowar (turns) 3065 | . 187 55 407 207 350 122 157 835 38 289 401 17 . Optics 1828 | . . . 147 207 350 122 157 519 38 288 . . . Terrain 604 | . . . . . . . . 604 . . . . . Seismic 331 | . 187 55 89 . . . . . . . . . . Machine Analysis 2490 | . . . 407 207 350 122 157 519 38 289 401 . . Cloaking 125 | . . . . . . . 12 102 . . 11 . . ECM 33 | . . . . . . . . . . . 16 17 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Turns Passed 4492 | 26 200 55 407 207 350 122 157 835 38 289 477 778 551 Spaces Moved 4543 | 14 132 57 384 244 622 193 239 740 112 538 470 456 342 Core 456 | . . . 1 . . 5 52 1 . 233 51 30 83 Treads 504 | . . . . . . . . . . . . 269 235 Legs 5 | 5 . . . . . . . . . . . . . Wheels 529 | 9 132 57 50 . . . . 101 . . . 157 23 Hover 1282 | . . . . 118 622 92 25 5 . . 419 . 1 Flight 1767 | . . . 333 126 . 96 162 633 112 305 . . . Fastest Speed 32 | 80 80 80 37 37 56 37 37 32 34 34 50 50 50 Average Speed 68 | 94 80 80 44 46 56 48 45 51 34 44 80 137 131 Slowest Speed 800 | 120 80 80 285 56 56 150 117 117 34 350 110 240 800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . . . 2 4 . . . 2 . 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 34 15 29 47 94 57 38 12 79 20 12 11 10 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total 5732 | 23 227 67 546 333 623 206 284 1182 111 584 550 579 417 Wait 830 | . 90 4 56 89 . . 25 387 . 37 41 75 26 Move 4514 | 13 131 56 379 236 621 192 238 736 111 535 469 455 342 Hop 8 | . . . 2 3 . . . 2 . 1 . . . Pick Up 52 | 4 3 3 13 1 1 1 1 11 . 2 7 5 . Fast Attach 48 | . . . 6 . . 4 4 6 . 1 7 15 5 Attach 33 | . 1 . 11 . . . 3 8 . . 5 2 3 Detach 8 | . . . 2 . . . 1 4 . . . 1 . Swap 25 | 2 . 1 9 2 . 1 2 5 . . 1 2 . Drop 60 | 2 2 3 16 2 . 1 5 12 . 2 5 5 5 Fire 89 | 2 . . 52 . . 7 1 . . . 15 12 . Melee 28 | . . . . . . . . 11 . . . 6 11 Ram 17 | . . . . . . . 4 . . 6 . . 7 Kick . | . . . . . . . . . . . . . . Crush 19 | . . . . . . . . . . . . 1 18 Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 27 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 14) 227 | -10/Materials | Entered Mines 239 | -10/Mines | Discovered new exit (range 5) 252 | -10/Mines | Met a Derelict shopkeep closing up shop 282 | -10/Mines | Entered Materials 282 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 558 | -9/Materials | Lost 3 parts (2n1u) 609 | -9/Materials | Discovered new exit (range 19) 619 | -9/Materials | Core integrity fell below 50% 670 | -9/Materials | Lost 3 parts (1n2w) 688 | -9/Materials | Identified exit to Mines 689 | -9/Materials | Entered Mines 698 | -9/Mines | Discovered new exit (range 12) 800 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 800 | -9/Mines | Discovered new exit (range 5) 842 | -9/Mines | Identified exit to Exiles 896 | -9/Mines | Entered Exiles 896 | -9/Exiles | Accompanied by 2 allies 905 | -9/Exiles | Discovered new exit (range 15) 922 | -9/Exiles | Met 8R-AWN 926 | -9/Exiles | Led the pair of lost Derelicts to a safe place 931 | -9/Exiles | Met EX-HEX 951 | -9/Exiles | Met EX-DEC 989 | -9/Exiles | Visited The Gauntlet 1075 | -9/Exiles | Discovered new exit (range 15) 1107 | -9/Exiles | Met EX-BIN 1118 | -9/Exiles | Aligned with FarCom system 1118 | -9/Exiles | Given EX-Vault access code 1136 | -9/Exiles | Opened EX-Vault 1140 | -9/Exiles | Found Cloak of Protection 1152 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1246 | -9/Exiles | Identified exit to Mines 1246 | -9/Exiles | Left Exiles lab with Cloak of Protection 1246 | -9/Exiles | Entered Mines 1246 | -8/Mines | Discovered new exit (range 12) 1321 | -8/Mines | Core integrity fell below 20% 1355 | -8/Mines | Lost 4 parts (1p3n) 1363 | -8/Mines | Discovered new exit (range 13) 1367 | -8/Mines | Identified exit to Materials 1368 | -8/Mines | Entered Materials 1368 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1513 | -8/Materials | Discovered new exit (range 20) 1524 | -8/Materials | Identified exit to Factory 1525 | -8/Materials | Entered Factory 1525 | -7/Factory | Evolved 2 slots: Utility x2 1526 | -7/Factory | Identified exit to Lower Caves 1797 | -7/Factory | Fabricated Xenon Bombardment Thruster? 1957 | -7/Factory | Fabricated Imp. Fusion Compressor (x2) 2108 | -7/Factory | Build established: Scout 2360 | -7/Factory | Sucked down chute 2360 | -7/Factory | Entered Waste 2373 | -7/Waste | Spotted C-40 Crusher 2381 | -7/Waste | Spotted C-40 Crusher 2381 | -7/Waste | Spotted C-40 Crusher 2383 | -7/Waste | Spotted C-40 Crusher 2388 | -7/Waste | Spotted C-40 Crusher 2395 | -7/Waste | Discovered new exit (range 10) 2398 | -7/Waste | Identified exit to Factory 2398 | -7/Waste | Entered Factory 2546 | -7/Factory | System corruption reached 10% 2648 | -7/Factory | Discovered new exit (range 19) 2678 | -7/Factory | Core integrity fell below 50% 2687 | -7/Factory | Entered another Factory area 2687 | -6/Factory | Evolved 2 slots: Utility x2 2717 | -6/Factory | Lost 3 parts (3u) 2745 | -6/Factory | Identified exit to Lower Caves 2745 | -6/Factory | Identified exit to Extension 2979 | -6/Factory | Build established: Hacker-Mutant 3161 | -6/Factory | Discovered new exit (range 7) 3163 | -6/Factory | Lost 9 parts (2p1n5u1w) 3164 | -6/Factory | Entered another Factory area 3164 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3932 | -5/Factory | Discovered new exit (range 4) 3942 | -5/Factory | Entered another Factory area 3942 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4420 | -4/Factory | Core integrity fell below 50% 4452 | -4/Factory | Core integrity fell below 20% 4493 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04447_ Acquired Antigrav System. 04449_ Antigrav System destroyed. 04450_ Acquired Lgt. Ion Engine. 04451_ R-10 Processor collects Hpw. Tractor Beam. 04451_ Slug penetrates Wall. 04453_ ALERT: Cargo convoy en route, clear transfer corridor. 04454_ R-10 Processor collects Adv. Heat Sink. 04468_ Slug penetrates Wall. 04468_ Lgt. Ion Engine destroyed. 04468_ Slug penetrates Wall. 04468_ Penetrated by Slug. 04468_ Manufacturing Mainframe disabled. 04473_ Penetrated by Slug. 04475_ Acquired Centrium Wheel. 04476_ Penetrated by Slug. 04488_ W-44 Eye sends out distress signal. 04491_ Slug penetrates Wall. 04493_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #??????????????# ??????????????????????????? | | # #??????????????# #?????????????????????????? | | # #??????????????# #?????????????????????????? | | # ##########+##### #####?????????????????????? | | # #?????????????????????? | | # #?????????????????????? | | # +?????????????????????? | | # #?????????????????????? | | # ss #?????????????????????? | | # ##########+####### #?????????????????????? | | # #???# g # #?????????????????????? | | #???# """" """ gY #?????????????????????? | | #???# """" """" # ####+##???????????????? | | #???# """" """" # #???????????????? | | #???# """" """" + l #???????????????? | | #???# ##hh """ #???????????????? | | ##+####???#??"""" """" ## """ #???????????????? | | ?????????????"""" """" ## """ #???????????????? | | ???????????????"" """" ## "" #???????????????? | | ????????????????" "??" ##!! "" #???????????????? | | ???????????????? ?? ##! #???????????????? | | ???????????????? = ?? ?# #???????????????? | | ?????????????????#???##?# k #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# ????????? | | ????????????????????????#@#####+########?????????? | | ?????????????????????#### #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ####??????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? H?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????g?? ?????????????????????????? | | ???????????????????g? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????##w?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 35 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 5 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 30 Resistance: EM 25 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory | Preloaded Imp. Fusion Compressor | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterProtonMegatreads Manual? 0 Play Time 01:12:25 Cumulative 109.1 hours Start 2025.09.29 @ 22:52:19 End 2025.10.19 @ 20:16:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 140 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 70f8edb6-2888-4e6e-b264-55a4f2559352